mukiidigitallab
mukiidigitallab
Digital Lab
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mukiidigitallab · 3 years ago
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Digital Lab
Digital lab-with thinking through creating, we will learn to apply design thinking to 4D making. We will explore, test, and embrace new technologies jointly by investigating: coding; digital modelling; digital sketching; projection; filming; editing; VR/AR; sound; and light.
week 1
We were given an overview of the digital lab during this week. in order to make our own personalised hangers we were assigment to create PDF file.We used Adobe Illustrator to create this after downloading the template from moodle. The machine would know how to process the data and produce the desired results- our chosen font display and the colour of our coat hanger.Using laser cutting software, we generated a template for our personalised hangers. I engraved my name in Arabic on my hanger because I wanted to openly communicate how much I admire my religion-islam.Then we used a laser cutter to cut the hanger form. 
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mukiidigitallab · 3 years ago
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Digital Lab
Week 2
We employed the coat hanger file made the previous week and transformed it into a real coat hanger during our laser cutting session on Monday. We decided on the acrylic colour for our hangers as a group. The technician suggested that green because it would make our names more noticeable after they were inprinted as the carved letters would be lighter than the hanger so it will contrast.He tessellated the patterns to produce as little waste as possible before running them through the laser cutter to produce the finished products. However, the hangers were not long laster and weaker so it would break easily.
Creative coding
“Coding is the translation of natural language into machine commands”
We were given challenges to accomplish using P5js. First, apply the code to construct different shapes using the reference. Then use a variety of shape sizes to make portraits. Drawing the hair was the hardest part, which i did not manage to get to. 
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Creative Technology 
Art and Design using Techology in practice
Geoffrey Drake Brockman began working on robotic art because he desired for his audience to interact with the artwork through interactivity. They “look at it for hours rather than minutes”.
Miral Kotb’s work is my favourite example from what we learned. She began coding at the age of nine and dancing when she was able to walk; her life ambition was to be a professional dancer, but she was diagnosed with cancer. She became addicted to creating software while in treatment. She began dancing again after her recover and aimed to combine dance and technology. So she developed the concept of light outfits and wirelessly programming them to create visual art.
While researching examples of art and design that incorporate creative technology, I came across Kasia Molga, who designed outfits that are responsive to the outside air. which turned invisibly polluted air into something visible.This allows the audience to view the toxic air and raise awareness about it.  
Introduction to physical computing 1 
The usage of physical, embedded microcontroller-based interactive systems that can sense their environment and/or control outputs like lights, displays, and motors is known as physical computing.
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mukiidigitallab · 3 years ago
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Digital Lab
week 3
Sarah explained how we might use code in combination with a real board with wires to generate an output using Arduinos. First, we tried to build a circuit that would make an LED light blink continually for a predetermined amount of time. To achieve the goal, we collaborated in groups. The first code was configured to produce a single LED light that flashed slowly. We then modified this by including more LED lights in various colours and quickening each light’s flashing rate. Three of the lights were flashing at the same time, due to the way the code was set up. 
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mukiidigitallab · 3 years ago
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Digital Lab
week 5
This week, we were given another object to work with, and the QR code was mine. QR code is a machine readable code consisting of an array of black and white.It’s used to provide easy access to online information through the digital camera on a smartphone or tablet. IT was developed in 1994 by Japanese corporation by Denso Wave.
The price had to be manually entered into cash registers that were subsequently applied at checkout counters in these businesses. As a result, several cashiers had wrist numbness and carpal tunnel syndrome. This difficulty was solved with the introduction of barcodes. Following that, the POS system was created, in which the price of an item of merchandise was automatically displayed on the cash register when the item's barcode was scanned by an optical sensor, and information about the item was supplied to a computer at the same time. However, as the usage of barcodes grew, their limits became evident.
 We employed the latest AI system DALLE 2, which can produce realistic visuals and artwork based on a description in natural language. Almost little to work on was found from this. However, I used my original thought, which was to discuss QR codes on people.
So, I wanted to discuss how QR codes would appear in the future, and I imagined individuals scanning themselves instead of smart phones to navigate or purchase items. As technology advances, the usage of QR codes has expanded significantly over the years, and it is now widespread. Eventually, developers will desire to advance with the usage of technology and can construct chip-like programming that is within humans, making it even easier to use because it will always be with you.
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mukiidigitallab · 3 years ago
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Digital Lab
week 5
Following an in depth talk regarding his journey into the world of Art & Design, along with an insight into select projects he and his studio have worked on, Jason set us a task of our own. Working in groups we were challenged with exploring various broken appliances in order to create an installation using said objects that demonstrated their environmental impacts. We collabrated in this project.
Design challenge
A broken shower was provided for us to use. We initially disassembled it and began examining the shower’s various components. It was easy to disassemble because all we had to do was use a screwdriver to loosen the nails. We initially considered the potential environmental effects of the shower and decided to talk about the water wastage when we found that “each shower uses more than 16 gallons of water”. Also its very common. Instead of telling the audience what we were talking about, we wanted to come up with a design that would make them question what it is, consider the impact, and understand what we meant.
To demonstrate how the water wastable, we chose to make Supulture utilising the boken shower. We simulated the flow of water by using hot glue dripping from the shower head. The ocean was receiving direct flow of water. Since everyone seemed to understand what it was demonstrating, I believe we did a decent job of demonstrating the environmental effects of water wastage.
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mukiidigitallab · 3 years ago
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Digital Lab
week 10
We then resumed our work on our projects. We took cornflour to the studio since the iron filings had arrived and Joe was preparing to the honeycomb grid carved out using the laser cutter. While he was down there, we began experimenting with the cornflour and water combination we had proposed employing to suspend the iron filings.This initial attempt failed because, as we placed the mixture to the grid, we rapidly realised that the board was absorbing all of the moisture from the cornflour, preventing it from remaining in a thick liquid consistency. To address this issue, we chose to back the honeycomb with acrylic instead.While this was far more effective in terms of preserving the original solution, the honeycomb structure itself had an arch to it, which we believe was caused by the laser cutter. This meant that unless the honeycomb was thoroughly secured to the acrylic substrate, the solution may become caught below the structure and additional solution would be necessary for the item to work properly.
Our group spent the remainder of the day being really productive since we understood what we wanted to achieve with our thought lab output. Niamh spent the day cutting out the cardboard she had previously painted to make a 1:25 model room. I scaled down the building's interior with fabric, cardboard, and foam using the same scale Niamh used.
Meanwhile, Joe began working on his sculpting figure. He began by padding out his building with newspaper, but discovered that it provided a foundation that was too weak to support the weight of the clay, so he switched to a tin foil base instead.
Presentation
This presentation outlines our lab's goals, objectives, and research. as well as the meaning of our work.
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mukiidigitallab · 3 years ago
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Digital Lab
Final Outcome
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