giperion1602
giperion1602
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giperion1602 · 3 months ago
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Loved art stile and limited envirement. It is very easy to build deck around any animal type (exept Squirrels) and it will just work. Sometimes it works too good (mice package in standart is... disturbing). Didnt like: not enough playable Squirrels :)
Feedback on Bloomburrow
I’m about to write this year’s “State of Design” article, and I’m interested on your feedback of Bloomburrow. What did you like? What did you not like? Tell me all your thoughts. I’d love to hear examples and details.
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giperion1602 · 3 months ago
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Best set of the year for me. Amasing limited environment, great story, interesting designs. Loved that there were so little legendary creatures, each of them felt really special. Designs of survivors sometimes were a bit off (you know, cheerleading and all that), but horrors compensated it
Feedback on Duskmourn: House of Horrors
I’m about to write this year’s “State of Design” article, and I’m interested on your feedback of Duskmourn: House of Horrors. What did you like? What did you not like? Tell me all your thoughts. I’d love to hear examples and details.
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giperion1602 · 3 months ago
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Love new Amonkhet gods and gearhulks and facts about Muraganda from "Planeswalkers Guide". Commander decks was great. Story behind goblin team was intriguing. Aaand I guess that is it. Too many jokes, too little of any of all three worlds on cards. Limited was ok, but compared to Duskmourn or Tarkir it was meh. SYE is so slow, especially for a "racing" mechanic, didnt like it at first glance and not like it still.
Feedback on Aetherdrift
I’m about to write this year’s “State of Design” article, and I’m interested on your feedback of Aetherdrift. What did you like? What did you not like? Tell me all your thoughts. I’d love to hear examples and details.
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giperion1602 · 3 months ago
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It feels like there were more cards about wacky racing then about all three worlds combined. I did not like Aetherdrift, not because it was a travelogue but because it was not travelogue enough for my taste
looking back, i was kind of disappointed in aetherdrift. it felt like there were so many things yall tackled that nothing was able to get the room it needed. there werent as many vehicles as i would have liked, and it didnt feel that much like a return to avishkar or amonkhet, and i barely saw any of muraganda, which seems like a problem for a vehicle set that occurs on avishkar and amonkhet and introduces us to muraganda. do you think others feel similarly or do i just like vehicles and avishkar too much?
Aetherdrift was the most Vehicles that we could put into a balanced set. In fact, I doubt any set is going to ever come close to Aetherdrift.
The Travelogue was an experiment, allowing us to visit more worlds in one set. We're still trying to figure out if it's something we want to do again. What did you all think of going to three worlds in one set?
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giperion1602 · 4 months ago
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People who play a lot of tutors will play a lot of wishes as well, but i dont think it will be a balance problem. Anything they can wish for, they can tutor for easily (cheaper, on instant speed - whatever). And those people love tutoring, why not make them more happy? Format is casual, we always can just not run every tutor option in the game. And cEDH is all about staples anyway, so what is few more? I am sure we can easily handle, like, 3 or 5-card sideboard
Lesson/Learn mostly doesn't work in Commander, but WotC controls the format now. Could you pass along my request to Gavin to officially add sideboards to the format? It would fix a lot of things that "don't work" in Commander, but it would also get rid of the mess of rules needed to make Companions work in Commander without having a sideboard.
I’m curious to all the Question Marks that are Commander players, do you think having a sideboard/wishboard would be a good or bad idea?
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giperion1602 · 4 months ago
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Mole Man, maybe Man-thing
Except poison ivy: a green black villain from DC or marvel? Or popculture in general if the former two don't provide one?
Ra’s al Ghul.
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