The raincode in my head has a similar pace to Ace Attorney or Persona 5, where you spend multiple days in-game on the case/labrinth and it has the teamwork aspect from Danganronpa where all the main characters contribute to more than just their special focus case
You get time to hang out with the main cast like confidants or free time events and the gumshoe gabs are saved for the train detectives.
There's mini cases you can do in between the main ones. There's even a quest that's available after chapter 3 where you can help Makoto pick out his mask- Yomi's unavailable and Makoto's like "I had a feeling you'd have good taste, Yuma •3"
We get to see Makoto's emergency announcement and he + Yuma reconciling (they hug.) And Vivia stays at the NDA to keep it running, keeping Yakou's legacy alive
Kurumi goes out to travel the world and try to return the book of death to Yuma, who. Yk. Actually says goodbye to his friends and leaves them a way to contact him. He doesn't just fuck off into the desert
You get to go to the bar with Yakou and he makes hints about his wife because I think he's sad when he's drunk. Even though he wanted to let loose
Kurumi trains at the NDA after everything and becomes a detective trainee, Vivia's helping to train her (she already knows most of it but formal training is still good)
You get to buy gifts for the main cast and give it to them
Want to gamble with Halara? Bam. Minigame. You can also gamble with Desuhiko as an easy mode (you make less money this way though)
Seth lives
The Peacekeepers have more relevance. Why are their roles so brief. Yomi is the only one with a good amount of screen time.
Speaking of Yomi in the epilogue there's a cutscene of him doing community service all grumbling. Maybe he's working in Dohya District and Martina is overseeing the work there. She feels very pleased. Yomi is not allowed to speak to her
Uhhh and more. That's the raincode in my head
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I’m increasingly worried by all the people on my dash calling themselves insane for loving stories in the way humans have loved stories our whole history. “The brain rot is spreading” — you mean you were changed by art? “I’m not normal about this” — you were moved by it? You felt human emotions about it? “I’m about to be so annoying” — you’re going to talk about art? You’re going to be passionate? You’re going to think deeply about it? You’re going to feel love for the work of someone’s soul? You are not a consumer and art is not a product to be casually used! You are a human and stories are the beating heart of our humanity! You must feel everything and you must know that it is normal!
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Percy at ease
Percy calm, but a little on edge
Percy when mildly angry
Friendly reminder that Percy jackson - our beloved silly adorable seaweed brain - is absolutely terrifying. When he’s angry, when he’s scared, when he’s on edge - he’s not warm and fuzzy.
No other character gets that reaction from people. Jason (the sweetie) is perceived as calm and in control, nico (our favorite self-outcasted outcast) is perceived as solemn and creepy, reyna (girlboss queen slay) is perceived as confident and assertive, and annabeth (our girl) is perceived as fierce, clever, and formidable. They are all intimidating to an extent.
But not like Percy. No. Becasue even when he’s at ease, he’s described as wild and disobedient. And when he’s not at ease, even if just little bit, he’s perceived as powerful, dangerous, and scary. Someone who NOBODY wants to mess with. Nobody even questions his power. One look from him has literal gangs running the other way. One look from him has Leo so scared that he’s literally shaking, and feeling the same innate fright and alarm that he does when jason summons an ear-piercing, earth-shaking, deadly bolt of lighting.
like… HELLO??? can we all just sit on that for a moment?? good lord
One angry look from percy has people thinking one thing: Run.
Percy is, canonically, the character that people find the most frightening and intimidating.
And unless he’s in a good mood - which you better hope he is - the reality is that most of us would be completely terrified of him if we met him.
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This user supports AO3
This user is anti-censorship
This user believes in “don’t like, don’t read”
This user believes in “ship and let ship”
This user believes that fiction tastes and preferences do not dictate moral character
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De-Aged Danny, gesturing to a dazed Bruce inside Wayne Manor: And this is Bruce! Otherwise known as the Himbo!
Reporters: Hmm, yes, interesting...
Bruce: What the-
Danny: I'm not sure what that word means. I heard it from Dick, but no one will give me my answer, not even Jason, who is easily bribed.
Bruce: Why are there reporters in my house!?
Danny, innocent and childlike: They asked to come inside, Bruce! They seemed like really nice people, so I thought it'd be polite to give them a tour.
Bruce, filled with infinite patience: I really wish you had asked me before you did that, chum.
Danny: But why? We don't have anything to hide... do we, Bruce?
Or, in order to rise to the Ghost Throne, Danny has to complete a series of trials to prove he is capable of ruling (or any other reason, Danny just needs to do trials to prove himself).
The last trial, issued by Clockwork, is thus: discover the Wayne Family secret in two weeks without the use of any of his powers.
He has one shapeshift to pick a form that could endere him to the Waynes, but only one before he starts and he has to get close to the family by his own wits. Danny, after studying the family and reading of one sentence summary of each Wayne, picks the body of a six-year-old little boy that looked like a child Jason Todd.
Bruce: That child is up to something.
Dick, third favorite: I don't know, Bruce; he acts like a normal kid.
Jason, #1 favorite: I doubt the old man's ever met a normal kid.
Tim, least favorite: Bruce is right, but can you please not talk like the villains from Chicken Run.
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i know it will never happen but i so desperately desire an origins-type playable backstory thing in all games but especially veilguard. i feel like it added so much depth to origins and made you feel instantly connected to your character in a way that gets lost in games like inquisition where you fill in the blanks as you go except for the bare basics. like, i do enjoy the freedom to willy nilly decide where a character was before the events of the story from a creative perspective, but the playable origins were just so good! especially when you go back to where your warden is from and can engage differently with the arcs there
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iñaki godoy studied luffyology at the esteemed monkey d'university. he graduated top of his class. latin honors. he's on his way to get a phd. oops wait he's already got it. my god. the talent on this young man. he's got that natural troublemaker face. the class clown at the back of the class kind of energy. a kid who's hiding something in his hand. u take one glance at this guy and u know he's not up to no good. but would u follow him anyway? are u kidding me. look at him. of course u would.
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