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#winxems
emsartwork · 1 month
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ALL OF DAPHNE'S TRANSFORMATIONS. INCLUDING UPDATED NYMPHIX.
Previously Fairy of the Dragon Flame now Fairy of Embers. She doesn't have any transformations others than these because she was fast tracked into the nymphix path, and unlike the winx the majority of fairies don't pursue additional transformations past enchantix. (i think Daphne would be interested in Dreamix tho, so maybe I'll draw that eventually.
Her major color shifted after dying and being revived, which is shown in her winx and enchantix.
other lore and design notes below!
I changed her major color from orange/yellow to more of a teal/green because. she just doesn't look good in yellow I'm sorry I really tried but it wasn't working. Also little updates to her hair color, nothing huge tho. Daphne's primary motifs are a branching "Y" shape and a double oval/tear drop. She's a pants when possible girlie and a one set winger(yes her nymphix looks like it have multiple wings but they all merge into one stem on each side) . Her scars from her Sirenix being ripped out of her caused her winx/enchantix to change a little to cover them(mostly seen in the arms) due to insecurity. Her Dryadix/nymphix flower is a daffodil! because pun Daph-Daff, and Daffodils symbolize rebirth and new beginnings (also creativity, energy, resilience, forgiveness and vitality). Her Harpix wings aren't super specificly patterned, but she has darting wings common in small song and seed birds (robins, finches, brown birds etc.) the coloring is referential of a Shrike (also called a Butcher Bird), because Daphne was. incredibly dangerous and if she had sided with the ancestral probably would have been given a moniker similar to Butcher of Domino or Daphne the Slaughterer. (some people do call her these but its mostly among people who dislike Domino/The Royal Family.)
Lore! Daphne doesn't have a great sense of self, she was planned as a necessary successor to Marion/the dragon flame in a period as the ancestral witches were escalating their attacks and search for the dragon flame. Bloom was a back up baby in case both Daphne and Marion got dead and basically worked as intended haha. Daphne was also much more publicly involved in the kingdom than many of the other royals in winx (Stella, Aisha, Krystal and even Galatea to an extent all had rather sheltered upbringings) in a way Daphne is much more like Sky and Thoren in the since that none of them really had the space to develop their own personality outside of their familial duty.
Daphne's 1st winx and enchantixes are as direct a copy of her mom's Enchantix as you can get with transformations, right down to the more greenish tint of her major color. Growing up Marion used her fairy form liberally, so that, combined with being the next Dragon Flame holder left a deep impact on Daphne's subconscious. Daphne was also heavily influenced by Faragonda during her Alfea and Nymphix Quest years, but since she was older this isn't as deep an influence. After being revived, Daphne's years of defining herself as her connection to Bloom causes her major color to shift more blue in response to her trauma. Daphne is slowly starting to develop a sense of self outside of her titles/connections but it's unlikely her major color will shift again unless she has another major trauma.
(for the record the Winx do have trauma over the timeline I have laid out that would potentially cause their major colors to shift but I didn't do that for a couple reasons 1, their colors are iconic and make them easily recognizable as characters; 2, I'm a tired bitch. )
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drops-of-moonlights · 10 months
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a flutter of blooms
feat @emsartwork‘s Bloom, @snarky-art‘s Bloom, my Bloom and @butterfly-winx‘s Bloom!
this was just a doodle idea I had and I was like “sure it’s simple enough let’s do it” lol
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Magic Rambling
So I’m back talking about my Winx Club au Dragon’s Flame and Tempest’s flare again. Inspiration hit again after re reading through @dragonflyxparodies​‘s A Fable, Agreed Upon series linked here: https://archiveofourown.org/series/2165049. @drops-of-moonlights​ Winx Redux AU @emsartwork​ Winxems and retreading the fic Feel Like a Fraud by @dorkwingdad​ link here:https://archiveofourown.org/works/29289360/chapters/71924991. Please check their works out they are seriously amazing, they deserve your support. (I hope you guys don’t mind the pings) This is a long post and is practically an essay I’m warning y’all now.
Types of Casters 
So all people who can wield magic in any capability is known as a Caster, even if the only thing a person can really do with their magic is levitate small objects they are still a Caster. A more advanced Caster will eventually be categorized into either Witch, Fairy, or Wizard, ones gender or Homeward has a small influence of what category they will become but it is not cut and dry. For example Wizard is a masculine coded word Wizards can be Female or Feminine presenting. 
The distinction between Wizard, Witch and Fairy depends on how the Caster uses magic to perform spells whether they draw on the ambient magic around them or draw from their internal magic reserve. Witches and Fairies tend to draw on their internal magic reserves while Wizards draw from the ambient magic around them. 
Fairies and Witches can use any type of spell any where they want while Wizards are limited by the ambient magical energy they have available at their current location. A Wizard is going to be shit out of luck trying to use a Fire spell in a tundra or underwater. A Wizard can use other spells than whats available near them if they have enough but wizards on average have smaller internal magic reserves than Fairies or Witches, which is why Wizards draw on their environment. This also means that Wizards are most effective in Magic rich areas where there is a lot of ambient Magic they can utilize. Witches and Fairies draw from their internal magic reserves a majority of the time with the main difference between the two is the pull to get that magic working in the first place.
The main big deciding factors are Intent, Choice, Temperament, and Emotion. Intent is simple, what is the magic being used for? The Intent helps shape the magic if the same spell is performed with different intents the spell is going to have slight but noticeable differences. A ball of magic thrown with the intent to hurt an opponent is going to be more condensed, making it harder to dispel before contact and when it makes contact is going to hit with a harder impact due to the magic energy being confined to a smaller area. A ball of magic thrown to knock a projectile off course, to push an ally or civilian out of harms way, or to simply bind an object in place is going to be looser in form being larger on average wrapping around the target to knock it off course spreading the impact over a larger area so less damage is done on impact. 
The Intent of a Caster and what they do with their magic is one of the biggest factors on whether they are classified as a Witch or Fairy. This main Intent being a big core of who they are as a person.. Do they wish to use their power to protect or to harm? A Witch working as a doctor could have the intent of hurting and destroying harmful bacteria, viruses, and parasites. A Guardian Fairy could have the intent of protecting their planet and home from whatever threat shows up with no regards for the consequences of their actions as long as those consequences have no bearing on their home. Casters with main intents based around hurting or destroying have a higher chance of being Witches while Casters with Intents based around protecting or healing have a higher chance of being Fairies. Intents that doing fall into the above category tend. to be more of a case to case basis on whether or not the Caster is a Witch or Fairy.
Some spells of both Witch magic and Fairy magic have certain emotional triggers that are required to cast that spell successfully, a Caster’s temperament kind of decides what emotional triggers are easiest for them to use. A caster who is a ray of sunshine will find positive triggers easier, while an Oscar the grouch will find negative triggers easier. 
Choice is the most important factor since it trumps all the other factors, since Casters fit into the categories or Witch, Fairy or Wizard each of those terms being essentially a label or title for what type of magic a Caster is the most adept in. Given the right circumstances any type of Caster can perform any type of magic. It's this active voice on each individual Caster’s part why schools like Cloud Tower, and Alfea exist, so young casters who are learning magic have an environment where they can learn the magic they want to learn and have adults who are there to teach them. Some Casters are homeschooled having access to a community that will teach them the magic they want to learn.
Homeworlds
Homeworlds are planets that when the Great Dragon was creating everything there was enough Magic contained in the matter that would form planets that those planets formed a “soul” of their own. Some planets did not form souls but were still able to support life Earth and Domino are examples. Once sentient life started using magic it created a feedback loop with the homeworld, the types of magic the people prefer slowly affected the homeward and the type of magic its ‘soul’ is aligned with affecting its plants and animals and the cultures of its people which affects what types of magic they prefer leading to a self perpetuating cycle that lead to the Homeworlds we see today.
Domino does not have a soul but it does have the Great Dragon, who gave the sentient people of Domino its blessing in the form of its Creation and Fire magic. The Great Dragon is aware of everything but chooses not to influence the world of mortals. It gives and takes away its power as it sees fit, The Domino royal family had the Dragons favor and had a much larger blessing compared to their countrymen. So when the Ancestral Witches attacked Domino it personally made sure those three suffered for their arrogance and greed. The witches are responsible for Domino being forgotten as an unfortunate side affect of their attack on Domino the Dark Magic locked away many memories of those who were not directly involved any records that were based in magic about Domino were destroyed leaving most physical records of it the only ones remaining being old books which were no longer a main source of information, while people who were directly involved had some of their memories altered which when compounded with the issue with the records made Domino’s fall seem a lot older then it actually was.
Earth never had anything like that most of its magic is ambient magic from immigrant Casters and magical creatures. Earth does not have a soul in the present day but possibly several millennia in the future could gain one.
Types of Magic
Magic comes in different elements some are simple like wind, fire, light, water, or electricity while some are more complex and atypical, illusion, sound, gravity, null, metal. The categories of Fairy, Wizard and Witch serving as an alignment chart. A caster or magical creature having a magical core of just 1 element is incredibly rare. 
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abbidavisart · 3 years
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I was going to do this with an OC cause I really like @emsartwork ‘s world building on the Winx Universe but sometimes ya just gotta do an indulgent self insert
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unknownsigils · 3 years
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tried my hand at a winxems design, using my prexisting oc Koralo! it’s definitely not on par with @emsartwork ‘s gorgeous designs, but I think it turned out pretty decent :)
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emsartwork · 7 months
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back on my fusion bullshit because I've been working on my thesis again haha
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emsartwork · 4 months
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the elemental witches are finally done with the air edition; Winduri!
Lore and design notes below!
So just like the Harpix quest a witch looking to become a Windury has to obtain a Harpix feather through one of the challenges and present it to the source of Harpix. Unlike fairies however, witches usually work more closely with the elemental companions of each quest (in this case the sylphs). Witches need a gift from their elemental companions to add to their uniform in order to handle the ethereal power bestowed by the elemental quests. Witches becoming Winduri get a Sylph's egg talon. These are the small claws that develop on a sylph's thumb in the egg as a help to crack the egg to get out (like a chicken's egg tooth). They usually fall off soon after hatching but are kept as a memento by sylph families. They lend a drop of Endless Storm magic for the witch to build on. The elemental witch forms still influence the witch’s biology, so here Lucy, who has strong Harpy heritage has very large wings, feathered ears and a feather tail in addition to stronger talons on her feet. Icy is also strongly aligned with the air element biologically and has facial/ear feathers.
The look of the Winduri's uniforms are often similar to whatever the Witch’s already existent uniform is based on, but it’s not a one to one. The wings in this form have small talons on the wings' thumb joints. The uniform also features wrappings on the legs/feet, a sleeveless shirt and the harpix feathers displayed somewhere on the outfit. There are swirling trails of wind attached somewhere near the harpix feathers that will drape around the witch like cloth. The patterns of witch's wings often mimic real birds, fairies in harpix are often less based on reality. in specific, the trix are all based on owls, Icy is based on a Snowy Owl, Stormy on a Great Horned Owl and Darcy on a Barn Owl (becuase even tho i love them barn owls are the creepiest lmao). Lucy is based on a swan because I love to include little ballet references in her designs (swan lake), and Selina is based on a Crow!
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emsartwork · 10 months
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The earth elemental witches! Landrids!
Lore and design notes below!
So just like the Dryadix quest a witch looking to become a Landrid has to create a crystalline magic seed, grow a flower from it, and present it to the source of Dryadix. Unlike fairies however, witches usually work more closely with the elemental companions of each quest (in this case the Kodama). Witches need a gift from their elemental companions to add to their uniform in order to handle the ethereal power bestowed by the elemental quests. Witches becoming Landrid get a mask carved from a kodama’s home tree. Kodama each have a tree they were either born into(in the immortal forest) or that they have claimed (in the magix dimension). The Kodama’s life force is connected to their home trees and they protect them as much as possible. Kodama usually carve their own masks from parts of their own tree. It’s an incredible gift to receive any part of a kodama’s home tree and the masks lend a drop of Immortal Forest magic for the witch to build on. The elemental witch forms still influence the witch’s biology, but none of these babes are genetically predisposed towards the earth element.
The look of the Landrid uniforms are often similar to whatever the Witch’s already existent uniform is based on, but it’s not a one to one. The uniform features close toed shoes, a collar/breastbone portion, and occasionally transparent elements. Part of the uniform is made of the signature plant/flower they grew with the crystalline seed (Stormy has pink larkspur, Darcy has Lobelia, Icy has Morning Glory, Lucy has sage leaves, and Selina has dark pink roses). The Kodama’s mask is always present when in uniform and design elements from it are often echoed in the rest of the outfit. The rib cage is filled with plant matter just like in the fairys’ dryadix.
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emsartwork · 1 year
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WInx fusions! (using my versions of the girls) A fun little design project in-between sessions of working on my thesis film. I actually super love how some of these came out so now idk what to do with a banger design I probably won’t need to use again haha
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emsartwork · 1 year
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The fire edition of the Elemental witches! Known as Flamiarchs
Lore and design notes below!
So just like the Coatlnix quest a witch looking to become a Flamiarch has to obtain/craft a Coatlnix Ingot and present it to the source of Coatlnix. Unlike fairies however, witches usually work more closely with the elemental companions of each quest (in this case the Coatlni). Witches need a gift from their elemental companions to add to their uniform in order to handle the ethereal power bestowed by the elemental quests. Witches becoming Flamiarch get a djinn’s third eye. These are collected by djinn's family after a family member's death(djinn's turn to ashes when they die but their third eye solidifies into a metallic bone type material). They are considered familial heirlooms and lends a drop of Eternal Flame magic for the witch to build on. The elemental witch forms still influence the witch’s biology, so here Stormy, who has a bit of Dominian heritage in her, has some scales as a result. 
The look of the Flamiarch uniforms are often similar to whatever the Witch’s already existent uniform is based on, but it’s not a one to one. The uniform features metallic accents and sandals. Part of the uniform is made of live flame in the witch's signature color. The Djinn's third eye becomes a wire crown with a phantom third eye in the middle of the forehead.
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emsartwork · 2 years
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Originally phoenix but it overlapped too much with the bird aspects of harpix so instead its now COATLNIX!! primarily named after the Xiuhcoatl fire serpent of Culhua-Mexica (Aztec) lore. I ended up kind of combining the phoenix and the xiuhcoatl and weirdly some aspects of Hephaestus for this. I have no idea where my brain originally wanted to go lol. 
lore and design notes and stuff below as usual
So just like Sirenix, Harpix, and Dryadix, Coatlnix is earned through a quest. Elemental quests are traditionally initiated through the corresponding elemental companion, but a “cheat code” exists in the Elementix Compendium to kickstart each of the quests with out a companion (if the fairy already has Harmonix obvi). The Coatlnix quest is. weird. A lot of the fire/energy associated ethereal magic doesn’t have a super concrete element to work with in the magic dimension, so the quest is less about obtaining physical objects and more about using magic to manipulate objects. The Coatlnix quest requires a fairy to take a small piece of metal, wood, stone, or other natural elements (metal is traditional) that can be transformed by fire. They put the chosen item in the middle of a cardinal direction magic circle. The fairy then has to focus their magic and send four tendrils of magical flame through the cardinal directions to the item. The goal is to transform the item into a Coatlnix Ingot. this sometimes takes Fairy several tries, especially if they haven’t studied witch-style spell casting. After the fairy succeeds, they present the Ingot to the Source of Coatlnix on planet Magix. and it takes shape as part of the neckpiece/armbands in the transformation. Unlike like the sirenix pearls and harpix feathers, there are no riddles to solve to get a seed, instead Coatlnix is more like Dryadix. The Elementix Compendium discusses mineral selection, smithing, glass blowing, wood burning, and proper ritual magic techniques. There is still some kind of virtue trial in order to get the ritual to actually be effective but its literally just like. attention, perseverance, dealing with frustration, etc. 
Design! I’ve described Coatlnix/Phoenix before when talking about Daphne and the elementix here and largely I did stick to the original aesthetic. I didn’t cross the fabric and the metallic bodice as much as I wanted but that’s just how it happens sometimes  ¯\_(ツ)_/¯ . So Coatlnix features! Hair turns into fire in the fairy’s magic colors and mimics the fairy’s natural hair texture, the eyes are also completely color filled. A metal neck piece matches the wrist/hand bands in shape and color.  A metallic, segmented, bodice with dark edging. The skirt is pale loose fabric, it can be multiple pieces, looped, tied, bunched and occasionally attached to the bodice. All feature safety shorts underneath because that’s important to me lol. Shoes are metallic strappy sandals. A sheer piece of fabric streaked with metal flecks is attached at either the wrists or the fingers and usually goes up the back to attach to the bottom of the bodice or the neck piece (in between the wings). The wings are very glowy, and resemble feathers in flame. So for biological reactions, Tecna has a little, Stella is about average, and Bloom is.... unique. because she’s Bloom. The bio changes mimic the Coatlni. Fairies gain a feather crest, feathered collar bones, flat scales on the breast bone, regular scales on the hands and lower legs. The hands/feet also gain talons and the feet extend to become more digitigrade. While the least human looking of the elementix inspirations, Coatlni still have a human-esc consciousness and create their own impressive communities on the shelves of volcanos. They look like snakes with feathers and two small arms. The feathers are actually more like extended, flexible, scales, they’re very shiny and gem or metal like. 
 (Sketchy coatlni below, im iffy on the wings) 
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BLOOM. So bloom is real wild in this one because she has the dragon flame attached to her core. With out the dragon flame she would look a lot more like stella (gonna do a Daphne set eventually or you can go to my patreon to see a sketch version of nodragonflame!bloom) So bloom gains more dragon like features than Coatlni ones. horns, fangs, dragon ears, larger taloned hands and feet, feathered flame on her forearms and calves, more powerful dragon-y legs (as opposed to the smaller dexterous coatlni style ones), and more protective scale patches.
idk what im gonna work on next, maybe cosmix? maybe elementix witch forms? feel free to let me know what you’d wanna see lol 
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emsartwork · 1 year
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me like a month ago: lmao what if i Winx Brand yassified my diverse and uniquely designed next gen ocs wouldn’t that be funny
do they all suffer from same face syndrome now? yes, especially the guys. did i end up white/skinny washing all of them? yeah a little. is it funny? in a kind of depressing way yes. literally only ruth kept her melanin because her parents aren’t any cannon characters, everybody else is a direct 50/50 of their parents’ skin tones
this experiment did make me realize i design a lot of outfits with a seam or detail across the breast/collar bone tho! so thats good to be aware of i guess??? 
Ophelia, Selene, Anemone, Ruth, Eirlys
Arcturus, Thorn, Jack, Aiden, Ramiel, Nasim’s three forms, and Cymi 
ladies base 
guys base
i did the “androgynous” base by averaging out the ladies and the guys bases but its hard to get any degree of androgyny in the winx style rip
child art for cymi was original but based on Frankenstein-ed cannon art of the few children characters we’ve seen
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emsartwork · 1 year
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super loved @drops-of-moonlights glissandix so i wanted to take a stab at it with my winx-sona! two color variations becuase i couldn’t decide heehee
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emsartwork · 1 year
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IDK why but upon seeing your Luna!Stella design I accidentally came up with an AU where Luna!Stella (called Ester) is Stella's slightly younger twin sister who has less raw magical talent but also is technically a year ahead of Stella because Ester didn't get expelled
asdhfojdshfohsda thats literally so cute i had to add sol!stella to complete the twins (again just minor color and facial structure adjustments to match the respective parent)
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 maybe they would end up splitting the ring/scepter into wands? or they trade off every week or something lol 
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emsartwork · 1 year
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Some minor witches! Selina and Lucy in their full Witch uniforms! 
Selina is the Witch of Ink in my verse, Lucy is the Witch of Insects, same as the show
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emsartwork · 1 year
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trix fusions this time! still using these as little design breaks in between dying with my thesis film :’)
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