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#yes i know there's hooks for another in HFW and i've heard it's meant to be a trilogy
actualaster · 2 years
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Playing HZD and HFW back to back now for my series replay, I’ve got a few Mechanics Wishlist items for if we do get a 3rd game in Aloy’s story.
Currently 8 12 of them.
The climbing system was refined massively in HFW, like amazing job there to the devs!  I'd like to see them continue to improve on it, tighten some things up a bit, etc.  There's still some oddities once in a while and all, getting stuck, etc.
Hybridize the fishing mechanics.  I like being able to just grab a fish in the water, but it's a huge annoyance to keep swimming after a fish that keeps dodging you XD  If possible, it'd be nice to have the option to both catch them by hand or snipe 'em.
Return the datapoint indicator to the HUD at the up alongside the waypoints, machine sites, campfires, etc.  In HFW I found that I was missing them a lot more often because the overworld indicator was just not as notable.  I'd like to see it return and expand the range.
Extend the time machine weak points remain highlighted!  Or maybe have a "remain highlighted indefinitely within X range" option?  They never seem to remain highlighted long enough for me, I have a hard time making them out sometimes...
Return the "discovered campfire" icon to green, especially on the HUD navigation at the top.  Or another color.  Anything but "brighter white vs slightly darker grayed out for undiscovered one".  Maybe settings to change the colors of icons?
Amazing job on the accessibility options, by the way, did great work on those!  Be nice to see those continue to expand!  Maybe the above 3 points (3-5) could be folded in under customizable options in the future?
Retain some form of the gliding mechanic--if Aloy has to lose all her gear again or something, I get it but it'd be nice to have something to replace it return early on because that was invaluable to navigation once you unlock it.
Hybridize the crafting systems, maybe?  I liked the ability to craft upgrades on the fly from HZD rather than needing a workbench...  Maybe some sort of portable workbench you can craft or buy for a decent cost, or for limited uses?
Keep the "people will tell you about stuff at shelters and camps in the wild allowing you to get sidequest and other location markers before you get close to them yourself" feature! Especially if they expand the number of extra missions and quests and errands you can pick up.
PLEASE do not bring back "tie some of the skill points to fully max the tree to a board game" feature. By all means, keep that as a way to get skill points, but also let there be ways to obtain them all through other means such as leveling and the other sorts of quests. It's a huge pain if you just suck at it no matter how hard you try. (Yes yes, NG+ but it'd be nice to get them all first play lol)
Maybe less underwater stealth segments. They are. Hard and also so very different from tbe rest of the game because you CANNOT fight anything. Or at least offer some limited underwater combat options? Special weapons for underwater combat?
A way to mark custom locations on the map besides our single waypoint! It would be great to be able to put a stamp on the map to mark favored hunting locations for certain machines so its easy to tell at a glance (for those of us Bad at maps and remembering where we were)
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