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inky-duchess · 4 months
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Fantasy Guide to Interiors
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As a followup to the very popular post on architecture, I decided to add onto it by exploring the interior of each movement and the different design techniques and tastes of each era. This post at be helpful for historical fiction, fantasy or just a long read when you're bored.
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Interior Design Terms
Reeding and fluting: Fluting is a technique that consists a continuous pattern of concave grooves in a flat surface across a surface. Reeding is it's opposite.
Embossing: stamping, carving or moulding a symbol to make it stand out on a surface.
Paneling: Panels of carved wood or fabric a fixed to a wall in a continuous pattern.
Gilding: the use of gold to highlight features.
Glazed Tile: Ceramic or porcelain tiles coated with liquid coloured glass or enamel.
Column: A column is a pillar of stone or wood built to support a ceiling. We will see more of columns later on.
Bay Window: The Bay Window is a window projecting outward from a building.
Frescos: A design element of painting images upon wet plaster.
Mosaic: Mosaics are a design element that involves using pieces of coloured glass and fitted them together upon the floor or wall to form images.
Mouldings: ornate strips of carved wood along the top of a wall.
Wainscoting: paneling along the lower portion of a wall.
Chinoiserie: A European take on East Asian art. Usually seen in wallpaper.
Clerestory: A series of eye-level windows.
Sconces: A light fixture supported on a wall.
Niche: A sunken area within a wall.
Monochromatic: Focusing on a single colour within a scheme.
Ceiling rose: A moulding fashioned on the ceiling in the shape of a rose usually supporting a light fixture.
Baluster: the vertical bars of a railing.
Façade: front portion of a building
Lintel: Top of a door or window.
Portico: a covered structure over a door supported by columns
Eaves: the part of the roof overhanging from the building
Skirting: border around lower length of a wall
Ancient Greece
Houses were made of either sun-dried clay bricks or stone which were painted when they dried. Ground floors were decorated with coloured stones and tiles called Mosaics. Upper level floors were made from wood. Homes were furnished with tapestries and furniture, and in grand homes statues and grand altars would be found. Furniture was very skillfully crafted in Ancient Greece, much attention was paid to the carving and decoration of such things. Of course, Ancient Greece is ancient so I won't be going through all the movements but I will talk a little about columns.
Doric: Doric is the oldest of the orders and some argue it is the simplest. The columns of this style are set close together, without bases and carved with concave curves called flutes. The capitals (the top of the column) are plain often built with a curve at the base called an echinus and are topped by a square at the apex called an abacus. The entablature is marked by frieze of vertical channels/triglyphs. In between the channels would be detail of carved marble. The Parthenon in Athens is your best example of Doric architecture.
Ionic: The Ionic style was used for smaller buildings and the interiors. The columns had twin volutes, scroll-like designs on its capital. Between these scrolls, there was a carved curve known as an egg and in this style the entablature is much narrower and the frieze is thick with carvings. The example of Ionic Architecture is the Temple to Athena Nike at the Athens Acropolis.
Corinthian: The Corinthian style has some similarities with the Ionic order, the bases, entablature and columns almost the same but the capital is more ornate its base, column, and entablature, but its capital is far more ornate, commonly carved with depictions of acanthus leaves. The style was more slender than the others on this list, used less for bearing weight but more for decoration. Corinthian style can be found along the top levels of the Colosseum in Rome.
Tuscan: The Tuscan order shares much with the Doric order, but the columns are un-fluted and smooth. The entablature is far simpler, formed without triglyphs or guttae. The columns are capped with round capitals.
Composite: This style is mixed. It features the volutes of the Ionic order and the capitals of the Corinthian order. The volutes are larger in these columns and often more ornate. The column's capital is rather plain. for the capital, with no consistent differences to that above or below the capital.
Ancient Rome
Rome is well known for its outward architectural styles. However the Romans did know how to add that rizz to the interior. Ceilings were either vaulted or made from exploded beams that could be painted. The Romans were big into design. Moasics were a common interior sight, the use of little pieces of coloured glass or stone to create a larger image. Frescoes were used to add colour to the home, depicting mythical figures and beasts and also different textures such as stonework or brick. The Romans loved their furniture. Dining tables were low and the Romans ate on couches. Weaving was a popular pastime so there would be tapestries and wall hangings in the house. Rich households could even afford to import fine rugs from across the Empire. Glass was also a feature in Roman interior but windows were usually not paned as large panes were hard to make. Doors were usually treated with panels that were carved or in lain with bronze.
Ancient Egypt
Egypt was one of the first great civilisations, known for its immense and grand structures. Wealthy Egyptians had grand homes. The walls were painted or plastered usually with bright colours and hues. The Egyptians are cool because they mapped out their buildings in such a way to adhere to astrological movements meaning on special days if the calendar the temple or monuments were in the right place always. The columns of Egyptian where thicker, more bulbous and often had capitals shaped like bundles of papyrus reeds. Woven mats and tapestries were popular decor. Motifs from the river such as palms, papyrus and reeds were popular symbols used.
Ancient Africa
African Architecture is a very mixed bag and more structurally different and impressive than Hollywood would have you believe. Far beyond the common depictions of primitive buildings, the African nations were among the giants of their time in architecture, no style quite the same as the last but just as breathtaking.
Rwandan Architecture: The Rwandans commonly built of hardened clay with thatched roofs of dried grass or reeds. Mats of woven reeds carpeted the floors of royal abodes. These residences folded about a large public area known as a karubanda and were often so large that they became almost like a maze, connecting different chambers/huts of all kinds of uses be they residential or for other purposes.
Ashanti Architecture: The Ashanti style can be found in present day Ghana. The style incorporates walls of plaster formed of mud and designed with bright paint and buildings with a courtyard at the heart, not unlike another examples on this post. The Ashanti also formed their buildings of the favourite method of wattle and daub.
Nubian Architecture: Nubia, in modern day Ethiopia, was home to the Nubians who were one of the world's most impressive architects at the beginning of the architecture world and probably would be more talked about if it weren't for the Egyptians building monuments only up the road. The Nubians were famous for building the speos, tall tower-like spires carved of stone. The Nubians used a variety of materials and skills to build, for example wattle and daub and mudbrick. The Kingdom of Kush, the people who took over the Nubian Empire was a fan of Egyptian works even if they didn't like them very much. The Kushites began building pyramid-like structures such at the sight of Gebel Barkal
Japanese Interiors
Japenese interior design rests upon 7 principles. Kanso (簡素)- Simplicity, Fukinsei (不均整)- Asymmetry, Shizen (自然)- Natural, Shibumi (渋味) – Simple beauty, Yugen (幽玄)- subtle grace, Datsuzoku (脱俗) – freedom from habitual behaviour, Seijaku (静寂)- tranquillity.
Common features of Japanese Interior Design:
Shoji walls: these are the screens you think of when you think of the traditional Japanese homes. They are made of wooden frames, rice paper and used to partition
Tatami: Tatami mats are used within Japanese households to blanket the floors. They were made of rice straw and rush straw, laid down to cushion the floor.
Genkan: The Genkan was a sunken space between the front door and the rest of the house. This area is meant to separate the home from the outside and is where shoes are discarded before entering.
Japanese furniture: often lowest, close to the ground. These include tables and chairs but often tanked are replaced by zabuton, large cushions. Furniture is usually carved of wood in a minimalist design.
Nature: As both the Shinto and Buddhist beliefs are great influences upon architecture, there is a strong presence of nature with the architecture. Wood is used for this reason and natural light is prevalent with in the home. The orientation is meant to reflect the best view of the world.
Islamic World Interior
The Islamic world has one of the most beautiful and impressive interior design styles across the world. Colour and detail are absolute staples in the movement. Windows are usually not paned with glass but covered in ornate lattices known as jali. The jali give ventilation, light and privacy to the home. Islamic Interiors are ornate and colourful, using coloured ceramic tiles. The upper parts of walls and ceilings are usually flat decorated with arabesques (foliate ornamentation), while the lower wall areas were usually tiled. Features such as honeycombed ceilings, horseshoe arches, stalactite-fringed arches and stalactite vaults (Muqarnas) are prevalent among many famous Islamic buildings such as the Alhambra and the Blue Mosque.
Byzantine (330/395–1453 A. D)
The Byzantine Empire or Eastern Roman Empire was where eat met west, leading to a melting pot of different interior designs based on early Christian styles and Persian influences. Mosaics are probably what you think of when you think of the Byzantine Empire. Ivory was also a popular feature in the Interiors, with carved ivory or the use of it in inlay. The use of gold as a decorative feature usually by way of repoussé (decorating metals by hammering in the design from the backside of the metal). Fabrics from Persia, heavily embroidered and intricately woven along with silks from afar a field as China, would also be used to upholster furniture or be used as wall hangings. The Byzantines favoured natural light, usually from the use of copolas.
Indian Interiors
India is of course, the font of all intricate designs. India's history is sectioned into many eras but we will focus on a few to give you an idea of prevalent techniques and tastes.
The Gupta Empire (320 – 650 CE): The Gupta era was a time of stone carving. As impressive as the outside of these buildings are, the Interiors are just as amazing. Gupta era buildings featured many details such as ogee (circular or horseshoe arch), gavaksha/chandrashala (the motif centred these arches), ashlar masonry (built of squared stone blocks) with ceilings of plain, flat slabs of stone.
Delhi Sultanate (1206–1526): Another period of beautifully carved stone. The Delhi sultanate had influence from the Islamic world, with heavy uses of mosaics, brackets, intricate mouldings, columns and and hypostyle halls.
Mughal Empire (1526–1857): Stonework was also important on the Mughal Empire. Intricately carved stonework was seen in the pillars, low relief panels depicting nature images and jalis (marble screens). Stonework was also decorated in a stye known as pietra dura/parchin kari with inscriptions and geometric designs using colored stones to create images. Tilework was also popular during this period. Moasic tiles were cut and fitted together to create larger patters while cuerda seca tiles were coloured tiles outlined with black.
Chinese Interiors
Common features of Chinese Interiors
Use of Colours: Colour in Chinese Interior is usually vibrant and bold. Red and Black are are traditional colours, meant to bring luck, happiness, power, knowledge and stability to the household.
Latticework: Lattices are a staple in Chinese interiors most often seen on shutters, screens, doors of cabinets snf even traditional beds.
Lacquer: Multiple coats of lacquer are applied to furniture or cabinets (now walls) and then carved. The skill is called Diaoqi (雕漆).
Decorative Screens: Screens are used to partition off part of a room. They are usually of carved wood, pained with very intricate murals.
Shrines: Spaces were reserved on the home to honour ancestors, usually consisting of an altar where offerings could be made.
Of course, Chinese Interiors are not all the same through the different eras. While some details and techniques were interchangeable through different dynasties, usually a dynasty had a notable style or deviation. These aren't all the dynasties of course but a few interesting examples.
Song Dynasty (960–1279): The Song Dynasty is known for its stonework. Sculpture was an important part of Song Dynasty interior. It was in this period than brick and stone work became the most used material. The Song Dynasty was also known for its very intricate attention to detail, paintings, and used tiles.
Ming Dynasty(1368–1644): Ceilings were adorned with cloisons usually featuring yellow reed work. The floors would be of flagstones usually of deep tones, mostly black. The Ming Dynasty favoured richly coloured silk hangings, tapestries and furnishings. Furniture was usually carved of darker woods, arrayed in a certain way to bring peace to the dwelling.
Han Dynasty (206 BC-220 AD): Interior walls were plastered and painted to show important figures and scenes. Lacquer, though it was discovered earlier, came into greater prominence with better skill in this era.
Tang Dynasty (618–907) : The colour palette is restrained, reserved. But the Tang dynasty is not without it's beauty. Earthenware reached it's peak in this era, many homes would display fine examples as well. The Tang dynasty is famous for its upturned eaves, the ceilings supported by timber columns mounted with metal or stone bases. Glazed tiles were popular in this era, either a fixed to the roof or decorating a screen wall.
Romanesque (6th -11th century/12th)
Romanesque Architecture is a span between the end of Roman Empire to the Gothic style. Taking inspiration from the Roman and Byzantine Empires, the Romanesque period incorporates many of the styles. The most common details are carved floral and foliage symbols with the stonework of the Romanesque buildings. Cable mouldings or twisted rope-like carvings would have framed doorways. As per the name, Romansque Interiors relied heavily on its love and admiration for Rome. The Romanesque style uses geometric shapes as statements using curves, circles snf arches. The colours would be clean and warm, focusing on minimal ornamentation.
Gothic Architecture (12th Century - 16th Century)
The Gothic style is what you think of when you think of old European cathedrals and probably one of the beautiful of the styles on this list and one of most recognisable. The Gothic style is a dramatic, opposing sight and one of the easiest to describe. Decoration in this era became more ornate, stonework began to sport carving and modelling in a way it did not before. The ceilings moved away from barreled vaults to quadripartite and sexpartite vaulting. Columns slimmed as other supportive structures were invented. Intricate stained glass windows began their popularity here. In Gothic structures, everything is very symmetrical and even.
Mediaeval (500 AD to 1500)
Interiors of mediaeval homes are not quite as drab as Hollywood likes to make out. Building materials may be hidden by plaster in rich homes, sometimes even painted. Floors were either dirt strewn with rushes or flagstones in larger homes. Stonework was popular, especially around fireplaces. Grand homes would be decorated with intricate woodwork, carved heraldic beasts and wall hangings of fine fabrics.
Renaissance (late 1300s-1600s)
The Renaissance was a period of great artistry and splendor. The revival of old styles injected symmetry and colour into the homes. Frescoes were back. Painted mouldings adorned the ceilings and walls. Furniture became more ornate, fixed with luxurious upholstery and fine carvings. Caryatids (pillars in the shape of women), grotesques, Roman and Greek images were used to spruce up the place. Floors began to become more intricate, with coloured stone and marble. Modelled stucco, sgraffiti arabesques (made by cutting lines through a layer of plaster or stucco to reveal an underlayer), and fine wall painting were used in brilliant combinations in the early part of the 16th century.
Tudor Interior (1485-1603)
The Tudor period is a starkly unique style within England and very recognisable. Windows were fixed with lattice work, usually casement. Stained glass was also in in this period, usually depicting figures and heraldic beasts. Rooms would be panelled with wood or plastered. Walls would be adorned with tapestries or embroidered hangings. Windows and furniture would be furnished with fine fabrics such as brocade. Floors would typically be of wood, sometimes strewn with rush matting mixed with fresh herbs and flowers to freshen the room.
Baroque (1600 to 1750)
The Baroque period was a time for splendor and for splashing the cash. The interior of a baroque room was usually intricate, usually of a light palette, featuring a very high ceiling heavy with detail. Furniture would choke the room, ornately carved and stitched with very high quality fabrics. The rooms would be full of art not limited to just paintings but also sculptures of marble or bronze, large intricate mirrors, moldings along the walls which may be heavily gilded, chandeliers and detailed paneling.
Victorian (1837-1901)
We think of the interiors of Victorian homes as dowdy and dark but that isn't true. The Victorians favoured tapestries, intricate rugs, decorated wallpaper, exquisitely furniture, and surprisingly, bright colour. Dyes were more widely available to people of all stations and the Victorians did not want for colour. Patterns and details were usually nature inspired, usually floral or vines. Walls could also be painted to mimic a building material such as wood or marble and most likely painted in rich tones. The Victorians were suckers for furniture, preferring them grandly carved with fine fabric usually embroidered or buttoned. And they did not believe in minimalism. If you could fit another piece of furniture in a room, it was going in there. Floors were almost eclusively wood laid with the previously mentioned rugs. But the Victorians did enjoy tiled floors but restricted them to entrances. The Victorians were quite in touch with their green thumbs so expect a lot of flowers and greenery inside. with various elaborately decorated patterned rugs. And remember, the Victorians loved to display as much wealth as they could. Every shelf, cabinet, case and ledge would be chocked full of ornaments and antiques.
Edwardian/The Gilded Age/Belle Epoque (1880s-1914)
This period (I've lumped them together for simplicity) began to move away from the deep tones and ornate patterns of the Victorian period. Colour became more neutral. Nature still had a place in design. Stained glass began to become popular, especially on lampshades and light fixtures. Embossing started to gain popularity and tile work began to expand from the entrance halls to other parts of the house. Furniture began to move away from dark wood, some families favouring breathable woods like wicker. The rooms would be less cluttered.
Art Deco (1920s-1930s)
The 1920s was a time of buzz and change. Gone were the refined tastes of the pre-war era and now the wow factor was in. Walls were smoother, buildings were sharper and more jagged, doorways and windows were decorated with reeding and fluting. Pastels were in, as was the heavy use of black and white, along with gold. Mirrors and glass were in, injecting light into rooms. Gold, silver, steel and chrome were used in furnishings and decor. Geometric shapes were a favourite design choice. Again, high quality and bold fabrics were used such as animal skins or colourful velvet. It was all a rejection of the Art Noveau movement, away from nature focusing on the man made.
Modernism (1930 - 1965)
Modernism came after the Art Deco movement. Fuss and feathers were out the door and now, practicality was in. Materials used are shown as they are, wood is not painted, metal is not coated. Bright colours were acceptable but neutral palettes were favoured. Interiors were open and favoured large windows. Furniture was practical, for use rather than the ornamentation, featuring plain details of any and geometric shapes. Away from Art Deco, everything is straight, linear and streamlined.
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tw: bruises
reference for my fellow whump writers out there
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venusloveslobotomies · 9 months
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if yall want good info on how drugs work as a writer - particularly if you arent someone who dabbles in illicit substances - bluelight forums is an excellent resource. its meant to be for harm reduction but its community sourced info with hundreds of people posting their personal experiences and tips to be safe. i personally love using it to research for writing anything that i havent tried.
edit: dont stress about government concern by accessing it. it’s an official australian harm reduction site and used for community support by addicts and people in mental health crisis. it’s parented by the multidisciplinary association for psychedelic studies <3
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ask-the-prose · 9 months
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Do Your Research
This phrase is regularly thrown around writeblr and for good reason. It's important to research what you are writing about to know what to include, what can be fudged, and how to depict whatever you're writing. I see "do your research" most thrown around by well-meaning and highly traditionally educated writers. It's solid advice, after all!
But how do you research?
For those writers who don't already have the research skills necessary to write something comfortably already downloaded into your brain, I put this guide together for you.
Where do I even start?
It's a daunting task, research. But the best place to start is with the most basic, stupidest question you can think of. I'm going to talk about something that I already know a lot about: fighting.
When researching fight scenes, a great way to start is to look up what different weapons are. There are tons out there! So ask the stupid questions. What is a sword? What is a gun? How heavy are they?
Google and Wikipedia can help you a lot with these basic-level questions. They aren't great sources for academic articles, but remember, this is fiction. It doesn't need to be perfect, and it doesn't need to be 100% accurate if you don't want it to be. But knowing what is true to life will help you write well. Just like knowing the rules of writing will help you break them.
You may find in your basic research sweep that you have a lot more specific questions. Write them all down. It doesn't matter if they seem obvious. Write them down because they will be useful later.
How To Use Wikipedia Correctly
Wikipedia is a testament to cooperative human knowledge. It's also easy to edit by anonymous users, which means there is a lot of room for inaccuracies and misleading information. Wikipedia is usually pretty good about flagging when a source is needed or when misleading language is obvious, but Wikipedia itself isn't always the most accurate or in-depth source.
Wikipedia is, however, an excellent collection of sources. When I'm researching a subject that I know nothing about, say Norse mythology, a good starting point is the Wikipedia page for Odin. You'll get a little background on Odin's name and Germanic roots, a little backstory on some of the stories, where they appear, and how they are told.
When you read one of the sentences, and it sparks a new question, write the question down, and then click on the superscript number. This will take you directly to the linked source for the stated fact. Click through to that source. Now you have the source where the claim was made. This source may not be a primary source, but a secondary source can still lead you to new discoveries and details that will help you.
By "source-hopping," you can find your way across the internet to different pieces of information more reliably. This information may repeat itself, but you will also find new sources and new avenues of information that can be just as useful.
You mean I don't need a library?
Use your library. Libraries in many parts of the US are free to join, and they have a wealth of information that can be easily downloaded online or accessed via hardcopy books.
You don't, however, need to read every source in the library for any given topic, and you certainly don't need to read the whole book. Academic books are different from fiction. Often their chapters are divided by topic and concept and not by chronological events like a history textbook.
For example, one of my favorite academic books about legislative policy and how policy is passed in the US, by John Kingdon, discusses multiple concepts. These concepts build off one another, but ultimately if you want to know about one specific concept, you can skip to that chapter. This is common in sociological academic books as well.
Going off of my Norse Mythology example in the last section, a book detailing the Norse deities and the stories connected to them will include chapters on each member of the major pantheon. But if I only care about Odin, I can focus on just the chapters about Odin.
Academic Articles and How To Read Them
I know you all know how to read. But learning how to read academic articles and books is a skill unto itself. It's one I didn't quite fully grasp until grad school. Learn to skim. When looking at articles published in journals that include original research, they tend to follow a set structure, and the order in which you read them is not obvious. At all.
Start with the abstract. This is a summary of the paper that will include, in about half a page to a page, the research question, hypothesis, methods/analysis, and conclusions. This abstract will help you determine if the answer to your question is even in this article. Are they asking the right question?
Next, read the research question and hypothesis. The hypothesis will include details about the theory and why the researcher thinks what they think. The literature review will go into much more depth about theories, what other people have done and said, and how that ties into the research of the present article. You don't need to read that just yet.
Skim the methods and analysis section. Look at every data table and graph included and try to find patterns yourself. You don't need to read every word of this section, especially if you don't understand a lot of the words and jargon used. Some key points to consider are: qualitative vs. quantitative data, sample size, confounding factors, and results.
(Some definitions for those of you who are unfamiliar with these terms. Qualitative data is data that cannot be quantified into a number. These are usually stories and anecdotes. Quantitative data is data that can be transferred into a numerical representation. You can't graph qualitative data (directly), but you can graph quantitative data. Sample size is the number of people or things counted (n when used in academic articles). Your sample size can indicate how generalizable your conclusions are. So pay attention. Did the author interview 300 subjects? Or 30? There will be a difference. A confounding factor is a factor that may affect the working theory. An example of a theory would be "increasing LGBTQ resources in a neighborhood would decrease LGBTQ hate crimes in that area." A confounding factor would be "increased reporting of hate crimes in the area." The theory, including the confounding factor, would look like "increasing LGBTQ resources in a neighborhood would increase the reporting of hate crimes in the area, which increases the number of hate crimes measured in that area." The confounding factor changes the outcome because it is a factor not considered in the original theory. When looking at research, see if you can think of anything that may change the theory based on how that factor interacts with the broader concept. Finally, the results are different from the conclusions. The results tell you what the methods spit out. Analysis tells you what the results say, and conclusions tell you what generalizations can be made based on the analysis.)
Next, read the conclusion section. This section will tell you what general conclusions can be made from the information found in the paper. This will tell you what the author found in their research.
Finally, once you've done all that, go back to the literature review section. You don't have to read it necessarily, but reading it will give you an idea of what is in each sourced paper. Take note of the authors and papers sourced in the literature review and repeat the process on those papers. You will get a wide variety of expert opinions on whatever concept or niche you're researching.
Starting to notice a pattern?
My research methods may not necessarily work for everybody, but they are pretty standard practice. You may notice that throughout this guide, I've told you to "source-hop" or follow the sources cited in whatever source you find first. This is incredibly important. You need to know who people are citing when they make claims.
This guide focused on secondary sources for most of the guide. Primary sources are slightly different. Primary sources require understanding the person who created the source, who they were, and their motivations. You also may need to do a little digging into what certain words or phrases meant at the time it was written based on what you are researching. The Prose Edda, for example, is a telling of the Norse mythology stories written by an Icelandic historian in the 13th century. If you do not speak the language spoken in Iceland in 1232, you probably won't be able to read anything close to the original document. In fact, the document was lost for about 300 years. Now there are translations, and those translations are as close to the primary source you can get on Norse Mythology. But even then, you are reading through several veils of translation. Take these things into account when analyzing primary documents.
Research Takes Practice
You won't get everything you need to know immediately. And researching subjects you have no background knowledge of can be daunting, confusing, and frustrating. It takes practice. I learned how to research through higher formal education. But you don't need a degree to write, so why should you need a degree to collect information? I genuinely hope this guide helps others peel away some of the confusion and frustration so they can collect knowledge as voraciously as I do.
– Indy
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sunshine304 · 10 months
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Signal Boost for Writers: Research & Fact-checking comm on Dreamwidth
There used to be a great Livejournal community called "Little Details" that helped all kinds of fiction writers (fanfiction, original works, DMs etc.) with their research and fact-checking.
That comm no longer exists, but it has now opened again on Dreamwidth!
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It's also possible to ask a question anonymously, the moderator has made an extra post for that; it's explained in the rules and guidelines post at the top of the page.
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mswyrr · 4 months
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“All witches are selfish, the Queen had said. But Tiffany’s Third Thoughts said: Then turn selfishness into a weapon! Make all things yours! Make other lives and dreams and hopes yours! Protect them! Save them! Bring them into the sheepfold! Walk the gale for them! Keep away the wolf! My dreams! My brother! My family! My land! My world! How dare you try to take these things, because they are mine!” ― Terry Pratchett, The Wee Free Men
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lyralit · 2 years
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types of conflict - world building
person vs person - between two people - a hero and a villain - the mc's goal is obstructed by another person - Victor Hugo's les misérables
person vs technology - a person faces technology - between a person / group of people and an object of science - technology refers to science over magic - Mary Shelley's frankenstein
person vs nature - a person faces nature - the effects of nature on the human world - the mc's goal (long- or short-term) is obstructed by an element of nature / a natural force - John Green's a fault in our stars
person vs society - a person faces a collective group of people - a smaller group of people vs a large group of people - their goal is obstructed by this group of people - Suzanne Collins' the hunger games
person vs supernatural - a person faces a supernatural subject - this tends towards the magic, although similar to person vs. technology in a sense - fate, magic forces, otherworldly beings, religion, deities - Rick Riordan's Percy Jackson
person vs self - conflict between a person and their inner self - may be conflicted with their own feelings - can have two opposing goals - Fyodor Dostoevsky's crime and punishment
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ahb-writes · 7 months
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Fantasy Worldbuilding Questions (Society)
Society Worldbuilding Questions:
What is each society’s crowning achievement or proudest "claim to fame"?
What are each society’s greatest ills or challenges? (Do these differ depending on who you ask?)
Who garners the most respect in this society, and why?
Who is shown the least respect in this society, and why (what does it value)?
Where are hierarchies and power differences starkest between people in this world, and why?
Where are social norms and influences (such as laws) most stringently upheld in this world, and why (e.g., what roles do politics, ideology, religion, or competition for resources play)?
When did this society’s power structures emerge or change significantly, and why?
When did major societal beliefs or practices become entrenched? Are there any that have recently fallen away or started to disappear?
Why is living within this society challenging for your main characters?
Why does each character enjoy or appreciate this society, if anything?
❯ ❯ ❯ Read other writing masterposts in this series: Worldbuilding Questions for Deeper Settings
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so-many-ocs · 8 months
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Researching as a Writer
Start Broad
begin with a list of more general topics and get specific as you go.
for example, research for a historical fantasy novel might follow a chain that looks like this:
life in the 1700s -> life in 1700s france -> 1700s french etiquette and lifestyle depending on class -> 1720s french fashion for middle and upper-middle class women.
starting with a general understanding of the topic you want to cover and narrowing down to specifics will make it easier to build on your knowledge as you go.
Think Critically
consider the source. if it doesn’t cite primary sources (for example, letters and photographs from a specific era and location), what sources does it cite? follow those sources if possible.
is the information reliable? is it provided by an educational institution or an expert on the subject?
who is the author? do they present any bias? what do they have to gain by promoting a specific mindset or conclusion? has any of their research been debunked?
Anecdotes
in general, anecdotal evidence is not sufficient for academic writing. luckily for you, this is a fiction writing page, and anecdotal evidence is usually fine!
work with a combination of scholarly sources and personal experience. if you’re trying to depict a specific health condition, you might consult medical sources about the technical details of the condition, as well as seeking firsthand accounts from people who have that condition.
remember that people are not monolithic! there are often forums online where people are more than happy to discuss their experiences; cross-consult these for common elements.
Lists
keep track of your sources!! if you ever need to consult something later on, it will be way easier to open a list of resources than go digging through your search history.
additionally, if you come across lists of sources compiled by other people, save those!! you are probably not the first person to research the specific topic you’re looking into, and there are entire websites dedicated to gathering research!
wordsnstuffblog.com/research has compilations of sources for everything from writing injuries to global period pieces by century.
Resources
if you can, check out your school or public library’s websites! they will often compile scholarly resources to access for free.
look for open access or open source sites like project gutenberg that archive and digitize historical documents and other works. scienceopen and the directory of open access journals are more of these. search using keywords!
keep an eye out for websites made specifically for educational purposes (those with .edu at the end of their addresses).
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hayatheauthor · 1 year
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How To Write And Research Mental Illnesses 
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Mental illnesses are a large aspect of literature often incorporated into various different genres. However, even with their prevalence, many authors are often unaware of how to write about mental illnesses accurately. If you’re an author writing a character with a mental illness, here are some tips on how to write with mental illnesses. 
Don’t ‘Self Diagnose’ Your Characters 
When writing about mental illnesses it’s important to consider whether or not your character would realistically have this mental illness given their situation and story. Many authors often ‘self diagnose’ their characters without actually taking the time to research these illnesses and figure out whether their character would develop this illness if they were a real person. 
I say ‘self diagnose’ because as authors we generally do diagnose our characters based on our own interpretations and plans for them and their story, without looking to real people with these illnesses. 
Just because your character is going through an unproductive slump doesn’t mean they they are depressed. Just because your character is nervous and experiencing stage fright doesn’t mean they have anxiety. 
Take the time to look into these mental illnesses and genuinely consider whether or not your character has a mental illness, or if you’re just self diagnosing and wrongly labelling them. 
Do Your Research 
Whenever I blog about such sensitive topics, I always find myself ultimately mentioning this one point. This is because even with so many resources available to us both online and offline, writers still choose to be blissfully unaware of sensitive topics mentioned in their WIPs or stories. 
I sincerely cannot stress how important it is for a writer to do their due diligence and research the topics they write for, especially if it is something as sensitive as mental illnesses. 
Once you have established that your character would realistically develop or undergo a mental illness given the situation they are in, it is now time to research what exactly they would go through. 
A simple google search can tell you everything you need to know about your character’s mental illness. Or, you could reach out to people you know who suffer from the same illness and ask them questions about it. 
Researching your character’s mental illness helps ensure you don’t accidentally misrepresent that illness or create symptoms that are inaccurate and insulting to people who do suffer from that mental illness. It will also provide you with a sense of ease as an author, and allow you to work on your WIP without having to worry about accidentally offending an entire community. 
Remember The Three Ss
One of the biggest challenges writers face with writing with mental illnesses is unrealistic representation. Unsure where to start with your research? Here is a simple guide for you to keep in mind. 
When writing about mental illnesses, you need to recall the three Ss: 
Symptoms 
Side effects 
Stages 
Symptoms 
Every illness or disease has its own symptoms, the same applies to mental illnesses. When writing about a character with mental illnesses, you need to take the time to research the symptoms of this illness and how these symptoms can impact your character on a day-to-day and general level. 
For example, a character with PTSD would face trouble sleeping and concentrating, would be irritable, angry and face overwhelming guilt or shame. These symptoms can all make it hard for a person to excel at school or the workplace and can lead to delayed deadlines, unfinished work, and a lot of stress and anxious thinking. 
A character with PTSD would likely not be able to handle being at the top of their class, unless they completely engross themselves in their studies to the point where they can’t think of anything except that. However, if that were the case then they would find it very hard to handle ‘normal’ situations and wouldn’t be getting a lot of sleep. 
Side Effects 
A side effect is a temporary and commonly unwanted effect of a drug or medical condition. Unlike a symptom, a side effect can be harmful or beneficial and most go away on their own over time. 
They wouldn’t be considered as ‘serious’ as a symptom, however, they can still significantly impact your character, their story, and their dynamics with the characters they interact with. 
Following the above example, a character with PTSD would generally suffer from an inability to develop or maintain positive, healthy interpersonal relationships and an inability to trust others. They also often face side effects such as social isolation, chronic feelings of fear, etc. 
These are all side effects that would make it hard for a character with PTSD to maintain emotional relationships. You can use this to portray their sudden lack of connection with friends and family, and how they find themselves only associating with people who have either been through or understand their situation. 
Stages 
A person with cancer, or other such physical illnesses, doesn’t suddenly hit a chronic level overnight. The same logic applies to mental illnesses. Mental illnesses don’t just develop overnight. Your character won’t suddenly wake up one day in chapter ten and have a full-blown panic attack because they developed a panic disorder. 
Yes, people can face symptoms or side effects pertaining to a mental illness after facing a traumatic event. However, when writing about such events, it’s very important to do your research and consider whether or not a person would realistically undergo such serious symptoms in such a small timeframe given the circumstances. 
Outside of incidents that are a direct result of a traumatic event, it’s important to consider the stages your character would experience as a result of their mental illness. 
For example, a person with PTSD goes through five stages, the first being the impact or emergency stage, during which they struggle to process or deal with the situation they have gone through. Then comes the denial or numbing stage. 
Following the above example, a numbing stage would be akin to when a character pretends the traumatic event never occurred and throws themselves into their work or school. Then comes a rescue stage, which would be when other characters begin to intervene or when the character comes to terms with the events and starts to better themselves. 
Knowing the stages of your character’s mental illness allows you to accurately plan out what happens in your story and create a realistic portrayal of their suffrage. It also helps flesh out your story for your readers and allows you to seamlessly incorporate your character’s illness into the story. 
Don’t Define Them By Their Mental Illness
Now that you have a general idea of how to write and research mental illnesses, I would like to end this blog post with a small reminder. People with mental illnesses are human. They have personalities, hobbies, likes, dislikes, and other such traits that often have nothing to do with their mental illness. 
When writing with a mental illness, it’s important to take this into account and ensure you don’t constantly define your character by their mental illness, or even worse, reduce them to their mental illness. 
I hope this blog on how to write and research mental illnesses will help you in your writing journey. Be sure to comment any tips of your own to help your fellow authors prosper, and follow my blog for new blog updates every Monday and Thursday.  
Looking For More Writing Tips And Tricks? 
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Haya’s book blog where I post writing and marketing tools for authors every Monday and Thursday. 
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fizzigigsimmer · 8 months
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How Rich Are The Harringtons?
The true answer is nobody knows and however rich you want them to be lol. But I am a nuro-divergent sickly queen who finds research rabbit holes soothing, so I decided to look into it.
For all you writers out there and the just plain curious I have put together a brief report that examines the little we know about the Harrington's with historical data: TO THE PAGE
At the end of the day everyone is free to draw their own conclusions, but it is fascinating to think about. Doing this really opened my eyes to the ways that I view things from a modern lens. When I look at the Harrington's house for instance, I see wealth, but I see middle class wealth. I see WASPY "well off" people who are possibly spending outside their means to keep up with the Jones's who live in a frankly but ugly house. LOL Mrs. H, but that decor distresses me.
But by 1980s standards to afford any of that the Harrington's wouldn't be middle class. Frankly speaking they'd be rich. Not Bill gates rich or anything but rich enough to afford all of their high end pieces and luxury things, seemingly on a single parent income.
If you find this interesting too I'd love to discuss.
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inky-duchess · 9 months
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Fantasy Guide to Wards and Fostering
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I get a lot of asks about wards and recently it's been a FAQ. So here's a quick guide to warding.
What is Warding?
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Warding was a tradition in which a noble it royal family would take in a child from another family to their home for the purpose of educating them and preparing them for adulthood or to protect their interests. Warding was seen as a big compliment to the family of the foster child, especially if the family that fosters their child is much higher ranking. However, warding could also be in response to the family's misbehavior and insubordination or in some cases their death. Warding isn't adoption. Warding does not entitle the child to inherit anything. They cannot inherit a place in the succession, they cannot inherit lands or money or titles.
The Ward
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The ward was usually a child of a lower ranking family, between the ages of seven to maturity at 16 or so. Wards usually had parents in which case the foster family was charged with the child's physical and educational welfare. The ward could return to their parents at any time either at their insistence or with the blessing of their foster family. Wards were raised alongside the host family's children as well as other wards. They were fed, clothed and educated by their foster family as essentially treated as part of the family. However, wards that come from unfriendly or rebellious families were essentially used as chips for good behaviour. If their parents or kin act up, they could be killed. Wards could also be orphaned. In this case, their foster father would have control their lands and money which is why an overlord would seek to claim warship over a vassal heir to ensure peace. Wards could also be adopted by family.
The Foster Family
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The family were nearly always higher ranking and usually had another motive other than charity for taking in the ward. Sometimes the child could be used as collateral against an untrustworthy family or sometimes they were prospective spouses for the family's heirs. It was the responsibility of the foster family to discipline, educate and protect the ward. They would be charged with teaching the ward all the trappings of their position from warfare to statecraft to etiquette.
Wards to Royal families
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In some cases, a ward might strike gold and be warded at court by the monarch. Wards would live at court but would be unlikely to be taught the skills by the monarch or Consort personally but would be provided with the best tutors. Wards could be brought in to be companions to the Royal children or in order to ensure their inheritances were not subjected to disputes if they were orphans or again, if their family were likely to commit trouble. Royal wards were always nobility but in some rare and extreme cases they could also be total themselves, usually of displaced and exiled families or as prospective matches to royal children.
Wardship & Women
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In some cases, an unmarried woman or a widow could be placed in the protection of an overlord or male relative in order to protective her interests. If a woman was the heir to a grand title or vast fortune and had no father or brother, the monarch or overlord would insist that a male relative or her overlord would take her in lest her claim put her in danger. Usually, it would be up to their host to arrange a match or aid her in brokering one herself.
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heywriters · 1 year
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How do I find good resources for historical fics? Currently writing a story set in the early 17th century, but looking for resources about it is a bit hard cause some stuff are behind pay walls.
Absolutely! Below are some links that should get you started.
"60 Awesome Search Engines for Serious Writers"
Our favorite writeblr researcher, wordsnstuff, made a masterpost just for you, anon.
"Resources for Writing Period Pieces: 1600s"
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+ Please review my pinned Ask Policy before sending in your ask. Thank you.
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thegreatwicked · 1 month
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Writing Resources Part 2
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My first list was so long I decided that I reached the character limit! So we have a part two! I'm going to try and keep them a bit more organized too! Hope these help you all in your writing endeavors and if you happen to use any of them try to give the original source some love!
Also, apologies if I've tagged you more than once and it's annoying! If I reference your material more than twice I will just link your whole Tumblr. I really do want to make sure everyone gets their credit and spotlight!
General Information and Research:
The Fantasy Guide to Royal and Noble Marriages or anything by @inky-duchess Her blog is extensive and is a wealth of information regarding things like royalty/nobility/Period social politics and is a fantastic resource, go check her out! Ink I do appologize I might be tagging you more than once!
@type1diabetesinfandom This blog is an amazing resource if you are interested in writing about characters with any form of diabetes or similar health issues. It was ana amzing find when I was writing my character Belladonna Black from Shadows of Deception who is hypoglycemic. What an amazing source!
How to Cook in a Medieval Setting: by @alpaca-clouds Food is the best way to know a culture and this particular blog post is a trove of information for your fictional foodie set anywhere in this spectrum of time or a great find for a fictional setting! This post obviously gets a chefs kiss!
The Symbolism of Flowers by @novlr Yeah! Leopold knew what he was talkign about, every flower has a meaning and it is entirely possible to send some a bouquette that translates to 'Fuck You' btw it consists of geraniums (stupidity), foxglove (insincerity), meadowsweet (uselessness), yellow carnations (you have disappointed me), and orange lilies (hatred). it would be quite striking! and full of loathing. THE MORE YOU KNOW. This blog is also a fantastic source for writers.
Writing About Body Pain by @slayingfiction I just came across this gem of a blog and if you're one who likes to make your characters sufffer than look no further, also, how ya doing? You ok? Just checking. This blog is also a fantastic writing resource.
How to Accurately Describe Pain in Writing by @hayatheauthor kinda piggybacking off the previous source but nevertheless lets make sure we make these characters suffer realistically? I'm ok too, if you're wondering. This is another great blog that focuses on the aspect of being a writer.
How to Use Canva to Make Mood Boards by @saradika I did not know much about mood baords but I'm telling you they are a gaem changer! They bring a life to your story in a way that is just so stunning and saradika has been so lovely as to make this helpful guide! She's also a very talented writer and is quite the Star Wars Fan! GO check out her stories!
Researching as a Writer by @so-many-ocs Research is a tricky topid to delve into and sometime sit hard to know where to start, this blogger has been so kinda as to make a bit of a roadmap to help you narrow down what you need to research and how. Wonderful blog! Very helpful!
Resources for Writing Deaf, Mute, or Blind Characters by @thecaffeinebookwarrior THIS! This right here is a gem and the only reason I don't write these types fo characters is because I've never known how to do so respectfuly and realistically! Not a problem anymore! Also a wonderful artist!
How to Write and Research a Mental Illness another gem from @hayatheauthor again if you're going to wrote a character with a mental illness lets make sure we get it right!
@namesforwriters It's little but a wonderful source of unique names for your story! Including mythology and music themed names!
Nightmare Disorder vs Night Terrors by @redd956 Some great clarification from a blogger who is diagnosed! So happy I found this as I was wondering about the distinction myself for a little while!
Types of Gemstones by @blueboxbeagle and brought to my attention by @keffirinne
More will be added to this post as I find it and if you find anything that fits the general research on broad topics or specifics please let me know so I can continue this collective writing resource! And make sure to give some of these wonderful writers and bloggers some love!
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frownyalfred · 4 months
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Hey Res! Please ignore this ask if it's too troublesome or bothersome
I saw you had an guide for non-drikers writers that wanted to write about a character who drink. I was wondering if you could the same about guns?
I read synchronicity and I loved it how you used Jason's knowledge with guns to control the narrative and pacing. I don't know if you have actual technical knowledge on handguns (I think it's a no? But maybe you do?) But any tip is nice
Thank you a lot 🩷
Hi anon! This is such a fascinating question and I hope I can provide a somewhat plausible answer. I am familiar with some guns and have shot a few in my lifetime, but I am far from an expert.
Some things I think writers need to keep in mind while writing their firearm-related scenes. For clarity, I'm just going to call them guns below.
Are you thinking of a specific gun? Make sure you know its full name but ALSO make sure you know its nickname. Your character might think of it as "the Berretta" instead of its full name, etc.
What does your gun fire? Does it take shells, bullets, cartridges, etc? Shotguns, for example, don't fire bullets. That's a common mistake I see.
How do you reload said gun? Is it easy? What parts of the gun do you have to touch? Reloading a shotgun is MUCH different from reloading a handgun, for example.
Most guns get hot and release gunpowder residue when shot. They're LOUD. You can have several cascading things happen to a character who fires a gun or is near a gun when it fires: ringing ears, the smell of gunpowder, the hot feeling of the gun's muzzle, etc.
Even the best sharpshooters miss shots. IRL shooting is HARD, especially when moving. Different guns have different benefits to shooting style, stance, targets. Firing a handgun willy-nilly will rarely result in accurate shots, even if you dual wield (which is silly, this is SO hard).
Stance MATTERS. If you've ever seen Hannibal, there's a scene where Will talks about his choice of shooting stance with Beverly. They bicker over Isosceles and Weaver, which are two standard stances. One uses a triangle between your arms and the gun to brace for the kickback of the shot, while the other moves that brace to one side with a different grip. Will eventually chooses the latter stance because of a past shoulder injury. (GIF of Will struggling with his original isosceles stance)
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If a gun isn't properly braced when fired, it will kick back and hit you. Sometimes in the face. Yes this has happened with me and a rifle. My first day shooting cans, I had a huge bruise on my face AND on my chest where the rifle butt kicked back.
If your gun uses bullets, there are different calibers. If you've ever watched Mythbusters, you can see why caliber matters -- it depends what or who you're shooting. Are you trying to penetrate armor? Are you sacrificing accuracy for power? Different guns use different calibers for numerous reasons, and guns can be altered to use other ammo as well.
With respect to discussing caliber while writing: It's all VERY complicated if you don't know guns, so make sure you're not giving too much detail if you can avoid it. That's a very easy way to spot a lack of experience with guns, in my experience. Your reader doesn't need to know the caliber just because the character is shooting a gun -- but in an autopsy, sure, the caliber is relevant.
You will lose your hearing eventually if you fire guns close to your ears unprotected. It's not sexy, and it also causes something called tinnitus. The real pros wear ear protection.
In terms of realism for writing, here's a couple rapid fire busted myths: You can't dodge bullets unless you're superhuman. Bullet wounds to the legs/arms/shoulders can absolutely still be fatal. Cardiac arrest caused by being shot is usually fatal, and CPR doesn't really help on its own. "Running out of shots" depends on the gun AND the modifications someone has made to it. You can't always tell just by looking at a gun what it will do. Silencers are rarely "silent" and are heavily regulated.
Injuries: Some bullets tear through bodies. Some aren't high enough caliber to do more than go in and lodge in some tissue. Some fragment and bounce around in weird ways. Depending on how gruesome you want to get, there's a lot of different ways to describe gunshot injuries. I've always been the kind of person to google images for better understanding, but I understand that's not for everyone. I think NYT or WaPo did a good piece on traumatic gun injuries a few years back, complete with an interview with an ER doc from Chicago (?). One thing I learned there -- sometimes people lose their legs, or both legs, after being shot in their leg.
In terms of describing how someone uses/fights with guns, I know the John Wick movies are a little cheesy, but they are staged by people who REALLY know their guns. They talk about what he's using usually before the scene starts, and there's very few frills when it comes to stance, firing, etc. John does a cool trick in the first or second movie where he ejects a casing one-handed away from his face, a notoriously hard maneuver that most people usually do with two hands to avoid getting burned. I highly recommend watching the John Wick movies for blocking ideas.
Which reminds me -- holding a gun sideways is a terrible idea. For many reasons. Stance, casing ejection, stability, etc. Someone can use it against you.
Never point a gun at something you're not willing to shoot. Well-trained characters should follow this rule religiously. If they were soldiers, agents, etc, they will know this rule.
Similarly, multiple people with guns will "clear" a room before entering. They will be trained for something called crossfire, which is when someone is downrange of their gun and could potentially be shot. A group of characters bursting into a room without clearing their shot is a nightmare. This is how people shoot their friends or random civilians.
I hope someone more knowledgeable can add onto this! These are just some big things that stick out to me when reading. I highly recommend checking out Mythbusters, John Wick, and even Hannibal for some semi-realistic shooting references. Good luck!
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