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All 26 characters with their 4 palette swaps each, from the same 15 color palette. (My favorite is the 4 Elemental Summoners -- bottom left corner -- where it manages to go from the original 'Fire Elemental' to Water, Earth and Air Elementals, kinda-sorta). From WebDun, Web-based single player dungeon crawl, in alpha test; play now: http://dungeon.wyvernquest.com (more detailed post)
#pixel art#pixelart#dungeon crawl#dungeoncrawl#palette swap#webgame#web game#alpha test#alphatest#rpg#fire elemental#water elemental#earth elemental#air elemental
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Passing this along, now that the alpha-test is public:
“WebDun, Web-based single player dungeon crawl alpha test open:
For the last 3.5 months I’ve been working to see what kind of dungeon crawl game one could make in a web browser, and while I’m still working on it, I’m opening what I have for public alpha-testing and feedback under the working title "WebDun”.
It’s primarily about exploring large and twisty computer-generated dungeons and gathering treasures, but there’s a bit of a combat system as well – ideally enough to make exploring challenging, and have a variety of character types to use, and monsters to fight.
It’s… -entirely built with web browser stuff (no downloads / attachments) -single player, single character, top-down view, turn-based -it has a built-in Automap feature -26 different Adventurers (character types) to play with four different color schemes each -37 different Monsters to fight -pixely as heck -it can be played entirely with clicking or touchscreen, but all gameplay moving and combat options can also be performed from the keyboard. -each dungeon tends to have between 2 and 15 different treasures, so they can take ten(s) of minutes to several hours to finish -dungeons are computer-generated, so new dungeons are added weekly -there’s a lot more features and enhancements I’m working on
http://dungeon.wyvernquest.com
Try it out and let me know what you think on the game’s messageboard"
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Passing this along, now that the alpha-test is public:
“WebDun, Web-based single player dungeon crawl alpha test open:
For the last 3.5 months I’ve been working to see what kind of dungeon crawl game one could make in a web browser, and while I’m still working on it, I’m opening what I have for public alpha-testing and feedback under the working title "WebDun”.
It’s primarily about exploring large and twisty computer-generated dungeons and gathering treasures, but there’s a bit of a combat system as well – ideally enough to make exploring challenging, and have a variety of character types to use, and monsters to fight.
It’s… -entirely built with web browser stuff (no downloads / attachments) -single player, single character, top-down view, turn-based -it has a built-in Automap feature -26 different Adventurers (character types) to play with four different color schemes each -37 different Monsters to fight -pixely as heck -it can be played entirely with clicking or touchscreen, but all gameplay moving and combat options can also be performed from the keyboard. -each dungeon tends to have between 2 and 15 different treasures, so they can take ten(s) of minutes to several hours to finish -dungeons are computer-generated, so new dungeons are added weekly -there’s a lot more features and enhancements I’m working on
http://dungeon.wyvernquest.com
Try it out and let me know what you think on the game’s messageboard"
34 notes
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View notes
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Passing this along, now that the alpha-test is public: "WebDun, Web-based single player dungeon crawl alpha test open: For the last 3.5 months I've been working to see what kind of dungeon crawl game one could make in a web browser, and while I'm still working on it, I'm opening what I have for public alpha-testing and feedback under the working title "WebDun". It's primarily about exploring large and twisty computer-generated dungeons and gathering treasures, but there's a bit of a combat system as well -- ideally enough to make exploring challenging, and have a variety of character types to use, and monsters to fight. It's... -entirely built with web browser stuff (no downloads / attachments) -single player, single character, top-down view, turn-based -it has a built-in Automap feature -26 different Adventurers (character types) to play with four different color schemes each -37 different Monsters to fight -pixely as heck -it can be played entirely with clicking or touchscreen, but all gameplay moving and combat options can also be performed from the keyboard. -each dungeon tends to have between 2 and 15 different treasures, so they can take ten(s) of minutes to several hours to finish -dungeons are computer-generated, so new dungeons are added weekly -there's a lot more features and enhancements I'm working on http://dungeon.wyvernquest.com Try it out and let me know what you think on the game's messageboard"
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"RIP Clive Swift, who played Ector in Excalibur (1981), keeping up the appearance of being Arthur’s father until the truth was revealed"
I see what you did there.
RIP to a great comedian and character actor who has sadly now kicked the bucket (pronounced Bouquet). You were enjoyed, sir.
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RIP Clive Swift, who played Ector in Excalibur (1981), keeping up the appearance of being Arthur’s father until the truth was revealed
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Before winding down my tumblr account, I thought I’d eulogize their new policy’s most infamous transphobic corporate-speak in 8-bit format. (Super Mario Bros edition)
#smb#NES#super mario bros#super mario#gamefpns#sorry mario#mushroom retainer#your princess is in another castle
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Before winding down my tumblr account, I thought I’d eulogize their new policy’s most infamous transphobic corporate-speak in 8-bit format. (Legend of Zelda edition)
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Before winding down my tumblr account, I thought I'd eulogize their new policy's most infamous transphobic corporate-speak in 8-bit format
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..that's a very silly destiny.
#lagoon#adventures of dr franken#SNES#old man#wise man#frankenstein#dr franken#frankensteins monster#blehg#freakout#freakout face#game over#destiny#now is the time when we dance#gamewtfs
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It's as true today as it was 15 years ago.

This has been my favorite graphic on the whole wide internets since, oh, 2003…
#batman#hey dude#that's my favorite sector#i'd trade it all in#who needs vicki vale#sweetbee#sweetbee's hive
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Still surfeit, still awesomeness.
…and the universe exploded due to this match’s surfeit of awesomeness.
#hammerlock wrestling#SNES#pro wrestling#wrestling#mondo fundi#spud marmoset#surfeit of awesomeness#sumo#great hair#gamewtfs#filler reblog
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the fishes soon.
#brawl bros#SNES#beat em up#rushing beat ran#rushing beat#the fishes soon#fish#fishes#stage 4 clear#end sequence#ending#gamewtfs
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