maytesweb-blog
maytesweb-blog
MFAB-333
33 posts
Don't wanna be here? Send us removal request.
maytesweb-blog · 7 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
The Grand Finale! - FAB 333
0 notes
maytesweb-blog · 7 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
0 notes
maytesweb-blog · 7 years ago
Text
My Conlcusion of Fab333
After having learned to handle different technology in the fabrication class, I can conclude that although architecture must be integrated with the digital era that was generated as a result of the capitalist market, we must also think as designers that digitization does not present a new way of “making” architecture, but rather, it generates a greater freedom to explore formal design, since digitization speeds up the construction process, and allows for more time to study the relationships between materials, mediums, and built elements.
From my perspective, I think that Fab333 teaches us to take advantage of the new production systems in which it introduces us to an integral vision of the prototyping-fabrication design process, emphasizing the use of technology as a production tool.
0 notes
maytesweb-blog · 7 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
0 notes
maytesweb-blog · 7 years ago
Text
Towards a New Political Economy of Matter - Greenfield
Digital manufacturing allows designers to expand their creative limits since we live in a privileged time when technology, platforms, and machinery such as 3D printers are available at very affordable costs for those who seek to experiment and create.
However, the few entry barriers to this revolutionary production system have created the minimum conditions for anyone to design and produce what they want, which can offer great opportunities for innovation, but at the same time encourages the prevailing status quo since the Industrial Revolution, feeding a society that focuses on consumerism, rather than designing with purpose.
Greenfield reading reminded me of Italo Calvino’s books, “The Invisible Cities”, more specifically of the city of Leonia, where every day the inhabitants produce new elements and discarded them by the end of the day, creating then a city that its built and consumed by its own garbage.
Applying Greenfield’s reading to our fabrication class, I concluded that as designers we must bear in mind that although these technologies facilitate the design process, they are only tools to help us think of different ways of approaching design, without falling into the trap of simply designing to meet the objective of the consumer market.
0 notes
maytesweb-blog · 7 years ago
Photo
Tumblr media Tumblr media Tumblr media
EX7 - Or is it art? :O
0 notes
maytesweb-blog · 7 years ago
Photo
Tumblr media Tumblr media Tumblr media
EX7 -  Is this Architecture? ;)
0 notes
maytesweb-blog · 7 years ago
Text
Toward a Pedagogy of Material Systems Research
The study of material in the field of education is a key element to develop new ways of integrating technology and architecture more and more. In the essay "Toward a Pedagogy of Material Systems Research", it is argued that the manipulation and exploration of the attributes of the materials, can come to produce more effective and responsive designs to their environment.
One of the examples given in the essay is by Professor Ahlquist, who explored textile installations which intend to think of the wall in a different way, where, not only the materiality of the fabric is studied as possible construction material, but also as an architectural element that can be responsive to the users.
For me, the importance of studying materials and new ways of designing architecture is essential in the progress of the field, since, through the incorporation of adaptable technologies in the structural systems of spaces, architects have the opportunity to explore new ways to directly link the form to its environment. This enables architects to reconsider the way they design and build space while striving to advance the discipline rather than applying smart technology patchworks to an existing vision of building concepts.
0 notes
maytesweb-blog · 7 years ago
Photo
Tumblr media
Majestic Wolf - Light Exposure Exercise 
0 notes
maytesweb-blog · 7 years ago
Text
Response to Carr & Crawford
A major disadvantage of the increased dependence on technology are the increased consequences if these technologies disappear. In this week's readings, it is easy to recognize that authors Crawford and Carr argue that lack of memory use, and learning by trial and error methods, can be a disadvantage of automatization.
 Many activities that once used to demand the learning of new skills and acquire the necessary resources to make them, such as taking incredible photos, for example, are now literally at the palm of our hands.
 We no longer need to learn the intrinsic details when programmers have already taken care of almost all the work. A simple example is this course since it teaches us how to use technology to our advantage, giving us more time to think about design. Nonetheless, this is when I come into disagreement with the authors, since, in my opinion, this automatization of architecture not only gives us more time to think about design but also allows us to study different versions in a faster way
 However, it is worth noting that today we depend more on our technologies than before, but we can also do much more than before. Collectively, technology has made us more capable and more productive, what technology has not done is to make us wiser.
0 notes
maytesweb-blog · 7 years ago
Photo
Tumblr media
Ex 6 - Line Vs Spline
0 notes
maytesweb-blog · 7 years ago
Photo
Tumblr media Tumblr media Tumblr media
Ex 6 - Majestic Wolf -  Lines
0 notes
maytesweb-blog · 7 years ago
Photo
Tumblr media Tumblr media Tumblr media
Ex 6 - The Majestic Wolf - Spline
0 notes
maytesweb-blog · 7 years ago
Text
Research Through Making
Perception is very relevant in architecture. To experience a space, we need to perceive it through the relationship between the body, the mind, the reality, and the representation that the space produces. However, sometimes it becomes difficult to establish if what we perceive corresponds to a reality, if it is an illusion, or if it is an interpretation of these two possibilities.
Reading the RTM projects, I found two examples that seem to go further from the typical way in which we perceive architecture.
In one hand, professor Anya Sirota presented a project called “Electrofrost”. The project literally materializes the nonvisible environment (the atmosphere) and merge it with the architecture. Professor Sirota is not only playing with the optical perception of the space by confusing users over what is real and what is an illusion, but she is also creating the awareness of the potential that the non-visible world can play in architecture.
On the other hand, the project “Social Sensorial Surface”, professor Sean Ahlquist designed surface that interacts with the users with a touch, depending on the pressure the surface is exposed to. With his projects, professor Ahlquist explores the idea of a responsive architecture that can help create comfortable environments for the user. This is fascinating to me, as I can see the use and proliferation of this project in a near future.
1 note · View note
maytesweb-blog · 7 years ago
Text
Cybernetics in Architecture - Picon
In his reading, Picon suggests that one of the main inheritances of computer culture in architecture and urban planning is due to the approaches of modernism and the effort to integrate machine and man for a better functional and efficient work environment. Picon argues that “While cybernetics and system analysis proved ultimately ill-adapted to the complexity of urban issues, the diffusion of the computer was one of the major outcomes of this period”. However, I disagree somewhat with the author, since I think that the problematic of a “less humanistic” approach of architecture should not be understood exclusively as the result of the adoption of computer techniques, because individuals cannot be understood outside of the social context in which they live, and cyber-architecture is simply a response to the zeitgeist of the time that we live on. Nevertheless, as designers, we need to be aware that pure algorithms cannot be the solution to issues, but rather a tool to help us get there.
0 notes
maytesweb-blog · 8 years ago
Photo
Tumblr media Tumblr media Tumblr media
Ex. 5
1 note · View note
maytesweb-blog · 8 years ago
Photo
Tumblr media
0 notes