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zevrans · 2 days
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RESIDENT EVIL 4 REMAKE (2023) + more of Leon's comments
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retrogamingblog2 · 2 days
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todayontumblr · 1 day
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Tuesday March 28.
It's Tuesday: so Skyrim.
You know, it's funny that goats should be so prevalent in the magical Skyrim universe, as the internet might just say that the Elder Scrolls: #skyrim is the G.O.A.T. of video games. If not the internet, Dear Reader, then at least we here at Tumblr. We who have spent countless hours wandering the misty mountains, battling dragons, bartering with NPCs, staring out across the landscape, and, of course, Shouting various goats from the rock face and into the abyss below. That'll learn 'em. Countless hours, countless fun. Fuuuus, Ro Dah! 
For whatever joyous reason, The Elder Scrolls V: Skyrim finds itself trending on Tumblr today. Which is total delight for us. It is quite simply one of the greatest games ever to materialize on our screens and a beautiful, enchanting world that remains every bit as popular more than *ten years* after its first release. And for very good reason.
Happy Tuesday, folks. Why not celebrate with 20 Quotes From Skyrim That Are Absolutely Hilarious x
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koyoriin · 2 days
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Voruna // Warframe
http://twitter.com/koyoriin http://patreon.com/koyorin http://instagram.com/koyori_n http://www.pixiv.net/member.php?id=12576068
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prokopetz · 15 hours
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Make all the Gmod jokes about Tears of the Kingdom you want – I'm more concerned about what the fanfic community is going to do with the fact that Link's new weird arm powers seem to revolve around the capacity to exude copious quantities of slime.
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mysharona1987 · 3 days
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evilwvergil · 2 days
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Ada Wong 🧸 ↳ : バイオハザード RESIDENT EVIL 4 R E M A K E
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felassan · 2 days
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Venturebeat article: "Former BioWare executive producer Mark Darrah has returned to work on Dragon Age: Dreadwolf as a consultant. On top of that, Electronic Arts said that the Mass Effect team will help with the production of Dragon Age: Dreadwolf as the production and polishing tasks ratchet upward.
The Mass Effect team can do that because the next Mass Effect title is still in the pre-production stage with a small core team working on it, GamesBeat has learned.
“Our studio is focused on creating the best Dragon Age: Dreadwolf while the core Mass Effect team continues their pre-production work,” said Gary McKay, BioWare general manager, in a statement to GamesBeat. “We continue to iterate and polish Dreadwolf, focusing on the things that matter most to our fans. As we further connect this new experience with the series’ legacy Mark Darrah will join the team as a consultant, bringing with him years of experience working on Dragon Age. We’re proud to have this team, with strong leadership at the helm, working together to realize the vision we have for the game.”
EA said that Dragon Age: Dreadwolf has been in post-production since September and the team’s been hard at work — spending lots of time iterating and making it better. Now that the team has the ability to do a complete playthrough, it can iterate and polish on the things that matter most to fans.
EA has previously used other teams to complete another game as the deadline approaches to ship a game. For instance, Criterion helped Dice and other studios ship Battlefield.
McKay previously said in a blog post that the Dreadwolf team hit alpha last fall. As development continues, EA is optimizing the team and bolstering it.
Darrah was a former developer and executive producer on the Dragon Age titles at BioWare. He left the studio along with Casey Hudson in December 2020. Recently, he approached BioWare about returning, and the team thought it was an opportunity to bring back a seasoned veteran who was integral to the last three Dragon Age games. 
Darrah’s focus will center on ensuring that the team is connecting this new experience with the legacy of the franchise. Respecting the Dragon Age legacy while sustaining the vision for this beloved franchise is a top priority. Corinne Busche (game director), Benoit Houle (director of product development), John Epler (creative director) and Maciej Kurowski (technical director) continue to lead the Dragon Age team.
Meanwhile, the core Mass Effect team, led by Mike Gamble, will continue with pre-production work on Mass Effect. Dragon Age: Dreadwolf doesn’t have a launch date yet. Players are anxious to know when that will be.
“BioWare has a long history of making amazing single-player games with powerful stories that fans can immerse themselves within,” said Samantha Ryan, senior vice president and group general manager at EA, in a statement. “They’ve been taking their time on the next Dragon Age, trying new things, bringing in the right people, and making sure they’re refining their game. That’s normal for a complex game of this genre. This phase of production takes time, and the studio wants to make sure it gets it right for its fans.”
Ryan is in charge of the BioWare, Full Circle, Maxis and Motive studios at Electronic Arts."
[source]
emphasis mine
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meruz · 17 hours
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symphonia screenshot i redrew because i liked the composition. I'm finding myself really charmed by the 3d environments upon replay lol. original screenshot under cut
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mochiwei · 2 days
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Signs I drew at PAX East 2023! I had an amazing time! ✨💖✨
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lumsparko · 1 day
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Peppino has a great sense of fashion
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biowareproblems · 2 days
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retrogamingblog2 · 2 days
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sweetpeauserboxes · 2 days
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[id: a light green userbox with a pastel green border and pastel green text that reads “this user thinks mercer frey is a little bitch..” on the left is an image of Mercer Frey from Skyrim. /end id]
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freegameplanet · 3 hours
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Kowloon’s Curse: Lost Report is a surreal RPG inspired by Japanese games from the Dreamcast and PS1-era set in a crime-riddled city filled with weird creatures!
Read More & Play The Full Game, Free (Steam)
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prokopetz · 4 hours
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The thing you need to understand about the rules of Magic: The Gathering and why the official rulebook is Like That is that a large portion of the game's tournament scene consists of people who approach the turn structure the way video game speedrunners approach terrain collision, and they've become very good at glitching out of bounds.
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