k00281015
k00281015
Cillian
78 posts
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k00281015 · 2 years ago
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k00281015 · 2 years ago
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Process boards for both pieces, they show key points in the design process, inspirations and some thoughts behind the design choices.
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k00281015 · 2 years ago
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Mood board for my design, I took inspiration from outdoor wear and utilitarian design. The design focuses heavily on dark earthy colours. The hooded figures and blocked out eyes of the models references the anonymity that the design gives the wearer by blocking their face from direct sight. I took a lot of inspiration from Raf Simons AW2002 runway collection, but without the heavy layering he uses because of a lack of materials.
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k00281015 · 2 years ago
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Updated hood
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k00281015 · 2 years ago
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Hood and shoulder panel development. The hood and shoulder panel are connected and wrap around the neck line. Originally I made a pointed hood but I then changed it as I think it looks kind of silly.
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k00281015 · 2 years ago
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Finished jorts, I added a kind of collar over the belt-loops to show more features of what the garment was before it was taken apart and made into shorts, it was a jacket.
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k00281015 · 2 years ago
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Some photos of the process of my work so far.
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k00281015 · 2 years ago
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Final 6 looks, the designs are very utilitarian and outdoors centred due to the nature of the garments I am using which I quite like.
Look 1 is the look I will be making.
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k00281015 · 2 years ago
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Research on the designer duo of Berlin based brand of Ottolinger, Christa Bösch and Cosima Gadient. And research on some designers incorporating sustainability and up cycling in their design.
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k00281015 · 2 years ago
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Research on designers Yohji Yamamoto and Martin Margiela. Both are know for pioneering the deconstruction design in high fashion. Yamamoto and Rei kawakubo were the first to introduce this to the high fashion industry.
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k00281015 · 2 years ago
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Using the pieces of the garments i deconstructed to drape various different possible designs. All my designs are very tactical and outdoor wear type designs due to the nature of the garments I chose to use, features lots of pockets and waterproof fabric. I then did basic sketches of them in my notebook.
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k00281015 · 2 years ago
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Observation,
Taking a closer look at the garments I selected for my project, finding out what they’re made of, how they’re made, who makes them etc
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Deconstruction,
Taking the clothes apart and studying the shape of the pattern and understanding how it creates the shape of each garment.
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k00281015 · 3 years ago
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display for semester 2
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k00281015 · 3 years ago
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Movement.
.Statement.
I am exploring movement through the effects, or evidence of movement. That meaning the things we see after movement has occurred which gives us insight into how a space or object is used, or how the space or object reacts whilst the movement is occurring.
I studied different things which are changed by certain movements, like the natural world we live in, and the clothes we wear on our body. We can learn how these two things are interacted with on a day to day basis by taking a closer look at their features. For example, a footpath fully grown over by moss shows us that there is very little footfall on that path. Or tracks through a field show us a path which the local wildlife often use. We can also tell a lot about the daily life of people on a more personal level by looking at their clothes and how they wear them, are they clean and ironed or well used and worn, do they look like they spent much time getting dressed or paid much attention to what they put on and their appearance etc. etc. All these little things can say a lot about someone and the life they live.
I explored this theme through the 3 electives, Fashion Design, Print and Photography.
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.Reflection.
For the first week of semester 2 I decide to begin with Photography, as I didn't have much primary research collected at this point and I thought that photography would be a great way to start my project while collecting some primary research. I looked at how by studying the features of the ground we can see where people walk and how often.
For the next two weeks I worked in the fashion department which I really enjoyed. I researched how our movements effects the textures and shapes of our clothes on our bodies, and tried to recreate these textures on fabric and then sew them into garments. I also designed a six look collection based off my theme but I feel that only two or three expressed my concept well.
In Print I continued to look at the movement of clothing in different situations, and the effects of those movements. I found the process of printing quite fun but it also felt quite limiting only being able to work on a 2d plane, I much prefer to work with 3d I realised.
A major reason why I didn't get to do everything I wanted to this semester was because I ran out of time, I hadn't even realised how short this semester was going to be compared to the first. Because of this I spent way more time in fashion than I did in the other disciplines, I had planned on returning to the other disciplines to blend my 3 electives together nicely but I simply lost track of time and wasn't able to.
This semester didn't go to plan for me and I feel that may show in my results when I get them, but it was a real learning experience for me. It taught me that I need to make plans and stick to them, and not just show up and do some work and hope it all comes together in the end. It also showed me that picking a broad theme like I did can make it difficult to show what you are trying to express, next semester I will try and pick a theme that's a bit more easily defined and less broad.
I'm looking forward to getting started on my next brief, I know now to spend more time working on my theme and doing research and idea development in my sketchbook before jumping into the deep end and making something
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k00281015 · 3 years ago
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Semester 2 Sketchbook.
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k00281015 · 3 years ago
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The finished garment, I added more details to the piece to make it sit unusually on the body. Like taking in random parts of the seams on the body and arms, this is what causes the piece to not be able to lie flat. On the body is really where you can see how twisted and mis-shaped the garment is. Im happy with how this piece turned out i think it ended up looking almost exactly like i had planned, and i think it portrays the idea i wanted to get across well.
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I wanted to make a piece of clothing that by the way it looked on the body, insinuates that it had been put on in a hurry. I put a small tag near the hem of the shirt which says "LATE FOR WORK...", which i guess is the name of the piece and it also gives some context about the design to the viewer.
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k00281015 · 3 years ago
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Artist Research: Iris Van Herpen
Iris Van Herpen is a 38 year-old, haute-couture womenswear fashion designer from Denmark. She is renowned for pushing the boundaries of textile manufacture and haute couture through her innovative use of technology. She was one of the first designers to use 3d printing as a method of constructing garments.
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Her designs are incredibly futureistic and complex looking. When frozen in motion by photography the clothing looks like an intricate and fragile sculpture, but when you see the models walk on the runway wearing the pieces you can see how well it fits to the body and how beautifully the pieces move. Its mind blowing to me how she can make such complex structures move so elegantly on the body, it looks weightless and flows like liquid. Themes that inspire her design are nature and bird flight. I chose to research Iris Van Herpen as she is a designer who has always had movement as a very important aspect of her design process, making her a fitting artist to research while working on this brief.
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