bianca-inrd604
bianca-inrd604
Design Research II
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bianca-inrd604 · 3 years ago
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bianca-inrd604 · 3 years ago
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bianca-inrd604 · 3 years ago
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bianca-inrd604 · 3 years ago
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bianca-inrd604 · 3 years ago
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bianca-inrd604 · 3 years ago
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design research
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bianca-inrd604 · 3 years ago
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technology research
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bianca-inrd604 · 3 years ago
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Methodology
types of methodology:
co-design
Co-design is the act of creating with customers specifically within the design development process to ensure the results meet their needs and are usable. co-design practitioners should bring the people that the outcomes will serve into the design development process.
Participatory design 
What is Participatory Design? What it is: An approach to design that invites all stakeholders (e.g. customers, employees, partners, citizens, consumers) into the design process as a means of better understanding, meeting, and sometimes preempting their needs.
Inclusive design
Inclusive design describes methodologies to create products that understand and enable people of all backgrounds and abilities. Inclusive design may address accessibility, age, culture, economic situation, education, gender, geographic location, language, and race.
Human centred design 
Human-centred design is an approach to interactive systems development that aims to make systems usable and useful by focusing on the users, their needs and requirements, and by applying human factors/ergonomics, and usability knowledge and techniques. Focus upon the people Whatever you design, always thinking of people who’ll use your product.puts real people at the center of the development process
Experience design
is a design practice focused on human outcomes — particularly the level of engagement and satisfaction that the user derives from a product or service and the relevance of the experience to their needs and context.
User centred design
User-centered design is a framework of process in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.
Customer centric design
customer-centric design is the process of framing your product or service around the needs, wants, and limitations of end users – both in terms of design and quality of your product, service, or content.
Action Design
Action research creates knowledge based on enquiries conducted within practical contexts. The purpose of action research is to learn through actions and behaviours. Focuses on pragmatic and solution-driven research rather than testing theories, and implements aggressive reflecting and revisiting.
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bianca-inrd604 · 3 years ago
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Chapter 2: Review of contextual knowledge
Research Question: How can design be used as a tool to improve students' social support and academic success?
Sub-Questions:
-What are the problems that university students face?
-how has covid impacted students on their wellbeing and study?
-what are the current solutions to improve their sofor university students ?
-How effective are their solutions?
-What is the concept of whanaungatanga and tuakana / teina ?
-How will the User experience improve the design 
-how can I integrate sensor-based technology into 
-how can student be able to connect with peers on a platform?
-What elements are needed in peer mentorship?
The Impact of COVID-19 on the Lifestyle of Tertiary Students in an NZ Polytechnic | HTML
Including everyone: A peer learning program that works for under-represented minorities?
Influential Factors Moderating Academic Enjoyment/Motivation and Psychological Well-being for Maori University Students at Masse
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bianca-inrd604 · 3 years ago
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Maori World View Research
Contextual knowledge
Key Values:
Whanaungtanga (Relationships) - About having a sense of belonging, support
Manaakitanga (Hospitality)
​​Tuakana / Teina (Older/younger relationships) The oldest having responsibility of taking care of others less able in the group. Experience helping those less experienced
Kaitiakitanga (Guardianship) - connection between people and the natural world. It states that it is our job as humans to be guardians of the natural environment, to look after resources and ensure their survival for future generations.
Whakapapa (Genealogy)
Tangata whenua - people of the land - Māori have a deep spiritual connection with the whenua (land) through our whakapapa from papatūānuku.
Wairura - spiritual wellbeing 
Hauora - Māori philosophy of health and well-being unique to New Zealand. It helps schools be educated and prepared for what students are about to face in life.
​​Runga/Raro: The top/The bottom 
Mua/Muri: In front, the past/Behind, the future
Matuauranga - Knowledge wisdom
Kinship structure: Whānau, hapū, iwi
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bianca-inrd604 · 3 years ago
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Chapter 1: Positioning the Researcher
Positioning:
I envision that the ideal situation and solution would be where university students can make connections with fellow peers that can not only learn and give guidance to their studies but also create a social support system throughout their time in university and post-graduation. I found how post-lockdown brought a sense of disconnect and lack of support in students' studies. And thought about how would international students feel when entering a new environment lack of connections.
I aim to provide a service that enhances students’ university experience by focusing on social support and academic success. Not only would they be gaining efficient tactics for their study but gain a connection to the industry of their study. Gaining I hope to bring an enjoyable and fun experience to students as their time in university is a crucial opportunity to connect with people from all walks of life yet 
My personal goal for this project is to develop my skills in user research and UI design for my future projects. It is a personal challenge for me to research and write and so by doing this exegesis, will develop my research and writing skills to make meaningful insights into my designs and for my future projects.
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bianca-inrd604 · 3 years ago
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Positioning yourself worksheet
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bianca-inrd604 · 3 years ago
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Phone Sensors
Proximity Sensor - Detects the presence of nearby objects without physical contact.
Sensor emits an electromagnetic field or a beam of electromagnetic radiation ( like infrared) and looks for changes in the field or return signal
-used in phones - turns off touch screen during voice calls when your ear is close to the screen - avoids pressing unnecessary buttons
-turns the screen on as you reach for the phone
-self driving cars- detects nearby cars, objects for when to stop, park etc.
https://www.fierceelectronics.com/sensors/what-a-proximity-sensor
https://en.m.wikipedia.org/wiki/Proximity_sensor
https://smartphonedomain.com/smartphone-sensors-explained/
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