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#you can handle background characters and plot foreshadowings a lot better
spookyserenades · 1 year
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JOON'S WORDS IN THE LAST CHAPTER HURT OKAY? Damn, I was even shocked at how brutal that man was. I hope he's very guilty about what he said (I laighed at JK saying NJ reeked of guilt). And Tae intervening was chef's kiss. I know the Reader hated that violence was used but I can't help but think how things would have gone if no fight had gone down. I can't wait to hear more about all the hybrids pasts...
AND THE SCENTING WITH JK!!!!!???!!! my guy fr said "you like the pain" and then scented her??? I'm seriously loving how the characters are developing at a realistic pace and not a whole bunch of details thrown at us. I pray Tae doesn't get sent away and Reader gets in trouble/the hybrids are sent away. Their bond is getting better and I love it.
Super excited for the next update! Thank you for delivering as per usual. 🤍
JOON WAS SUCH A MEANIE IN THIS CHAPTER GJDKLSSA Someone had to turn up the angst in this update, and it happened to be his turn! Jimin, as well as his report on the hybrid database, speculated that Namjoon may have grown up in the wilderness-- perhaps this is why he was unable to control his rage, or consider the fact that his words can really cause some damage? 🤔 He definitely felt that instant regret as soon as Jeongguk managed to drag him outside and cool him down, we'll see how MC handles the damage control with him in the next update. MC certainly didn't approve of the violence between Tae and Namjoon, even though Tae was trying to defend her-- thank goodness for the other hybrids in the home who broke up the fight! Tae and Joon are the two strongest of the hybrids, so it would have been impossible for MC to break up that altercation by herself.
I'm so excited to delve into all of the hybrid's pasts!! I'm trying my best to do it little by little so I don't overwhelm you all with details and too much information to process at once. This update, we got a lot of background on Tae, and a bit on Hoseok! They all have complicated backstories, so there's lots to cover in future story arcs that I'm really excited to write and share with you! 🤐
FFHDJKGHDSGH JEONGGUK'S SCENTING SCENE WAS SO HORNY LMAO 💀 Part of the reason I made it so feral was to clock my bestie who beta reads Trouvaille; one of her biases is Jeongguk and I wanted to make her sweat LOL. 🤭 But on a more serious note, Jeongguk is the only hybrid out of the seven that's a prey hybrid, but I didn't want that to necessarily mean that he wouldn't be any less aggressive than the rest of his edgy personality.... with some of the things he said to her in this scene, the way he acted-- his cockiness, for example, definitely shone through! (I was sweating writing it, and I'm not even JK biased LOL)
I'm so so happy that you are enjoying the pace of the story so far and things are unfolding naturally for you. 💖💗 Especially since Trouvaille is a slow burn, that is comforting to hear! Tae's backstory is important to the overarching plot and a later arc, so we'll be returning to it; that's why I've revealed his past sooner in the story than any of the others, for foreshadowing! However, all the hybrids seem to be warming up to MC well... I'm glad you're enjoying their budding relationships!
Thank you so so much for reading this update and sending love my way!! I cannot wait to share more with you, and I'm grateful that you've followed Trouvaille so far and have enjoyed it! 🥰🥰
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bosstoaster · 2 years
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For the writing meme : 1, 14, 29, 57, 78 ? :D (you can elect to not answer all if it's too many !)
Machi, darling, I will answer everything you ask of me <3
1) Do you daydream a lot before you write, or go for it as soon as the ideas strike?
Generally, get a couple of scenes and the ~ point ~ of the piece (usually a mood) and from there I come up with a justification, start answering issues, and outline it into a fic. From there, most of the imagining stuff is taken care of, but I'lll be driving or on a walk, have an idea, and rewrite the whole thing around it lol.
14. What is your favorite location and position to write in?
Sitting back in bed, with the dog asleep against my legs (or often already in bed), a soda next to me, with as little sound as possible.
This position, minus the dog until last year, is responsible for about 2 out of the 2.6 million words I have published lol
29. What’s something about your writing that you’re proud of?
[Hiss] It BURNS.
One thing I genuinely work at is to make sure no characters are holding The Idiot Ball (aka this plot point only works because one character is acting like a moron). There's a difference between 'a mistake that makes sense for the character to make' and 'I am suddenly blind and brainless so this situation works'. I've gotten better at this as time goes on.
Also, I feel like I have a good handle on how deep into a character's perspective I get. I keep a middle ground for clarity's sake (the narration is in their voice and you occasionally directly hear their thoughts or se their memories, but otherwise the scene is still clear). But I do try to be smooth about sliding deeper into a character's POV (like, say, a flashback or a breakdown, something you really need to EXPERIENCE with the character) vs pulling out for a clearer view (fights, other than describing pain, pull far out so I can move to shorter, choppier sentences to keep up with the fast paced action).
(lol I complain then write two big paragraphs patting myself on the back)
57. How conscious are you about including symbolism or foreshadowing in your fics?
This is a mix! Sometimes I plan this out and it's in the outline and I make sure it's there several times before it comes to pass, OR, I'll be writing and it turns out something has been accidentally set up and I just roll with it, lol. Mostly planning tho.
78. What motivates you during the writing process?
A GREAT piece of advice I read on Tumblr years ago was like 'if the scene is boring you, it'll probably bore the characters'. Like, if it's pure exposition to connect a scene and there's no other reason you're writing it and it's dragging for you, it'll come across that way to read. Not every paragraph needs to be High Throttle Excitement, but there should be something you like there. Add some characterization to the dialogue, some silly background fun, a snappy conversation. If all else fails, try to summarize if you can.
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edelwoodsouls · 6 years
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Crimes of Grindelwald would’ve been much better as a book
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scandalsavagefanfic · 3 years
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Hello! I am a huge fan of ur writing. I've loved everything I've read of yours. I've read alot of what you've posted, except for a couple of the tags that are squicky for me (so I'm very thankful you tag very thoroughly). No judgement for the squick, it's just not for me. & when I'm having a bad day, I usually just go thru ur ao3 and find something to reread. I think about Therapy's Bruce & Jason every damn day. While I obvs appreciate ur darker more "problematic" content (I really vibe with some of the themes you write about bc of my own trauma, & so it's very cathartic to read about in a fictional setting), I am truly a sucker for ur more happy content. The Happily Ever After verse also lives in my head rent free. Idk more wholesome stuff just seems more special when you write it. Anyways. I would die for you. But the point of this ask is cause I'm curious as to why you don't like Urban Legends? I'm sorry if you already talked about it here or on twitter and I missed it. I was just wondering because I really enjoy your take on things and would love to hear why you dislike it. I've been enjoying it so far personally, but I am always open to DC comics criticism.
Aw thank you so much! I'm so flattered by everything you just said. You're so sweet ❤❤❤❤❤
I haven't talked about Urban Legends here or twitter (I haven't been very active in either place lately. Just a lot going on and no energy 😔) but I'm happy to do it here.
Before I start though, I just want to add a standard disclaimer and make it clear that if you like it, there's nothing wrong with that and you don't have to let me ruin it for you lol. Like what you like.
That said, since you asked...
I said this when I was talking about it on discord, that there is a difference between hope and expectation. I always hope that a new story centered on Jason (or anyone really, but things have been especially egregious for Jay for 15 years) will be good or at least treat the character with a minimal level of respect (to be honest, the bar is super fucking low). But my expectations always temper my hope, to keep it from getting unrealistic. Because my expectations are based on experience.
The long history of Jason Todd, since even before his resurrection, has been one of retroactively trying to make him "a bad seed" in order to absolve Bruce of any responsibility in his death.
I don't even expect DC or their writers to start honoring the fact that Jason was not an angry, reckless Robin (and less of the later than Dick or Tim and definitely Damian). There plenty of ways that retcon can be folded into his history and be compelling and sympathetic. And if they're going to stick with that retcon, I'm only asking that they do it in one of those compelling and sympathetic ways because Jason was 15 when he died, heroically, in one of the most selfless acts in comics, to save a woman who literally handed him over to be brutally murdered. He was 12 when Bruce plucked him off the streets, he'd been homeless and fending for himself for at least two years. I personally think that Jason's story hits harder for him and Bruce if their original, canon relationship, of Jason as starry-eyed and eager to learn and absolutely devoted to Bruce and Bruce to Jason, is preserved. But Jason's origins does leave room for a meaningful interpretation of him as angry and frustrated at the lack of meaningful results of Bruce's methods.
And that's really where my irritation at stories like Batman: Urban Legends, Cheer and Batman The Adventure Continues has it's roots.
Every time one of these stories comes out, I think (or hope, rather) that this will be the one that remembers and respects the origins of the Jason and the Red Hood, that takes into account the changed sensibilities of comics readers in the 30 years since Jason's death and the subtle, 20 year, retroactive campaign to make him the "bad Robin". The "born bad" trope is played out and literally no one likes the message it implies. That some kids are just bad eggs and there's nothing parents or the adults around them can do. Especially when it's played as the kid's fault. If Jason's time as Robin is going to be characterized by anger, then it should be rooted in anger at the social injustices he witnessed as he grew up in an impoverished, crime-ridden, area and the horrors he faced raising himself when every day was a battle for survival. There are topical, meaningful, stories to tell with that backdrop.
But those are never the stories we get.
⚠⚠ Spoilers for Batman: Urban Legends, Cheer ⚠⚠
I'm particularly disappointed in Urban Legends because for the first issue, it looked like that was the kind of story we were going to get. I was put off by the first flashback of Jason being mesmerized by Bruce's guns, and I got that feeling in my gut that it was a bad sign. Jason depicted as impatient and overconfident and the scene with the guns is heavy-handed foreshadowing that got my spidey-sense tingling. I had a inkling then (in the first three pages) of how this story was going to play out, but it was early and I could still see many narrative paths that could lead to a satisfying story. My concerns were soothed somewhat and the little flame of my hope fanned, with the flashback of Alfred scolding Bruce, with Barbara's concern for Jason. A bit of worry returned with the way Jason ruthlessly pursued an addict who didn't appear to be a dealer and with the ending of the issue. The stuff with the addict sat wrong with me but the ending was tempered some by how despicable Tyler's dad was written. The scene was clearly set so that the reader could sympathize with Jason's decision and the scene with the addict could be brushed aside as a side-effect of comics over-the-top need for constant action, so I still held hope.
Issue 2 made me uncomfortable and it's where my hope starts to take a backseat to my expectations. I can dismiss Jason's self-deprecating internal monologue as unreliable narration, except that the flashback reinforces his thought process to explicitly show that it's not unreliable narration, and should be taken at face value. Jason faces physical abuse at the hands of his mother's drug dealer and when the flashback continues later, Jason kills the drug dealer. To be clear, this is a pre-Bruce Jason. His mom is still alive. He's like... 10. He kills this guy for shoving his head into a wall and implying Jason's mother paid for her drugs with sex. This is a scene that serves a single purpose. To show that Jason has always been prone to violence.
In the spirit of full disclosure, there is the small chance the drug dealer might not be dead. But the story obviously wants the reader to think he is, and it hasn't done anything to change that yet.
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Starlin already did this story with The Diplomat’s Son in 1988 and he did it infinitely better. AND that’s still technically canon. So now I’m supposed to believe that Jason lost his cool bad enough to kill two douche bags before his sweet 16? Like it’s totally normal for abused kids raised in poverty, who’ve led hard and heartbreaking lives to just... haul off and kill people? That’s bullshit, and when taken with the Jason in the third issue, who is little more than an idiot thug, this story is really doubling down on some fucked up stereotypes.
Which brings us to the most recent issue. I went into this installment with very low expectations. I thought this story was going to be about Jason, through this experience with Tyler, a young boy with a similar background to Jason's, coming to the realization that Bruce's way is the best way and that Bruce did his best by Jason.
That would be annoying (in no small part because it takes increasingly absurd levels of plot armor to keep Bruce's no kill rule relevant, let alone irrefutably right). But I can probably live with that, if only because maybe if Jason officially falls back into line with the Bats crusade, maybe I'll get stories that treat him with respect, stories that don't relegate him to comic relief, dumb brute, or a background body with no lines in a story about the Joker burning Gotham (like Jason would just fucking stand there quietly for that).
And that may still be where the story is going, Jason realizing Bruce is right.
But holy shit do I not have the right words to describe how fucking insulting and gross issue three is.
From start to finish--including the flashback--Jason is written as cruel and fucking stupid. Like straight up dumb.
The entire issue is Bruce explaining the fucking basics to Jason like it's his first day. And Jason flies off the fucking handle and terrorizes a doctor he knows isn't a part of making the Cheerdrops, beats the shit out of some random addicts, and finally, when he can't accomplish anything on his own because he's a dumb brute he calls Barbara for help and rushes in with no information where he's promptly incapacitated and must now wait to be rescued by Batman.
This panel is the least of the issues sins but I can’t screenshot the entire story but it’s representative of the tone for the whole issue (and retroactively tainted the prior two issues).
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This is beyond insulting. The only conclusions Jason comes to in this issue are the ones Bruce leads him to by talking to him like he can’t make the simplest connections. And like... in this story Jason can’t make the simplest connections.
This (and the Jason throughout the entirety of this issue) is a far cry from the Jason we fell in love with in Under the Red Hood, who was competent and strategic and intelligent enough to seize control of Gotham’s underworld from Black Mask (who’s no fucking slouch, he’s the first and only person to unify organized crime in Gotham) AND elude and manipulate Bruce until the time and place of his choosing.
This is a far cry from even the Red Hood and the Outlaws Jason who is competent enough to fight the League of Shadows and Ra’s al Ghul (among very dangerous and skilled others) and smart enough to create antidotes for mind control nanotech viruses.
As he should be, by the way. Jason Todd is one of the best, most comprehensively trained fighters in DC’s stable of non powered vigilantes. He’s not irrational or hot headed. He’s pragmatic, tactically minded, and patient. He’s a detective. Right now. Has been since he was 12. Bruce doesn’t have to make him one because he already is. 
Jason is not a stupid thug who uses his fists because his brain doesn’t work. And I can’t tell you how so very exhausted I am by this narrative. 
This is actually the most egregious example of Jason’s skills and intelligence being not just undermined but dismissed entirely. Even Morrison’s Jason had some degree of competency. 
The one, single redeeming factor of this story is the art. It’s beautiful. And Marcus To is a godsend he seems to be one of only a couple of artists who remember that Jason was a child when he was Robin and I’m literally only buying this book because of him. 
Anyway, I’m sorry. I didn’t want that to come out so... um... passionately lol. I’m just very very tired. My intention with this isn’t to ruin it for you, if you like it, that’s fine. 
But this issue shot this story to the top of my "Vehemently Despise” list. 1) Batman: Urban Legends (Cheer), 2) Battle for the Cowl/Morrison’s Batman and Robin, 3) Batman The Adventure Continues.
I hope the next issues somehow salvage this dumpster fire. But I’m not expecting it.
(Damnit. That sounded harsh again. To reiterate, I’m not trying to judge anyone who enjoys it, I just personally hate it and you asked me why lol 😅)
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goldenkamuyhunting · 4 years
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Tell me if I'm being crazy here but I was just wondering if you feel like the Ogata in the anime is an inaccurate representation of the Ogata we get in the manga? And if you feel the same as me why may that be? I really can't nail it but it's bothering me watching him in it. Like they missed the point of his character.
Well...
...in itself all the characters are inaccurately represented in the anime.
There are some problems that come with the anime adaptation:
- the first is not really a fault of who creates the anime, merely a consequence of the anime being a different medium. As a result some things can’t be delivered in the same way as the manga.
For example this is one of the spread pages in which Noda plays with the contrast between what happens in one half and what happens in the other half.
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On one side we’ve Sugimoto and Asirpa eating warm food together, safe and happy, on the other we’ve Ogata being shown alone (although we know there’s people around him) about to freeze to death and in a poor shape.
You can’t just get the same effect on the anime.
We see a similar trick also used in a scene that seems to foreshadow the ‘cat alliance’. In this three panel we see Edogai’s cat and then, below his panel, two panel showing Wildcat Ogata and Tiget Kiroranke exchanging a nod as they turn at the same time.
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You just can’t get the same effect in the anime but the anime didn’t even made an effort as it didn’t show the cat falling on the ground (or better, it’ll show it but later on) but just Ogata first and Kiro after, both clearly looking at Hijikata without turning, Ogata’s expression different from the original (change of expressions is a point in which I’ll dig later).
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...and the same goes for other ‘manga only’ ways to show things. For example the manga can use a swirling shade to imply that Ogata is actually in turmoil despite looking calm on the outside.
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The anime wouldn’t be able to do such thing without making the draws looking weird. Of course some anime would find different ways to drive home the same concept (from a certain music to moving the whole swirling to the background or things like that)... but Geno tends to miss those details.
Anyway this might seems minor, many believe they don’t notice this sort of details... but actually most of those details are meant to pass below your conscious radar, and give you a determinate feeling without you quite realizing it. They shape the background of your opinion on the characters or of their relations or of the themes of the story.
- another problem is something for which the adaptation can be partly blamed and it’s the matter of cutting scenes. We should probably split the anime adaptation into the three series because they had different fates.
A premise. Out of late anime series have started being created for being 12 episodes series for commercial reasons. I won’t get into details on the why but this affected GK as all its series are 12 episodes and, to fit all the amount they decided to fit in 12 episodes, cutting scenes was mandatory in many cases. You just wouldn’t manage to put everything in them.
Plus, many anime series aren’t created to cover the whole storyline but just a part of it, using the anime series merely as a way to promote the manga (and likely, originally GK was planned to be a mere 12 episodes series).
Now, in GK case...
The first series adapted most of the story. There were however some relevant cuts that affected the series, the main one being how they completely removed Umeko from the plot something that hugely affected Sugimoto’s characterization but also, will come to bite back in future series with the result it’ll affect Sugimoto and Asirpa. Another notable cut was the Barato arc. They recovered it in the OAD, but if you don’t watch the OAD but just the anime, you’ve a great hole in the plot development. If the series has stopped at 12 episodes and had been merely a promotional mean for the story it wouldn’t have been a big deal but we know ultimately it continued. I would also say in some points it felt a bit rushed... but again, it could have worked for a promotional series... while it feels pretty bad for an ongoing one.
The second series was... a mess. It cuts left and right without really paying care to connect well the various parts of the story. Parts of the cuts had a reason to be, as some scenes seemed hard to transpose in an anime (think Anehata), others though were just cut so that they would fit in the 12 episodes quota all the plot that was missing to cover the story up till Abashiri, when the series would have benefitted greatly if they had stopped sooner instead than making a mad rush for Abashiri that translated in a cutting fest. They then recovered the Shiraishi arc, the giant snake arc, the boss Wakayama arc, the Anehata arc in 3 OAD (but we still miss the Lighting bandit arc and the fake Ainu arc), but it’s worth to mention some of whose OAD clearly weren’t planned, as they can’t connect anymore with the series which cut them in such a way they can’t be reinserted anymore.
The third series tried again adapting everything except the Sekiya arc and the Koito past arc. Overall though, despite those two cuts, they tried to adapt the most they could and at a decent pace, which allows the third series to come out as the best of the 3.
Result of this all?
The characterization of most of the characters, especially if you watch only the anime series without the OAD (or with the OAD but not placed in the order in which the manga storyline would have placed them), suffers of a lot of cuts that are instead important for their development.
Ogata is, of course, among the ones affected.
Some cuts are small, for example here we see him explaining that he’s not just randomly escaping, but that he has assested the situation and a retreat was the smartest thing he could do.
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The same goes here, with Ogata again analyzing the situation and planning countermeasures as well as taking care of their weaknesses (warning Nikaidou to hide his binoculars).
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And the same goes here
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Ogata is even capable to point out that Hijikata’s plan might suceed at first but not in the long run, which shows a capacity of analysis of the big picture.
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Plot wise this kind of cuts are meaningless, they don’t change the story but, character wise, they rob Ogata of one of his main characteristics, observing a situation, analyzing it and being fast to come up with a valid course of action.
You’ll find many cuts through the anime series and they touch various aspects of each character.
Sometimes those cuts affected lines exchanged between characters so that the relationships felt different because some things were just left unsaid.
Other cuts affected the boxes explaining things, for example in the anime we aren’t told why Ogata eats snow but we’re supposed to figure out on our own, or how the bear could sneak up without Ogata and Nikaidou noticing or how Ogata learnt during the war that he had to avoid hitting vital parts to slow his pursuers down and so on.
Then there are the HUGE cuts, the one I mentioned before, that involved plot threads (Umeko) or entire arcs, or had arcs placed in OAD that not everyone saw or that don’t well connect with the anime.
The Barato Arc and the Anehata arc both involved Ogata significantly, so not seeing the OAD affects the understanding of the character.
The fake Ainu arc being cut stripped Ogata of a lot of scenes, among which Sugimoto’s stubborn refusal of Ogata’s logical theory (those Ainu are fake) as well as didn’t show how Ogata saved Sugimoto’s life by shooting to a fake Ainu who was about to kill Sugimoto, returning Sugimoto’s favour (Sugimoto saved him while they were in Edogai’s house).
The Lighting bandit arc in the manga worked well to tie with the fact Ogata was a child born from parents who didn’t love each other. The anime kept Ogata’s backstory (and animated it mostly rather well) but it felt less strong since it lacked the frame of the Lighting bandit arc... and the worst part is we lost this bit.
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The constant cutting of Umeko from the plot ended up causing the scene in which Sugimoto replied to Asirpa he was searching the gold to take care of a friend’s widow and Ogata pointed out how that widow was the woman Sugimoto loved and also realized how Asirpa was crushing for Sugimoto. The lack of this bit affects how we read the whole scene on the ice in Karafuto.
The fact the anime decided to skip the Anehata arc, changed the reunion between Ogata and Tanigaki making Ogata’s reaction to the death of Tamai and Co and to the discovery of how they actually died weaker and even deprived us of Sugimoto’s recurring ‘don’t trust Ogata’ to Asirpa who instead trust him, affecting how the relations were presented. This cause the relationship between Sugimoto and Ogata to look much better than it was.
Also, they removed Ogata’s presence once they were in the blind bandits house. He entered in it with Sugimoto but then the anime decided to have him disappear and left Sugi to handle it all when in the manga Ogata was there to help.
- another HUGE problem are the transposition choices. The biggest fault of the first series is to tend to present the character from a distance or from behind, hardly showing us their expressions. The Japanese voice actors (sorry I hadn’t tried out the dubs), expecially Tsuda Kenjiro, Ogata’s voice actor, do try their best but sometimes you just need to see the faces to get a feeling of what they’re feelings.
Look at this manga scene in which we see Ogata’s expression trice.
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Do you know what they showed us in the anime? This.
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Basically the anime put entirely on Tsuda Kenjiro the burden of delivering to the viewers Ogata’s displeased and suspicious feelings. Only Tsuda Kenjiro was instructed on keeping Ogata mostly toneless so, while he’s still an awesome actor and there are differences in his performance that give out what Ogata is feeling, they don’t come out as obvious as the visual of the manga, especially to a not Japanese viewer. It’s not a choice to keep Ogata mysterious, it’s a specific problem of the 1st anime series which does it with many, many characters, Sugimoto and Asirpa included because drawing and recycling such a scene takes less effort than animating all the panels that were in the manga.
It’s a problem mostly of the first series though, as the two following series were more expression friendly but... but the expressions they showed in all three series were often different from the ones used in the manga. Look at how in this scene Ogata is serious, I’ll say worried in the manga since his face is shadowed and as he understands something might be up but he has no idea what he is, but he clearly doesn’t like this development...
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...while he grins in the anime, his face well light as if he’s having the best day of his life.
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Then when he’s proudly showing off what he knows in the manga he smiles...
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while in the anime he feels down.
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Smiling with his eyes raised...
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...versus not smiling with his eyes lowered.
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...and so on and I don’t even know why they felt the need to change the various characters’ expressions (yeah, it’s not just an Ogata’s problem) as there’s simply no reason to do it.
On an interesting  note the anime chose to expand some fighting scenes. Ogata’s first fight with Sugimoto is longer, as Ogata manages to swing his bayonet a little before ending up on the ground (which is detrimental of Sugimoto who’s WAY more amazing of a fighter than him as Sugimoto can fight on par with Gansoku and Ushiyama) and felt the need to stretch the confrontation with Tsukishima too.
In the manga Tsukishima just kicks Ogata, Ogata notices Tsukishima is taking then gun and then tosses himself behind the stuffed people as he was still in that room. In the anime Ogata is in the room with the stuffed bear instead. Tsukishima kicks him behind it but then Ogata manages to spring out the room and go hid behind the stuffed people in the other room.
On another note, when in Edogai’s house Ogata is being beaten up by a soldier in the manga it’s shown he’s trying to protect himself with his arms while in the anime he seems to remain there completely still... and the anime put a sudden focus on Ogata’s eyes to switch at Sugimoto attacking the soldier and, at the same time pushing him away from Ogata, as if Ogata knew that he wouldn’t die there because Sugimoto was there to cover up for him, where in the manga there’s no emphasis on Ogata’s eyes and the two scenes are cut by how one has to turn page... plus Sugimoto hit the soldier so that he fell above Ogata so it’s clear Ogata wouldn’t have managed to glimpse Sugimoto.
 - Lastly yes, they missed the point of many of his interactions. For example the anime makers said they believed since Ogata’s mom kept on making the anglerfish nabe, it was because Ogata liked it, a sign she liked her son... when, according to the story, she kept on making it because it was his father’s favourite dish and she had gotten mad. In Karafuto they downplayed Asirpa’s efforts to have Ogata say citatap and hinna and completely missed how Ogata was allucinating her as Yuusaku...
(I mean in this scene is pretty obvious there’s a parallel between the two so I’m not sure how the anime missed it)
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...and the anime seems to put more focus on how the lynx and Ogata’s tracks superimposed than on how Ogata is now walking on a different path from the lynx... just to list some of the things that came to my mind.
For more I’ve a couple of tags in which I compared the episode transposition and the manga one in details or a little more vaguely.
So, long story short, anime Ogata can’t help but give a different impression compared to manga Ogata.
He misses part of his story, his interactions are different, his expressions are changed, scenes that were meant to deliver certain things aren’t there so of course he seems another person.
It’s not done specifically to him though, as everyone suffered about this.
The anime, in his attempt to make the story simple and more... ‘shonen’ friendly has taken away much of the grey concepts for a more black and white picture which influenced also how situations were presented.
But well, while I’m not satisfied, part of this is done to market the show to a wider audience so it’s kind of a forced choice.
(On a sidenote it’s worth to remember that the anime adapt the volume version of the story which differs from the mangazine version in some relevant points. So not all the changes are completely made up by the anime.)
I hope it helps. Thank you for your ask!
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sepublic · 4 years
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Ivy on the Run!
           Okay, so I want to do this week’s duo of episodes separately. Lemme tell you, this season is NOT disappointing… I know I’ve said it before, but does anyone else just find Season 2 even better than the first one? Not to say the first was bad by any means, it was great- But Season 2 just… Something about the locales, the charm, the little worldbuilding touches, the humor and timing… Even beyond the additional ‘plot’ episodes, there’s something special to even the ‘filler’ stories in this season! If Season 1 was great, Season 2 is even better!
           Like, the tiny little details with the bugs. The sleeping bug being Ivy’s alarm clock, and also I love the foreshadowing gag of seeing the “Do it, you coward!” poster in the background, and THEN it comes into play when otherwise it was easy to miss! That was small but neat and subtle and well-handled! The bee telephones were also hilarious and great, and I love how Felicia is like, lowkey terrifying and hyper-competent in this episode, until she openly IS during her battle with Ivy! That scene where Ivy shuts the door and the Frog China begins to fall, I expected the typical trope where it shatters and just worsens things, but then Felicia managed to catch it effortlessly in time- That caught me off guard and WOWed me! Between Ivy and Felicia and Sylvia, and the Sundews are a REAL match for the Plantars in terms of chaos!
           The subplot with Anne and Polly learning martial arts was funny, and hopefully a prelude to Anne’s own skills in combat. I love One-Eyed Wally just being there, no particular reason; I love him a lot so any reason to have him included is wonderful to me. I felt bad for Polly though, she has no actual limbs, and I can see Wally’s travels making him well-learned in combat… Which of course ties into Felicia, who’s ALSO travelled and is skilled! Ivy doing everything her mother does, and not actually abysmally failing, but just missing that special little touch, was a big mood… And that beetle-catching segment was great and reminded me of beetle-hunting in Breath of the Wild! That iridescent Opal beetle…
          Love this season’s vibes for that game, I hope Amphibia leans even further… Lowkey Amphibia gives me Hollow Knight vibes as a world where this smaller animal is the typical populace and how that changes things up, the knights and royalty, the mystery, and of course the abundance of bugs either way! I’d love to see an action-adventure game, maybe even a Metroidvania, fully set in Amphibia’s setting and world and allowed to go hog-wild with it.
           And, don’t worry Sprig- I don’t think Ivy really needed you to have actual friends, she just needed an excuse to get out, and you’re enough for her! Actually, thinking about it now- Sprig was upfront and honest about his lying for once, which is a wonderful improvement of his past mistakes, especially the one from the previous episode! You love to see his character development, and likewise, I love how this episode is a continuation of the last one with Sprig and Ivy’s date! Nets and slingshots seem to be very complex devices actually in this world, which gets me into my musings on like; A game for Amphibia and gameplay mechanics, perhaps weapons and tool and crafting… But I digress. Also, Felicia talking to her on the phone, only to manifest like THAT when Ivy said no, was both hilarious and genuinely scary. I love Felicia in this episode…
           Anne’s mom was hilarious, I saw that gag but it still played so well, and it’s always a delight to see On (my placeholder name for Anne’s mom because she’s voice by On Braly, Matt’s real life mother)! I like the sense of this show that Wartwood’s inhabitants each have their own hidden backstories and nuances, more to them than meets the eye; It reminds me of the town of Gravity Falls, which makes sense given Matt’s past work in that show. Mrs. Croaker was a former assassin, Stumpy is possibly a veteran, Loggle has his mad experiments, Wally is Old Money; And of course, Felicia! I wonder if we’ll ever get that lore for the Sundews, if Sylvia has anything to comment… I like how the Sundews are lowkey shaping up and being developed with its own memorable cast like the Plantars. Speaking of backstories, we know Mayor Toadstool has an upcoming arc, I wonder if we’ll see anything with him- This is all getting quite sonder, I like it. The finesse of proper manners –which I imagine IS difficult and graceful- going into Felicia’s combat was great, as was that teasing boop.
           All in all, a great episode! Now, onto the next…!
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Vanya and the Phantom
I asked and y’all answered (special thanks to @schizoidwire and @the-aro-ace-arrow-ace  and all the people who responded to my earlier post for encouraging me!), so it is time for how The Phantom of the Opera song introduction can be read as a look into Vanya’s self-narrative and also foreshadows future events in a really subtle and interesting way. 
I’m channeling my inner Elliot and going into full conspiracy mode. This is gonna be a long one, y’all. 
Part One: In Which I Expose Myself as a Former Theater Kid
So, for those who aren’t familiar with The Phantom of the Opera, it was originally a novel by French writer Gaston Leroux back in 1909. In 1986, Andrew Lloyd Webber rewrote it as a musical. For purposes of my analysis here, I am just going to be discussing the musical because 1) the score used in the opening scene is from it and 2) I’ve never read the book. (If anyone out there has read the book and wants to weigh in, please do!) 
It’s a very aesthetic show, and draws on a lot of gothic themes and imagery. The plot follows an opera house, and specifically a young chorus girl named Christine Daaé. I’m not going to explain the whole show plot in detail because wikipedia exists, but I will do a quick overview here and point out some things as they relate to things I’ll be discussing later. Also there will be a test after and it will NOT be multiple choice.
The show begins when the opera house is sold to new owners who 1) just want to make money and 2) do not respect the opera house’s resident ghost (who isn��t really a ghost, but we’ll get to that later.) When the Phantom makes his presence known, and freaks out the resident prima donna singer (who will be relevant later) Carlotta, who says she won’t sing under these conditions. It is then that Christine appears. She’s quiet and humble and has always lived in the background, but is incredibly talented. The woman who runs the chorus (also owner of the opera house’s resident braincell) suggests Christine sing the part. She does, and is amazing. Everyone is blown away, and she’s catapulted into instant fame and success. 
We later learn that Christine has been studying under the Phantom, who appears to her in mirrors. She calls him the Angel of Music, and thinks that he was sent to teach her by her recently deceased father. He isn’t. He’s actually pretty malicious, and is obsessed with Christine, wants to control her voice, and doesn’t like her dating anyone. Which is a bit awkward when her childhood friend shows up and promptly falls in love with her. 
Anyways, Carlotta is jealous of the attention Christine has been getting and threatens to leave prompting the new owners to cut Christine from the program. The Phantom doesn’t like it at all, sends a bunch of letters, things escalate, people are murdered, and the whole first act ends with the chandelier falling from the ceiling and crashing onto the stage (which is done with really cool effects, oftentimes beginning the show hanging over the audience. It’s a BIG MOMENT and one of the most iconic ones from the show. This will also be relevant later.)
Act two takes place a few months later, wherein no one has seen the Phantom. Shock of all shocks, though, he’s not dead. He’s been writing an opera and he wants Christine to star in it. More stuff happens, you learn the backstory of the Phantom (which is pretty sad, ngl, but in no way makes him less of a creep) and the story ends with the Phantom kidnapping Christine and giving her an ultimatum: stay with him forever, or he kills Raoul (aka childhood friend/romantic interest guy). She agrees to stay with him and he’s so moved by her compassion that he lets them both go and disappears forever. 
Part Two: Casting the Characters
That’s interesting, Rosie (note sarcasm) but you said this was about The Umbrella Academy? I did, in fact. So, we meet Vanya when she’s playing a medley of songs from The Phantom of the Opera. Since it’s primarily the melodies and not one of the orchestral pieces from her performance later (I don’t think), we can assume she’s just playing it for herself (which is nice! good on you, Vanya). 
Maybe she’s never seen the play and just likes the score, but for purposes here, let’s assume she’s familiar with it. 
You can tell a lot about a person by the stories they connect with (for example, I like TUA because I like fun sibling dynamics, found family, music, and being sad). And I think that it makes sense that The Phantom of the Opera would be a story that resonates with Vanya. The overlooked chorus girl finds power in music, and, after years in the background, is finally given a chance to show how special she is. 
So, yeah. I don’t think it’s outside the realm of possibility that Vanya sees herself as Christine. There are some discrepancies, sure, but this is Vanya’s self-narrative, which we learn pretty much immediately is unreliable. (Love her, but it’s true.) And if Vanya is Christine, then we can try and tap into her perspective to look at some other characters. 
Anyways remember Carlotta (the prima donna opera singer who always got the spotlight and tried to destroy everything good that happened to Christine because she felt threatened that someone might be as good/better than her whose entire personality and role in the story I just summarized, rendering my plot recap useless)? Carlotta is how Vanya views Allison. (Kind of all her siblings, but her relationship with Allison is the most important here.)
Think about the scene in the cabin? 
“You couldn’t risk me threatening your place in the house! You couldn’t handle the fact that Dad might find me special!” - Vanya, having a mental breakdown.
This always struck me as an interesting accusation to throw, since prior to this moment, I don’t think there was any indication that Allison had ever felt threatened by Vanya. She excluded her, sure, and wasn’t super friendly at times, but the idea that Allison has been pulling strings to keep Vanya out of her spotlight is new. But that is exactly the role Carlotta plays in Phantom. 
Fun fact! At one point in the musical, the Phantom enchants Carlotta so that she loses her voice right before coming on stage. 
Part Three: The Phantom of the Opera is there
So based on everything I’ve said so far, the most straightforward reading is then, that Leonard Peabody/Harold Jenkins (who for purposes here I’ll call Leonard) is the stand in for the Phantom, which works... really well. Both in helping to understand Vanya and also because it foreshadows the twist of season one in a really cool way.
So, the Phantom appears to Christine first not as an enemy, but as a friend and teacher, who encourages her to be more confident in her abilities. He trains her to develop her singing ability. While the teacher-student dynamic is actually inverted initially with Vanya and Leonard, from the get go, he is showering her with compliments, encouraging her to be confident in her abilities, and, at least on the surface, supporting her in a way she hasn’t been supported before (he’s a trash human but an expert manipulator). 
But, in the play, the Phantom is also very possessive over Christine and her power (er, I mean voice). He also is perfectly willing to kill and/or hurt people who he views as standing in the way of Christine and her success (see the aforementioned Carlotta incident). Which is exactly what Leonard does to Vanya. He kills the first chair violinist to help her get it, and orchestrates a whole master plan to get her to reveal her powers on his terms. 
Even the part where he starts “training” her to use her powers kind of resembles the second act of the play. The Phantom wrote a play for Christine and she’s going to star in it, whether she wants to or not. 
(One could even make the argument of the parallels between Christine believing the Phantom was sent by her father to teach her and Leonard showing up because of his revenge scheme against Vanya’s father, but I honestly don’t have much support for that.) 
Part Three: Two Conflicting Narratives
So, as you might’ve noticed, I sort of have two different threads of analysis going on right now. 1) The Phantom of the Opera parallel is part of Vanya’s self-narrative and in it she mischaracterizes Allison, making her more suspicious of her motivations and 2) Leonard Peabody is clearly the Phantom and doesn’t bother being subtle about it. I hope that I’ve been convincing (or at least intriguing) for you to get to this point, because here is where they come together.
Vanya has this parallel going, but she doesn’t see Leonard as the Phantom. In the beginning at least, he’s her Raoul. If I had to guess, I’d say Reginald Hargreeves is the Phantom in Vanya’s self-narrative (says he’ll train her but wants to manipulate her and keep her locked away for himself, strict teacher who doesn’t really care about her well being, wearing a mask to appear more normal/human... she wouldn’t exactly be wrong). Leonard, on the other hand, is Vanya’s supporter. He validates her, and believes in her, and taker her side when Carlotta and the opera house owners (er, the rest of the Hargreeves children) gang up on her and conspire to keep her out. 
This is all building to, of course, the final confrontation. The Phantom says Christine has to pick one or the other. When Allison comes to talk to Vanya, Vanya feels as if she’s been given an ultimatum and lashes out.
And that’s where everything (including this parallel) starts to crumble. 
(I honestly don’t know a lot about the other characters and how they fit in. I suppose we could have Five = Raoul if we ignore romance plot and focus on the childhood friend that hasn’t been seen in a while angle? And maybe also Pogo = Madame Giry. Vanya doesn’t really have any friends to be Meg.) 
Part Four: It’s All About the Moon
So that is kind of the gist of The Phantom of the Opera as a window into Vanya’s self-narrative theory, but there are a couple of other loosely related ideas I thought I might as well bring up since this thing is already ridiculously long. 
Remember how I mentioned the chandelier is like, THE scene from The Phantom of the Opera back in part one, and said it’d be relevant later? Bringing that back now, because I’m going to pull a Luther and connect everything to the moon. 
So, to get the obvious out of the way, the moon exploding and the chandelier coming crashing to the stage are similar because something falls, breaks into a bunch of pieces, destroys a bunch of stuff, and creates a powerful and memorable image to close off before an act/season break (the next installment of which begins with a time jump). 
Additionally, it’s worth mentioning that The Phantom of the Opera is told out of order. The opening scene shows a grown up Raoul at an auction for the items left behind after the opera house closes, and it switches to the past as the remains of the chandelier rise upwards to the ceiling, Phantom’s theme swelling (it’s a really cool moment, tbh). Following the prologue of The Umbrella Academy, we switch to the present with two images: Vanya alone on the stage, and then Luther alone on the moon. Which has a kind of symmetry that might mean nothing, but is still kind of cool. 
(Also the item that Raoul buys from the auction is a music box with a monkey crashing symbols on top of it. Which might mean nothing.) 
Part Five: How is she STILL talking about this? (AKA Conclusion)
To be honest, this is more a very tangled “things I noticed and thought were interesting” discussion than a formal essay with any clear thesis. While there is a chance that this was all coincidental and I’ve gone full Pepe Sylvia, the music selection in The Umbrella Academy is one of the things that they seem to be really deliberate about. 
I would love to chat with anyone about this theory, so feel free to reach out in the notes or message me! My inbox is always open. Much love, and thank you for reading, if you got this far! ❤️
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fillingthescrapbook · 3 years
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Rewriting The CW's Kung Fu, Part 9: Reflections and Moving Forward
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And we have reached the end of our Kung Fu journey. If you haven't seen where we began, here's a handy guide to the previous posts:
Part 1: The Characters
Part 2: The Pilot
Part 3: The Mythology
Part 4: The Story Map
Part 5: Act I
Part 6: Act II
Part 7: Act III
Part 8: The Finale
Before I start with the lessons I learned and my other reflections, I want to thank @flailingbloo for all of her help and support in this endeavor. Without her to talk to and commiserate with, I would probably have gotten stuck in Act II forever and everything I've written would've been riddled with spelling errors and grammatical mistakes. So my eternal gratitude to flailingbloo. And now, we begin:
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Lessons.
Going into this writing exercise, I already knew it was going to be hard. Writing stories is time-consuming, it's nerve-wracking, and it takes a lot of research...and patience. Writing, especially for television, is also not a solitary task. I mean, sure, the writing itself needs to be done alone--but everything that comes before, during, and after the writing needs input from so many people.
Although I have a lot (and I mean A LOT) of complaints about how The CW's Kung Fu was handled and written, I do have a lot of respect for the work that the writers put into their scripts. And I do appreciate all that they have done to have a show like this produced.
Doing this rewrite, I learned that it's really important to make the main character likeable. Like, every episode I broke down, I had to ask myself: is Nicky likeable here? Is she someone who viewers would want to root for? Like, for me she is, but only people who read what I wrote can say for sure. My perspective is now a bit skewered because I have bias.
Second, story maps are very helpful. There were times, especially during Part 6 (where I wrote breakdowns for Episodes 6 to 9) where I kept getting road-blocked by where I want the story to go. So I went back to the story map over and over again, to remind myself--where does the story itself need to go? How do I help the characters get to the point where they're ready for what needs to happen? (This is also where flailingbloo helped the most for me. Like, she really reminded me why I was doing this rewrite in the first place. Because I care about Nicky and the show. I wouldn't have funneled so much of my time and effort into this if I didn't.)
Another thing I learned, or rather re-learned, is the art of letting go. I created the character of Stanley to recur throughout the series as a reminder of who Nicky was and who she is becoming. And then I finished writing the first act without even mentioning him. By the second act, I was ready to use him finally--but, after multiple false starts, I realized Stanley was one of the reasons why I was having a hard time pushing Nicky's story forward. Because I kept trying to go back to the past. So I decided in the writing of the second act to shelve Stanley completely, only to find him popping up in the second to last episode in a, at least I hope, more organic way.
The last thing I learned in this exercise was that, whenever a new character needs to come in, I have to look at my existing characters first to see if any one of them can fulfill the role I needed for the story. Like, creating new villains for Nicky was fun, sure--but, at the same time, I realized that there were already existing villains that could recur. Like the Triad, who played villains in two more episodes after the pilot; and Henry's martial arts class at the community center became the source of two existing storylines from the actual show.
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Reflections.
Do I think what my rewrite is better than the show? To me, yes. But, again, I am very biased. That said, I am proud of how I utilized the characters that the show created and didn't really give much importance to. Dennis, when he was introduced, felt like a rich character that could provide a very different point-of-view from the Shen siblings--but he was mostly relegated to being eye-candy. And I thought I gave him more meat by making him more involved in Althea's sexual harassment storyline, while also involving him in Nicky's stories.
That said, I also realize that I wasn't able to play up Nicky and Evan's past relationship as I was writing the episodic breakdowns. I was able to give them a lot of opportunities to explore their chemistry together, as I did with Nicky and Henry, but I kind of dropped the ball as a writer on guiding those planted moments into something more significant. Granted, I only wrote breakdowns and not actual scripts. Maybe I could've explored the romance angle more with a little sprinkle of direction and dialogue.
As I went deeper into the rewrite, I do see how easy it is to fall in love with characters as you write them. It's very easy to trap yourself into wanting villains to be more well-rounded. I keep having to remind myself that I don't have to redeem everyone. Just Nicky. Which became harder and harder as I went further and further into the story.
Another thing that became difficult as I went on? Keeping the mythology from just bursting open. That's how Henry, as I wrote him, evolved into becoming the son of a guardian--just so there's a reason for him to be so invested in Nicky's quest, while also having someone who can explain things to our main character. I'm actually really proud of that evolution.
All that said, I also have to recognize that I rewrote the show with the benefit of hindsight and the lack of budget constraints. In the real show, there's a group of writers who each have their own ideas of what the show should be. (This is where a head writer--not a show runner--would come in handy, so they could reel in the story to what needs to be told.) With more writers comes more chances for inconsistencies to happen. (And this is where a script supervisor, or a writing assistant, could come in handy.) And then there's production notes and budget. Not to mention, you know, the whole pandemic that's still happening. I didn't have to think about those things while doing this rewrite.
So, again, I want to give the writers kudos to actually producing scripts. I hope they haven't lost their minds--or their will to write--just because there are people like me who nitpick at everything. That's what people who love things do. We nitpick because we care.
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Moving forward.
I do plan to stick with the real show for Season 2. I hope it's planned better. I hope they get researchers (plural!) and a writing assistant to help in the writing room. I hope the writers would sit down with the cast to discuss and develop the characters more. And I really hope they hire a better fight choreographer and fight director for the second season. (Like, rehire the people who choreographed and filmed the flashback scene in... Episode 11? The one with Nicky's maternal grandmother and Pei-Ling's own mother?)
I hope that the Nicky-Henry relationship gets explored realistically, and if a potential new love interest is ordered, they get introduced in a way that isn't antagonistic. Make them more well-rounded characters too, please. Make us want to root for their success. And while I think Nicky doesn't have an iota of chemistry with Evan, I do like Evan himself as a character. So I hope they get him more involved in future storylines--as an outsider looking in, sure, but also as an honorary member of the Shen family.
With regards to the Shen family, I do hope that we get to explore their relationships and dreams more before the show drops the reveal about Mei-Xue's daughter. I want Althea to have a cohesive storyline that doesn't pause for no reason. I want Ryan to explore being Asian AND gay as a first-generation Asian-American. And give the Shen siblings some recurring friends. They don't have to be semi-regulars (unless there's a story that can be explored) but let's not keep the Shens in a bubble. It was weird in the first season. Especially for Althea whose friends only showed up for her bachelorette party and never again. Not even when she was panicking about wedding preparations, which, considering how rich Dennis's parents were? They wouldn't let Althea be in charge of anything. They would hire a Chinese wedding coordinator. And an expensive and hard-to-book one at that. They donated an entire hospital wing, for crying out loud.
I want Jin to have an actual character, and not just be the supportive dad who loves his kids very much (admittedly my own rewrite also made this same mistake). And I want Mei-Li to be consistent as a character. Like, no more surprise twists about being the descendant of a legendary warrior without proper foreshadowing and plot-planting please.
Dennis shouldn't just be eye-candy. The same applies to Kerwin. Sure, I get that shirtless men are a must in a CW series, but please give their characters some meat too. Dennis's nerd-side was never showcased in the show, and Kerwin had that poor little rich boy background that didn't get explored either. Because the show was too busy keeping him and Zhi-Lan tearing each others' clothes off--when they're not tearing other people down.
Also, don't drop the ball on the tease that Bian-Ge is now everywhere. If I understood correctly, Bian-Ge is Kung Fu's version of Qi. If yes, then I hope they treat it respectfully as a force of nature--and not just the source of magic. The flowers from Bian-Ge itself can be magical, sure, I have no problem with a fictional flower being a McGuffin.
Finally, I hope the show also explores other Asian communities and cultures. Like, Kung Fu is great--but imagine if Nicky had to face someone who is versed in Silat Melayu? Or someone who uses Arnis? Someone who practices Kalaripayattu or Lathi Khela? Or Kuntao? Imagine Nicky having to use Wing Chun against someone who uses Karate or Krav-Maga? Asia is a big continent and there are so many different types of martial arts found from the Middle East to Southeast Asia. Kung-Fu is an umbrella term, so it'll be great to see the different styles found under it.
... This went long again. Sorry about that. Funny thing is, when I started this whole rewriting plan? I thought it would take three posts, tops. And look at us now. Nine posts deep, and it seems I still haven't run out of things to say. So I'm cutting myself off before I completely wear out my welcome.
But if you've read all my Kung Fu posts, please do reach out. Let's discuss the show and what it can do to produce a better second season.
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bulgariansumo · 4 years
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The Messy Relationship Between Sonic and Localization
Ask any Sonic fan and they’ll tell you that the fandom is one of the most fractured things to ever exist. It’s a miracle whenever we can all agree, and that usually comes from us collectively hating something (Sonic Movie’s original design, Ken Penders, etc.)--and even then, there’s a dedicated few who disagree. Many of us have such differing opinions on what the series “should” be, that satisfying all--or even a majority--of Sonic fans is next to impossible. How did it get this way? I think it has a lot to do with localization.
Classic Era
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The 1990’s wasn’t the best decade when it came to localizing anything, especially not video games. Often, some creative liberties would be taken when adapting a source from Japanese to English.  The Sonic franchise was no exception to this. The first split comes from the game manuals. Me and @rontufox​ already made a post discussing this, but the Japanese manuals gave a little background info on the series’ lore and worldbuilding. The English versions gave a bare-bones description of the premise of each game, but that’s about it. There were no mentions of an apocalypse caused by people misusing the Chaos Emeralds, of Sonic finding the ring that would foreshadow Knuckles Chaotix, or of Knuckles thinking the Death Egg was a ‘Dragon’s Egg’ described in ancient legends. Sonic went to a bunch of colorful zones, beat up Dr. Robotnik, collected some magic stones, and maybe a new character or two would tag along, but there was nothing else to it. There was no dialogue and few cutscenes in the games at this time, so the English localizers could get away with this.
Since there wasn’t much to go on games-wise, English fans at the time got their perception of Sonic and his world from various comic and cartoon adaptations. The American-produced ones portrayed Sonic as an in-your-face smart aleck who was almost completely full of himself. The UK-produced Sonic the Comic starred Sonic as a self-described “cool guy” who cared little about the people around him, including friends. Whatever worldbuilding these adaptations had either didn’t exist or diverged completely from the games, because the writers, even if they did care, didn’t have much to go on. There also weren’t a lot of Japanese Sonic adaptations at the time, and the only one that got localized was Sonic the Hedgehog: The Movie (aka Sonic OVA). To English-speaking fans, Sonic was an arrogant but funny hedgehog who despite everything, got the job done. Aside from Dr. Robotnik, other characters were an afterthought and could be replaced as needed.  
Adventure Era
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Sonic Adventure released in 1998 with fully voice-acted cutscenes, and localization differences started catching up. Some things were easy to fix, such as Dr. Eggman (Robotnik’s name in Japanese) being a nickname for Dr. Robotnik. Other things weren’t that simple. For instance, some of those little things mentioned in the Japanese manuals started showing up again, specifically the apocalypse caused by people misusing the Chaos Emeralds. Sonic Adventure was a soft-reboot, where most previous characters and worldbuilding are still there, but some details are left behind so that newcomers have an easier time entering the series. There also might be changes in the series’ tone. For example, Sonic Adventure was somewhat more serious than previous games could be, but still overall lighthearted. This was also the first of many mainline games during this time to have an ensemble cast. Instead of just playing as Sonic, or maybe Tails and Knuckles, you were required to play all three of them plus other characters, with different stories and gameplay styles. This was a tall task, but these games pulled it off well enough to be very popular at the time. Themes of friendship became very prominent in the games around this time, and to further cement it, Sonic X, a Japanese-produced anime came out and got localized in the United States. Sonic was still a little cocky in English dubs of the games and anime, but he was also free-spirited and very supportive of his friends instead of being preoccupied with being the coolest person in the group. For the most part, his English and Japanese portrayals were nearly indistinguishable. Other characters also got more screentime and focus on their personalities, and popular new characters like Shadow and Rouge were introduced to the cast. All was going great.
Then 2006 came around. Shadow the Hedgehog and Sonic the Hedgehog (aka Sonic 06) came out, ushering in a period of very poorly received Sonic games, the latter being seen as a contender for the worst game of all time. Shadow the Hedgehog was an attempt at explaining why the titular character was alive after apparently being killed off Sonic Adventure 2, but the gritty and somewhat melodramatic tone was seen as ill-fitting for the Sonic franchise. The gameplay was also lacking, in part due to other characters tagging along with Shadow and repeatedly telling him hints and mission objectives. The problem of characters talking a lot mid-gameplay was present in Sonic Heroes, but the gameplay itself was passable enough that the game didn’t completely suffer for it. Shadow the Hedgehog tied up the last plot threads the Sonic Adventure series left behind, so the series had to go somewhere different. Sonic 06 was another soft-reboot, so that newcomers wouldn’t have to study up on the games from Sonic Adventure to Shadow the Hedgehog. Because the game was rushed for the holiday season, it was glitchy, didn’t feel good to play, and the writing was… very flawed. The game’s tone was slightly lighter than Shadow the Hedgehog, but still a little too melodramatic for most fans.
With all of these changes in mind, further splits in the English-speaking fandom occurred. Many vocal Classic fans were thrown off by the series being heavier on plot, worldbuilding, and Sonic’s friends. They wanted to go back to a time when none of that existed, and when Sonic was just an arrogant jokester--a time that only existed in 90’s US and UK. Newer, Adventure-era fans grew up with these new changes and loved them, though many of them were also not happy with Shadow the Hedgehog and subsequent games’s handling of these things. Because of Shadow the Hedgehog and Sonic 06’s spectacular failure in handling different characters’ gameplay, one sentiment was repeatedly echoed--that only Sonic should be playable. Since then, with very few exceptions, only Sonic has been playable in mainline Sonic games. This still wasn’t enough to save the games. Games after Sonic 06 often had a core gimmick to them, many of which weren’t received well, and the ones that were got replaced by the next game. The writing had the same feeling to it, though. It shied away from the melodrama of the most hated entries, but still retained the sincerity of entries like Sonic Adventure.
Modern Era
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That changed in 2011 with Sonic Colors. Instead of Sonic Team writing the games, they hired Ken Pontac and Warren Graff, two American writers known for working on Happy Tree Friends. Neither had much knowledge of the previous games’ characters, worldbuilding, or stories, but this was intentional. Sonic games sell less in Japan, so Sega probably wanted to put more focus into pleasing audiences in America and Europe. The two went off some basics about the characters and setting, and what little they knew previously. There is some supervision by Takeshi Iizuka, a longtime Sonic Team member who is currently the head of the series after creator Yuji Naka left in the mid-2000’s, but he is interested in the series going in a new direction. Sonic Colors was another soft reboot of the series, but because of the writer’s lack of knowledge about the series a lot more details were lost and changes made than in any of the previous ones. The writing is lighthearted, but most of the sincerity has been traded for attempts at comedy, which tend to be hit and miss. Sonic as a character retains his free spirit and some kindness towards his friends, but some of the self-importance of his English interpretation is making a comeback. Many of the characters from previous games make returns, but they’re written oddly (“Y’got this, Sssonic!” - Shadow, Sonic Generations (2011)) and the writers don’t quite know how to integrate them. Sonic Colors was well-received for its gameplay, and even the writing was praised at the time, but most subsequent games have middling reception. None are considered outright bad (except Sonic Boom, but that was a spinoff that Sega contracted a different company to do) or outright good (except Sonic Mania, which Sega contracted a team of fans to do.)
Conclusion
As it stands now, the Sonic franchise is a strange hybrid of the Japanese and English interpretations of Sonic. A lot of the Adventure Era fans are old enough to start noticing the changes in the writing in the Modern Era, and some aren’t big fans. Some are, though. Some of the Classic fans are satisfied with these changes, others aren’t impressed either preferring the Classic or even Adventure Era. Some people like the Classic Era, but not the English interpretations of the series. There are likely Modern fans who grew up with this version of the Sonic franchise and love it, but there may be ones that have seen previous iterations and prefer those better. There are many differing opinions and few can agree on what would be good for Sonic. Would things have been different if localization had been handled differently in the 90’s? Who can say? All we have to go by are ripples from the errors of the past.
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ordinaryschmuck · 4 years
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Top 20 BEST Animated Series of the 2010s-5th Place
Up until now, I’ve been pretty iffy on which show went where on this list. However, from here on out, there is no doubt in my mind the ranking is almost perfect (or, at least, to me it is). 
Just keep in mind, this next pick isn’t as cute and innocent as it might look.
#5-Camp Camp (2016-)
The Plot: Camp Campbell is a place where kids can go to do anything! Like space camp, theater camp, art camp, magic camp, and also other magic camp! It’s a dream come true...except for a little rapscallion named Max, who was forced to go there by his crappy parents. With the help of his two new friends, Neil and Nikki, the three of them will make it their life's mission to make life a living hell for their two camp counselors. Or, at least, it’s their life’s mission until the end of the summer.
This is the first and only web series on this list, and it is made by the (in)famous production company called Rooster Teeth. And trust me when I say that Camp Camp is the best show Rooster Teeth created ever since they started working on Red vs. Blue. And I can think of a couple reasons why.
Reason number one is the show’s comedy. Just like Rick and Morty, Camp Camp relies on being absurd and dark to get a laugh out of audiences. However, there is one thing Camp Camp has that gives it an advantage: The fact that it’s a show on the internet. There’s a lot of jokes that writers are not allowed to get away with on television. But on the internet, it’s all free game, baby! You want to make jokes about Hitler and the holocaust? Go ahead. You want a young cis boy to ask when he’s going to get his period? Go ahead. You want four kids to get scarred for life after catching old people having sex? Go right the f**k ahead. Because this is the internet. A place that is impossible to make kid-friendly, no matter how hard certain websites try! (And in case you’re wondering: Yes, all of those examples I just listed are actual jokes within the show. So have fun.)
With the benefit of having little to no filter, Camp Camp’s sense of humor allows it to go further with its jokes while having competent enough writers knowing the definition of “too far.” Because believe it or not, there is a limit that this show has with how far it’ll take its humor, and rarely does it feel like it crosses it (and it’s usually Kerry Shawcross’ episodes that crosses the line, oddly enough). Now, as I’ve established in my Rick and Morty review, not everyone is going to find these types of jokes funny. But for the most part, I personally think Camp Camp is hilarious. In fact, out of a fifty-nine episode line up, there is a total of ONE episode that I felt was low on the laughs. And like most good comedies, the best jokes come from who’s saying them and not what's being said. People need to remember that humor comes from the characters. Otherwise, when the gag goes to the wrong cast member, you’ll end up having people respond with, “but that’s not what this character would do or say.” In fact, the only time when a joke falls short in the show is when the wrong character says what is already a funny line that’s just misplaced.
And seeing as how we’re already talking about the cast, now might be a great time to mention that Camp Camp has the best group of characters Rooster Teeth made since the first thirteen seasons of Red vs. Blue. Like I said with Rick and Morty, I prefer to have a series with a moderately large cast of characters, as it offers writers enough room to work with so the series doesn’t become stale. And boy, does this show have a lot to work with. Everybody starts off with a personality that’s simple and serves the purpose of making a joke. But as the Camp Camp goes on, the more that these personalities grow and the audience gets to learn more about them. Even characters who seem like they’re only useful for the same comedic bit eventually become more complex as the series progresses. The best example is Dolph, who starts off as a source for Hitler jokes. But in the episode “The Candy Kingpin," we see that he’s also a little kid who’s just lonely and naive...while also still being the source of Hilter jokes. Now, at a glance, it might seem like there are too many characters, and it can certainly feel like it at times. Luckily the writers are smart enough to know which characters need more focus and which ones can be used for comedy. For instance, Space Kid doesn’t seem that complex in the slightest, but he’s a source for comedy, so he doesn’t need to be. Besides, the writers can develop any characters it wants whenever they want to. Because if Max and David are of any indication, this show has the best character development in any Rooster Teeth series.
I’m not kidding when I say that the relationship between Max and David is the best thing about the series. They start off with a simple dynamic: David is the happy go lucky optimist who gets in the way of Max’s pessimistic schemes. There’s nothing too noteworthy at first, and the majority of the episodes are just Max screwing over David and David keeping Max in check. However, the showrunners found a way to make their relationship more intriguing with each season. (Kinda spoilers ahead) Not only does Max learn that David understands how rough life can be, but, realizes why David has the determination to stay optimistic in the first place. And once David learns why Max is so jaded, he begins to work with Max through a new angle. In fact, the second they’re both on even ground, the two of them stop working against each other and learn how to work with each other (kinda spoilers over). Now don’t get me wrong. David still gets on Max’s nerves and vice versa, but there’s still a small amount of respect shared between the two. This is what I loved about their dynamic: Their development isn't blatant, but it still exists. In Red vs. Blue, it feels like Tucker’s development seems to take a step backward and forwards with every other season. And in RWBY, it feels like Yang is a different character after experiencing a traumatic event. This is understandable given what happened to her. But seeing how her having a sense of humor, which is everything likable about her personality, left after this one moment, it can be a bit disappointing (especially since Yang seemed like a person who hid her trauma through comedy). As for Max and David, everything that is likable about their personalities is still there, only now seen through a different light. This may not seem that impressive, but considering how Rooster Teeth has handled character development in the past, it’s pretty great.
Here’s another thing that may not seem as impressive as it really is: The show’s animation. I am amazed at how this series manages to have a television-quality of effort. Now, that may not sound like a compliment, but considering that this is a web series, it’s pretty darn impressive. Most online animated shows barely stick to a weekly schedule and the ones that do only manage to have episodes lasting for 3-5 minutes. So, seeing as how Camp Camp can have 12-24 minute long episodes once a week AND still managing to look good is a testament to how far internet animation has come. There’s also a surprisingly large amount of detail added into the show. I’m not talking about the characters themselves, as they have pretty simple designs. What I am talking about are the little things that the animators added in. If you pay attention to the props, backgrounds, and even things they wrote in, you’ll notice a whole lot of things that would have flown over your head otherwise, such as great jokes, continuity nods, and even sublime foreshadowing when it comes to season three.
So as you can tell, there’s a lot to like about this series. So you’re wondering why it’s only #5. Well, my reasons are more pitiful if I’m being honest. You see, Camp Camp is aimed at adults, but it doesn’t feel like that at times. Like I said with my Final Space review, most writers think that for a series to be considered for adults, you have to use sex, drugs, violence, and cursing. Now, in all fairness, those aren’t really meant for kids. And understandably so. However, if you take all of that stuff out, then what’s stopping this show from becoming kid-friendly? Not a whole lot, especially since there’s a handful of episodes that have plots I’ve seen in other kids' shows (“Jermey Fartz,” “Eggs Benefits,” and “Night of the Living Ill,” to name a few). Personally, I believe that for a show to be for adults, it requires two things. One is to have writing that may seem boring to kids but interesting for adults. It's also important to have stories/plots that kids are not ready to fully understand yet. If you fail to do both, then there’s nothing stopping a twelve-year-old from watching your show and enjoying it just the same. And I should know because I was twelve when I started watching Rooster Teeth’s content in the first place.
Also (and this next complaint is less pitiful and more problematic), it's not good with how whitewashed the voice cast is. I get it. A voice is a voice, and the color of the actor's skin shouldn't matter...except that it does. Because if you're going to go the route of having a diverse cast of characters, then you might as well go all the way by having their voice actors be people of color as well. And don't get me wrong, these actors do a perfect job for their respective roles, both for the dramatic and comedic moments. But, as this series started coming out in 2016, long before current events, it still bothered me that a character like Nerris--
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--was voiced by a woman like Barbara Dunkleman:
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Yeah...That’s a big yikes.
So while it may not exactly be the best example of an adult series and definitely needs some recasting, Camp Camp is still one of the best shows in the 2010s. It has impressive animation for an online series, has hilarious comedy, and even better characters to enjoy. And seeing as how this is only #5, that can only mean that the shows can only get better from here.
(Side note, is it bad that two seasons of this show made me connect to the characters much better than the first six seasons of RWBY? Because I certainly think so.)
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coeursetcolores · 4 years
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What I Would Add/Change About: Dead or Alive 6
Hello internet! As you probably know, I love video games and I would talk about my feelings for the ones I’ve played for hours. Unfortunately, I don’t pay too much attention to the various gameplay and added content mechanics, so I don’t feel as though I’m qualified to give full-on reviews; my focus is usually on the story and characters, but I am learning to keep a more open eye. So, I’ve decided to start this series! On the anniversary of a game I’ve played’s release, I will talk about what I think a game could have included to improve certain elements or what I think they should have just changed all together about something in it. I will make sure to include what I liked about it as well to keep these from getting too negative. 
This is all just my own personal opinion and if you disagree with me, that’s perfectly okay! If you’d like to talk about a point I made, please let me know, but please try to respect my opinion as I respect yours.
Fair warning, I won’t talk about online stuff. I’m not an online gamer, that’s just not me.
Well, with out further ado, let’s get started!
Today is March 1st. Two years ago in 2019, Dead or Alive 6 was released. Bet you guys didn’t know I was fan, did you?
Yes. Yes I am. And there is one thing I love more than that entire series all together.
Kasumi.
I love that woman.
I have yet to see any other woman that I would even consider loving as much as her.
Amazing main, best girl, gripping protagonist, top-tier waifu.
But back to the subject!
Almost seven years since Dead or Alive 5 was released and left it’s audience wanting more, today we ask: Did it live up to seven years of expectations?
For me...
YES! 
...Mostly.
I had a real fun time playing when I could (I didn’t have constant access to the console I played it on, don’t ask) but even with how polished the series has gotten, there were a few things that left a sour taste in my mouth. 
Let’s go over them, shall we?
SPOILERS AHEAD!
To keep a positive spin on this criticism, I’m going to talk first about all the things I absolutely LOVED about the game:
IT’S. STUNNING. The graphics look amazing, and the slow-motion and visible injuries along with DOA5′s sweat and dirt gives the fights such a weight, it’s brutally gorgeous and I love that video games have reached that level of detail. 
Voice acting is good, and I’d have to give best performance to Karen Strassman’s Helena just for her after fight in Kokoro’s story mode because. My gosh. The way she begs Kokoro not to leave her is just heartbreaking, and to do all that while doing an accent is just amazing.
Funniest part of the game was definitely when Zack told Tina she couldn’t be governor. I love how he just shot her down in a whole series of her dad failing to drag her away from her wild dreams through fighting, Zack accomplishes it just by reminding her how the law works.
Kasumi is safe! ...Apart from all the evil clones sent after her. But Ayane is finally leaving her alone!
Helena in the ending. My gosh, the way she just shuts NiCO down and calls her out on failing to move on healthily is a good message about properly dealing with grief and really shows how much she’s grown in the series from the vengeance seeker she started as.
I genuinely liked the addition of Marie Rose. She had a cool design and her character was really charming. The team could easily have made her super annoying, but she was pretty solid, and I appreciate that.
Kokoro’s dress with the beret. It’s just too cute!
I still love kicking opponents off the stage.
Still glad the series hasn’t decided to sink into hyperrealism.
COLORS! ...Those are dying in video games. :( 
The story for the most part is interesting and every character gets to shine in their own special way.
Diego was really cool, I always love the addition of an untrained street fighter keeping up with these professional martial artists, it really goes to show that in a fight anything can happen.
I really loved watching Tina and Bass become a tag team, aww! Tina does love her daddy!
The costumes, as always, are awesome.
Vibrant backgrounds, as expected.
The fact that it happened! I was worried I’d never see my sweet Kasumi again!
Alright! Now that we got all the things I unquestionably loved about the game down, here are some things I feel the game was missing.
ADD:
MORE KASUMI! If she’s your heroine, give her more screen time! (What do you mean I’m biased?!)
Have some more time with Kasumi, Ayane and Hayate, show just how conflicted they are by their tragic circumstances when they have to work together when they all know that they will never be able to go back home together. That ending scene was bittersweet, but I feel like they could have done more.
Bring Bayman into the alliance? I mean, he does want revenge on Phase 4. I get that he kinda works with them, I just think they could use him more.
Have Kasumi have a fight with the main Phase 4? I think it’d be interesting to have this clone weapon, who hates that she hurts people, face off against the original who’s now accepted the brutality of the world and will show no mercy to those who stand in her way. I feel like it’d give Kasumi some introspection and see just how much she’s changed; in a way, Phase 4 is a lot like how Kasumi started: she didn’t want to hurt anyone and make enemies, but she couldn’t do anything about it. The difference is Kasumi became the way she is because of her own choice and beliefs while Phase 4 literally can’t stop herself.
Have Lisa explain herself, geez! What is up with this woman?! What are her goals exactly?! Wait...how is she still alive?! Woman straight up had a building fall on her! Why are we just letting her walk away?! LISA!! GET BACK HERE!! WHAT’S YOUR DEAL WOMAN?!!!
So...I guess we still don’t get to beat the crap out of Donovan? Sigh...guess they’re saving that for 7. Hopefully.
And that’s all I think they could have added. And now, here’s everything I think they should have thought about twice.
CHANGE:
Really? You’re just going to bring Raidou back for the final boss? Really?  Why not use prime Phase 4, that would have been interesting, a final boss who doesn’t WANT to be the final boss? Come on DOA, you’re better than this! You had seven years to make a final boss! If you couldn’t think of one, just go DOA2 and pull something random out! There’s even another tengu you could have used! Who even remembered Raidou at that point?!
LESS. HONOKA. My gosh, she’s annoying! I’m sorry, I’m sure she has fans, but she just irritated me! Not only was she shoehorned into the plot, but she’s also a total Mary Sue! And that voice, AAAAGGGGHHHH! This is not a knock on Kira Buckland, she’s cool and great at her job, but AAAGGGHHHH! With so many three-dimensional and interesting characters, she just falls flat (metaphorically, of course).
Was Nyotengu actually necessary? I get that the tournament itself is just a distraction now, but she honestly bored me.
Why does Helena’s mother need to come back to life? Seriously, what did M.I.S.T. see in reviving one of the mistresses/mothers of their rival? Is this supposed to like torture Helena or something? This was just unnecessary, there was no reason for this. Sorry Maria.
Oh, so Rig’s mind controlled now? Would have been great if they had foreshadowed that in 5. You know, so it wouldn’t have come out of nowhere and helped explain his whole 180 when he was introduced!
Does Jann Lee really need another rival? Just focus on Lei Fang, she’s awesome!
Bit more meta, but did Rig and Christie really need new voice actors? The new ones are fine, but it just seemed unnecessary.
I’m really mixed about how story mode is laid out in modern DOA. On the one hand, putting everyone’s stories in one playthrough really makes it hard to really get attached to one, which I think is a very important aspect of fighting games. On the other, doing it in this style really helps keep the general plot coherent and easier to follow. I think a good way to handle this would be to make different story modes; a campaign to follow the whole vs. Donovan storyline and a different one that has each character’s individual story outside of the main plot.
Alternatively, divide the story between the tournament and the fight against Donovan; ‘cause I don’t think the Mugen Tenshin clan and their allies are going to be in any tournaments anytime soon.
BRING BACK UNLOCKABLE OUTFITS! Outfits may be understandable for DLC, but it’s just so much easier to unlock them all! I’m not made of money!
Even with all these negatives, I still had a great time playing! It was great to see the cast I loved so much (with one in particular) come back and beat the crap out of each other and I can’t wait for the next one!
...In five years.
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whoslaurapalmer · 3 years
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okay, final rule of wolves thoughts, clearly very spoilery, also literally just me talking about writing --
-there was a LOT going on plot wise but I feel like it was all paced pretty well, but at the end it did fall apart a little? mayu's pov just drops out?? (that's the book you should write next leighb not more crows as much as I love the crows but I'll get to that) zoya being queen is like phenomenal but also is really rushed?? same with nina and hanne?? they all become rulers completely unchallenged, without any difficulty?  -again, phenomenal moments and rightfully so and I'm glad they happen and they SHOULD, that difficulty shouldn’t always be there, nina calling it a beautiful dream but it being real matters so much, but it just doesn't feel.......narratively well done idk idk -i think it is just that it feels really rushed in some way  -like i don’t want them to have to work harder for that. but it IS really, really rushed 
-captain inej. my whole heart -kaz and jesper and wylan..........also my whole heart -kaz. my boy. the light of my fucking life.  -l o v e  h i m 
-i loved seeing zoya and genya and alina hang out at the very very end and wish there'd been moreeeeee
-ONCAT’S STILL ALIVE, THERE IS A GOD  -misha.......... :( 
-david's death -- on one hand, the cruel casualties of war, even when you think nothing can go wrong, the contrast in it happening right after the wedding, war and life can turn on a dime and that’s just, how it happens -- but, ugggg. It hurts bc there was so much of david and genya being precious and that shouldn't be the slap in the face it is when you read it again because then it's not sweet it's just foreshadowing loss and that's actually aggravating to think about. because we got so MUCH of it in rule of wolves. -especially bc david is THE ONLY casuality of the cast in this book????? literally the only one?????? unless i forgot someone????  -not that I WANTED more cast to die but. big casualties in alina's story and one (1) here. yes they've already lost a lot and zoya's garden shows that but, then especially why kill david 
-i don't know if I think the darkling gets redeemed -- I think it's a little funny that he brings together the starless one worshippers and he super hates them bc they aren't what he thinks he deserves and he can't completely manipulate them -- and I think him being resurrected in yuri in king of scars was a FASCINATING twist. because you read that and you think, oh my god, how are they going to handle that?????? 
-but, that's the thing, in writing -- it's not enough to write something that's a fascinating twist, you need to follow through with the right consequences of that twist. which means, you have the darkling again. what happens with him? he’s killed again -- but if immediately, why bring him back? if they wait to kill him, what is his worth to the plot that he lives longer? (and then he manages to manipulate them again!! as much as i wanted to see alina, i was really surprised that they actually, legitimately put them in the same room, that they even considered it, that they even asked alina!!! yes, nikolai will expend any avenue to help ravka -- but put alina and the darkling in the same room??????????) 
-he’s not killed again, or right away -- then he has to hang around. what does he do? does he try to regain his followers? he can’t because they aren’t who he wants. he has no one to go to. he doesn’t even go to alina again even if he knows where she is.  does he immediately plot against nikolai? but even the darkling admitted he can’t, but, since he did keep his powers, he’s clearly capable of it, actually. so then he’s just, trying to get the worshippers together and it just keeps going wrong for him like a sitcom plot? if he has to live -- is he redeemed? not every character can be redeemed. not every character DESERVES to be redeemed. does he hide and we never see him for the rest of the book? then that leaves an unresolved plot thread to be brought back later, and why? and then why not just kill him?  -then does he become a bigger plot problem for the characters that’s kind of unnecessary?
-so it brings me back to, again -- as fascinating a twist as it was, was it necessary? does the act of following through with the consequences come to outweigh the power of the twist, because those consequences cause more problems?  -and in general i think leighb is really good at working with ‘x happens -- there are consequences’ in her plots, so that’s why i’m so concerned about picking them apart 
-i’m sorry to make this like all about lulu talks about writing semantics but i respect leighb a lot as a writer particularly in her worldbuilding and characters which is why i want to think about this on a technical level  -so in the end -- is it a good twist??? or does it only harm or reduce the narrative that came before (he had to die and that was okay!!!!) and add an unnecessary additional plot problem to the narrative now??
-but -the darkling having to be the one in the thornwood, and finally stop the spread of the fold, what he himself was responsible for, that he deserves to finally suffer for because the darkling is a fuckwad and I hold like zero sympathy for him????? beautiful beautiful beautiful. (-but, again, it felt kind of too convenient, to have that be the answer to the blight.) (what should be the answer? i don’t know. it makes me wonder if the blight was something else unnecessary)  -but then genya forgiving him, for knowingly giving her to the king??? (not everyone has to be forgiven. not everyone can be forgiven.) zoya fulfilling his wish to be a saint???? which she did not have to do???? (guess it would appease the followers though??) giving him a pov???? like we need to know where he is, and it's funny that he's pissed off at the followers, but also maybe shouldn't be funny??? -oh what would've been fun (the good fun. not funny fun) was him wrestling with yuri more
-SPEAKING OF WRESTLING i know nikolai has to come to terms with the demon somehow and the failed obisbaya apparently helped but the demon was in the back quite a bit, I thought, even for as much as he shows up -maybe it’s just because it’s been like a year since i read king of scars 
-okay so the ending  -i know leighb said she wanted this to be like the grand finale of grishaverse but that she was still open to more and like i completely understand that but  -knowing when to end something is important, too. -every story has a natural conclusion. I think, yeah, there’s always, some piece that could probably still be talked about, BUT – you can’t just keep going back to a story or a world and try to draw more out of it, keep pushing something in it so you can push your characters and your story more and more. eventually it won’t feel the same. it won’t be a natural ending anymore, it will be, here is an end, OH LOOK HERE’S A NEW THING, here is an end, OH LOOK HERE’S ANOTHER NEW THING, and that’s already happening a little here. (-i don’t think it was bad that it happened with nikolai at the end of ruin and rising -- that’s leighb addressing the consequences of something that she set up, and why i think king of scars was necesary.) -stories end. character arcs, as we know them, come to an end. if not, then they are just mined for content, usually angst and drama, and that’s especially not good writing. you risk stopping creating something that feels genuine.  -so yeah i think king of scars was necessary to talk about the aftereffects of nikolai’s demon and where ravka is going. but i don’t know if i think it was successful.  -what bothered me about king of scars, even with the parts i did like, was actually nikolai and zoya meeting elizabeta and juris and grigori -i don’t know if i just thought it was unexpected and i’d feel differently if i read it again?? but i never forget reading it last year and feeling just, weird about it, like it was too out of left field, idk  -i think the connection between saints = grisha is important. but again it’s all just, execution stuff 
-i don’t think she should’ve set up a whole new adventure in the last like four pages, if it’s supposed to also have the ability to be a contained end to the story  -i don’t think it make sense to tease a new story!! i don’t think it’s needed!! i think it should have just had a plain happy ending with zoya taking the crown and being with nikolai!! i don’t think that’s bad!!!!  -i know the big thing is that, the downfall of grisha is the desire for power, and that’s what got alina (at least she got better. like the one time where ‘character lost powers’ is okay) and especially the darkling, but zoya has come really far in these two books in how she sees other people and working on relying on them as people she loves and i liked her chapters the best and they were what hit me the hardest, and i know it’s going to be a worry for her but i don’t think the idea of her becoming the darkling is something that should be given that weight  -ESPECIALLY IF IT WAS ONLY FOR FOUR PAGES 
-so yeah i think the logical next book would be a place leighb hasn’t explored, like with six of crows.  -there’s a lot to do with the shu and the kerghud that she could do and as much as i love kaz and think another heist would be cool, a heist has already been done and i think it would be a wasted opportunity to do that without doing something new in the grishaverse 
-it honestly really made me want to reread six of crows because i missed the crows a lot  -and i think it says a lot that so many people liked the chapters with kaz and jesper and wylan so much in rule of wolves -that was why i caved and bought rule of wolves right away!!! because i wanted to see the boy!!!!!! but i did also care about nikolai and zoya.  -personally i do think six of crows are the best books in grishaverse. i think they’re the most tightly plotted and have the best characters and are the most CONTAINED and the most compelling (even if i can’t always follow kaz’s implied background machinations) (i can’t always keep track of all the politics either!!) (not that big of a deal for me, though.)  -that duology is close to perfect. i think everything wraps up almost completely neatly (although i will, actually, be wondering now, about how death is handled in a narrative, re: matthias, because when i was reading them i thought, well, someone has to die in crooked kingdom, but, why? but anyway), and i love that the ending of it all is 1) characters continuing to change, and showing they will continue to change 2) inej reuniting with her parents aaaaaaa  (-worth noting though that the epilogue of ruin and rising is indeed one of my favorite things as well, too.)
-i did still enjoy rule of wolves, though!!! a lot of little moments i really really liked, and nikolai and zoya were beautiful and delightful and i love them too, and i do kind of want to reread king of scars and this one again to see if my opinion has changed when i read them closer together but -i also do really just want to reread six of crows, again. 
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clarkgriffon · 5 years
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An Overly Long Analysis of Harper McIntyre that No One Asked For
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So... I love Harper McIntyre. You all might be aware, if you know I attempted giffing every scene she has been in. And I just had the sudden urge to express why in a bunch of word vomit. Harper is one of the few side characters that The 100 really has excelled with. And The 100 does have a good amount of interesting side characters, but I think with the amount of characters they have, it’s hit and miss. And I mean really side characters, not mains who kind of feel like side characters, such as Jasper and Monty. But really side characters.
Some side characters are just sort of there, around all the time, but never really developed, ala Jackson. Some kind of just feel like a plot device, ala Gaia in S4, or Gustus/Titus in S2/3. But sometimes, The 100 hits the nail on the head with a side character, and I feel like Harper is one of those, alongside Miller, Roan, Luna, and Indra. (If you’re wondering why I didn’t list Emori- even though Luisa isn’t technically maincast, Emori has had enough screentime she’s truly felt like a main to me since S3.)
But back to Harper. In Season 1, she’s nothing remarkable, and I don’t expect her to be. There are a lot of delinquents, that’s the whole premise of S1, and she’s one of them. However, she does stand out from the others, because unlike say Mbege or Monroe, she does have a further purpose: she’s there to showcase Jasper’s change. That’s her role in 1x10, and it continues to follow her into S2.
In Season 2, Harper gets a boost in screentime because as soon as Clarke leaves the Mountain, Jasper and Monty become the main characters of the Mountain storyline, and in turn, Miller and Harper get boosted to Jasper and Monty’s slots. Harper and Miller in Season 2 are to Jasper and Monty in Season 1. Whenever we look into the Mountain, we’re focused on either Jasper, Monty, or the two of them convening with Harper and Miller. Harper undergoes a lot of trauma this season- she’s the first one abducted to be drilled. But this does lead to another shift. Though she does mirror S1 a lot in that her screen time is often centered around Jasper, her relationships grow to, you guessed it, Miller and Monty, which in turns foreshadows her relationships in Season 3. We get the beginnings of Monty and Harper’s relationship, though small, in them being the first two abducted together. Even at the end of Season 2, Harper’s last appearances still focus on Jasper, but we’re about to see that change in Season 3.
In Season 3, we finally get Harper breaking away from the Jasper storyline. I’ve always had a hard time picking between S3 Harper and S4 Harper for my favorite, and I used to say S4, but I think right now, my opinion is that S3 Harper is the best Harper season. She comes back from Mount Weather with all this trauma, as mentioned, and instead of let it feed her fear, she uses it to fight for justice. The Pike storyline revolves a lot around fear and being scared of the “other,” which is the theme in The 100 a lot. But in S2, Harper was the other. Being drilled in Mount Weather for bone marrow alongside the grounders because to Mount Weather, they were the outsiders, the other, and Harper won’t let that injustice happen to anybody else. 
At the end of 3x04, Harper yields to Bellamy when he gives her and Monroe a line alongs the lines of “I’ve never done you wrong before, trust me.” And then the massacre happens, and that’s when Harper really turns around. She joins the Rebel Squad with Kane and Miller. That S2 development, of course, flaring here as we see her and Miller bond. And much like S2, she’s boosted due to the fact that Bellamy and Monty are on Pike’s side; they need people to oppose that, so she and Miller get another season of good screentime. 
Although I love Marper in S2, I do believe it was only intentionally romantic from the beginning of S3 on the writers’ parts. And it’s foreshadowed well, too. We see the counterpart in Miller/Bryan and Harper/Monty, where the people they care about most are on the other side. There’s a major moment where Harper sasses, “Does your mom know you’re here, Monty?” and later in that episode, Monty recognizes her voice on the radio, but doesn’t rat her out. So, as sudden as their relationship feels in 3B, it’s also not a surprise at all.
In Season 4, we see Harper undergo her big, emotional struggle in leaving the man in the rain, and dealing with depression as the end of the world nears. I will say, I think the motivation here is a little weak and forced, and I’m not sure this storyline was originally written for her (I think it was written for Bryan). But Chelsey plays it beautifully, and it does build on all her past experience, as I keep pointing out, Harper’s storylines always do. They build. S2 builds on S1, S3 builds on S2, and S4 build on everything before it. Harper remains so strong in S3, but she can’t fight anymore. There’s nothing to fight- the world is ending, and there’s nothing she can do. Harper’s character is consistently a do-er, a soldier, a spy, whatever she is, she’s working to overcome, and suddenly there’s an obstacle she can’t do anything about. Even though the expressed motivation in show is weak, I actually like how they handle Harper’s depression arc and particularly, how she overcomes it. How she decides that life is worth it, and this immensely foreshadows S5.
I’m a little peeved at S5, I’ll admit. It’s my least favorite season, and it’s definitely sparse on Harper content. She’s relegated to the background as “Monty’s Love Interest” for a lot of it, but in the moments she does get to shine, she’s persisting with that message that she finds in S4. There are things to live for, and then she goes a step further to- Let’s make life worth living. As we know from S3, Harper’s always lived by a moral code, and alongside Monty’s values in S5 and Jasper’s legacy, they decide to live life and to make life worth living by doing it on their own terms with their own values. I couldn’t have asked for a better end for Harper than the one she got. It was beautifully fitting and unlike most endings in The 100, happy, although bittersweet.
So, what was the point of all this? I don’t know. Maybe just that Harper is amazing and All That because her storyline makes sense, the motivations are developed and every part of her journey leads to the next part. Maybe the point is just that I fucking love Harper McIntyre. Either way, she’s an amazing character and all of this deserved to be said.
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thewhitefluffyhat · 5 years
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How do you feel the anime is doing in handling the elements from the game? I think they've made some very meaningful changes to get rid of much of the padding and improve the ot/character beats. In the recent episode they didn't even include Homura and Madoka's search subplot, despite the easy fanservice there.
Oh geez, what a timing-dependent ask!  This was sent right around Episode 8, I believe.
And yes, I’ve been mostly enjoying the anime changes so far, particularly some of the little character details.  Kaede holding up that drawing of Rena, Mitama’s horrifying new food combinations, Iroha having to bail out Felicia when she gets in a fight… there are a lot of moments that are unique to the anime, yet feel so wonderfully true to the characters it seems like they should have been in the game!
(Also much like Doroinu’s Valentine’s event sections, it’s really obvious that he’s more confident in writing the original cast than the f4 team is…)
The changes to the rumors have also been intriguing, and I think generally for the better.  Things like the Breakup Staircase requiring you to write your name on a specific staircase, or how the rumor of the Endless Solitude requires that only one person can enter at a time… it all works towards the rumors feeling more like genuine urban legends.
Still, I did think Kaede and Rena’s arc was unfortunately rushed, and witch fights tend to go by really fast too.  So even though Madoka and Homura are my favorites from the original quintet, I was outright happy to see them removed if it meant better pacing and focus on the important parts of Ch5.
(More detailed discussion of Episodes 9 and 10 below.)
And to some degree, that really did happen!  I’m watching alongside my little brother, who not only hasn’t played the game, but he’s also very skeptical of gacha adaptations.  And both of us loved Sana and Ai in Episode 9.  (He even found it the first episode so far that managed to touch the spark the original anime had!)
I thought it was particularly well done in how it balanced including just enough of Sana’s Magical Girl Story to explain her character, without going overboard and piling on so much suffering it seemed too over-the-top.
That being said, while Sana and Ai were great, Iroha and Sana’s relationship… really took a backseat.  Iroha in general has been frustratingly passive so far, despite the early episodes seeming like the anime might be trying to fix some of that.  But with the little Kyuubey being the one to force Iroha to jump from the tower, and in getting rid of the Ai fight, Iroha now comes across as even more useless and disconnected than in the game.  :/
And… then there’s anime Alina.  Who at this point, consists entirely of meme poses, manic cackling,  and shouting her lines from the game at 2x speed.  I was hoping that Episode 10 would at least have Yachiyo mention her background as a famous artist, and that it would give Alina a bit of a humanizing moment with her relationship with Mifuyu, but… nope.  Instead, she jumped straight over Jojo and landed in Higurashi with those faces.
(Which is kind of an insult to Higurashi, tbh.  Even Meakashi-hen Shion has more of a reason and behind her wild actions than Alina here…  unless you buy the theory that Alina’s doppel doesn’t just drive witches and rumors berserk, that is.)
Quite a disappointment, especially when the OP looks more like Alina from her MGS.
Aside from Alina, Magius as a whole seems more reasonable and morally gray, which is a major improvement from the game.  (Especially if, as Episode 10 kind of implies, Mami joined without being brainwashed!)  I suppose if nonsensical Alina is the price I have to pay for the rest of Magius being sane, it’s still a tradeoff I would make… but oof, what a cost.
And I’m worried about what this means for Alina’s role later in the plot.  Right now, it seems quite possible she’ll be the one who corrupts Touka and Nemu, rather than the other way around.  The way that Alina can control witches with her doppel also seems like foreshadowing for what she does in the game’s Ch10… yet doesn’t solve the problem that she has no relation to the rest of the themes Magireco’s main plot is trying to explore.
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microfeelings · 5 years
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Well you know what they say, if you want to get things out there you... have to get things out there
So Fantasy AU with Game Grumps
Tbh i dont know how this started... It might have been something along the lines of Dan would make a great bard, and Suzy is totally a druid... and everything went downhill from there, but also, who knows how my brain works there is like 4 trains of thought at the same time and they're all roughly have the same thoughts if that makes sense? So I'm thinking of something in 4 different ways and its hard to pinpoint from wich train the idea came from... yall still with me? Cause I tend to ramble when I'm panicking (and also dont know what I'm doing)
The idea is basic dnd party doing missions all over the fantasy land and nearly dying/accidentally destroying cults in the process of getting to the big plot (WICH I DONT HAVE LMAO, remember that comic about the "oh man, two cakes" guy? This is me presenting the ingredients of the cake and calling it a day, I am so sorry, my brain is way over the place to get you something better)
So far I have three paragraphs and is like 80% rambling, I feel like a deer in the headlights. Anyways so the characters;
Arin: half orc barbarian, dont know how to describe my decision other than.... big arms. And also, not to be thirsty on main he would look so good with tusks (sidenote: I love half orcs, never played dnd but honestly i would probably only ever play half orcs). Basic adventurer, left the place he grew up with when he was of age to find himself and get stronger, also since he kinda didnt like himself he tried to get rid of his tusks and long hair, but eventually left them to grow. Always travels with a companion and that doesnt always end well. Sweet, kind and funny, he makes friends wherever he goes, but also lots of enemies (like a lot of people want him death, even demons, and Arin still doesnt understand why cause hes not the worst person ever come on) its hinted through foreshadowing (i talk like this is a fucking show) that he is a vessel for an old moon/sun god, or is the moon/sun god reincarnated and he hasnt remembered yet. And by implied I mean, I've been playing with the idea, but I dont know if I'll follow through (at least its a plot)
Dan: elf bard, of roughly 250+ years, hes got the most experience in the bunch as an adventurer but also feels out of time because he slept through 50 years straight cause he was sick, when he woke up he found out lots of people he knew had died and that kinda fucked him up. Diplomatic in a tipical bard fashion (he will fuck his way out of the mess) but an experienced swordman as well (with both a longsword and a rapier). When he first woke up he got the first job that he could manage (mercenary) where he met Brian, he later left the job because it didnt feel right with him, and started travelling on his own, he met Arin and started travelling with him cause friendship and also barbarian here to make sure you dont die in battle you squishy elf
Suzy: elf druid, keeper of a forest near where Arin lived a season, befriended him when he was younger, never left the forest cause it was her duty to protect it, but it got invaded by a group of mercenaries and it got impossible for her to drive them off (like come on, she is strong, but its really hard to drive off like 50+ people) she tried to ask for help in the nearby towns but nobody came to her aid for being the witch of the forest, until eventually Arin and Dan accepted to help her, she later joined them in adventures. Her body is covered in tattoos, and is trying to convince Arin and Dan to get one as well (pls). Her favorite forms to take are bear, snake and spider (to scare Dan)
Ross: tiefling warlock. The first person to travel with Arin when he was younger, they met when Ross initially tried to kill Arin but failed, they became fast friends and also ride or die for each other, and Ross would never tell him that his patron ordered to kill him and his initial intent was to do it, but ended up liking Arin too much to get trough with it. Loves to antagonize Dan for the sake of it and sometimes gets jealous of him (I was his friend first) wraps his tail around Arin when he gets scared/is sleepy and Arin thinks its adorable
Brian: human rogue. Part of a mercenary crew that is absolutely despicable, met Dan when he first woke up and accepted him as the only partner (he killed all the others) since Dan fell asleep below a tree near the town Brian grew up with, and troughout his life he always saw Dan sleeping under a tree and now hes awake asking for a job here? You stick with me, I promise not to stab you (too much). Since he has a wife and daughter he want to leave the life of mercenary, so Arin agrees to help him kill his own boss (A+ on the handling things boys)
And then there is Barry, who I want to be a recurring character but I never really got into GG until he wasnt there so I dont know a lot about him, and theres a bunch of other characters that are definetly a part but also there is only so much I can write here and theyre kinda more like background
I write like those old fanfic writers who are always interrupting their own work but instead of pluging in something like 'lmao im crazy' im having a panic attack
Also I feel like I need to say this, this is technically polygrumps? But like most romance in any tv show, it add nothing to the plot, I just like shipping
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nellie-elizabeth · 5 years
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Outlander: The Ballad of Roger Mac (5x07)
Boy howdy. Let's dive straight in to this one... I'm going to put everything under the cut so as to avoid spoiling stuff.
Cons:
If you've been reading my reviews all along, you'll know I've gone back and forth on how I feel Murtagh has been integrated into the story, since during these events in the books he is already dead. Now that we are saying goodbye to Murtagh's character, and I have a sense of his full arc on the show, I can make a firm ruling on how I felt he was utilized. Honestly, he didn't have a lot to do for a couple of seasons there, just sort of vaguely there in Ardsmuir, and then appearing only to constantly vanish and never really establish a role in the main story. I also think his romance with Jocasta was a total failure. I was not compelled by it at all. In fact, Murtagh being the kind of man willing to die for his principles makes it all the more frustrating that he'd have this relationship with a member of the landed gentry. Yes, Jocasta is Scots, but she's also a plantation owner, a slave owner, and a firm upholder of the status quo. They didn't really go into the implications of that, beyond the fact that it made their love story "forbidden" and "tragic." And as I've mentioned in the past, I don't have a lot of sympathy for Jocasta as a character.
All of that said, I did thing there were things about Murtagh's story-line, this season in particular, that really, really worked, and I'll talk about those in a moment.
We should talk about Roger, though, right? Why was this episode called "The Ballad of Roger Mac"? It ends on a cliffhanger (oof I feel insensitive even using the word "hanger" like that), and book readers will know what comes next. It just felt odd to name the episode for him when his plot is basically relegated to the background. This was Murtagh and Jamie's episode much more than it was Roger's. I also thought that the foreshadowing of Roger's doom was really heavy-handed. Showing him singing to Jemmy, and promising his son to come back and sing to him again... book readers, once again, have a unique reason to know why this whole thing is so ironic, but it didn't have the deft touch that one might have hoped. Also, the grief and pathos of Murtagh's death overshadows how we should be feeling about Roger. I'm not the biggest fan of Roger and Bree, especially in the show, unfortunately. But he was kind of given short shrift here, and it felt odd to name the episode for him when clearly it's next week that we'll be focusing on his character more. (I tried to write this whole paragraph without spoilers for the crowd who hasn't read the books... not sure how I succeeded!)
Pros:
I want to linger on the Roger situation a bit more, though, before moving on to other things. I did like his little side-quest, the way he went to find Murtagh and warn him that the Regulators were sure to lose - Brianna remembers the battle of Alamance from her school books. He gets to have utility here, gets to try and do right by his fellow country-men, and even though his mission is pretty much doomed to failure, it says a lot that Jamie is willing to trust him with it.
We also see him reunite with his ancestor Morag MacKenzie, and try to warn her about the coming fight. And... we meet William Buccleigh MacKenzie, the bastard child of Dougal MacKenzie and Geillis Duncan! Played again by the same actor who played Dougal, Graham McTavish, which I think is quite fun. I hate to keep saying "readers of the books will know," but readers of the books will know of this character's coming importance, so I think it's so awesome that Graham McTavish is back to play him. The connection between Roger and Morag is a strange and oddly intense one, for good reason. Roger knows he's speaking to his many times' great-grandmother. He is a man who lost his parents young, and longs for the connection of family. And Morag is reunited with the man who saved her life on Bonnet's ship, when she and her baby might have been thrown overboard. Of course they would feel a bond, and stupid Buck has to come along and misinterpret things, setting off all manner of trouble and heartbreak.
In the main plot, we've got the War of the Regulation coming to a head at Alamance. Tryon on one side, Murtagh on the other, with Jamie stuck in the middle. This is where I think Murtagh's continued presence on the show really worked well. The image of Jamie Fraser wearing the iconic Redcoat of the British army is really striking, and it works all the better when he comes face-to-face with his godfather in the woods. Jamie knows, and Murtagh knows, that in a couple of years they would have been fighting on the same side. Roger even reminds Murtagh of it. But Jamie has decided to set aside his principles for the sake of protecting his family, and Murtagh has decided he's alright with dying for his own beliefs. In this moment, right at the end, neither can truly blame the other for any of it. I really believe this is a well-written tragedy, at the end of the day. These two men, bonded by their love for each other and long life of friendship and loyalty, forced by circumstances to fight on opposite sides.
And Murtagh's last act on this earth is to protect Jamie Fraser, like he promised Ellen he always would. That's some heartbreaking stuff, yo. The way Jamie took Murtagh's body to Claire and begged her to heal him, wishing for a miracle, the way he yelled for her to do something, the way he told Murtagh he took it back, he won't release him from his oath, "you can't leave me"... all of this stuff just tugged at my heartstrings in the best way. And then Claire saying her quiet final goodbye, to the first true friend she met in the past. Murtagh is the one who saved her from Jack Randall in her first minutes in the 18th century. Their friendship spanned literal centuries, and I was almost more touched by Claire's grief than I was by Jamie's. Well, maybe it's a tie. Murtagh will be missed. This last episode was one of his strongest.
Lest we forget that this story is a romance between Jamie and Claire, we do get some cute moments lifted straight from the books, including the conversation about "taking stock" on Jamie's fiftieth birthday. (Holy shit does he not look fifty. Sam Heughan is ten years his characters' junior, and they might have done a bit more to reconcile that, in my opinion!) They have their cute banter about Jamie's parts all being present and accounted for, Jamie reflects quietly that he has now lived longer than his father ever got the chance to, and then Claire treats Jamie to a Marilyn Monroe-style happy birthday serenade, which was a lot of fun. We also got Jamie's promise to Claire that while they one day will be forced to separate, today is not that day. This proves to be true, although the day does bring other grief, of course.
Jamie's outburst to Tryon at the end of the fight was something I believe really was altered quite significantly from the books. It makes sense that in a TV show setting, you'd need to forego some of the subtle, nuanced stuff that can be portrayed in a novel. I think it quite worked for Jamie and Tryon to discuss how this battle is going to be remembered throughout history. Tryon insists he was restoring order and doing right by the law, while Jamie says "there is the law, and there is the way things are done." He knows that the slaughter of innocents, men just fighting for a cause, can never be right. He has known the bitter taste of being on the side of the oppressor, and you can really sense that his disgust is for himself as much as it is for Tryon, when he takes the redcoat off and throws it to the ground. This was a great performance from Heughan!
There are other things I could talk about, like Isaiah Morton's brief subplot, or Brianna's heroic ride to the camp to warn them that the Regulators are going to lose (which honestly - duh, but whatever, I'll let it go). But by and large, this was an episode about Jamie, and about Murtagh. I'm really excited to find out how they handle certain aspects of the plot moving forward, especially as regards our secondary leads Brianna and... well... let's all just tune in next Sunday to see what's next!
8/10
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