Main blog is Eliduck I draw there! made this sideblog to repost yum art and stuff
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mspaint
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Quicl doodle of some of the little guys
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I kinda love the fact that you cannot interact with the Pale King in your playthrough.
You cannot get more dialogue from dream nailing him, his spirit is not there when you arrive to the end of the White Palace, and you are able to see a brief moment of his past only in two scarce occasions. Instead, you can only dethrone his withered corpse and complete Kingsoul with the half-fragment he was hiding to finally unite with your siblings and find peace in the Void.
Whatever you make up of him is entirely up to you and the storyline you choose to believe. And yet, somehow listening to the bugs that offered their stories about the kingdom, the pieces of lore tablets placed and hidden by the bugs in their territories, the lingering souls that still wander through the emptiness of Hallownest, and the corpses you can dream nail that would ask for the King, wondering why he left them to rot under the infection, almost cannot compare to the realness of seeing your sibling, the King's hand-crafted and favoured child, tragically chained and sealed away within their imperfect self, failing to fulfill the only duty they were created for: saving the kingdom. You can see them trying to fight, the great Hollow Knight, stabbing themselves to try to stop the infection from making them hostile and attacking you. The imperfect Vessel, ruined by the attachment to a King, a father, that only had one thing in mind: no cost too great.
But after all, the infection won over. And the Pale King has no more say in the story.
He cannot try to redeem himself, he cannot try to explain his course of action, what beliefs did he have that would justify the cost of it all. Instead, we just see his corpse cowardly hidden in an unreachable place and the rotting fruits of his mistakes: a kingdom that demonstrates that every single thing that could have gone wrong actually went wrong. And I am so, so obsessed with it.
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A fragment of an animatic I'm working on
I can't stop looking at it, I'm excited to finish this project aaaa
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She can't find the treasure
#AWWW SHE LOOKS SO CUTE#you'll find the map eventually💔#good lord your art gorgeous as ever#time to consume#hk hornet
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Wanted to draw something simple to warm my soul. I'm surprisingly rarely drawing them together
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Happy 8th Anniversary!
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A humble proposal
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They're actually marketing this game, holy shit. I think this is the year, y'all.
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<< Previous // Intrigue 2 // Next >>
Lurien spies a bug with a strangely familiar aura, looking directly into his telescope.
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Soap the mighty
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She’s spinning!!!!
My animation (maybe first?? Well, this is homework)
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what is your theory on why the white palace is filled with buzz saws and thorns? i have my own perspective of it and i want to know what other people think ^^
While the jokes about the king spending the kingdoms' funds on buzzsaws are pretty funny,
I don't think the palace was so filled with deadly obstacles in reality.
My theory is that, being in the dream realm the palace was altered by the king's desires/regrets. Either consciously or subconsciously.
In the dream realm, the entire palace is an obstacle course that guards the king's corpse and kingsoul charm. That's obvious out-of-universe, a feature of the game-play. But I like to believe that in-universe it was reconstructed for that exact purpose, too.
The king hid himself away, very much with the intention of staying hidden. And transformed his palace into his personal guard to keep anyone from reaching him.
I do believe that within the real palace, the training grounds contained similar obstacles. But the main palace was probably only guarded by gates and kingsmoulds.
There are a lot of things about the palace in the dream realm that I believe differ from the actual palace that no longer exists.
The entrance to the workshop, for example.
Or the entire nursery room. My theory is that the nursery never existed, and its presence within the dream is to symbolize how important his child and his wife were to him and how deeply he regrets what became of his family.
The path of pain, too, obviously exists only within the dream and is symbolic of his excruciating regret surrounding his relationship with his child.
So yes, imo the buzzsaws and thorns were created within and by the kings mind and are there for the exact reason that they are there from a game-play perspective.
To hide away what remains of the old king.
The king left the world, having failed so completely, having lost his kingdom, his knights, the dreamers, his wife, and his child. Unintentionally condemning his child whom he loved to an eternity of suffering. Having sacrificed millions of others for a hopeless cause.
Of course his final moments were spent running, hiding, completely removing himself from the mortal world, determined to erase himself. The amount of regret and shame that must have been killing him.
And the palace reflects that.
If you're wondering why the obstacles included buzzsaws and thorns specifically,
Again, those likely did exist in reality, just within the training grounds, as obstacles to improve the knights skills.
The thorns specifically were likely products of the white lady. It's clear that she had a great influence on the palace herself.
Still within the dream realm, the amount of thorns was certainly exaggerated by the king's consciousness.
I'm rambling a bit, so I'll finish off my response here.
Ultimately I believe that the white palace in the dream realm is not an accurate representation of what it was like in the mortal world, rather, an extension of the king himself, and greatly affected by his state of mind at the time he hid himself there.
And as always, I'm interested in other people's interpretations. Anyone is free to share their theories with me anytime!
Thanks for the ask <3
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