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Last chance to see what’s hiding in the light
Playable City Award winner, Shadowing, comes to an end on Halloween

This Friday, on 31October 2014, marks the last day of Shadowing, the brilliant winner of this year’s Playable City Award that’s given memory to Bristol's city lights, allowing passers-by to record and engage with their own shadows and with those who’ve passed before. At dusk, for the past six weeks, as the sun has gone down and the street lights come on, all over Bristol thousands of residents and visitors have been hunting out the secret locations of the eight ‘enchanted’ sites and playing with shadows in remote corners of the city.
The brainchild of designers Jonathan Chomko and Matthew Rosier, the duo were clear from the start that they wanted to create a piece that “lived in the city”, rather than added on more infrastructure. To this end, during their development period at Watershed, they focused on creating infrared sensor systems that could be attached to already existing streetlights. This technology allows them to record the movements of pedestrians who pass beneath the lights and then play them back as shadows to the next passer-by, echoing a trace of those who walked the same path moments before, appearing at times like ghostly time travellers and, at others more like a more playful Peter Pan.
And if a visitor remains under the lamp for a just a little longer, the lamp reaches further back in time, playing back the shadows of its previous visitors. Shadowing illustrates how technology can actively invite interaction and create a sense of connectedness between strangers, this could be as simple as walking together, or perhaps a wave, a hello, a hop, or a dance. As Jonathan and Matthew explained at the outset, “our goal is to create unexpected interactions between people who share an urban environment by placing pockets of memory throughout the city that remember those who have passed through, allowing citizens to interact through time”
By playing with shadows and space, Shadowing also questions the role of light in creating a city’s character and, in a society ever more dominated by CCTV, challenges us to consider the unseen data layers and surveillance culture that pervade our urban spaces. And for those with an adventurous spirit, searching for the street lights is an amazing opportunity to explore Bristol’s hidden nooks and crannies, with a map provided to direct you to the secret locations which were purposefully sited in the lesser travelled areas of the city.
It was way back in early June that Shadowing was announced as winner of the second Playable City Award, selected from 78 applications received from 29 countries around the work. Judge Tom Uglow said of Shadowing, “… it feels like it has the most promise to speak to what Playable City is - a programme that makes dumb objects smart, and by smart we mean witty, creating interactions for Bristolians that subvert the normal and enchant the everyday via technology.”
Having attended launch night, we can testify Shadowing is fantastic fun. As we tentatively approached the pool of light beneath the first ‘awakened’ street light in a tiny alleyway near the city centre, there were a few initial moments of mild arm-poking and side-shuffling, but they were swiftly followed by dancing, leg kicking and (progressively manic) twirling before the desire to see what could be created really took hold. People started to play together, extraordinary multiple body shapes were formed, people who had never met before started co-operating to achieve ever more interesting outcomes. It was clever, unexpected, magical, idiosyncratic, and truly compulsive.
So, print out a copy of the map on the Shadowing website - shadowing.cc - get down to Bristol and go play in the light. Could there be a better way to spend Halloween?
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Inside Out Festival presents Women Of The World and other stories...
Since Monday (20 October 2014) the 2014 Inside Out Festival has been running events all over London to explore the fascinating contribution made by London’s universities to the capital’s cultural life. The Festival comes at a time when universities are exploring new ways to maximize the impact of their research and connect themselves to the wider world in imaginative ways. The inspired collaborations between Higher Education, cultural and creative industries and businesses should prove mutually enriching.
The Inside Out Festival (the 5th since 2009), curated by The Cultural Capital Exchange (TCCE) presents a diverse mix of debates, performances, walks, talks, symposiums, screening and exhibitions in association with Times Higher Education.
With just a few days left to go, don’t miss what’s still on offer, a few highlights include:
Friday 24 Oct, 7pm - Women of the World: Female Diplomats? Unthinkable….
Join celebrated historian Helen McCarthy, from Queen Mary University of London, whose recently published book, Women of the World, the Rise of the Female Diplomat, has uncovered the stories of women who sought influence and adventure on the world stage.
Chaired by Prospect’s Digital Editor, Serena Kutchinsky, the discussion will ask why was it that until 1946, no British woman could officially represent her nation abroad? Why was it that only after decades of campaigning and the heroic labours performed by women during the Second World War that diplomatic careers were finally opened to both sexes?
Helen will launch the discussion by setting the historical scene focusing on why it took so long for diplomacy to open its doors and how that historical legacy still lingers in the 21st century. The discussion will then be expanded to the wider panel, and ask why are women still so poorly represented in politics, indeed in many areas of public life, military, sport, investment banking, political journalism and academia? Is there anything distinctive about these particular worlds that make them particularly resistant to gender diversity?
Is there something inherent in British culture that needs to change?
Chair: Serena Kutchinsky, Prospect
Dr Helen McCarthy, Historian, Queen Mary, University of London
Dame Nicola Brewer, Vice-Provost (International) at University College London, previously British High Commissioner to South Africa (2009 – 2013)
Julie Bindel, English writer, feminist and co-founder of the group Justice for Women, which opposes violence against women from a feminist viewpoint.
Dr Catherine Hakim, Pioneering British social scientist and author
Saturday 25 Oct, 3pm - Exploring Runnymede and Magna Carta
Students at Royal Holloway have worked together to create a new app, ‘Runnymede Explored’, to celebrate the 800th anniversary of the sealing of Magna Carta by the side of the Thames. Preparing both the code for the app, and researching the stories for 7 trails around the site along with a guide to local wildlife, the team have experimented with different styles and media to bring Runnymede and its importance to life.
This walk will be led by three of the team who created the Runnymede Explored app, giving visitors the chance to be amongst the first to test out the trails, and the opportunity to quiz the team about how they built up the app.
Sunday 26 Oct, 10am - After the Circuits Died: Exploring electronic waste
In this event, organized by The Royal Central School of Speech and Drama in collaboration with the Victoria and Albert Museum, visitors are invited to follow a group of artists and cultural theorists in a one-day exploration of electronic waste.
‘Electronic waste’ or ‘e-waste’ is a generic term for electric and electronic equipment that have ceased to be of value to their owners. A pile of discarded computers, telephones, printers, and microwaves will be delivered to the museum. This material will be explored by four artists and two cultural theorists, who are specialized in consumer electronics and waste, during a workshop open to visitors.
The day will conclude with a presentation of the work-in-progress by the artists, in discussion with the two cultural theorists:
· Artists: Paul Granjon, Jonathan Kemp, Dani Ploeger, Madaleine Trigg
· Theorists: Dr Neil Maycroft, Dr Toby Miller
This event is part of the AHRC-funded research project ‘Bodies of Planned Obsolescence: Digital performance and the global politics of electronic waste’, which is aimed at exploring and developing strategies in digital performance art, cultural studies, and science, to engage with the political, sociological and ecological issues around electronic waste in countries that export (UK) and import (Nigeria and China) used technology.
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Don't miss Movements...
You learn something new every time you situate a piece of past knowledge in a new context
(Prof. Stuart Hall at the ICA screening of The Stuart Hall Project, 2013)


It was just one week ago when The June Givanni Pan-African Cinema Archive (JGPACA) launched Movements, a dynamic series of screenings, discussions and an exhibition in celebration of Pan-African cinema and its impact on the cultural life of London, the UK and beyond made possible by Creativeworks London, UAL, and Birkbeck.
Over 32 years ago June Givanni, a remarkable curator of African and African diaspora cinema, started out working on the Third Eye Film Festival in London, she then went to programme nationally and internationally, and set up the African-Caribbean unit at the British Film Institute (1992), and from 1993-1996 published the BFI’s Black Film Bulletin with Gaylene Gould. Throughout her career June has been programming prominent film festivals around the world and on this journey has built up a wealth of material of and about Pan-African cinema which dates from the 70s until now, and not just films but also photographs, audio interviews, journals, posters, scripts and memorabilia, all devoted to the celebration of Black experiences on film.
The Movements exhibition, which will run until Monday 27 October, showcases this rich material celebrating the work of pioneers of Black-British Cinema like Horace Ove (Pressure, 1976), Isaac Julien (Territories, 1984), Maureen Blackwood (Home Away from Home, 1994), Reece Auguiste (Twilight City, 1989), Djbril Diop Mambety, Ousmane Sembene and many more.
“Historic moments in the development of Caribbean, Black-British, African-American and African cinema have played witness to significant Movements that transcend geographical boundaries and given rise to a global dialogue”, says June. “The Archive is born out of the passion that has driven these aesthetic, intellectual and socio-political positions within the diaspora experience. And the support from Creativeworks London in bringing it to life has been invaluable, not just in terms of the seed funding but the value that the university collaborations brings as well, namely with Birkbeck and UAL Chelsea, where the Movements screenings and exhibition will be held. To present the Archive in a higher education setting with two major academic partners in the field of art and culture, provides a fantastic platform to be able to explore and test the value of it. Knowledge in the African context is gained by looking back and knowing where you come from, in order to inform how you go forward: it is a maxim that serves all peoples, all cultures and all occasions. With the Movements events series we want to show a panorama of geographically dispersed African voices, works and ideas, drawing on historical concepts such as Pan-Africanism and Négritude, to wider liberation and post-colonial movements that have been central to Pan-African Cinema.”
The Movements Exhibition is open now and will run until Monday 27 October 2014, don’t miss it… Details below:
Movements | Archive Exhibition, Cookhouse Gallery
Thursday 16 October – Monday 27 October 2014
Chelsea College of Arts
University of the Arts London
John Islip Street
London
SW1P 4JU
www.junegivannifilmarchive.com
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Do you remember the Moomins?



Roundish fairy tale characters with large noses that resembled hippopotamuses? The Moomins were the central characters in a series of books and comic strips by Finnish illustrator and writer Tover Jansoon released between 1945 and 1993.
The Moomins have since been the basis for numerous television series, films and even a theme park called Mooming World in Naantali, Finland.
Now there is a chance to re-visit the Moomins at 2014 BFI London Film Festival, marking the 100th anniversary of the birth of Tove Jansson who died in 2001, aged 87.
Finland’s Tove Jansson and mother of all Moomins, was one of the most successful children’s writers ever. Her books have been sold in their millions and translated into 44 languages across the world.
Jansson grew up in an artistic family in Helsinki, her father was a sculptor and mother an illustrator. Her first Moomin book – The Moomins and the Great Flood – was published in 1945. However, it was not until 1954, when a London agent offered Jansson a lucrative deal to produce a Moomin comic Strip for London’s Evening News (six strips a week for seven years), that her international reputation was truly established. 120 newspapers around the world were running it, reaching 12 million readers. Even Walt Disney wanted exclusive rights to the word ‘Moomin’. Jansson refused. Her creation seemed to be taking over the world.
Inspired by her own visit to the Riviera with her mother, Jansson created ‘Moomin on the Riviera’. In 2010 Finnish film producer/director Hanna Hemilä and French animation film director-producer Xavier Picard joined forces and collaborated to develop this hand-drawn feature length movie based on the original Tove and Lars Jansson comic strips. It features the Moomins, Snorkmaiden and Little My in a journey to the French Riviera. Although seemingly relaxed, the characters delve deeper into the problems of cross-cultural understanding
This new hand-drawn animation feature is the first time there has been an audio visual adaptation of Jansson’s original comic strip. The film depicts a story centering around various characters setting sail for the glamorous Riviera having weathered menacing storms. In addition to the actors playing the characters in the film the audio universe of Moomins on the Riviera includes composed music and a mixture of realistic and abstract sound effects in the style of Jacques Tati.
A film for all audiences (not only those re-visiting childhood memories) who enjoy universal themes, such as finding joy in the small things in life, family and optimism.
www.moominsontheriviera.com
At Odeon Covent Garden on Saturday 18 October 2014 at 3pm
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Harvard Professor’s new interactive site uncovers hidden slave histories in Jamaica and Virginia
Betty was born in Jamaica in the summer of 1739. She married and had seven children. When Betty was 46 years old, Joseph Foster Barham, British absentee owner of a Jamaican sugar plantation, bought her for just £40 along with husband Qua and all her children, this is their story…
Today, Monday 13 October 2014, Harvard Professor of History and Director of the History Design Studio, Dr. Vincent Brown, is launching a new interactive website, which uncovers the lives of 431 enslaved people in seven multi-generational families at Mesopotamia plantation in Jamaica, and Mount Airy plantation in Virginia. These family histories have been painstakingly gathered by fellow historian Richard S Dunn over the last 40 years.
The website, TwoPlantations.com, is the interactive companion to a book written by Dunn called A Tale of Two Plantations: Slave Life and Labor in Jamaica and Virginia, for release on Harvard University Press next month, (4 November 2014). Features on the site include intricate family trees of seven enslaved families, three from Mesopotamia and four from Mount Airy, with mini biographies of each person detailed, information about the 140 people from the families from Mount Airy appearing in the 1870 census taken shortly after the Civil War, and a stunning original hand-drawn family tree of alone lineage, created by Dunn.
Dunn has been tracking the stories of some 2000 slaves since the 1970s, and his book is the result of that research, offering an extraordinarily detailed portrait of slave life in the US and the Caribbean, revealing the distinct patterns of mortality, fertility, and labour in two very different slave communities. However some elements of the research, such as the hand-drawn family tree, were not possible to include in the confined format of a traditional book. It was the collaboration with Brown that led to the development of the accompanying site to overcome these additional challenges and offer an accessible way to compare the complex data from both communities.
Dunn said, “My biggest challenge in composing A Tale of Two Plantations was how to portray as many of the 1,103 Mesopotamia slaves and the 973 Mount Airy slaves I was studying as possible. I wrote character sketches of dozens of individuals, and described the collective actions of the two communities, but this still left hundreds of people unaccounted for. The website has greatly strengthened my presentation, by opening to view the lives of 431 individuals (20 percent of the people in my book), and enabling viewers to get a more direct sense of what slave life was like at Mesopotamia and Mount Airy.” His collaboration with Dr. Vincent Brown through the History Design Studio presents an interactive visual of the family trees, but also an easy to use navigation, which enables a deep understanding of the contours of slave life in both communities.
TwoPlantations.com marks the launch of the History Design Studio, a workshop set up by Brown, to realize new ideas in multimedia history, a creative space where students and scholars can design new modes of historical storytelling. He says, “the History Design Studio has been in development for just over a year now, so we are delighted to unveil it to the public as we go live with TwoPlantations.com. Dunn’s meticulous research, considered analysis, and unparalleled authority on his subject have set a new benchmark for histories of Anglo-American slavery and it has been an honour to contribute to his effort by making some of this history available online.”
“Through the Studio we want to find ways to take advantage of new technologies that can help us uncover deeper historical understandings and tell stories in new ways. TwoPlantations.com offers a perfect illustration of its purpose. We released our first project, Slave Revolt in Jamaica, 1760-1761: A Cartographic Narrative, last year, an interactive map that unveils groundbreaking new insights into the political history of slavery. At the Studio we are striving to express historians’ core values through the innovative methods of artisanship and craft. Extensive use of primary sources, keen historiographical awareness, attention to change over time, and an overarching respect for evidence guide projects that can include databasing, storyboarding, audiovisual narration, performance, cartography, and software development. By stretching the canvas of historical scholarship, studio participants make lasting contributions to the understanding of the past and its many meanings.”
www.twoplantations.com | www.historydesignstudio.com
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A navigation scheme for the Russian state library, drone shadow handbooks, hacked musical instruments, a heartfelt letter to Scotland, and the future of everything…

Brilliant, clever, fun, playful, surprising, inspiring, creative and beyond the imagination… this is Blurring the Lines; an exhibition curated and produced by Watershed for The British Council, which opened the other week, on 2 October 2014, at their headquarters on Spring Gardens.
This is culture in flux…
Blurring the Lines is brilliant, it’s about new ideas and communities, which are changing the way culture is experienced. Its about networks and collaborations bringing together for the first time a range of 16 entrepreneurs, artists, filmmakers, architects, designers, musicians and curators, all pushing the boundaries of their cultural world.
“We had in mind a collection of sixteen people who represent new fundamental changes in working practice, technology trends and social and political impact from around the world”, says curator Ian Danby, from Watershed. “We wanted the Blurring the Lines exhibition to be playful and engaging, clear and distinctive . The 16 individuals highlighted chose an object that represented their practice to be displayed - from Playmobil security check points, synthesizers, to notebooks and GPS devices”.
Wander round and you are invited to listen to the stories told, explore and engage with the exhibits. “We wanted visitors to be inspired to get out there themselves, and participate in making our world a better place,” says Watershed Producer Victoria Tillotson. “A place where the lines are blurred, the edges are stood on, and change is a reality.”
Each of the artists were chosen for their passion for collaboration, technology and creative thinking. They come from all corners of the world, Turkey, Egypt, Mexico, India, Indonesia, Vietnam, Brazil, China, Japan and UK. From Elena Fortes (Mexico), whose film festival Ambulante is bringing documentary to unorthodox places, Ridwan Kamil (Indonesia), the Mayor of Bandung, who is reshaping the identity of his Indonesian city through good design, H. D Mabuse (Brazil) musician and artist whose project Pathways offers a platform to alleviate congestion in Recife by promoting the use of river taxis, and James Bridle (UK), who through his artwork makes visible the invisible. His recent work Drone Shadows of 1:1 shows outlines of actual aircraft.
Each person featured, through their specific interpretations, brings something unique to the exhibition inspiring those who pass through, to look at the world around them with fresh eyes and see new possibilities. I know I can…
http://creativeconomy.britishcouncil.org/projects/blurring-lines/
www.watershed.co.uk
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Passing Through
Ninian Gomez, freelance at Ladbury PR, on the willow wonders of artist Laura Ellen Bacon currently exhibiting at National Trust's Mompesson House in Wiltshire

I have always been fascinated by architecture and the merging of my organic sort of muscular forms with these very linear constructions of architecture its something that really appeals to me, Laura Ellen Bacon
Artist Laura Ellen Bacon creates the most wondrous willow sculptures, abstract in their form, they convey a live energy which flows through the organic or man made structures on which they are built.
What is most striking about her forms is the ‘language’ through which she seems to communicate with every strand, stick and curves and knots entwined into an endlessly laborious but rewarding work that culminates into shapes that thrill the artist, embellish their surroundings and make existing structures proud ‘hosts’.
With tapered fingers she creates large scale sculptures, unique and individual in their creation, they appear to keep growing, flowing and spilling out of, or into nature or architectural structures, from trees to walls, to gutters and cracks in pavements.
There is a harmonious relationship between her sculptures and their hosts as they create a fine balance. Her sculptures can be both monumental and intimate in their cocoon like forms, muscular with a sense of fragility. They are ethereal in appearance like breathing living forms.
Laura says, I am often asked where my inspiration comes from and it originally stems from interest in bird and insect nests because they are always built into existing structures
Laura has exhibited in landscape settings and galleries nationwide. She is currently exhibiting at National Trust's Mompesson House, as part of a wider sculpture exhibition on material connections across the ages made possible by The Veronica Stewart's Arts Trust.
All the sculptures at Mompesson House, were inspired by the history of its objects and for Laura she was reminiscing on the humble willow baskets used to carry food or personal belongings and their architectural features.
Laura says, while household matters were lived out over hundreds of years inside the house, time has swept through the Cathedral Close outside this great front door like an ever-shifting breeze. The forms of ‘Passing Through’ therefore are contorted between their desire to cling to the front door and its daily flow of visitors and the sweeping, consuming, current of time.
These unique, inspiring works present us with an opportunity not to be missed. To find out more about the exhibition and Laura Ellen Bacon please visit:
www.lauraellenbacon.com
www.vs-art-trust.org
www.nationaltrust.org.uk/mompesson-house
Ninian can be found tweeting at @NinianAnon
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My brother crossed the Atlantic in a row boat
Alice Birch is a history student at Edinburgh University currently working as a summer intern at Ladbury PR, these are her reflections on her brother’s resolve and the impact of his big ocean row

When my brother first announced that he was going to row the Atlantic Ocean with his friend Jamie, a distance of over 3000 miles in a 24ft boat, I was both shocked and impressed.
Luke has always been stubborn and motivated but at the age of 21, with little rowing experience and in the face of a gruelling race that would see them at sea for over 50 days, I found his resolution hard to believe. Not only was the challenge itself enormous, if they completed the race they would become the youngest pair ever to have rowed the Atlantic Ocean.
They did it. In February 2014 Luke and Jamie landed in Antigua after 54 days at sea. They overcame storms, 30ft waves, and inhuman exhaustion from a gruelling routine of two hours rowing, two hours sleeping burning over 10,000 calories a day. As they hit dry land, thick bearded, thin limbed and with unsteady feet it was clear they had undergone an intense transformation. Their hands were hooked and calloused after weeks at the oars. The salt had caused open wounds and blisters in unspeakable places: the places you want wounds and blisters least. The physical toll of the race was to be expected: none of us could foresee the transformation to his personality and the way that he looked at the world.
In his tiny boat at the mercy of the unstoppable, uncontrollable ocean Luke describes a kind of calm helplessness. I said goodbye to someone quick to anger, stubborn, and, despite his age, a worrier who made mountains out of molehills. He is now unphased and stoic in the face of the everyday things that cause most of us stress. Despite, or perhaps because of, the ferocity of the ocean he talked a lot about the small pleasures. The huge task at hand led to him seeing the row not as a whole but in a series of small stages, and he looked forward to the rewards after completing a stage. One of his greatest treats was the joy of clean socks after a night shift on the oars. In one video you see him uncontrollably excited about a Pepperami, a welcome treat after rehydrated space food, and he told of how the vision of big juicy tomatoes were a fixture in his mind! It seems Luke now understands something that I imagine it takes many people a lifetime to, and that is to let go of the stresses that are out of your control, to appreciate the little victories that are often overlooked, and to love the good things in life, even if it’s just a tomato.
Probably more profound is Luke’s newfound understanding of religion. A seemingly fervent atheist he has returned with an abstract belief in ‘a higher power’, the acute sense of insignificance few of us experience bringing the spiritual into sharper focus. He describes on (unfortunately rare) calm days being able to see the curvature of the earth in every direction. This sense of being so small and being able to comprehend the size of the earth around him is undoubtedly something few can relate to, spending most of the time surrounding by buildings. The stars in particular, the burning sunsets and the rejuvenating sunrises gave him a feeling that what he was seeing and the indescribable awesomeness and power of the ocean cannot have been an accident.
Luke returned, Guinness World Record in hand, with new understandings that I will be forever envious of, some that were immediately true and others that it has taken a few months to develop. He knows that he will never be comfortable in a nine to five office job. The unpredictability of the ocean and the fresh challenges that it brought with it each day have made him relish the unknown and want to push himself continuously. This was obvious when he swum the channel at 18 and I predict this will not be the last similar challenge he undertakes. Hopefully he will give it a rest for a while so my long-suffering mum’s nerves to return to normal!
To read more about Luke’s big boat ride visit: www.2boysinaboat.com
Alice Birch can be found tweeting at @alicecbirch
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Going African Street Style with the Dandy Lions…

Photo credit: Sara Shamsavari
Moroccan themed ‘Salon’ curated by celebrated artist Hassan Hajjaj, catwalk show by Nigerian designer Samson Soboye with stylists from the London College of Fashion, a Capoeira masterclass with Mestre Pastel from Raizes de Rua, and a live photo session with photographic artist Sara Shamsavari introducing the Shantrelle P Lewis’ Dandy Lion project and more…
This Sunday, July 27 2014, from midday to 7pm, Calvert Avenue and Arnold Circus in Shoreditch E8 will be transformed into a riot of vibrant senses, sights and sounds – a day dedicated to championing the influence of African creativity on London’s cultural life.
Accessing the Mainstream III | African Street Style has been created by social entrepreneur Jeffrey Lennon, Director of SIMPLICIOUS C.I.C, in partnership with the London College of Fashion, Hackney and Tower Hamlets Councils, and the Shoreditch local community.
The one day festival will see a Moroccan themed ‘Salon’ curated by celebrated Moroccan artist Hassan Hajjaj, catwalk shows curated by Samson Soboye and stylists from the London College of Fashion, a Capoeira masterclass with Brasilian Mestre Pastel from Raizes de Rua, Africa meets Brazilian Dance masterclass with Irineu Noguiera Dance, live acoustic performances from North Africa and West African musicians, featuring Simo Lagnawi and Jally Kebba Susso, DJs from Soul Jazz Records (Sounds of the Universe), and the Aba-Shanti Sound System, film and imagery provided by students from SOAS and more.
I know where I’ll be this Sunday…
http://africanstreetstylefestival.co.uk/
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In memory of my mother
Freya Stewart, 34-year-old Legal Counsel at Christie's London, on losing her mum too soon, on the power of memory and the embracing arms of the arts in keeping her legacy alive…
My mum, Veronica, was full of energy. She embraced life through her love of family and friends, and overall through art, in all its colourful forms. I am one of four siblings and we grew up in a magical home on a beautiful farm high up on the Wiltshire Downs surrounded by art and artists giving a richness not only to my mum's life, but also to my own and that of my siblings. I could not imagine a childhood any other way. Artists breathed through our house like an extension of our family: old friends and new, people whom mum wanted to support, sometimes merely by providing a loving home from home for all who needed it, whether they knew it or not.
My mum’s love of art and her determination in supporting artists and their creative endeavors has been a monumental gift, hopefully to all those who have directly benefited from her support, but also to me.
Loving art is an inherent part of who I am and it connects me to so many wonderful people in my life today. Despite my mum dying too young, aged 62, I consider myself incredibly fortunate to have had a mother who has left me with all these precious gifts.
Listening to my mother's eulogy – which recounted the numerous ways in which she tried to help and support artists from all walks of life, I could not have been prouder. My mother was by no means a wealthy lady, yet she found all kinds of ways to support artists and artistic projects, with time, energy, connections, encouragement, modest commissions and love. It is this love and support of artists that the Veronica Stewart Arts Trust seeks to continue. Interestingly, but perhaps not surprisingly, in writing this it has a dawned on me that not only do the objectives of the Trust reflect the legacy of my mum, but so too does the way in which the Trust is able to achieve those objectives: with the amazing generosity of those who share the same love of the arts and support the Trust not just financially, but with time, energy and creativity. Each year, for five years, the Trust will support a different medium of art: sculpture, music, painting, drama and literature. This year, the Trust focuses on sculpture.
In April 2014, the Trust opened an eight-month sculpture exhibition in conjunction with the National Trust, in Mompesson House, Salisbury, Wiltshire. The exhibition aims to provide a platform of exposure for a number of exhibiting emerging sculptors, whose work is shown alongside that of sculptors with established international reputations. Most of the exhibitors, some of whom are also sadly no longer with us, were friends of my mother's and some are also local to Salisbury, which makes this project even more special. This is exactly the kind of project my mum would have wanted to do herself. It is a beautifully curated exhibition, set in a beautiful house and garden in the grounds of Salisbury Cathedral - a magical wonder of place, cherished by all of my family, as it was by my mum.
Until recently, I walked to work every day via Paternoster Square, by St Paul's Cathedral, London, and every morning I would walk past the magnificently beautiful sculpture by Dame Elizabeth Frink, Shepherd and Sheep. It felt like a gift from my Mother, and it was.
The contemporary sculpture exhibition at Mompesson House in memory of my mother will be open until Sunday November 2nd, do stop by.
www.nationaltrust.org.uk/mompesson-house
www.vs-art-trust.org
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Remembering Acme studio with Richard Wilson and more… Inside Out Festival 2014 unveils first line up
This week The Culture Capital Exchange announced the first tranche of events to form part of this year’s Inside Out Festival. Returning this October with a characteristically sagacious and diverse mix of debates, performances, walks, talks, symposiums, screenings, and exhibitions, the Inside Out Festival 2014 in association with The Times Higher Education, invites the curious and inquisitive to immerse themselves in a rich cultural programme inspired by the work of London’s leading minds, each seeking to inspire, provoke, engage and entertain.

Dore Bluegate Fields | Walk w Dr Nadia Vlaman | Photo Credit Gusave Dore from 'London A Pilgrimage' (1872)
International political theorist Richard Ned Lebow will be in discussion with Professor of Psychology Emanuele Castano analyzing why nation states refuse to learn the lessons of history and continue to instigate violent conflict when, since 1945, almost 90% have failed, yet all unfailingly cause atrocities, death and destruction. The discussion will be chaired by Lawrence Freedman.
Emily Butterworth from Kings College London will invite visitors to Somerset House to take part in a mass game of Chinese whispers in a contemporary and playful exploration of gossip and rumour in the French Renaissance, Professor of Computer Science and masquerading magician Peter McOwan reveals what mathematics can teach us about magic and vice versa, and a pile of dumped electrical objects are reimagined in a statement about the perils of electronic waste.
Tate artist and specialist in learning Michelle Furier will debate with experts from London College of Communication, artsdepot and AgeUK on whether silver surfing really is the solution for social isolation.
Other highlights include the premiere of 72-82 made by celebrated artist and filmmaker Prof. William Raban, from London College of Communication, an illuminating documentary charting the history of the first ten years of the legendary Acme Studios. The screening will be followed by a Q&A with sculptor and former Acme resident, Richard Wilson.
Choreographer Angela Woodhouse and sculptor Nathaniel Rackowe collaborate in an intimate performance installation, which embeds the artists and audience within it. Texts from some of the nineteenth century’s most compelling writers, Dickens, Poe and Stephenson are brought to life as Dr. Nadia Valman walks people through the streets of Soho evoking the spirit of Victorian London, using projection to display their words on the urban locations that inspired them as the sun went down and gas lamps illuminated the night.
And with 800,000 people in the UK living with dementia, an exhibition and accompanying guide by research designer Dr Anke Jakob and occupational therapist Dr Lesley Collier brings new insight into how improved, thoughtful design can add value and meaning to multisensory environments for older people with dementia and their carers.
These are just some of the events, debates, films to form part of this year's Inside Out Festival which is taking place from 20-26 October 2014, keep up with events as they are added here: www.insideoutfestival.org.uk
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Putting the heart back into abandoned buildings in downtown Bogota + other stories…
From a champion of the arts and community theatre in abandoned buildings in downtown Bogota, to the creator of UAE’s first Arabic and English graphic design studio, thirteen pioneering entrepreneurs have been selected from ten different countries around the world to receive the British Council’s 2014 International YCE Culture Award

This week 13 young creative entrepreneurs stepped off the plane in Heathrow from ten different countries around the world to embark on a week long tour of some of London’s most creative culture/tech hubs to share ideas, insight and spark new international collaborations. Each united in that they have all won the British Council’s 2014, International Young Creative Entrepreneur Culture Award, which celebrates young entrepreneurs from around the world who are pioneering at the intersection of culture and technology.
The British Council’s Young Creative Entrepreneur (YCE) programme is a global scheme to find the brilliant people behind young businesses who are innovating the creative sector in their countries. The programme is ten years old this year and was born out of the recognition that some of the most creative and innovative ways people are using culture is motivated by creating sustainable business that make money.
And this year’s winners are no exception, and include Tatiana Rais from Bogota, Colombia, director and founding member of Espacio Odeón: Centro Cultural, a non-profit art organization dedicated to promoting contemporary art and rejuvenating Bogota’s abandoned spaces, Denis Kargaev, co-founder of Team+1, a dynamic PR agency in Moscow, Russia, which produces large-scale campaigns and events for the cultural sector, Zimbabwean pianist Ngonidzashe Mapani who has set up a one-stop-shop arts management company called Musiqlef, Erdem Dilbaz, electronic art producer and founder of Nerdworking, an electronic art platform which brings Istanbul’s most innovative artists and engineers together to develop new interactive projects for public spaces, and Salem Al-Qassimi from the UAE, whose company, Fikra specialises in providing bilingual graphic design solutions in Arabic and English, a service completely unique to this region.
The tour has included Tech City, Tate Modern and Bankside with Donald Hylsop, Head of Regeneration and Community Partnerships at Tate, it has included Makerversity at Somerset House, and the Barbican’s Digital Revolution with an exclusive tour from their guest curator Conrad Bodman.
Each of the winners were selected through national competitions held in the participating countries – UAE, Colombia, South Africa, Zimbabwe, Brazil, Turkey, Spain, Egypt, Poland, Russia. Applications were invited from people running young businesses, (two to seven years old), in any creative sector.
To find out more about The British Council YCE Programme visit: http://creativeconomy.britishcouncil.org/creative-entrepreneurship/young-creative-entrepreneur-programme/
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It IS #TimeToAct but what do we do?
It was just a week ago, on a warm East London afternoon, Emma Fulu, lead researcher Medical Research Council SA addressed this very question to a packed room at the Global Summit to End Sexual Violence in Conflict fringe, to mark the launch of What Works to Prevent Violence Against Women and Girls?
Emma Fulu was amongst an eminent panel hosted by the UK Department for International Development together with the South African Medical Research Council, London School of Hygiene and Tropical Medicine and the International Rescue Committee in collaboration with Womankind Worldwide, to spotlight the need to invest in work to address the root causes which underpin many forms of violence and continue to build the evidence base for prevention.
Stop Violence Before It Starts from Manta Ray Media on Vimeo.
This year alone violence and female oppression has dominated world news, from the 200 school girls kidnapped by paramilitary network Boko Haram in northern Nigerian, to the pregnant woman in Pakistan stoned to death by her own family for marrying the man she loved, to the two teenagers found hanged in a field, gang raped and murdered by their neighbours in Budaun, Uttar Pradesh.
Nor is this news new to us, last year the world stood in horror as we learnt of the gang rape of a young 23-year-old woman as she travelled home from work on a bus in Delhi. And these stories are just the ones we hear about. Violence against women and girls is one of the most widespread abuses of human rights worldwide. WHO statistics tell us that a third of all women experience physical and/or sexual violence by an intimate partner in their lifetime. Globally nearly one in ten women have experienced sexual violence by someone other than a partner and in many places it is much higher. This is nothing short of a global health crisis.
For years individuals and organisations have been working hard to help women who have experienced such violence but that isn’t enough. The rates of violence have not decreased in that time.
The panel discussion that took place last week marked the launch of DFID’s £25m global research and innovation programme, What Works, which aims to build knowledge on what works to prevent violence against women and girls and which interventions to strengthen women’s and girls’ agency and empowerment protect them from violence so that the rates of violence do start to come down. This is what we can do.
From this week national and international non-government organisations can apply for innovation grants, there are 10-14 available, to test out innovative approaches to preventing violence or meeting the needs of those who have survived violence, visit the SVRI website for details.
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“Mysterious, gothic and gritty”
Clare Reddington, Exec Producer, Playable City Award describes Shadowing, the winner of the 2014 £30,000 international Playable City Award, to get Bristol residents dancing with shadows
This week the Watershed in Bristol unveiled the 2014 winner of the £30,000 international Playable City Award, design duoJonathan Chomko and Matthew Rosier, based in New York and Treviso, Italy respectively whose idea, Shadowing, will be brought to life this September.

As the sun goes down and Bristol’s street lamps light up the greying pavements, traces of those who have passed by will be played back as shadows, re-animating the streets. As people interact with these curious figures, their movements and actions will be recorded and echoed back to the next one to tread the same path.
The Shadowing team together with Watershed Producers will start to develop the infrared technology needed to capture people’s outlines and work out ways to project movement back as shadows after people have moved on.
The project offers passers-by a trace of those who have walked the same path moments, days or weeks before, at times like ghostly time travellers, at others like a more playful Peter Pan. As well as peeling back the traces of the city’s nooks and crannies, Shadowing offers an exploration of the disconnectedness that technology can create between strangers, the role of light in creating a city’s character, and the unseen data layers and surveillance culture that pervades our contemporary urban spaces.
The award, launched last year by Watershed in Bristol, UK (www.watershed.co.uk/playablecity), invites artists, designers, architects and creative practitioners from all over the world to propose new ideas that will challenge the screen-based clichés of a smart city, and respond instead to cities as playable, open, and configurable spaces.
Shadowing was selected from 78 applications received from 29 countries around the world, and will be produced and installed in Bristol this autumn launching at the inaugural ‘Making the City Playable’ conference, before being toured internationally.
You can read more and follow the project as it develops at
http://www.playablecity.com
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It’s like building sandcastles on the beach
On 3rd July 2014 the Barbican is going to be opening its doors to a Digital Revolution, an immersive exhibition of art, design, film, music and videogames. Deep in the heart of the revolution, down in the Barbican’s darkened Pit Theatre visitors will leave their belief at the door as they enter a blackened room filled with three-dimensional light fields, to shape, manipulate, wrapping themselves in blankets of light creating delicate 3D luminous forms in space accompanied and encouraged by sound, which follows each gentle move. This is Assemblance…

Assemblance is the first indoor interactive art installation from artists Usman Haque and Dot Samsen from Umbrellium, usually celebrated for their large-scale mass participatory interactive outdoor events. Like building sand castles on the beach, Assemblance explores how to structure participation in order to build trust between people who must sometimes suspend disbelief in order to cooperate and co-exist. The space, at times magical, at times slightly sinister, creates deep emotional engagement by blurring arbitrary distinctions between physical and virtual.
Assemblance will sit alongside new commissions including Google's DevArt, an installation by global music artist and entrepreneur will.i.am and artist Yuri Suzuki and works by Universal Everything, Seeper andSusan Kare (Mac Paint designer). Visitors will also see work by Oscar-winning VFX Supervisor Paul Franklin and his team at Double Negative for Christopher Nolan’s groundbreaking film Inception; artists and performers including Rafael Lozano-Hemmer, Chris Milk, Aaron Koblin, Fred Deakin & Company, Amon Tobin and Philip Glass and game developers such as Harmonix Music Systems (Dance Central).
I for one will be heading down to the lesser-known depths of the Barbican to enter the darkness and wrap myself in some light.
http://www.barbican.org.uk/bie/upcoming-digital-revolution
http://www.umbrellium.co.uk
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Playable City Award Shortlist Announced
The second international £30,000 Playable City Award was launched by Watershed (www.watershed.co.uk/playablecity) in February this year to invite artists, designers, architects, technologists and creative practitioners from all over the world to propose new ideas that will challenge the screen-based clichés of a smart city, and respond instead to cities as playable, open, and configurable spaces. From 78 entries from 29 countries around the world, the following eight projects have been shortlisted:
Beneath our feet, the stars | Ben Gwalchmai | Powys, UK
As you cross a bridge, the energy of your feet is captured by pressure pads and translated into beautiful poetry. The quietly emerging lines of poetry are generated in response to contextual data such as the time of day, the weather and how many people are crossing the bridge with you now. Beneath our feet, the stars enables you to play with the city simply by being in it. This is a subtle, human approach to technology unlocking and the creative power of the citizen amidst the architecture of our future cities.
http://www.watershed.co.uk/playablecity/2014/shortlist/beneath-our-feet
CitySelfie | Design Informatics | Edinburgh, UK
Imagine if the last time you looked in the mirror was two years ago. That's what it's like for Bristol, or any city in fact, after all, it's a bit of a challenge to find a mirror big enough or to get it just at the right angle. But the city does want to know what it looks like. A CitySelfie handcart will travel around the city, inviting citizens to take a snapshot of Bristol using different technologies to slice through different layers of the city, from conventional mobile device cameras, to throwing a camera-packed ball into the air, to directing friendly drones, launching balloon cameras, crowd-sourcing aerial photos from jet-setting arrivals, and live satellite imagery. http://www.watershed.co.uk/playablecity/2014/shortlist/cityselfie Light Memory | Jonathan Chomko | Treviso, Italy
As you walk home, passing under a streetlight you see a shadow, walking beside you. You jump back, then approach cautiously - the shadow stops, waves. You wave back incredulously. The shadow cocks its head to the side, jumps to the left, then walks on. In Light Memory you are recorded through an infrared camera, your movements played back as a shadow after you have left, offering the next passer by a trace of the person who walked this path before them. The project encourages a sense of connectedness as well as offering a subtle reminder of the surveillance culture that pervades our city spaces. Interactions could be as simple as walking together, or perhaps you might recognize a neighbour from their gait. Chomko is interested in seeing how pockets of memory captured by streetlights, might become playable spaces.
http://www.watershed.co.uk/playablecity/2014/shortlist/light-memory
Pipe Dream | George Zisiadis | San Francisco, US
Something has possessed our city infrastructure. Across the city tangles of pipes have burst from the ground, their dozens of colourful valves and levers stick out like flowers. Adjusting them releases not water, but light and music. The pipes have transformed themselves into collaborative musical instruments. And they’re waiting for us to play with them. Pipe Dream is an interactive musical sculpture built from actual piping. It reimagines cities’ most utilitarian and intimidating elements as exuberant and inviting opportunities for interaction. It gives pedestrians permission to tamper and play with parts of the city that are normally off limits.
http://www.watershed.co.uk/playablecity/2014/shortlist/pipe-dream
Press Play / Toca Aí | Laura Kreifman (Guerilla Dance Project) with Natasha Chubbuck, Filipe Caligario & Thaís Vidal | Bristol & Brazil
Press Play or ‘Toca Aí’ – is a project that creates musical interventions that animate public spaces. Based around impromptu and transitory moments of collaborative musical play, Press Play links strangers to each other, individuals to urban space and creates moments of surprise, delight and connection. Press Play works by installing simple, touch sensitive panels in any public space. Each sensor is programmed with a musical track, which will play when touched. Multiple sensors can be touched to play more layers of sound, but to play a whole piece, to remix music, or improvise with sounds, it is essential for several people to play together.
http://www.watershed.co.uk/playablecity/2014/shortlist/press-play
Shark in the Puddle | Ludic Rooms | Coventry, UK
Weather is universal and us Brits are obsessed with it. Our climate affects us and makes us play; we hug the shadows to stay cool in the summer sun, we jump in puddles and count the gaps between thunder and lightning. Ludic Rooms want people to feast in this chaotic explosion and participate in the production of their city. Shark in the Puddle is a collection of freely-distributed interventions in the city. Ludic Rooms will collaborate with the people of Bristol to create an arsenal of open ‘disposable’ artworks that gradually inhabit the city, changing daily based upon the ecosystem: sun, rain, wind, day, night. This might include sonic challenges powered by 3D-printed mechanical turbines, a giant stencilled shark game that appears on the ground only when puddles form or a photo challenge that appears in shadows from streetlights. This is all about open play in open spaces.
http://www.watershed.co.uk/playablecity/2014/shortlist/shark-in-the-puddle
Transportals | Fred Deakin | London, UK
This project will transform a series of locations across Bristol into pockets of interactive audio-visual art that will invite Bristolians to re-experience their daily environment as one of joy and play. These Transportals are carefully placed in corners, junctions and edges of otherwise mundane architectural sites across the city: they are located in areas that are well populated, making them easily discoverable during everyday life. Each site will display a projection-mapped graphic animation designed to gracefully transform the architectural feature into a playful object, and will also have accompanying music created for each location. Once discovered by a passersby in their basic “sleep” state, the installations will come to life and respond to proximity and body movements. http://www.watershed.co.uk/playablecity/2014/shortlist/transportals
VVTC | Dan Dixon | Auckland, New Zealand
Subverting surveillance technology, VTCC puts the public in control of playful security cameras across the city. The cameras react to the public in interesting and unpredictable ways. Using IR sensitive cameras and simple image recognition algorithms they will move, flash lights or play sound to attract attention to themselves and act atypically like CCTV cameras. The cameras have a distinctive look and personality created in collaboration with a street artist. Working with the VTCC team, the artists define how the cameras behave, how they look and the ways they interact with people. Some may have painted vegetables dangling from servos, others may have laser pointers and disco balls. As if existing cameras have been transformed by a splodge of exuberant art. Importantly the cameras watch, but never transmit. They eat their own video feeds.
http://www.watershed.co.uk/playablecity/2014/shortlist/vvtc
The winner of the Playable City Award will be selected by a panel of judges, which includes Google Labs’ Tom Uglow, Hide&Seek founder Alex Fleetwood and last year’s winners PAN Studio’s Ben Barker and Sam Hill. The winner will be announced on 9 June 2014, followed by three months of development with the Pervasive Media Studio based at the Watershed in Bristol. The final projects will be unveiled at the inaugural ‘Making the City Playable’ Conference in Bristol in the autumn of 2014.
The Playable City Award and ‘Making the City Playable’ conference is produced by Watershed and co-funded by an expert network of organisations interested in exploring the future of creativity, technology and citizenship in urban spaces. The partners are: Future Cities Catapult, University of Bristol, University of the West of England and Bristol City Councilwith support from Arts Council England.
The conference is co-produced by Watershed and Bristol Festival of Ideas in association with the Digital Cultures Research Centre from the University of the West of England.
Find out more: www.watershed.co.uk/playablecity | http://twitter.com/playablecity
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Real world strategy game Run An Empire launches on Kickstarter
Strategy games like Civilisation, Risk and Clash of Clans lack a real life element, while solitary sports like jogging can seem boring and isolated. Experience design studio PAN, based in Shoreditch, London, wanted to create a game that combines strategic thinking of digital and board games with the real world physical actions that make sports so much fun.
They have today launched a Kickstarter campaign for Run An Empire, a smartphone game where players compete against each other to capture territory in their local environment by running or walking around it. Using local neighbourhoods as an arena for play, the game will use a player’s smartphone’s GPS to record the path he or she takes, and record it in the map of the game, which is visible to all players.
To capture a territory a player simply has to run around it, and for a competing player to capture it back from them they need to run around it faster and/or more often. And while running is encouraged, players by no means have to be gifted athletes, as a slower but more determined walker can beat a faster, but more opportunistic runner. Control over territory will also decay over time, so it will remain a challenge to keep hold of a formidable kingdom even if nobody else is playing for miles around. The key is dedication.
The first iteration of the game will be developed for the iPhone, with an Android version as a stretch goal. PAN Studio are aiming to raise £15,000, and Kickstarter backers will have an opportunity to join the beta testing, help design Easter Eggs and chat to Pan Studio about the game, depending on how much they want to donate. The game is expected to retail for £3.99, and if £25,000 is raised, an Android version will be developed too.
Sam Hill, co-founder of PAN Studio, says that,
“We’re making Run An Empire because it’s the kind of game we’d like to play ourselves. We want something that requires the same tactical planning as the digital and tabletop games we already enjoy, but rooted in the real world where presence and physical actions make a difference. The game is designed for anyone else who might also enjoy a new way of playing strategy.”
This is a first Kickstarter campaign for PAN Studio, but the team are well known for other real world games experiences, having won the inaugural Playable City Award in 2013 with their project Hello Lamp Post, which has since been nominated for this year’s Design of the Year Award at the London Design Museum.
For more information about Run An Empire, visit: runanempire.com.
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