Rambles about Book 7 lol
AAAAAAAÀAAA 😭😭😭 THIS IS SO AUGHHH THE MEANING BEHIND THIS INFO !!!!!! knowing that the first thought of Lilia in encountering Silver was that he should kill him to avenge Meleanor and Levan and that his purpose of adopting him is that he wants to believe he can love a human as well AND LILIA TEACHING THIS HUMAN BABY HOW TO LIVE DESPITE THE MANY CHANCES HE GOT TO GET RID OF HIM AUGJAURIWUTJW AND MAY I SAY LILIA WENT FROM DISTANTLY BEING ATTACHED TO THIS BABY AND THEN TRANSITIONING UNTO WANTING FOR HIM TO LIVE AND WITNESS HIM GROW UP AAAAAAA😭😭✨✨✨
IF I CRYYYY MELEANOR HAUNTS THE NARRATIVE 😭💞💕💞✨
LMAO not the faes snitching this info to malleus ofmg 😭✨
lowkey this is me as well i think babies are kinda ugly too KDHJAEJ especially when they cry 💀🔥🔥
YOU CALL THIS ADORABLE HELPPPP 🤣🤣🤣okay but in all seriousness, we rarely get this easy sarcastic Malleus, he's always too formal around NRC and often his humor lands amiss to other charas which doesnt prompt him to present this trait, but its so sweet that he seemed to be "truly himself" in the cottage scenes where its just him Lilia and Silver🥺✨ his voice doesnt feel "authoritative" too like a dorm leader, its just malleus and his difficulty in getting along with the random baby lilia caught lol
I remember this line was translated as a flower nectar?? but they kinda saying the same and i like this paraphrase that Lilia thinks of Milk as nectar for baby humans, like how Malleus often relates tech to some magical ritual lol
crying at this line, knowing that Malleus says this because he has broken several many things bcs he couldnt control his strength and perhaps there were things that Lilia owns that he accidentally destroyed as well so he tries to mend this uncontrollable strength of his in order to not be an inconvenience😭✨
NURSEMAID???? YEAH NURSEMAID CALLED LILIA VANROUGE 😭😭💔💔💔 and AAAAA not once did Malleus search for this tune??? not even sing it to Maleficia and Lilia so as to inquire about it 😭✨💔💔 this is when you know this lullaby IS truly MELEANOR'S LULLABY because everyone of the characters only heard it from her !!!😭😭😭💔💔
I love this response from Malleus lol, also i feel like some situation will challenge Lilia's love for humans again, like can you still love humans if they commit the same crime again to Malleus as they did with Meleanor?? Twisting their personality and actions so as to validate their fear?? Can you still say that faes should make an effort to make peace with them when repeatedly it was the humans who wasnt willing to udnerstand faes to begin with ? 😭✨ its a realistic worry fitting for a king that'll rule for centuries, maybe bcs he has this instinct that humans are epehemeral and so are their promises.
Thinking about it a bit more, its true that what Levan does is futile effort because the issue between humans and faes, Briarland and Silver Owls is too much that it cant be resolved by just understanding each other.
Levan wants the war to stop but obviously that can't happen because the bigger factions of each natioj are resolute at their stance that Briarland is owned by faes or humans, no in between. He can't immediately fix the mentality of higher faes and Meleanor with their hatred of humans and vice versa with the human officials like Henric,
but what he can do to decrease the casualties of this conflict is to pave way for the COMMON folk to understand each other, if he can make way for the common fae and the common human to talk to each other, then it might decrease the misunderstanding between the common fae and common human (assuming that both parties arw willing to be understanding)
its really a long shot and a gamble to aspire for considering his country's situation, and its effects would take a while to impact and honestly it took so much important people and years just to have his dream of peace, i wish we could get an input about what he feels about this
considering his kindness he might be happy, but im kinda sad its really tragic the implication of how the faes had to earn their peace and atone for a conflict that they didnt even start with,
based on Lilia, it took 400 YEARS just for the humans to sign a peace treaty, maybe in the eyes of the faes, thats just a piece of paper, so they waited and grieved the lost of their Princess Meleanor and many of their fae soldiers and Prince Levan and ALMOST the entirety of their continent, just for these humans to sign an 400 year long overdued peace treaty?? so the faes that died couldve been saved if these humans could spare some compassion and ink to sign a treaty-- It kinda feels like they're insulting their grief (in the faes point of view atleast), whats the purpose of having this paper peace treaty when they have lost so much already?? I WISHHH the story could delve more into the grief of faes,
kinda lowkey mad they just swept Lilia's grief by the humans just cuz he encountered a few good ones, i wouldve love to see him being vengeful then learning how to convert that grief to love again just like Maleficent in the live action, bcs it would be very meaningful on this way, Lilia can truly say he has learned how to love because he experienced real deep hatred---but AAA its whatever this storyline is good as well, just kinda feels general lilia's belief converted to present!lilia a bit too fast to my liking lol
its really intriguing how before book 7 the faes dislike of humans seems so dramatic but now after book 7 it all makes too much sense 😭✨
(can you guys tell i play too much reverse 1999 bcs i ramble too much about morals and politics between different races now JHDJWHRJW)
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i respect people who don’t ship merthur but i feel like it cant be denied that, no matter who you ship, merlin was very clearly in love with arthur.
there are so many scenes in the entire show that indicate how merlin feels— even if he doesn’t explicitly say it, he doesn’t have to because his actions show it. plus he says things that either mean “i love you” or more than that.
at first, merlin didn’t like arthur (but also wanted arthur to trust him) and initially followed the prophecy in order to allow magic in camelot again. it’s pretty soon after that, no matter how much they fight, merlin didn’t just want arthur alive because of the prophecy, but also because he cared for him.
that’s shown when merlin and arthur are fighting over who will drink the poisoned cup; one could argue that merlin only did it because of arthur’s fate, but the way he’s absolutely heartbroken when he thought arthur was dead says way more than that. it was never really about the prophecy at that point.
but what solidifies it is the last episode of season one. the scene where merlin goes to check on arthur before he goes to see nimueh will ALWAYS be on my mind because it’s so obviously a love confession.
“i’m happy to be your servant, till the day i die.”
like. bro. the way they stare at each other after that too. and when he sees nimueh and says about arthur— “his life is worth a hundred of mine.” i don’t think merlin was just saying that because of arthur’s destiny, but because he truly genuinely loved arthur so much that he couldn’t stand to see him die.
and this is all in the span of a few months. my boy fell hard fr.
there are so many other scenes i can think of like in season two when arthur and merlin are trying to find balinor and they’re at the inn and in their room. the way merlin was doing a double take when arthur took off his shirt (there’s actually no heterosexual explanation for that💀) was CRAZY (someone pls link fics that are based on that scene bc that was so insane).
or in season 4 when arthur thinks gaius is a traitor (which i also refer to as Merlin’s Tolerate It era) and merlin is so distraught. obviously losing gaius was on his mind but the thought that arthur, the person he had complete and utter fate in and loved, could ever think that gaius would betray him absolutely destroyed him. or when merlin tells arthur that gaius would never betray him… like that’s such a clearly loaded statement where he’s saying “i would never betray you.”
there’s also the fact that in the season four finale merlin makes up all of this lore just so arthur could believe in himself. merlin’s face the entire time is just so telling like that is the face of someone who is so devoted to their lover.
there are so many hints that indicate merlin being in love with arthur like i don’t think it needed to be said outright for the audience to know. i think the both of them being men makes it easier to try to depict their relationship as solely platonic or brotherly, but merlin’s words and actions say otherwise.
i mean, merlin himself says “i use it [magic] for you, arthur. only for you.”
if that isn’t gay, then i don’t know what is.
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Being the extra friend is so depressing. There are times where I feel like my friends bring me along out of pity or because no one else was available. Even more depressing or awkward is being asked to be a bridesmaid. I've been a bridesmaid 5 times and been to so many bachelorette parties and it feels so sad and awkward. And I cant say no! Always the bridesmaid never the bride. I think I'm aro or aroace...im somewhere on that spectrum so marriage probably ain't in the cards but still :-/
Thank you for coming to my ted talk vent on loneliness and being greysexual or maybe demi? I just don't know.
Hi babes i just wanna let you know you're so valid.
Despite having rb-ed that last post and feeling over 90% confident in my asexuality and aromanticness, I get sad thinking that I'll probably never find anyone I want to marry. Though I would love to be single the rest of my life, I can't deny the aspects of loneliness and fomo.
I've spoken to my close friends about the importance of friendship and maintaining that importance, especially when I'm not planning to get coupled up the way they plan to. It's tough being in conversations where everyone's talking about their love interests/SOs and you don't have much to contribute, but making your friends aware of this can make a hell of a difference (it has for me!)
Finally, I'm in a stage of life where a lot of friends got engaged this summer, and even though I do have a pang of sadness looking at myself, it's definitely beat out by the overwhelming joy and happiness I feel for the newly engaged couple, my friends. And romantic love is definitely not all a person needs, despite what the songs might say. It means a lot when someone picks out their closest friends, people who are deeply important in their life, and invites them to be their bridesmaids and walk down the aisle with them. That connection is not non important and not devoid of love. Find friends and people who choose to love you and to choose you, regardless of how you can love them back.
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Asking because I’m extremely curious about this, how did MonProm’s writing get different over time? I remember you saying that the lore and characters feel different, and that it's missing sincere character interactions, too. I know almost nothing about the lore and I’ve only seen a few people mention the characters, so I’d be interested in a rundown of what aspects you think got worse in the series
I wouldn’t mind a very long response since I’m not that active in the fandom, I need to catch up on what happened
sorry for taking so long to answer this! i kinda waffled on it for a long bit, mainly because i started doubting myself again, and whether or not this was me simply overreacting or being tinted by nostalgia or simply being extremely picky and choosy in what i like (the last of which is true, i seldom get into fandoms at all for this reason and stay away from most popular media, but i wasn't sure if it applied here). i've posted about it already, but i'm in the middle of a psychotic episode where i can't feel a lot of pleasure to begin with + most things i do experience ending up solidly in the "very bad" category, so as you can imagine, i really didn't want to mislead and check that i was actually in objective reality.
as it is, this is also when a lot more screenshots started to be posted in the monster prom tag, and that helped me bridge the gap back into returning to the games themselves and feel like i was making a more accurate judgement. if you're one of those people who have been posting screenshots, i sincerely thank you, and i appreciated seeing you in the tag greatly.
for those not in the know — i've been in the monster prom fandom since it first released, prior to even the first additional ending to be added (the "Punch the sun" ending, and i recall the minor fandom drama that happened at that time due to it). my impression of monster prom is very much influenced by this, as what got me into the first game was the fact that the characters genuinely seemed to care for each other and were friends with each other (not merely tolerating each other's presences nor dressing it up, they sincerely thought of each other as friends and were open about that fact), on top of the wide variety of small details and statements that, if taken at face value, could create compounding complexity in the lives of each and every character and had wider implications for their lives.
no, they were not necessarily explored nor even necessarily "real", with so many conflicting events and statements, but i liked this too, because it meant a wider flexibility in what you could imagine, helping to create a more tailored experience for everyone who thought about these characters. this was what i liked about the early fandom too. what was baseline "canon" was so vague and minimal that you could have wildly different interpretations of the same characters' histories and relationships with each other. you would have radically different perspectives on what the world itself looked like, what it was like, that there wasn't really any wrong answers so long as their personalities remained the same. this is where you got the old headcanon of polly and liam being childhood friends who knew each other as humans, or that the world of monster prom was post-apocalypse where humanity itself had gone extinct or only existed in tiny pockets, or my personal headcanon that both monster and human society existed right next to each other and had minimal crossover for petty cultural reasons. this was also prior zoe-as-ro, and there were wildly different interpretations of zoe's personality, with most going for a far more disquieting creepy-cute than the deep nerd we got.
this is why you get stuff like the timeloop theory, where everyone is repeating the same weeks leading up to prom over and over, and are perhaps vaguely aware of it but broadly unconcerned. this is also why it felt like the joke that, the characters were still in high school but were all fully legal adults with most in their 20's, best landed, because it was absurd and strange and didn't quite make sense, but the world itself was inherently absurd and semi-malleable to begin with. realistically, i felt like everyone understood it was making fun of the trope of having adults play teenagers in american sitcoms and wildly casting outside the age range, but for more in-universe explanations it wasn't any different from the way that you would have a large, dramatic ending in which everything changed, but then you'd restart and everyone would be right back at the beginning with nothing different, or even having conflicting events in the same run. it was a dream-logic that fit with the tropes and, thus, diagetically made sense.
to be clear, i don't mind canon having a set, well, canon on which it refers back to itself. i don't mind expanding that or including more things which are set in stone. but there was a perceivable shift in how the games handled this over time, becoming a lot more... bitter, it felt, towards all of these different branching ideas and concepts that, yeah, the people making them knew wouldn't necessarily be "canon" because "canon" already liked to contradict itself so much. most people weren't even sold on any one idea, and there was a much greater sense of enjoying and appreciating all the varying ideas people would come up with even if you personally didn't share them. making the characters be out of character was the real crime, because then it didn't diagetically make sense in the same way, didn't wholly fit.
(again, this is not to say fanon didn't happen and characters weren't smoothed down into a simplified personality that fit these varying fan-interpretations instead of the game itself. certainly damien love/lust was just as bad as it had ever been, and everyone loved to mangle his character into a more stereotypical "bad boy with a heart of hold" all the time. but it certainly felt less set-in-stone about it than it does now, with any deviation from the norm being considered strange and odd and even broadly shunned from the wider fandom.)
all of this is setup for establishing what the writing, lore, and characters felt like in the earlier days. the characters were the strongest part, with their relationships to each other being equally as important. the lore played it fast and loose and was far less interested in setting anything in concrete because that wasn't the important part. the lore wasn't the important part, which was what made it all the more intoxicating to think about, all the more fun to play with.
montrip is easily the biggest offender when it comes to setting everything in all-or-nothing terms and demanding absolutism from the world. broadly i blame the hitchhiker conversations for the worst of it, but i think ultimately the way they handled the entire premise of the game is where this problem stems from. it's not really an exploration in the same sense that you might explore the first game, discovering different perspectives and different people with different relationships to each other. it's an exploration in the sense of a sequel that over-explains the monster, that takes the most boring option out of all those that were possible and floating around and settles on something that was blatant, obvious, typically rejected not because of how novel it is but how trite and par for the course it is in the rest of the genre.
yeah, okay. humans know nothing about monsters and there's a "monster dimension" that exists separately from the human dimension. there's no crossover between the two of them. of course there's a big grand-scale fight between the eldritch powers that zoe used to be a part of, from which not only are slayers the main organization against them, but also the merkingdom has some horse in this race too. it's an urge to make things so universal in explaining them, in revealing connecting threads which unite everything that's ever happened in here, that makes the worldbuilding and lore immediately much more boring than it ever was before.
and it didn't have to be this way! nothing in the first game contradicts any of this too explicitly (see the above, the first game loves to contradict itself), and i would even be happy if this was basically canon but never stated or confirmed to be the big overarching everything going on underneath it all. i believe you should probably know these things about any world that you create and have them in the back of your mind. the difference is that you can know these things and keep them in mind, even focusing on things where its very relevant, and still not reveal them. this is why you have lore bibles, after all. every horror writer knows exactly how their monster works and the full underlying reason for everything that happens, but that doesn't mean the audience will see it or possess this same information too, and leaving it intentionally obscure will make far better stories.
which, this is bad enough, but it wouldn't be the breaking point for me if this was all there was.
but the worst thing of all has to be the slow decay of the very same characters that sold me on this world, this lore, this game in the first place. monster prom is nothing without the characters in it. it's a dating sim, it has nothing but characters to get you to play, and liking these characters are the entire reason anyone would pick up monster prom in the first place.
and the first game pulls this off extremely well. it's all in the tagline: be your worst self. they are, indeed, all terrible people. yes, even that character that you just thought of right now. they all have points in the game where they commit atrocities, where they kill or hurt people, where they do inexcusable things that could not be ignored in a more serious setting.
but that's the point. i think there's something very powerful in creating a character who not only do you love and love their personality and the way they interact with the world, but who also are inapologetically terrible, and to have the humor and the charisma be so good that you don't get bogged down in the "this is awful". likewise, it never feels the urge to really go out of its way to justify what's going on. this is not to say theres no discussion of if someone "deserved it", but usually there's still the sense that the joke is on them, that this is still an extreme reaction specifically for comedy and not necessarily something that can be justified. you can have damien set leonard on fire and have it feel earned, without prompting the needed reaction of what it's actually like to watch someone burn to death.
this is what sets the prank masterz ending apart from the rest of the game, and really establishes it as the first real "bad ending". because nothing that you do or happens in the prank masterz ending is any different from anything else that happens in any other run. you summon evil beings from other dimensions as a throwaway gag on how visiting one location raises your stats. you kill other people and damn them to terrible fates. you watch as body horror happens. the only difference is that, in the prank masterz ending, the laugh track doesn't play.
the rest of the game and the writing echoes this philosophy, this careful interplay of tropes that keeps everything tongue in cheek and yet sincere enough to make sure emotional beats still land when they're needed. the characters feel true to themselves and their own emotions, even when the world is extreme and excessive, when everything else runs on comedy logic.
this is also what i noticed failing first as time went on.
like i said, fanon has always existed and there's always been very specific ideas as to what characters are like in the same way fanon always flattens down characters into the same tropes over and over. scott is stupid and innocent and doesn't know what sex is. damien is violent and hot and too cool for anyone else. miranda is the idiot girl character. repeat over and over and over until you get sick of it.
but it's been an issue as time has crept on that canon has started to approach fanon and began to merge with it. now, scott is so innocent that he can't even curse. polly starts being mean to her friends and saying things that would be very hurtful to hear. the merkingdom isn't really super evil and fucked up, it's just miranda that's like that. they become simpler, easier to digest, streamlined for social media posts and mass-sharing. they become less and less subversions of existing tropes and moreso just another example of them, something else to add to the collection, not their own individual stories.
even further from this, what more complex traits they had are now stated and not shown. polly is stated to be smart and clever in a way that her party girl persona doesn't imply and to be sincerely rather down to earth with the people she cares about, but we seldom ever see this anymore unless its the game specifically trying to make a point about it, in which case it won't let her do anything that implies cleverness and moreso will just outline it in the narration. vera is stated to care for people in a very genuine and heartfelt way, but seldom will get a chance to do so, and every opportunity for her to do so to their faces is missed while she will just outright state it later. it does not feel consistent, it does not feel like any of these are intended reads of their actions. it feels like the devs have something they want to do but no idea on how to actually do so. and forget it if you want these traits to manifest in small ways that show up in unrelated moments and scenes.
the dialogue becomes harder and harder to tell between each speaker, if you are just looking at what's said and not at the pictures attached to it. the characters' distinct voices have been eroded away, so that they speak more and more like each other, relaying the same terms and ideas in the same words. perspective becomes a suggestion, instead of a must.
this is something that started back in monster camp too, as all of the endings in that game felt ultimately the same as every other ending. it's very hard to place or define the full reason why, why there feels like there's no emotional stakes nor investment, why everything feels moreso like selecting different coats of paint and trying to find all the different ending pictures rather than being interested in exploring the characters as characters.
stranger yet, the series that started with the tagline of "be your worst self" has experienced a kind of... softening, for lack of a better word? what i mentioned about being able to handle the balance between terrible people who do terrible things and the light tone of the game starts to change, as abruptly the same characters who were down with violent murder in the first game start to lose their nerve, acting more and more on more typical morality. it's one of those things that feels like it's starting to damage the tone, as abruptly it's not as absurd as it used to be, demands less suspension of disbelief which could buffer and support the rest of the setting on it. there's even a part in one of the endings in montrip which involves current-polly and current-scott looking back on their monprom selves and reacting in horror at how violent and careless their pranks are, in a way that fundamentally felt like it was undercutting and disparaging all the things that felt fun and made monprom what it was.
which is odd, really, because more and more i feel like the characters in these games like each other less and less. the friendships and genuine enjoyment of each others company that brought me to this game in the first place has gone. now they don't mention each other as much, don't care for each other's feelings and reactions as much, aren't as willing to support each other. they are more and more found on their own, relied on their own, seem to seek out contact and interaction with their own friends less and less. it feels like they're all separating out into their own worlds, but also feels like they wouldn't willingly want to interact with each other if they weren't already forced together by some other outside contrivance.
if anything, i'd compare it to every other dating sim out there, where you, the player, are the most important person in these characters' lives, and they only feel ambivalent or antagonistic towards every other character. which, again, is not why i picked up monster prom or why i liked it so much in the first place.
and it's because of this that it feels like the current state of the series has to focus on its increasingly weak worldbuilding and lore, trying to form a more serious foundation without character relationships being so tightly bound together, without the characters themselves being more developed and rich, without an aspect of absurd humor to rely on.
more and more i've noticed monprom has to rely on referencing other series to make itself funny and create humor, which, again, it's always done. it was just easier to ignore back then, if you didn't know what was being referenced, because there was always more going on in the exact same scene to bolster it and give context clues as to the setup and punchline at play. it feels like the current games are much more dependent on you knowing pop culture references in order to have any fun with it, and i'm someone who, again, is very picky in what i like or what i'll seek out. i'm not interested in a stream of references about other things that i would much rather be doing than playing through a game that feels like it hates that i like it at all, when i could, again, just be engaging with the thing that takes itself seriously and knows what it wants.
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