chris-mga2022mi6015
chris-mga2022mi6015
MI6015
127 posts
Don't wanna be here? Send us removal request.
chris-mga2022mi6015 10 months ago
Text
[PD-127] Project Document
0 notes
chris-mga2022mi6015 10 months ago
Text
[CE-126] Critical Evaluation
0 notes
chris-mga2022mi6015 10 months ago
Text
[FMP-125] Final Major Project!
Final comp 馃憤馃徏
0 notes
chris-mga2022mi6015 10 months ago
Text
[FC-124] Final Composition
Final shots composition exporting in Pr
Tumblr media
0 notes
chris-mga2022mi6015 10 months ago
Text
[FR-123] Final Renders
For the 15th planal in the script it is mentioned to have a blank screen, I decided to include a scene of the nature to indicate it's a different day in a different time.
Here is that shot I rendered in UE5 and exported the final piece:
File directory of final renders:
Tumblr media
0 notes
chris-mga2022mi6015 10 months ago
Text
[MA-122] Modeled Assets
In conclusion here are all the assets I have modeled and textured.
Tumblr media
Although the rest of the assets used in the environment where generated through a software, I made changes in textures to my preference.
Tumblr media
And also used materials on different models to match my liking in UE5.
0 notes
chris-mga2022mi6015 10 months ago
Text
[CL-121] Work Achievement Planning Process
The checklist I made was online so anyone could access it, but I also like to keep some things private as to reduce external distractions, so I decided to make checklists on papers, these were for different works, for example: creature renders, voice records of cavemen, foliage renders and assets in particular.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Here are them all.
0 notes
chris-mga2022mi6015 10 months ago
Text
[CL-120] Shot list Checked
Meanwhile I've been updating the checklist as well, this was for the purpose of letting my self know the necessary work that needed to be done, that I could share with the lecturers.
0 notes
chris-mga2022mi6015 10 months ago
Text
[FD-119] Work Files Directory
Background rendered files
Tumblr media
For extra renders - foliage, creature, fire
Tumblr media
File directory in UE5
Tumblr media
Folders created in Blender
Tumblr media
Just wanted to show how I like to have my work files organized so to make work much easier.
0 notes
chris-mga2022mi6015 10 months ago
Text
[CS-118] Composition Stage
Process of place aligning the camera to match the final scene.
Tumblr media Tumblr media
Did some color grading on the creature I also did color grading on almost all the background clips and obviously on the actors and even the foreground foliage to match them all into one piece.
Tumblr media
Rendering fire in blender with the background transparent.
Tumblr media Tumblr media
0 notes
chris-mga2022mi6015 10 months ago
Text
[CS-117] Render scenes from UE | Composition | WIP
Here are some snaps of work process of the composing stage:
After fishing off with the scenes to record for the open field shots, I used the same world created in UE5 for the open field environment for the cave set up to save me some time from setting up the nodes and materials and foliage.
Modeled out the landscape for the cave
Tumblr media Tumblr media
Tested out god rays for the scene
Tumblr media Tumblr media
View of the cave, this shot was not originally a part from the script, but I thought of giving it a taste in between one specific shot.
Tumblr media
For the foliage I did a small change, to make the plants look more dried and almost dead I used on of the materials that looked like the leaves were dead to all the plants that I wanted to incorporate to fill the cave
Tumblr media
Composition stages snaps
Tumblr media Tumblr media Tumblr media
0 notes
chris-mga2022mi6015 10 months ago
Text
[RV-116] Reference Video
I wanted to add a god ray to the cave, here is a tutorial I used.
youtube
0 notes
chris-mga2022mi6015 10 months ago
Text
[CA-115] Run cycle animation 03
Here I wanted the creature move positions.
0 notes
chris-mga2022mi6015 10 months ago
Text
[CA-114] Run cycle animation 02
Did a clean up on the run-cycle animation.
0 notes
chris-mga2022mi6015 10 months ago
Text
[CA-113] Creature Animation
For one of the scenes where the creature appears running, I needed to animate the creature. Using reference images and videos playing in the background of blender, it was very easy to animate that way.
Tumblr media Tumblr media
Test run animation 01
Reference of lion running:
Tumblr media
0 notes
chris-mga2022mi6015 10 months ago
Text
[CS-112] Composition
Some snaps taken while working on the mail final scenes.
For the intro shot I had a plan to add a foreground tree branch and on it either an ant or a dragonfly come into frame and then reveal the scene.
Tumblr media
Here is a process of placing some foliage to match the foreground in some scenes.
Tumblr media
Animating the creature, I added a bush so I can make the scene blend with the background scene.
Tumblr media
Here is the first look on one of the shots almost finished look.
Tumblr media
Another work of animating the creature, used some foliage in the shot.
Tumblr media
In some scene I had to manually track and animate frame by frame the shadows of the actors. I used a solid and added a mask and reduced the opacity to achieve the shadow look. Used the same method for all the scenes that needed shadows.
Tumblr media
Look of foliage assets in blender places to fit the foreground.
Tumblr media
Another place where I needed to use the shadow.
Tumblr media
0 notes
chris-mga2022mi6015 10 months ago
Text
[CT-111] Creature Turntable
Thought it would be better to have a turntable of the creature as well.
Frame to reveal the render
Tumblr media
0 notes