American, 32, white, trans woman, she/her Sideblogs: ♡ Computer/Scifi: motherboardwithhumans ♡ Pretty/Cutesy: not-completely-but-pretty ♡ Anarchist/Diy/Gardening: renovationary ♡ NSFW/Thirst blog: kitch-n-drink
Don't wanna be here? Send us removal request.
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Knit cardigan. No pattern. Just vibes. It fits ok, the belt makes it look much more fancy.
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Having a much older, much more experienced person tell you you're doing well in your shared hobby is better than crack, especially when the hobby tends to be 80% retired ppl. Like, hell yeah I'm gonna get a good grade in birdwatching and I'm not even 50. Child prodigy moment
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I’m going to make a new font called Times New Bastard
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Smith College Girls for i-D magazine, 2004.
Photographed by Richard Kern
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BACK TO THE FUTURE 1985 • dir. Robert Zemeckis
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sorry to be brave on the internet but I think food labels should list every single ingredient and that there should be harsher penalties for mislabeling and deceptive labeling
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terfs would lose their minds if they were exposed to 2000s-2010s "a girl can do anything a boy can do, including beating them at sports" messaging like why are you all acting like nobody has ever said this and that it's radical to think that women aren't inherently worse at things. open your mind. read some feminist theory. touch some grass. the most basic banal middle-class white woman feminism of the 2010s looks fucking radical and visionary compared to the misogynistic victimization complex y'all are peddling
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Me, meal prepping: wow so efficient so healthy so convenient so yummy :)
Me the second I have to eat meal-prepped food: well may be I don want that >:(
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Get Lost! is a spacey 3D maze game played from a first-person perspective: the shareware version has a selection of 8 mazes, while the registered version features over 50 of them. The various maze layouts fully exploit the third dimension, with ramps, slopes and multi-leveled platforms; you are confined to the path (no jumping or falling), but you can look up and down. Certain floor sections may trigger actions - on the spot or remotely - and modify the environment in certain ways, which is often a necessary part of the solution.

The competition is against the clock, and when a maze is completed, your performance is compared with a hypothetical ranking of whimsical creatures. To make things more interesting, each maze contains a secret - finding it will often involve invisible (or hard to find) walkways, or performing some kind of hidden action. Discovering enough secrets will unlock entirely new secret mazes, too.
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