elisestormwright
elisestormwright
still not over this game
201 posts
Elise Stormwright | 22 | edits, fanart and the occasional rant | i blog at stormwright.blogg.se | main blog @favorit3regret
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elisestormwright · 8 months ago
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what if i made the winter riders' map as a custom world in the sims 3
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elisestormwright · 1 year ago
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this is what my world is looking like at the moment. i'm inspired by the scandinavian building style and i try to stay within that vibe with this world, but i'm playing around and experimenting a lot with the gardens, trying to achieve a certain feel to them.
whatever grows here does so in spite of the elements, so i decided i didn't want it too green or lush. it might technically be desert or tropical plants, but what do we know? seeds from far away certainly could have made its way here and found conditions to grow in.
sometimes i go a bit overboard with plants so i've gone back to edit these gardens many times and probably will continue to do so, i'm going to try to pick out 3-4 plants to decorate with for each house so it feels cohesive and not so overwhelming.
but yeah :D
other than this, i recently built a book café, and a little fishing cottage (sjøbu/sjöbod) over by the bridge, down by the harbor (out of view on the one picture i included of the bridge) which is actually the criminal lair. i also built a fishing cottage by the harbor and a small red house on the other side of the island, but more pictures to come of course.
i recently got a new computer and i'm struggling with the camera controls in caw. using 2 and 8 to move the camera vertically doesn't seem to work. if you know anything about how to change the camera control hotkeys, please let me know.
/elisa
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elisestormwright · 1 year ago
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i decorated more of the area today and i think it made quite a difference :) at least it helped motivate me, seeing it come together like this. (can you spot the floating tree?)
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elisestormwright · 2 years ago
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southhoof peninsula from the road to dundull, gouache on a5
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elisestormwright · 2 years ago
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The amount of "body positive" and "tolerant" people in the SSO community enraged that others want also to be represented says a lot about them.
As a person who struggle a lot with my weight, lived almost all my childhood overweighted and body shamed, also shamed by some body positivity people ( ok almost all the ones I met) when I try to loose weight, I can tell that you guys are as toxic as the ones who fat shamed people.
Is it too much to ask to have a large representation? I don't think so.
Is it wrong to say that you don't find a body pleasant and you don't want YOUR character looking like that? No. As long as you don't use insulting terms, it's not.
Is it wrong to expect to find something to represent you in an update about including more body types? No, it's supposed to be the goal.
Is it wrong to accuse everyone of fat phobia just because they say that getting rid of their own body type and only offering bigger ones was wrong? Yes. Inclusivity comes for all sizes and SSE messed up once again. They had enough time to create all the body types and even an option like a slider to add more or have less curves. They had feedback, they didn't listen and went with the easy option. This update was just another poor way of using trends.
No one said that the game shouldn't offer large bodies or flat ones, just that they should provide options for everyone. That would be real inclusivity and not just a superficial way to calm down a part of their fanbase.
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elisestormwright · 2 years ago
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So I’m stalking Ismael’s replies on twitter and seems that us affected by the freeze loading screen are most likely people with AMD graphics cards
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elisestormwright · 2 years ago
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"Do you have to stand on me like that?" "Yes."
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elisestormwright · 3 years ago
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in love with it all
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elisestormwright · 3 years ago
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the way fans often criticize games is as though game devs can freely achieve whatever they want with no limitations or complications, and if they don’t do something, it’s solely due to a lack of imagination. that devs can just think things into reality. I know when you write a story or draw an art piece just for yourself, this kind of instant creation from the mind seems natural. but game creation consists of so many different parts and people and considerations. MMORPGs even have limitations on storytelling that single player games don’t, where you have to ensure the experience is somewhat balanced across players, where you have to set up for what could be a real life decade plus long continuous storyline and so drastically branching pathways that actually have any meaningful impact on the story can snowball into a ton of additional future work. and all games are different - just because one game features something good doesn’t mean it is feasible or even suitable for another. I love to spitball ideas for the game, I think it’s fun, but the truth is that it’s easy to say things and much harder to actually implement them.
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elisestormwright · 3 years ago
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i want this
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elisestormwright · 3 years ago
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Chase was brought to us by the rangers due to his fear of trailers.
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elisestormwright · 3 years ago
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As soon as we left the trailer behind he behaved very well.
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elisestormwright · 3 years ago
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<3
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elisestormwright · 3 years ago
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the new show jumping star of my stable! willowspirit or willow for short
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elisestormwright · 3 years ago
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The mayor lost his coat so I delivered the mail while looking for it.
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elisestormwright · 3 years ago
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Went stargazing with Sunshine. What's your Jorvik star sign?
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elisestormwright · 3 years ago
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