catsrsquids
catsrsquids
I Like Rocks
844 posts
Welcome to the void. (If you want to look at just my art stuff: @squidsrcats )
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catsrsquids · 2 years ago
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"humanoid races like breton, imperial, etc all fall under human as well!"
reblog for larger sample size :)
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catsrsquids · 2 years ago
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note to self: do NOT double the chocolate chip cookie recipe. the mixer can’t handle it. I can’t handle it. my knees hurt. I’ve been rotating cookie sheets since I was born and I will be rotating cookie sheets until I die
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catsrsquids · 2 years ago
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heeppy hoolida
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catsrsquids · 2 years ago
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looking outside
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when i saw the lovely half done lineart @skeletoninthemelonland made i knew i had to see it finished somehow, so i guess you could call this a collab¿¿ asdfghjklñ idk man
BUT ITS DONE AND I ADORE IT HAHAHAAAAA
i am very proud of it ngl, but if doesn’t get the same amount of notes as that dumb whistle meme i made with the wip i will sob
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catsrsquids · 2 years ago
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some studies I converted, and krill piece was a composition assist!
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catsrsquids · 2 years ago
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people NEED to stop gatekeeping making music like ohhhh i don’t have an instrument ohhhhh i don’t know music theory ohhhhh i’m not gonna pay for some program. SHUT UP. take my hand.
you need NONE of that shit!!!!! there’s a website called beepbox.co. literally all you have to do is press things until it sounds a modicum of nice. it’s easy it’s free and it works on anything which has a browser because it’s a website.
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if even ONE person starts making music bc of this post it will be worth it.
making bad music is just as important and okay as it is to write badly or draw badly or sing badly. you AREN’T BEHOLDEN TO MAKE GOOD MUSIC. making music is not utilitarian HAVE FUN. HAVE FUN!!!!!!!!!
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catsrsquids · 2 years ago
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🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
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Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
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Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
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Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
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RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Ib, Hylics, In Stars and Time (hehe. I made it)
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engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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catsrsquids · 2 years ago
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So the other night during D&D, I had the sudden thoughts that:
1) Binary files are 1s and 0s
2) Knitting has knit stitches and purl stitches
You could represent binary data in knitting, as a pattern of knits and purls…
You can knit Doom.
However, after crunching some more numbers:
The compressed Doom installer binary is 2.93 MB. Assuming you are using sock weight yarn, with 7 stitches per inch, results in knitted doom being…
3322 square feet
Factoring it out…302 people, each knitting a relatively reasonable 11 square feet, could knit Doom.
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catsrsquids · 2 years ago
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embrace
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catsrsquids · 2 years ago
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i hate that every time i look for color studies and tips to improve my art and make it more dynamic and interesting all that comes up are rudimentary explanations of the color wheel that explain it to me like im in 1st grade and just now discovering my primary colors
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catsrsquids · 2 years ago
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New song alert!!! & voice reveal ??
This is an epic! mainline! beat! Featuring vocals!! But you have to be nice because I'm not a singer.
SOUNDCLOUD
SPOTIFY !out now!
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catsrsquids · 2 years ago
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woke up today and realized that tumblr entirely killed fuck ya life bing bong so here ya go again
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catsrsquids · 2 years ago
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THEY'RE DONE
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I can sleep now Originally this was also going to include SoS and possibly UI and GW, but I ended up just going with the main four
And here they all are with their respective scugs as well as moon's post-collapse design <3
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catsrsquids · 2 years ago
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Miscellaneous Rain World Pens 💚
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catsrsquids · 2 years ago
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Man, Yamaha doesn’t make em like they used to. LOVE this vibe.
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catsrsquids · 2 years ago
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a comic about my weird irreverence for canon
go write a bad ending AU! ship your self-insert oc with your favourite villain!! the world's your oyster!!!
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catsrsquids · 2 years ago
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For the love of god stop
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