Photo
A room with a little light coming in with a particle simulation of balls and then changing the materials of the balls and trying out different things
12-01-2020
1 note
路
View note
Photo
I locked the first triangle to move only on the x axis and then for the triangle at the bottom right I added a driver such that it would replicate the location of it in the opposite location (ecxpression used = -location) but in the y axis. So the driver was added for the yaxis. I did the same for the top left triangle and for the top right triangle I gave it the driver for the x axis. Now when you move the triangle on the bottom left all the others move to create this weird shape.聽
This was inspired by a question I came across in UCEED.
28-12-2019
0 notes
Video
tumblr
Created an animation using drivers.
28-12-2019
1 note
路
View note
Photo
I wanted to try to create this entire thing in one take. Thus all the models were to move around a lot to hide them from the cameras. I wanted the disc to be seen and then as we look at the disc from on top we slowly see the record player in frame and for that everything under the disc needed to be hidden. So I made the cabinet move away from its place after its screen time is over. But some of the disc still remain in its place and don鈥檛 move. I tried parenting them to the cabinet but they still didn鈥檛 work.
Solution: In the end I didn鈥檛 make the cabinet disappear but instead made the disc move to the right in the viewport so that nothing is near it. Seen in second gif.
0 notes
Video
tumblr
Test Animation 3
I have completed the first 4 shots in the animation.
Rendered in Eevee.
14-02-2020
0 notes
Photo
I didn鈥檛 want the albums to be leaning in so much as seen in the first and second gif. So I tried to simulate it multiple times to get the desired result but they were still leaning too much. They were also bouncing around when animated as seen in the second gif.聽
I added many more albums* in each draw so that they wouldn鈥檛 lean in too much but now they started sliding around which caused more problems in the animation.
After trying to accurately simulate the objects to stand correctly, I gave up.
I removed the rigid body from all the albums except the first three so that they would look accurate and realistic. But now I came across this problem seen in the third gif where the selected album would not move.
Solution: Change the albums to rigid body but animated and animate them so that they move with the cabinet. I parented all the albums to the drawer and then animated the drawer and it started working.
*you can see the difference in the amount of albums between the middle top drawer and the rest.
12-02-2020
0 notes
Video
tumblr
Test animation no.2
I started working on the lighting for the first shot.
08-01-2020
0 notes
Photo
When I started to animate the objects with the rigid body simulation, I came across multiple problems with the albums being thrown out of the drawer.
Solution: Turns out the drawer was set to convex hull in the rigid body settings, which made it a cuboid thus all the exploding of the albums. Once I set it to mesh in the rigid body settings, everything went back to normal.
09-01-2020
0 notes
Video
tumblr
I decided it would look more realistic if I were to simulate every album as a rigid body. Here is the test animation for it.
08-01-2020
0 notes
Video
tumblr
聽Test Animation No.1 for the album and drawer coming out.
08-01-2020
0 notes