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#the phone starts to break
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Hope y’all have got some kromer or this call might be pretty short.
masterpost
prev (ch:3::2) / next (ch:3:4)
(a quick thanks to my beta reader @prunpplee)
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sentientstump · 5 months
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perhaps,, falsesymmetry?
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22. symmetry expressions
from this post
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reineydraws · 9 months
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wanted: marine hunter takanome mihawk
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jamstreak · 2 years
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well, i’m glad you’re still here
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milkbreadtoast · 1 year
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the top beauty of the Divine Kingdom...😇
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acekindaneat · 1 year
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TOME BIRTHDAY WEEK !!!!!
Bonus tome and serizawa gamer bonding 🎮💥
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themintman · 1 month
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I am filled with HATE and SORROW y'all know how like Nurm is my favourite character my number 1 guy out of any piexe of media ever I love him dearly which sucks cause he's pretty unpopular but whatever whatever. N I'm like "man I really want to see some new Nurm content but everything I find I've either seen before or I created ☹️" and then I. I go on tiktok and I KEEP seeing edits that start with a clip with Nurm in them and then haha surprise it's actually a Petra edit!! Cause it's ALWAYS PETRA GOD DAMN IT and I love her. I love Petra so much. She is a fabulous character but ohm y god I am tweaking. I genuinely started crying y'all I am not sane nor normal. I'm so normal about him. Oh my good god I am going insane I am 💥💥💥💥
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justaz · 7 months
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me: i hate cliches. theyre so predictable and overdone. i just want something new-
every fic ever: character A confidently/impulsively kisses character B who freezes under their touch causing character A to panic and begin to pull back just as character B remembers themself and kisses back with a passion
me, born to ascend, forced to act casual by societal norms:
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yumeyumeappleo · 1 year
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basic phone doodle because i’m sleepy and too lazy to get my drawing tablet
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hope-ur-ok · 8 months
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Just so everyone is aware, the upload times for the surprise songs for this leg of tour are going to be at weird times cause I unfortunately have work :(
but I am still going to do them, it just might take a bit longer than usual!!
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k00kiecrumbler · 2 months
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I caved in...
gosh, I hate them so much , but they're fun to draw...( affectionate )
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liebelesbe · 11 months
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cloud eggs! @quezify
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[ID: A pixel drawing of a cloudy, blue sky. The clouds have egg yolks on them, one of them is dripping.]
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viscerasmoothie · 16 days
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Fuck it, we're doing this again
Both this poll and the previous one will have their votes combined and whoever gets the top % wins (duh)
Extra Info
I HAVE to go melee only because I don't think a middle school will be very happy with me bringing a replica gun (and also because I'm gonna have to carry that shit all day)
If Engie wins I'll decide on what reskin when I get done with making the wrench
I will be making what I can out of cardboard because while prop fortress is probably pretty good, I wanna hit people things with my melee which hollow plastic won't be great for (also read the first bullet point)
I'm set on doing either RED Engie or BLU Soldier bc stupid headcanon shit and why depict characters as they appear in canon when I can have fun
I will post at least a photo of me wearing the costume before school
Anyways uhh I also turn 14 in a week so unhappy early birthday to my bitch ass
Hopefully I didn't fuck up the tagging somehow
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insertdisc5 · 2 years
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Devlog #12: Localization Milestone and Key Art
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Hello everyone! Welcome to this month’s devlog!
If you just stumbled upon this, I am Adrienne, also known as insertdisc5! I’m the developer, writer, artist, main programmer, etc of the game. The game being In Stars and Time, a timeloop RPG, which is also the next and final game in the START AGAIN series, following START AGAIN: a prologue (available here!). You can find out more about In Stars and Time here!!!
LET’S GET TO IT. This month has some localization news, as well as a breakdown on key art! What’s key art? Where do you use it? Can you eat it? Read and find out.
The first pass of the Japanese localization is done and implemented!!! You can play the whole game in Japanese from beginning to end now!!!
The next step now is the localization QA, where the localization team plays the game and makes sure the Japanese script works in context. The team got the script in an excel sheet and I tried my best to give context for scenes where I could, but playing through the game themselves allows them to get The Most Context. All Of The Context. So they can make changes to their localization so it can be the best!!!
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That’s it for news. Other things are chugga-chugga-chuggin’ behind the scenes as well, and I can’t wait to share it all with you all!!!
Today’s topic-since-I-don’t-have-much-to-talk-about is: key art!
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“Adrienne what on Earth is a ‘key art’” This above is the key art.
More generally (and keep in mind this is my layman self talking, I’m sure you could get a better answer elsewhere, but also you’re here, so you might as well learn something huh???), key art is The Big Art that games (and, I assume, other mediums???) use to show off their style and visuals in things such as store fronts, articles, and other such things. It’s Mario jumping in a cool way with his lil star buddy while the planets are behind him. It’s Kratos and Atreus on a boat. It’s sad Siffrin in the foreground, surrounded by stars, while his friends are having fun in the background. It’s The Art!!! It’s the first thing people see about your game!!! It needs to be cool and represent your game!!!
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Here’s some examples of the key art being used for Steam store assets. Itch.io is very kind and asks for like 2 assets, but Steam asks for a whoopin’ 30 assets, all with different sizes and orientations, so it means one of the biggest things your key art should be is MODULAR AS HELL. From a massive 1440x3160 vertical banner to an itty-bitty 231x87 horizontal button (called a capsule, it’s the small banner above, and since it’s usually the first thing you see about a game it is THE MOST IMPORTANT ASSET), your key art needs to be ready for anything!!!
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For the prologue, I did not plan for this very well. I learned pretty late in development that store assets for itch.io (and later, Steam) were gonna be a thing I should worry about, so I ended up deciding to use the title card art. Which, like, it worked out.
BUT! I had to redraw Siffrin to make sure their hat and body weren’t weirdly cut out, and had to remake the pixelly gradient like a thousand times for each asset to make sure it wouldn’t hide Siffrin’s face. And that’s without mentioning the hell I went through to make sure the massive title logo would fit. Why did I think “START AGAIN START AGAIN START AGAIN: a prologue” was a good title. It was so hard to make it fit in its entirety every time (because, of course, Steam asks you to show the logo in its entirety in every single asset). Why did I choose this title (I’m a Kingdom Hearts fan and my heart is rotten and thinks long titles are funny)
So since I went through hell with START AGAIN’s store assets, for ISAT I made sure to think about the key art way ahead of time teehee.
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Every so often I become an absolute genius so I only had to sketch the key art once, as you can see above. You don’t need to understand it because I do and it’s all that matters. Teehee!
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Here's the rough illustration! I made it to block out the shapes, and figure out where that dang logo would go. Once again, reminder: if you have text of any kind, figure out where it goes in the rough stage. Future you will thank you. I also had Siffrin look directly at the camera in this rough stage, and then figured. That it would look sadder. If Siffrin looked emo-ly to the side. I do like the look at the camera though. He Is Looking
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To talk about The Meaning very quickly, I wanted to show Siffrin front and center, since the whole story is about them. And I wanted to show the whole party, but clearly separated from Siffrin- Siffrin is stuck in a time loop, feels completely apart from them, and I wanted to show that in the key art! With the expressions too- everyone else is happy or engaged in something, interacting with each other, while Siffrin is in his emo phase. And also stars everywhere. Because of course.
Here are all the layers I used- I made sure to draw them on a vector layer in Clip Studio Paint, which means the lines never become pixelated even if you zoom in a lot! As a side note, the full file for this is 4000x3000, which I thought would be too big, but is actually just the right size for all those dang assets.
I also made sure that Siffrin would look the most detailed, since I knew that while everyone could fit for the bigger pictures, for the itty-bitty small ones (or the extremely horizontal ones), I would only show off Siffrin’s face. MODULAR!!!!!
In the end this key art worked pretty well to make the store assets, but if I could talk to past me I would tell them. Make the circle bg taller so it’d fit the more vertical assets. And find a way to leave more space for the characters in the background. I had to remove them/rotate them/zoom them out very often because Siffrin hides them too much because Siffrin is just too dang big. But that’s still manageable, past me. You did a good job past me
So, TLDR, from my experience, what you need to keep in mind when making your key art is:
-make sure it has enough layers to be able to move things around as needed, but not so many layers that you become lost
-fun art that represents your game and its vibe well
-cool everywhere, but able to get by if you zoom in on one thing (which usually for ISAT’s assets is Siffrin’s face)
-able to work in a vertical and horizontal format and at many different sizes
I hope my key art made people interested enough in the game to try to find out more!!
That’s all I have to say for today! Let me know if you have any questions, or if there’s any aspect of the game development struggle you’d like me to talk about! See you next time!!!
AND DON’T FORGET TO WISHLIST THE GAME ON STEAM ALSO IT REALLY HELPS BECAUSE STEAM’S ALGORITHM IS MORE LIKELY TO SHOW OFF GAMES WITH A HIGH AMOUNT OF WISHLISTS THAT’S THE REASON WHY GAME DEVS ALWAYS ASK TO WISHLIST!!! OKAY BYE!!!!
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froggymagician · 5 months
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To Lullah,Chay, and Richas
I wish you all well in your future endeavors and I sure as hell will miss all 3 of you
To lullah everytime I see an amapola or any red flower in general I will always remember you and maybe I'll try to pick up the trumpet again or learn the flute just for you
To Chayanne, any time I have a challenge I need to defeat I will try to be brave like you were and if I don't I will keep trying no matter what and not back down (Your acting as cucurucho will always be remembered as well)
To richarlyson, thank you for getting me to start learning Portuguese even though I suck at it I will keep trying though. Any time I smell something remotely bad or see a red mushroom cow hat I'll remember you
To all admins and all cc (except 2, we dont need to talk about them) who have left the project and are pursuing future projects we love and appreciate everything you've done for us and thank you
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juniestar · 20 days
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Why are so many dudes not talented or funny? if you ask them “what’s your passion” it’s like “making that dough” okay NO what are you GOOD AT? ALL these men have is THEIR MUSTACHES!
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