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The still version of the first three models for my project Steel Quest. The one on the right is a one of a kind walker called Dragon equipped with 4 soft recoil cannons, the one on the left is a drone (technically not a "tank") designed by machines to kill human made walkers.
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My Blender model of Vanguard-1, the oldest satellite in Earth orbit.
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Early Explorer probe modeled in Blender.
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Blender model of Explorer space probe.
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I modeled one of the Explorer probes. I thought I was working on Explorer-1, but they look so similar, I'm pretty sure I'm mixed them up. All modeled in Blender.
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An effort to model a Frommer Stop. I wish I used better textures.
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Modelled a "blockade runner" spaceship for my first video game in #blender #b3d #indiegame
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Developing my first game in Godot. All 3 attacks are working now. Time to make levels.
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A recreation of an enumeration shot of Return of the Jedi. I modelled each ship based on the original version of the 1994 video game TIE Fighter. I rendered them each one by one (moving the camera horizontally and rotating the ship when needed). Then I composited them in 2D. Thus following the original methods as close as I could. These ships were never in this 3D space together. Lo and behold it was much easier to do it like this than creating an entire 3D scene.
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Donwloaded the Gordon Freeman model of Half-life: Multiplayer, rigged it and animated it using Bruce Willis in Die Hard as a reference.
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Downloaded the 1996 model of Lara Croft, rigged it, then used Annika Reeder’s 1998 Commonwealth performance as a reference to animate it.
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