The batfam decided to play a new board game called the realm of Phantom which Cass had found in a vintage store...
Though when they began to play the game as Damian rolls the neon green dices first, they were suddenly transported into the real verison world of the game.
The sky is green, there a magical trail with green glowing trees, plants and animals. A sign between three paths along with little warning not to eat or drink anything meat related in the realm as it has said in the warning list.
Luckily the batfam had the snacks and drinks that were on the table.
Now it a race against supposedly time and space itself as each batfam roll the dice, pick glowing and floating neon green cards along the way, collect special items that has disadvantages and advantages.
Unfortunately during the time, somehow nobody was paying attention to Jason whom had snuck a couple of those glowing green pomegranate from a tree in the beginning while a certain someone panicked, had already eaten 4 of them, had thrown up a concerning crapton of icky yellowish green goob with red that screech at him like a chihuahua before it was about to flee and ended up getting eaten alive by some type of tiny floating blobs surrounding it and leaving nothing left.
He feeling fantastic though, and the urge to shot someone disappeared mostly was gone before anyone noticed he was gone for couple of minutes.
The batfam ended up meeting some characters that were on the board game, like Tuck the reincarnated Pharoah, little Ellie who beaten Damian to a near pulp whom kept trying for another rematch on his turn and ended up having to be dragged away before they ended up stuck in this place.
And finally they were near the end of the game where one of them must had the item to speak to the King of Balance... which nobody seem to know which item it was..
They tried every circle item they collected so far but none of them work. Tim is started to panic a bit, before Jason walked up to the Gate and press one of those green pomegranate into the circle like hole which ended up splitting in half, revealing the seeds of the pomegranate as the large grand Gate door open.
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Friend was talking to her student about our upcoming ttrpg game where we were going to do a murder mystery. The student, who was used to playing D&D asked how she planned to soft railroad us into contributing to the mystery instead of going off and doing something else and she had a hard time understanding that we all got together and agreed upon the social contract of "we want to do a murder mystery and will abide by the fictional and in-character limitations of the scenario"
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Thinking about how it feels like the world of RDR2 ended when Arthur died, how things would never be the same again, how bittersweet it is meeting the people you once were in a gang with, how much it hurts to play as a shadow of someone you lost. That's when most people stop playing.
But the world didn't end, the world carried on. The people you knew moved on, new people you meet spoke fondly of your brother. The world kept turning and showing you that Arthur may be gone, but his memory is all around you.
His name is etched on a memorial hall donation plaque, the beasts he hunted were hung proud on a veteran's wall, the widow he taught to hunt is now thriving, the strangers he helped on the side of the road talk about the man that saved them, and so much more, but most of all - his hat sits proudly on your head and his journal lays heavy in your satchel.
This part of the game has taught me a lot, but it has taught me to move on most of all.
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I had a post a while ago about making sure your dnd character WANTS to be an adventurer a while ago, something else I’ve been thinking about is the importance of making a dnd character that WANTS to be in a group and have some sort of relationship with other PCs. the Group Nature of ttrpgs means lone wolves just aren’t feasible. if you really want to play a lone wolf or antisocial character at the beginning then I highly recommend telling your dm and the others players that you plan on forming bonds along the way and growing out of that mindset. otherwise why are you playing dnd, a group activity that involves cooperation and building relationships? Just Write A Book if you don’t wanna be in a group
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one of my friends played VtMB for the first time this year, which ofc got me thinking about VtMB and previous VtM campaigns I've played, which in turn got me redrawing some old art of my fledgling I never finished posted (I also seized the opportunity to finish fine tuning this brush into working as a multipurpose sketching/inking/painting brush and it's SO close to where I want it to be)
I am extremely obsessed with LaCroix and this. political clown circus. charade. smoke show. especially his line about clemency, considering how clemency frequently acts as a tool of violence & and a threat, and his own position in the instability. much to think about!
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the way i see it, colin has three options for handling the repercussions of kissing michael on the pitch in front of everyone:
gatekeep: by some miracle no one caught the kiss on camera so colin's sexuality is kept between him and any fans who happened to be on the pitch near him. the safest option.
girlboss: keeley gets the pr challenge of a lifetime handling the story of the first active premier league player to come out as gay. rebecca is tall and powerful and intimidating in the press room making it clear that richmond stands behind colin one thousand percent. the most realistic option.
gaslight: straight-up blatantly lying. not because he's ashamed or because he thinks he can actually convince anyone that the kiss didn't happen, but just because he refuses to let it be a big deal. acts like he has no idea what anyone is talking about if asked anything related to his sexuality. he doesn't claim to be straight, mind you, he just pretends to be extremely confused about why they're asking because he never kissed anyone in the middle of a football pitch at the end of an internationally-televised game? when presented with photo and video proof of the kiss he says that was some other richmond player named hughes who wears a number 12 jersey. you don't know him, he goes to another school. the funniest option.
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