emptygrvve
emptygrvve
eternal damnation
299 posts
helloooooo this is my IF/games sideblog :) | 20s | she or he pronouns | I like knitting, writing, and amateur web design!
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emptygrvve · 24 hours ago
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death of the sun
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emptygrvve · 1 day ago
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these 0-stat endings technically bad endings - usually some sort of death , whether body , mind , or spirit - but like , this one is real .
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emptygrvve · 1 day ago
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my question for bg3 players is if you got isekai'd into the game, as you are now, would your tav be at all invested in your survival? i know for a fact my tav would like me enough to assure mine but i'm afraid that might involve putting me on a dog tie out at camp for the duration of the entire game.
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emptygrvve · 7 days ago
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💖🍄 After years in the making, we're happy to announce Mushroom Musume is OUT NOW on Steam!
It's bursting with new fungal content, so get out there and start growing! 🌱
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emptygrvve · 7 days ago
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Mushroom Musume is downloading, vibrating rapidly
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emptygrvve · 11 days ago
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I wish they'd let Wyll be angry, specifically: angry for himself, not just for other people. I wish they'd let him yell at his dad. I wish they'd let the player tell Wyll that it's okay to love your dad but still feel hurt and betrayed by him. Let the guy vent all that pent up negative emotion for goodness sake. Give him a scene or three where Theo Solomon could flex his voice acting skills.
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emptygrvve · 11 days ago
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On the plus side, we got some aro rep from the newest Altador Cup entry, which is great!
On the minus side, TNT mixed up "flora" and fauna so the end result is the aro character in question setting a bunch of small animals on fire
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emptygrvve · 11 days ago
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emptygrvve · 13 days ago
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armand is not an evil genius he is a yes, and-er. louis said could you imagine me without the burden of her armand said actually now that you mention it. louis said was it you who saved me armand said uhhh yes definitely. he is not plotting masterful long-term manipulative plans he is just good at improvising.
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emptygrvve · 17 days ago
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Tired of seeing people say Armand doesn’t understand Louis. That’s not the tragedy, my loves. Lestat cannot understand Louis or Armand or Nicki, not really, because he has this love of life that they lack. He is drawn to their melancholy but he does not share it. Armand and Louis are tragic !BECAUSE they understand each other BECAUSE they see each other but they cannot pull themselves or each other out of the melancholy. You don’t have to ship Loumand, but don’t look at their poetry and tell me it doesn’t rhyme.
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emptygrvve · 17 days ago
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my aisha
she's got nasty baby bird eyes and way too many antennae
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emptygrvve · 17 days ago
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what if neopets aisha was in animal crossing ?
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emptygrvve · 17 days ago
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well thanks for giving it to me straight, neopets
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emptygrvve · 18 days ago
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10 more days until mushroom musume 👁️👁️
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emptygrvve · 19 days ago
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The clip of all the paras sitting on the couch makes it seem like they made different animations for different personality types as well, which is AMAZING and far beyond what I would have expected from such a small team. I really hope that's part of the game, and not just staged for the trailer!!!
To me the most promising sign about Paralives so far is how detailed the "unimportant" animations are. Like, you can see the paras slouching in their chairs, sitting weirdly on the couch, that kind of thing. In my opinion, the reason that the Sims 2 felt so vibrant and alive was because of the detail in the everyday animations. The sims would actually open their cabinets and take out the right ingredients for the recipe they're cooking, the couch cushions would bend when your sims sat down, the pizza slices would flop over instead of sticking out straight like cardboard. So I was looking specifically to see if the Paralives team paid attention to mundane animations, and it seems like they have :^)
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emptygrvve · 19 days ago
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To me the most promising sign about Paralives so far is how detailed the "unimportant" animations are. Like, you can see the paras slouching in their chairs, sitting weirdly on the couch, that kind of thing. In my opinion, the reason that the Sims 2 felt so vibrant and alive was because of the detail in the everyday animations. The sims would actually open their cabinets and take out the right ingredients for the recipe they're cooking, the couch cushions would bend when your sims sat down, the pizza slices would flop over instead of sticking out straight like cardboard. So I was looking specifically to see if the Paralives team paid attention to mundane animations, and it seems like they have :^)
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emptygrvve · 19 days ago
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