More of the Italians 🥲✨:
Matteo and Luca doing the thing from the movie "Luca": that SILENCIO BRUNO part. They teach Lori this because she's scared of her first day of school:
Matteo: Okay, now. Say it with me, amoré. Silencio Bruno!
Lori: 🤌 SILENCIO BRUNO! 🤌
Matteo: 🤌🤌 SILENCIO BRUNO 🤌🤌
Lori: 🤌🤌🤌 SILENCIO BRUNO!!!!! 🤌🤌🤌
And Tim, being canonically Spanish, is sitting there with his child saying Italian gibberish like:
I think I love it.
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Hellen, how do you know how to do so many things? I know how to do a few things but I look at your stuff and every time I'm like "damn. I wish I could do that"
oh, I just do them.
It's after 1:30 am, so you get the existential answer. The fun thing about personhood is you get to just be whatever. You can't necessarily do whatever--money and laws are things, unfortunately, and you only get so much control over the opportunities available to you. But you can sort of just throw yourself down on the anvil of life and hammer yourself into whatever shape you want. Ideally the process of it drives out some flaws as you go, but sometimes also you take an impurity and make yourself stronger with it.
I am, still, a person who is terrified of failure; of incorrectness; of being wrong. And there is nothing to do with fear except shatter it with blunt force, and so I line myself up against failure again and again and again. I will try. I must; or the fear of failure wins, and I must keep trying after I fail or I have failed utterly. I fear failure, and therefore I take it as a challenge. I must do what I think I cannot. And you know what? More often than not, I can.
I have a weird and wandering skillset because I make myself try things, knowing full well that I will remember for decades every time someone saw me be less than instantly successful, because the only way I know to get better is to batter down the dross of my own fear. That's the deal. I'm not doing anything that nobody has done before. I know it's all possible. I just have to be the sort of person that does it. And it gets easier every time. If the question is can it be done and the answer is yes, then the next question is can I be the one to do it, and the answer is I want to be.
Every time I fail my way over and over to eventual success, trying again the next time is less scary; every time I have a broader base of skills to carry to the next challenge. I'm not unusually talented, just stubborn as hell, and I've lived long enough on I have to do what scares me that honestly, not that much scares me anymore.
If you keep failing long enough, it turns out that you just get really good at problem solving, and figuring out unconventional ways to reach your goals. It's not about a special secret concoction of skills, it's about persistence, and hammering away until you've taken a mess and made it into something you think is worth keeping. It's not easy, but it is simple.
Also I have incredibly strong unmedicated ADHD. But I sort of assume that's glaringly obvious.
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If you don't take a break from Tumblr and take care of yourself first, I will come over there and do it for you 🤨😤❤️
I swear- I’m taking care of myself- but you’re really sweet and I feel really loved-
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A character reference based on all four Steps of Our Life! It's only "sort of" a height reference as well since obviously they're not 100% accurate (the devs don't have specific heights for everyone to my knowledge).
I did dig into the code to try and get characters at their "normal" heights but there are other matters at play too (example: Nicolas is obviously "taller" than he should be because he needs to be pushed upwards to be visible enough above the game's text box; likewise with other very short characters).
Still, this should serve as either a nice reference guide for every character or a "height reference" in the sense of getting an idea of which characters are shorter/taller than others.
I'm also going to detail some extra notes below the break, including posts from GB Patch's Tumblr that reference any defined heights (with Cove being the obvious one) or general height things, as well as some more stuff about the MC's height in comparison to the three love interests depending on what you pick.
Cove's height is listed on GB Patch's FAQ as 4' 1" in Step 1 (also stated as "mostly average, perhaps a bit on the short side"), 5' 4" in Step 2 (in-game this is defined as "very tall" on the MC's potential height spectrum, as that is the only option considered on par with Cove's height), 6' 0" in Step 3, and 6' 4" in Step 4. A fun fact is that Cove's final height was originally 6' 3" (191cm) instead.
Derek in Step 2 is under five feet tall (this post also lists Cove as "around 5 and a half feet tall" which you could take as either close enough to 5' 4" as stated above or a potential original height he had that got changed). In-game, he's "short" but not "very short", as having your MC be "very short" will prompt narration telling you that you're shorter than Derek, whereas "short" only has you relate to him in smolness generally.
Step 4 Derek is "mostly average." He wouldn't be considered tall nor would he be considered short. His youngest brother Nicolas will "probably end up as a similar height to him" once he's more grown up.
Step 4 Baxter is "taller than average, but not especially tall."
I've been informed that, on the Our Life Patreon Discord, Step 4 Derek's height is listed as 5' 9" (175cm) whereas Step 4 Baxter's is listed as 5' 11" (180cm), so those are their defined heights. Before that, both of their heights had jumped around somewhat. A post from 2019 said that Derek was 5' 11", but a post from June 2021 said that Baxter was 5' 11" and Derek was 5' 9" (so consistent with the Discord). Then there's also another post from July 2021 (you'll have to scroll down for this one) that listed Baxter at around 5' 10" while Derek was 5' 8"/5' 9". If you're insane enough to try and use the character reference too, then Baxter would actually be around 6'1" at minimum since he's taller than Step 3 Cove (though you could also make the same argument that this means the mom trio of Pamela, Noelani, and Kyra must be decently tall as well since they're so close to Cove on the character reference).
I don't have any experience with GB Patch's other game, XOXO Droplets, so I don't know what ages the characters are in it, but since both Shiloh and Jeremy are characters seen visibly in Our Life, I thought I'd also mention that they're listed as 5' 10" and 5' 5" (or 5' 5 1/2") respectively in XOXO Droplets. Jeremy also apparently grows to 5' 8" in his 20s and he's 22 in the Our Life Cove Wedding DLC (I don't think this is spoken of in the game specifically but he's labeled as 22 in the code).
As for the MC and how their height plays into things, "tall" and "very tall" as well as "short" and "very short" tend to be considered the same for the most part in the game's code. It's not that there isn't a difference at all (I would say it's still notable), it's just that sometimes the game may be more vague about height differences. My post about Errands references this where you don't need more athletic points due to being "very short" instead of "short" to give Cove a piggyback ride.
A guesstimate I'd make is that about 5% of the time, the game will take note of whether you're "very tall" instead of "tall" or "very short" instead of "short." Otherwise, you're either "generally tall," "average," or "generally short." There are also other instances (usually with Cove) where the game might just check if you're either generally tall (around Cove's height) or not generally tall (i.e: definitely shorter than him).
This is actually relevant to the heights because, following all above information, one would assume that Step 4 Derek is average, Step 4 Baxter is tall, and Step 4 Cove is very tall going off the MC's potential "height spectrum" of very short, short, average, tall, and very tall, but it's not entirely the case.
A "tall" MC (generally tall) will look "down" at Step 4 Baxter just as he will look "up" at them or they'll look directly at each other if the MC is "average," same as Step 3 Baxter, but--
when the game has any instance of differentiating between "tall" and "very tall" (they never do this for Step 3 Baxter so the base assumption would have to be that he's just average height), things change.
During Baxter's apology in the wedding of his Step 4, Baxter dips his chin to look at the MC if they're "short"/"very short," levels his chin to look at the MC if they're "average"/"tall," and then lifts his chin to look at the MC if they're "very tall." A generally tall MC still has to lean down to kiss him if they choose to do so though.
Also, during the intimacy scene with Baxter (either in his office or his living room), if the MC is "very short," "short," or "average," it states that Baxter is taller than them. If they're "very tall," then Baxter is shorter than them, but a "tall" MC is "almost the exact same height" as him.
This is all a really long-winded way of saying that GB Patch referring to Step 4 Baxter being "taller than average but not especially tall" might mean that he's some infuriating middle ground between average and tall where he's not quite one but not quite the other either (which honestly is very Baxter of him so I can't even be mad).
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