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#video games are not cinema. cinema is not the highest form of art to which all other artforms should aspire.
juney-blues · 7 months
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can we stop putting motion blur in video games forever please
it never looks good, and all it ever really accomplishes is needlessly obfuscating the game state.
like who the fuck says "oh gee this game is great, but i wish every time i moved the camera it would become 10 times fucking harder to tell what the hell is even going on"
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britesparc · 2 years
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Weekend Top Ten #554
Top Ten Movie Trailers
I love movie trailers. They’re so cool. Talking about music videos being short films, here you have a short-form video that has to not only condense the themes and – maybe – plot of a longer film into two and a half minutes, but it also has to be entertaining in its own right. As someone who’s spent about fifteen years making TV promos, a well-cut movie trailer feels like a piece of high art; something to aspire to.
Nowadays there’s a template to these sorts of things, especially for big budget blockbusters. Moody opening shots, often of a location; smatterings of enigmatic dialogue; tension music; leading to fast cuts, action scenes, thrilling music, before coming back down with either a big effects money shot or a funny one-liner. Even within this format you get some great trailers – Marvel in particular has a strong trailer game – but I prefer the ones that think outside the box. Trailers that use their short runtime to tell a story in some way, to evoke emotions. Sometimes this is via bespoke footage made just for the trailer – we’ve got a couple of these in the list – and sometimes it’s using the film itself.
Music, too, plays a huge role in a good trailer. There are a couple of examples here, too, where the track is just really well-cut, with visuals to match; it almost turns the trailer into something approaching a music video. Sometimes these songs are really well chosen, matching the visuals with the lyrics so expertly as to make you think they could almost be written for this film. Which, interestingly enough, brings us to another point: great trailers for crap films.
Maybe that’s a bit harsh, but there are trailers here for films which I must say I don’t love. Interestingly enough, I feel like Zack Snyder films make terrific trailers, even if I’m often not too enamoured with the final product when it hits cinemas. But that’s not really the point: we’re not judging the films here, literally all I’m talking about is the trailers themselves. How cool they are, how exciting, how they make me feel – and, yes, whether or not they make the film they’re supposed to be advertising look good or not. Because in a way, a terrific trailer for a terrible film is almost the highest form of compliment: a trailer so good it assembles sub-par material in such a way as to make it seem really, really cool. And hopefully we can all agree that these ten trailers are really, really cool.
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Star Wars Episode I: The Phantom Menace (1999): watching it back now it’s like a museum piece. An almost-archaic use of footage, dialogue, and music – with Star Wars dissolves and wipes, in the promo – but as a tool for building excitement, nothing could be greater. This was a return to a beloved galaxy, and whilst nowadays we’re totally disillusioned by everything far, far away, back then it was hugely anticipated. Seeing stuff we’d just never seen – CGI cities, impossible aliens, elaborate lightsaber fights – was gobsmacking. People can criticise the film all they want, but as an artfully-constructed promo, with its expertly chosen shots and sounds, the trailer is a masterpiece.
Cloverfield (2008): I had my issues with the final film of Cloverfield, but maybe they were all because no film could ever really live up to this incredible first impression. Unlike Phantom, which was eagerly anticipated to the point of mania, this just emerged out of nowhere: an enigmatic title, an unknown film, starring and directed by unknowns, but with uber-producer JJ Abrams somehow attached. And in its brief runtime it perfectly sketches a scene, home video footage of a party segueing into unease, tension, fear and then terror. Coming so soon after 9/11 the grainy imagery of explosions in New York carried greater resonance, and only as the atmosphere amps up do we realise something unearthly or supernatural is going on. And as money shots go, the head of the Statue of Liberty being flung down a street is right up there.
Terminator 2: Judgement Day (1991): in the annals of “specially-shot promo footage” this has to rank as the greatest of all. A series of industrial close-ups show the construction of an actual Terminator, something that filled baby nerds like myself with all kinds of lore-building delight. The use of sound design, lighting, and – of course – the fantastic Terminator theme helps build both tension and excitement, until we’re finally face to face with a naked Arnold. Funnily enough, I think the first time I saw this was as a chunky lo-res intro to the Terminator 2 videogame on the Amiga.
Watchmen (2009): another film where I much prefer the trailer to the finished product – weirdly, a very common phenomenon when discussing the films of Zack Snyder! The use of slow motion and frame ramping in the trailer gives the action a sense of gravitas, suitable for such a revered text. But really it’s the music that sells this, the excellent Smashing Pumpkins song The Beginning is the End is the Beginning matching brilliantly – if a bit on-the-nose-dly – with the visuals.
Jurassic Park (1993): here we get to one which, I think, is perhaps a bit less iconic, but had a profound effect on me when I saw it in the cinema in – I guess – 1992. Over shots of a mosquito in amber, a serious voiceover explains in dry tones how dinosaur blood was found in the frozen insects, and scientists have used that to clone dinosaurs. When I first saw this, for the longest time I thought it was true; some kind of documentary or news report or something. Only as it progressed did my innate (even then) knowledge of how promos and movies worked did I begin to suspect this was a film they were talking about; and, of course, it ends with “next summer Steven Spielberg will take you there”. Well, I was already a huge Spielberg fan even back then, so this was just incredible. A subtle, enigmatic, and quietly creepy trailer that totally whetted at least one kid’s appetite thirty years ago.
Spider-Man (2002): although feeling like another bespoke specially-shot featurette, this was footage that was meant to be part of the movie, in the montage of Spidey’s actions. It has gained notoriety in the years since, as it was briefly released to the internet before being banned – for reasons that shall become clear. Because the trailer – which is an excellently-shot bank heist, evoking classics such as Heat, and doesn’t tip its hat at all to the superheroic nature of its target – ends with a helicopter caught in a spider’s web spun between the twin towers of the World Trade Center. This was an excellent trailer, really showing us something that no superhero film had done, and also just damned exciting.
The Girl with the Dragon Tattoo (2011): in the annals of trailers-basically-just-cut-to-an-existing-music-track, this must be one of the best. The use of Immigrant Song might be a bit first-base for a film set in Scandinavia but the beat is perfect for the staccato cuts of a trailer like this, and the haunting visuals perfectly set up a dark noir story: snowy lanes winding into the distance, disparate scenes of violence, enigmatic faces, wide expanses of landscape… the sense of threat is all-encompassing, yet there’s also an undercurrent of, I dunno, excitement or even humour somehow, because, well, Immigrant Song is a banger. Anyway, it’s great.
Die Hard with a Vengeance (1995): another one where I think maybe I remember this trailer a lot more than anyone else, it really had an impact on me back in the day. I think the first time I saw it was on a VHS full of movie trailers that came with a special issue of Empire magazine – just in case you didn’t know how old I was. But it utilises the film’s rather shocking opening – a bomb suddenly going off in New York – and then reprises Ode to Joy, echoing the first film, a series of rapid action beats cut to the music. It was just so much damn fun and really exciting.
Independence Day (1996): so perfectly calibrated that it could be a case study for how to ramp up expectation. ID4 was going to be an event, and this trailer cemented it; people went wild. Sure, we get the money shot of the White House exploding and a super-cool badass Will Smith kiss-off line, but the slow-burn ratcheting of the tension – the signal detected, the people gathering, the worried politicians, the shadows stretching over cities – plays like the first half of the film in microcosm. Indeed, you could argue that this trailer distils the very best of the finished film into under three minutes; perhaps it’s even the perfect version of the film. Although you don’t get Brent Spiner.
The Lord of the Rings: The Return of the King (2003): there can be no victory without loss. There’s a particular type of trailer – the Saga’s End, let’s call it – that really breaks out all the stops, and whilst ROTK may have more-or-less pioneered the form (pre-dating Revenge of the Sith and Deathly Hallows), it’s still the master. Slow dissolves, dialogue snippets like “we come to it at last” and “the pieces are in place”, shots ramping up a sense of finality, of danger, of sacrifice. Someone’s crying, someone’s screaming, someone’s giving a heartfelt speech; there’s the promise of spectacle on a scale hitherto unseen in the series, of an event so great there’s no going back. Gondor’s in flames. Legolas scales a Mûmakil. There’s a bloody great spider. I think what really sells this is that this sense of our heroes undergoing great loss in the pursuit of victory is actually an overriding thread in Tolkien’s work; that some wounds never heal, that evil like this cannot be entirely unmade. We know that not quite everyone will emerge the other end, and those that do will be changed. A trailer like this should promise melancholy, and this succeeds and then some.
Would have been nice, at some point in my career, to make an actual proper trailer for an actual proper movie. Ah well. I’ll always have that Pokémon promo I made for CITV using Duel of the Fates as a backing track.
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apolloartexchange · 3 years
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An army of frosted knights stand for a final moment as their blood-stained silver armor make their haunting mark against the darker region of our spatial composition
They have suffered greatly to reach this moment. We note the peaked crest of their helmets which denote a sense of implied motion which manifests towards the titanous castle
The final oasis has been reached; Our brightest kingdom presents the highest castle of ascendant quality. The artist utilizes proportion masterfully to dwarf the knights in size and form. Our titanous castle stands tall as the largest element in the virtual canvas. Such an ascendant pearl aesthetic in illumination is bound to convey themes of regality, order against darkness and a final opportunity for salvation from the coldest winters
In some regions of the spatial composition we note heavy brushstrokes which read of a high visibility in much similarity to the style of Impressionism
This piece hosts the foundations of a heavily blue and arctic aesthetic which allows an extremely unique opportunity to contrast both the highest yellow light and the lowest, darkest red paint
How do the colors before your eyes make you feel? 
Does one portion of the digital canvas speak differently than another?
What do you think awaits this bloody and battered knight when he steps into the brightest kingdom?
What do you see when you view this piece?
Jae-Cheol Park, also known as Paperblue, is a veteran digital artist for video game and cinema concept art including Blood and Soul, Sun and Ion
Overall this fantasy impressionist digital painting presents a group of battered and blood-stained silver knights who have finally reached the highest kingdom of an ascendant pearl light
Untitled
Jae-Cheol Park
Paperbluenet
What do you see when you view this piece?
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marleahsblogs · 3 years
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Top 5 Hobbies During the COVID-19 Pandemic
It has been almost two years now since the COVID-19 started. It has led to a dramatic loss of human life worldwide, has affected millions of people losing their jobs, homes, and loved ones. The governments were not ready to face the economic and existential threats; medical workers risked their lives trying to save countless patients every day. The military and police personnel went sleepless in the streets to keep the community disciplined. It has been two years of trying to survive to this pandemic that we did not know would change our whole lives.
The topic I have chosen After surviving this pandemic myself, I couldn't be more grateful to the Lord for preserving and protecting me. I may say that these could be one of the worst years of my life, but it has taught me a lot of things. Including being resourceful of my time, and learning how to cope up with a pandemic through existing and building new hobbies. I chose the topic, "Top 5 Hobbies During the COVID-19 Pandemic" because I want to know how other people are doing during this pandemic, as well as help other people on how to keep themselves sane in this new normal life. I have created a survey that consists of 34 respondents ages 16 and above, and below are the interesting results I have found from their responses. Top 5 Hobbies and Description of Each 1. Movies / Netflix & Chill Yep, this has gotten to the top spot of all hobbies. Ever since the cinemas closed due to the pandemic, this became the new tradition of the people worldwide. We can't help it, laying in the bed, and watching movies is one of the most chill things to do. I personally could spend half of the day doing Netflix and chill when I've got nothing else to do.
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2. Listening to Music Another new normal thing we do is working from home and taking online classes. We tend to be bored with this new routine of rising up in bed, moving to the work desk, and going back to bed. One thing that could kill the boredom is listening to music. Simply listening to music can be soothing for the soul, mind, and body. It's an all-around mood booster that many enjoy.
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3. Playing Video Games
Video games exploded in popularity when COVID-19 started. This was already famous before, but now it's everywhere. A video game is a game played using a desktop computer, laptop, mobile phone, and other electronic gaming devices. Before the pandemic, I barely played video games because I am more inclined in spending time with my friends. But now, I am playing crypto games to earn and have fun. Video games are a phenomenal form of entertainment best for the ongoing pandemic.
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4. Playing with Pets We all have been severely affected by the loss of our daily routines as we know them and the prospect of further deaths from COVID-19. Therefore it is not surprising that we play with our cats, dogs, and other animals. Pets give emotional support without prejudice, and interaction with animals helps decrease tension and anxiety in especially in situations of stress.
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5. Cooking and Baking
Cooking and baking are increasingly done not just for sustenance but also for comfort and entertainment by people who are self-quarantined. Study shows that it has various advantages, such as reducing stress and mood control. Cooking passion has grown into a type of self-care, which we have needed terribly through years of isolation.
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The process on how I conducted the mini-survey
After deciding on the topic I want to use for the survey, I went to the Google Forms site. I made three sections for the whole mini-survey. The first one was informed consent. There, I discussed the purpose of the survey, what will be done, their confidentiality, and their right to withdraw anytime. I have noted that only ages 16 and above are allowed to participate in the survey. I also wrote my details in case they have inquiries about the survey. In the consent form, they will be clicking an option that says, "Yes, I agree." It confirms that they have read and understood the information I have given to them and that they voluntarily agree to answer the survey. In the second section, I created a demographic form where the participants could provide their personal details for data collection. The first two things they will be providing are a complete name and email address. However, as noted in the first section, they are not required to fill it in but only if they feel comfortable doing so. Then the last two things they should provide are age and gender.
The last section was the most fun part which is all about their top 5 hobbies during the COVID-19 pandemic. I made four questions for them to answer. The first question is, "What are your top five hobbies to do during the Covid-19 pandemic?" I chose the checkboxes as a type for that question. I put 15 options for them to choose from, including others as something else they have in mind that is not in the choices. The choices are the following: movies/Netflix and chill, video games, art, music, exercise/workout, learning a language, reading, cooking/baking, learn a craft, cleaning, organizing, virtual bonding with friends and family, taking care of plants, playing with pet/s, and others.
The second question for the third section of the survey was, "How many hours do you partake in the hobbies you specified above?" Here, I made three options and it is in multiple-choice type as they could only choose one option. The options are 0-5 hours, 6-10 hours, 11-12 hours, and more than 12 hours. The third question I made was, "Do your hobbies help you cope up with the ongoing pandemic?" wherein they would choose in a multiple-choice form of "yes", "no", or "maybe". And for the last question, I wanted them to share with me their thoughts and feelings about their top 5 hobbies during the Covid-19 pandemic. I chose the form of a paragraph, instead of a short answer because I want them to feel free in sharing their insights no matter how long. This was what I gave, "Kindly add up your thoughts and feelings about your top 5 hobbies during the Covid-19 pandemic." And that was the end of my mini-survey.
Responses in the Mini-Survey
Now I am going to share with you the summary of my participants' responses. There was a total of 34 respondents, from ages 16-44. The age with the highest number of respondents is 21. 55.9% were females, while 44.1% were males. For the question of top five hobbies to do during the Covid-19 pandemic, I will be listing the answers from the highest count to the lowest: movies/Netflix and chill (85.3%), music (70.6%), video games (70.6%), playing with pet/s (52.9%), cooking/baking (44.1%), exercise/workout (38.2%), virtual bonding with friends and family (29.4%), organizing (26.5%), reading (26.5%), cleaning (23.5%), learning a language (11.8%), taking care of plants (5.9%), learning a craft (2.9%). The other options provided by my participants are writing (2.9%), tutorials (2.9%), learning map-making/geography and "dinosaur" anatomy/mechanics (2.9%), sleeping (2.9%), series, TikTok, dancing (2.9%).
Most of my participants spent 6-10 hours partaking in their hobbies, followed by 0-5 hours, then more than 12 hours, and lastly 6-10 hours. This shows that they are actually spending a lot of time doing their hobbies during the pandemic. 73.5% said that their hobbies helped them cope up with the ongoing pandemic, 23.5% said maybe, and 2.9% said that it didn't. Lastly, their thoughts and feelings about their hobbies during the pandemic were mostly positive.
Here's a small reminder to keep you motivated during this COVID-19 pandemic. God bless! ♡
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the-desolated-quill · 5 years
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The Quill Seal Of Approval Awards - The Best Of 2019
Hey guys! I’m still alive!
Sorry for my two month absence. Things have been pretty difficult at home lately. I’ve been having a really hard time at university lately, my mental health has suffered as a result, and oh yeah, there’s a worldwide pandemic going on and we’re all probably going to die!
So thanks to this Coronavirus, my uni has been shut down, which means I now suddenly have a lot more free time. So I thought I’d take this opportunity to catch up on things I’ve missed. Yes it’s once again time to hand out the most coveted and prestigious of awards that every writer, producer and director so desperately craves (or at least they would if they actually knew this existed). The Quill Seal Of Approval Awards. Where I list the very best the creative industry had to offer over the course of 2019. (yes I know it’s now March 2020, but if Jon Campea can release a best of 2019 list in February, then I should be able to get away with it). For there is no greater honour on this planet than to have your work of creative artistry praised and acknowledged on an obscure blog by an anonymous snob. That’s the dream, isn’t it?
First a couple of parish notices. Obviously due to various other commitments, I haven’t had the chance to experience everything 2019 had to offer, so this list will be limited to the media and literature I personally got to experience. So sorry that HBO’s Watchmen TV series won’t be on this list. I know everyone loves it, but I’ve only seen one episode so far (and will be posting a review on that soon) as I’ve only just gotten around to watching it. Also bear in mind this is my subjective opinion. If you disagree with my choices, that’s fine. Go write your own list. I won’t be upset. You have every right to like what you like.
...
But if you disagree with me, then you’re a philistine and a poopyhead. That’s not my opinion. That’s a scientific fact that’s been proven in a lab by grown-ups. Sorry. The truth hurts, I know.
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Shazam!
Do you remember the days when superhero films used to be fun? When they weren’t some heavily militarised, dark and angsty loners with all the charm and charisma of a pub toilet at closing time? If you do, then you’re going to love Shazam. A funny and moving film about a kid that can transform himself into a Godlike chosen one figure through space magic.
Joking aside, Shazam is an exceptionally good movie with a strong cast, great writing and a very personal and intimate story about self worth and finding your place in the world. For those who have grown sick of these soulless, big budget, CGI heavy superhero flicks with world ending conflicts that end up meaning nothing in the grand scheme of things, Shazam serves as the perfect antidote.
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John Wick: Chapter 3 - Parabellum
I’m very much late to the party when it comes to John Wick. I’ve never exactly had the highest opinion of Keanu Reeves as a credible action star and I’ve always found the Matrix movies to be overrated trash with delusions of grandeur, but after constant nagging from my friend @dicapitoe​ I eventually gave in and watched the first one. I loved it so much, I watched the second one immediately afterwards, and then the following day I went to see Chapter 3 in the cinema. Now I think it’s safe to assume I’m a fan.
I actually don’t want to say too much because I want to do in-depth reviews of these films at some point, but needless to say, John Wick: Chapter 3 earns its place on this list. Hell, the whole franchise deserves a Quill Seal Of Approval Award. John Wick is a masterclass in visual storytelling and worldbuilding, and Chapter 3 continues this exciting and dramatic narrative with great confidence and skill. Oh and Keanu Reeves, I take back every snide comment I’ve ever said. You sir, are a national treasure. Can’t wait for more :D
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Joker
No! No! Stop! You, yes, you, the one who’s about to comment saying how wrong I am and that Joker is a derivative, dangerous movie. May I remind you once again that this is my list. It’s fine if you don’t agree. In fact I can understand completely why some people really don’t like this film. That being said, I very much enjoyed it and I feel it represents a unique achievement for the comic book movie genre. As superhero movies from The Dark Knight to Captain America: The Winter Soldier to Black Panther have been slowly and steadily proving that these films can not only be socially relevant, but can also be considered high art, Joker represents the genre’s apotheosis. It’s a smart and sharply written film that doesn’t shy away from exploring its themes of mental health, social neglect and narcissism, and it demonstrates the reason why characters like Batman and the Joker have been a staple of popular culture for so long. Even after all this time, we’re still finding new ways of reinterpreting them and exploring them. Combined with Hildur Guonadottir’s amazing score and a career defining performance from Joaquin Phoenix, Joker is truly a force to be reckoned with, much like the title character himself.
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Elementary - Season 7
CBS’ brilliant adaptation of Sherlock Holmes sadly came to an end in 2019, but not before one last excellent season.
Elementary has always stood head and shoulders above its BBC counterpart in terms of quality, but personally I always felt that the show never managed to live up to the heights of its very first season with Moriarty. While Moriarty ultimately doesn’t return sadly, we get a great substitute in the form of Odin Reichenbach, a tech mogul who uses social media for his own ends in his misguided pursuit of justice. He serves as a great source of moral conflict for Sherlock and Joan, who have been known to use morally questionable tactics themselves, and is a compelling antagonist. Under showrunner Rob Doherty’s expert direction, Elementary ends on a high as we see the stories of Holmes, Watson, Gregson and Bell conclude in an emotional and satisfying finale. It’s sad to see a great show like this end, but it felt like the right time to stop and I’m glad the Elementary team kept their high standards throughout and were allowed to finish the show properly on their own terms. You will be greatly missed.
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The Outer Worlds
Have you heard the news? Single player video games are dead! Nobody wants RPGs anymore apparently! It’s all about ‘live services’ and multiplayer looter shooters. Nobody wants a story driven, single player RPG these days.
Wait! What’s this? A story driven, single player RPG?! And people actually like it?!?! OMG!
Yes, from the people that brought you Fallout: New Vegas comes a new IP that makes a mockery of the AAA industry and their greedy trend chasing. Introducing The Outer Worlds. Set in the Halcyon Colony in the far future where rampant capitalism has taken over and disrupted society, you play as a colonist that’s been recently released from cryogenic suspension and has been tasked with saving the colony from the Board who are hellbent on taking away humanity’s civil liberties and destroying lives all for the sake of profit. The lore and setting is beautifully realised and the writing contains the same wit and satirical charm as Fallout. It also boasts a wonderfully diverse cast of characters, including a very unorthodox vicar and an openly asexual companion. Add to that some super smooth first person shooter combat and a great amount of freedom in customisation and roleplaying, The Outer Worlds proves definitively that single player isn’t dead. Take note Bethesda.
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And there we have it. 2019 is finally over and done with. Now we can finally look forward to 2020. Assuming we’re all still alive by the end of the year :S
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loveharrypotteerr · 4 years
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Harry Potter and the Philosopher's Stone (film)
Harry Potter and the Philosopher's Stone (released in the United States as Harry Potter and the Sorcerer's Stone) is a 2001 fantasy film directed by Chris Columbus and distributed by Warner Bros. Pictures.[5] It is based on J. K. Rowling's 1997 novel of the same name. The film is the first instalment of the Harry Potter film series and was written by Steve Kloves and produced by David Heyman. Its story follows Harry Potter's first year at Hogwarts School of Witchcraft and Wizardry as he discovers that he is a famous wizard and begins his education. The film stars Daniel Radcliffe as Harry Potter, with Rupert Grint as Ron Weasley, and Emma Watson as Hermione Granger.
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Warner Bros. bought the film rights to the book in 1999 for a reported £1 million ($1.65 million in 1999). Production began in the United Kingdom in 2000, with Chris Columbus being chosen to create the film from a short list of directors that included Steven Spielberg and Rob Reiner. Rowling insisted that the entire cast be British and Irish, and the film was shot at Leavesden Film Studios and historic buildings around the United Kingdom.
watch harry potter online
The film was released to cinemas in the United Kingdom and United States on 16 November 2001. It became a critical and commercial success, grossing $975.8 million at the box office worldwide. The highest-grossing film of 2001, it is the 47th highest-grossing of all-time (2nd at the time of its release; behind Titanic) and the second most successful instalment of the Harry Potter series behind Deathly Hallows – Part 2. The film was nominated for many awards, including Academy Awards for Best Original Score, Best Art Direction and Best Costume Design. It was followed by seven sequels, beginning with Harry Potter and the Chamber of Secrets in 2002 and ending with Harry Potter and the Deathly Hallows – Part 2 in 2011, nearly ten years after the first film's release.
Contents 1 Plot 2 Cast 3 Production 3.1 Development 3.2 Casting 3.3 Filming 3.4 Design and special effects 3.5 Music 4 Differences from the book 5 Distribution 5.1 Marketing 5.2 Home media 6 Reception 6.1 Box office 6.2 Critical response 6.3 Accolades 7 See also 8 References 9 External links Plot One night, Albus Dumbledore and Minerva McGonagall, professors of Hogwarts School of Witchcraft and Wizardry, along with the school's groundskeeper Rubeus Hagrid, deliver a recently orphaned infant named Harry Potter to his only remaining relatives, the Dursleys. Ten years later, Harry has been battling a disjointed life with the Dursleys. After inadvertently causing an accident during a family trip to the zoo, Harry begins receiving unsolicited letters by owls. After the Dursleys escape to an island to avoid more letters, Hagrid re-appears and informs Harry that he is actually a wizard and has been accepted into Hogwarts against the Dursleys' wishes. After taking Harry to Diagon Alley to buy his supplies for Hogwarts and a pet owl named Hedwig as a birthday present, Hagrid informs him of his past: Harry's parents James and Lily Potter met their demise via a Killing Curse at the hands of the malevolent and all-powerful wizard: Lord Voldemort. Harry, the only survivor in the chaos, thus becomes well-known in the wizarding world as "The Boy Who Lived".
Harry is then taken to King's Cross station to board a train to Hogwarts, where he meets three other students: Ron Weasley, whom he quickly befriends; Hermione Granger, an intelligent witch born to Muggle parents; and Draco Malfoy, a boy from a wealthy wizarding family, with whom he immediately clashes. After arriving at school the students assemble in the Great Hall, where all the first-years are sorted by the Sorting Hat among four houses: Gryffindor, Hufflepuff, Ravenclaw, and Slytherin. Although the Sorting Hat considers putting Harry in Slytherin with Draco, he is placed into Gryffindor alongside Ron and Hermione.
At Hogwarts, Harry begins learning magic spells and discovers more about his past and parents. After recovering the Remembrall of Gryffindor student Neville Longbottom, Harry is recruited for Gryffindor's Quidditch team as a Seeker, an extremely rare feat for first-year students. On their way to the dorms one night the stair cases change paths leading Harry, Ron, and Hermione to the forbidden floor of Hogwarts. The three discover a giant three-headed dog named Fluffy in a restricted area of the school. Ron then insults Hermione after being embarrassed by her in a charms lesson, causing Hermione to lock herself in the girls' bathroom. She is attacked by a marauding troll, but Harry and Ron save her, befriending her in the process.
The children later find out Fluffy is guarding the Philosopher's Stone, an object that has the power to turn any metal into gold and produce a potion that grants immortality. Harry suspects that Potions teacher and head of Slytherin House Severus Snape is trying to obtain the stone in order to return Voldemort to physical form. Hagrid accidentally reveals to the trio that Fluffy will fall asleep if played music. Harry, Ron, and Hermione decide that night to try and find the stone before Snape. They discover an already asleep Fluffy and face a series of safeguards including a deadly plant known as Devil's Snare, a room filled with aggressive flying keys that bruise Harry, and a dangerous life-sized game of chess that almost kills Ron.
After getting past the tasks, Harry discovers that it was Defence Against the Dark Arts teacher Quirinus Quirrell who was trying to claim the stone: Snape had actually been protecting Harry all along. Quirrell removes his turban and reveals a weak Voldemort living on the back of his head. Through an enchantment placed by Dumbledore, Harry finds the stone in his possession. Voldemort attempts to bargain the stone from Harry in exchange for reviving his parents, but Harry refuses. Quirrell attempts to kill Harry in response; however, he is instead killed after Harry ends up burning his skin, reducing Quirrell to dust and causing Voldemort's soul to rise from his ashes. Harry is knocked unconscious in the process.
Harry recovers in the school hospital with Dumbledore at his side. Dumbledore explains that the stone has been destroyed and that Ron and Hermione are safe. Dumbledore also reveals how Harry was able to defeat Quirrell: When Harry's mother died to save him, her death gave Harry a love-based protection against Voldemort. Harry, Ron, and Hermione are rewarded with house points for their heroic performances, tying them for first place with Slytherin. Dumbledore then awards ten points to Neville for attempting to stop the trio, granting Gryffindor the House Cup. Harry returns home for the summer, happy to finally have a real home in Hogwarts.
Cast Further information: List of Harry Potter cast members Daniel Radcliffe as Harry Potter, an 11-year-old orphan raised by his unwelcoming aunt and uncle, who learns of his own fame as a wizard known to have survived his parents' murder at the hands of the psychopathic dark wizard Lord Voldemort as an infant when he is accepted to Hogwarts School of Witchcraft and Wizardry. Columbus had wanted Radcliffe for the role since he saw him in the BBC's production of David Copperfield, before the open casting sessions had taken place, but had been told by casting director Susan Figgis that Radcliffe's protective parents would not allow their son to take the part.[6] Columbus explained that his persistence in giving Radcliffe the role was responsible for Figgis' resignation.[6] Radcliffe was asked to audition in 2000, when Heyman and Kloves met him and his parents at a production of Stones in His Pockets in London.[7] Heyman and Columbus successfully managed to convince Radcliffe's parents that their son would be protected from media intrusion, and they agreed to let him play Harry.[6] Rowling approved of Radcliffe's casting, stating that "having seen [his] screen test I don't think Chris Columbus could have found a better Harry."[8] Radcliffe was reportedly paid £1 million for the film, although he felt the fee was "not that important".[9] William Moseley, who was later cast as Peter Pevensie in The Chronicles of Narnia series, also auditioned for the role.[10] Rupert Grint as Ron Weasley, Harry's best friend at Hogwarts. A fan of the series, Grint decided he would be perfect for the part "because [he has] ginger hair".[9] Having seen a Newsround report about the open casting he sent in a video of himself rapping about how he wished to receive the part. His attempt was successful as the casting team asked for a meeting with him.[9] Emma Watson as Hermione Granger, Harry's other best friend and the trio's brains. Watson's Oxford theatre teacher passed her name on to the casting agents and she had to do over five interviews before she got the part.[11] Watson took her audition seriously, but "never really thought [she] had any chance of getting the role."[9] The producers were impressed by Watson's self-confidence and she outperformed the thousands of other girls who had applied.[12] John Cleese as Nearly Headless Nick, the ghost of Hogwarts' Gryffindor House. Robbie Coltrane as Rubeus Hagrid, a half-giant and Hogwarts' Groundskeeper. Coltrane was one of the two actors Rowling wanted most, along with Smith as McGonagall.[13][14] Coltrane, who was already a fan of the books, prepared for the role by discussing Hagrid's past and future with Rowling.[6][15] According to Figgis, Robin Williams was interested in participating in the film, but was turned down for the Hagrid role because of the "strictly British and Irish only" rule which Columbus was determined to maintain.[13][16] Warwick Davis as Filius Flitwick, the Charms Master and head of Hogwarts' Ravenclaw House. Davis also plays two other roles in the film: the Goblin Head Teller at Gringotts, and dubs the voice of Griphook, who is embodied by Verne Troyer. Richard Griffiths as Vernon Dursley, Harry's Muggle uncle. Ian McNeice was considered for the role of Vernon.[17] Richard Harris as Albus Dumbledore, Hogwarts' Headmaster and one of the most famous and powerful wizards of all time. Harris initially rejected the role, only to reverse his decision after his granddaughter stated she would never speak to him again if he did not take it.[18] Ian Hart as Quirinus Quirrell, the slightly nervous Defence Against the Dark Arts teacher at Hogwarts, and also Lord Voldemort's voice. David Thewlis auditioned for the part; he would later be cast as Remus Lupin in Harry Potter and the Prisoner of Azkaban.[19] John Hurt as Mr. Ollivander, the owner of Ollivanders, a highly regarded wandmaker. Alan Rickman as Severus Snape, the Potions Master and head of Hogwarts' Slytherin House. Tim Roth was the original choice for the role, but he turned it down for Planet of the Apes.[20] Fiona Shaw as Petunia Dursley, Harry's Muggle aunt. Maggie Smith as Minerva McGonagall, the Deputy Headmistress, head of Gryffindor and transfiguration teacher at Hogwarts. Smith was one of the two actors Rowling wanted most, along with Coltrane as Hagrid.[14] Julie Walters as Molly Weasley, Ron's caring mother. She shows Harry how to get to Platform ​9 3⁄4. Before Walters was cast, American actress Rosie O'Donnell held talks with Columbus about playing Mrs. Weasley.[21] Production Development In 1997, producer David Heyman searched for a children's book that could be adapted into a well-received film.[6] He had planned to produce Diana Wynne Jones' novel The Ogre Downstairs, but his plans fell through. His staff at Heyday Films then suggested Harry Potter and the Philosopher's Stone, which his assistant believed was "a cool idea."[6] Heyman pitched the idea to Warner Bros.[6] and in 1999, Rowling sold the company the rights to the first four Harry Potter books for a reported £1 million (US$1,982,900).[22] A demand Rowling made was for Heyman to keep the cast strictly British, and not to cast foreign actors unless absolutely necessary, nonetheless allowing for the inclusion of Irish actors such as Richard Harris as Dumbledore, and for casting of French and Eastern European actors in Harry Potter and the Goblet of Fire where characters from the book are specified as such.[23] Rowling was hesitant to sell the rights because she "didn't want to give them control over the rest of the story" by selling the rights to the characters, which would have enabled Warner Bros. to make non-author-written sequels.[24]
Although Steven Spielberg initially negotiated to direct the film, he declined the offer.[25] Spielberg reportedly wanted the adaptation to be an animated film, with American actor Haley Joel Osment to provide Harry Potter's voice,[26] or a film that incorporated elements from subsequent books as well.[6] Spielberg contended that, in his opinion, it was like "shooting ducks in a barrel. It's just a slam dunk. It's just like withdrawing a billion dollars and putting it into your personal bank accounts. There's no challenge."[27] Rowling maintains that she had no role in choosing directors for the films and that "[a]nyone who thinks I could (or would) have 'veto-ed' [ sic ] him [Spielberg] needs their Quick-Quotes Quill serviced."[28] Heyman recalled that Spielberg decided to direct A.I. Artificial Intelligence instead.[6]
After Spielberg left, talks began with other directors, including: Chris Columbus, Terry Gilliam, Jonathan Demme, Mike Newell, Alan Parker, Wolfgang Petersen, Rob Reiner, Ivan Reitman, Tim Robbins, Brad Silberling, M. Night Shyamalan and Peter Weir.[6][29][30] Petersen and Reiner both pulled out of the running in March 2000,[31] and the choice was narrowed down to Silberling, Columbus, Parker and Gilliam.[32] Rowling's first choice director was Terry Gilliam,[33] but Warner Bros. chose Columbus, citing his work on other family films such as Home Alone and Mrs. Doubtfire as influences for their decision.[34] Columbus pitched his vision of the film for two hours, stating that he wanted the Muggle scenes "to be bleak and dreary" but those set in the wizarding world "to be steeped in color, mood, and detail." He took inspiration from David Lean's adaptations of Great Expectations (1946) and Oliver Twist (1948), wishing to use "that sort of darkness, that sort of edge, that quality to the cinematography," while being further inspired by the colour designs from Oliver! (1968) and The Godfather (1972).[6]
"Harry Potter is the kind of timeless literary achievement that comes around once in a lifetime. Since the books have generated such a passionate following across the world, it was important to us to find a director that has an affinity for both children and magic. I can't think of anyone more ideally suited for this job than Chris." — Lorenzo di Bonaventura[34] Steve Kloves was selected to write the screenplay. He described adapting the book as "tough", as it did not "lend itself to adaptation as well as the next two books."[35] Kloves often received synopses of books proposed as film adaptations from Warner Bros., which he "almost never read",[6] but Harry Potter jumped out at him.[6] He went out and bought the book, and became an instant fan of the series.[35] When speaking to Warner Bros., he stated that the film had to be British, and had to be true to the characters.[35] Kloves was nervous when he first met Rowling as he did not want her to think he was going to "[destroy] her baby."[6] Rowling admitted that she "was really ready to hate this Steve Kloves," but recalled her initial meeting with him: "The first time I met him, he said to me, 'You know who my favourite character is?' And I thought, You're gonna say Ron. I know you're gonna say Ron. But he said 'Hermione.' And I just kind of melted."[6] Rowling received a large amount of creative control, an arrangement that Columbus did not mind.
Warner Bros. had initially planned to release the film over 4 July 2001 weekend, making for such a short production window that several proposed directors pulled themselves out of the running. Due to time constraints, the date was put back to 16 November 2001.[36]
Casting Rowling insisted that the cast be kept British.[23] Susie Figgis was appointed as casting director, working with both Columbus and Rowling in auditioning the lead roles of Harry, Ron and Hermione.[37] Open casting calls were held for the main three roles,[38] with only British children being considered.[39] The principal auditions took place in three parts, with those auditioning having to read a page from the novel, then to improvise a scene of the students' arrival at Hogwarts, and finally to read several pages from the script in front of Columbus.[39] Scenes from Columbus' script for the 1985 film Young Sherlock Holmes were also used in auditions.[40] On 11 July 2000, Figgis left the production, complaining that Columbus did not consider any of the thousands of children they had auditioned "worthy".[40] On 8 August 2000, the virtually unknown Daniel Radcliffe and newcomers Rupert Grint and Emma Watson were selected to play Harry Potter, Ron Weasley and Hermione Granger, respectively.[41]
Filming A large castle, with a ditch and trees in front of it. Alnwick Castle was used as a principal filming location for Hogwarts. Two British film industry officials requested that the film be shot in the United Kingdom, offering their assistance in securing filming locations, the use of Leavesden Film Studios, as well as changing the UK's child labour laws (adding a small number of working hours per week and making the timing of on-set classes more flexible).[6] Warner Bros. accepted their proposal. Filming began on 29 September 2000 at Leavesden Film Studios and concluded on 23 March 2001,[42] with final work being done in July.[29][43] Principal photography took place on 2 October 2000 at North Yorkshire's Goathland railway station.[44] Canterbury Cathedral and Scotland's Inverailort Castle were both touted as possible locations for Hogwarts; Canterbury rejected Warner Bros. proposal due to concerns about the film's "pagan" theme.[45][46] Alnwick Castle and Gloucester Cathedral were eventually selected as the principal locations for Hogwarts,[6] with some scenes also being filmed at Harrow School.[47] Other Hogwarts scenes were filmed in Durham Cathedral over a two-week period;[48] these included shots of the corridors and some classroom scenes.[49] Oxford University's Divinity School served as the Hogwarts Hospital Wing, and Duke Humfrey's Library, part of the Bodleian, was used as the Hogwarts Library.[50] Filming for Privet Drive took place on Picket Post Close in Bracknell, Berkshire.[48] Filming in the street took two days instead of the planned single day, so payments to the street's residents were correspondingly increased.[48] For all the subsequent film's scenes set in Privet Drive, filming took place on a constructed set in Leavesden Film Studios, which proved to have been cheaper than filming on location.[51] London's Australia House was selected as the location for Gringotts Wizarding Bank,[6] while Christ Church, Oxford was the location for the Hogwarts trophy room.[52] London Zoo was used as the location for the scene in which Harry accidentally sets a snake on Dudley,[52] with King's Cross Station also being used as the book specifies.[53]
A building painted blue, with a sign reading "The Glass House". An advertisement on glasses is affixed on the door. The store in London used as the exterior of The Leaky Cauldron. Because the American title was different, all scenes that mention the philosopher's stone by name had to be re-shot, once with the actors saying "philosopher's" and once with "sorcerer's".[29] The children filmed for four hours and then did three hours of schoolwork. They developed a liking for fake facial injuries from the makeup staff. Radcliffe was initially meant to wear green contact lenses as his eyes are blue, and not green like Harry's, but the lenses gave Radcliffe extreme irritation. Upon consultation with Rowling, it was agreed that Harry could have blue eyes.[54]
Design and special effects Judianna Makovsky designed the costumes. She re-designed the Quidditch robes, having initially planned to use those shown on the cover of the American book, but deemed them "a mess." Instead, she dressed the Quidditch players in "preppie sweaters, 19th century fencing breeches and arm guards."[55] Production designer Stuart Craig built the sets at Leavesden Studios, including Hogwarts Great Hall, basing it on many English cathedrals. Although originally asked to use an existing old street to film the Diagon Alley scenes, Craig decided to build his own set, comprising Tudor, Georgian and Queen Anne architecture.[55]
Columbus originally planned to use both animatronics and CGI animation to create the magical creatures, including Fluffy.[37] Nick Dudman, who worked on Star Wars: Episode I – The Phantom Menace, was given the task of creating the needed prosthetics, with Jim Henson's Creature Shop providing creature effects.[56] John Coppinger stated that the magical creatures that needed to be created had to be designed multiple times.[57] The film features nearly 600 special effects shots, involving numerous companies. Industrial Light & Magic created Lord Voldemort's face on the back of Quirrell, Rhythm & Hues animated Norbert (Hagrid's baby dragon); and Sony Pictures Imageworks produced the Quidditch scenes.[6]
Music
John Williams Main article: Harry Potter and the Philosopher's Stone (soundtrack) John Williams was selected to compose the score.[58] Williams composed the score at his homes in Los Angeles and Tanglewood before recording it in London in September 2001. One of the main themes is entitled "Hedwig's Theme"; Williams retained it for his finished score as "everyone seemed to like it" and therefore it was a recurring theme throughout the series.[59]
Differences from the book Columbus repeatedly checked with Rowling to make sure he was getting minor details correct.[56] Kloves described the film as being "really faithful" to the book. He added dialogue, of which Rowling approved. One of the lines originally included had to be removed after Rowling told him that it would directly contradict an event in the then-unreleased fifth Harry Potter novel Harry Potter and the Order of the Phoenix.[60]
Several minor characters have been removed from the film version, most prominent among them the spectral History of Magic teacher, Professor Binns, and Peeves the poltergeist. The book's first chapter is from the viewpoint of Vernon and Petunia Dursley the day before they are given Harry to look after, highlighting how non-magical people react to magic. The film removes this, beginning with Professor Dumbledore, Professor McGonagall and Hagrid leaving Harry with the Dursleys (although McGonagall tells Dumbledore how she had been watching the Dursleys all day). Harry's less than pleasant times at Mrs. Figg's are cut from the film while the boa constrictor from Brazil in the zoo becomes a Burmese Python in the film. Some conflicts, such as Harry and Draco's encounter with each other in Madam Malkin's robe shop and midnight duel, are not in the film. Some of Nicolas Flamel's role is changed or cut altogether. Norbert is mentioned to have been taken away by Dumbledore in the film; whilst the book sees Harry and Hermione have to take him by hand to Charlie Weasley's friends. Rowling described the scene as "the one part of the book that she felt [could easily] be changed".[55] As a result, the reason for the detention in the Forbidden Forest was changed: In the novel, Harry and Hermione are put in detention for being caught by Filch when leaving the Astronomy Tower after hours, Neville and Malfoy are given detention when caught in the corridor by Professor McGonagall. In the film, Harry, Hermione and Ron receive detention after Malfoy catches them in Hagrid's hut after hours (Malfoy however, is given detention for being out of bed after hours). Firenze the centaur, who is described in the book as being palomino with light blonde hair, is shown to be dark in the film.[61] The Quidditch pitch is altered from a traditional stadium to an open field circled by spectator towers.[55]
The timeline in the book is not enforced in the film e.g. Harry arrived at the Dursleys in 1981 according to the date revealed in Harry Potter and the Deathly Hallows. However, on the film set for 4 Privet Drive, Dudley's certificates from primary school bear the year 2001,[62][63] implying it is set ten years later. Trains bearing the livery of GNER, who operated intercity services on the East Coast Main Line from 1996 to 2007, are seen at Kings Cross station.
Distribution Marketing The first teaser poster was released on 1 December 2000.[64] The first teaser trailer was released via satellite on 2 March 2001 and debuted in cinemas with the release of See Spot Run.[65] The soundtrack was released on 30 October 2001 in a CD format. A video game based on the film was released on 15 November 2001 by Electronic Arts for several consoles.[59] A port for the game, for the GameCube, PlayStation 2, and Xbox was released in 2003.[66] Mattel won the rights to produce toys based on the film, to be sold exclusively through Warner Brothers' stores.[67] Hasbro also produced products, including confectionery products based on those from the series.[68] Warner Bros. signed a deal worth US$150 million with Coca-Cola to promote the film,[53] although some pindened the deal at $40 million-$50 million worldwide for the movie.[69] Lego produced a series of sets based on buildings and scenes from the film, as well as a Lego Creator video game.[70]
Home media Warner Bros. first released the film on VHS and DVD on 11 May 2002 in the UK[71][72] and 28 May 2002 in the US.[73][74][75] The VHS and DVD (The Special Edition) was re-released in 7 May 2004[76] An Ultimate Edition was later released exclusively in the US that included a Blu-ray and DVD. The release contains an extended version of the film, with many of the deleted scenes edited back in; additionally, the set includes the existing special features disc, Radcliffe's, Grint's, and Watson's first screen tests, a feature-length special Creating the World of Harry Potter Part 1: The Magic Begins, and a 48-page hardcover booklet.[77] The extended version has a running time of about 159 minutes, which has previously been shown during certain television airings.[78] Between May and June 2002, the film sold 10 million copies, almost 60% of which were DVD sales.[79]
Reception Box office The film had its world premiere at the Odeon Leicester Square in London on 4 November 2001, with the cinema arranged to resemble Hogwarts School.[80] The film was greatly received at the box office. In the United States, it made $32.3 million on its opening day, breaking the single day record previously held by Star Wars: Episode I – The Phantom Menace. On the second day of release, the film's gross increased to $33.5 million, breaking the record for biggest single day again. In total, it made $90.3 million during its first weekend, breaking the record for highest-opening weekend of all time that was previously held by The Lost World: Jurassic Park.[81] It held the record until the following May when Spider-Man made $114.8 million in its opening weekend.[82] The film held onto the No. 1 spot at the box-office for three consecutive weekends.[83][84] The film also had the highest grossing 5-day (Wednesday-Sunday) Thanksgiving weekend record of $82.4 million, holding the title for twelve years until both The Hunger Games: Catching Fire and Frozen surpassed it with $110.1 million and $94 million respectively.[85] Similar results were achieved across the world. In the United Kingdom, Harry Potter and the Philosopher's Stone broke the record for the highest-opening weekend ever, both including and excluding previews, making £16.3 million with and £9.8 million without previews.[86] The film went on to make £66.1 million in the UK alone, making it the country's second highest-grossing film of all-time (after Titanic), until it was surpassed by Mamma Mia!.[87]
In total, the film earned $974.8 million at the worldwide box office, $317.6 million of that in the US and $657.2 million elsewhere,[5] which made it the second highest-grossing film in history at the time,[88] as well as the year's highest-grossing film.[89] As of 2018, it is the unadjusted 47th highest-grossing film of all-time and the second highest-grossing Harry Potter film to date[90] after Deathly Hallows – Part 2, which grossed more than $1 billion worldwide.[91] Box Office Mojo estimates that the film sold over 55.9 million tickets in the US.[92]
Critical response On Rotten Tomatoes the film has an approval rating of 81% based on 198 reviews, with an average rating of 7.06/10. The site's critical consensus reads, "Harry Potter and the Sorcerer's Stone adapts its source material faithfully while condensing the novel's overstuffed narrative into an involving – and often downright exciting – big-screen magical caper."[93] On Metacritic the film has a score of 64 out of 100, based on 36 critics, indicating "generally favorable reviews".[94] On CinemaScore, audiences gave the film an average grade of "A" on an A+ to F scale.[95]
Roger Ebert called Philosopher's Stone "a classic," giving the film four out of four stars, and particularly praising the Quidditch scenes' visual effects.[96] Praise was echoed by both The Telegraph and Empire reviewers, with Alan Morrison of the latter naming it the film's "stand-out sequence".[97][98] Brian Linder of IGN.com also gave the film a positive review, but concluded that it "isn't perfect, but for me it's a nice supplement to a book series that I love".[99] Although criticising the final half-hour, Jeanne Aufmuth of Palo Alto Online stated that the film would "enchant even the most cynical of moviegoers."[100] USA Today reviewer Claudia Puig gave the film three out of four stars, especially praising the set design and Robbie Coltrane's portrayal of Hagrid, but criticised John Williams' score and concluded "ultimately many of the book's readers may wish for a more magical incarnation."[101] The sets, design, cinematography, effects and principal cast were all given praise from Kirk Honeycutt of The Hollywood Reporter, although he deemed John Williams' score "a great clanging, banging music box that simply will not shut up."[102] Todd McCarthy of Variety compared the film positively with Gone with the Wind and put "The script is faithful, the actors are just right, the sets, costumes, makeup and effects match and sometimes exceed anything one could imagine."[103] Jonathan Foreman of the New York Post recalled that the film was "remarkably faithful," to its literary counterpart as well as a "consistently entertaining if overlong adaptation."[104]
Richard Corliss of Time magazine, considered the film a "by the numbers adaptation," criticising the pace and the "charisma-free" lead actors.[105] CNN's Paul Tatara found that Columbus and Kloves "are so careful to avoid offending anyone by excising a passage from the book, the so-called narrative is more like a jamboree inside Rowling's head."[106] Nathaniel Rogers of The Film Experience gave the film a negative review and wrote: "Harry Potter and the Sorceror's Stone is as bland as movies can get."[107] Ed Gonzalez of Slant Magazine wished that the film had been directed by Tim Burton, finding the cinematography "bland and muggy," and the majority of the film a "solidly dull celebration of dribbling goo."[108] Elvis Mitchell of The New York Times was highly negative about the film, saying "[the film] is like a theme park that's a few years past its prime; the rides clatter and groan with metal fatigue every time they take a curve." He also said it suffered from "a lack of imagination" and wooden characters, adding, "The Sorting Hat has more personality than anything else in the movie."[109]
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Harry Potter and the Philosopher's Stone (film)
Harry Potter and the Philosopher's Stone (released in the United States as Harry Potter and the Sorcerer's Stone) is a 2001 fantasy film directed by Chris Columbus and distributed by Warner Bros. Pictures.[5] It is based on J. K. Rowling's 1997 novel of the same name. The film is the first instalment of the Harry Potter film series and was written by Steve Kloves and produced by David Heyman. Its story follows Harry Potter's first year at Hogwarts School of Witchcraft and Wizardry as he discovers that he is a famous wizard and begins his education. The film stars Daniel Radcliffe as Harry Potter, with Rupert Grint as Ron Weasley, and Emma Watson as Hermione Granger.
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Warner Bros. bought the film rights to the book in 1999 for a reported £1 million ($1.65 million in 1999). Production began in the United Kingdom in 2000, with Chris Columbus being chosen to create the film from a short list of directors that included Steven Spielberg and Rob Reiner. Rowling insisted that the entire cast be British and Irish, and the film was shot at Leavesden Film Studios and historic buildings around the United Kingdom.
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The film was released to cinemas in the United Kingdom and United States on 16 November 2001. It became a critical and commercial success, grossing $975.8 million at the box office worldwide. The highest-grossing film of 2001, it is the 47th highest-grossing of all-time (2nd at the time of its release; behind Titanic) and the second most successful instalment of the Harry Potter series behind Deathly Hallows – Part 2. The film was nominated for many awards, including Academy Awards for Best Original Score, Best Art Direction and Best Costume Design. It was followed by seven sequels, beginning with Harry Potter and the Chamber of Secrets in 2002 and ending with Harry Potter and the Deathly Hallows – Part 2 in 2011, nearly ten years after the first film's release.
Contents 1 Plot 2 Cast 3 Production 3.1 Development 3.2 Casting 3.3 Filming 3.4 Design and special effects 3.5 Music 4 Differences from the book 5 Distribution 5.1 Marketing 5.2 Home media 6 Reception 6.1 Box office 6.2 Critical response 6.3 Accolades 7 See also 8 References 9 External links Plot One night, Albus Dumbledore and Minerva McGonagall, professors of Hogwarts School of Witchcraft and Wizardry, along with the school's groundskeeper Rubeus Hagrid, deliver a recently orphaned infant named Harry Potter to his only remaining relatives, the Dursleys. Ten years later, Harry has been battling a disjointed life with the Dursleys. After inadvertently causing an accident during a family trip to the zoo, Harry begins receiving unsolicited letters by owls. After the Dursleys escape to an island to avoid more letters, Hagrid re-appears and informs Harry that he is actually a wizard and has been accepted into Hogwarts against the Dursleys' wishes. After taking Harry to Diagon Alley to buy his supplies for Hogwarts and a pet owl named Hedwig as a birthday present, Hagrid informs him of his past: Harry's parents James and Lily Potter met their demise via a Killing Curse at the hands of the malevolent and all-powerful wizard: Lord Voldemort. Harry, the only survivor in the chaos, thus becomes well-known in the wizarding world as "The Boy Who Lived".
Harry is then taken to King's Cross station to board a train to Hogwarts, where he meets three other students: Ron Weasley, whom he quickly befriends; Hermione Granger, an intelligent witch born to Muggle parents; and Draco Malfoy, a boy from a wealthy wizarding family, with whom he immediately clashes. After arriving at school the students assemble in the Great Hall, where all the first-years are sorted by the Sorting Hat among four houses: Gryffindor, Hufflepuff, Ravenclaw, and Slytherin. Although the Sorting Hat considers putting Harry in Slytherin with Draco, he is placed into Gryffindor alongside Ron and Hermione.
At Hogwarts, Harry begins learning magic spells and discovers more about his past and parents. After recovering the Remembrall of Gryffindor student Neville Longbottom, Harry is recruited for Gryffindor's Quidditch team as a Seeker, an extremely rare feat for first-year students. On their way to the dorms one night the stair cases change paths leading Harry, Ron, and Hermione to the forbidden floor of Hogwarts. The three discover a giant three-headed dog named Fluffy in a restricted area of the school. Ron then insults Hermione after being embarrassed by her in a charms lesson, causing Hermione to lock herself in the girls' bathroom. She is attacked by a marauding troll, but Harry and Ron save her, befriending her in the process.
The children later find out Fluffy is guarding the Philosopher's Stone, an object that has the power to turn any metal into gold and produce a potion that grants immortality. Harry suspects that Potions teacher and head of Slytherin House Severus Snape is trying to obtain the stone in order to return Voldemort to physical form. Hagrid accidentally reveals to the trio that Fluffy will fall asleep if played music. Harry, Ron, and Hermione decide that night to try and find the stone before Snape. They discover an already asleep Fluffy and face a series of safeguards including a deadly plant known as Devil's Snare, a room filled with aggressive flying keys that bruise Harry, and a dangerous life-sized game of chess that almost kills Ron.
After getting past the tasks, Harry discovers that it was Defence Against the Dark Arts teacher Quirinus Quirrell who was trying to claim the stone: Snape had actually been protecting Harry all along. Quirrell removes his turban and reveals a weak Voldemort living on the back of his head. Through an enchantment placed by Dumbledore, Harry finds the stone in his possession. Voldemort attempts to bargain the stone from Harry in exchange for reviving his parents, but Harry refuses. Quirrell attempts to kill Harry in response; however, he is instead killed after Harry ends up burning his skin, reducing Quirrell to dust and causing Voldemort's soul to rise from his ashes. Harry is knocked unconscious in the process.
Harry recovers in the school hospital with Dumbledore at his side. Dumbledore explains that the stone has been destroyed and that Ron and Hermione are safe. Dumbledore also reveals how Harry was able to defeat Quirrell: When Harry's mother died to save him, her death gave Harry a love-based protection against Voldemort. Harry, Ron, and Hermione are rewarded with house points for their heroic performances, tying them for first place with Slytherin. Dumbledore then awards ten points to Neville for attempting to stop the trio, granting Gryffindor the House Cup. Harry returns home for the summer, happy to finally have a real home in Hogwarts.
Cast Further information: List of Harry Potter cast members Daniel Radcliffe as Harry Potter, an 11-year-old orphan raised by his unwelcoming aunt and uncle, who learns of his own fame as a wizard known to have survived his parents' murder at the hands of the psychopathic dark wizard Lord Voldemort as an infant when he is accepted to Hogwarts School of Witchcraft and Wizardry. Columbus had wanted Radcliffe for the role since he saw him in the BBC's production of David Copperfield, before the open casting sessions had taken place, but had been told by casting director Susan Figgis that Radcliffe's protective parents would not allow their son to take the part.[6] Columbus explained that his persistence in giving Radcliffe the role was responsible for Figgis' resignation.[6] Radcliffe was asked to audition in 2000, when Heyman and Kloves met him and his parents at a production of Stones in His Pockets in London.[7] Heyman and Columbus successfully managed to convince Radcliffe's parents that their son would be protected from media intrusion, and they agreed to let him play Harry.[6] Rowling approved of Radcliffe's casting, stating that "having seen [his] screen test I don't think Chris Columbus could have found a better Harry."[8] Radcliffe was reportedly paid £1 million for the film, although he felt the fee was "not that important".[9] William Moseley, who was later cast as Peter Pevensie in The Chronicles of Narnia series, also auditioned for the role.[10] Rupert Grint as Ron Weasley, Harry's best friend at Hogwarts. A fan of the series, Grint decided he would be perfect for the part "because [he has] ginger hair".[9] Having seen a Newsround report about the open casting he sent in a video of himself rapping about how he wished to receive the part. His attempt was successful as the casting team asked for a meeting with him.[9] Emma Watson as Hermione Granger, Harry's other best friend and the trio's brains. Watson's Oxford theatre teacher passed her name on to the casting agents and she had to do over five interviews before she got the part.[11] Watson took her audition seriously, but "never really thought [she] had any chance of getting the role."[9] The producers were impressed by Watson's self-confidence and she outperformed the thousands of other girls who had applied.[12] John Cleese as Nearly Headless Nick, the ghost of Hogwarts' Gryffindor House. Robbie Coltrane as Rubeus Hagrid, a half-giant and Hogwarts' Groundskeeper. Coltrane was one of the two actors Rowling wanted most, along with Smith as McGonagall.[13][14] Coltrane, who was already a fan of the books, prepared for the role by discussing Hagrid's past and future with Rowling.[6][15] According to Figgis, Robin Williams was interested in participating in the film, but was turned down for the Hagrid role because of the "strictly British and Irish only" rule which Columbus was determined to maintain.[13][16] Warwick Davis as Filius Flitwick, the Charms Master and head of Hogwarts' Ravenclaw House. Davis also plays two other roles in the film: the Goblin Head Teller at Gringotts, and dubs the voice of Griphook, who is embodied by Verne Troyer. Richard Griffiths as Vernon Dursley, Harry's Muggle uncle. Ian McNeice was considered for the role of Vernon.[17] Richard Harris as Albus Dumbledore, Hogwarts' Headmaster and one of the most famous and powerful wizards of all time. Harris initially rejected the role, only to reverse his decision after his granddaughter stated she would never speak to him again if he did not take it.[18] Ian Hart as Quirinus Quirrell, the slightly nervous Defence Against the Dark Arts teacher at Hogwarts, and also Lord Voldemort's voice. David Thewlis auditioned for the part; he would later be cast as Remus Lupin in Harry Potter and the Prisoner of Azkaban.[19] John Hurt as Mr. Ollivander, the owner of Ollivanders, a highly regarded wandmaker. Alan Rickman as Severus Snape, the Potions Master and head of Hogwarts' Slytherin House. Tim Roth was the original choice for the role, but he turned it down for Planet of the Apes.[20] Fiona Shaw as Petunia Dursley, Harry's Muggle aunt. Maggie Smith as Minerva McGonagall, the Deputy Headmistress, head of Gryffindor and transfiguration teacher at Hogwarts. Smith was one of the two actors Rowling wanted most, along with Coltrane as Hagrid.[14] Julie Walters as Molly Weasley, Ron's caring mother. She shows Harry how to get to Platform ​9 3⁄4. Before Walters was cast, American actress Rosie O'Donnell held talks with Columbus about playing Mrs. Weasley.
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aion-rsa · 3 years
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Best Movies Coming to Netflix in July 2021
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Movies are back. It at least feels that way when you see the numbers that films like F9 and A Quiet Place Part II are earning. But more than just the thrill of going back to theaters, July signals what is typically considered to be the height of the summer movie season. On a hot evening, there are few things better than some cold air conditioning and a colder drink of your choice while escapism plays across a screen.
That can prove just as true at home as in theaters. And as luck would have it, Netflix is pretty stuffed with new streaming content this month. Below there are space adventures, comedies, dramas, and more than a few epics worth your attention, either as a revisit or new discovery. And we’ve rounded them up for your scrolling pleasure.
Austin Powers: International Man of Mystery (1997)
July 1
When the first Austin Powers opened in 1997, it was intended to be as much a crude love letter to the popular cinema of the 1960s as a modern day raunchy laugh-fest. Now with the benefit of another 20 years’ worth of hindsight, Mike Myers and Jay Roach’s spoof of Bondmania is itself an amusing time capsule of 1990s comedy tropes. There’s Myers’ cartoonishly larger-than-life characters—beginning with Powers but most dementedly perfected with Dr. Evil, the comedian’s riff on Ernst Stavro Blofeld—as well as the pair’s embrace of what they considered to be the defining trappings of the late ‘90s.
The film’s nostalgia for the ‘60s and its value as a piece of kitsch ‘90s nostalgia makes this Austin Powers (and to a lesser extent the second movie, The Spy Who Shagged Me) a fascinating relic, as well as a genuinely funny lowbrow symphony of sex gags, bathroom humor, and multiple digs at British stereotypes, including bad teeth. In other words, it’s a good time if you don’t take it too seriously. Just avoid the third one, which is also coming to Netflix.
The Karate Kid (1984)
July 1
1984’s The Karate Kid is the cultural apex of Reagan America’s obsession with martial arts movies and Rocky-style underdog stories. It offered ’80s kids the ultimate fantasy of learning martial arts to defeat local bullies and finding time to squeeze in a love subplot along the way. Granted, the Cobra Kai series has thrown a wrench into this film’s seemingly simple morality tale, but just try not to root for Daniel by the time you reach arguably the greatest montage in movie history.
There’s also something eternally comforting about watching Pat Morita beat-up ’80s thugs while validating parents everywhere by suggesting that you to can one day grow up to be a great warrior if you just sweep the floor, wax the car, and paint the fence.
Love Actually
July 1
Christmas in July? Sure, why not. This Yuletide classic likely needs no introduction. Writer-director Richard Curtis’ Love Actually is the ultimate romantic comedy, stuffing every cliché and setup from a holiday bag of tricks into one beautifully wrapped package. Perhaps its greatest strength though is it mixes in a touch of the bitter with its sweet, and doesn’t hide the thorns in its bouquet of roses. Plus, its use of “All I Want for Christmas” is still a banger nearly 20 years on.
Admittedly, we aren’t particularly inclined to watch this in July ourselves, but if you don’t mind the Christmas of it all, there are few better rom-coms in your queue at the moment.
Memoirs of a Geisha (2005)
July 1
This adaptation of the Arthur Golden novel of the same name was one of the highest profile literary adaptations of the early 2000s. It’s the story of a young girl sold to a geisha house in the legendary Gion district of Kyoto who then grows up to be the most famous geisha of 1930s imperial Japan… right before the war. The film (like its source material) had controversy in its day due to having a somewhat exoticized view of Japanese customs, as well as for the casting of Chinese actresses Michelle Yeoh and Zhang Ziyi in the roles of icons of Japanese culture, with Zhang playing central geisha Sayuri.
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But whatever its shortcomings, Memoirs of a Geisha is still an exquisitely crafted melodrama that provides an often delicate window into one of he most graceful and misunderstood arts. The film won Oscars for its costumes, art direction, and cinematography for a reason. Plus whenever Zhang and the actually Japanese Ken Watanabe share the screen, unrequited sizzle is hot to the touch.
Mortal Kombat (1995)
July 1
Look, 1995’s Mortal Kombat isn’t a great movie in the classic sense of the word. Those looking for notable ’90s schlock might even have a better time with 1994’s Street Fighter and Raul Julia’s scene-stealing performance as General M. Bison.
Yet at a time when video game movies still struggle to capture the magic of the games themselves, Mortal Kombat stands tall as one of the few adaptations that feel like an essential companion piece. It might lack the blood and gore that helped make 1992’s Mortal Kombat arcade game a cultural touchstone, but it perfectly captures the campy, shameless joy that has defined this franchise for nearly 30 years.
Star Trek (2009)
July 1
The idea of a Star Trek movie reboot wasn’t greeted with universal enthusiasm when it was first announced but then J.J. Abrams delighted many fans by creating a Trek origin story that was both familiar and new. Chris Pine shone as the cocky Kirk, bickering with Zachary Quinto’s Vulcan Spock while trying to save the universe from a pesky Romulan (Eric Bana). This was a standalone that could be enjoyed by audiences completely ignorant of the Star Trek legacy which also achieved the feat of not annoying many long-term followers of the multiple series. It was a combination of humor, heart, action and a zingy cast that won the day – it’s still the best of the three Star Trek reboot movies to date.
Talladega Nights: The Ballad of Ricky Bobby (2005)
July 1
Alongside Step Brothers, Tallageda Nights remains a a biting snapshot of the 2000s zeitgeist from writer-director Adam McKay. Eventually he would drop (most of) the crude smirks in favor of dramedies about the excesses of the Bush years via The Big Short (2013) and Dick Cheney biopic Vice (2018), however Talladega Nights remains a well-aged and damning satire of that brief time when “NASCAR Dads” were a thing, which is all the more impressive since it was filmed in the midst of such jingoistic fervor.
So enters Will Ferrell in one of his signature roles as a NASCAR driver and the quintessential ugly American who’s boastful of his ignorance and proud that his two sons are named “Walker” and “Texas Ranger.” He’d be almost irredeemable if the movie wasn’t so quotable and endearing with its sketch comedy absurdities. There’s a reason Ferrell and co-star John C. Reilly became a recurring thing after this lunacy. Plus, that ending where adherents of the homophobic humor of the mid-2000s found out the joke was on them? Still pretty satisfying.
Terminator 2: Judgment Day (1991)
July 1
This is the movie that changed everything. Filmmakers had been experimenting with computer-generated visual effects for years, including director James Cameron with 1989’s The Abyss. But Cameron, as usual, upped his game with this 1991 action/sci-fi epic in which the main character — the villain — was a hybrid of live-action actor and CG visuals.
Those of us who saw T2 in the theater when it first came out can remember hearing the audience (and probably ourselves) audibly gasp as the T-1000 (an underrated and chilling Robert Patrick) slithered into his liquid metal form, creating a surreal and genuinely eerie moving target that not even Arnold Schwarzenegger’s brute strength could easily defeat. There were moments in this movie that remained seared into our brains for years as high points of what could be accomplished with CG.
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This writer prefers T2 to the original Terminator. It’s fashionable to go the other way, but the first movie, while excellent, is essentially a low-budget horror film, Schwarzenegger’s T-800 a somewhat more formidable stand-in for the usual unstoppable slasher. The characters in T2 are far more fleshed out, the action bigger and more spectacular, the stakes more grave and palpable. It was the first movie to cost more than $100 million but it felt like every penny was right there on the screen. And Cameron tied up his story ingeniously, making all the sequels and prequels, and sidequels since irrelevant and incoherent. We don’t need them; we have Terminator 2: Judgment Day.
Underworld (2003)
July 1
Is Underworld a good movie? No, not really. Is it a scary movie, what with the vampires and werewolves? Not at all. Well, is it at least entertaining?! Absolutely. Never before has a B-studio actioner been so deliciously pretentious and delightful in its pomposity.
Every bit the product of early 2000s action movie clichés, right down to Kate Beckinsale’s oh-so tight leather number,  Underworld excels in part because of the casting of talent like Beckinsale. A former Oxford student and star of the West End stage, she got her start in cinema by appearing in a Kenneth Branagh Shakespeare adaptation, and she brings a wholly unneeded (but welcome) conviction to this tale of vampire versus werewolves in a centuries-long feud. Shamelessly riffing on Romeo and Juliet, the film ups the British thespian pedigree with movie-stealing performances by Bill Nighy as a vampire patriarch and Michael Sheen (Beckinsale’s then-husband who she met in a production of The Seagull) as an angsty, tragic werewolf. It’s bizarre, overdone, and highly entertaining in addition to all the fang on fur action.
Snowpiercer (2013)
July 2
Before there was Parasite, there was Snowpiercer, the action-driven class parable brought to horrific and mesmerizing life by Oscar-winning Korean director Bong Joon-ho in 2013. The film is set in a future ice age in which the last of humanity survives on a train that circumnavigates a post-climate change Earth. The story follows Chris Evans‘ Curtis as he leads a revolt from the working class caboose to the upper class engine at the front of the train.
Loosely based on a French graphic novel, filmed in the Czech Republic as a Korean-Czech co-production, and featuring some of Hollywood’s biggest stars, with dialogue in both English and Korean, Snowpiercer is not only a truly international production that will keep Western audiences guessing, but it packs an ever effective social critique as we head further into an age of climate change and wealth inequality. Also, there is a scene in which Chris Evans slips on a fish.
The Beguiled (2017)
July 16
Sofia Coppola’s remake of the 1971 film of the same name (both are based on a Thomas Cullinan novel) is a somewhat slight yet undeniably intriguing addition to the filmmaker’s catalog. It’s the story of a wounded Union soldier being taken in by a Southern school for girls–stranded in the middle of the American Civil War–with salvation turning into damnation as the power dynamics between the sexes are tested. It is also an evocative piece of Southern Gothic with an ending that will stick with you. Top notch work from a cast that also includes Nicole Kidman, Kirsten Dunst, Elle Fanning, and Colin Farrell makes this a bit of an underrated gem.
The Twilight Saga
July 16
In July, not one, not two, not three, not even four, but all five of the movies adapted from Stephenie Meyer’s young adult phenomenon book series will be accessible on Netflix. Indulge in the nostalgia of Catherine Hardwicke’s faithful and comparatively intimate Twilight. Travel to Italy with a depressing Edward and Bella in New Moon. Lean into the horror absurdity of The Twilight Saga: Breaking Dawn: Part 2. Or marathon all five for maximal escapism into a world where vegetarian vampires are the boyfriend ideal, the sun is always clouded, and the truly iconic emo-pop tunes never stop. 
Django Unchained (2012)
July 24
The second film Quentin Tarantino won an Oscar for, Django Unchained remains a highly potent revenge fantasy where a Black former slave (Jamie Foxx) seeks to free his wife from Mississippian bondage and ends up wiping out the entire infrastructure of a plantation in the process. Brutal, dazzlingly verbose in dialogue, and highly triggering in every meaning of the word—including quickdraw shootouts—this is a Southern-fried Spaghetti Western at its finest.
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Perhaps its other great asset is a terrific cast of richly drawn characters, including Foxx as Django (the “D” is silent), Christoph Waltz as German dentist-turned-bounty hunter Dr. King Shultz, Leonardo DiCaprio as sadistic slaveowner Calvin Candie, and Samuel L. Jackson as Stephen. While Waltz won a deserved Oscar for the film (his second from a Tarantino joint), it is Jackson’s turn as a house slave who becomes by far the most dangerous and cruel of Django’s adversaries who lingers in the memory years later… 
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xtremedespair3d · 4 years
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New Year 2021: The Virus That Ruined Everything
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WARNING: THIS POST IS EXTREMELY LONG, YOU CAN EITHER SKIM TO SOME IMPORTANT PARTS IF YOU'D LIKE.
The 2020 decade is finally here and... Quite a lot of stuff has happened for the absoltue worse, and I didn’t ask any of this.
Life continuously gets worse every time with bad stuff happening, mainly online drama and problems with my personal life, other things like celebrity deaths and among other things, but this year, no thanks to a certain virus and worse, my personal problems, this has definitely become the worst worst year yet!
(As for the thumbnail, I was gonna look for generic images of “2021″ but I realized I had saved this image since 2020 began, but looking at it now, I don’t think it has hold up because 2020 has become a far worse year of its own. Hopefully for a 2020 2 picture for 2021 in case if life continues to get worse and worse)
This is definitely the longest Tumblr post I’ve ever written, so be prepared!
First off, let me apologize for last year’s New Year post where I said it would be my last post and I would be retire from Tumblr, but after a few months, I got bored and I decided to come back because I can’t live without blogging, so I’ll continue doing what I like doing, even if nobody reads or cares about my posts most of the time.
I should also tell you in advance that I’m dropping the scoring system in my top best of the year lists, not only they were usually rigged, biased* and repetitive, it was pretty confusing too. What I was basically trying to do with these scores is just matching different systems, like for example:
10/10 Rank: S++ 100%
The first one is a standard one, the second is common in some games but it’s more loosely based on Metal Gear Solid V: The Phantom Pain where the top rank is S++, and the third part is of course based on Rotten Tomatoes, which thank god I’m not even checking that site anymore and I have the word muted on Twitter so I won’t be disappointed with how terrible the movies I want to see the most perform (And why should I really care about that to begin with?). In the end, numbers don’t matter, it’s all about how much I enjoy this media and how much do I love it or hate it to be top or bottom, that’s all what matters.
*Although my lists will always be biased regardless. ¯\_(ツ)_/¯
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Now, let’s kick off this post with some of the cursed shit that happened throughout this year, there were Australia wildfires, we almost had World War 3, police brutality, and now the worst thing of all, COVID-19. I’m not even gonna bother going into details on these other events other than COVID because it’s a very important issue that happened throughout life, even for my standards which I wouldn’t give an absolute shit about everything else that happens. A lot of major events got delayed, movies and games that I was looking forward the most got delayed, etc. Everything about COVID was a mess, but as usual, everything that happens in my life is far worse than every event. There’s a plethora of issues that happened throughout this year with plenty of things that really affected me, so I really hope you’ll understand (If not, it’s fine, nobody cares about these posts anyway).
When I was writing this draft, I put some titles to better indicate myself and to not forget about the important topics I want to talk about, and at some point I was debating myself whether or not I should leave these titles, but as I was writing without the titles when I got to certain topics, I realized how disorganized this post was looking, so I’m definitely putting these titles back as part of the actual post. I’ll probably do this in every New Year post too. Anyway, let’s start!
Quarantine and mental health: Let’s talk about the current situation we live in, quarantine. A lot of people miss being outside and being social, although to be honest, I’m not really missing out on anything, my family and I rarely go outside and we love staying indoors all the time anyways, except for going to the cinema, and the lockdown wasn’t really that strict in my town.
The best part of the quarantine was at one point my mom decided that I wouldn’t do online classes for my fine arts school since it’s not very convenient to learn stuff at home, and while I partially agree, the main reason why I didn’t want to continue studying is probably because I lost care about it, I’m always so distracted on my phone, I’m always so slow with sculpture and painting, not being able to go to school is the best thing the quarantine could happen... Except... There’s still some priority with my older sister, and when September came, it was time for the homeworks once again, my worst nightmare...
Doing my older sister’s homeworks really bring the worst of me, every time my mom always tells me there’s homework to do, I always say “ugh...” in varying tones and sometimes I get in trouble for it where my mom constantly gets triggered and tells me we must do it for my older sister’s sake, blah blah blah, and always, I shit you not, I ALWAYS fight with my mom when we do homeworks. I try to tell her the do’s and don’ts of how to use the internet and stuff, she sometimes takes too long researching for stuff, she constantly talks while figuring out and changes words when I’m supposed to be writing the things she’s supposed to tell me, I hate doing maps, etc. Just working with her is the absolute worst. I wish I could calm down in every situation, but I just can’t, I always get triggered and I insult my mom in said things.
Sometimes my mom tells me that my angry behavior comes from my lack of sleep, I always insist her that my bad sleep has nothing to do with my angry behavior, it’s the way I am. (Lately my sleep schedule is a bit messy but, like I said, I’m always angry because that’s how I am)
If you’ve been following me for a while and looked at how I tweet and interact with other Discord servers, you probably would have guessed that my behavior hasn’t gotten any better, and indeed it hasn’t. Of course I did promise I would change this year by trying to not attack people’s opinions and not being so mad at my mom, but being me as usual, I’m never going to change at all.
I don’t know what’s worse, attacking people’s opinions, or always figting with my mom in what to do with doing my older sister’s homeworks.
Before you tell me stuff like “Why can’t you tell your older sister to do her homeworks herself?” Because she doesn’t care and there’s one particular reason which I’m probably not gonna discuss in detail publicly (Unless you ask me to).
I've recently been hearing stuff about the COVID vaccine coming to Mexico, while that sounds great news, but at the same time, I can't help but have a feeling that I don't have the highest hopes for this and I don't think things would be fine, like, what if someone might be allergic to whatever the vaccine is made of? Not to mention that the vaccine is delivered in syringes, instead of going like the ending of Spider-Man PS4, I have a better idea: Why not try to make planes and spray out the vaccine everywhere so everyone outside can breath it, like it was some sort of pesticide but it has the opposite effect? It's kind of a messed up idea when I brought the pesticide thing, but that's the best thing I could think of.
Novel progress: This is something I was desperately trying to achieve, but the road has become a complete let down. I don’t want to disclose anything about my project, but I actually succeeded in publishing at least the first two chapters of my novel, the prologue and chapter 1, but I’ve been getting some rather harsh criticism in my website that I’m not really fond of, some of them are suggestions I’m not really sure I want to do, and even some that are just destructive, not only on my chapters but even on my blog posts when I’m trying to talk about some changes and other things, even my older sister’s harsh criticism doesn’t help me at all. All the negative comments combined with my eternal procrastination and having NO IDEA what the story even is and trying to figure that out and the monthly gap, I couldn’t help but give up on the project, I haven’t flat out cancelled the project out of my mind, but in terms of making it exist, I put it on hold. Yeah, I was really hurt and I have no idea what to do.
I don’t know about you but I’m just very sensitive about the kind of feedback I got with my project, it’s just something I never asked for and it really hurts me so much, it completely discourages me to keep going
I’ll talk about the future of my project in my resolutions, but the one last thing to say about this is that once my project exists and if I’m become successful, I really hope for once in my life my projects or I won’t get the same treatment as the next topic below.
The Last of Us 2 and YandereDev: This is seriously the most trigger inducing topic I’ve ever had to witness in my life, it’s beyond disgusting.
Literally every time over the last 3 years, everything that I’m interested in always ends up getting some form of backlash for no absolute reason. Fate/Apocrypha in 2017, Venom, Ready Player One and FLCL2&3 in 2018, Captain Marvel in 2019, now it’s TLOU2 in 2020.
First of all, I’m not a huge TLOU person, although I would have watched Let’s Play videos of people playing the first game, and from what I’ve seen, it was beloved by many, and then there’s the iconic “That’s the cutest fucking thing I have seen in my entire life” meme which I didn’t even know it was originated from TLOU to begin with.
The first game is a favorite, so the sequel should be an instant hype, but early this year, I started to see some hate around TLOU2, and it has been going for months, even some of my friends and artists I care about are joining the hate bandwagon for no reason...
LIKE, WHYYYYYYYYYYYYYY???!!! THIS IS DISGUSTING!!!!! EVERYONE, LITERALLY EVERYONE ARE ABSOLUTE DISGUSTING MONSTERS!!!!!!
Literally, some of my friends and even some artists I care about talk shit about TLOU2 and they continue to do so! And then there’s other people I do care about like YouTubers who do care about TLOU2 and that’s enough to make me happy and I would LOVE to watch their videos but I’m too spoiled and self-conscious about watching TLOU2 videos and like it, so I have no idea whose should should I be on!
And then there’s The Game Awards which a lot of the nominees and even the winners were saturated with TLOU2, I can’t even bother getting into details for this but I definitely expected people to be so mad at TLOU2 winning almost every single award.
Now with how much shit TLOU2 has gotten, the future of the TLOU series which can even affect the upcoming HBO series is not gonna be so bright and everyone have turned against Naughty Dog completely.
You know what the saddest part is? Looking at the hate for TLOU2 makes me think on how will my project can get treated with whatever bullshit I may put with certain characters and other stuff, and that shit is beyond depressing, I absolutely WISH my beloved project I may or may never bring to life can get the same treatment as TLOU2, EVER! NOT EVEN FROM THE PEOPLE I CARE ABOUT! JUST DON’T!
Please let this shitty year end so no one can ever talk about TLOU2 EVER AGAIN!
Lastly I have to talk about YandereDev, although I wouldn’t like to get into details because I’m probably gonna get crucified that I’m still supporting them. I also don’t have much to comment on them but it really sucks seeing people I have highly regarded going down in infamy. Especially with YandereDev, I still watch KubzScout’s videos about Yandere Simulator and I like seeing how the game is progressing, and sure, YandereDev can be a shitty person but I can’t help but feel for him and his something is something I wish I wouldn’t be when defending my project, like I don’t want to be the next TLOU2 and the next YandereDev. And then I’ve seen some of the most unfunniest memes I’ve seen in my entire life.
Hololive disasters: This isn’t something that necessarily affected me pretty badly, but it’s worth pointing out, kinda like “I’ve seen some shit” situation.
As of late, Virtual YouTubers have become finally become a norm into our modern pop culture and global society as a whole, we’ve all become VTuber simps. Whether it’s Hololive, Nijisanji, Pikamee, Projekt Melody, Artemis of the Blue, everyone’s simping VTubers now.
Out of all the aforementioned groups and independent VTubers, the most popular group is of course Hololive. Hololive as of late has gained a huge following thanks to fan subtitled clips and even the Azur Lane collaboration early this year. Then Hololive English has launched and it became a success, and the biggest Japanese milestone is the 5th generation! But as soon as the 5th gen debuted, things don’t get any sweet with Mano Aloe where she leaked her Live2D before her debut stream and forgot to delete her leak and other things. For something like this seems too outrageous, but with that she completely decided to retire even after she debuted, which was really sad, but what makes it especially furious for me is that Guchico, Aloe’s designer, got his art completely wasted and I doubt he would make another VTuber design for Hololive after this.
Then there’s the infamous Kiryu Coco and Akai Haato Taiwan thing, which I don’t really understand what the hell happened with that, and I don’t want to be too offensive, but that’s kind of retarded on the Chinese part.
There were a plethora of other disasterous events with Hololive but I think those two of Mano Aloe and Coco/Haato Taiwan are the most important worth talking about, this wasn’t quite a good year for Hololive to say the least.
Artists: Another thing I didn’t like throughout this year was the artists, and this isn’t so much about dramas like last year, but I’ve started to hate a number of artists for various reasons, even Custom Maid people.
I’m not gonna call out people’s names, so I’m simply going to tell the actions which really turns me off. On the illustrators side, I got really tired of seeing artists complain about shit that I like and other things, and my absolute least favorite, artists completely being hard on themselves and being hardcore perfectionists. That is one of the worst things I hate seeing to artists, there’s just something about their ranting about their perfectionism and everything else that really turn me off so badly, as for the times they do their “I can’t draw, I hate my drawings” and whatever, it really pisses me off so much, why artists aren’t just happy with what they’re doing?! And to top it all off, they completely neglect their fans’ encouragement and they continue with the same shit over and over! Like, I don’t understand! I just want to see them happy and deliver the best works they can, but if that’s what they really feel all the time, why are they even drawing in the first place? Might as well they should retire for good and then I’m immediately gonna regret saying this afterwards!
Then there's also some of the artists I follow (At least the ones who speak English) who talk shit about some anime, games or movies that I like, and some what I've seen even join in the TLOU2 hate train for no reason like I previously mentioned, which gives me a huge sour taste in my mouth. Sometimes I even went so far arguing with at least two from what I recently remember when one tweeted where he sounded like he was talking ill of Rui Komatsuzaki's art with the Danganronpa x Akudama Drive crossover art, and another one who for some reason doesn't even care about the Azur Lane game, and the biggest irony is that this is an artist that drew Taihou quite a lot, and that thought process is downright stupid! Like, what's even the point of drawing fan arts of the characters from a game which made you successful but made you start to lose care for it to begin with?! You're so stupid!
In short: I hate perfectionists and I hate when artists talk shit on the things I like. Even if I hate the way they are, I just can't let go of them because I still support them for their art, I wish I would simply care for artists for their art and not so much for them (Except for their health and stuff, although I still feel selfish about it), but I've grown too caring for some of them (At least the ones who speak English) that I would occasionally read their tweets about certain things like games, anime, movies, etc, and some of them leave me a sour taste in my mouth.
Then there’s the Custom Maid people, although there’s not much to say but what pisses me off the most in some cases is that they abruptly started to retire and disappear without a trace and there’s not much I can do about that.
Throwing some Koikatsu artists in there as well, I don’t really follow many Koikatsu artists but the one I truly believe was the absolute worst is “renka.” (For some reason he deleted his Twitter, he might have ranted about something about his struggles but glad I didn’t even witness that to even care about him at this point, although his Pixiv is still open) From the very beginning early this year, the dude did some rants about his struggles and other things I can’t even bother to remember, but over the next few months I’ve grown to like the guy, we even followed each other and communicated for a while (That is until for some reason he decided to unfollow me so we’re no longer mutuals), but as of late, his content and his mental state have completely deteriorated, he stopped doing these “Good morning” posts I always interacted with, he abandoned his one OC, and the worst part of renka is that he’s become so hungry for attention and numbers, I mean, his posts always get over 1 thousand likes and he thinks it’s not enough. And the one thing that broke my heart the most about talking to this guy, I made these collab screenshots (Or just some よその子 (Yosonoko, someone else's OC) screenshots I did for fun) and renka never even bothered interacting with them. No likes, no retweets, no replies, NOTHING! The dude for no reason completely neglects my screenshots I did for fun, these screenshots I made are probably the screenshots I'm the least proud of ever making, the dude was so ungrateful, fuck the guy. Then there's also the time where renka out of the blue blocked a Custom Maid person I interacted with, which gives me more reason to not care about the guy.
I seriously wish I can at least counter some artists' opinions very often and to not get discouraged, basically virtually slapping in their faces like I always want, but I really wish people wouldn't take me as if I'm threatening them with a strong tone (Though sometimes I do it on purpose) to the point I would get instantly blocked, even when I try to make a rather innocent disagreement. This is all for directly interacting with these artists, in my private server, I ALWAYS talk shit to them behind their backs, their art and the artists themselves.
And yeah, even if I were to start drawing regularly and I face the same struggles the artists have which makes me an absolute hipocrite, but the thing is I’m still so inexperienced with digital art and the artists I care about are hella experienced, it’s completely ironic and it’s just frustrating to watch!
Private Discord server and downfall: Probably the most heartbreaking thing that happened to me and I have ever done this year. In 2018, for a while I’ve constantly been making test servers just to copy and paste some things and I always ended up deleting them afterwards, but one day I somehow have finally decided to make a server that’ll stay forever, and indeed has been which has become my personal journal where I can freely and privately talk about some things where I wouldn’t publicly do so in Twitter mainly for my controversial tone and opinions.
In 2020, a few months ago, I started bringing some people into my server, although one time I did bring someone to take a quick look at it and got out afterwards, but this time the people I brought were friends I recently made and the ones I care about now, which they happen to be Custom Maid creators and an artist (The following links contain NSFW content, click at your own risk), such as Ten Speed (Who was the only person active mainly because he’s the only second English speaking person, he’s a Filipino), hinosuna (Main account, he’s been using this more nowadays since June 30th, he seemingly retired from doing Custom Maid content), ryuuunnji, Shimotsuki Nagomi and Maidin (Who at the time he was about to delete his Twitter account for some drama, I asked him to make a Discord to better communicate rather than using Pixiv, then the Twitter account was remade into what you see in the link, no communication, screenshot posting only).
On December 4th, however, things started to take a dive. ryuuunnji had left the server, I asked him on the Twitter DM about it and he has indeed left the server because he wasn’t very active on it, which makes me sad. With that being said, it came into my mind that I would start trying to kick out the other inactive members of my server, so I tagged Nagomi and Hinosuna about it but to no response, but then I DM’d Maidin on his personal and communicational account, I was asleep for a few hours, I woke up and I found out he has cut ties with me. He softblocked me on Twitter, he blocked me on Discord, he deleted the MEGA link that contained all his screenshots (which I didn’t get a chance to download some of them, and I really hope he didn’t delete the collab screenshots he made with my characters), all of that without prior warning... Notihng. This put me in a really awful position.
Maidin and I had a pretty good history, I always liked, retweeted and interacted to his tweets, I brought him into my server because of some struggle he was having and we did interact a little bit in the server for a while,
This happened similarly to another Custom Maid creator known as gg_colombia, I made a TierMaker of ranking Custom Maid creators I follow and some I don’t but still know, even throwing a bit of Koikatsu people, where I put a friend of Colombia in the “Die” tier because that person I put in that tier blocked me a day after my birthday after telling them that my birthday happened the day after in Mexico and I got blocked for no reason, and apparently Colombia got really angry and blocked me, I communicated with other creators who followed me to vent my problem, and somehow Colombia and I eventually settled. But with Maidin... It seems like he really doesn’t want to talk to me anymore, I’m pretty sure I broke his heart. To this day I’m still trying really hard to contact him in different ways but he completely neglects me, and that really sucks how much I think about how I have instantly turned him against me, it’s just sad.
And then I got blocked by Maidin for good on the 28th after tweeting him begging to follow me again which makes things even worse now, at least I’m still not blocked on Pixiv, but I’m not having any high hopes for that, I’ve had enough.
I should never take Japanese people for granted, and I should never invite anyone into my private server ever again.
This one action that completely messed me up so bad, one of the moments that truly make me question my sanity, my being and my overall existence. I was pretty depressed for that entire weekend, it got me thinking for a while I really want to leave behind my current social media accounts and start from scratch with a new identity and stuff, but I got tired of doing that and when I got blocked some people, I didn’t care anymore, but now it’s coming back.
In late November, I made a Twitter thread ranting about my history of deleting accounts and even wanting to do the same thing over and over again as well as the cons for doing so. Now that I think about it, I don’t think it should even matter about the names I will use, it depends on the kind of person I actually am, and even though I try to change and try to be different, someone’s gotta be bound to recognize me for some things I might post or something. I’m also paranoid that people won’t support me at all, not as Hajime Komaeda, not as my pen name, but me in real life as a whole, no matter the names I go by.
I always think about doing aggressive call-outs to some people like it’s no big deal, but then when it comes to the execution, I get in very big trouble for it and I always feel bad, but now, I got what I deserved. 3 long years having the same problem with people’s opinions combined with telling a friend they were being kicked to my Discord server which left him heartbroken, not to mention always ALWAYS being aggressive towards my mom every time we do my older sister’s homeworks, I’m a really messed up person who doesn’t deserve to exist in this world. I don’t want to be a burden nor lose friends any longer.
Even if I've grown really close to Ten, there were times that we did argue and dear god, I really hope I won't get too salty about what we talk about, I don't want to break friendships any longer, especially towards someone who's now my #1 friend, fuck everyone else I talked with before.
Now, let’s move on to the more somewhat positive side of things throughout this year.
The positives
Pixelbuster and Phan-Site: Probably the best thing to come out of this year is Pixelbuster getting cancelled. Although I haven’t gotten a chance to witness this mess live as it was happening, I was asleep for a couple of hours, I woke up and started checking Twitter on my phone and I saw a tweet from MysticDistance talking about Pixelbuster and a couple of retweets and I was like “Holy shit, Pixelbuster is getting owned!” and his Discord server was gone, and with that said, I blocked Pixelbuster in Discord as well.
If you don’t remember, Pixelbuster was under controversy from some people at gaming news site Final Weapon where Pixel took advantage of their name to get free games with codes from developers. So yeah, that was quite a shitty move, but in all honesty, to this day I still feel like I don’t give a shit about that, when the controversy happened, I just capitalized in ranting about why Pixelbuster was so unlikeable, I made a post about it as well for more details as to why I hated him.
I was asleep for a few hours and I didn’t get a chance to see his downfall happen at the very moment, when I woke up, his Discord server was already gone and I wanted to see the shitstorm that happened in there, but it’s all gone.
PIxel even tried going back into social media to apologize to some people I assume he got blocked by under the name SpookyLava/Sp00kyLava with a picture of Sucy from Little Witch Academia as his profile picture. Of course this did not go well as people immediately started calling him out, and just like that, he completely disappeared without a trace for good. I don’t think I’ve seen any activity or a word from Pixel as far as I know, so he’s completely gone and I really hope I wouldn’t see him ever again.
A little while ago I came across his Nitomatta Twitter account being open for some reason, I can’t verify for sure this is Pixel himself since there’s only this one tweet that simply says some laughter and then Soul Kiwami’s tweet of the TwitLonger about Final Weapon’s experience working with Pixel that for some reason is actually pinned (Wait, how is it possible to pin someone else’s tweets? Don’t you simply pin your own tweets? How the hell does this work?), it’s even stranger when this account has been open and the one tweet where posted around the time the controversy happened.
As much as I hated Pixelbuster so much and I hated reading his tweets constantly complaining about the current media and franchises that I had muted Pixel for a while before the controversy happened, sometimes I can’t help but wonder what is actually Pixelbuster up to now, like for example, does he play Genshin Impact? There were other things that came into my mind, but the Genshin Impact thing is the one thing I have in mind the most.
The only thing I ever liked about Pixel were his shitposts, sometimes he was funny and I retweeted his memes. He also even got retweeted by some Japanese artists, including the creator of Pop Team Epic, bkub Okawa, where he retweeted a clip posted by Pixelbuster, I can’t remember what video was it exactly, maybe it might have been a Resident Evil 3 mod video or something.
To Pixelbuster, if you’re still here and you’re possibly reading this: GET FUCKED!
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Next is Phan-Site and this one was quite a surprise. For a while I grew uninterested with Phan-Site’s Twitter, so I muted him. His Discord server also didn’t do any favors for me, so sometimes I did my usual complaining about people’s opinions and just being angry, after some time being inactive and just for my feeling of uninterest, I left the server.
Although not everything about Phan-Site’s Discord was necessarily bad, as I met Emanuel Gracia, a Persona fanfiction writer who I actually looked up to the guy for his writing skills and motivation, I never necessarily read his fanfictions (Sometimes I did take a peak at his Persona Next Gen fanfic, or as it’s now called Persona Grand Legacy, for reference in how to write novels), but sometimes I did give him some info about my top secret project as a symbol of trust as writers and I’m even in his Discord server as a mod.
(Gracia, if you’re reading this, I’m so sorry)
Although our friendship is not going to last long after two years and by the time this post is published, it’s most likely going to happen because I grew completely dissatisfied with the guy and his Twitter for my same problem of hating to see his opinions and talks shit about other things I like so I muted him as well, and probably the worst of him is his fixation with One Piece, he’s so fixated to it that he treats it like god and he uses it to shit on My Hero Academia and possibly other modern Shounen (Though he utterly criticizes MHA the most) which really pisses me off. Not to mention I’m pretty toxic in his server with the same stuff I vent over and over and some other problems, so it really doesn’t help.
Anyways, back to Phan-Site, the controversy happened when MysticDistance posted a tweet of a screen video capture of his voice message from Phan-Site which I’m probably not gonna link the tweet because it’s quite scary to listen to, but what I can say is that Phan-Site definitely wasn’t in a good mood, as he was threatening Mystic to answer his phone in a very angry voice.
After that tweet was posted, Phan-Site disappeared just like that. The last thing I remember is someone taking up the mantle of the Phan-Site Facebook page, but some people were telling this person to better delete the account so the brand wouldn’t continue any longer because of what happened, and that’s it, haven’t heard anything about Phan-Site or the person behind him ever since.
After Pixelbuster and Phan-Site disappeared, it made me realize that I wouldn’t like to ever follow or even associate with these kinds of bigshots ever again, neither RedMakuzawa nor UltimaShadowX, or any other of these accounts in general, not even Karoshi of all people who I’m still somewhat attached for some reason, because they’re often very bland, they often tweet opinions in a very harsh and gatekeeping tone, etc. I just really hate these kinds of people, I don’t wanna see them nor I wanna be friends with them if they’re gonna talk shit about the stuff I love.
The Boys: This is something I never expected to do, but it was something I wanted to do for a long time when season 1 came out. One day, I heard my mom and my older sister having a conversation where instead of watching shitty YouTube videos, she should at least watch some series, and that got me thinking about it and somehow I randomly went to Amazon, subscribe for Prime, check Amazon Prime Video and I immediately saw The Boys on the homepage and I started watching it, and boy, I’m so hooked on it and I seriously wish I could have seen the series sooner!
And the most unexpected part is that this is my first time watching an exclusive series in a streaming platform, completely legally! I would normally go to some random pirated websites like swatchseries or whatever where I would pretty much watch everything, but not with The Boys, I actually paid for Amazon Prime Video, well, it was my first time being subscribed to Prime so my first subscription was for free. The best part of watching The Boys using Amazon Prime Video is that I can actually turn on the subtitles and even change the language dubs, so sometimes I watched a little bit of the series with Japanese dub, though I prefer watching the series in the original English language with English subtitles on, but it’s fun watching the series in Japanese dub. (Unrelated but at some point I rewatched Venom in Amazon Prime Video and I was sad that it doesn’t have Japanese dub in there)
I actually started watching The Boys a few days before season 2 even began, so I managed to watch the first season just in time and then I definitely watched season 2 weekly (Except for the finale, I did have to go to swatchseries for the finale because I wouldn’t use Amazon Prime for the rest of October).
Things get more hype when the news of No More Heroes 3 being delayed were being released, Suda51 also stated that he happened to hire the comic artist of The Boys, and I went all-out fanboying my ass off, it’s the best thing that has ever happened to my life by a mere coincidence of watching The Boys!
To end things off, I’ve been very frustrated with Agents of SHIELD and The Blacklist. The final season of Agents of SHIELD started off interestingly, but then until the second half of the final season was an absoltue let down, it was meh, I’m so glad Agents of SHIELD is over, the era of Marvel TV shows that made references to the MCU but weren’t even allowed to have crossovers anymore is over, and now with the Disney+ shows, we’re finally getting the TRUE MCU connected and crossover shows we deserve!
Then there’s The Blacklist, and oh boy, don’t even get me started on that series because lately it has gone consistently shit, and things get worse when in November, they literally premiered the first two episodes and then the series will continue in January 22nd which is too far and too long of a break for a season that came out this November! Not to mention that they literally recast Dom after the original actor passed away a few months ago, but only to kill him off in the second episode of the premiere, this was an absolute waste of a recast! After the original actor passed away, I always thought they would leave Dom in a coma and write him off of the show, but no, they decided to recast a new actor to continue the character and his story one last time, and then they did this shit, write the character again only for two episodes and the rest is history!
Elizabeth couldn’t have put a better way to describe my feelings on the show lately with this scene!
I don’t really know for sure what’s my future of watching The Blacklist is going to be, this episode was so bad that I ranted how bad it is to the point where I said “I’m done watching this show,” I mean, I really want to stop watching this show, I want to drop it, I want to stop caring about it, but once the season returns, I’m gonna feel so bad about missing out what’s going on in the story when I may come across tweets from the official Twitter account of the show. And then there’s this Japanese article where Nijisanji Vtuber, Shizuka Rin or ShizuRin, actually appeared and she watches The Blacklist! But even that doesn’t do me any favors to continue watching this shit any longer!
So yeah, fuck Agents of SHIELD! Fuck The Blacklist! The Boys is my new favorite TV show and I will never get tired of it! I love The Boys, I love these kinds of adult rated superhero stuff with gore, strong language, sex scenes and such, it makes me think of Kick-Ass!
Other major events: There are also some major events I forgot to address in last year’s New Year post, like the US Elections, the death of Adobe Flash and even the next gen consoles.
Then there’s the US Elections, although I don’t have much to say and I normally don’t care about politics in general, let alone foreign politics, but I’m glad we won’t have Trump again, although I’m not sure if I might have heard great things about John Biden but at least I wanted someone other than Trump. Now for Mexico, I’ll have to wait 4 more years to get a new president and remove AMLO, although Mexican presidents are always useless.
Next is the death of Adobe Flash Player, today is finally the day for to say our prayers to Flash, let’s press F to pay respects. There were also some news that Flash playback will stop being supported on January 12th 2021, which makes it even sadder because there’s still some things that still use Flash, like some really ancient Newgrounds stuff and even Chaturbate (Yeah, this is a little weird, I normally don’t use the site often but I had once for Projekt Melody), I even recently watched an old Madness fan cartoon that is now deleted on Newgrounds onto the Wayback Machine and Firefox asked me to use Flash, so I did that. And this current version of Firefox, version 84, is the last one to support the Adobe Flash Player.
Hopefully there will be some good alternatives to play some old SWF Flash content, like Ruffle which is an open source Flash emulator that is actually sponsored by Newgrounds of all people, and I recently found a tweet from Tom Fulp that Newgrounds will soon be using Ruffle. The demo page of the website even allows you to play the original Alien Hominid game before the remaster comes out, it’s not perfect but at least it’s something. As of the writing of this post on December 23rd, I didn’t know I can actually download the Ruffle extension, I always thought it was something that’ll take a long time to perfect and only has a demo page to test it out, but they actually have some download links for the standalone program and even browser extentions, although it’s probably still not the first major release or anything, it might be something (I tried but for some reason Firefox wouldn’t let me download the extension).
Oh, and speaking of deaths, let’s press F to pay respects to Chadwick Boseman, Keiji Fujiwara and HorribleSubs. To Chadwick Boseman, especially, this was quite a shock he’s had colon cancer for the last 4 years, he fought quite a long battle like a true warrior, Wakanda Forever! And Keiji Fujiwara amd Kobe too, god damn, we lost a lot of great ones this year!
As for the console next gen, the Playstation 5 and the Xbox Series X/S, although we’ll stick to PS5 because I’ve always been a Playstation person, don’t judge me. This is something I’m not quite fond of it happening now because my biggest problem is that my family bought the PS4 last year and it felt like it was way too late. Sometimes I do feel tempted on wanting to get a PS5 so bad now, but there’s still gonna be some games coming to the PS4 (inb4 people are gonna be playing those PS4 games into the PS5) and there’s still like a shitton of games that I haven’t played in years and who knows if my older sister and I are gonna have time to play them all. it’s still gonna have some time left because there will be games coming to the PS5 entirely for good in like 3 or 4 years. Looks like I’ll have to wait for another 6 years to own the PS5, and then the next year, the PS6 would be released.
Really the only thing that could have sold me on the PS5 is if it was colored black and most importantly, if it was actually fully backwards compatible with every Playstation game, that could have been an absolute win so I could have replayed some PS2 games I still own, but sadly it’s not.
Home improvements: We’ve also had some home improvements, like adding a gate around my bedroom’s hallway where the staircase goes so my dogs won’t annoy me at my door, but the biggest improvement we’ve made is finally upgrading our internet modem and we finally got proper home Wi-Fi... For better and for worse.
I didn’t know I wanted this to happen but it was about time to upgrade our internet, but the results have been mixed. On one hand, I guess the internet is mostly the same, it’s not faster or anything but at least we finally got proper Wi-Fi on our house, but at the same time, the Wi-Fi can be absolute garbage especially when it barely reaches my bedroom which I’m in the second floor and that doesn’t make sense considering we live in a small house and even if I’m on top, the router should be closer to me! When I’m really frustrated with the Wi-Fi’s poor signal, I continue to use the Windows 10 mobile hotspot thing which I’ve been using for years. Not to mention that my internet on my laptop goes on and off randomly and that really annoys me, I swear when we had our old router, this didn’t happen before.
Despite these problems, at least it’s better than having no internet in FOREVER when the lights go out like it happened with our old router. Sometimes the Wi-Fi signal works, but sometimes it doesn’t, it drives me insane. That is until I finally decided I would start using the Wi-Fi for my laptop since as of the writing of this post in the 29th, the Wi-Fi has been working rather nicely, the speed of my Wi-Fi on my laptop so far is kinda the same as my ethernet, so hopefully it’ll be fine. Until the Wi-Fi goes slow, I’m switching back to the ethernet.
As of the publishing of this post, I haven’t gotten any problem with using the Wi-Fi and that makes me jump into the conclusion that my issue with having my internet randomly turn on and off really comes from my ethernet cable. Sometimes I did run into some slow uploading problems but most of the Wi-Fi is fine.
That’s all I have to discuss about my life this year, it was an absolute disaster and even I do think I wish I was dead, I didn’t want to exist in this planet any longer yet I continue to fight and suffer through a lot of things. What do I even want to accomplish by arguing people by forcing my opinions against theirs and stuff? Power and attention, but it never turns out like I want. People tell me over and over not to care about what people say, but I continue ignoring and doing the same fight with no success over and over, my problem is indeed that I’m too caring. Yes, I’m too caring about everything, and ignorance is almost never my solution. There’s seriously nothing I can do about it.
Anyway, here’s a silly meme about my 2020 to enlighten this up.
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Best and worst of the year and anticipated releases
Let’s finally move on to my favorite part of making these New Year posts, the good old top best lists and most anticipated releases of whatever media I love! This year is going to be a little different, as I’m making these top best lists of each category, I’ll be talking about the most anticipated releases of the same categories I talk about simultaneously! And looking at the upcoming releases, 2021 is looking to be the most lit year ever!
Better keep in mind that not all releases could be for 2021, they may be bound to be delayed to 2022 or beyond.
Top 15 best anime of the year
I already have my top 4 contenders figured out for quite a while (Which you’ll find out), but as usual, figuring out the rest is quite difficult. At first I thought I had this list to top 10 maximum but now I got some perfect candidates to make this a top 15 list instead, a little shorter than last year’s with 20, but it’s worth it.
15.- Watanuki-san Chi To: It’s probably gonna be a permanent pattern where the Watanuki-san Chi series (if it’ll get more seasons, that is) will always be the first, or the bottom depending on how you read these top lists, since it’s a dorama and not an “anime,” but it’s still a good series regardless. And no it’s not honorable mention worthy because I really like the Watanuki-san Chi series.
Also, there are many people who make subtitled highlight clips of various VTubers, why aren’t they making fansubs of Watanuki-san Chi To or no streaming platform has picked up the series yet? smh.
14.- Eizouken
13.- Hentatsu (TV): I’m usually biased to Tatsuki’s works now that should have been amongst the top 3, and not to say this series is rather disappointing (I would never call any of Tatsuki’s works disappointing, bad or worst), but given that this is a short series, let alone EXTREMELY short with 1 minute and 30 seconds long (The size of openings and endings), I feel like it wasn’t enough.
There’s also this one episode in the TV series that is kind of the same as the one from the web series with some changes, like Tatsuki kinda threw this episode in there to fill the gap anyways.
(Web series - TV series comparison)
I kinda wish this was instead a full fledged TV series for Keifuku-san since Tatsuki tweeted this and even Crunchyroll thought it would be a Keifuku-san series, but he jebaited us all, but I do admit that I admire the troll marketing, that was quite an unexpected move.
Now it seems like we’re gonna have to wait until 2022 so we see a new Tatsuki release, I hope it is the Keifuku-san series that was supposedly teased, but if it’s gonna be another remake of Tatsuki’s old works like Kemurikusa or a brand new series, I’m down for whatever it may be.
(Also, let me painfully remind you that Tatsuki will never make Kemurikusa 12.2, so whatever happened at 12.1 will remain as a cliffhanger)
12.- Uzaki-chan wa Asobitai
11.- Girls’ Frontline Healing Chapter season 2
10.- Osomatsu-san season 3
8.- Magia Record: I don’t know about Magia Record as a game with its story, and in my opinion this one is probably not as messed up or even “revolutionary” as the main series back in the day, but it’s still an interesting series. regardless. I also reward Magia Record for having the Best Anime Soundtrack of the Year! Just listen to this masterpiece!
8.- Higurashi No Naku Koro Ni Gou
7.- Kaguya-sama season 2
6.- D4DJ First Mix: Sanzigen absolutely dominated this year with a ton of releases I never knew I needed, but with all these releases, we’ll have to pick TWO of the very best for this list BanG Dream season 3 and D4DJ, but first, we’ll start off with D4DJ First Mix!
I have made pretty much all the Sanzigen shows of the year but Bandori season 3 as A-tier anime (While the aforementioned Bandori S3 is S-tier), this was going to be another A-tier anime for the sake of being a new franchise, but after watching 5 episodes of the series, it already changed my mind that this is S-tier, I’m liking the concept and the characters very much!
5.- BanG Dream! season 3: Bandori season 3 is in my opinion is the series’ best season, mainly because I’ve been waiting for the plotline of Rokka being a member of RAS since I researched in the Wiki and stuff and saw these images of RAS that has Rokka in it, and this season overall made me like RAS a lot more, I would go so far to say that their chemistry and development are more interesting than their songs, not that I don’t like them or anything but I haven’t gotten the time to listen to them in Spotify.
But with my new-found love for RAS came at a cost and it was not very good: Their wasted potential in Garupa Pico Ohmori, you’ll find out why in my list of Worst Anime of the Year above.
4.- Fruits Basket season 2
3.- Ishuzoku Reviewers
I had trouble deciding on whether or not Ishuzoku Reviewers or Fruits Basket season 2 would be third place.
On one hand, Ishuzoku Reviewers is the most risk-taking and controversial ecchi series I’ve seen with very good hentai-worthy sex scenes and the series really speaks out to me the most since I’ve grown to have a very NSFW image, particularly with my few Custom Order Maid 3D2 content as well as my daily retweet spam of everything NSFW. With Fruits Basket, the story and character development continues to fascinate me and I can’t wait to see the final season next year.
But on the other hand, and mainly with Ishuzoku Reviewers, there are the cons like the show being biased with disgusting fetishes and even elfcist (That’s kind of a weird word I came up with. To put it better: elf discrimination), with Fruits Basket, I really don’t have much problems with the series overall except for the Student Council characters, they’re the absolute worst (Except Machi, she’s a good girl), and then there’s episode 9 of the season with Kyo talking to Akito and that was absolutely painful to watch (The main reason why is because the episode was too dark for me idk).
2.- ID:INVADED:To this day I still can’t get over how amazing the series is, from its animation from a struggling studio, to its story which actually got me a bit into theory crafting, my theories didn’t get paid off nor they were answered in the series which leads to plot holes, but I was very fascinated for the series.
1.- Akudama Drive: This is my grand savior of 2020, this is the one Tookyo Games project I was excited the most since the studio was founded and announced three other projects! Yes, call me biased due to my old love for Danganronpa, but I love this show! So much so that I would occasionally tell an old friend of mine to watch the series, I haven’t asked him too much about it nowadays, but I doubt he would still watch the series because he’s quite busy.
Honorable mentions
Sakura Wars: The Animation and Argonavis from BanG Dream: Counting double because they’re both Sanzigen shows. And they probably would have been in my main list, probably make one entry focused on all Sanzigen shows, but I had to pick Bandori season 3 and D4DJ separately if only Sanzigen didn’t abuse the hand drawn background characters way too much in Sakura Wars: The Animation, and the atrocious episode 13 of Argonavis.
Heya Camp
Nekopara
Brand New Animal
Attack on Titan The Final Season: I’m not convinced this has got to be Best Anime of 2020 material based on 4 episodes alone, I’m still going to wait until the series ends so I can officially declare this as Best Anime of 2021.
Aggretsuko season 3
Munou na Nana
Arknights Holy Knight Light: This came out in the 1st anniversary livestreams for global Arknights, which was around Christmas Eve. But despite the timing of the release, this is actually more like a New Year mini anime special, so it’s definitely worth rewatching a billion times every New Year!
Fate Grand Carnival: LAST MINUTE POST-PUBLISH EDITING BUT YOOOOOOOOOOOO, A BRAND NEW CARNIVAL PHANTASM WITH FGO SKIN?! SIGN ME UP!
OH WAIT, THERE WILL BE A SERIES TOO IN SUMMER?! LET’S GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!
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(Source)
AFTER A YEAR WITH A DISAPPOINTING FATE SPECIAL IN 2019 WITH NOTHING BUT PURE FGO BABYLONIA, NOT ONLY THEY DELIVERED A TOTALLY NEW FATE SPECIAL ANIMATION, BUT ALSO A BRAND NEW CARNIVAL PHANTASM SERIES!!! BEST OF ALL, IT’S LERCHE THAT’S DOING THIS SERIES AGAIN! THE KING RETURNS!!!
OF COURSE THIS OVA ITSELF IS S TIER AND I’LL INCLUDE IT IN THE WINTER 2021 TIER!
Dishonorable mentions
Donkyuu Hentai HxEROS - Worst: This is my #1 dishonorable mention because, first of all, I should point out that pretty much the entire series is rather okay, in fact, it’s got some pretty good fanservice scenes (despite the jarring censors), I did like the series a bit and shouldn’t be considered the “worst” of the year, but there’s one character in particular who pretty much kills my interest in the series:
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I stressed enough how much I hate Kirara to death! I’m not even gonna go bother going into details as to why do I hate Kirara, you can either read my previous anime review posts to see why do I absolutely hate her. She was truly painful to watch.
I have quite a list of waifus but I never necessarily hated a waifu ever, sure, there are those I don’t like or care but they’re not hate or worst worthy, but Kirara has become the first waifu I would officially call her as the worst waifu EVER. End of story.
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Danmachi season 3 and Castlevania season 3: Both have delivered some storylines I wasn’t particularly fond with (In the case of Castlevania S3, this is my unpopular opinion given that it was otherwise well-received), but that doesn’t mean they’re flat out disappointing like the following list.
Top 6 disappointing and worst anime of the year
6.- Welcome to the Japari Park season 2 - Disappointing: For a while I was kinda sad and wondering when will there be new episodes so the series can continue where episode 24 left off with Ceval being launched into Riukiu region, that is until on April 26th, I randomly found out the series was continuing, I was really excited to see the series continue! I was quite happy with the series returning and all, but what’s the catch with this second season (?) being so disappointing? Well, for the sole reason that this season is one cour shorter than the first season, lots of plot holes and rushed pacing that makes this final season unsatisfying (Given that this is a short series after all),
The problem is I didn’t know this was going to be the final season of the series, although I should have seen it coming from the very beginning but halfway through, it was time for the endgame.
So, after Welcome to the Japari Park ended, what about the future of Kemono Friends in the anime side of things? Should we expect a third Kemono Friends season this 2021? Although there hasn’t been signs of a third Kemono Friends season coming and it’s still debatable whether or not it should be a continuation of the first two seasons or make it an adaptation of the game with the same name, which it’s extremely baffling that the game called “Kemono Friends 3″ exists in the first place (Maybe it is the third Kemono Friends game in the series? I don’t know).
5.- BanG Dream! Garupa Pico Ohmori - Disappointing: I never watched the Garupa Pico series, so when Ohmori was announced, or rather, announced that RAISE A SUILEN and Morfonica were announced to appear in the series, I had to binge through the first season, and it was... Okay? I mean, it seems like a good series but I wasn’t really impressed.
I never knew there was a second season happening, that is until I randomly checked AIR’s Twitter and they posted a tweet of Garupa Pico Ohmori having a new visual that features RAS and Morfonica, which that means RAS and Morfonica are confirmed to appear in the series. I was of course excited to see RAS in this comedy spin-off, along with a band I haven’t seen in the main anime series yet, but one of the upcoming movies is going to feature Morfonica. Now, after seeing that AIR tweet, I don’t want to get into detail, but I saw a reply of some rando saying “The good Bandori series is here!” and I went into an argument with the guy, and the dude annoyingly repeats the word “Forced drama” to the main Bandori series. I was quite pissed throughout all that morning, but thankfully I didn’t become spoiled and my opinion on the main Bandori anime series hasn’t changed.
Anyways, moving on to actually talk about the series, it started quite strangely with an alien artifact of a guitar and all of a sudden the town where the girls usually go to CiRCLE has turned into a city with CiRCLE being nowhere to be found, the next few episodes were nothing really special, but then we finally got into episode 7 where it finally introduces RAS and Morfonica, I was so excited seeing my girls RAS appearing in the chibi spin-off series, episode 10 came out and it had Rei, which was nice and all, but then as more episodes went on and on, there was another episode that featured CHU2 and Pareo which is episode 22, the finale came which the RAS girls showed up again, and... I just realized... THEY ABSOLUTELY WASTED RAS AND THEY NEVER GOT A DEDICATED EPISODE! Even Morfonica of all bands actually got a dedicated episode for fuck’s sake! (Episode 19)
This is an absolute embarrassment, I grew to love RAS so much since Bandori season 3, I didn’t know the second season of Garupa Pico was coming which was announced for some time and they happened to reveal RAS and Morfonica, which leads me to believe they were never meant to have as much screentime like I hoped they would be, but they absolutely did RAS so dirty, I hate this!
I may be fixated the new characters, so what about the rest of the series with the original characters? Well, there’s not much to say other than for this season, I couldn’t care less for the OG cast as much as the new bands like I wanted to, and sometimes I did laugh into some episodes, but I wasn’t really impressed with the series AT ALL, like about 80% I didn’t find the humor at all.
So yeah, this was quite a disappointing season with not only being not very funny and interesting, but also wasting new characters, especially the one band I grew to love in Bandori S3. And to the guy I argued about the main Bandori anime series where he constantly said “forced drama” and he called the Garupa Pico series as “the good Bandori series,” I’m sorry but this ain’t it, chief.
One thing I do gotta compliment the series for is how nice the animation is, but also introducing Morfonica into the anime media before the main series did and after the Second Live film, I really hope Sanzigen could make a fourth season so it’ll properly introduce Morfonica into the series and that’s where I would start caring about them.
Speaking of Sanzigen, for some reason I always neglected this series in particular when talking about how many other shows Sanzigen released this year, at least the CG ones. And yes, believe it or not, the Garupa Pico series is actually made by Sanzigen, or at least co-produced by Sanzigen since there’s other studios attached, so this is more of a miscellaneous release compared to the rest of Sanzigen’s library that came out this year, the CG shows.
4.- Toji no Miko Tomoshibi - Worst: The Toji no Miko franchise continues to fail to impress me, and this OVA doesn’t really do any favors, the second part of the OVA completely bleed out my interest for its horrible writing and animation.
3.- Guraburu - Worst: Throughout the year, Cygames has released a couple of trash adaptations this year, but first let’s talk about Guraburu.
At first I thought this is the most offensively bad Cygames anime I watched, but it’s a little extreme, the better word I would describe this series is “bland” because everything about it is bland. The tone and direction seems awkward but the animation is almost Queen Bee-tier bad.
This is one media I truly think it should have stayed as it is and didn’t need to be brought to life in anime.
2.- Princess Connect Re:Dive - Worst: At first I thought Guraburu is the more offensively bad Cygames anime I watched this year but bland is kind of a different level of bad, but this one gave me a sour taste in my mouth. The series is pretty much a Konosuba wannabe, from the tone and goofy minor character designs, it just really turns me off, it just feels like this is not for me.
To make matters worse, it’s getting a second season this 2021, well, let’s see if this will make me feel better or worse with this adaptation.
One person who randomly found me on Twitter told me that this anime is more of a prologue for the non-Priconne players and doesn’t spoil some of the major arcs, I’m not sure if I can verify that since I haven’t really played Priconne but I’ll take it as a solid opinion to attack me for talking shit about the Priconne anime.
I’ve kind of come to realize that Cygames and their IPs don’t really resonate well with me at all, I’m probably not the biggest Cygames person or maybe I’ve grown to have a very complicated relationship with Cygames as a whole which makes me think I don’t even like how they’ve grown into. Probably the anime I’m okay with is Manaria Friends, in retrospect before I rewatch it, I think it was an alright series, but what I will never forget about the anime is how the series was originally gonna come out in 2016 but was delayed for 3 long years and I think that fact alone is more interesting than the series itself.
And for one last time, don’t even get me started on the Shadowverse anime, the way it is, is automatically trash because it’s not like the Shadowverse game I’ve seen my older sister play occasionally, and they even made a game based on this and I’m even shocked the series lasted this long. Glad I didn’t even watch it and thank god it’s about to end soon.
Interestingly, the English version of Priconne is coming out in 2021, with Crunchyroll Games handling the localization. While it’s interesting the game is finally getting localized after 3 years the game came out in Japan, but Crunchyroll Games doesn’t have quite a good history with their games, especially since the whole Danmachi game censorship false advertising controversy from 2018, so I don’t think I might have high hopes of playing the game if they might have any potential features removed, not to mention having THREE years of content behind from the JP version, this is worse than waiting 2 years for FGO content from JP to EN. Besides, I don’t even have space to play the game on my phone because it’s saturated with FGO, Azur Lane, Arknights and 5 thousand screenshots (Which I stored in my laptop because I didn’t have enough space. Though the only way to fixed the low space was just uninstalling and reinstalling Azur Lane which I did but I wish I didn’t drag all my 5k screenshots and I was trying so hard to put them back but it would take forever, so might as well save my 5k screenshots in my laptop and start from scratch).
1.- Isekai Quartet 2 - Disappointing: If Bandori Garupa Pico Ohmori’s waste of new characters wasn’t bad enough, Isekai Quartet season 2 does it a lot worse and this one in particular completely broke my heart the most, this is indeed the most disappointing anime of the year.
Just the #1 thing to explain why Isekai Quartet 2 let me down: WASTING THE SHIELD HERO CHARACTERS HARD!
Both Garupa Pico Ohmori and Isekai Quartet 2 just wasted the new characters so bad I have trouble on deciding which one’s worse, or if I would make a tie, but I had to go with Isekai Quartet 2 because the more I think about it, the more painful it gets, even more so than Garupa Pico Ohmori.
Garupa Pico Ohmori broke my heart the most because I’ve grown to really like RAS with Bandori season 3 the season prior to Garupa Pico Ohmori, Isekai Quartet 2 broke my heart the most because I binged Shield Hero In December of last year and I really liked it months prior to Isekai Quartet 2, BUT THE WORST PART IS that they COMPLETELY overhyped the Shield Hero characters and they turned out to be minor characters! I can’t believe I’ve grown to really like characters only for their potential in sequel appearances to be absolutely wasted in just a span of months! Not to mention both of the shows are absolutely unfunny and couldn’t care less for the OG cast more than the new characters which I wanted to like so bad if only they didn’t fuck up with their poor screentime.
With Isekai Quartet 3 coming this 2021, even though I will continue watching the series regardless, I don’t have high hopes for the series anymore, if they’ll continue adding new characters from properties I don’t know of or care to even bother binging their anime of origin, they’ll always end up overhyping them only for them to become minor character status.
Most anticipated anime of 2021
There’s like a lot of anime coming out next year and I kind of lost track of what’s coming out so I had to research and refresh my memory, there’s also other announced anime that are yet to resurface into the light of day (And no, don’t expect Girls’ Work, we all know that’s never gonna happen 100%).
In my previous HajiKo Anime Fall 2020 post, I mentioned my anticipated Winter 2021 releases, you can check that out as well, but what I’m going to talk about here is a general most anticipated anime of the year coming out.
Azur Lane Bisoku Zenshin: I talked about this in my previous post which I suggest you to check it out for more in-depth details as to why is this my most anticipated show of the season, but in this case, let me simply put because I love Azur Lane and I want more Azur Lane anime in my life, even if people would hate them or not (Preferably don’t hate on them).
Dr. Stone: Stone Wars: I was seriously amazed by the series and I wish I had watched it sooner or even completely binged the series when I did the first time with the first 3 episodes at some point, although having binged the first season early this month was a pretty good time to do so as the perfect prep for season 2.
Shield Hero season 2: Isekai Quartet 2 may have disappointed me with how hard it wasted the Shield Hero characters by overhyping and making them minor characters, but by surprise, we’re getting the second season which really deserves it!
Evangelion 3.0+1.0: Hopefully no last minute delays this time, and it’s actually about to be screened in Japanese theaters soon, but what matters to me the most is whether we’ll see it just in time for the Mexican release of the film. I’m pretty sure every Mexican is gonna be thriving so hard seeing this film given my some of my previous anime film experiences in the cinema.
There’s no way Mexico wouldn’t have Evangelion 4.0, it’s one of the most celebrated franchises in the world, probably not in the same vein as Dragon Ball which is overly popular in Mexico, and Evangelion 4.0 probably won’t have that high of a marketing or having a lot of cinemas available to my theaters, even with just one or two cinemas available, they’ll end up being filled to completely and a lot of people will scream their asses of in what’s going to happen.
Fate/Grand Carnival (Series): The best and most insane Type-Moon comedy series returns! But this time it’s all FGO-centered now!
Given that the old Carnival Phantasm was all Fate with Melty-Blood, not everyone may like the direction of this series given that FGO is a huge success. BUT WHO CARES?! I LOVE FGO AND I LOVE CARNIVAL PHANTASM, THIS IS A DREAM COME TRUE!!!
And why is the second season coming out in my older sister’s birthday, August 25th, of all things?!
Kimetsu no Yaiba Infinity Train film: Just hoping for the film being released in Mexico. And I really hope ufotable can continue making seasons or films of the series given that the manga has now ended this year.
I just really hope they don’t make the Kimetsu no Yaiba franchise as another vaporware like Girls’ Work and the Katsugeki Touken Ranbu movie, although it’s unlikely they’ll do so given that Kimetsu no Yaiba has become a huge blockbuster series as of late, from topping One Piece’s manga sales to the Infinity Train film being the #1 highest grossing film in Japan OF ALL TIME, it’s crazy a Shonen series got to this scale! Fate (specifically the Stay Night series) and Kimetsu no Yaiba are ufotable’s cash cows, so it’s unlikely they would drop them and make them vaporware like their other projects.
Tokyo Babylon: This and Winter 2021′s Project Scard are actually two of GoHands’ TV series I’m excited, although I’m more hyped for Tokyo Bablyon than Project Scard because I would occasionally forget Project Scard’s name, at least the full name, that is until now which I haven’t been forgetting about it.
There’s something I have to address first because this was supposed to come out on April but it got delayed because of costume designs being referenced without permission for some reason, I find this reason incredibly weird and I don’t really understand what the hell is that supposed to mean.
As far as the trailers go, the animation is looking akin to the K series, not exactly the same but somewhere...? Which I think that’s what people are gonna like unlike Project Scard which is in the vein of Hand Shakers and W’z, but I don’t really mind, though.
The fact that this is an adaptation, an anime adaptation of a manga by CLAMP to top it all off, is quite surprising. I haven’t really watched any of GoHands’ adaptations and I’m not sure if I would have the time to do so, but I’m more biased towards the original stuff, and come to think of it, this is actually going to be the first adaptation by GoHands I’m ever going to watch.
B: The Beginning Succession: It’s been 2 long years (at least at the time of writing and publishing of this post) since I watched the first season and I really liked it, back when it was released in 2018, they even announced season 2 was happening and I completely forgot about it for so long!
World’s End Harem: I may or may not have heard good things about the series, probably the tone of the negative reception of the series is more like people are meme-ing this series in a terrified way for its concept or something, all of it in a very funny way, so I’m definitely checking this out. What could go wrong? And I really hope it has better waifus than HxEROS.
Fruits Basket The Final: Now we’ve finally come to the point where this anime is definitely going to adapt the manga finale for good where the original 2001 series couldn’t because the manga hadn’t ended at the time.
As I was researching in the Fruits Basket Wiki, there’s a three chapter arc focused on Shigure, Ayame and Hatori which takes place around the same time as the manga’s finale. This was actually published around the same time the first season of the remake had started airing, I don’t know anything about this and I haven’t read it yet, so I can’t assume if this is worth reading and even worth adapting, although I do wish this is actually adapted in the final season.
Uzaki-chan season 2
Zombieland Saga Revenge: I may have a complicated relationship with Cygames nowadays with their premiere IPs, but the most decent IP they made is this one, and as a birthday present in 2018, I was impressed. Not actually quite what I was expected from looking at the first promo poster, but it was quite an entertaining idol series.
I’m of course excited for the second season and what I’d really love to see the most is paying off the teaser from the final episode, that teaser is too good to be wasted in this season.
SSSS.DYNAZENON: I’d still watch this because it’s a follow-up of sorts to GRIDMAN, but my main gripe would be the character designs, some of them look cool but I’m not very impressed, none of them scream absolute material like Rikka and Akane because boy, there’s really a shitton of fan art and cosplays of them.
The Way of the Househusband/Gokushufudou: I’ve seen a lot of people talking about the manga, they get hyped about it a lot, it’s got a live-action series and now it’s finally getting an anime, so might as well check it out.
Godzilla Singular Point: About time a Godzilla anime that’s not made by Polygon Pictures, and to make things better, this is actually made by Bones AND Orange, talk about a dream team!
Speaking of Polygon Pictures...
Pacific Rim: The Black: This is what Polygon Pictures are currently making, which is coming to 2021 and I might check it out as well, even though I’m pretty lukewarm with Polygon as a studio and the Godzilla films were an absolute mess, what the hell were those? After the widely hated sequel of the original film (Though I actually liked it) and with this upcoming anime, I hope the future of the Pacific Rim franchise can be in good hands, even if it’s from a studio I may have a mixed relationship with.
There’s just something about Polygon that doesn’t sit well with me. Sure, the CG animation can be absolutely gorgeous and even I can admit that they’re way better than Sanzigen and Orange where they don’t even do hand drawn background characters, but something still feels off with me, like the tone or whatever. I’m probably just blindly hating on Polygon years after watching the Godzilla films and I should at least check out HUMAN LOST to get a better impression on Polygon overall.
Kaguya-sama season 3 and OVA: I was very impressed with the second season, so might as well follow the Kaguya-sama series now.
Dragon Maid S: Hopefully what I’m about to say isn’t of bad taste. The Kyoto Animation arson was one of the worst events of 2019, while the majority of the staff members are safe, there are those who did not, including the director of the first season of Dragon Maid.
One year later after millions of dollars in donations, KyoAni seems to be doing fine as of late, with their latest release being Violet Evergarden The Movie which was released this September.
Although I haven’t seen any footage of Violet Evergarden The Movie for me to judge how KyoAni’s animation style after the arson would still hold up. And that’s where the second season of Dragon Maid comes in.
Even though KyoAni isn’t my most favorite anime studio, I do hope they have recovered well and got a handful of new and good staff members so they’ll keep their magic going.
Okay, I’d better stop right there before it can get any worse. NEXT!
Shenmue anime: Shenmue 3 finally came out a few years ago but literally nobody, at least from what I know, have even talked about it, whether it was worth the wait or not, just nothing.
Given that people hate video game adaptations, this in no way shape or form could regain interest in Shenmue, or maybe it will by making people play the games in order to forget about the anime, however it may end up being.
Speaking of video game anime adaptations...
The World Ends With You anime: I never played TWEWY in my life and a lot of people really love the game, and 2021 is looking to be the best year for TWEWY fans with not only this new anime, but also a long-awaited brand new game! (Not sure if I would call it a “sequel” of sorts but it’s 100% a brand new game).
Since this is a game adaptation and usually people hate video game adaptations, I never played TWEWY before and this is my one way to experience the story, and the animation is looking nice too. So here’s hoping for me as a non-TWEWY player that I wouldn’t be gatekept by hardcore TWEWY fans with how terrible the anime is and whatever, I don’t care!
Now, like I mentioned earlier, there should be anime that have been relatively recently announced or has been announced for over a year, and they should resurface into the light of day this time. Starting with...
New Touken Ranbu Hanamaru anime: For a while I always thought the Touken Ranbu franchise is dormant at this point, mainly with no new anime, especially the Katsugeki Touken Ranbu movie being another one of ufotable’s vaporware works or they probably ditched it for good in favor of Kimetsu no Yaiba and who knows if we’ll ever see anything from it.
Not that I think the Touken Ranbu series is dead, there’s still figures and other merchandise and most importantly, the game is still alive, although I don’t hear much about it but it’s definitely still alive thanks to fujo power, but I think the anime is probably what keeps me intact about the franchise’s relevancy. (And this is coming from a guy who’s hardcore into stuff for male demographic with lots of female characters and has a strong thirst for them. Hey, I gotta change teh pace every once in a while, okay? I do care about male characters sometimes, even my own)
One day, in January 2020, I randomly came across a post from Crunchyroll that a new Touken Ranbu Hanamaru project is coming! Finally, about time for some more Hanamaru! Now I should point out that YES the post explicitly says “project” which it could be an anime, a game or whatever, and I said that this could possibly be an anime, but I still want to hope it is a new anime because that’s the #1 thing I want the most.
Now that I think about it, since this was vaguely said as a project which means it can be a different media... Is there by any chance like some sort of manga or whatever media has actually been released throughout this entire 2020 and I may have never heard of it? I really hope there isn’t any other media that I might have overlooked, and if I do find out it exists, I’m going to be utterly disappointed.
Magia Record second cour: Given that this is a Madoka Magica series, I expected Magia Record to be an all two-cour series... But unfortunately it’s not, and to make it worse, the second cour wasn’t even made until the first cour finale aired and they announced it’s in production. Like... Really? Even some ufotable shows and even the second cour of Re:Zero season 2 wouldn’t announce something like that!
Inferno Cop season 2: I honestly kinda wish this shouldn’t made because it’s been so long since they announced it and no new information has come out of it so far, but my main reason why I don’t want this to be made is because the seiyuu of Inferno Cop himself passed away, and hearing Inferno Cop with a different seiyuu may not feel the same.
Megalobox season 2: I’m still wondering if this is even needed given how the first season ended and how much TMS has been working on Fruits Basket and even Dr. Stone.
Made in Abyss season 2: With the film recently being released, it is now confirmed that season 2 (?) is a go. I can see this being potentially released in 2022, but I’m still going to mention it anyways.
Anenarumono OVA: It’s been forever since this was announced, like very early into 2020 in fact and when we get to 2021, it’s going to be a full year since this was announced and so far nothing has come of it.
This is most likely going to be an adaptation of the SFW manga series since there is an R-18 doujin series as well, if this would be a hentai OVA from the R-18 doujin series, I probably wouldn’t have seen big anime news sites like Natalie Comics, AIR or even Anime News Network reporting on it and Pochi herself would have tweeted or retweeted the trailers of the hentai OVA or something.
The animation in the Okaa-san Desu Ka (Isekai MILF) series was absolutely garbage, so I really hope the animation in this one is good.
And finally, I decided to put this one to last because it’s something that it recently just got announced, it may or may not come in 2021 but I’m very excited might as well be my #1 anticipated anime of 2021:
Chainsaw Man: A while ago, I read the first chapter of Chainsaw Man a while ago, and I thought it was cool and stuff but I wasn’t sure if I would read it for my entire life, as of late I’ve been seeing quite a lot of fan art
The announcement of the anime as well as the manga ending as Part 1 were actually all leaked a few days prior to the release of the final chapter of the manga, which was December 13th, later I started hearing stuff about how the editor is straight up telling people and news pages to not do any reports about it until the official formal announcement, which that definitely confirmed it was a thing, it was pretty much an open secret.
The funniest thing is, as I was reading the manga a while ago, I thought to myself “I kind of see Chainsaw Man getting adapted by MAPPA with the looks of Dorohedoro,” I never watched Dorohedoro but from what I’ve seen with how the series look with the CG and its aesthetic, it’s perfect for Chainsaw Man, and now... The dream of MAPPA adapting the Chainsaw Man anime became true, so it’s either a dumb fantasy that came true or I actually predicted MAPPA doing the Chainsaw Man anime, you can interpret however you’d like. But with that being said about MAPPA doing the Chainsaw Man anime, it may or may not look like Dorohedoro, I don’t think I would mind if the Chainsaw Man anime wouldn’t look like Dorohedoro.
Now my biggest concern with the series is that it might get heavily censored because it is a pretty grotesque series and sometimes sexual, but for the most part it’s absolutely gorey, and that’s the kind of series I like. In my Fall 2020 anime review post, in my review of Akudama Drive, I criticized how Japanese media can be inconsistent in how much can they get away with gore in some cases, and in others they’ll just paste black blurs. If the censorship can be extremely bad in the Chainsaw Man anime, it would probably be the one thing that would disappoint me so bad, and I don’t want them to tone down the gore either because it would be equally lame, if not, lamer. When I read the manga, every time I see the blood, I always think of the red blood given that it’s usually colored in black, but when I see colored promos and stuff, I see the blood in various different colors other than red, I’m not sure why it is, but if that’s what the series in full color is, especially for the anime, I think it would be perfect for the anime to be censorship-free but it’s still unlikely, who knows, we’ll see what happens.
Around the time of the announcement of the anime, I made a rant about how MAPPA can be a hit or miss for me in terms of their animation, and now that I think about it, their portofolio even, but the animation is a bigger issue for me. I also thought I would see MAPPA as a somewhat alternative to Madhouse, which is funny given that it was founded by a former Madhouse producer, but at the same time that’s not enough for me to care about MAPPA as I do with Madhouse, or old Madhouse, I’m probably not a fan of current Madhouse, and this goes back to their animation styles. Even if I’m lukewarm with MAPPA, their Chainsaw Man anime is something I’m genuinely excited for, it was something that randomly came into my mind and somehow it became true.
I might have a really high expectation that the Chainsaw Man anime should look like Dorohedoro, I really should try to lower my expectations and try to not care for how would the anime end up looking. Something with the likes of Kakegurui would be nice, maybe Jujuutsu Kaisen too (Even though I don’t really watch the series but it seems like it’s quite popular right now), I just really don’t want something like Granblue Fantasy season 2 because that show absolutely made me sick.
Anyway, I really love Chainsaw Man now, I wish I had read the manga sooner, especially when it came out, but now having read the manga now was a good time to do so given that the manga ended (at least in Part 1) and the anime being announced. (Although I probably forgot what the story is at this point (Except some “key moments”), so the anime can help me refresh my mind)
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Top 4 best video games of the year
This is my least favorite list to make in these New Year posts because I never play a single new release because for years I never had a PS4 and even now I still don’t have money to buy games or to buy a Switch and games if I want to, so whenever I make these lists, I always tend to watch Let’s Plays from YouTubers I like the most (GTFO Jacksepticeye), I rarely watch all cutscenes only videos nowadays, and doing so makes me feel like this is cheating because doing these lists is more about experience by one self. Sure, some people would say you would still try to like a game just by watching, but in my honest opinion, it’s just not the same. But now this list is going to be different!
So for this list, I’m only gonna choose the games I actually happen to play for once, I usually make these lists by including a bunch of games I haven’t even played at all, so it’s finally time to make an unbiased list of video games of the year, not including ports and/or re-releases of old games or an obscure game suddenly getting attention, even if this list is awfully short but it’s the bare minimum I could make.
I’m not sure what to make of this list, I haven’t played some of the games in this list but I’m just gonna put them for how impressive they are even by just watching anyways:
4.- Helltaker: This game became quite a sleeper hit amongst the internet, spawning countless fanart and Helltaker dance parodies. The game might be very short, but the future of the characters doesn’t end there, as the creator would occasionally make comics and sometimes small art with the characters.
3.- The Henry Stickmin Collection: Believe it or not, I grew up with Newgrounds during my childhood, but I’ve never really played a Henry Stickmin game EVER in my entire life.
2.- Arknights: Over the last year, 2019, I’ve been seeing quite a lot of fan art of the game, there’s a lot of really good character designs, I really like them all. The game at the time was only released in China, however, at the end of 2019, I was hearing that Arknights was being localized into Japanese and English simultaneously, a “global” release, if you call it. It’s localized none other than Yostar of Azur Lane fame. Anyways, enough with that talk, let’s talk about the game.
I did get to start playing the game on day 1 launch, I was quite intrigued the story, the characters, etc. Although I was at a point where I wouldn’t play the game as much and only do logins, but after a few months, as I was progressing through the game and when the Grani event came out, I actually quit playing the game because... It was very hard! There’s a lot of strategies I have to do because there can be really hard enemies, not to mention I was quite underpowered with operators not well leveled enough.
I stopped playing Arknights for a while, that is until late April to early May where my older sister has started playing Arknights, that’s where I immediately decided to play Arknights again, and now it has become my third game I religiously play, the first being FGO and second being Azur Lane. Over the course of the entire year, I’ve been leveling up some operators and as of now I have 10 operators I have E2′d, so I made some significant progress, although I’m still rough in having fully built operators because grinding for the materials is a huge pain in the ass, but sometimes it can be rewarding.
My luck with the gacha is hit or miss, sometimes I get the characters I wanted, sometimes I don’t for the absolute worse. Now with the first anniversary coming, my most wanted operator is W, she and Ch’en are my most wanted operators, but after trying to get Ch’en so many times with definitely NO LUCK AT ALL, but my greatest disappointment was W yesterday, I never got W at all and only got a Phantom and TWO Weedys for six stars and I was so furious! I’ve been wanting her for so long, and the saddest part is that she’s limited and I won’t be able to get her ever again! After all my efforts in saving a lot of orundum, materials and even making this meme, everything has gone into an absolute waste and I really bummed out!
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On a lighter note, W was originally going to be a Girls’ Frontline character but she was scrapped, which makes her a lot more interesting. (Someone even made this). I gotta say, releasing chapter 7 and W now instead of actually waiting until the day the game launched which is in January 16th, they certainly ended the year with a bang! (And with a bummer of not getting W, but still...)
UPDATE - JANUARY 2ND 2021: SHE’S FINALLY HOME!!!!!!! OFF TO A GREAT START INTO 2021!!!!
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End of update.
In fact, Arknights was created by former Girls’ Frontline developers, quite surprising. I wouldn’t say Arknights is a competitor nor a spiritual successor to Girls’ Frontline, both have completely different concepts, also, I wouldn’t expect for them to ever make collab events for each other in either game. Then there’s the character W which I mentioned previously, she actually happens to be spawned from a scrapped Girls’ Frontline character for the AR Team, I like how people joke about W being the AR Team’s long lost sister. As of late I’m feeling really obsessed about W, and for a while, the fact that she was a scrapped T-Doll makes her a lot more interesting.
Given that Arknights was released last year in 2019 and we got the global versions early this year, having 1 year away from content isn’t necessarily bad and I’m better off playing the English version right now, but as of late, Yostar appears to be rushing some content released from CN into global, which that’s a plus for me, they’re slowly catching up to CN, just like how EN Azur Lane started with slow content but recently they’ve been releasing content ALMOST simultaneously (Not that I particularly care for EN since I’ve been playing JP a month after launch back in 2017 anyway), but the biggest problem is as I started following some Arknights dedicated accounts where they report stuff from CN and even took a bit of some livestreams, recently CN’s going crazy with amazing content that it may take a few months or a year for global to catch up, so I really hope Yostar does their best to try to release content for Arknights semi-simultaneously between CN and global a la Azur Lane.
I mainly play the EN version of the game and tend to follow the official EN channels (Though I follow JP’s too), but I found some problems with the PR behind EN. My biggest problem is that EN make some absolutely painful to watch livestreams with no seiyuu like JP does and having total nobodies as hosts (Except Intern-kun which he is kinda known and was a meme but I don’t think he’s quite a meme anymore), sometimes there were two other hosts with big animal heads, and some other plethora of issues addressed by Tectone in this video, in short, some of the exclusive YouTube content the EN Arknights channel comes up with like the livestreams can be absolutely garbage.
By the way, Arknights gave us a pretty good content creator who was quite a meme, he was actually sponsored and got his infamous ad which I didn’t even know this was a thing and still find it hard to believe since I use uBlock Origin to block ads. Even though he probably wasn’t the best go-to content creator for Arknights news and stuff, nobody agreed on what he says and he was occasionally criticized, he was especially fun to watch his suffering in every roll. At some point around the beginning of the second half of the year, he started to do livestreams and uploaded highlight clips of said streams of games like Fall Guys and Among Us, which I thought it was a nice change of pace considering there wasn’t much Arknights content at the time, but at that point, Genshin Impact was around the corner and he started making a lot of videos for it which now he’s pretty much become the Genshin Impact guy, and then he finally released that video completely declaring he absolutely retired from Arknights for good which I linked earlier in the PR issues, so after that, I stopped caring about Tectone completely. It’s a real shame because I actually wanted to see him pull for W this first anniversary, but there are some things that pissed me off about him, he never even cared about the story, or rather the game as a whole to begin with, talk about being ungrateful to the game that made you successful and get a cult following to begin with, but the dude was harassed, so I’d better cut him some slack.
Speaking of sponsors, I actually wished Yostar continued to sponsor Arknights but on better YouTubers like Whang, ThatGamerFromMars, the Vanoss crew, and all the other ones who get sponsored to death by Raid Shadow Legends (Raid Shitty Legends, am I right?), and the last channel they sponsored was fucking WatchMojo of all things. I mean, seriously?
Although not everything about the EN PR is bad, most of the Twitter and YouTube stuff is pretty much stuf about the game like upcoming new operators and events, and English subtitled trailers which for the most part is nothing really worth noting but this is pretty much my go-to for the news and trailers. They also have a Fankit website which I can download wallpapers and stickers, and yes, I do use the wallpapers, sometimes I do use some stickers but I like keeping them. They even team up with DJs and they actually release some pretty good music with cool CG animated music videos. Said artists happen to be from Steve Aoki’s record label Dim Mak, and even Steve Aoki himself did some music for the game and actually appeared in the Arknights 1st anniversary livestream from the EN channel to make comments about his latest track and saying he loves anime which I didn’t know Steve was a weeb. (Here’s the full livestream if you wanna watch it).
Anyways, enough PR talk, this is a pretty fun game! I probably never had prior experience in playing tower defense games, though the closest would be the PS3 demo of Plants vs Zombies, so I can say this is my #1 tower defense game and I’d absolutely recommend to everyone.
1.- Genshin Impact: My main contender for my #1 GOTY was No More Heroes 3, but since it got delayed to 2021, there was nothing else that’s #1 worthy for me, but enter Genshin Impact, a AAA gacha game at its finest, this became quite a big surprise of the year!
At first I wasn’t hugely interested in it, but then I was constantly seeing fan arts and people talking about the game in my timeline and I was feeling left out, so I tried playing the game a bit on my phone but I barely had any space left, so I had to uninstall Girls’ Frontline from my phone (sorry), so I had barely some space left, but the game ran extremely slow for my phone, as expected, it’s a very intensive game. Later I tried installing the game on my laptop, but because of my problem with my ethernet in my laptop constantly turning on and off, it took HOURS upon HOURS instalilng the game, that is until I got fatal errors at the last minute which completely made the installer download from 0%... TWICE! And I was done with it.
Then I was chatting with my older sister and she mentioned that the game is on Playstation, so she downloaded it, and upon seeing her play the game, it looks gorgeous, especially on her flat screen TV! It’s better having to play the game in better graphics and in a bigger screen, so I made a separate PSN account for myself and played it and I’m very hooked.
Probably the biggest things I’ve been seeing when the game came out were Paimon emergency food memes, I’ve been seeing a lot of memes and fan art related to these and they range from hilarious to downright disturbing (As people would meme Paimon as an “emergency onahole” as well). Nowadays I continue to see fan arts of Genshin Impact, particularly those of Mona, occasionally Barbara, Lisa, etc, but Mona is the most frequent.
But the problem is I'm so far behind of adventure rank and everything else from everyone else, even Ten and my older sister, I don't have a lot of characters and I don't have enough Primogens and the gacha system can really suck pretty bad with it being mostly saturated with weapons over characters. Not even FGO and Action Taimanin would they give me craft essences and weapons would be this bad, although in the case of FGO, I do get more CEs than Servants and stuff, but the way Genshin Impact presents me with low star weapons and literally no characters, it's just a hideous sight to look at.
The other problem is that since we only have one PS4 and our home consoles have always been shared, my older sister and I switch turns, but when it comes to single player games, we've always been using my older sister's PSN account, but with Genshin Impact, this is definitely our first time playing games on different accounts for the both of us for once. But the thing is, my older sister ALWAYS plays Genshin Impact, I admire her dedication but that barely gives me some time to play the game myself along with other factors why I don't do so, such as sleeping for hours, busy with other games and stuff, etc.
Playing Genshin Impact, given that it's an open world game, definitely reminds me of the good old days when I used to play Metal Gear Solid V: The Phantom Pain, I destroyed that game with pretty much beating everything, but with Genshin Impact, I'm feeling like I'm out of practice with patience and playing games for hours due to my addiction of social media and other gacha games.
Then there’s also some performance issues specifically on the PS4, sometimes there can be quite the lag on location rendering (Like when I spawn in Mondstadt and textures take seconds to render sometimes), frame drops when I did co-op in the Unreconciled Stars event, etc. I don’t know about PC or PS5, but I’m pretty sure the game would run somewhat better on PC especially.
I rarely encounter bugs in a game, but Genshin Impact is the one game that I can definitely find more noticeable bugs and other flaws more than any other game I’ve ever played in my life.
Aside from performance issues and despite not playing the game as religiously like I want to, it’s still a very solid game. Gacha has been a genre that I’ve religiously been playing for 3 years and this really speaks to me, as I used to play a lot of video games for hours in the past and just a few months after playing DMC5 on our PS4, I’ve come back to the console and spend some hours playing on it again.
If I had a PS5 for myself but with a better TV in my bedroom right now, I would have absolutely made a lot of progress on my own and boy, my older sister must be way too far ahead with our adventure ranks, the campaign and even getting better characters than I do... ;-;
Honorable mentions
And here we are, the lamest part of doing these top game lists, whether main or honorable mentions, it’s always acknowledging games for their existence and sometimes simply from watching Let’s Plays which kind of defeat the purpose of making these lists based on actual experience, but who cares? Let’s talk about the games that I may not have played but peaked my interest in the least.
DOOM Eternal: Around the time of DOOM Eternal’s release, I somehow finally got into Doom by playing the classic games (Except Doom 3, I wouldn’t mind playing it, though), so I think I totally consider myself a big fan of Doom now (Even I played some WADs was breifly interested in wanting to make one), but what about Doom Eternal? Even if I had watched videos of Doom 2016, I of course liked the game for how it looks, but with Doom Eternal, it is absolutely better.
Based on what I remember seeing from Doom 2016 and with Doom Eternal, they’re like the modern equivalents of Doom 1 and 2, particularly with the final bosses being the Spider Mastermind in Doom 2016 and the Icon of Sin in Eternal.
When I first saw Doom Eternal being announced in Bethesda’s E3 2018 conference, as far as I can remember, I thought it would be like a random new game that has nothing to do with Doom 2016 or something, but as time went on and I kind of forgot about what I thought but now thinking back, looking at the trailers and even the actual game, my expectations have exceeded. Looking back at Doom 2016, it now pales in comparison towards Doom Eternal, from its UI to some of its more faithful monster designs from the classic Doom games!
Although even if Doom Eternal is great, there were some problems about Mick Gordon not being able to do the sound mixing for the soundtrack and all that drama, that could have ruined the game for being GOTY or something. (I’m exaggerating but it was quite a serious problem back then).
Speaking of Doom Eternal being GOTY, I’m seeing quite a lot of people saying that this is their GOTY, which is funny because I originally had Doom Eternal as my #1 GOTY in the main list which I later changed it to Genshin Impact in my TRUE best games of the year list with games I actually played, I still think this is GOTY, but without actual experience, it’s not worth counting it on the main list.
Resident Evil 3 Remake: Surprisingly RE3 Remake was rather divisive, probably the biggest reason I can think of as to why the game is divisive is because it’s rather short. Sure, the game is short but calling it a disappointment is an absolute understatement, as long as the game continues to have beautiful graphics from RE2 Remake, the gameplay is satisfying and has quite some spooks, it’s still good enough for me.
Call me crazy to judge the game this way considering I’ve only ever played the demo in my PS4.
Devil May Cry 5: Special Edition: I was quite surprised they actually went ahead in making a Special Edition of DMC5, I mean, I thought they wouldn’t based on what they said about “no more developments” for DMC5, but with the PS5, that all changed. And of course, it cannot be a Special Edition without playable Vergil who not only has a really awesome gameplay, but he has the absolute BEST theme that actually surpassed Devil Trigger. Man, Vergil always gets the best themes.
The only caviat with DMC5: Special Edition is that it’s only made for the next-gen consoles. or it has rather become the current-gen consoles as of now, that is all because Capcom wants to take advantage of the PS5 and Xbox Series’ technologies with the ray tracing and turbo mode, but not all hope is lost as they actually made Vergil available for previous gen consoles as DLC, so that’s an absolute win!
A few days after he was released as the DLC, I got a chance to play as Vergil and I pretty much speedran through the Devil Hunter difficulty in 6 and a half hours, and I think I’m almost not out of practice on playing Vergil since DMC3SE. By almost I mean that most of the time I was familiar with the controls and the movesets, but at the same time they tweaked a little bit of some of those familiar controls from what I remember and added some cool new combos. Oh, by all that I meant that he’s absolutely fun to play.
I kinda wish they did make Trish and Lady playable as well, just like in DMC4SE, but they kinda turned out to be useless throughout the story, so this could have been the only chance for Capcom to redeem themselves with the characters, but I guess not.
Among Us: The game came out in 2018, but out of the blue, it has now become a massively popular game. I had always thought Henry Stickmin was part of why Among Us is popular, but not really, it was a streamer with a lot of followers to make it happen.
To be honest, I kind of wish Henry Stickmin was as popular as Among Us, the only thing from Henry Stickmin that was apparently a big meme (Which I wasn’t even aware of and never seen such memes in my Twitter timeline) is the distraction dance.
Persona 4 Golden PC: For a while I’ve been seeing news about leaks and stuff like that, I was skeptical about it, but it has finally become real.
For a while I did want to buy the game, but I didn’t want to spend quite the amount of money and I was kind of skeptical of how demanding the game might be, but out of the blue, my good old Japanese friend gamer Hinosuna came to the rescue and gifted me the game (He also had gifted me Mortal Kombat 9 after it was removed from Steam a few months earlier, and with Persona 4 Golden, this is probably the last game he’ll ever gift me).
Upon opening the game, the first problem I immediately encountered is the cutscenes running extremely atrocious, they were running extremely stuttery, it was so bad I had to find an all cutscenes video with Japanese language (Since I had the game set in Japanese audio), but then when it was time for the gameplay, the game isn’t insanely demanding like I thought it would be for my laptop, it’s an absolute win! From what I heard about this problem with the cutscenes, it’s probably a problem that’s only affected on laptops, so I believe people must have the cutscenes running like normal in their insanely powerful desktop computers, lucky you.
A few months later, they eventually fixed the cutscenes... Supposedly. The cutscenes for me run a little better, but they still work just as badly. Instead of having the cutscenes extremely stuttery, like I previously had, instead I may have a bit of lag but the visuals can get very glitchy, like scratched DVDs.
By the way, this happens to be the most successful PC port on Steam, given how successful it is, I completely forgot that the Catherine PC port exists and looking back at it, I can’t help but laugh at how the PC port of Catherine wouldn’t get to this level of success P4G has, especially because it’s a fan favorite enhanced version of a Persona game and because you probably wouldn’t find a copy of the game for PS Vita if you still have a PS Vita lying around which makes this port ten times more accessible, this is how successful it turned out to be, in my opinion. I could be wrong and there can be other reasons why it’s successful, but this is my main theory.
Now, since I’m traumatized from my PS2 dying in 2014 when I was doing Shadow Yukiko or Kanji in New Game+ after doing the bad ending, this is my chance to redeem myself, I want to get the true ending this time, especially with a new port of the better version of Persona 4 Golden! ...Or so I thought I wanted to be.
When I was playing P4G, I was trying to get 100% on my first playthrough and it puts me quite a lot of compromise, there’s just something about playing the game windowed while looking through guides at the same time that not only makes it distracting, it completely slows me down, not to mention I’ve actually been burned out from playing the game overall...
As of now I’m on June 29th and already doing Shadow Rise’s world, I think it’s decent progress but that’s how far I am by early December this year after not playing the game for... MONTHS. At this point I also try not to care about following guides and just do whatever is best for me and I can try to do better when I do New Game+.
I want to go back and finish the game once and for all, but I’m very busy with other games and other things, I’ve been held back very much on them and even when I try to play the game, sometimes on midnight, I immediately lose my patience. I don’t know what to do...
Hopefully next year, I’ll try to go back and try to finish the game once and for all, I don’t want to make Hinosuna’s gift a waste, I’m really proud of him gifting me the game.
Final Fantasy VII Remake: I can’t remember when was the first trailer shown in E3, 2015? We’ve come a long way and FFVII remake is finally here. Apparently I heard this is a two-part game, so I hope we won’t wait for a really long time for the second time, probably not the same amount of time as we waited for the first part, but worse, perhaps even longer.
Animal Crossing: New Horizons
Action Taimanin (English and PC): I played Action Taimanin back when it was released on mobile in Japanese in 2019, but since I was done with the campaign and there was nothing else to do, I decided to stop playing it and uninstalled it from my phone to make space, but to my surprise, I randomly happened to find out that an English version AND PC port of the game was released on Steam in October 6th, I kinda wish it did came out on my birthday so it could have been more enjoyable, but whatever.
Having known that Action Taimanin was gonna be released on PC with English translation, that’s where I thought “It’s time to return to Action Taimanin!” unlike the one time I said I would because Rinko Akiyama was released as a playable character in the mobile game, but now I have her AND Mizuki Shiranui, which I got them both at their launch dates, I also got Emily Simmons as well but not right on time for her launch but it was still worth the wait.
Speaking of Asagi, one other surprising thing I found out about Asagi when I started playing the PC port is that they actually patched out Asagi’s voice by recasting her with a different actress, apparently it happened since late June for rather unknown reasons. For those who don’t know, Asagi was originally voiced by Ami Koshimizu and now she’s voiced by Sayumi Watabe (Who’s claim to fame is Els from Beastars and Manaka from Aggretsuko season 3).
Square Enix Avengers: I wanted to like this game because I always had thought this would be part of the Spider-Man PS4 universe, a Marvel Gaming Universe of sorts, even if it isn’t, I was still interested and I didn’t tolerate how people would trash the game. The game now came out, mixed reviews and a plethora of far worse problems, like how very little the game made and low playerbase on Steam and what not. None of that stuff is my problem, I would really love to play the game now.
Dishonorable mention (?):
This is hardly a dishonorable mention in an ill matter, but something that completely shocks me, so might as well be in a disappointing sense.
Cyberpunk 2077: I was never interested in The Witcher series, but I admire them as a video game adaptation of a novel which aspires me in wanting to write novels for them to get adapted primarily into games, however, Cyberpunk 2077 was the CD Projekt Red title I was genuinely interested.
The game came out and I saw a tweet from Nibel that it’s got quite some good reviews, but over the next few days... Things started to get very sour...
The game launched at a very buggy state, it even got removed on console digital stores, the game is unplayable on consoles and money loss... Everything just feels disheartening, and it’s not fair...
This is the one game from CD Projekt Red that I wanted to start caring about as well as the studio, but after the PR mess and constant delays leading up to a messy release (at least on consoles from what I mainly hear), and everything else that’s been happening, now it seems like people are turning against CD Projket Red which they were once highly regarded, I just hope Cyberpunk 2077 can recover so it’ll eventually turn into the next timeless masterpiece like it was supposed to be after The Witcher 3.
Although not all hope can be lost as I still see some people playing Cyberpunk 2077 fine, at least on PC maybe, and that’s enough to make me confident that not everything is all bad.
Most anticipated video games of 2021
Now we’re finally on my favorite category, and first and foremost, my most MOST anticipated game of the year is of course...
No More Heroes 3: With NMH3 finally being delayed to 2021, that was my last final nail in the coffin to care about 2020 as a whole, BUT, not ALL hope is lost! As on October 28th 2020, Suda51 actually released THE FIRST TWO GAMES into Nintendo Switch! This is an absolute win-win, I can finally play ALL No More Heroes games in the most recent console possible... Except I still don’t have a Switch and I seriously need it so bad now. 😭 (And now I’m hearing news that the first two games might actually come out on PC, which I don’t think I’ll need a Switch anymore, at least for this, I still need it so bad to play NMH3 on launch) I’m so glad Travis Strikes Again sold so well to make NMH3 happening, hell, it it didn’t, the post-credits scene could have been a total waste and I would have been forever heartbroken!
For a long time I was skeptical for the soundtrack, I always thought it wouldn’t sound anywhere near as good as the first two games without Masafumi Takada, but in reality, Takada never actually composed the soundtrack for NMH2 to begin with, in fact, he had already left Grasshopper around NMH2′s release. But regardless, I still thought the NMH3 soundtrack wouldn’t sound as good as the first two games (Sorry TSA, I haven’t paid attention to your OST), but then I listened to WILD TOKYO, the first album by RED ORCA, a band formed by composer Nobuaki Kaneko, and I was very impressed, so I guess it changed my mind. Actually, the album contains three tracks that have been heard on the trailers, like “ORCA FORCE,” “beast test,” and “Octopus.” That’s not to say that the album is the ENTIRE soundtrack for NMH3, only these three are what are currently known based on the trailers, so who knows if the rest of the album is actually the NMH3 OST or there’s gonna be entirely original tracks for different things.
However, there’s one thing that I’m scared the most is the probability of recasting Quinton Flynn from Henry (in case he might appear in NMH3 since Travis Strikes Again) due to some allegations towards him, I really hope everything that I’m hearing is just made up bullshit that people want to cancel others they hate for no absolute reason. Although I’m hearing all of this from word-of-mouth and nobody sources, if there’s something that’ll immediately convince these allegations are true, is by seeing legit sources like Anime News Network, OR EVEN other actors speaking about it (Though they would most likely easily jump into the conclusion and easily agree to the allegations without any solid solid proof (Yes, I’ve seen a screenshot but I don’t want to believe it)). If Henry does appear in NMH3 but he gets recast before launch or worse, AFTER launch, I’m going to be very sad and it’ll probably be one of the things that NMH3 may disappoint me.
And lastly, I̵ ̵S̵W̵E̴A̸R̴ ̶T̵O̸ ̸G̶O̸D̵ ̷I̷ ̴R̴E̷A̷L̷L̶Y̶ ̴H̵O̷P̷E̴ ̴T̴H̴I̵S̸ ̵W̴O̷N̶’̶T̴ ̶B̸E̶ ̴T̶R̴E̷A̵T̵E̸D̷ ̴I̸N̷ ̷T̴H̶E̵ ̶S̴A̶M̷E̶ ̷W̵A̸Y̵ ̷A̷S̸ ̵T̷L̷O̴U̴2̸ ̸O̸R̵ ̴T̷H̴E̸ ̷O̶T̷H̴E̸R̷ ̴T̵H̸I̵N̶G̸S̴ ̴F̸R̵O̸M̸ ̷T̶H̵E̸ ̵L̸A̵S̵T̴ ̴3̶ ̸Y̴E̵A̷R̸S̶ ̷W̴H̷I̸C̵H̶ ̴I̷ ̸M̴E̴N̵T̸I̵O̷N̷E̴D̴ ̴A̴G̷E̴S̶ ̸A̷G̶O̵!̷!̶!̶!̷!̴!̶
I̷̩̗̒͑ ̷̡̩̆̓Ã̴͉L̷̠̭̎S̷͚̊O̵̲̍̀ ̵͙̍͒͜D̸̰̈́͘O̷̻͌̽Ņ̸̎’̷̦̋̅T̶͉͐ ̶̪̼́́W̶̲͍̐̔A̶͕̠̓̊N̴͙̆̈́T̵̨̪̾ ̵̻̈̌N̷͚͛͐M̵̻̕H̸̘͋3̶̛̤͔̇ ̴̦̭̍̆T̸̠͒̉ͅÒ̷͚̬͠ ̴̲̥͗̍B̶͙̀E̵̛̘̋ ̷̰̗̽T̷̳̜̏Ŕ̸͙E̶͓̓A̷̻̽͘T̴̲̫̿̋È̵̯͝Ď̸̅ͅ ̷̺̽T̶̢͆H̴̰̕Ě̴̩̈́ ̸͎̇S̴̗̮̏͆A̶̫͌̏M̷̙̈E̷̟̍̓ ̵͈́̔Ẅ̶̢͔A̴̹̤͆̑Y̸͇̺͘ ̸̭̃̄A̷̜͝Ṡ̷̯̬̓ ̷͚͕̒͝T̸̗͋̕R̶̝̾A̶͓̚Ṽ̸̤͊Ǐ̷̗̟S̸͎̠̈́͛ ̴͈̅S̴̘͕̾T̷͘͜͠R̴̬̍̄Ị̸̳̍K̵͕̘̀͂È̸̼̱S̷̤͂͝ ̸̳̃̇Ä̸̞G̷̨͓̏͝Ȃ̴̰͘Ị̷͐N̴̚ͅ ̸̙̒W̷̻̼͐͑Ḩ̶̲̂̎E̶̼͆͂N̸̤̟͗͠ ̵̜̇T̵͂ͅH̶̘̉͒E̵̲̺̔͠ ̸̖͋̄G̷̲̑͊A̵̡̾͊Ṁ̵̡͋E̶͈̽ ̸̰͈̎̀Ḫ̷̤̈́Ā̷̼D̵̺̼͗ ̷̞̽Ḿ̸͎͇I̷͖̽͜͠X̷̤̘̒̚E̷͖͉͋D̴͎͒ ̴̹̳́̑R̵̛̘Ẽ̴͎̽V̶̙̎̈́I̵̧̤̔E̶̞̤͗͠Ẃ̷̨͊ͅS̷̫̕ ̷͚͆A̵̦̙̔̍N̷̡̦̂D̵̥͍̉ ̵̳̩̈́S̶͖̏̚T̴̬̠̒Ǘ̴͔̩̏F̴̡̣́F̴̰̝͒͝ ̸̹̫͂̕Ạ̷̧̈͂N̸̥̐D̸̡̤̃̃ ̴̦̘̇P̴̗̅͒E̶̛̥̠͗Ò̸̩̜P̴͕̋L̸̮̘͠E̸̺̣͝ ̴̫́̂S̴̨̰̊̓E̴͎̖̎͑Ê̶̠͚M̸͔̒È̷̺Ḍ̸͠ ̸̯̬͂̀Ț̷̮́̂Ó̵̱̽ ̶͙̃̄N̴͔̉̌Ǫ̴͂̑T̴̡́ ̷̻́͝Ç̵̙̾̋A̷̙͋͝R̷̟̥͌E̷͖̣̋ ̶̻̌͠A̷̝̞̽B̵͙̒͊Ō̵̭̗Ṷ̶̤͝T̷̥̓ ̵̩̤̐̎I̵̹͎̅Ṭ̸͍̈́,̵̺̳̽̉ ̷̪̄̔É̵̼̜V̶̭̆E̸̫̦̚N̵̜̰̅͠ ̵̼̪͝C̴̼̈́Ȧ̶̧̡̔L̸̟̼̿̄Ḷ̷̫͘I̶͉̟̋Ń̵͈͝G̷̦̦̎͝ ̷͔͗Ì̸̺̀T̷͉͓͂̒ ̷̤͘C̷͔͉̈́Â̶̗͓̂S̴̲͂H̶͛͜G̴͈͕̉R̶͈̕͝A̶͎͂B̸͇́ ̶̹͈͒Í̵͕Ň̴̖̊ ̸̻̪̎O̴̜̾͜R̷͔͌͘Ḓ̸͉̋͛E̶̬̒͘R̷͈͔̽ ̷̠̖̃̽Ț̶̓O̷̭͐ ̸̡̘̍M̸̛͙͐ͅA̶̳͐̓K̴̲̈́͐Ë̸̬̇ ̴̻̔N̷̢̰̄͑M̶͕̳͐H̸̳̎3̶̬̄͜ ̷̢̑͆É̷̬̩̕X̸̙́̓Ï̶̖S̵̘̙̉T̶̗̲̒,̷̹̻̋͝ ̷̧͎́͘I̸͔͂̓ ̴͕̚ͅD̴͍̟͆͝Ŏ̴̞͕N̷̞̫̓̊’̵͓̂T̴̡̰͛ ̶̧͕̐Ẁ̵̢̹͂A̶͕͐ͅN̶̪͆T̷̫̆ ̵̗̣̃T̵̤͈͋̎Ǒ̴̮̆ ̵͓̽S̵̝͓̊E̵͕̒E̴͇͂͒ ̸̟̫̄̚A̶̱̥̕͝Ņ̸̥͑Y̶̧͋́ ̷̠̑̒S̸̯͑I̶̩͇͑Ņ̵̯͑̂G̴̝͖̽̏Ļ̵̓́͜Ë̴̫̗́̕ ̶͔̅P̴̬͊E̴͍̐͛R̶͙͇̓̅Ș̷͝O̸͙̠̽̋N̸͍͒͛ ̷͔̥̀I̶̯̓ ̶̨̺͊C̷̡͛̕A̴̧̰̿R̴͙̍E̷͓͚͋ ̷̲̜̔̉A̵͈͜͝B̵͔͓̾Ǫ̴̟̿̓U̵̗̔Ṱ̵̀,̶̖̖̑̄ ̷̗̤͂̍W̵̭͝H̵͕̬̅̈́Ḛ̷̫̐Ṱ̸̛͇H̴̟̩͂Ḙ̶̒̈R̷̢͛ ̷̤̌͑Ỉ̵̆͜T̴͉͖͂’̴̠͒̈́S̵͚̾ ̸͎͈̿̿Å̶̪̈ ̶̧̦̏̇F̶̦́R̴̟̍I̸̢̻͛È̶͍Ṉ̵̋͠D̷̜̜̍ ̶̫͍̅O̸̰͌̓R̶̛̥͕͛ ̷̮̊̚A̵̰̹̓̏N̵͎͛ ̵̥̐͘Ȁ̴͈̪͝R̸̡̦̓̑T̶͚̕Ȉ̶̤̘S̴͉̣͆̽T̸̩́ ̷̊͑ͅI̶̝̿͘ ̷͚̓L̶̤͇̉I̴̙̋Ḱ̶̟͈̑E̴̱͊͠,̵͔̝͑ ̶̥̦͌͠T̵͔̙̉̽Ǫ̷̟̌ ̸͚̪̓T̶͍̒̈A̷̦̚͝L̵̨̡̃K̴̪̋̂ ̵̳̊S̸̗͔̆͘H̵͙̮̒I̴̫̎T̸̢̤̓̂ ̵̩̠̌À̴̪͕̑B̵̫͌̄O̸͇͆͂͜Ǘ̸̺̙T̸̛̲̅ ̵̳̂M̸̘̻̒́Y̷̿̈́ͅ ̶̪̌̿ͅM̷̦͗͑O̷̦̭̓S̴͙̞͋̂T̷̺̓ ̴̺̞͠P̴̗͋R̷̪͖̍͌E̷̫͝Ç̴̨̚Į̴͈̽O̷̡̒͆U̵̟̅S̵̟͋̾ ̸̞͊G̷͚͗A̶͊͜M̷̘̚E̵͕͚͑ ̵̼͇̋S̶͕͖̒É̷͎Ŗ̶̱̀̕I̷͇͚̎E̷̼͛̑S̶̳̠͗̈́ ̶̳̑À̸ͅN̸̦̟͝D̴͕̠̈ ̴̡͐T̷̛̩̯̃H̶̼̿̄Ė̴̕ͅ ̷̜̍M̸͍̓Ȍ̸͚̊S̵̳̈Ţ̴͝ ̵̘̼͌͝P̷̲̝̐̅R̵̪͓͛E̵͕̓Ç̴̳̌̚I̴̭̕Ö̷͔̀U̶͉͛S̷̙̘͑̕ ̶͕̺̊S̷͈͛Ě̴̖͒Q̴͎̇͝U̵̟̚E̷͔͓͌́L̷̟̀ ̷̡̫̀͋I̸̟͛̈́’̷̢̓͜V̵̧̪̆̅E̴̢͙̍͝ ̵̣̕Ḅ̸̰̋͐Ẽ̴̪̰̚Ē̶̯̺̃N̴̜̎ ̷̤̻̂W̷̡͕̐A̵͖̓̇I̴̥͋̍T̶͓͊Ị̷̛̿N̴̞̫̚G̴̡͕̒̓ ̷̦͘̕F̸̖̓̃O̶̠͆̚R̶̭̅̿ ̴͎͐͆A̵̻̽ ̸̥͓́̄L̷͎̰̚͠O̸̺̗͌Ñ̴͖̖̏G̴̳̍͐ ̸͇̻̽À̶ͅS̴̝̄S̷̛̙ ̸̨̩̇͊T̶̟̉̕I̷̯̞̒M̸̠̃̌E̷̫̚ ̴͖̅͂͜I̸̧͚̍N̶͕͍̂͐ ̶͔̒M̷͌͜Y̵̾ͅ ̵̛̬̻́L̸͓̫͒I̸͎̓̿F̸̨̳̍E̵̝̣̋!̴̹̼̿͌!̵̖̝͆̚!̶̦̏!̵͚̏́!̵̞̟̔͊!̷̱͌!̷̞̖̐̌!̴̻͐
¡̶̗͎̭̲̯̑̀̑̋̃͂̆̕͝¡̶͇̹̗̙̖̀̇͂̈́̚̚͝¡̶̜̀́̐͆̉͂̊͜͠͝M̵̢̰̭̪͎̥̩̂͗͋ͅĂ̶̻͗̕ͅĻ̴͉̗̼̤̈́͑D̶͓͎̋Į̶̨̛͔̝̫̳̝̭̮̈̈́̈́͊͑̂Ṱ̵͗͑̋̒͑Ȏ̷̲͌̄S̸͚͙̲̀͋͘͠ͅ!̸̨̖̠̮̩͍͒͝ͅ!̴̧̼̬̩̖͎̉̾̓!̵̨̛̝͓͎̙̺͉̃̔̒̏̑͒͒͜ ̷̛̘͙͈̰̦͎̪̖̍͊͋̈̾Į̸̠̝͙͖̙̗̏̓̓̏̋̂̚'̶̹̩̆M̴̭̠͈͈̐́̌ ̸̺̰̮̔͛́̂̊̂̄̑͘Ģ̵̘͈̳͎͇̰̮͇͗̑͂̉͘̚͠Ở̴̝͖̟͖̾͌͌̐̒̏͘N̶͙̽̇̾͐̐̆̐͗͘͜N̸̙͊͌̀̇͜͜A̶̢̜͉̣̘͖̹̎̃̈́̀́̂͆ͅ ̶̭͖̹̰͔͓̅C̶̛̹̜̉̂͒̀͋͑̔͠Ȕ̴͕̟͇̯̭̭̓͜T̷̡͖̱͇̳̗̺̓͂ ̶̗͕̩̘̀̈̍̆͋́̒̒Y̸̹̣̬̿ͅO̶̢̢͈̣͗̀̽͜͠͝Ų̷̗̺̩̤̹̙̤͎̍͐̚͠R̵̝̱̘̥͙̠͈͐̀͆̄͌̉̐͜ ̷̙̹͆̓̓̑D̵̟̺͇͕͌Į̶̨̡̬̫̞͍͋͑Ć̶̢͕͖̮͘͜͝K̵̰͍͑͑͗͆͑̂̏̚̕S̶̭̭̼̤͔̳͊̀̈́͋ͅ ̷̝͖͇̹̪̲̜͕̀͆̔͑͜Ơ̵̧͔̖̣͌̓͛̃̊̆̕͜F̷̛̫̙̣͖͊͛̾͗͌̈́̃̎F̶̡̤̭̟͔̬͖̼̙̎̈́̿͗̌͋!̵̢̛̪͇̣̦̥̿̌̊͆̔̒!̷̡̤̪͓̒̋̽̿!̸͓̻̱́̽̋̓̌̕ ̵̡̼͓̪̟̓͊́̚͝Ḯ̵̬̫̪̰̯͍̂̉͝ ̶̨̺̟̘̱̤͙̻̆̋͆͒̀̀S̶̪̪͖̩̮̗̬̰̉͒̓͗̚W̸̢̭͔̪̱̺̅̌E̴̯̥̿͛̅̔̋̎̿̕A̸̖̠̝̙͖͗̋̔R̷̼̔̌̀̿̈́̍̽͠ ̸̤̾̄̀̒̀̍̃͝T̴̫͙̦̗̦̤͌̔̈̈́͜ͅƠ̶̗̜̝̽̂̑̑̓͆ ̷͔͉̗̞̭̣̣̔̎̒̌͠͝G̸̢͙̅͐͆̐O̷̹̭̼͙̔̏̈́̔͜͝D̷̤͍̦͝ ̴̨̦͈̟͙̱̘͎̅̿̉̅̂̋̈́̄I̷̬͖̐̒͌̾F̴̜͉̻͈̟͍̈́͑̃ ̷̹͈̦͇͈͗̎Ÿ̶̛̬͇̫̼̝̤̑̎̂̐̕͘͠Ơ̸̢̙̹͉͉͉͙̠̦̂̍͂̄U̷̠̬̥̪̥̞͆̍̒̿̆̾̕͝ͅ ̵̤̀̄̆̍̐͂D̷͕̞̎́̍͘O̶̧̢̨̗̠͓̓̍͌̓͘͜ͅ ̴̢͖̟̗̭̦̱̦͊̏̉͆̊̓̐͜͝T̸̙̳̙̟̪̟̪̈́̽̌͒̅̅͂͘̚ͅH̵̘̤͎͎͊̅I̶̡̧͎̗͓͔͖͐̓̀̑́Ş̶͓̻͓̼͙̘̜̱̾͒̿̊̕ ̸̡͍͔̤̹͒̽̈̽͑̈́T̷̨̢̨͓͈̝͚͇̘̔̑̊̐̂O̴̖̎͆̏̇̐͐̄͘͠ ̶͔̗͉̩͕̒͗̄̒͛̈̎̚M̴͉̠̾̔Ę̵̤̼̲̘̤̜̈́̃͂,̴̬̦̳̲͖̖̲͒̾̏̔̌̉̽͐̚ ̵̡̨̜̤̯̬̌̾͆̿̓̉͝͠͝I̴̺̝̐̽̃̒̀͝'̴͎̂͐̿M̷̡̳̜͚͍̼̬͋ ̴̢̢̫͇̈́̐̓̀̅͝G̷͍̞̔͗͗͑̀́̏͐̾ͅO̶̠̐́́̓̂̊̈́N̶͓͓͔̗̪͍̈̂͑͝N̵̢̛̛̳͎̞̒̔͑Ą̵̒̆ ̴̛̳̝̍̌̈́̌B̴͎̖̤͎̜̟̳͇͋Ḻ̷̒̅̔́́O̷̖͑͆͑̈̈́̆Ĉ̴̨͖̪̪͇̣͎͚̘̀Ķ̷̼̺̝̠̮̥͓̈͐̅͆̎̀̚̕̚ ̸̡̘͇̣̹͇͌͊͛͠Ý̶͕̥̦̜̗͉̉̐̿̆̄̃ͅÖ̸̧̳͈̞̳̤̤̌͐͒̍͘ͅU̴̜̔͛͂͗͐͜R̸̨̫͈̥͍̰̀ ̷̨̩̘͓̇̽͘À̴͙̈̀̈̃ͅS̴̠͈̙̎̽̒̓͂̐͛S̶̡̼͉̟̝͚͖̔́̍̀̄̓̕E̷̳͍̞̊͂͝S̸̛̥̠̻̤͆̐̌̋̉̿͘͝ ̶̣̩̖̘̦̂̆̇̔̀̅̕O̴̦̬̦̟͆̂͂͋̈͂́F̷̡̛̠̝̹͖͉̱̗͌̿̀̎͆͘F̸̹̖͓̖̎̉ ̴̤̹̗̯̊̔̏̀͆͒́̅͝Ǒ̷͖͙̻̭͎͕̌͗͒́̍̚F̶̜̳̭̺̱̖͔̒͋ ̷̢̹̩̝̗̙̎͂̽̐͝M̵̫͓̮̪͕̹̳͗̽̔̈͊̓̎͘͝Y̵̡͙̟̝̓̊ ̴̻̪̗̙̭̊̓͌̈́̀̒͠L̷̢̠̩̳̦̺͚̦̚Ȉ̸̝̲͗͊̃F̴̺̘͂͑͂E̴͓̓͋̑̔̏̎̌̏ ̶̫͚͎̜͔͂͂́Ą̴̨̦͈͌̆͒ͅN̷̺͕̻͙̄̽̋̄D̸̳͎͖̰̎̑́̔́ ̶̦͉̘̖͍̹̏̆͛̍̑̎N̷̞̟͋͂̓̈͊͘͝Ę̶̤̟̠͉͇̓́́̄͝͠V̸̤͋͑͠͝Ě̵̛̬͕͒͆̒̽͑Ŕ̸͕̼͈̠̰̦̼͚̍̐͜ ̵̢̰͙̯͇̝͖̑̆͑̇͘͘͝ͅS̷̡̲̣̖͚͊̌͐̇̚E̵̟̒̇̈͂͂Ĕ̴͓̬̪͖̙͚͚̓̇͒͋̅͋̿ ̷̢̳͚̼͂̆͠Y̵͇͔̎̊͌̀Ơ̵̢̫̟̠͖̣͒̇͋͛ͅǕ̶̡̧͈͚̜̻͍̝ ̵̼̬̤̥͚̟̎͌͜A̷̧̪̰̻͓̗̿́G̸̜̠͓̙̜̬͇̭̒̐͠A̸̹̩̾͗͆̆̒I̷̹̬̗͖̐̽̈́̓̎̓͐͗͘ͅͅŅ̸̧͈̹̭̝͇̝͕͗̏̓͐̽͛͊͐̕,̴̡͓̼̜̖̮̮́͗͒̍̀̇̚ ̷̳̰́̉Ỳ̵̦͓̞̻̩̐͜ͅỚ̷̺̰̻̝̰̤̣͓̾̂͗̽̍Ů̸̢̡͈̟̪̬̜̝̼̈́̃̂̓̄́̚͝'̷̟̳̓͂́̅͐R̷̹͖̆͊̕É̶̛̯͈͆̓͒̄̂̈́͌ ̸̠͍͍͙̪̀̏̅ͅǦ̶̝̯̦͕͙̈́͛͛͝ͅÖ̷͉̗͎́̔̏̓̒ͅṊ̸̡̝̾̂̅̆Ǹ̸̢̗͖̲̋̂̿̽͝A̴̖̮̰͎̪͂̂̈ ̷̨͖̖̹̦̈́̉P̵̞̩͔̱͔̲̦̟̤͂̄̈́́̓À̷̺̽̄͌͋̃͝Y̵̳͓͐́͐͆͘ ̴̼͈̻̲̟͎̩̿̍͗͌́̃̄̇͛Y̵̱̲͐̒̌̕Ơ̶͎̫̦̠̈́̄̒Ử̷̜̙̪͉̪̖̓̒̚ ̵͙̗̫̉̒̓̐͒̂̓̕F̴̱̠͎͝U̷̦̬̘̓̽͐ͅC̵͍̿̈́̂͌͐̅́͋̚Ķ̵̨͂̈͐̔̆̒̔̅́Ǐ̸̧̱̻̪̪͖̈́̾̃̀͘N̴̟̭͉̲̰͉̍̽̊͒̕Ğ̸͓̰̖̎̂ ̴̧͎̥̜̹͒̃̑̌̈́̒̅̊C̷̨͈̪̫̥̲̜̱̿̐͋U̶̲̮͈̪͆͋͐̊́̍͌͐͘N̴̬͈̝͓̆̄̔̍͝T̸̙̖̼͎̻̬̀̌̃͐̔̅͋͗ͅS̴̨̰̋̆͒̆͝,̵̞̭̜̭̹͕̱̃̚͝ ̵̗̬̆̚͠ͅY̵̗͕͌̾͂̂͂̒Ò̶̥̙́̄͝U̸̗͗̂̐̀͐͜͠ͅ'̴̹̱̤̇̃̓̀̏̽̀̽R̵̡̫̙̙̯̗̒̉̾̔̎͗͋̈̇ͅE̷̖̒̒̒͑̔̇ ̴̯͑͜Ǵ̵̨̝̟̙̰͓́̓ͅO̸̡̘̤̗̭͔̬͖͒̎̓͗̊̇͐͘͘Ṉ̸̱̆̔͑̈́͘Ǹ̴̡̩̼̃̀̍̕ͅÄ̴͕̠̂ ̸̧͓̭̟͔̹̖̥̔̂͐̃͆P̶̮͎̫̳͚̃Ą̷̨̪̖̟͋ͅY̵̘̟͇̏͛̓��̧̥͜ ̴̢̜̞̹̭́͑̽̀͜͝��̨F̵̛̞̤̺̈́̆̇̋̋̔O̴̜̜͇̽́Ŗ̴̯̟͈̱̳̲͆͑̂͐̈̍͂͝ ̵̞̻̇̌̋͑T̷̝̯̭̖͖̼̏͐̄͆͗̀͠H̶̨̧̛̗̤̮͕͕̙̉́̊̾́̚͜͠E̸̗̪͉̩̤͖͆̅̐̄̎̂̃̾̚͜ ̵̧̪̱̦̪̞̫͔͕̀̋R̸̗̭͓̖͔̻̟̮̈́̀̅̋̀̇̒͜͝Ȩ̸̟͇̮͇͂̿S̵͕̯͕͌̓͂̀͊͒̀̊̍Ţ̶͇̭̖̰̊͛̓̅͒̈́͝ ̷̟̜͍̦͇͍͒͑O̶͎͋̊́̈͌̚͝F̵̨̧̖̯̗̞̯͎̭̌͊̅̾̂̂͌̕̕ ̶̤̹̖̱̦̐̆̓́̉̐̑̕ͅỶ̵̨̮̠̬͚̤̱͎̄̒̚Ơ̶̢̬̦͙͚̝̒̏̈́̚Ŭ̶͕̗̣̎͘͝Ŗ̴̨̱̪̹͉̰͆ ̸̪͓̱̒̀̊͑͑Ļ̵͖͖̉I̵̡̨̭̺̼̺̟͌̏̾̽͌V̴̢̢̛͚̫͌͗͑͜͜ͅẺ̸̮͖̹͇̰̀̐̊S̸̨̲̜̖͍͚̙͉̥͊̀!̶̮̱̻͑!̶̩̦̫̓͑̇̿͛ͅ!̵̹̲̯̦̗̹̗̹̃̈́͛̐͝!̵̼̿͑̃̉̕͜!̷͍̮̝͖̙̫̫̺́̅̐̔!̶̭̻̫̭̗̗̼̏̈̆͒͝!̷̗͚̣͇̑̓̒̂͑̔́̈̄
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Ä̶͇̪̘̹̦̰̥̪̞̺́͆̉͂̀̆̈̈̈́̌̽͊̏͠Ą̶̨̧̪̻̗̯̘̭̺́̅͒͊͌̈́̑̈́̓̑̿͆̕͝ͅÄ̵̢͇͍̉́̿̔͋͌͛̾̿̂̚͝͝Ą̸̢̯̬̹͖͉̻͇̘̱̙̖́̓ͅĄ̶̛̯̝̰̜͍̬͇̹̈̀̋͑̅̉̚͝Â̷̢̡͈͍̞̮͖̥͌̊̈́͐͝Ã̶̛̦̠͕A̶̖͎̗̜̳̘̪͈͙̍̍̒̀̑͜ͅA̷͚̰͕̻̯̪̔͆͆͗A̶̘̝̞͖̹̙͖͚̥͎̫͈̓͗͐̒́̈́͌̊̓̇̽̒͌͋͝A̸̭͕͋͋̎̀͂͛̈́̕͠À̵̼̓̑͋̅̍̿̀͗͗͊̂̓̚͝Ạ̶̧̨̧̤͖̠͍̜̱͐̆̽̿̆̇́͗͝͝͠Ä̷̱̼̝͇̱͐̈̐̈́̏͆̽͌͂̏̈́̀̐̅A̵̛̛̱̥͐̂̈́̃̐̀́̏͝Ä̷̼͕͉̭͖̣̼̺̺̩͍̯̭́̽̒̎̑̓͘ͅͅA̵̳̰͋̌̀̍́̈͑̿̋̃ͅĄ̷͈͎̮̬̠̻̀͐Ạ̵̢̢̣̻̻̯̰̦͉̮͓̯̔̏́̍͒̋̀͆̓͒̆͝͝͝A̶̝̝̻͉̼̫̹̱͇̓̑́̌̌̐̍̄͝A̴̛͕̫̰̹͈͙͖̪͒͂͆̈́͋̚Ą̸̖̻̹̹̣̹͓̩̩̲̓͆́͋̇͋̃̽͝͝A̸̻͔̲̥̠͐̏̈̅͆̀̍̒̀͌̕Ä̸̮͖̱͐̅̀Ǡ̶̧̡̛͍͉̠͇̗̉̇̔̽̇͛̔̂̉̌̚A̷̛͈͈̫̲͙̾̈́͂ͅA̸̢̢̝͉̼̫̔̆̑͑̔̊̓̎̚͝͝ͅA̵̢̧̛̗̮̮̭̫̹͔̹̮̫͌͂͌̔̔̄͒̌͑̌͘͜͝͝A̷̠̋A̸̡̜̭̫̤̝̩͎̦͑̃͋̏͠ͅA̸̡̨̯̮͕̭̠̺͈̜͖̗͂͒̐̈͆Â̵̟͔̘͂̃̏͌̓͒͋͊̀̇͐̚̕̚A̶̡̲͉̗̲̬̜͈̻̟͚͈̠͉̩̋̌̈́̐͂̍̓͐̉̆̇̃̕͝͝Â̴̳̻͍̯̗͉̣̞̥̙͋͌͂͊͗̏̃̈́͘Á̶̢̧̧̠̞͕̞͎̼̪̻̠̩̫̄́̋̅͆̀̊̇͘͘Ä̸̢̡̬̬̜̻́͊̈́̇̌̂́̋́̅̍͜Ã̴͍̫̲̤͈̐̄͒͋͗̋͑̓̾̓͒̃͘A̴̢̛̗͕͔̝͖͛̅̀̍̔̑Ā̷̧̛̩̘̘̹̭͈͇̣̗͉͙̣̈A̵̮̣͙͊̑͐̈́͠Ą̵̛̠̖͍̥̜̟͇͎͎̅͆͐̄͋̊̌̔̋̾̒̚͝ͅA̶̦̖̗̫̜̼̦̯͎̲̔̀̎̂̅̔̍͑͑̂͗̈́̕͘͝ͅA̴̢̢̧̞͕̺͍̣̳̹̮̜̥̅̑̈͠Ḁ̶̛̟̘̉̈́͑̐̔̂̑͝Ḁ̶̥͕͓̩̩͈̘͒͛͑͝͠Ả̸̧̞͉͈̊̀̈́͐͊̐̉̀͒Å̵̳͕͕̼̦̜̱A̵̧͉̖̦̼̺͉̙̗͈͓̹̠̦̅͜A̴̩̓̂̌ͅǍ̶̛̗̬͕̼̩͙͎͐̓́̔̊̾̓̽̾́̚Ǻ̴͖̤̯̈̈́̉͗̊̾̍͘̕͝͠͝Ą̷̩̬͇̹̮̺̇Ȃ̴̳͙͋̓͌̌̆͐̂̄̚͠͝Ǟ̸̻̹̲̜͎́͐̃̓̕͠͝͝Ą̸̬͚̪̳͕͙͓͖͚̹̘͑̀̈̅͛̿͋̃́̋͘͠A̵̹̮͖̣̻̘̗̟̋̐̋̓̉̇̍̈̓́̔̅̉̊͜Ȃ̵̧͙̽͊̌̔̂͝A̶̮̒̔̂A̷̧̛͎̞̗̽̏̀̔͌̎̂̀A̶̤̻͎͌̊̍̒̀̓̅͛̿͂̊̀͘̚͠A̷̳̝̝̓̿͘Ǎ̶̛̖̜͕̖̤̲̣̠̥͚̆͑̏̓͂̌̈́͋̑͗̚͠͠À̶̢̢̙̩̟̖͔̳̎̈́̈̒ͅẠ̶̘̹̦͉̬̰̝̘̫̈̋̽͌͒̑͊̌̍̾͑͝A̷̡̢̧̙̰̮̠̠̫͈̯͗͊̀͗͒͋̄̑́̍͆͒͠Ä̷̧͕̖͖͕̗̲̲͓̞̟̣̲̙̐̽̊͝͠ͅA̶̛̰̝̙̣̤̙̝̗͋̆̓͊̀͘͠͝ͅA̶̢̢̯̰̜͈̭̯̰̯̫̎̔̋̀̌̇̓̽̽Ȁ̶̧̨̨̺̜̤̈̉̎̒̀͠A̵̪̩̼̮̻̜͕͍̓͒̓̉̈́̍̈̂͘͜Ą̴͖͙̜̦̄̏͗ͅA̵̡̙̱̳̭̪̙̰̐̄͋̈́̄̉̋͆̐̽̋̿͜A̷͉͋͑͋̂́̋̆̈́̿͛̂̚Ḁ̴̛̃̏ (Headphone warning)
Ahem, my apologies. :3c
Also, I ABSOLUTELY REFUSE TO SEE SPOILERS, I’VE BEEN WAITING FOR THE GAME FOR A LONG TIME AND I DON’T WANT TO SEE ANYTHING UNTIL I ACTUALLY PLAY THE GAME MYSELF IF WE EVER END UP BUYING A SWITCH AND THE GAME! I’m definitely gonna try boycotting the internet, boycott Twitter, boycott YouTube, mute every news site and journalist, etc.
By the way, on the morning of the 29th, when I made myself breakfast, I happened to talk to my mom that I want to buy NMH3 so bad and we agreed that starting on January, we’re gonna start saving for a Switch and the game, didn’t expect to tell her about it sooner but I actually did it! We seriously need to buy a Switch ASAP, and I cannot afford to wait for a long time to buy a Switch AND the game even if it’ll come out in other consoles, I want to play the game right on launch, I’ve been waiting for this game for a seriously long time!
I had considered making this list with NMH3 as my only most anticipated game, but there are some other releases I should look out for (Which of course I’ll probably never play because of money):
Resident Evil Village: The remake period is over (Though it ended in a conflicted way with RE3) and we’re finally back on track with completely new games, especially the sequel to RE7.
Not only there’s a new Resident Evil game but there’s going to be a new CGI series following Leon and Claire on Netflix as well. So we’re getting new game that continues Ethan’s story and whatever the hell is happening to Chris, while we’re also getting a new series that continues Leon and Claire’s story.
Shin Megami Tensei V: It’s been years since we haven’t heard anything about SMTV until this July where we finally got a brand new trailer and teased to be coming this year. My older sister would seriously love to play this, but we don’t have a Switch yet...
MADNESS: Project Nexus (Madness Project Nexus 2): I really hope for sure they’ll release Project Nexus 2 this 2021, the game’s been in development for a very long time and it’s constantly getting delayed, so I don’t think I might have high hopes to see the game being released at this point, but even so, I’m still going to count it as my anticipated release of 2021 (Hopefully).
I played the demo of the game, however, and I had a blast, although it’s certainly a little confusing, but my bigger problem was the framerate I’ve been getting, which the game is a little intensive and I expected the game would perform well on low end computers, but at least I manged to play it.
I’m not very happy with how they changed the title, it went from “Madness Project Nexus 2″ to “MADNESS: Project Nexus,” the new name is absolutely confusing and someone might get mixed up with the original Flash game, or so I thought it would be as the original Flash game was eventually renamed to “Madness: Project Nexus (Classic),” which part of it makes me think it’s a remake of its own but at the same time there’s still new additions, like new enemies and new story campaign that kinda justifies that the new Project Nexus game is still a sequel.
On the topic of Newgrounds games...
Alien Hominid Invasion: With the Castle Crashers remaster, the next Behemoth remaster is the classic Alien Hominid. Depending on how much the game will cost on Steam, I will for sure buy and play it immediately. I think Newgrounds games are best played on PC.
Before you experience the Alien Hominid remaster, you should check out the original version available in Ruffle’s demo page, which Ruffle is a new open source replacement for Adobe Flash. (Be warned that the game’s one-hit death might frustrate you, it sure does to me and I really hope that’s not a thing in the remaster, if not, then I guess that’s Alien Hominid’s intended nature, although it’s probably what every side-scrolling shooter is)
Reverse Collapse: Code Name Bakery: Girls’ Frontline may not be my top gacha games I religiously play like I wanted, and then there’s a plethora of Girls’ Frontline games coming out sooner, some of them are spin-offs and then there’s Girls’ Frontline 2: Exilium, which I’m not interested in the least, to be honest, but there is one game that is now being re-released and localized for global audiences, and even getting retconned to be more connected towards Girls’ Frontline, this is a game that came out years before Girls’ Frontline and for a long time it was widely believed this game was a sequel to Girls’ Frontline, taking place over 30 YEARS after GFL and now it is indeed confirmed! I’m talking about Code Name Bakery, or originally called as Codename: Bakery Girl.
Even if I’m not a huge avid player of Girls’ Frontline like I wanted to since I’ve always been a gun aficionado and I almost don’t know much about what’s going on in the story (But there’s my Philipino friend, Ten, to tell me), I certainly wouldn’t mind to play Code Name Bakery.
Back 4 Blood: Everyone’s pretty much referring this game as Left 4 Dead 3 because it was created by the creators of the first L4D (While L4D2 was all developed and published by Valve in-house). I kid you not, when I saw the reveal trailer in this The Game Awards, I was definitely like “I’m getting some Left 4 Dead vibes” maybe because of the characters and the special zombies, and then the title “Back 4 Blood” was shown and I was like “Is this like a spiritual successor or something?” but now everyone’s calling it Left 4 Dead 3, so I’ll have to stick with it.
And to be honest, I’m not really sure if I’m really interested on this one. Even if this is a new Left 4 Dead game from the creators of the original game, now known as Turtle Rock Studios, there’s just something about the game’s identity that doesn’t sit right with me. And then looking at the pre-alpha gameplay, it just looks like any other generic first person zombie survival game with the modern graphics and stuff, the characters and the zombies don’t look anything brightful and special like the first two L4D games, I wouldn’t call the aesthetic bland, but everything about it just doesn’t do anything to me, at least it’s not a brand new L4D by name or even by Valve, which this is published by Warner Bros Games instead and I’m not really sure about them as publishers or their products.
As much as I’d like to get interested in this game from the creators of the first game and people call it Left 4 Dead 3, I’m better off with the first two games. Oh, even Left 4 Dead 2 even got updated a few months ago. Despite my skepticism, I will continue watching Let’s Players’ videos and see if it’ll change my mind.
Fate/Extra Record: This is probably gonna be a 2022 release, but I’ll be damned if it would actually come out later this 2021, so I’m still gonna mention it here anyways.
Tookyo Games releases: This one’s a little tricky because we all know Tookyo Games has a plethora of projects coming out, but what we don’t know for sure is when some of these will come out, maybe the closest one could be Tribe Nine, but I’m more curious about the other projects and hopefully they’ll come out this year.
And finally...
Tsukihime remake: HOLY SHIT! I can’t believe it’s finally happening after all these years!
Um... I always thought that whenever we see stuff about the Tsukihime remake, I would immediately play the original game. BUT I NEVER EXPECTED THEY WOULD ACTUALLY ANNOUNCE IT FOR THIS SUMMER!
Once I'm done with some things, I'm definitely gonna go play the original!
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Top 6 best movies of the Year
At first I listed all the following films in a nearly chronological order from what I remember when have seen these films throughout the entire year, but I decided that maybe I should make this list as a ranked list, even if some of the films don’t necessarily impressed me so much in the least, if it weren’t for COVID-19, Venom: Let There Be Carnage would have been my #1, and Morbius would have been my #2. Anyways, let’s go:
6.- The New Mutants: I wasn’t able to watch New Mutants in the cinema the day it was released like I wanted, but some time later I was able to watch the film and it was pretty interesting, I liked it.
5.- Birds of Prey: Never knew I needed a full R rated DCEU movie (Though it’s not the first one. The first one is the R rated cut of Batman v Superman but I don’t know how it’s different from the theatrical cut), there’s still some ties but I feel like this kinda feels more like a standalone film, but it was quite fun. This kind of serves as a good road to The Suicide Squad.
4.- My Hero Academia: Heroes Rising: I mentioned this a couple of times because this is probably the only thing I can say about the film, but this is actually the last film I saw before the pandemic broke out.
Though one thing I have to say about the My Hero Academia movies is that I wish the manga can actually make references to the films so it would acknowledge they exist because sometimes I can’t thoroughly figure out the timeline or flat out call them non-canon (Which they aren’t), and the villains are immediately forgettable. Although given what’s currently happening in the manga (and it’s completely nuts), I doubt the manga would ever reference the films.
3.- Parasite: This was a 2019 release (I think), but after the Oscars this year, it was ran in my theaters so I had to watch it before I watched Sonic the Hedgehog next. After seeing the film, I find it pretty interesting, not to mention the ending shocked me, but in all honesty, I wasn’t like completely amazed as I was with Joker, even my family thinks that they prefer Joker over Parasite, that’s not to say it didn’t deserve to win Best Picture in the Oscars, but Parasite as a film doesn’t mean anything special to me.
2.- Wonder Woman 1984: I wasn’t looking forward to see the film in my birthday because I didn’t want anything other than Venom 2 since it got delayed because of COVID, but later it got delayed to Christmas and I was glad.
December came, the film comes out a week earlier in Mexico than in US and HBO Max, I saw the film and it was actually better than I expected, I think I like it better than the first film. Now that I think about it, maybe I wished Wonder Woman 1984 wasn’t delayed because my birthday was so disappointing and boring without anything special to see. Although even if I liked WW1984 so much, I don’t think it probably would have been the best birthday film I would have seen if it didn’t get delayed, but it was still worth it.
There’s one particular thing about the film I liked very much, but since the film recently came out, it’s too soon for me to put spoilers, but I’ll redact them in ROT13, you may or may not want to decode this, it’s your choice:
[V ybir jung gurl qvq gb gur Jbaqre Jbzna punenpgre, gurl jrag shyy pynffvp Jbaqre Jbzna jvgu gur vaivfvoyr wrg naq sylvat, juvpu vf fbzrguvat V unira'g frra irel bsgra va ure zbqrea vapneangvbaf nf bs yngr.]
But then there’s the moment when I start getting the feeling of wanting to pee so bad, and the worst part is it started around halfway or the quarter of the film. Then in the film’s climax, my bladder was dying so bad that... Believe it or not, I had to empty my soda cup and actually pee on it! I DIDN’T HAVE ANY OTHER CHOICE, OKAY?! Geez, I really should limit myself how much soda should I drink, but I even took a pee in my home before leaving! What an awful way to end my older sister and I’s cinema experience of the year, having our bladders nearly exploding.
When the credits started rolling, I was slowly standing up, I was putting my belt on and somehow I happened to see a mid-credits scene I never knew it would have, although it’s nothing hugely worldbuilding significant, but [Vg'f whfg n fznyy sha fprar jvgu Ylaqn Pnegre nf Nfgrevn.]
At this point the DCEU is definitely going to have post-credits scenes, maybe I should check the news beforehand whether the upcoming movies have post-credits scenes or not, I always thought the DCEU wouldn’t have post-credits scenes, but since Suicide Squad, Justice League and even recently Aquaman, it should be time that I should sit all the way to the credits, maybe just any other movie in general too.
1.- Sonic the Hedgehog: I had some fun watching this film and I think I actually liked it better than Detective Pikachu in terms of pacing. Can you imagine watching this film with the awful old Sonic design from the very first trailer? I don’t think I would have liked this film with the old Sonic design the same way as I do now. I’m glad that a sequel is even happening now.
Honorable mention
Promare: This was a 2019 release and I’ve been waiting for so long for it to come out in my theaters, Konnichiwa Festival disappointed me with the 2020 line-up and all of it was history for early in the year before the pandemic.
When the pandemic has broke out, I randomly happened to watch Promare in my house, torrented from the Blu-Ray rip, and BOY, I WAS SO AMAZED WITH THE FILM, SERIOUSLY! I think it was for the best seeing Promare at home in case the cinema might have had full of Mexican weebs screaming their asses off.
Around September, my dream of Promare coming out to my cinema has finally come true! The day my family and I went to see The New Mutants, we have planned to see Promare right after we finished watching The New Mutants, although we didn’t get to see TNM because there were some technical issues with the screenings in the cinema for some reason.
So we waited over 3 hours to see Promare, my older sister and I got into the cinema to see the film, and the experience... Was rather lukewarm.
In one hand, my older sister and I were the ONLY ones seeing Promare late that night, but on the other hand, the way the film was screened was an absolute mess. I don’t know what to blame, the aspect ratio or the subtitles because the subtitles were almost non-existent, it was as if we were seeing a raw anime film in Japan. It was so bad that my older sister did NOT understand what even happened in the story. Given that I had seen the film, I tried my best to try to explain her what was Gray planning with the Burnish but my brain pooped out and couldn’t continue. Later I told her to look for spoilery summaries or something and she says she may have somewhat gotten the context of the film, but it doesn’t feel right to me. I’m not sure if she has looked up on spoiler summaries now.
Things get worse when I realized seeing The New Mutants and Promare in the same day could have been the second time I could have seen two films in the cinema in the same day since February with Parasite and Sonic The Hedgehog.
Another weird thing I haven’t thought a lot is that this wasn’t actually distributed by Konnichiwa Festival like most other films, this was actually distributed by none other than Cinépolis themselves with the +QUE CINE thing, and that makes me lead to believe that either the screenings from the cinema or Cinepolis themselves butchered really badly the subtitles.
The cinema experience may have been an absolute disappointment, but it was no doubt a very good experience seeing the film upclose in the cinema with the gorgeous animations and visuals, and my older sister and I being literally the only ones who have seen the film, it makes a new record of seeing a film with my family all alone since 2017 with Kong: Skull Island with me, my mom and a random dude.
Most anticipated movies of 2021
This next list is going to be different, as I’m going to count a couple of movies per entry, more like categories for different kinds of franchises that I’m most excited to see, so here goes.
Venom: Let There Be Carnage, Spider-Man 3 and Morbius: Since 2018, this is the second best time to be a Spider-Man fan! (However, we won’t see Spider-Verse 2 until 2022) My #1 most anticipated film of 2020 was of course Venom: Let There be Carnage, I seriously wanted to see it so bad but because of COVID, the film got delayed until like June or July. I was seriously pissed as the film was gonna be released on October 2nd which that could have been my one chance to see a Venom film IN MY BIRTHDAY, ONE FUCKING CHANCE, and Sony wasted it! Given that it was October, it could have been a good time to have the film released but seems like the COVID situation wasn't getting any better.
There's also Morbius which I'm genuinely curious as to how they're actually building up the Sony Venomverse with the MCU since the end of the trailer features Michael Keaton's Adriam Toomes from Spider-Man: Homecoming. Yeah, so far this sounds really complicated, but I'm sure it'll all be clear once we see the film.
And lastly there's Spider-Man 3 (Working title) which is probably the hypest out of the three films on this list. For a while, the news I've seen were about the posiblity of Kraven the Hunter being the film's villain, and there wasn't anything else after that, there wasn't much special things for the film and I always saw it as a follow up to Far From Home which I would still see. Then there were news of Doctor Strange being the next MCU hero to be featured in a Spider-Man film since Iron Man in Homecoming and Nick Fury in Far From Home (who turned out to be Talos the Skrull from Captain Marvel throughout most of the movie), this was certainly interesting, but as time went on... Things started to get wild. There were reports of Jamie Foxx returning to Spider-Man 3 as Electro, possibly the very same version from The Amazing Spider-Man 2 or just an MCU version of Electro, who knows but the fact that they're casting Jamie Foxx since TASM2 was quite interesting, but wait, that's not the craziest part, later I started to see news of Alfred Molina cast as the Doctor Octopus AGAIN, and for the final blow... Rumors of Tobey Maguire and Andrew Garfield possibly returning into Spider-Man 3 and a leaked video from an official Latin American Sony channel that said "Who's your favorite Spider-Man? You might see all Spider-Men at once, anything is possible" or something like that...
OKAY, WHAT THE FUCK IS GOING ON?! THEY'RE DOING LIVE-ACTION SPIDER-VERSE?! HOLY SHIT, DON'T DO ME LIKE THIS! I'M NOT PREPARED!
The rumors about Tobey Maguire and Andrew Garfield returning for Spider-Man 3 as their Spider-Men might be a hoax and it's all rumors, sure, but it might not even be a hoax at all! For more solid proof that this could potentially be a live-action Spider-Verse film, in the Disney investors meeting, they confirmed that Doctor Strange in the Multiverse of Madness (Which happens to be directed by Sam Raimi of all people, and it's coming in 2022) CONFIRMED that actually ties to Wandavision and... "THE NEXT SPIDER-MAN FILM." So there you go! That pretty much confirms it now that they might actually be doing live-action Spider-Verse now! This is actually going to be the BEST live-action Spider-Man film ever!
With all these Spider-Man 3 live-action Spider-Verse news, I completely forgot about the news that Kraven was gonna be in the film, I really hope they might still include him in some way in the film as Tom Holland Spider-Man's villain, and it isn't explicitly confirmed that Jamie Foxx's Electro and Alfred Molina's Doc Ock are either the same versions as their original versions or completely new MCU versions of the characters, who knows.
This is lowkey confirmed with the Disney investors meeting that the Doctor Strange in the Multiverse of Madness ties to the next Spider-Man film, but what if all the live-action Spider-Verse stuff may not end up being true? In case if it's not true and it'll be just like Far From Home where it can continue Spider-Man's story from where the post-credits left off, I would still see Spider-Man 3 anyway, I'm always down for whatever MCU or Spider-Man film may end up be.
I know I wanted to see Venom: Let There be Carnage so bad, especially for my 21st birthday which I didn't get anything to watch and my birthday end up being a disappointment, but the problem is, we still haven't seen a proper trailer or anything, even for a film that was supposed to come out in October before it was delayed because of COVID! So far they only released a teaser trailer of the title and the new release window, and I really hope early this year, we can expect some trailers anytime soon, although the first Spider-Man film coming out this 2021 is Morbius.
So yeah, since 2018, 2021 is going to be the second best year to be a Spider-Man fan!
Black Widow, Eternals and Shang-Chi: First let’s talk about Black Widow because I’m the most scared of how the film is gonna be received given that when the concept art was shown at Comic Con and then the first trailer was released, people absolutely hate Taskmaster’s design, I mean, sure, he may not look comic accurate but aspects of it still kinda look like the comics and HE LOOKS BADASS! WHAT’S WRONG WITH EVERYONE?! THERE’S NOTHING WRONG WITH TASKMASTER’S DESIGN! Another thing is that I’m feeling that Black Widow may become Captain Marvel 2.0 where people hate the film for no reason, for a while there was some hate around the film because of some shit with Brie Larson and whatever, but most of the hate I’ve seen all goes towards the film quality, I don’t really see anything wrong with the film when I saw it, it’s rather decent, but with that said, I couldn’t stop thinking for the entire movie that there’s nothing wrong with this, etc.
I don't think even my older sister would wanna see Black Widow either as she never even cared about the character in Avengers: Endgame and she liked a tweet where someone said "Marvel making everything military sucks so much" which NO, IT FUCKING DOESN'T! I LOVE MILITARY AESTHETICS AND SHIT, YOU JUST HAVE SHIT TASTE, MY GUY!
The next films coming out are The Eternals and Shiang-Chi, although there's not much to talk about them since we haven't seen any trailers or anything so far, but I'm definitely gonna watch them.
I'm of course gonna be watching every single MCU-related thing, whether it's the movies or the Disney+ shows, I will follow everything! And no, I don't do this out of obligation (Someone in the RPG Site Discord server told me that and I'm forever pissed about it), it's called doing things religiously!
And speaking of the Disney+ shows...
BONUS: Wandavision, The Falcon & Winter Soldier, Loki, What If?: This is kind of a miscellaneous list as these are actually series in a movies list, that’s weird but deal with it. Say what you want about Disney+, and there’s quite a lot of MCU Disney+ shows coming I’m losing track which ones are coming out in 2021, but I think these four are what are coming this year.
Probably the series I’m most excited to see is Falcon & Winter Soldier, I have no idea what is even going on with Wandavision and Loki, as for Wandavision, since that one’s coming out in two weeks, I have to watch it as a lead up to Doctor Strange in the Multiverse of Madness in 2022, as for Loki, I don’t realy understand it in the least so far. What If, there’s not much to talk about, it’s literally just “What If” with alternate versions of the films’ events, although I do admire the animation, it’s not Spider-Verse tier but it looks very nice.
I got a mail from PayPal offering me 250 pesos to subscribe to Disney+, I don’t think there may be an expiration date somewhere in the mail so I really hope the offer would still last, but until Wandavision comes out, I’m definitely willing to pay for Disney+.
Several Warner Bros. releases: Around early December, it was announced that all of the upcoming Warner Bros films of 2021 will be released on theaters AND HBO Max at the same time! That’s insane! It sounds really interesting, although I’m not sure if I would watch all the films in HBO Max, I would still love to go to the movie theater, depending on how much HBO Max costs and when is it coming out in Mexico. Also, that’s not to say that I would like to see them ALL, no no, I will only see the films that I’m interested the most:
Mortal Kombat: I actually loved the original Mortal Kombat films when I was a kid, although I’ve actually seen the second one and I still have the DVD which I bought when MK9 was released, although even that scene with CGI dragon Liu Kang cringed the shit out of me when I was a kid. For a while I heard this would be coming out in January 15th 2021 but it’s now coming to April, which is for the best because I haven’t seen any trailers or anything from it so far.
Tom & Jerry: I’m not sure if i would like to watch this, I’m feeling that maybe I would like to do so, so far this is kind of a bizarre concept but what I greatly admire is how Tom and Jerry are animated, it makes me think of Space Jam.
Godzilla vs. Kong: I started following the Monsterverse since Kong: Skull Island and before I’ve seen Godzilla: King of the Monsters in the cinema, I saw the first film, I like this series so far, and I can’t wait to see this one.
Space Jam: A New Legacy: I’m surprised how secretive the news and the marketing has been, every time I’ve seen this trending on Twitter, I never see these big movie news sites like The Hollywood Reporter, Deadline, not even IGN were reporting about a legit Space Jam 2 teaser trailer at some point, or the film in general as of late, for that matter.
The Suicide Squad: Just my usual tradition of watching whatever DC films, whether they’re DCEU or not, and this appears to be DCEU, or at least having the same actors playing certain characters. If there’s one thing I would complain about this, is the title, just “The Suicide Squad” when the first Suicide Squad film which is titled “Suicide Squad” is really stupid.
Dune: I just need something to watch on cinemas in my birthday, this year was a disappointment since Venom: Let There Be Carnage was delayed, if it weren’t for COVID-19, I would have gotten a great birthday film that might have even surpassed Joker.
The Matrix 4: This one I’m genuinely curious to see and know what the hell is even going to happen in the film considering how the original trilogy ended. And for a while before COVID broke out, it was originally gonna be released with John Wick Chapter 4 at the same time, it would have been insane to have double Keanu Reeves films being released simultaneously and I have to choose one over the other, but I’m glad both films got delayed and they’re not being released simultaneously anymore.
Justice League Snyder Cut: This one’s kinda miscellaneous since this entire list is basically the recently announced films that are coming to the cinema and HBO Max at the same time, and I actually kept forgetting about this one and this one’s treated more as a series. We’ve come a long way since the Release the Snyder Cut campaign happened for years, and by a miracle, it’s finally happening. This film, or rather series, feels more like a remake of the Justice League film with some of the archived footage from the Snyder Cut before Zack Snyder left the project from his daughter’s passing, but apparently new scenes are being filmed. I really hope this saves the DCEU because as of late I can’t tell if the films are actually connected anymore (With the exceptions of Joker, The Batman, etc).
Mission Impossible 7: Since Fallout, I think I’m going to start following the Mission Impossible series from now on. Note that there’s Mission Impossible 8 coming out in 2022 as well.
That's all I have to discuss about my best and worst of 2020 and my most anticipated 2021 releases, boy, I seriously wrote a lot for everything and that's probably what took the most of my time to write this post (Aside from my laziness), but I really hope you liked my best and worst of 2020 and my most anticipated releases of 2021. And moving on...
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Now it’s time for the one category that it’s always all talk and never deliver, I may contradict what the following headline will be, but it's pretty much what's going to be true...
No more resolutions
Yeah, I can't even bother writing these same tiring resolutions I'm not gonna even fulfill over and over. It's an endless cycle.
Drawing every day.
Behaving better.
Working out.
Writing my novel.
Give me a break. Is there seriously a point in telling you all these resolutions that I supposedly want to do but I never end up doing anything anyways? And if I were to actually do these resolutions, I wouldn’t tell you about it. (I read a study with a headline “If you want to be successful, don’t tell others about it” or something like that, which I’m still telling you about these resolutions I want to do and end up failing anyways)
Let me break things down in parts about my expected future:
Behavior:
In terms of doing homeworks with my mom: Yesterday on the 30th, she just told me there's already homework but it's for January 11th and we'll do it on the 4th, it's not even 2021 and we're already off to a great start, although it's something that my mom has to read from, so I hope it'll be fine for now, but for future homeworks, I don't have the highest hopes for it because I'm easily trigger happy in these homeworks, there's seriously a lot wrong between all of us in how we do these homeworks, we make our lives miserable if it weren't for my older sister's stupid forced pension that she has to study no matter what, and then like my mom's pension, my pension or whatever there is that we get money, either they don't give us enough money or my mom always end up spending most of the money in groceries that would last for a week and other things, this is bullshit!
In terms of people's opinions: I seriously wish I could not give a shit about what literally everyone says about certain things, not even my family, but that shit is just everywhere and I really can't help but make at least one comment that something's not bad or whatever, I said this countless times but I'm very trigger happy.
In terms of artists: I'm going to continue be a douchebag and criticize their art and themselves behind their backs in my private Discord server, whether in public channels or privately if shit gets insanely serious.
Working out:
I'd seriously love to start working out immediately right now, but given how extremely cold as shit my country is, it just motivates me a lot less to start working out! Besides, my mom hasn't even bought the mat like we talked about for ages, she always forgets about it and I'm always waiting for her to deliver, but even if I would like to start working out, I would still have to eat fats instead of actually going in a diet, can't go back to the gym because of COVID, and most of all, I'm so fucking lazy. I always tend to do one workout for one day and that's it, I never do it daily. This and what I'm going to talk about above are something I can't develop a daily routine of!
My drawing skills and my future of my project:
I now have a Wacom Intuos that is bundled with 3 programs, but I only installed Clip Studio Paint because that's what I care the most, the other programs are trials and they're worthless as shit, I did make at least two pictures to mess around but as of late I've barely been touching it because I'm still having a hard time figuring out what to do with the brushes and stuff and I'm so obsessed in having the brushes default, default brushes with default settings, etc. I'm just not too comfortable tweaking the brushes to my preference and changing the sizes is gonna be extremely hard depending on what canvas size for my pictures would be and having to tweak the brush sizes for the canvas is so inconsistent!
As for the future of my project, I really want to continue bringing my project to life, and now that I have a Wacom Intuos, if I really put myself to try to sketch every day and everything in order to improve my art style, hopefully drastically, I can actually try to make my project in a much better format, especially comics, I would love to return to draw comics because, I said this numerous times, I used to draw comics mindlessly when I was a kid, but two years later, I somehow got a slump and just like that, I stopped drawing comics for good, but now if I try to figure out my story right, I may actually bring my project as comics, literature can suck my dick! And because I'm an artist, it's best to make art for my project all by myself since literally nobody I asked wants to work with me!
I seriously had no idea how to write, never even bothered to read books and everything else to even care about the basics and essential of writing, I always thought it would have been an easier way to bring my story to life and make adaptations of them as soon as possible. I seriously had no idea what kind of story should my project be, I was extremely unconfident about it and... I don't want to say this but I seriously hated what I was doing with my novel, my writing was obviously shit and it gave me nothing but headaches, I gave up. Although it's not like I completely cancelled the project and lost interest in it, it will always live on... inside my head with constant brainstorming and headcanons.
I had a plan to deliver my project and make it successful immediately overnight and try to make the series go big ASAP in 10 YEARS, but now after giving up writing the novel, I completely wasted 1 year, so now I have 9 years to do this shit. The reason why I want to rush now is because I want my franchise to exist, I want to work with my favorite actors and other creators before some of them retire or pass away, and I SERIOUSLY cannot let this opportunity and dream go to waste!
Even though I have Clip Studio Paint now and I would love to make comics, my copy of Clip Studio Paint that was bundled in my Wacom Intuos is Pro, the features are very limited, so there's not much I can do about that. My other options in trying to bring my story to life are either making visual novels or RPG Maker games, those sound like very valid choices, but there are still some limits. If I were to make VNs, I would have to learn how to use Renpy, my art has to be good and I have to hire some people to do some extra things like I don't know, backgrounds and even the background music and sound effects which I can't even afford to do all that. Then there's RPG Maker, I bought RPG Maker MV when it was at a crazy good discount in the Steam Summer Sale but I opened it for a few minutes and I have no idea what to do, I try to watch numerous tutorials on how to use it but I still don't understand, another thing that I don't like about RPG Maker is that some programming is still needed somewhere, I have no fucking clue about programming, and RPG Maker always advertises itself as a somewhat easy engine, talk about false advertising. Besides, RPG Maker games aren’t as relevant where they become overnight hits and turn into franchises as they used to be anymore, so it really doesn’t do me any favors. So I guess my only choice is try to continue creative writing in some form, I have a better way in how to do things without the old fashion boring ass way, I would have to indicate what character says what and everything has to be in present tense, kinda like the visual novel elements in some games, and I won't give a shit about what anyone says about my writing format, there's no other way.
Even though I haven't really abandoned the project out of my life and will always continue brainstorming headcanons and different stuff, I hate to say this, but I think my project has grown to have an identity crisis. Everything I brainstorm are pretty much copying from literally everything I see, like movie scenes or even the entire movies, especially the MCU movies with wanting to make my own version of Avengers: Endgame mixed with Crisis on Infinite Earths.
Another weird thing about my brain is that, for years, I've always had a mood on wanting to make a Kingdom Hearts-like series with my project and some other franchises, and believe it or not, my crossover candidates were Persona and Danganronpa. No, this wasn't intended to be for fanfiction purposes, I wanted to legitimately make them into a reality! One day I eventually dropped the Persona and Danganronpa crossover idea with my project and opted towards literally making Americanized discount rip-off characters to be copyright-free and to fit in my story (Although eventually they have evolved into their own characters). Everything seemed well enough but my brain is coming back to this fantasy of making a Kingdom Hearts series but with Arknights. There's a lot to discuss about that but I don't want to get into further details.
So yeah, pretty much my originality only resides within the characters and their designs, everything else like the stories and some elements, rather of calling them "inspiration," it's more like heavily borrowing or straight-up copying, so I have no idea what to do with my series at this point. Not to mention that I constantly brainstorm all these things which they're all for stuff that comes LONG after the first installment of my project which I'll never release, and it makes me not wanting to go back into that. Another criticism my older sister gave me about my project is that I tend to create a lot of characters only to show off their designs and never give them any purpose, and I guess it shows.
I said this before but I’ll say it again:
What I love about my project is that I always use my imagination, everything just feels satisfying when I can think of every scenario possible and even make drawings because pictures are worth a thousand words. Whate I hate about my project is the act of doing it, showing it off, explain to some people if you're prepared, something like that.
Maybe my project shouldn't exist. In fact, it already exists, how I want the video game and other adaptations, everything exists, inside my head. They have and will always be in my head, and there's a lot more stories and characters to come. I have seen everything and they're exactly like I always wanted, I'm completely satisfied. There's no need for my project to really exist, only for me to become poor, a total nobody, and even if it were a best seller, it might get adapted in the wrong hands, but in the end, it doesn't matter because I always know I won't even succeed, it won't be an instant crazy hit and it will never be as time passes.
(That two paragraphs above is pretty much my copypasta to talk about my project)
Another thing I'm questioning in my life right now is...
My future as a Custom Maid Twitter account:
Lately I don't really make a lot of Custom Maid screenshots on my own, sometimes I do but they're mostly collabs, and I would occasionally tell people to make collab pictures with our OCs together, sometimes it does happen but the frequency of these collab screenshots happening have decreased drastically, not to mention that there are some that weren't interested, which kinda sucks
To be honest, I really haven't been motivated on making Custom Maid screenshots at all. The game runs so slow given that I have a lot of the game's content and mods which most of them I barely use, and I have no idea what screenshots to make, even if I were to look at prompts, not to mention I created some characters which I barely ever used and I almost never get immediate attention when I post my screenshots. I seriously want to retire from doing Custom Maid because of what I just said with my motivation and stuff, and then there's the whole drama with maidin which I mentioned a long scroll up ago which really affected me so much. I even had prepared some legacy files compiling my presets and my screenshots.
Even if I say numerous times that I want to retire or I'm done, I'm still considering that maybe I shouldn't quit, but even if I'm not retired, I still have no plans or even interest to make screenshots again, so I'll have to talk to some of my JP mutuals and Ten about it. After what I did to maidin, I feel like I'm no longer want to be part of the Custom Maid community and I don't want to be a burden on it. Hinosuna who was the one person I followed the most hasn't made screenshots at all as of late for 6 months and I doubt he will ever return, let alone talking to the guy ever again, and there's another person who blocked me for no reason after telling him about my birthday a day later which I did tell him I was from Mexico, talk about being xenophobic.
So there you go, my not-so category talking about my resolutions, I seriously didn't want to talk about this since I'm not even gonna do shit about the things that I want anyway, but I did it. Still, keep in mind that I'm probably not gonna be able to do any of these because of my sheer laziness and gaming addiction. Please let me know what to do with all this and hopefully it can change my mind.
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Conclusion
Phew! This was an insanely long ride! I never expected I would write so much shit, and if you managed to read literally everything, congratulations, you're a madman. This is definitely the longest post I've ever written in my life!
Pretty much everything I've written here have been made with a lot of thought and effort, most of the stuff I wrote on this post for a while was my Best and Worst of the Year and Anticipated Releases category, although most of the time I was kinda lazy and only wrote little by little with everything else, and hours prior to the publishing of this post, I kinda rushed on the very end of the post, but I think I did a pretty good job into everything I made. And no, I won't even bother making a TL;DR about it.
Although to make things short, everything was an absolute mess, but my personal problems are always the worst of my life which makes every year automatically bad for my health, but on the bright side, 2021 is looking to be the very best year with the best releases ever, so I'm really looking forward to all of that!
I did mention my private server, I wouldn't like to disclose anything about it, but as of late, it has become more like a home to me, I don't check Twitter as much like I used to and this server is why I rarely go to any other Discord servers ever. Always being on my Discord server and keeping an eye on it be like:
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(I know I said I wouldn't like to invite anyone into my private server ever again, and I also choose to not make my server public, but if there's a mutual that I REMOTELY like, I can DM you the invite link, if you're someone I find meh or I don't like, you can fuck off)
As for my resolutions, and most importantly on what to do with my drawing skills and project, I guess we'll have to see if I can deliver or not.
Anyways, this was a really tough year but thanks for continuing to support me throughout this entire year, for better and for worse. Hopefully things will get better this 2021 and we can be free again.
Happy New Year!
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My Carrd - I did some improvements as well!
Every image featured in this post in high resolution - Because if you’re reading this post from the link I send instead of the Tumblr homepage (which I don’t think anyone even uses Tumblr anymore), my theme makes the images look incredibly small and as much as I like this theme, this is something I definitely hate. (I’ve been redoing this album numerous times by fixing something and adding at least one new image)
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xana1 · 4 years
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Social VR Platform to Explore the Entertainment Market
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People expend a lot of their money and time on video games, social networks, cinema, amusement parks, music concerts, and sports games. Most likely, virtual reality will not replace these entertainments, but it can make them more comprehensive and fascinating.
In the previous few years, utilizing virtual reality for entertainment has been mainly experimental. Now the virtual reality entertainment market is getting into the commercial stage and possessing some profitable projects.  
Let’s make a look at the virtual reality entertainment projects introduced by VR social platform, XANA to turn the dreams of people into reality.
VR gaming as an emerging entertainment market
Virtual reality online games market makes the highest income compared to other virtual reality entertainments. In 2017, the virtual world games industry made $2.2 billion. While in the same period, more than 35 games have earned over $1 million, which is indicating the healthy competition and potential of the VR life games market.
XANA, virtual events platform also playing its role to promote virtual reality games. It is allowing individuals to develop new forms of reality by introducing physical products into virtual worlds.
Extensive Applications of VR entertainment market
VR has extensive applications where traditional types of entertainment can take a new dimension.
Virtual Worlds
Virtual reality worlds are online VR social platforms where individuals can interact with each other. Interaction in the virtual spaces is much like communication in the real world, but it offers almost unlimited opportunities in the choice of setting and spending time. Interest in virtual reality worlds is charged by the IT market giants, planning to create a strong virtual reality community. At this time, the potential areas of the development of VR worlds are more photo realistic 3D avatars and the development of fascinating and detailed locations.
There is the addition of several other entertainment platforms in the online virtual reality games where users can do anything from virtual events for fun to profitable virtual businesses to turn their dreams into reality. Some of these platforms are named below:
Theater
Cinema
Museum
Amusement Parks
Gallery & Art Rooms
Live Music Concerts
Live Sports Games
Games
The traditional real world does not always have to be the first place to realize your dream. CEO, Rio Takeshi Kubo, and company NOBORDER.z are the gatherings of dreamers, to build the united dreams of everyone.
Summing Up
The blend of the emotional entertainment industry and virtual reality technologies develops products with extraordinary commercial potential. Entertainment and VR industries promote each other’s growth, attracting more and more users. Therefore, conventional venture capital funds and innovative accelerators spend money on VR entertainment.
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spamzineglasgow · 6 years
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Exits in Video Games: Immanence and Transcendence (Calum Rodger)
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In this essay, Calum Rodger explores the poetics of exits and transcendence in video games, via the vectored planes of ‘Victorian-thought-experiments-turned-quirky-novella’ Flatland. Read on for reflections on the secret ecstasies and eeriness that accompany discoveries of glitches, nonsensical infrastructures and metatextual moments in the likes of Sonic the Hedgehog, Monkey Island and, of course, the virtual sublime of that San Andrean Heaven. 
> Flatland: A Romance of Many Dimensions is the weirdest little book. Published in 1884, written by schoolmaster Edwin Abbott Abbott, and pseudonymously attributed to ‘A Square’, it describes a strange and awful world of only two dimensions. Its inhabitants – lines, triangles, squares and polygons – are organised according to a totalitarian caste system wherein rank corresponds to the number of one’s sides (nobility are hexagons and above; priests, the highest class, are circles; women, the lowest, are lines). Not that these shapes are conventionally perceived as such by Flatland’s residents: with no way of stepping outside their flat plane of existence, their world appears to them as a series of monotone straight lines in various shades of brightness (colour – the ‘chromatic sedition’ - is brutally suppressed, compromising as it does the ‘intellectual Arts’ of Flatland and, with it, the nobles’ hold on power). ‘Irregularities’ of all kinds - ‘an infant whose angle deviates by half a degree from the correct angularity’, say – are summarily destroyed at birth. Not only must Flatland be an awful place to live; it must also be interminably dull.
> The book is remarkable for the head-spinning extent to which it imagines how a world might be liveable in such dimensionally-limited conditions. It is a necessarily dystopian world: how can one conceive of liberty in a world literally without depth? Flatland is totalitarian by its very form, lacking a structure from which liberty might emerge; there is, in other words, no exit. Only after the narrator’s encounter with a ‘Stranger’ - a ‘Sphere’ from ‘Spaceland’ - does real exit become possible, as the visitor enlightens his incredulous host:
What you call Solid things are really superficial; what you call Space is really nothing but a great Plane. I am in Space, and look down upon the insides of the things of which you only see the outsides. You could leave the Plane yourself, if you could but summon up the necessary volition. A slight upward or downward motion would enable you to see all that I can see.
Unlike conventional dystopias, where the potential of exit is immanent to the system itself (in the irrepressible human parts: love, desire, freewill, etc.), exit from Flatland is transcendent in the genuinely metaphysical sense: a ‘climbing over’ (cf. immanent, ‘remaining within’) one’s dimensional limits, a ‘slight upward or downward motion’ beyond not merely the plausible, but the possible.
> There is an obvious religious subtext to Flatland (it’s telling that Abbott was a reverend and a theologian), with an exit into Spaceland and subsequent transcendence into a God-like omnipresence analogous with enlightenment and epiphany. But this is neither the most timely analogy nor, really, the most revealing. Among Victorian-thought-experiments-turned-quirky-novellas Flatland is surely singular, insofar as it could, conceivably, be accurately ‘translated’ into a 1980s-era home computer game (albeit a very difficult and boring one). And what are the ‘Spacelands’ of contemporary games but extensions of the formal principles of Flatland: virtual worlds constructed according to arbitrary limitations, underpinned by mathematical ‘realities’ to which we mere inhabitants are never granted access? The analogy, then, is between the immanent exits of the games themselves – their deaths, save points, level ends, level ups – which only ever lead to more game, and the transcendent exits lurking imperceptibly somewhere between the game and the code, a ‘slight upward or downward motion’ (which is to say a whole world) away from the limits and objectives set in advance by the game’s structure. It’s an idea which has long interested developers and, more recently, players, with whole subcultures dedicated to finding those exits through which one might ‘look down upon the insides of the things’. But what do transcendent exits look like? Are they even possible? And why – since games are not dystopias we are cursed to inhabit but fictional closed systems in which we participate willingly – do gamers ‘summon up the necessary volition’ to seek transcendent exits at all? While the answers to these questions are beyond the scope of this essay, the transcendent quirks of three classic games can, perhaps, point us in the right direction.
> First: the ambiguous ‘GOAL’ of Sonic the Hedgehog (1991). In Sonic –probably the first video game I ever played – there was one thing that always got me. In the vertigo-inducing bonus stage, your goal was to reach the ‘chaos emerald’ at the centre of a maze. But the maze’s numerous exits, which you endeavoured with rising panic to avoid, were all emblazoned with the word ‘GOAL’. Why, my perplexed seven-year-old self asked, did all the exits say ‘GOAL’ even though they were emphatically bad? What was in the least bit ‘GOAL’-like about these terrifying immanences? My childhood geekery led me to the Westernised version of the game’s back story, which revealed that the villain of the piece, Dr. Robotnik, had designed the mazes as traps. These apparently nefarious exits, then, were but sweet blessed releases from these endless, timeless labyrinths. But that explanation didn’t satisfy me. Leaving aside the fact that the game explicitly rewards you with extra lives for staying in the maze as long as possible, what kind of fool would go chasing the ‘GOAL’ exits, ‘scored’ as with an all-too-simple nudge left on the control pad? What kind of absurd universe was this anyway? Curiously, this was the only aspect of the universe that troubled me. Liberating tiny animals from robot shells with a mutant blue hedgehog I accepted as perfectly logical; the ambiguous ‘GOAL’ just didn’t make sense.
> I later learned that the ‘GOAL’ anomaly was probably due to a mistranslation in the Japanese-designed game, which Western distributors tried (with limited success) to accommodate in their back story. Two things to say about this: one) it makes me like it even more; and two) while this doesn’t involve transcendent exits per se, it frames the ‘flatlanding’ limitations of immanent exits. That’s why it didn’t make sense: it rendered both ‘GOAL’ and chaos emerald (failure and success) as ultimately one and the same. This error in translation – this glitch, you might say – is the accidental ‘Sphere’ that demonstrates such is the case. By extension, there is no essential (‘transcendent’) difference between the GAME OVER screen and the end credits the player is treated to once beating the final boss. Both say ‘now play again – or do something else’. But neither, the ambiguous ‘GOAL’ suggests, offers transcendence. As the theologian wants the real beyond the real, so the transcendent player wants the game beyond the game, the virtual beyond the virtual; like the ‘Sphere’, to ‘leave the Plane’.
> Second: the infamous ‘stump joke’ in The Secret of Monkey Island. While the ambiguous ‘GOAL’ of Sonic is a kind of poetic fortuity, the Monkey Island developers – primarily writer Ron Gilbert, a legend in a certain vintage school of game design that prizes narrative and humour over adrenaline and point-scoring – played with and extended the conventions of gaming to an extent that remains visionary today. Monkey Island has many of the generic hallmarks of postmodern fiction and cinema: intensely metatextual and ironically self-aware, its protagonist breaks the fourth wall more often than Mario and Luigi break crudely-pixellated blocks. But it’s the ways in which the game self-reflexively plays with its own medium – significantly, its exits – that are truly innovative. For one thing, you can’t die, subverting what is perhaps the most common gaming trope of all (this is partly a dig at rival developer Sierra, whose adventure games are infamous for the frequency and ease with which players pop their avatarial clogs). But even more amazing is the ‘stump joke’. Like all PC games of the time, Monkey Island was published on a number of floppy disks (in this case, three) which had to be switched around when moving between game areas (that is, at various immanent exits). The stump joke comes early on in the game, when attempting to interact with a nondescript tree stump in a labyrinthine forest. The player is told to ‘Insert disk 22 and press button to continue’, the first of several requests for high-numbered non-existent disks. Eventually the game resumes as the protagonist says, with characteristic understatement, ‘I guess I can’t go down there. I’ll just have to skip that part of the game.’ Joke is: there is no ‘down there’.
> Simple enough, you might think. But while I figured there was something amiss with the ambiguous ‘GOAL’, the stump joke in Monkey Island – which I first played around the same time as Sonic – was a meta conundrum way beyond my understanding. I was desperate for it to mean something: for the ‘down there’ to exist. And I wasn’t alone. The ‘joke’ was too confusing for many players (many of them grown-ups, I should add), and it was removed from later versions of the game. As ‘A Square’ is obliged to return to Flatland and, in an ending Plato could have predicted, is considered a lunatic and is promptly incarcerated for the social good, so the stump joke was just too transcendent for 1990s gamers’ mores. But games – and gamers – have changed a lot since then. The faux-transcendence of the stump joke has given way to a player-driven pursuit of transcendence, that ‘slight upwards or downward motion’ which breaks the game’s syntax, revealing it – even if momentarily – as something other than it claims to be. The increasing complexity of virtual game worlds, and the concomitant impossibility of testing its every ‘slight upward and downward motion’, has inspired gamers to play the game against its grain until it breaks, finding the glitch that reveals ‘that part of the game’ – the world inside the stump – which we were never supposed to see.
> Hence, third: ‘Hidden Interiors World’, or ‘Heaven’, of 2005 title Grand Theft Auto: San Andreas. It is difficult to describe, to a non-gamer, the sense of awe I have experienced on entering the world of San Andreas: its vastness; its character; its endless complexity; and, above all, its absolute liberty. But this liberty, I am aware even within my awe, is an illusion. All gamers know this (though the moralising press might disagree), but only the transcendent gamer, ‘summon[ing] up the necessary volition’, can see it for themselves. Such a gamer reaches for ‘Heaven’. As one how-to video on YouTube puts it:‘The Universe of Hidden Interiors or Heaven refers to [a] “universe” […] placed high in the sky, far from the fly height limit. Once inside Heaven, the normal world of San Andreas disappears.’
> In crude materialistic (virtualistic?) terms, ‘Heaven’ is where San Andreas keeps its interior areas, probably to limit loading times when passing (immanently) between them and the main external area. But this prosaic explanation is much too ‘superficial’ to do justice to ‘slight […] upward motion’ and the vision it begets! It’s the sudden collapse of space and distance, the eerie silence, the solitude. It’s the fact you’re in on a secret, have seen something few others have seen (seen it from the insideas well as the outside). It’s also the tranquility, a surprisingly affecting counterpoint to a game-world defined by its constant movement, violence, and energy. That said, I have to concede that its revelation, such as it is, bears little comparison to that of ‘A Square’. The excitement of being somewhere phenomenologically elsewhere is tempered – or perhaps it is exaggerated – by the knowledge that this world is merely an accident of design; its transcendence not a ground, but a figure’s remainder. And that too is its pleasure. ‘Heaven’ is a place where nothing ever happens – but we dream about it anyway.
> Poet and critic Ben Lerner has written of his ‘hatred of poetry’; actually, a frustration at poetry’s inevitable imperfections, borne of an idealistic love for it. He recalls, in his childhood, ‘speaking a word whose meaning I didn’t know but about which I had some inkling’, locating in that ‘provisional’ sense the essence of poetry. Once a word was ‘mastered’, it ‘click[s]’, and is no longer poetry. ‘Remember how easily our games could break down or reform or redescribe reality?’ he asks. Games have their poetry: their transcendent exits, metaphoric apertures nestled deep within the metonymic totality of their worlds. For innocence and experience, for order and liberty, for squares and spheres, they are exits worth chasing.
~
Text: Calum Rodger
Image: Sonic the Hedgehog (SEGA, 1991)
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Kirigami, Anime & Remake
Here we are again the latest episode from the triplets of Nerdity, that’s right folks those wacky goofballs have done it again. First up we have Buck bringing us news about new robots using the art of Kirigami. The art of cutting paper, in this case it is cutting and folding paper. This method has been applied to robotics with some awesome results. Now while it is only early days, we ask you to remember the Origami claw we featured a while back. With this in mind you will understand why Buck is excited, and Professor joins in with the excitement. This is just the start of the show and it is already looking fantastic.
                Next we look at the dismal lack of taste exhibited by the foolish bunch of weirdos in Hollywood behind the Golden Globes. That’s right we said it, actually Buck did if any snipers are being sent for reprisals. But seriously, just get those idiots to go look at some of the amazing work in animation out there. It doesn’t have to be all CGI, honestly Hollywood was built on proper special effects. These days they struggle to do anything outside a computer lab. While we are not meaning to insult CGI and the wonders it can produce, why can’t we have some proper animation and anime getting awards. When can we see some real special effects like we used to get back in the day. Not meaning to sound as grumpy as Buck or as old as a Boomer but seriously the talent involved in special effects was astounding.
                Last we look at a remake of Sonic 06 that is actually looking good. That is until corporate lawyers realised they could make money by getting it shut down. Take a moment and open the link, doesn’t that look so much better then what was dumped on the market like so much garbage? The amount of work involved must be mind-blowing, but there may be hope for the future. Want to know what that might be, well you will need to listen in to find out. You thought I was slipping and going to tell you everything, but believe me, there is so much more for you.
                We finish with the regular shout outs, remembrances, birthdays, and special events. As always we hope you take care of yourselves, look out for each other and stay hydrated.
Self-folding robots using kirigami
                - https://techxplore.com/news/2019-12-robots-self-folding-kirigami-materials.html
                - https://www.pnas.org/content/early/2019/12/11/1906435116/tab-figures-data
Anime Movies snubbed from Golden Globes - https://www.cbr.com/golden-globes-shuts-out-anime-films-promare-weathering-with-you-i-lost-my-body/
Sonic 06 Remade by a Fan - https://www.engadget.com/2019/12/11/sonic-p-06-unity-pc-fan-remake/
Games currently playing
Buck
– Pirates Slay - https://www.crazygames.com/game/pirates-slay
Rating: 4.5/5
DJ
– Frenzy Retribution - https://store.steampowered.com/app/1108560/FrenzyRetribution/
Rating: 4/5
Professor
- Age of Empires 2 Definitive Edition - https://store.steampowered.com/app/813780/Age_of_Empires_II_Definitive_Edition/
Rating: 4.733/5
Other topics discussed
Kirigami Definiton (variation of origami that includes cutting of the paper, rather than solely folding the paper as is the case with origami, but typically does not use glue.)
- https://en.wikipedia.org/wiki/Kirigami
- https://www.origami-resource-center.com/kirigami-for-kids.html
T-1000 (A fictional character in the Terminator franchise. A shape shifting android assassin, it was created by Skynet. The T-1000 is described in Terminator 2 as being composed of liquid metal, or a mimetic polyalloy (nanorobotics) that it can manipulate to assume various forms.)
- https://en.wikipedia.org/wiki/T-1000
Origami Gripper (A team at MIT CSAIL have been working on a solution to this problem, which they call the Origami gripper. The gripper consists of a flexible, folding skeleton surrounded by an airtight skin.)
- https://hackaday.com/2019/03/18/origami-gripper-is-great-for-soft-and-heavy-objects/
Microbots (tiny nanobots constructed by Hiro Hamada from Big Hero 6)
- https://disney.fandom.com/wiki/Microbots
Poisoned books in universities
- https://theconversation.com/how-we-discovered-three-poisonous-books-in-our-university-library-98358
Shadows from the Walls of Death (printed in 1874 it is a noteworthy book for two reasons: its rarity, and the fact that, if you touch it, it might kill you. It contains just under a hundred wallpaper samples, each of which is saturated with potentially dangerous levels of arsenic)
- https://www.atlasobscura.com/articles/shadows-from-the-walls-of-death-book
South Korean Cinemas suing Disney over Frozen 2
- https://www.telegraph.co.uk/news/2019/12/03/disney-sued-frozen-2s-monopoly-south-korean-cinemas/
Banana on the wall masterpiece and aftermath
- https://www.smh.com.au/culture/art-and-design/the-banana-on-the-wall-was-a-masterpiece-until-somebody-ate-it-20191209-p53i0u.html
- https://nypost.com/2019/12/09/banana-wall-vandalized-with-jeffrey-epstein-theory-at-art-basel/
PPAP (Pen-Pineapple-Apple-Pen) (is a single by Pikotaro, a fictional singer-songwriter created and portrayed by Japanese comedian Daimaou Kosaka.)
- https://en.wikipedia.org/wiki/PPAP_(Pen-Pineapple-Apple-Pen)
Banksy painting purchased and shredded
- https://www.nbcnews.com/think/opinion/banksy-s-shredded-painting-stunt-was-viral-performance-art-who-ncna921426
Money Heist (Spanish television heist crime drama series.)
- https://en.wikipedia.org/wiki/Money_Heist
The Grand Tour (created by Jeremy Clarkson, Richard Hammond, James May, and Andy Wilman, produced by Amazon exclusively for its online streaming service Amazon Prime Video)
- https://en.wikipedia.org/wiki/The_Grand_Tour
Black Sails (American historical adventure television series set on New Providence Island and written to be a prequel to Robert Louis Stevenson's novel Treasure Island.)
- https://en.wikipedia.org/wiki/Black_Sails_(TV_series)
P.T. (initialism for "playable teaser") is a first-person psychological horror video game developed by Kojima Productions, under the pseudonym "7780s Studio", and published by Konami. The game was directed and designed by Hideo Kojima, in collaboration with film director Guillermo del Toro.
- https://en.wikipedia.org/wiki/P.T._(video_game)
Fan Remake Of P.T. for free (indie developer managed to remake the P.T. demo and give it out to the general public for free, so for everyone who missed out on it years ago can play the fan remake right now.)
- https://www.cinemablend.com/games/2444440/you-can-play-a-fan-remake-of-pt-for-free
Konami shuts down P.T fan remake
- https://www.cinemablend.com/games/2450779/the-pt-fan-remake-was-just-killed-by-konami
P.T fan remake Developer offered an internship
- https://www.polygon.com/2018/7/13/17570252/pt-on-pc-fan-remake-cease-desist-pulled
Markets (Age of Empires 2 building)
- https://ageofempires.fandom.com/wiki/Market_(Age_of_Empires_II)
Ukrainian Soviet Socialist Republic (also known as Soviet Ukraine, was one of the constituent republics of the Soviet Union from the Union's inception in 1922 to its breakup in 1991.)
- https://en.wikipedia.org/wiki/Ukrainian_Soviet_Socialist_Republic
Shoutouts
17 Dec 1989 – First episode of The Simpsons airs in the United States with the episode titled Simpsons Roasting on an Open Fire, although it was titled onscreen as "The Simpsons Christmas Special" -https://en.wikipedia.org/wiki/Simpsons_Roasting_on_an_Open_Fire
17 Dec 2003 – SpaceShipOne, piloted by Brian Binnie, makes its first powered and first supersonic flight, which was also the one-hundredth anniversary of the Wright Brothers' historic first powered flight. - https://en.wikipedia.org/wiki/SpaceShipOne
17/12/2019 - Shoutout to the New South Wales and Queensland Fire fighters along with their Rural Fire Association Queensland Raffle
                - https://www.news.com.au/technology/environment/very-unpredictable-fire-conditions-forecast-for-nsw-amid-soaring-temperatures-volatile-winds/live-coverage/76f62241194e47b012e83caf81c535a8
- https://www.rfbaq.org/au75
Remembrances
20 Nov 2019 – Tony Brooker, British academic, was a computer scientist known for developing the Mark 1 Autocode language. He also designed the compiler-compiler which is a programming tool that creates a parser, interpreter, or compiler from some form of formal description of a programming language and machine. He died at the age of 94 in Hexham - https://www.nytimes.com/2019/12/13/technology/tony-brooker-dead.html
17 Dec 1907 - William Thomson, 1st Baron Kelvin, Irish-Scottish (of Ulster Scots heritage) mathematical physicist and engineer who was born in Belfast in 1824. At the University of Glasgow he did important work in the mathematical analysis of electricity and formulation of the first and second laws of thermodynamics, and did much to unify the emerging discipline of physics in its modern form. Absolute temperatures are stated in units of kelvin in his honour. While the existence of a lower limit to temperature (absolute zero) was known prior to his work, Kelvin is known for determining its correct value as approximately −273.15 degree Celsius or −459.67 degree Fahrenheit. He died from a severe chill at the age of 83 in Largs, Ayrshire - https://en.wikipedia.org/wiki/William_Thomson,_1st_Baron_Kelvin
17 Dec 2016 - Henry Judah Heimlich, American thoracic surgeon and medical researcher. He is widely credited as the inventor of the Heimlich maneuver, a technique of abdominal thrusts for stopping choking, described in Emergency Medicine in 1974. He also invented the Micro Trach portable oxygen system for ambulatory patients and the Heimlich Chest Drain Valve, or "flutter valve", which drains blood and air out of the chest cavity. He died after complications from a heart attack at the age of 96 in Cincinnati, Ohio - https://en.wikipedia.org/wiki/Henry_Heimlich
Famous Birthdays
17 Dec 1905 - Simo "Simuna" Häyhä, nicknamed "White Death"by the Red Army,was a Finnishsniper. He is believed to have killed 500 men during the 1939–40 Winter War, the highest number of sniper kills in any major war. He used a Finnish-produced M/28-30 rifle, a variant of the Mosin–Nagant rifle, and a Suomi KP/-31 sub machine gun. His unit's captain Antti Rantama credited him with 259 confirmed kills by sniper rifle and an equal number of kills by sub machine gun during the Winter War. Häyhä never talked about it publicly but estimated in his diary that he killed around 500. He was born in Rautjärvi, Viipuri Province. - https://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4
17 Dec 1920 - Kenneth Eugene Iverson, Canadian computer scientist noted for the development of the programming language APL. He was honored with the Turing Award in 1979 "for his pioneering effort in programming languages and mathematical notation resulting in what the computing field now knows as APL; for his contributions to the implementation of interactive systems, to educational uses of APL, and to programming language theory and practice". He was born in Camrose, Alberta - https://en.wikipedia.org/wiki/Kenneth_E._Iverson
17 Dec 1929 - Jacqueline Hill, British actress known for her role as Barbara Wright in the BBC science-fiction television series Doctor Who. As the history teacher of Susan Foreman, the Doctor's granddaughter, Barbara was the first Doctor Who companion to appear on-screen in 1963, with Hill speaking the series' first words. She played the role for nearly two years, leaving the series in 1965 at the same time as fellow actor William Russell (who played the companion Ian Chesterton). Hill returned to Doctor Who in 1980 for an appearance in the serial Meglos, as the Tigellan priestess Lexa. She was born in Birmingham - https://en.wikipedia.org/wiki/Jacqueline_Hill
17 Dec 1975 - Milica Bogdanovna "Milla" Jovovich, American actress, model, and musician. Her starring roles in numerous science fiction and action films led the music channel VH1 to deem her the "reigning queen of kick-butt" in 2006. In 2004, Forbes determined that she was the highest-paid model in the world. Jovovich gained attention for her role in the 1991 romance film Return to the Blue Lagoon, as she was then only 15. She was considered to have a breakthrough with her role in the 1997 French science-fiction film The Fifth Element, written and directed by Luc Besson. She and Besson married that year, but soon divorced. She starred as the heroine and martyr in Besson's The Messenger: The Story of Joan of Arc. Between 2002 and 2016, Jovovich portrayed Alice in the science fiction horror film franchise Resident Evil, which became the highest-grossing film series to be based on video games. She was born in Kiev, Ukrainian SSR - https://en.wikipedia.org/wiki/Milla_Jovovich
Event of interest
17 Dec 1903 – The Wright brothers make the first controlled powered, heavier-than-air flight in the Wright Flyer at Kitty Hawk, North Carolina. It flew about four miles (6.4 km) for four times. Today, the airplane is exhibited in the National Air and Space Museum in Washington D.C. The U.S. Smithsonian Institution describes the aircraft as "the first powered, heavier-than-air machine to achieve controlled, sustained flight with a pilot aboard. The flight of Flyer I marks the beginning of the "pioneer era" of aviation. - https://en.wikipedia.org/wiki/Wright_Flyer
17 Dec 1957 – The United States successfully launches the first Atlas intercontinental ballistic missile at Cape Canaveral, Florida. The missile named (R&D) Atlas A 12A which was an SM-65A Atlas landed in the target area after a flight of 600 miles. This was the first Atlas with a functional guidance system.
- https://en.wikipedia.org/wiki/SM-65_Atlas 
- https://en.wikipedia.org/wiki/SM-65A_Atlas
- https://web.archive.org/web/20060204073649/http://www.geocities.com/atlas_missile/Chronology.html
18 Dec 1971 – On Her Majesty's Secret Service, the sixth in the James Bond series was released, with its premiere at the Odeon Leicester Square in London. As On Her Majesty's Secret Service had been filmed in stereo, the first Bond film to use the technology, the Odeon had a new speaker system installed to benefit the new sounds. - https://en.wikipedia.org/wiki/On_Her_Majesty%27s_Secret_Service_(film)
- https://www.mi6-hq.com/sections/movies/ohmss_premiere?id=04625
Intro
Artist – Goblins from Mars
Song Title – Super Mario - Overworld Theme (GFM Trap Remix)
Song Link - https://www.youtube.com/watch?v=-GNMe6kF0j0&index=4&list=PLHmTsVREU3Ar1AJWkimkl6Pux3R5PB-QJ
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jillmckenzie1 · 5 years
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The Man Who Painted Houses
What is cinema? Is cinema only cinema when you’re watching it in a movie theater? While their methods have changed throughout the years, ultimately a sculpture remains a sculpture and a painting stays a painting. Most of the arts have resolutely remained themselves, but cinema has a kind of protean quality, whether its worshipers choose to admit it or not.
Consider that the first movie theater opened June 19, 1905, in Pittsburgh. 96 seats were dragged into an empty store located on Smithfield Street, and when it opened, admission was a nickel. At their height, theaters bore the more grandiose nickname of movie palaces. Women in glittering gowns and men in sharp suits took their seats and, as the lights dimmed, they prepared themselves to watch what the Chinese called “electric shadows.”
These days, cinema is different. It’s in yet another moment of change. While over 1.3 billion movie tickets were sold in 2018, theater attendance has been dropping steadily. Why? Some people say that the quality of films has dropped and that they were better in the good old days.* Others opine that the theatrical experience has become too expensive, and they choose to view movies through streaming services at home or on mobile devices.
If cinema is a religion, Martin Scorsese is one of its high priests. One of the duties of priests is to provide a degree of continuity to the religion, to keep it moving forward in the face of change. As much of a cinematic purist as Scorsese is, he recognizes the necessity of change. That’s why he partnered with Netflix, and that’s why he embraced technology utilized within the Marvel Cinematic Universe; it was all to bring his latest film, The Irishman, to glorious life.
We’re introduced to Frank Sheeran (Robert De Niro), reaching the end of the road. It’s all come to a room in a nursing home, a wheelchair, and a reflection on his legacy. What did it all mean? Was it worth it? Did he have any kind of impact whatsoever on the course of human events? Oh yeah, you could say that—and Frank decides his story needs to be told.
It all begins in 1950s Philadelphia, where Frank drives trucks for a meat packing plant. Why does he start selling sides of beef to gangster “Skinny Razor” DiTullio (Bobby Cannavale)? Is it for a side hustle? Is he attracted to the thuggish glamour of the mob guys? Whatever his reasons, more and more beef ends up in Mafia-owned restaurants, and more and more of Frank’s time is spent doing small favors for them.
In its way, the law catches up to Frank, and his company accuses him of theft. Union lawyer Bill Bufalino (Ray Romano) gets him off, mostly because Frank refuses to name names. That gets the attention of Bill’s cousin Russell Bufalino (Joe Pesci), a quiet and deliberate man who happens to be a Mafia kingpin.
As time passes, Frank’s star rises in the underworld. As a soldier in World War II, Frank learned to kill, and he puts those skills to use as a hitman. He makes the acquaintance of Angelo Bruno (Harvey Keitel), a crime boss known for his conciliatory nature. Perhaps most importantly, Frank becomes close with Teamster leader Jimmy Hoffa (Al Pacino), and Hoffa’s raging egomania gradually forces Frank to make some very difficult decisions.
I know for a fact that The Irishman is a masterpiece. Is it Scorsese’s best film? Well, that’s where things get tricky. Considering that the vast majority of Scorsese’s work has been made at such an astoundingly high level, I’m not sure that it really matters. What does matter is that, at three and a half hours, Scorsese hasn’t simply made another gangster movie.** Instead, he’s made a film that’s an elegy of mob movies, a summation of his own films, and an examination of how crime and “legitimate” business intersects to affect the tide of history.
Maybe in the preceding paragraph, you saw the sentence mentioning that the film is three and a half hours, and you were tempted to give the whole thing a hard pass. Don’t, because Scorsese’s pacing is mostly excellent. It may not move as fast as The Wolf of Wall Street, but Scorsese is a master of setting up and paying off moments of humor, tension, and tragedy. I specifically point to the last hour, which features some of the strongest direction of Scorsese’s career. He delivers a mythic tragedy, showing us the consequences of violence and how it can reverberate through life like ripples in a pond.
Odds are if you’ve heard anything about The Irishman, it’s the de-aging technology used on the cast. We’re following people through decades of time, and CGI has gotten to the point where it can nearly equal the skillful application of makeup and hairpieces. Initially, it’s a little weird, and there were a few times I thought De Niro looked like a character in a video game cutscene. Give it time, and you’ll get used to it.
Steven Zaillian wrote the screenplay. He’s been a screenwriter for over three decades, and he knows how to write in Scorsese’s voice while upending some of the more obvious clichés found in mob movies. De Niro’s Frank serves as our narrator, and he proves to be a wildly unreliable narrator at that. He behaves almost like an innocent bystander to his entire life, and even when he recounts murders committed, they’re treated like random events that just happened to him. Zaillian and Scorsese cover very deep themes, yet they always remember that humor is one of the deepest aspects of human behavior. The film is absolutely crammed full of moments of dry humor. Watch for the fish conversation in the car, and you’ll see what I mean.
The cast is an embarrassment of riches, even when they don’t always get to do much. Harvey Keitel is always a welcome sight, and in his limited scenes, he brings a quiet menace to the role of Angelo Bruno. Speaking of limited scenes, let’s take a moment to talk about Anna Paquin’s performance as Peggy, Frank’s daughter. Within the entirety of the film, she probably has less than six lines. Is this due to institutional sexism in a male-heavy film? No, because Scorsese has a track record of providing women with strong roles. Paquin gives such a strong performance that dialogue, by and large, would be wasted. She tells you everything you need to know about the resentment and growing horror she feels toward her father through facial expressions and the positioning of her body.
Most of us came to know Joe Pesci from his role as the psychopathic mobster Tommy DeVito. He proves yet again that he’s not a one-trick pony with his skillful performance as Russell Bufalino. Pesci is perpetually quiet, courtly, hyperaware. Al Pacino plays his opposite, but this isn’t just another shouty performance. His Jimmy Hoffa is passionate, witty, and congenitally unable to keep his mouth shut. It’s the best work Pacino has done in years, and I wish he’d gotten a chance to work with Scorsese sooner.
Then there’s Robert De Niro. Take a look at his filmography, and you’ll first notice that he’s delivered some of the greatest performances in the history of acting. You’ll also see long stretches of mediocre movies with the occasional quality film thrown in for variety. After his supporting role in Joker earlier this year, I hoped De Niro would continue his streak of good work. Hoo boy, does he ever. As Frank Sheeran, he’s the quiet rock that the rest of the cast revolves around, content to let louder men like Jimmy Hoffa take the spotlight. He pretends to be less intelligent than he actually is, and there are more than a few moments where he gets out of a jam by acting a little slow. His eyes tell us that he’s not missing anything while revealing very little about Frank’s inner life. We’re never quite sure if Frank is a sociopath from the beginning or if he’s repressed his emotions over time. One thing that’s for certain, Frank doesn’t know himself.
The great blessing and tragedy of humans are that time moves on, whether we like it or not. Scorsese, De Niro, Pacino, and Pesci are in their twilight. The days of the movie palaces have almost come to an end. Cinema will endure, though. It will transform into something, a form that may make it unrecognizable to its original adherents. You might watch The Irishman on your TV, iPad, or smartphone. That viewing experience might not be what was originally intended. Look closer and regardless of the screen size and shape, you’ll see a rarity in cinema—a masterpiece.
    *Song of the South, a wildly racist Disney movie, was also the highest-grossing film of 1946 and made over $300 million by 1986. That alone proves the good old days were never that good.
**A number of crime reporters have claimed that the real Frank Sheeran made everything up. It’s irrelevant, considering that The Irishman is a story, not the definitive story. If you’re interested in learning the facts of this sprawling epic, this article is an excellent place to start.
from Blog https://ondenver.com/the-man-who-painted-houses/
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micaramel · 5 years
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Artists: Zoe Barcza, Alfred Boman, Nicolas Ceccaldi, Victoria Colmegna, Morag Keil, Clémence de La Tour du Pin, Maria Metsalu, Petros Moris, Jill Mulleady, New Noveta, David Rappeneau and Viktor Timofeev
Venue: Centre d’Art Contemporain La Synagogue Delme
Exhibition Title: Digital Gothic
Date: June 22 – September 9, 2019
Click here to view slideshow
Full gallery of images, press release, and link available after the jump.
Images:
Images courtesy of Centre d’Art Contemporain La Synagogue Delme, Delme. Photos by O.H. Dancy.
Press Release:
The exhibition Digital Gothic brings together artworks showing the resurgence (but especially the continuity) of sombre imagination, dark romanticism and the Goth aesthetic, in this time of widespread crises, marked by the effect of digital technologies and the internet’s increasing pervasiveness in the life of the global population over the past twenty-five years. “Gothic” aesthetic, though it originates in medieval art and in a range of forms or symbols that appeared in the 12th century, is above all a fantasy, a mystification that came into being towards the end of the 18th century and developed considerably in the 19th century through literature, art and architecture. It is a constituent of romanticism’s gloomy version: dark romanticism (1), that of horror, romanticism’s irrational tendency, with disquieting phantasmagoria and the demonic grotesque, which embody fears, dreams, delirium and the darkness of the human being (2). The Gothic aesthetic and dark romanticism then evolved with symbolism, resuscitating ancient myths, reviving a symbolic language that allowed the imagination to reclaim its rights during a period (1870-1910) known for its rationalism and positivism. These tendencies continued in the early 20th century with expressionist cinema and through surrealism, which integrated the Freudian concept of the “uncanny”, as well as oneiric delirium and the psyche. To these three historical moments—recently highlighted in the exhibition L’ange du bizarre: Le romantisme noir de Goya à Max Ernst (3) —we should add the more or less evenly distributed presence of horror movies in the second half of the 20thcentury (including the giallo films), a veritable guiding thread for sombre imagination until the appearance of the “goth” subculture in the 1980s, which is indissociable from the cold wave and gothic rock music genres. The latter placed unprecedented importance on dress style, so that creativity extended beyond the frame of traditional art mediums to bodies and social behaviour, among both adults and teenagers. goth subculture was all the rage with young people, gaining popularity in the 1990s through music, but also through video games and TV shows, becoming a mass phenomenon that has never stopped branching out into many subcurrents: at the end of the millennium, dark romanticism had never been so popular. Examining the evolution of dark romanticism and the goth aesthetic in the age of the internet and new media does not mean attempting a pointless classification of the multiple currents pursuing their proliferation. It is more about resolving to plunge into the gulf of data, to get carried away by what the logarithms make of that aesthetic. Also, within this exhibition, the term “Gothic” should be understood in the broad sense: a subversive counterculture that appeared in the late 18th century and endures to the present day through specific aesthetic codes, though it has been evolving and multiplying over time. Thus Digital Gothic proposes to consider the existence and future of that universe, that state of mind, and wonder to what extent it helps us navigate our complex contemporary situation, which goes beyond our cognitive abilities and disrupts our relationship to space-time. And if the recent boom in New Age, wellbeing and “happycracy(4)” are struggling to convince us, produced as they are by the neoliberal machine like a new opium of the people, what do we have left if not “the choice of darkness (5)”?
If sombre imagination has always existed since the late 18th century, it has taken on a new form with the digital revolution and its increasingly effective communication networks, its unfathomable and infinite quantity of information, plunging humanity into a new kind of existential turmoil. Setting aside all historical specificities, it is interesting to note that dark romanticism appeared after the failure of the Enlightenment, whose ideas seeped away with the blood of the terror and Napoleon’s wars; symbolism in the nightmare of the industrial revolution; surrealism following the butchery of the First World War; goth subculture in Margaret Thatcher’s England and the end of the hopes of May 68: these were all turbulent periods when man was increasingly deprived of his freedoms and disconnected from his natural environment. Unlike historical sombre imagination—reviving what sociologist Philippe Rigaut calls “Index XIX”, namely “images making it possible to export, in our time of ephemera, aesthetics that may be historically dated, but tend towards the immemorial, because they are to the highest degree equivocal, undifferentiated, incomplete, ambivalent (6)”—the internet does not revive or export that Index XIX, but just as does all of the content it conveys and expands at every second, it ceaselessly feeds it and never lets it vanish: also, Index XIX is now no longer latent but constant. It is no longer a curiosity or something strange, but a living component of our connected age. The artworks in the exhibition Digital Gothic show this permanent connection to Index XIX, which is constantly provided with new content, new images, forms, appropriations, transformations…
The presented artists all grew up in the 1980s and 1990s, a period when the internet attained its final stage of democratisation, after having originally been created for military purposes. Although the web was first conceived as a free realm without any government framework where everything seemed possible, these artists have recognised the paradoxes at work today in this new locked regime of communication, the apotheosis of surveillance systems and the invasion of private life, playing out on the cloud, where Google now seems to know everything about our lives, while Mark Zuckerberg discreetly but surely pursues his candidacy for the presidency of the United States. Furthermore, the internet is only the protruding part of an iceberg, the rest of which constitutes what is called “darknet”, a vast, virtual, underground realm that is invisible and hard for government authorities to access, where hackers, terrorists, revolutionaries, paedo-criminality, snuff movies, illegal markets and alternative economies operate freely. A parallel world that is developing in the shadows, though it has major repercussions in reality, as it feeds more dark fantasies and imaginations. After dark romanticism’s popularisation in cinema and music, the internet is completing this process by placing the various goth aesthetics and symbols on the same level through Google Images, where living side-by-side without distinction are Gothic medieval architecture, The Matrix, Marilyn Manson, pastel goth, Hugo/Poe/Novalis/Baudelaire, Cybergoth, sadomasochism, Fuseli, Blade Runner, Hamlet, Freddy Krueger… Goth aesthetic is now too multifarious to be definable: it fell into the abyss of Web 2.0.
Traditionally, the problems of existence have encouraged sombre, sensitive souls—dismayed by people’s general hypocrisy and by the malaise of our societies—to take some distance in order to extricate themselves from a system they viewed as alienating, depressing and cruel, in which they could not find their way. Index XIX enabled them to withdraw into a mental universe (reverie, dreams, poetry) or a physical one (visits to cemeteries, sites in ruins or cabinets of curiosities, collecting objects that create a “Gothic” atmosphere) conducive to voluptuous delirium, to finding the sublime. It was then possible to create a hermetic “elsewhere” for oneself, and the boundary between reality and imagination separated two well-defined worlds. With the advent of the internet, long-distance communication, virtual relationships and a world in which science-fiction, after having anticipated reality, is gradually becoming its mirror, virtual reality is no longer an oxymoron: taking flight into some sort of virtual imagination is now obsolete. As Guy Debord foretold (“Within a world really on its head, the true is a moment of the false (7)”)—as did Jean Baudrillard later with his concept of hyperreality (8), presenting a world already dominated by virtuality—the real and virtual are today one and the same. All action/interaction carried out through a screen is simultaneously real and virtual. Through the “alias”, social networks like Facebook and Instagram make it possible for anyone to invent an avatar from themselves, to distort their identity, their gender and their life, just as surgery makes it possible to change your face or sex. There is no need to flee the real into the virtual since we are now in possession of vast, ever-more-accessible technology facilitating the transposition of imagination into reality and vice versa. Likewise, although war and terrorism are spectacles to share on Facebook or watch on a video podcast, it is not impossible to lift one’s eyes from the screen and see one’s fellow citizens being coldly murdered on cafe terraces, from Paris to Surabaya. Truth and lies also coexist through fake news, a new mind-manipulation technique that appeared with the internet, because its information circulates and streams at such a high speed that it is impossible to verify, and is therefore often perceived as true. Here again, lies organised by influential groups—right up to statesmen who are supposed to be trustworthy (from Donald Trump and his “alternative facts” to Emmanuel Macron and his ambiguous management of the Yellow Vests movement)—encounter no obstacles: the internet has made these fraudulent uses practically normal. The virtual/real conveyed by the internet is proliferating in the countryside and the most remote areas of the world. Like many others, the rural territory surrounding the village of Delme has been haunted by dark tales and legends, by numerous monsters sowing terror at the crossroads, by the witches of the Marsal saltworks, or by the marquis Stanislas de Guaïta—an occultist, a co-founder of the Kabbalistic Order of the Rose-Cross, a poet, and the author of essays on the accursed sciences like Le temple de Satan (1891), who lived in the nearby Alteville castle in Tarquimpol—and more recently by the “sorcerer of Marsal”, whose children mysteriously disappeared from his ashram, which has since been abandoned, leaving wind-battered frescos of occult symbols… Here, the sombre imagination produced by this rural territory adds to another very tenacious myth growing out of urban life and tourism, which says that the countryside is a natural zone free of pollution, a haven of peace, a getaway for city dwellers who want to breathe “the open air”. This myth, which deliberately contrasts nature and culture, urban and rural, became groundless a long time ago: the countryside’s lands are cultivated industrially based on monoculture, its fields are steeped in pesticides, and its villages, sapped of their own practices and dynamics, find themselves being extended by housing estates with rendered facades serving as sleeping quarters for urban workers. The tentacles of fibre optics will soon reach the homes of this territory already connected to the internet. In this context, the countryside acts as a reservoir (of humans, food, leisure) for the city. It is subject to the city: it is an additional part of it, instead of freely developing for its own sake.
Like everyone of their generation, the artists presented in the exhibition have also been affected by the visual power of images of catastrophe, which have been broadly conveyed by the media over the past twenty-five years. These images have deeply penetrated the collective unconscious owning to their repeated circulation and their omniscient character, linked to the proliferation and availability of different media in our contemporary societies. Like subliminal images, they etch themselves onto minds. Their impact is all the more powerful if they mark the end of an era, the end of a civilisation or the end of a reign. It is enough to mention September 11th, the death of Gaddafi, or more recently the riots of the Yellow Vests movement or the blazing roof of Notre Dame in Paris. Also, we have been able to observe a growing interest in representations of catastrophes and violence, as well as the strong presence of apocalyptic scenarios in the works of many artists over the past ten years, and therefore an increasing interest, a fascination for images and atmospheres of these kinds. And this is not limited to the visual arts field, because at a larger scale, the “Health Goth” fad has spread a whole range of black sportswear to a lot of teens, going beyond the classic style of the goth subculture, since it is more technical and sophisticated. Music (with dark synth, dungeon synth or Light Asylum, Billie Eilish…) and cinema (with Only Lovers Left Alive by Jim Jarmusch (2013), the sequel to Blade Runner (2017) and the remake of Suspiria (2018)) are also contributing to this trend. The works presented in Digital Gothic could consequently show a new activation of Index XIX using dark romanticism’s repertoire of aesthetic codes and symbols, something they do in a sense: they summon death, horror and destruction, intense and tormented eroticism, defeated loves, foggy and antiquated atmospheres, the ambivalent figure of the angel of darkness… But drawing sources and inspiration from the plethora of images available on the internet in an already sombre present, these works offer no exits: instead they begin a brutal return to reality. Hence the feelings of shock, anxiety or unease that can arise when encountering them, along with a certain delight in destruction and violence, that is to say in the sublime. This concept simultaneously opposes and surpasses that of the beautiful, in that it strives for the impossible, brushes with boundaries and flirts with horror. This curious paradox that seems inherent in human nature manifested itself in composer Karlheinz Stockhausen when he unscrupulously declared that the 9/11th catastrophe was “the greatest work of art that is possible” (9): the level of fascination with this event was such that it drew it to the sublime. New York then became Pandæmonium, the capital of hell imagined by John Milton in his poem Paradise Lost (1667) and painted in the 19th century by John Martin using the same apocalyptic visual codes as those of the images of the World Trade Centre on fire. In his Poetics (10), Aristotle wrote that what inspires disgust in life can be a source of pleasure in art. Later, Edmund Burke observed that if the sublime provokes a tantalising feeling of horror, viewers can only experience this state if they know the event does not concern them directly (11). Though it is true that today, screens make it possible to maintain a comfortable distance from our world’s darkest events, it is becoming more and more difficult not to feel that they concern us. Because this distance is only relative, and horror is found in contact with others just as much through the hyperreality of information content as through the increasingly violent physical and moral attacks of biopower. So it is with very little distance that these artists are experiencing the current crises characterising the 2010s, such as the rise of extremes and populism, the migrant issue, the Capitalocene, work casualisation, planned obsolescence, the food industry and the crisis of political representation.
Therefore, in the internet era, we no longer believe that goth aesthetic is external to the real world. On the contrary, we think this has become its foundation: once the veil of contemporary mythologies has been lifted, let’s face up to things—our world is dark. This does not mean it is beyond redemption, nor that it is devoid of joy and cheerfulness. Hyperinformed (which does not always mean well-informed), these artists are facing a dark period of world history, and are wondering, as many are, how to conceive of the future under these conditions. Although the artworks they are presenting in the exhibition Digital Gothic seem pessimistic on the surface, this is a deep misunderstanding linked to stereotypes that have long accompanied dark romanticism and the goth movement, and also linked to a misapprehension of how death, sadness and darkness are viewed in them. According to the goth subculture’s way of thinking, “death is not an end in itself or a gangrene eating away at the soul, but a refinement of consciousness, an acquired inner dynamic that reassures through the way we learn to assimilate it throughout our lives. Suffering is an authority autonomous from the conscious self, and the only reasonable choice is to find a harmony between this entity and oneself, and integrate it. One can be stronger if one makes it malleable instead of being subjected to it. […] Death is an impartial doyenne, the friend you have to live with because she is ultimately the ineluctable conclusion of every life. […] This attitude is intended to be constructive, because although it does not free us from our condition, at the very least, it allows us to achieve a kind of serenity (12)” that one can believe as beneficial for building life. Likewise, in the context of her study on the posthuman, Rosi Braidotti relativises death, which she considers a necessary life event: “Being mortal, we all are ‘have beens’: the spectacle of our death is written obliquely into the script of our temporality, not as a barrier, but as a condition of possibility (13)”. Therefore, doing away with viewing death as tragic becomes essential for feeling free to conceive of the future beyond our life. Dark romanticism and the goth aesthetic then appear much less pessimistic than one might have thought, and although it is apolitical or avoids the political, this state of mind has always been contemporaneous with major social struggles aspiring to the same liberating ideals: as surrealist Benjamin Péret wrote, “the origins of the Gothic novel must include the revolt against the external world produced by man, and the revolt against the human condition itself, that phoenix rising from its own satisfaction (14)”. If this external world is now merging with goth aesthetic, maybe we are finally reaching the conclusion of a heavy postmodernity going around in circles in an endless present: in art and contemporary thought (15), one now senses an aspiration to new stories and new narratives, as necessary remedies to the gangrene of the neoliberal capitalism. If the real and the virtual coexist, if imagination and raw truth are coming together, it would consequently be possible to rely on science-fiction to produce new utopias whose chances of becoming concrete would increase according to this theory. Against the fatality of the moment, the impression of being unable to imagine oneself in a better future, it would be possible to oppose everyone’s possibility of constructing a story for the future, rooted in reality and based on that which exists, giving free reign to political imagination, while shedding current burdens like guilt, resentment or cynicism. Although dark romanticism has never saved the world, it has always made it possible to make breaches and stimulate the instincts of freedom. In this early 21s tcentury, it remains an authentic model of inspiration, a powerful source of energy for building futures.
Benoît Lamy de La Chapelle
Translation : Matthew Cunningham
Link: “Digital Gothic” at Centre d’Art Contemporain La Synagogue Delme
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theantisocialcritic · 5 years
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This AntiSocial Life: My Top Fifteen Criterion Collection Recommendations
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One of the most interesting things I find about other people is what kinds of entertainment they stock their personal library with. Perusing people’s collections is a great way to immediately sum up a person’s tastes, beliefs and priorities because it shows you what a person is willing to pay for to have next to them in their house. I’d judge a person with the complete collection of Jane Austin’s published works differently than someone with a complete collection of Chuck Norris’s filmography. I feel this fascination is shared by a number of people on the internet. This is the reason why videos of popular film reviewers sharing their entire movies collections are so popular on YouTube. People want to know what kinds of movies the people whose opinion they respect personally go out of their way to purchase and put on display. 
I’m bringing this up now because July is one of the four times a year that the Criterion Collection goes on sale. If you’re not familiar with it, I applaud your money saving ignorance. The Criterion Collection is a collection of hundreds of critically acclaimed and culturally influential movies that are curated by a small group of industry professionals for the purposes of helping historically and artistically vital films find distribution. The collection prides itself on providing the highest available quality video transfers, commentary tracks, essays and collections possible to best fully make your purchase of one of their movies worth the expense. That’s important because Criterion Collection DVDs and Blu-rays can run you a pretty penny. At the normal price, DVDs run an average of $30 and Blu-rays an average of $40. Special collections in the Criterion Collection of multiple movies can run anywhere between $100 and $300 at a normal price depending on the size of the set. Criterion has no choice but to make every release they make worth the full price purchase. Thankfully most fans of the Collection rarely have to buy at full price. Four times a year, the Criterion Collection’s website and Barnes and Noble run sales each February, July, September and November where all Criterion movies are sold as 50% off. This tends to be the time when most people who purchase from the collection binge purchase multiple movies they want. 
I’ve been a long term fan of the collection since approximately 2014. In the leadup to Christopher Nolan’s Interstellar, I purchased my first Criterion Blu-ray which was a copy of his first film Following. Since then I've lined nearly two full shelves on my DVD shelf with Criterion Collection movies. As the July Barnes and Noble sale is currently in full steam until August 4th, I wanted to offer a quick shoutout to the collection and offer a quick starting place of some of my favorite titles to begin seeking out if any of this sounds interesting to you. I’m offering these recommendations now not because I owe anything to the Criterion Collection. I’m doing this out of brand loyalty. The Criterion Collection has delivered consistently in terms of quality and detail since I’ve begun supporting them. There have been only a few rare occasions where the film I bought was something I didn’t like (cough cough Traffik) and often the films I don’t enjoy the first time improves upon multiple viewings. For anyone who regularly follows me on Geeks Under Grace and Legal Insurrection, I hope this offers a brief look into my tastes as a cinephile and offers a glimpse into what it is I prioritize in my favorite movies. 
I should note though that this is not a definitive MUST OWN list of great and culturally significant movies in the Criterion Collection. If I were making that list I’d be recommending films like 81/2, Breathless and Seven Samurai. There are also a ton of movies in the collection I enjoy and recognize for their importance that doesn’t make this list. Certainly, every Charlie Chaplin, Harold Lloyd and great silent film in the collection deserves a watch too (see: The Passion of Joan of Arc). Similarly, there are movies in the collection I haven’t been able to purchase because they’re out of print. The Third Man and Diary of a Country Priest are great films in the collection but some older DVDs are so rare that they’re effectively impossible to attain. 
Without further ado, here are fifteen of my favorite Criterion Collection releases in my collection (in alphabetical order)! 
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1. 12 Angry Men
I owe the venerable Chris Stuckmann credit for this first recommendation as he recommended it on his youtube channel years ago. This wonderful small scall drama is far from an accurate representation of an actual jury proceeding (as I’ve been told, it would’ve been thrown out for relitigating the case) but it is an enthralling thriller that makes the most of a room full of characters we never fully learn the names of. Despite that, its a movie that lives and breaths and lets the prejudices and beliefs of each character bounce off one another until the final harrowing minutes. What’s at stake isn’t merely one man’s life but the process of justice itself played out in a cramped, boiling hot jury room. 
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2. Blow Out
Brian De Palma is often considered the successor to Alfred Hitchcock. As much as I love his films (Untouchables, Scarface, etc), I find his work to be excessively pulpy at times. They’ve definitely got their heart on their sleeves at times. Of his filmography though, Blow Out is one of my favorites. This beautifully made conspiracy thriller and a remake of Antonioni’s Blow Up represents one of his most thematically complex and dense works ever; a satire of both Hollywood and 70s politics led by a spectacular John Travolta performance. 
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3. Brazil
I could’ve put any Terry Gilliam film on this list and been just as justified but what beats out Brazil as his enduring masterpiece? I almost put The Fisher King on the list in its place since that one is growing to be my favorite film in his filmography but his first breakout dystopian science fiction film is the one that people remember his for. At once a merging of his impulses as the former animator of Monty Python, a dark comedy riffing on 1984 and an art deco masterpiece featuring some of the best production design in film history, Brazil is worth adding to your collection. 
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4. Chimes at Midnight
Orson Welles once said that if he ever had to use a film as his excuse to get into Heaven, Chimes at Midnight would be the film he used to make his case. Despite the film’s criminally low budget (the crew couldn’t even afford to hire audio techs), the movie’s brilliant lighting, energic cinematography, excellent lead performance by Welles merges into a near singular vision. This is a story about revelry, the tragic story of a young adventurous prince who must learn to put his life of hedonism and joy behind him for the sake of his destiny. If you can get past the occasionally impenetrable dialog, the movie opens up into one of the most exciting and well made Shakespeare adaptations of all time. 
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5. A Face in the Crowd
Elia Kazan is a name every film buff should know from On the Waterfront and A Streetcar Name Desire alone. Kazan was a daring and masterful filmmaker by the standards of any time with the bravery to buck social stigmas and take stands against the powers that be even when it was difficult. Of all his films though, this unassuming Andy Griffith film stands as one of his most contrarian and cynical films. This story of an ex-criminal turned populist celebrity with a massive cult of personality wasn’t popular in its day but is receiving a massive critical reanalysis in a time when actual populists and cults of personalities are quite normal. 
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6. The Flowers of St. Assisi
As a non-catholic, I’m sure this unassuming episodic film about the life of one of the church's most famous saints is less vital and emotionally affecting to me than it would be to someone who has undergone confirmation. Still, this rather unassuming little film is one I can’t deny enjoying. It’s not showy, it’s not grand, and it doesn’t even have an overarching narrative beyond the basic setup of watching a group of priests form a convent to purposely live in poverty as to better connect with Christ. At the same time, it’s more charming and approachable than most films about faith. It’s better to live out faith than preach to the choir (cough cough Pureflix).
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7. Following
The first films of great filmmakers are always exciting. With these, you get to see how great minds were able to work within practical limitations. Christopher Nolan’s first film, shot with only a few thousand dollars, bears a remarkable similarity to his later time stretching, existential, neo-noir thrillers like Memento and Inception. Additionally, the criterion collection copies of this film come with Nolan’s student films. For fans of modern cinema’s favorite spectacle filmmaker, this is required viewing for completionists. 
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8. Gojira
It may surprise you to learn that the original Godzilla film and it’s American remake Godzilla: King of the Monsters are in the Criterion Collection. As a fan of the series, this is a must own if just for the commentary tracks on the movies. Having high-quality transfers of one of the best films in the series is great but getting to learn the ins and outs of the series from a legitimate film scholar is what cinches the deal on this excellent Blu-ray set. 
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9. House of Games
The more you watch David Mamet, the more you’ll learn to love his very specific niche of storytelling. Untouchables is easily his most accessible film but this moody, atmospheric con-man thriller is easily one of his masterpieces. Though a recent addition to the collection for me, after a single viewing it’s already nearing the top of my favorite films in the collection. House of Games is a masterful, hypnotic, low boiling thriller full of smart characters that you love to watch interact with one another. 
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10. Inside Llewyn Davis
For shame. There are only two Coen Brothers films in the Criterion Collection. Of the two, Inside Llewyn Davis is my favorite (the other one being Blood Simple). Though one of the less showy and popular of the Coen Brother’s impressive filmography (Big Lebowski, True Grit, No Country for Old Men, etc) it's arguably one of their strongest films. This tragic tale of a failing folk singer still grieving over the suicide of his musical partner is lead in one of Oscar Isaac’s greatest performances and one of the more painfully somber films in their filmography. 
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11. Le Samurai
Style is the key word of this classic French crime film. The movie, much like it’s lead character’s apartment, is immensely sparse but purposeful. Our enigmatic lead is a deeply focused and committed assassin who gets caught in a situation wherein he must evade authorities and survive. The movie is gorgeous to look at, engaging and supremely satisfying to watch. 
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12. The Night of the Hunter
Charles Laughton’s sole directing create is one of the most haunting and quietly unsettling films of all time. Settling in a strange niche between a horror film and a noir morality tale, the film portrays the great Robert Mitchum as a fanatical priest (of sorts) who seeks to marry his way into wealth before killing his new bride and riding off into the sunset with his fortune. Unfortunately for him, this task is stopped by the woman’s children who seize the money and proceed to flee from the stalking figure of the priest. It’s a strange but powerful parable, unlike anything you’ve probably seen. 
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13. Red River
Tarantino once said that Howard Hawkes was one of the few directors who never stopped making good movies. It’s hard to argue with that. Hawkes’ style and consistency are tangible across his career. Amusingly this might actually be one of the only westerns I’ve seen yet that actually deals with the history of the short-lived but real career of the cowboys. The story details one of the first cattle drives from Texas to Oklahoma before the railroads rendered that career pointless. It also represents one of the rare antagonist roles John Wayne sparsely portrayed in his long career. 
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14. Stagecoach 
It’s strange that only 3 of John Fords hundreds of films are in the Criterion Collection. Certainly, some of his rare or early work like The Iron Horse or They Were Expendable deserve a proper transfer into the collection. Alas, the three we have are excellent transfers. My Darling Clementine, Young Mr. Lincoln and his enduring masterpiece Stagecoach are all part of the collection. Of those three, his 1939 classic western is my favorite. This was the movie that established by John Ford and John Wayne as part of the Golden Age of Hollywood’s greatest artists and myth makers. 
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15. To Be or Not to Be
Those who are fans of Mel Brook’s The Producers will understand right away why this is one of the films that most influenced him. Set against the Nazi invasion of Poland in September of 1939, a troupe of actors finds themselves part of a resistance movement against the occupation who must use their unique talents to escape to England. It’s a dark film at times but it comes with some of the funniest comedy you’ll see in a movie about the Second World War. 
How about you? Are you a Criterion Collection Fan too? What are some of your favorites? Comment down below or Tweet me @AntiSocialCriti with some of your favorite films in the collection! 
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Narrative Theory Essay
Discussing the perceived oversaturation of narrative archetypes in modern media with reference to Joseph Campbell’s monomyth theory.
“As the old saying goes, there’s nothing new under the sun. For fans of movies and TV, that means that every story that can be told already has been. But sometimes, the movies that seem to be retelling a well-known story TOO closely are singled out, accused of being a ripoff, copycat, or unoriginal. There's no more famous (or successful) example than James Cameron’s Avatar: a story of a human being welcomed into a native tribe, who betrays their trust, but eventually saves the day by fighting on the good side in the end. As soon as the movie hit theaters, people dismissed the billion-dollar blockbuster as a ripoff of Fern Gully, or even Pocahontas before it. The truth is... it’s telling the same story told by dozens, even hundreds of famous films. But that’s not a reason to attack it, or any other re-skinned movie myth.”
It’s common to have the notion after coming out of a movie theatre that the experience was strikingly similar to the previous time you went. There is a common thread line throughout all of movie and storytelling history. Since the dawn of man, the human race has used narratives and stories to communicate ideas and emotions with each other - usually either trying to capture a part of history or with the purpose of fictional entertainment value. However, primarily I believe narratives are there for communication, being carefully crafted by storytellers of all different generations. Cave men used to draw on the walls of their caves and their fire would illuminate the images, causing them to flicker back and forth to create the earliest animation and stories recorded. Some of the most prominent fictional stories ever created, including religious texts such as the Bible, are stories we haven’t stopped recreating in two thousand years. I refuse to believe that it is the only formula that works despite being undoubtedly effective. Some might think of it as a stale structure.
Joseph Campbell’s hero’s journey, first theorised in Hero Of A Thousand Faces, and Tzvetan Todorov’s structure of narrative are commonly combined to create a story that seems to resonate with the majority of an audience and seemingly never ceases to fail. Movies such as The Matrix and Star Wars use both these theories in order to make up a successful story. (Although debatably the whole original trilogy acts as the entire journey seeing as Luke Skywalker, the main character, is at his lowest in the finale of the second movie resulting in a pitfall ending). George Lucas, the creator and director of the first Star Wars film, considered Joseph Campbell to be his friend and mentor.
“My last mentor was Joe... who asked a lot of the interesting questions and exposed me to a lot of things that made me very interested, a lot more in the cosmic questions and the mystery… and I've been interested in those all my life but I hadn’t focused it the way I have until I had got to be good friends with Joe.”
George goes on to say he took the mythological and religious ideas behind narratives and simplified them for a modern audience. Perhaps it would be beneficial to drop religion altogether when writing stories for the modern and less religious generation.
The Dragon Quest video game series also follows these rules with the main character literally referred to as “The Hero”. The journey of a character rising up, facing hardships, being at their lowest then being born again for their worlds to be restored to equilibrium is something I think people either feel like they can relate to or, probably closer to the truth, is fantasised about and idealised. Everyone would like to be hero in the story, overcoming their problems and saving the world. Joseph Campbell says this in his book Hero With A Thousand Faces.
“The agony of breaking through personal limitations is the agony of spiritual growth. Art, literature, myth and cult, philosophy, and ascetic disciplines are instruments to help the individual past his limiting horizons into spheres of ever-expanding realisation. As he crosses threshold after threshold, conquering dragon after dragon, the stature of the divinity that he summons to his highest wish increases, until it subsumes the cosmos. Finally, the mind breaks the bounding sphere of the cosmos to a realisation transcending all experiences of form - all symbolisations, all divinities: a realisation of the ineluctable void.”
There’s something gripping about watching this structure play out, and it is engaging for an audience - but they’ve seen it thousands and thousands of times before. As much as I appreciate movies that put a creative spin on the traditional structure of narrative, I really respect and love movies that go against the curve. Obviously this happens quite frequently but probably not at your local Odeon cinema - mainstream media is often streamlined for the purpose of easy consumption. For example, I enjoy films from the Marvel universe, but all too often they all play out in the same format. You could argue that companies have monopolised certain narrative structures and have a tendency to recycle them.
However, films like Richard Linklater’s 1991 day-in-the-life-of debut Slacker go against traditional “hero journeys” and plot point one/plot point two narratives, instead working like a series of loosely connected vignettes; in each scene we spend time with a different character and closely follow events occurring in their lives in real time. There’s no arcs, no beginning, middle or end. No rebirth, just a movie about strange characters hanging out in Austin, Texas, on a sunny day. It’s not an art film or particularly experimental. It’s just that, well, nothing happens. It’s an accurate depiction of reality. It's what real life actually is. I don’t wake up every day and go through a hero’s journey. We may develop as people and these situations can occur, but nine out of ten times life just isn’t like that. We wake up and things stay the same and in life, at moments when the credits are supposed to roll after we’ve achieved something, after we’ve overcome something, it just kind of keeps going. Life moves on and our “arcs” and problems to overcome reset, or new ones appear like a constantly stream of wildly uneventful sequels. New problems come up and sometimes they’re never solved and sometimes people don’t change. In my short film “Campussies!” I was really interested in trying to capture a kind of nothing day and interactions with strange people - not really making anything particularly interesting or high tension. The short was also influenced by Linklaters’ other seminal film Dazed and Confused, however that follows a slightly more traditional take on story telling, depicting a character develop throughout the movie. Jim Jarmusch is another director who often uses abrupt endings and whole scenes that literally stop moving forward. A lot of people say there’s almost an amateurish fine line however I believe this to be completely intentional.
In my narrative-based website I recreated the story of Homer’s Odyssey, a very classic tale that has been recreated and re-skinned many times over many years. Through the website, I make you, the person, interact with the story and go on the hero’s journey by yourself. There is only one correct path however the “reincarnation” implies you are constantly reborn until you get it right. Little is told about the situation in my narrative purposely, so that you can project what you would like onto it. It’s about a person, you, traveling from somewhere dangerous, perhaps enemy territory of some kind, and getting back home safely, set in a nonspecific period of time. However the roads are dangerous - filled with sword wielding enemies and no consistent place to be safe from the elements.
There’s other forms of narratives we’re told in between the lines in media such as what we’re told about certain people; these are pervasive narratives. On television we are exposed to poverty porn, depicting that all low income people are a certain way - intended to give the viewer a sense of superiority. In eighties movies we’re told that punks are ruffians and troublemakers. There’s an endless list of mainstream movies from that period showcasing punks as “bad guys”, such as The Terminator (a movie chock full of visual cues) and The Road Warrior (Mad Max 2). Of course there were movies made with more of a punk rock sensibility, such as Return Of The Living Dead, and exploitation movies of the time in which punks were portrayed as the “good guys”. This was most likely due to the media’s take on punks during the movement in the late seventies. The papers themselves named these angry kids “punks” and they wore it as a badge of honour in response to the criticism - that they were a bunch of violent thugs who held switchblades, beat you up and stole your lunch money. Their anti-establishment ways often had them the basis for dystopian movies. In actuality, it wasn’t really like that at all and personally I would feel safer if I saw a gang of whatever the modern day equivalent of punks are. Although I would agree with the anti-establishment sensibilities, most aren’t true anarchists. They’re not gonna mug you.
Again, another example of pervasive narrative we are consistently exposed to is the connotation between women and make up. Media tells us that it is the norm and it’s heavily tied to what is considered the standard of beauty for women. However, anyone of any gender can choose whether or not to wear make up. In my photography piece “Three Studies of a Woman in the Sun” I photographed my subject both wearing make up and without, one subverting the expectations of a photographed woman in modern media and one showing how she often feels comfortable. I often wonder why women choose to wear make up and why it improves their confidence. Do they truly believe that it makes them feel more in touch with their identity, or perhaps we live in a misinformed society in which it is more acceptable for one gender to present themselves a certain way, when in reality it doesn’t really matter and there’s not much of a difference. John Berger had this to say about the representation of women and their identity in the media.
“A woman must continually watch herself. She is almost continually accompanied by her own image of herself. Whilst she is walking across a room or whilst she is weeping at the death of her father, she can scarcely avoid envisaging herself walking or weeping. From earliest childhood she has been taught and persuaded to survey herself continually. And so she comes to consider the surveyor and the surveyed within her as the two constituent yet always distinct elements of her identity as a woman. She has to survey everything she is and everything she does because how she appears to men, is of crucial importance for what is normally thought of as the success of her life. Her own sense of being in herself is supplanted by a sense of being appreciated as herself by another....
One might simplify this by saying: men act and women appear. Men look at women. Women watch themselves being looked at. This determines not only most relations between men and women but also the relation of women to themselves. The surveyor of woman in herself is male: the surveyed female. Thus she turns herself into an object -- and most particularly an object of vision: a sight.”
My three portraits as part of my DCMP Photography brief are of my friend and artist Katie. Shot on a Canon, I wanted to capture her identity through three images. The middle image you see in the three panels on my blog is her in a natural environment and utterly neutral. That one is relatively light in tone due to the summers day behind her, however she's looking off and something implies it’s more melancholy than the photo lets on. Perhaps the uplifting summer isn’t enough to hold her inner more negative emotions, or that maybe the summer is no longer a good thing in light of the summer getting hotter and hotter each year. Maybe this isn’t a summer of celebration, but one of the end of the world. The bottom one is a real captured moment of her closing her eyes perhaps to imply her shyness in an industrial area, somewhere I often find comfort due to high containers and is generally aesthetically pleasing to me almost because of how not pleasing it is. The top one is how Katie would usually be and dress in her own environment, the lighting highlighting how she expresses herself through her own image. I like how the darkness is almost bleeding in around the edges of the photograph. I experimented with lighting a lot with this one and took several different photos that were the contender for the third portrait. Here, now she is herself, she seems to project more confidence looking directly into the camera like this time the camera is invading HER space as opposed to the other ones where she’s almost a part of the scenery. Now she’s out of the sun, she is the one who is shining. Notice how she also seems to fill up the frame the more comfortable she gets.
Unseen stories hide in advertising and movie posters. In these places you will find signs that speak to us sub-consciously. The movie posters for most horror movies will always use the colour red. Why? Our brain tells us when we see red that there’s danger and that the film will most likely contain plenty of blood. We understand what genre the movie is without even being told so due to semiotics. This can be seen on the movie poster for Shaun of the Dead where the doors our main character is standing behind are red, with white text to pop and in other iterations red text. You see he is surrounded by zombies, hoarded by them, most likely foreshadowing to what the movie is going entail. This is the same in food advertisements. If you watch a television ad about food the colours and aesthetics used often will tell you about the product. Most of the time, fruits and vegetables will be wet, to make them seem fresh and often whoever is starring in the ad or the dialect of the voiceover is who that product is for. If there is a voiceover speaking in a cockney accent then it’s marketed toward the working class, but it’s all just an illusion using stereotypes to manipulate the sub-conscious and the masses into relating to it. It does this all without ever actually telling us.
I wrote a short science fiction script called “The Great Hydration War” and shot a scene from it. In this scene, I did my best to make every shot tell us something. I played around a lot with power dynamic and it’s constantly changing using nothing but visual clues. When our main character thinks they are in control, the camera angle is low, making them seem large and powerful, but when the villain gets the upper hand you’ll see that they have the power. When they are both pointing guns at each other you’ll see that they’re both at the same level and share the power of the scene because it could go either way. Jazoor, the main character from the script who is from outer space, sees a figure after returning to Earth for the first time in years. Unsure of who it is, we see them in a wide shot, impersonal and unidentified. But when they stand up and Jazoor realises that it’s her twin from back when she grew up on the now ancient Earth. “It’s you!” Jazoor exclaims. With what she knows she gains the power to deal with the situation. She’s got this. However she’s flooded with doubt; “You sure?” Says the Dryborg, an evil futurist cyborg whose one weakness is water. The camera swoops up, leaving the character feeling vulnerable with no idea what kind of situation this is now. Then she brings up her gun, bringing the power back to her. I did this throughout the entire scene and tried my best to make sure I was expressing the characters feelings and positions in the scene through the camera angles even though obviously it’s quite a non-sensical script and a mildly ridiculous scene. I thought about the lighting, as the scene was based on an alternate reality Earth in the past where the sun is blue so I made sure all of the scenery were glowing in this blue light which I managed to do in post-production. The costumes were designed by myself and my friend who played the characters. I wanted something science fiction-esque, but obviously I had no budget and not a lot of time, so I decided to try to take the comedic route and rely on it having more charm than actually trying to make the audience believe what was going on. The scene is a pivotal part of the larger structure and story that I had written, however the storyboards for the scene were in fact drawn before I wrote it.
Even when I wrote the script I realised I sub-consciously loosely followed the hero’s journey, most likely because I take so much inspiration from movies. Even when writing, I instinctually had thoughts like “yes, now this kind of scene has to happen”. It was very condensed but it’s still there. We begin the story introducing our hero Jazoor, she continues to go on a journey across the universe before falling and being at her lowest in the third act before facing off her demon she’s been fearing the whole film. She overcomes the Dryborg but not in the way she probably thought. However, I did forget to film the character limping throughout the scene.
Everything is a journey, our lives are one. They’re not always structured how we want them to be but they’re a journey. Every day when we wake up we begin a new micro journey, a new chapter in a much bigger story that is how we view our lives. Stories are almost telling us how to live and that what we’re doing is okay. In my opinion modern mainstream cinema is stale, and I find it hard to believe that in just over a hundred years of film (and a few thousand for storytelling as a visual medium), storytelling has already dried up of all its originality and that we just keep repeating ourselves. Perhaps it's time we took a look at how we structure and create our characters and stories and try to make something more relevant and authentic. Stories reinforce our sub conscious beliefs behind our morals, between good and bad. People don’t want to be seen and thought of as the bad guy within society, hence why most stories are in fact about what we perceive as the “good guy”, the hero. I always find something to latch on to when enjoying a film, something to reassure me that I have my humanity or reassure me when I feel like I don’t have it - and that it’s okay if I don’t.
I don’t like to talk about the internet or politics in context of any work because I feel like those are things that have tainted some elements of different art forms. The only issue with making movies people can relate to is that also means you don’t want to offend anyone, which almost seems like an impossibility in recent years. Too much is focused on these subjects but perhaps that’s why people like movies. Social and political commentary have made many movies hits throughout all of time, but I believe a lot of the time story and characters are being sacrificed out of fear of offending or not being politically correct. It doesn’t seem to matter which stance you take within media, there will always be people that disagree. The internet has given everyone a loud voice and usually it's used for criticism. In terms of relating to a movie, I don’t think it should be a case of representation of sexual orientation or race, it should be about values and character - although I suppose it is human nature to want to relate to something or something who appears like us. Whatever the case, we need to relate to character as a person, and become engaged in the narrative. I think that is is why Campbells and Tzvetan’s theories and myths are continued to be used to this day, because they work.
I would personally love to see more change and experimentation in mainstream and modern cinema, and not to have to constantly and actively seek it out. Even recent movie posters are directly copying each other with the use of colour and framing, which directly relates to the signs we use to communicate information with an image. It would be refreshing to really open up the limitations and possibly of narratives - or in some cases close them off completely.
Bibliography
The Matrix. (1999). [video] Directed by L. Wachowski and L. Wachowski. United States: Warner Bros.
Star Wars. (1977). [video] Directed by G. Lucas. United States: 20th Century Fox.
Shaun of the Dead. (2004). [DVD] Directed by E. Wright. United Kingdom: Universal Pictures.
Slacker. (1991). [DVD] Directed by R. Linklater. United States: Orion Classics.
Dazed and Confused. (1993). [DVD] Directed by R. Linklater. United States: Gramercy Pictures.
The Terminator. (1984). [DVD] Directed by J. Cameron. United States: Orion Pictures.
Mad Max 2: The Road Warrior. (2019). [DVD] Directed by G. Miller. Australia: Warner Bros.
The Return of the Living Dead. (1985). [DVD] Directed by D. O'Bannon. United States: Orion Pictures.
Campbell, J., 1949. The Hero With A Thousand Faces. 1st ed. United States: Pantheon Books.
Square Enix. 1986. Dragon Quest. Video Game. Sony, Nintendo, Microsoft.
Berger, J., 1972. Ways Of Seeing. 1st ed. United Kingdom. Penguin.
George Lucas. (1999). “George Lucas in Conversation With Bill Moyers”. Bill Moyers. George Lucas Tells Bill Moyers About the Mentors in His Career.
Dyce, A.D. 2016. How Every Blockbuster Movie Tells The Same Story. [Online]. [8 July 2019]. Available from: https://screenrant.com/how-all-movies-same-secret-truth/
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