A blog to chronicle the events of a play-through of Skyrim where all major actions I take are chosen by poll.
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Note
How effective would BOOps be as a melee attack in Skyrim?
Assuming BOOps are unarmed striked from a Khajiit then it would do 22 points of damage before any enchants, perks or other buffs
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*Ward of Seasons (Increases Fire Resistance by 10%. Increases Frost Resistance by 10%. Increases Shock Resistance by 10%. Increases Poison Resistance by 10%)
Note: should this also end in a draw I will make the final decision myself
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Dragon Rising
So I started off by after getting ready sleeping in the bed at our farmhouse for faster leveling

and I made sure to actually collect some bolts for the crossbow this time guys


So after making sure I didn't make the same mistake as last time I set off to Dragonsreach making sure to sell excess gear on my way there. There I met up with Farengar talking to Delphine

Finishing Bleak Falls Barrow and starting Dragon rising. I then went and talked to the Jarl. Well I jumped around while the unskipable conversation with the Guard happened

When that ended I was finally allowed to progress and actually talk to the Jarl where we were made able to buy property in the city.

Although considering we can get a load of new player homes for free as this is Anniversary edition I don't know if we'll be buying it but I'll still put it to the vote.
So I set off the to Western watchtower

getting there well before Irileth and although I thought with Uthgerd and Serana we would probably be able to take Mirmulnir down on our own it would be better to wait so the conversation at the end doesn't potentially bug out (I mean this is a Bethesda game best not to chance it)


Unfortunatley I couldn't get any good shots during the fight itself as I was rather focused on the dragon. But I found the combination of weapons chosen rather good for a dragon fight as the crossbow allowed me to hit Mirmulnir as he flew and the ebony war axe allowed me to deal quick damage on the ground. So thank you guys 👍 And with Serana, Uthgerd, Irileth and the guards the dragon went down rather fast (a bit disappointingly so if I'm honest as I was looking forward to a longer battle but it is want it is)
I then absorbed the dragon soul


And had force, unrelenting force automatically unlocked by it I was the approached by on of the guards who initiated dialogue



I then completed the optional objective to shout

before setting off back to Whiterun where I was summoned by the Greybeards and I saw two Alik'r warriors talking to the guards at the gate.

I chose to initiate the dialogue with the warriors in order to get In my tome of need in the quest log



I then returned to Balgruuf and completed the quest






It was here that we were made Thane and Lydia is given as a potential follower
Quests:
quest lines active: The Way of the Voice (main), Speaking with Silence (thieves guild), Good Intentions (college of winterhold), Whispers in the Dark (dark brotherhood), Bloodlines (dawnguard)
quests started: The Grey Cowl of Nocturnal, A Soul Divided, The Rising Dead, Forbidden Legend, Guest for Dinner, Hendraheim, No Stone Unturned, Dawnguard, The Break of Dawn, When the Cat's Away, The Golden Claw, In My Time of Need
mic quests: learn more about the thieves guild from Delvin and Vex, return the queen bee statue to Delvin, return honingbrew decanter to Delvin, return east empire shipping map to Delvin, join the Imperial legion, join the Stomcloaks, Talk to the companion leaders for work, speak to the Jarl of Falkreath, speak to Constance Michel about adoption, participate in a drinking contest with Sam Guenvere, Bring a Dwarven arrow to Calcemo, visit the museum in Dawnstar, Find gold ore a mammoth tusk and a flawless sapphire for Madesi, Read Eltry's note
Places Discovered:
Western Watchtower
Enchantment's learned:
Resist fire
Spells learned:
N/A
Shouts learned:
N/A
Shouts unlocked:
Force (Fus), Unrelenting Force
Apparel:
Enchanted heavy armour: Dwarven crown of Winter (Increases your stamina by 40 points. One-handed attacks do 15% more damage. Two-handed attacks do 15% more damage. Stamina regenerates 10% faster) Ward of Seasons (Increases Fire Resistance by 10%. Increases Frost Resistance by 10%. Increases Shock Resistance by 10%. Increases Poison Resistance by 10%) Iron gauntlets of Sure grip (Two handed attacks do 20% more damage) Dwarven boots of waning fire (Increases fire resistance by 30%) Dwarven shield of dwindling magic (Increases Magic Resistance by 15%)
Unenchanted heavy armour: Silver helmet Orcish plate armour Orcish gauntlets Silver boots Falmer shield
Enchanted light armour: Thieves guild hood (Prices are 15% better) Thieves guild armor (carrying capacity increased by 20 points) Thieves guild gloves (lockpicking is 15% easier) Thieves guild boots (pickpocket success is 15% better) Elven shield of Magic suppression (Increases magic resistance by 17%)
Unenchanted light armour: Scaled helmet Elven gilded armor Orcish scaled gauntlets Scaled boots Elven shield
Enchanted clothing: Shrouded hood (sneaking is 25% better) Shrouded robes (destruction costs 15% less to cast) Shrouded hand wraps (Double sneak attack damage with one-handed weapons) Shrouded shoes (Wearer is muffled and moves silently)
Unenchanted clothing: Fine hat Fine clothes Gloves Boots
Amulets: Amulet of Arkay (Increases health by 10 points) Amulet of Dibella (+15 Speechcraft) Amulet of Kynareth (Increases your Stamina by 10 points) Amulet or Stendarr (Block 10% more with your shield) Amulet of Talos (Time between shouts is reduced 20%) Saarthal amulet (Spells cost 3% less to cast) Gauldur amulet fragment (Increases magicka by 30 points) Gauldur amulet fragment (Increases health by 30 points) Necklace of minor smithing (Weapons and armor can be improved 12% better)
Rings enchanted ring (Increases health by 20 points) Muiri's ring (Created potions are 15% more powerful)
Weapons:
Forsworn bow
Crossbow
Orcish battleaxe
Dwarven greatsword
Elven warhammer
Ebony war axe
Dwarven mace
Honed Flamer sword
Dragon Priest dagger
Staffs:
Staff of Jyrik Gauldurson(Target takes 25 points of damage, and twice as much Magicka damage)
Staff of Magelight(Ball of light that lasts 60 seconds and sticks where it strikes)
Goblin totem staff (Lightning bolt that does 40 points of shock damage to healt and half to magicka, then leaps to a new target)
Staff of Sparks (Lightning that does 8 points of shock damage to health and magicka per second)
Steel staff of War (Elemental damage that does 4 points per second to health, magicka and stamina. Targets on fire take extra damage)
Staff of the Familiar (Summons a familiar for 60 seconds whereber the caster id pointing)
Wooden Staff of Shaming (Creatures and people up to level 8 flee from combat for 60 seconds)
Staff of Fury (Creatures and people up to level 4 will attack anything nearby for 60 seconds)
Forsworn Staff of Flames (A gout of fire that does 8 points per second. Targets on fire take extra damage)
Staff of Calm (Creatures and people up to level 8 won't fight for 30 seconds)
Staff of Frostbite (A blast of cold that does 8 points of damage per second to Health and Stamina)
When polling please be aware bows and two handed weapons will be included in the right hand poll while crossbows, staffs and shields are in the left. Also I have decided to implement a rule where if an option is chosen twice in a row for the next two polls it will be left out of rotation. This is to help to encourage us to mix up what we do a bit more.
#skyrim poll playthrough#skyrim#skyrim playthrough#not a poll#skyrim character#dragon rising#bleak falls barrow#long post
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*Ward of Seasons (Increases Fire Resistance by 10%. Increases Frost Resistance by 10%. Increases Shock Resistance by 10%. Increases Poison Resistance by 10%)
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*Dwarven crown of Winter (Increases your stamina by 40 points. One-handed attacks do 15% more damage. Two-handed attacks do 15% more damage. Stamina regenerates 10% faster)
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For a list of quests started please read the pinned post. For quest of your choice please comment below what you would like to do and if which ever is the highest commented will be done, if there's no outright winner a poll will be made.
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Before the Storm
Okay so first things first before I even get my character properly dressed in this episodes gear I found myself attacked by some hired thugs outside the farmhouse. Luckily it was easily dealt with by Uthgerd and my farm workers as I was not dressed for combat. It turned out that the reason they attacked me was because of all that stuff I stole from the warehouse last time

Oops Still at least the chicken got some free entertainment

so first up after I got myself properly dressed I went back to Riften to talk with Tonilia about swapping out a piece of gear

before heading off to Riverwood to talk to Alvor about the events of Helgen that happened (checks watch) four in game months ago now. Sorry about the wait dude

I then made sure to take as much gear as possible from him and his shop to sell back later. (Which is how I got some of the new stuff own below ) I then set off towards Whiterun to start the quest properly

It was as I was riding that I decided to split the next quest Bleak falls Barrow into two as the current quest is rather short and Dragon Rising which happens after the Bleak falls quest is one that I always felt couldn't be put off. And so I decided that going through the dungeon and collecting the Dragonstone would be done this time and actually delivering it would be done the next time the main questline is chosen. Carrying on I quickly made it to Whiterun where I discoverd Dragonsreach

and met Irileth and the dialogue proceeded as follows


Before talking to the Jarl


After which the normal conversation between the Jarl, Irileth and Proventus happened. I just stayed nearby and spun the camera around waiting for it to end and I could go talk to Farengar and get the next quest objective.



Next I set off to Bleak Falls where I found a Frost troll along the path

Lovely Until finally reaching the dungeon itself.

My companions and I made quick work of the bandits around the entrance and we found our self swiftly racing through the dungeon. Although I did stop to watch the bandit kill himself in the puzzle room


Classic. The only things of note along the way to the word wall room was cutting down (well firebolting down) Arvel and then killing him before he could run away and get killed by a dragur. Why let the exp for killing him go to waste. And reading his journel

The next interesting part would be the claw puzzle which was as easy as ever

Before the final boss fight with the dragur overlord that was remarkably easy with three combatants (I didn't even use Undying ghost for this fight it went by that quickly). I then nabbed the Dragonstone and left the barrow thus ending this episode

Quests:
quest lines active: Bleak Falls Barrow pt2 and Dragon Rising (main), Speaking with Silence (thieves guild), Good Intentions (college of winterhold), Whispers in the Dark (dark brotherhood), Bloodlines (dawnguard)
quests started: The Grey Cowl of Nocturnal, A Soul Divided, The Rising Dead, Forbidden Legend, Guest for Dinner, Hendraheim, No Stone Unturned, Dawnguard, The Break of Dawn, When the Cat's Away, The Golden Claw
mic quests: learn more about the thieves guild from Delvin and Vex, return the queen bee statue to Delvin, return honingbrew decanter to Delvin, return east empire shipping map to Delvin, join the Imperial legion, join the Stomcloaks, Talk to the companion leaders for work, speak to the Jarl of Falkreath, speak to Constance Michel about adoption, participate in a drinking contest with Sam Guenvere, Bring a Dwarven arrow to Calcemo, visit the museum in Dawnstar, Find gold ore a mammoth tusk and a flawless sapphire for Madesi, Read Eltry's note
Places Discovered:
Dragons reach
Bleak falls barrow
Enchantment's learned:
Absorb stamina
Soul trap
Spells learned:
N/A
Shouts learned:
Force (Fus), Unrelenting Force
Apparel:
Enchanted heavy armour: Dwarven crown of Winter (Increases your stamina by 40 points. One-handed attacks do 15% more damage. Two-handed attacks do 15% more damage. Stamina regenerates 10% faster) Ward of Seasons (Increases Fire Resistance by 10%. Increases Frost Resistance by 10%. Increases Shock Resistance by 10%. Increases Poison Resistance by 10%) Iron gauntlets of Sure grip (Two handed attacks do 20% more damage) Dwarven boots of waning fire (Increases fire resistance by 30%) Dwarven shield of dwindling magic (Increases Magic Resistance by 15%)
Unenchanted heavy armour: Silver helmet Orcish plate armour Orcish gauntlets Silver boots Falmer shield
Enchanted light armour: Thieves guild hood (Prices are 15% better) Thieves guild armor (carrying capacity increased by 20 points) Thieves guild gloves (lockpicking is 15% easier) Thieves guild boots (pickpocket success is 15% better) Elven shield of Fire suppression (Increases fire resistance by 50%)
Unenchanted light armour: Scaled helmet Elven gilded armor Orcish scaled gauntlets Scaled boots Elven shield
Enchanted clothing: Shrouded hood (sneaking is 25% better) Shrouded robes (destruction costs 15% less to cast) Shrouded hand wraps (Double sneak attack damage with one-handed weapons) Shrouded shoes (Wearer is muffled and moves silently)
Unenchanted clothing: Fine hat Fine clothes Gloves Boots
Amulets: Amulet of Arkay (Increases health by 10 points) Amulet of Dibella (+15 Speechcraft) Amulet of Kynareth (Increases your Stamina by 10 points) Amulet or Stendarr (Block 10% more with your shield) Amulet of Talos (Time between shouts is reduced 20%) Saarthal amulet (Spells cost 3% less to cast) Gauldur amulet fragment (Increases magicka by 30 points) Gauldur amulet fragment (Increases health by 30 points) Necklace of minor smithing (Weapons and armor can be improved 12% better)
Rings enchanted ring (Increases health by 20 points) Muiri's ring (Created potions are 15% more powerful)
Weapons:
Forsworn bow
Crossbow
Orcish battleaxe
Dwarven greatsword
Elven warhammer
Ebony war axe
Dwarven mace
Honed Flamer sword
Dragon Priest dagger
Staffs:
Staff of Jyrik Gauldurson(Target takes 25 points of damage, and twice as much Magicka damage)
Staff of Magelight(Ball of light that lasts 60 seconds and sticks where it strikes)
Goblin totem staff (Lightning bolt that does 40 points of shock damage to healt and half to magicka, then leaps to a new target)
Staff of Sparks (Lightning that does 8 points of shock damage to health and magicka per second)
Steel staff of War (Elemental damage that does 4 points per second to health, magicka and stamina. Targets on fire take extra damage)
Staff of the Familiar (Summons a familiar for 60 seconds whereber the caster id pointing)
Wooden Staff of Shaming (Creatures and people up to level 8 flee from combat for 60 seconds)
Staff of Fury (Creatures and people up to level 4 will attack anything nearby for 60 seconds)
Forsworn Staff of Flames (A gout of fire that does 8 points per second. Targets on fire take extra damage)
Staff of Calm (Creatures and people up to level 8 won't fight for 30 seconds)
Staff of Frostbite (A blast of cold that does 8 points of damage per second to Health and Stamina)
When polling please be aware bows and two handed weapons will be included in the right hand poll while crossbows, staffs and shields are in the left. Also I have decided to implement a rule where if an option is chosen twice in a row for the next two polls it will be left out of rotation. This is to help to encourage us to mix up what we do a bit more.
#skyrim poll playthrough#skyrim#skyrim playthrough#not a poll#skyrim character#before the storm#bleak falls barrow#long post
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For a list of quests started please read the post Before the Storm. For quest of your choice please comment below what you would like to do and if which ever is the highest commented will be done, if there's no outright winner a poll will be made.
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