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Nfs Carbon Custom Crew Logo
Nfs Carbon Custom Crew Logo Ideas
Nfs Carbon Custom Crew Logo Image
Nfs Carbon Custom Crew Logo Maker
Fridge's Ford Mustang GT S550 '15 Extended customization (ADDON) Hello this is a MUSTANG GT S550 mod for Need For Speed Carbon. This car was Requested by AIROZ675. YOU ARE NOT ALLOWED TO CONVERT THIS INTO ANY OTHER GAME OR REUPLOAD THIS WITHOUT MY PERMISSION. Need for Speed: Carbon (2006) A solid entry in its own right, Need for Speed: Carbon had its shining moments in the dark, gloomy streets of Palmont, but it wasn’t a complete home run. Need for Speed ⤵ » Heat » Payback » Edge Game is not released yet. » Need for Speed (2015) » No Limits » The Movie » Rivals » Most Wanted (2012) » The Run » Shift 2 Unleashed » Hot Pursuit (2010) » World » Nitro » Shift » Undercover » ProStreet » Carbon » Most Wanted » Underground 2 » Underground » Hot Pursuit 2 » Motor.
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Here is some information which should help you hex-edit your savegame or memory. Of course not every detail is covered. If you aren't yet familiar with hex-editing you might want to read the MW Hex-Editing Guide & Tutorial, which is for MW though but also gives you some basic ideas about hex-editing a savegame. If you have any questions, comments, or concerns, please make a post here. One of our resident hex editors will try to answer your question as soon as possible.
Nfs Carbon Custom Crew Logo Ideas
WARNING This is advanced work and involves editing your profiles in a way EA never wanted you to. Please understand that this is all done at your own risk. Before messing with savegames, always make a backup copy!
Contents
2Savegame Structure
3Finding a Block
3.1Car Slot
3.2Customization Slot
3.3Career Slot
3.4Customization2 Slot
3.5Vinyl Slot
4Making Changes
5Codes
5.1Car Codes
5.2Vinyl Codes
Overview
The car data is stored in 5 blocks in the savegame:
Car slots: A car slot contains the car code, link to customization & career slot and some other stuff (like car category). There is space for 200 car slot entries.
Customization slots: A customization slot contains a link to the customization2 & vinyl slot and some customization like performance parts, autosculpt settings, car/rimpaint and ride height. There is space for 75 customization entries.
Career slots: Your heat, impounds and other career related things are stored here. There is space for 10 career slots.
Customization2 slots: A customization2 slot contains the bodies, rims, spoilers, hoods, scoops, windowtint and sometimes a texture vinyl (Most Wanted style vinyl). There should be space for 75 customization2 slots.
Vinylslots: These were newly introduced with Carbon. They will hold the vinyl code, color, size & stuff. There is space for 700 vinyl slots. With a total of 75 customization slots, this will leave you with 9.333 vinyls per car
Savegame Structure
Car Slot
A single carslot uses 14h Bytes and is built like this: http://img367.imageshack.us/img367/6679/thecarslotfinaloe3.png
Carslot number: This is the car slot number, it's usually a subsequent number. However, for some bonus cars it's a unique id.
Logocode: This is the code of the logo/name which will be displayed for your car (Sometimes this code is useless because the game uses the carcode to decide which logo/name to display).
Carcode: This is the actual car code identifying your car, check the last section for logo/carcodes.
Car membership: This identifies where the car will be available (01 = stock, 02 = career, 04 = my cars, 08 = bonus, 10 = custom, 20 = special, 40 = won car, 80 = wingman car). The second byte is usually 00, if you change it to 01 the car will show up in the Mazda Dealership and as another side effect it's price will be 0$ in the carlots (Thanks to STAT-X for this info).
Car category: This identifies which category a car will show up (01 = muscle, 02 = exotic, 04 = tuner (Note: Bonus & addon cars use 08/0F instead)).
Customizaion slot link: This is the customization slot link number. It's the number of the customization slot which belongs to this car (Note: it is FF if the car is stock).
Career slot link: This is the career slot link number. It's the number of the career slot which belongs to this car (Note: it is FF if it's not a career car).
Customization Slot
A single customization slot uses 470h Bytes and looks like this (the image only shows the first bytes): http://img367.imageshack.us/img367/1433/thecustslotfinalow0.png
Customization2 slot link: This is the Customization2 slot link number. It's the pointer to the start of Customization2 slot which belongs to the car's customization.
Vinyl slot link: This is the Vinyl slot link number. It's the number of the vinyl slot which belongs to the car's customization (Note: it is FF FF if the car has no vinyl applied).
Tires: This is the current performance upgrade level of the car's tires.
Brakes: This is the current performance upgrade level of the car's brakes.
Suspension: This is the current performance upgrade level of the car's suspension.
Transmission: This is the current performance upgrade level of the car's transmission.
Engine: This is the current performance upgrade level of the car's engine.
Turbo/Supercharger: This is the current performance upgrade level of the car's turbo/supercharger.
NOS: This is the current performance upgrade level of the car's nitrous oxide system.
Owned parts: This is a number calculated from all the parts you own, so the game know which parts you have to pay in career.
Customization slot number: This is the customization slot identifier referenced by the car slot.
Paint: This is the paint of the car.
Wheel Paint: This is the paint of the car's wheels.
Autosculpt values: Here are all the settings from the autosculpt parts.
Ride Height: Not shown in the picture, but the slot ends with the car's ride height.
Career Slot
A single career slot uses 34h Bytes and looks like this: http://img147.imageshack.us/img147/9349/thecareerslotfinalsq6.png
Career slot number: This is the number identifying the career slot, it's the number referenced from the car slot.
Max impounds: This is the max number of impound strikes your car can get before it's taken away by the cops (min 03, max 05).
Current impounds: This is the amount of imounds strikes the car currently has.
Car heat: This is the car's heat.
Career specific car info: Here is some career specific car info like times busted/escaped etc.
Customization2 Slot
There is nothing like a customization2 slot (as a whole block), instead there are many part slots which are chained together. This means the customization2 will vary in size (the chain expands/shrinks with adding/removing parts) and it might be spread over a large area. One single part slot uses 4 Bytes and looks like this: http://img143.imageshack.us/img143/7400/thecust2slotfinalvq2.png
Part code: This is the code of the part. The code can represent things like rims, spoilers, hoods, scoops, skirts, side mirrors, vinyl textures, window tint etc.
Next slot link: This is the pointer to the next part slot belonging to the car. It is FF FF if the end of the chain has been reached and there are no more parts for the car.
The savegame offers space for 9500 part slots, this should be enough for the 75 customization slots which have a 'customization2'.
Vinyl Slot
A single vinyl slot uses 1Ch Bytes and looks like this: http://img90.imageshack.us/img90/3066/thevinylslotfinalvc8.png
Move: This is the value the vinyl has been moved.
Rotate: This is the value the vinyl has been rotated.
Skew: This is the value the vinyl has been skewed.
Scale: this is the vinyl's scale value.
Vinyl code: This is the vinyl code identifying the vinyl. Check the last section for vinyl codes.
Next slot link: Like the part slots for customization2 the vinyl slots can be linked. This is used whenever you apply more than one vinyl to the car. The link is the number of the vinyl slot used for the next vinyl.
Color1: This is the vinyl's first color value.
Color2: This is the vinyl's seconds color value.
Color3: 3rd color value.
Color4: 4th color value.
Finding a Block
If you know exactly what you are looking for, you can always search for the representing bytes. Just make sure that what you found is really what you were looking for, or you might end up editing something else.
Car Slot
Hex Editor
The car slots start at 00010BD0h. As there are already 138 slots used, your first player car (with slot number 8A) is at 00011698h. Searching for the car code of the car (and it's membership and category) should get you to the car slot you are looking for. If you know the car slot number you can of course multiply the car slot number with 14h (the size of one car slot) and add the result to 00010BD0h.
Memory Editor
As your memory is quite big, you need to search for a value you want to edit (if you know it) or which is located near the value you want to edit. For example the first car slot number is 78563412, that should be a good value.
Customization Slot
Hex Editor
The customization slots start at 00011B70h. To get to your car's customization read the customization link number in the car slot of your car, multiply it with 470h (the size of one customization slot) and add it to 00011B70h (Slot number x slot size + start of block). Example: If your customization link number is 21, you should go to 21h x 470h = 9270h + 00011B70h = 0001ADE0h.
Memory Editor
As the data will most certainly be located at another memory location the next time you start the game, you need to find a value to start and calculate the offsets from there. A good start would be the beginning of the car slot block. Search for 78563412 and note down the address you found. Next, you find your car's customization link number, mulitply it with 470h and add the result to the above address + FA0h (FA0h = C8h x 14h = 200 car slots with a size of 14h Bytes). Example: My carslot block starts at 0E44228Ch. Customization slot 21 will start at 21h x 470h = 9270h + 0E44228Ch + FA0h = 0E44C49Ch.
Career Slot
Hex Editor
The career slots start at 00026840h. To get to your car's career slot, read the career slot link number in the car slot of your car, multiply it with 34h (the size of one careerslot) and add it to 00026840h (Slot number x slot size + start of block). Example: If your career slot link number is 02, go to 02h x 34h = 68h + 00026840h = 000268A8h.
Memory Editor
Like for the customization above find the address of the beginning of car slot block, then mulitply your career slot link number with 34h and add it to the found address + 15C70h (15C70h = FA0h + 14CD0h (14CD0h = 4Bh x 470h = 75 customization slots with a size of 470h Bytes)). Example: My carslot block starts at 0E44228Ch. Career slot 02 will then start at 02h x 34h = 68h + 0E44228Ch + 15C70h = 0E457F64h.
Customization2 Slot
As mentioned in the previous section, there is no block of code with fixed size & position representing a customization2 slot. Instead there are plenty of 4 Byte part slots linked together and most certainly spread over the whole area for customization2. However, if you buy/add a new car or edit a premade one, the chain will be in one block, it will start to fragment when doing changes ingame. The customization2 link in the customization slot is the pointer to the first element in the chain. All elements can be located the same way:
To get to the address where the first element of your part chain is located, read the customization2 link number (Note: the number is 2 Bytes in size) in the customization slot of your car.
To get to the address of the next element in the chain, read the next link number of the current part slot (2 Bytes).
As the 2 Bytes for the link are in little endian order (this means the lowest order number comes first) you need to reverse the Byte order (not the numbers representing one byte) to bring them into big endian order.
Hex Editor
The part slots start at 00026A48h. Multiply the big endian value you read above with 4h (as one part slot is 4 Bytes in size) and add the result to 00026A48h. Example: The customization2 link in my customization slot is 64 06. Reversing the byte order to bring it into big endian format will give us 06 64. So the start of the part slot chain is at 664h x 4h = 1990h + 00026A48h = 000283D8h.
Memory Editor
Like for the career and customization slots above, find the address of the beginning of car slot block, then multiply your part slot link number with 4h and add it to the found address + 15E78h (15E78h = FA0h + 14CD0h (14CD0h = 4Bh x 470h = 75 customization slots with a size of 470h Bytes) + 208h (208h = Ah x 34h = 10 career slots with a size of 34h Bytes)). Example: My carslot block starts at 0E44228Ch. The first part slot (which is linked as 64 06) will then start at 664h x 4h = 1990h + 0E44228Ch + 15E78h = 0E459A94h.
Vinyl Slot
Hex Editor
The vinyl slots start at 0002FEB8h. To get to your car's vinyl slot, read the vinyl slot link number in the customization slot of your car (or the next slot link from the current vinyl slot), multiply it with 1ch (the size of one vinyl slot) and add the result to 0002FEB8h (Slot number x slot size + start of block). Example: If your vinyl slot link is 08, you will find the vinyl slot at 08h x 1Ch = E0h + 0002FEB8h = 0002FF98h.
Memory Editor
As we did for finding all other blocks in memory, find the start of the car slot block and we calculate from there. Multiply the vinyl slot link number from the customization slot (or the next slot link from the current vinyl slot) with 1Ch (the size of a vinyl slot) and add the result to the found address + 1F2E8h (1F2E8h = FA0h + 14CD0h (14CD0h = 4Bh x 470h = 75 customization slots with a size of 470h Bytes) + 208h (208h = Ah x 34h = 10 career slots with a size of 34h Bytes) + 9470h (9470h = 251Ch x 04h = 9500 part slots with size 4 Bytes)). Example: My carslot block starts at 0E44228Ch. My vinyl slot 08 will then start at 08h x 1Ch = E0h + 0E44228Ch + 1F2E8h = 0E461654h.
Making Changes
Basic Modifications

Basic modifcations have been explained in the Most Wanted Hex Editing topic
Remove the texture vinyl
Some of the cars (which aren't meant to be bought) come with a texture vinyl and not a true carbon vinyl. In order to put your own carbon vinyls on, you need to remove the texture vinyl first. 1) Check the list at the bottom if there is a texture code for your car. 2) Find the customization2 slot for the car you want to remove the texture. If you haven't messed around with the parts yet, all part slots should be near each other and you should be able to find the texture code from 1) near the end of the chain. 3) Replace the code with something you can find again (in case of an error) and something that isn't another texture code itself. 1234 might be a good choice.
Add a special vinyl to your car
Special vinyls are vinyls that cannot be chosen from the ingame menu, of course you can add normal vinyls (which can be chosen ingame) as well. As adding a vinyl to a car which doesn't have one yet is prone to errors, we are going to add a vinyl ingame and then replace it's code with another code. 1) Find the vinyl slot for your car. 2) Replace the old vinyl code with the new one (Check the list for vinyl codes).
Codes
Car Codes
Player Cars
Hexadecimal code Car Name03E618F9 500AA602 Shelby G.T. 50008D4BE6E 08D4BE6E Dodge Viper SRT100A4F24BA 4A3E5F1D Jaguar XK0BC42C7B 0BC42C7B Lamborghini Gallardo12AC7670 12AC7670 Mazdaspeed 316431235 16431235 Toyota Corolla GT-S19459490 19459490 Chevrolet Camaro SS21BF2B94 21BF2B94 VW Golf R322C327487 2C327487 Audi LeMans Quattro2C327487 CB5A6245 Audi LeMans Quattro2FAF7782 2FAF7782 Mercedes CLK 50033C8098E 33C8098E Mazda RX-73434F166 3434F166 Toyota Supra34898C19 C5ED32A2 Subaru Impreza WRX36493D31 36493D31 Lotus Elise374433D6 374433D6 Mazda RX-838AF78B9 38AF78B9 Dodge Challenger Concept39851335 39851335 Nissan 350Z39947F5A 39947F5A Porsche 911 Turbo3A6BA4E2 3A6BA4E2 Dodge Charger SRT84B95353B 33417A6E Chevrolet Corvette Z064D94417D 4D94417D Mitsubishi Lancer Evo IX4DFD939B 4DFD939B Ford Mustang GT4E4ACC23 0EE2332A BMW M3 GTR #24E4ACC23 B35F084E BMW M3 GTR #14E7EE003 4E7EE003 Chevrolet Chevelle SS60B9FFF2 A3879E6A Porsche 911 GT3 RS6A1CB6A4 6A1CB6A4 Aston Martin DB9708E3EE7 708E3EE7 Infiniti G35726790A3 726790A3 Dodge Challenger756F8D86 756F8D86 Dodge Charger R/T75D7DF4F 00A497C0 Chevrolet Camaro Concept860C8930 860C8930 Toyota MR289F654AD 89F654AD Pagani Zonda F929986C4 D43D0667 Porsche Carrera GT9901A8DB 9901A8DB Nissan Skyline GTRA1E1D3D8 A1E1D3D8 Vauxhall MonaroA1F94771 A1F94771 Mercedes SL65 AMGA6DCC132 A6DCC132 Koenigsegg CCXACBD671B ACBD671B Plymouth Road RunnerB02FFF5B B02FFF5B Lexus IS300B40AA291 B40AA291 Lotus Europa SB6FA2498 4EB727B9 Shelby GT500B778D032 1685BFB3 Mitsubishi Eclipse 1999BBD92AE3 BBD92AE3 Mercedes SLR McLarenBD0BD7A2 BD0BD7A2 Mitsubishi Eclipse GTC4053AF9 09E1311B Porsche Carrera GTC4053AF9 0A2EAACD Chevrolet Corvette Z06C4053AF9 0B01D71F Porsche Cayman SC4053AF9 14589FE1 Mazda RX-7C4053AF9 149A47E3 Toyota SupraC4053AF9 2E1636B3 Palmont PD2C4053AF9 35A8BC22 Ford GTC4053AF9 36DEB2C1 Lamborghini GallardoC4053AF9 48BA06AC Lamborghini MurcielagoC4053AF9 50D247AB Mazdaspeed 3C4053AF9 5D29CF87 Mitsubishi Lancer Evo IXC4053AF9 68CC4A72 Dodge Charger R/TC4053AF9 69AD7DF5 Palmont PD1C4053AF9 74AEF516 Aston Martin DB9C4053AF9 76531977 Palmont DT1C4053AF9 770FE131 Dodge Charger R/TC4053AF9 79F2F4F0 Dodge ChallengerC4053AF9 7F414C7B Subaru Impreza WRXC4053AF9 928F0F95 Palmont PD2C4053AF9 961642D4 BMW M3 GTR #1C4053AF9 A7EED9AC Palmont FD1C4053AF9 B31784EA Jaguar XKC4053AF9 BDEE5F65 Audi LeMans QuattroC4053AF9 C3B6D9D2 Plymouth Hemi CudaC4053AF9 C81AD48C Mazda RX-7C4053AF9 CB4FF03E Mitsubishi Eclipse GTC4053AF9 CD8A9F1D Dodge Charger R/TC4053AF9 D3ACA1C8 Chrysler 300c Hemi SRT8C4053AF9 DA9CA2D0 Palmont PD3C4053AF9 E83BB3AC Alfa Romeo BreraC63D48AA C63D48AA Pontiac GTOC642ADD6 B367DBE4 Lamborghini Murcielago LP640C6F46D5F C6F46D5F Plymouth Hemi CudaD1A01768 D1A01768 Chrysler 300c Hemi SRT8D43C67F8 D43C67F8 Alfa Romeo BreraEAA5C042 EAA5C042 Ford GTEB5B5541 EB5B5541 Porsche Cayman SEB6718EB EB6718EB Renault Clio V6EB77CDC1 EB77CDC1 Lamborghini MurcielagoFC2B6FA8 FC2B6FA8 Nissan 240sx
AI Cars
Hexadecimal code Car NameC4053AF9 21164568 CaravanC4053AF9 213BF9E8 Truck with CratesC4053AF9 23292B66 Civil CarC4053AF9 2682B338 Cop SUV HeavyC4053AF9 2C5C4DDD Truck with CisternC4053AF9 31AAC645 Trailer with ContainersC4053AF9 36887CE6 Courtesy CarC4053AF9 380EB154 Cop SUV LightC4053AF9 38299BBB CopC4053AF9 39136CC5 Small TruckC4053AF9 46DF7E34 Truck without TrailerC4053AF9 46FA0D37 Trailer with PipesC4053AF9 543E6E5D CopC4053AF9 565398CC Cop GTOC4053AF9 5687C95E Civil CarC4053AF9 59BBC7A0 Civil CarC4053AF9 67CC920A Truck with WoodC4053AF9 6A4D3346 CementtruckC4053AF9 6D807CD3 Cross CorvetteC4053AF9 723CB9DB NewsChannel VANC4053AF9 7AAFE753 VANC4053AF9 82D1A1A3 Undercover CopC4053AF9 88341A53 Civil CarC4053AF9 8866EBA4 Undercover Cop CorvetteC4053AF9 8A2FD800 Trailer with CisternC4053AF9 905BAA1C Trailer with CarsC4053AF9 90A08E3E Civil CarC4053AF9 941A36CC DumptruckC4053AF9 9E7801D6 TaxiC4053AF9 9EF7FBDC Trailer with WoodC4053AF9 AC9E142E Cop SUV HeavyC4053AF9 B25E4606 Cop HelicopterC4053AF9 B7AC3795 CopC4053AF9 BA480BD5 Truck without TrailerC4053AF9 C2E727C0 Truck with PipesC4053AF9 C34BCE43 Civil CarC4053AF9 C409B5A9 Truck with CarsC4053AF9 C661EEA0 Trailer with CratesC4053AF9 CBCC497A Cross CorvetteC4053AF9 D9169BDF Civil CarC4053AF9 DD89BE7D PickupC4053AF9 E0ECC708 FiretruckC4053AF9 E22FF3B2 Cop CorvetteC4053AF9 E9BED4E6 Civil CarC4053AF9 F5F7676F AmbulanceC4053AF9 F61DECE9 Undercover Cop GTOC4053AF9 FAFA0D25 Truck with Containers
Vinyl Codes
Texture Vinyls
A texture vinyl is a vinyl as we know it from MW, it's code is in the customization and you cannot customize it.
Hexcode Vinyl Name3D7D 21st Street3F7D Black Hearts417D Bushido437D Camaro SS Stock457D Dodge Challenger Concept Stock477D Dodge Charger SRT08 Bonus497D Chevrolet Chevelle SS Stock4B7D Los Colibris4D7D Toyota Corolla GT-S Stock4F7D Unknown517D Lotus Europa S Bonus537D Porsche GT3 RS Stock557D BMW M3 GTR Race Stock577D Inferno597D Inferno25B7D Lexus IS300 Bonus5D7D Kings5F7D Unknown617D Plymouth Road Runner Stock637D Rotor4657D Scorpions677D Scorpions2697D Shelby GT500 Stock6B7D Stacked Deck6D7D Stacked Deck26F7D Stacked Deck3717D Stacked Deck4737D TFKD792 Nissan 350Z BonusCF92 Nissan 240SX Bonus1D93 Subaru Impreza WRX Bonus2B93 Ford Mustang GT Bonus3393 Darius3993 Mazda RX-8 Bonus
Carbon-style Vinyls
A true carbon vinyl has it's own vinyl slot and can be customized (not all but many). Note: Every 2nd vinylcode is the variant mirrored to both car sides. (Thanks to spectre01 for checking & naming more vinyl codes).
Hexcodes VinylF35A - 245B Flame1 - Flame25255B - 5C5B Stripe1 - Stripe285D5B - 8E5B Tribal1 - Tribal258F5B - C95B NumbersCA5B - 065C Shape1 - Shape30075C - 235C Race Flag1 - Race Flag15245C - 3D5C Body1 - Body133E5C - 515C Flame Body1 - Flame Body10525C - 695C Stripe Body1 - Stripe Body126A5C - 815C Tribal Body1 - Tribal Body12825C - E75C Two ToneE85C - 175D National Flags185D - 495D Manufacturers4A5D - 495E After Markets4A5E - 4D5E Porsche GT3 RS4E5E - 735E Stocks745E - 8B5E Stock likes8C5E - 8D5E Subaru Impreza WRX Bonus8E5E - 8F5E Lamborghini Murcielago Bonus905E - 915E Shelby GT500 Bonus925E - 935E Nissan Skyline Bonus945E - 955E Nissan 350Z Bonus965E - A95E Camo1 - Camo10AA5E - BF5E Pinstripe1 - Pinstripe11C05E - 215F Logos225F - 275F Rotor4285F - 2D5F Los Colibris2E5F - 335F Inferno345F - 395F Black Hearts3A5F - 3F5F Scorpions405F - 455F Kings465F - 475F BOSS Kenji485F - 495F Crew Bushido4A5F - 4B5F BOSS Darius4C5F - 4D5F Unknown4E5F - 555F Crew Stacked Deck565F - 575F Casino Angie585F - 595F Casino Kenji5A5F - 5B5F Casino Wolf5C5F - 5D5F BOSS Wolf5E5F - 5F5F Crew TFK605F - 615F BOSS Angie625F - 635F Crew 21st Street645F - 695F Nikki6A5F - 6F5F Colin705F - 755F Yumi765F - 775F Cross785F - 7D5F Samson7E5F - 8F5F Neville905F - A15F SalA25F – A35F Demo Lancer eagleA45F – A55F Demo Camaro line vinylA65F – A75F Unknow body vinylA85F – A95F Beta pic Camaro Concept 2tone vinyl (the pics that have Gallardo, Camaro and Lancer in them)AA5F – AB5F Demo Lancer eagleAC5F – AD5F Unknow flame vinylAE5F – AF5F Main character’s old supra vinyl (appeared in the intro movie)B05F – B15F Beta pic Gallardo line vinylB25F – B35F Unknow dragon kind of flame vinylB45F – B55F Unknow 2tone vinylB65F – B75F Unknow 2tone with tribal vinylB85F – B95F Unknow 55Dsl vinyl #1BA5F – BB5F Unknow 55Dsl vinyl #2BC5F – BD5F Unknow 55Dsl vinyl (same as above)BE5F – BF5F Unknow 55Dsl vinyl #3C05F - C15F Mazda RX-8 Bonus (Mazda Dealer)C25F - C35F BMW M3 GTR RaceC45F – C55F Unknow no-name vinylC65F – C75F 2tone with Camaro Concept stock line vinylC85F – C95F Chemical body vinyl #1 (green)CA5F – CB5F Chemical body vinyl #2 (white scratches)CC5F – CD5F Chemical body vinyl #3 (red)CE5F – CF5F Chemical body vinyl #4 (black with white lines)D05F - D95F Bonus Pet1 - Pet5DA5F - E35F Bonus NFS Carbon1 - 5E45F - E55F Bonus SoccerballE65F - E75F Bonus Cardboard boxE85F - E95F CarbonXEC5F - ED5F CarbonX2EE5F - EF5F Bonus HoneycombF05F - F15F Some dark vinylF25F - F35F Online TartanF45F - F55F Bonus DriverF65F - F75F Bonus PharrellF85F - F95F Bonus 21st StreetFA5F - FB5F Online Black HeartsFC5F - FD5F Bonus BushidoFE5F - FF5F Online Los Colibris0060 - 0160 Online Kings0260 - 0360 Online Inferno0460 - 0560 Online Rotor40660 - 0760 Online Scorpions0860 - 0960 Bonus Stacked Deck0A60 - 0B60 Bonus TFK0C60 - 0D60 Bonus Dragon0E60 - 0F60 Bonus Skeleton1060 - 1160 Bonus Leopard1260 - 1360 Bonus Burnout1460 - 1560 Sims21660 - 1760 Unknown (black with red line on hood)
Contributers
cparty
prince1142003
Sergelac
spectre01
STAT-X
Related Pages
Retrieved from 'http://wiki.nfsunlimited.net/index.php?title=Need_for_Speed_Carbon_Hex_Editing_Guide&oldid=8226'
Strategy Guide/Walkthrough/FAQCorey Feldman InterviewReviewInfinite nitrous
At the title screen, press Left, Up, Left, Down, Left, Down, Right, Square. If you entered the code correctly, a message will appear.
Infinite crew charge
At the title screen, press Down, Up(2), Right, Left(2), Right, Square. If you entered the code correctly, a message will appear.
Infinite SpeedBreaker
At the title screen, press Down, Right(2), Left, Right, Up, Down, Square. If you entered the code correctly, a message will appear.
Need For Speed Carbon Logo Vinyls

At the title screen, press Right, Up, Down, Up, Down, Left, Right, Square to unlock the Need For Speed Carbon Logo Vinyls. If you entered the code correctly, a message will appear.
Need For Speed Carbon Special Logo Vinyls
At the title screen, press Up(2), Down(4), Up, Square to unlock the Need For Speed Carbon Special Logo Vinyls. If you entered the code correctly, a message will appear.
Extra money
At the title screen, press Down, Up, Left, Down, Right, Up, Square, Triangle to get an extra $10,000 in Career mode. If you entered the code correctly, a message will appear. Note: This code can only be used once.
$10,000
Have a saved game file from Need For Speed: Most Wanted on your memory card to get an extra $10,000 in Career mode.
Burnout Vinyl
Have a saved game file from Burnout Revenge on your memory card to unlock the Burnout Vinyl under the bonus section of Vinyls.
Collectors Edition cars
Successfully complete the indicated event(s) in the Challenge Series to unlock the corresponding car:
Aston Martin DB9 (Exotic): Defeat Wolf in Boss Battle mode.
Dodge Charger RT Classic (Muscle): Defeat the 21st Muscle Car Gang.
Jaguar XK 2007 (Exotic): Successfully complete all three Turf War races.
Mazda RX7 (Tuner): Defeat Kenji in Boss Battle mode.
Nissan 240SX (Tuner): Successfully complete all three Checkpoint challenges.
Crew members
Successfully complete the indicated task to unlock the corresponding crew member:
Sal: Joins after four to six races.
Yumi: Joins after defeating Kenji/Bushido.
Colin: Joins after defeating Wolf/TFK.
Samson: Joins after defeating Angie/21st Street.
Nikki: Joins after defeating all three beginning Bosses.
Cars
Successfully complete the indicated area in the listed career to unlock the corresponding car:
CarCareerAreaChevrolet Corvette Z06Exotic Shady PineChevrolet Corvette Z06Muscle Canmor DownsDodge Charger SRT-8Muscle Mason DistrictDodge Viper SRT-10Muscle Neon MileDodge Viper SRT-10TunerShady PineFord GTExoticStarlight Strip Ford GTMuscleSilverton Refinery Ford GTTunerInfinity Park Ford Mustang GTMuscleKempton HoldingsFord Mustang GTTunerThe ProjectsFord Musting GTExoticKempton HoldingsFord Shelby GT500MuscleDiamond HillsLamborghini GallardoExotic Diamond HillsLotus EliseExoticOcean View Lotus EliseMuscleHills Borough Lotus EliseTunerSouth Fortuna Mercedes SL65 AMGExoticMorgan BeachMercedes SLR McLarenExotic Neon MileMercedes SLR McLarenMuscle Infinity ParkMercedes SLR McLarenTuner Silverton RefineryMitsubishi Eclipse GTExotic Old QuarterMitsubishi Eclipse GTMuscle Kings ParkMitsubishi Eclipse GTTuner Old QuarterNissan 350ZTunerDiamond Hills Nissan Skyline GT-R R34Tuner Canmor DownsPlymouth BarracudaMuscle Starlight StripPorsche Carerra GTExotic Canmor DownsPorsche Cayman SExoticMason DistrictPorsche Cayman SMuscleSouth FortunaPorsche Cayman STunerHills BoroughRenault Clio V6ExoticHistoric ChinatownRenault Clio V6MuscleOld QuarterRenault Clio V6TunerFortuna HeightsSubaru Impreza WRX STiExotic Silverton RefinerySubaru Impreza WRX STiTuner Starlight StripToyota SupraExoticInfinity Park Toyota SupraMuscleShady Pine Toyota SupraTunerNeon Mile Vauxhall Monaro VXRExotic The ProjectsVauxhall Monaro VXRMuscle Fortuna HeightsVauxhall Monaro VXRTuner Kempton HoldingsVolkswagen Golf R32Tuner Morgan Beach
Parts
Successfully complete the indicated area in the listed career to unlock the corresponding part package:
PartCareerAreaBrakes - Tier 1 ProTuner Billings DistrictBrakes - Tier 1 StreetExotic Hills BoroughBrakes - Tier 2 ProExotic Billings DistrictBrakes - Tier 2 ProMuscle Billings DistrictBrakes - Tier 2 ProTuner Ocean ViewEngine - Tier 1 ProMuscle Morgan BeachEngine - Tier 1 ProTuner Historic ChinatownEngine - Tier 1 StreetMuscle The ProjectsEngine - Tier 1 StreetTuner Kings ParkEngine - Tier 2 ProMuscle Palmont UniversityEngine - Tier 2 StreetExotic Eskuri PlazaEngine - Tier 2 StreetTuner Newport Industrial ParkSuspension - Tier 2 ProExotic Kings ParkSuspension - Tier 2 ProTuner Eskuri PlazaTransmission - Tier 1 ProMuscle Eskuri PlazaTransmission - Tier 1 StreetExotic South FortunaTransmission - Tier 1 StreetMuscle Newport Industrial ParkTransmission - Tier 1 StreetTuner Mason DistrictTransmission - Tier 2 ProExotic Newport Industrial ParkTransmission - Tier 2 ProMuscle Ocean ViewTransmission - Tier 2 ProTuner Palmont UniversityTurbo - Tier 1 ProExotic Palmont UniversityTurbo - Tier 1 StreetExotic Fortuna HeightsTurbo - Tier 2 ProMuscle Historic Chinatown
Easy money
Once you have completed Career mode, set Samson as your wingman with Neville also in your crew. You can repeat any races you have already completed in which a wingman is used and recieve $750 for each race completed instead of the $500 without. Rootsmagic 7 on high sierra trail. This can also be used on first time races for maximum cash output.
Easy wins
Enable the 'Infinite nitrous' and 'Infinite SpeedBreaker' codes. Keep using SpeedBreaker and nitrous through the entire race. This will make it an unfair slow motion race, which is very long but a sure win. To boost the effects, enable the 'Infinite crew charge' code as well and have a drafter as active. Then, use your drafter during the entire race. It is faster, but still painfully long. Note: This cannot be used in Quick Race, Challenge Series, or Canyon Duels.
In races where crew members are used, use a scout (Yumi if possible). If you do not win the race, your scout usually will.
In Career mode, choose the Exotic class. When you get to the Stacked Deck level, get a Chevrolet Corvette Z06. Neville, Colin, and Nikki should still have exotic cars. Choose one of them and do any race where you can use your wingman. You should get an easy win.
Nfs Carbon Custom Crew Logo Image
Easier Speedtrap races
Activate your Blocker/Brawler before the race. While racing and coming up towards a speed trap, stop your Blocker/Brawler. Your Blocker/Brawler will stop, crash the other car(s), and drastically slow down their time. Remember that the peak Blocker/Brawler moment is just before the speed trap.
Avoid flipping
When you are about to flip, hit the nitrous. It will stabilize your car and you will not flip.
Avoiding police
When the police are looking for you but have not yet found you (when the map blinks red), back up against a wall. The cops will go past, but will not catch or see you. They will then drive away.
Getting away from police
Press Square to activate Speed Breaker. While in Speed Breaker, press X (Hand Brake) to do a wicked turn-around. Use NOS while accelerating out of the turn-around to gain quick distance between you and the cops.
Free performance parts
Go into 'My Crew' then choose a crew member. Select the 'View Car' option, then customize it. You can paint it whatever color desired, and because your crew members cars are not tuned you can buy them performance parts for free.
Eleanor (Gone In 60 Seconds) custom car
To create the car from Gone In 60 Seconds, Eleanor, start a Muscle Car Career mode. After you complete the first three territories (Kempton, Downtown, and Fortuna), a new territory will be unlocked. In this territory, win two races in the area to the far left (Silverton) to unlock the '67' Shelby GT 500'. After you get the car for $108,000, return to your safe house and select 'Customization'. Then, choose 'Aftermarket' and use the following customizations:
Aftermarket
Body Kits: Body Kit # 2
Wheels: American Racing Shelby Razor
Visuals
Nfs Carbon Custom Crew Logo Maker
Paint: Candy Red section top row, last box to the right (silver)
Vinyls: Stock; edit color to black
Wheel Paint: Chrome, in the red section, seventh row down last color to the right
Window tint: Light black
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Roots Magic 7 On High Sierra
The latest Office for Mac 2011 from April, version 14.7.3, was examined, and was found to be in a worse state following the High Sierra update. Crashing was even more frequent than in the Office for Mac 2016, not even accounting for a number of other user interface oddities spanning the entire suite.
2015 Apple does not provide bootcamp drivers for 32 bi.
California, Fresno - Fresno, California RootsMagic User Group. Meets one Saturday a month from 10 to Noon Fresno, CA West Stake Family History Center 3375 W Sierra Ave Fresno, CA 93711 (corner of Sierra and Valentine) Everyone is welcome. Contact Facilitator for date of meetings as they vary from month to month.
An update:
The error message 'Common/ChunkCompression.cpp:50: Error: unsupported compressor 8' does appear to relate to a High Sierra bug concerning both the new AppleFS File System that is a default in High Sierra, and 32 bit applications, of which Roots Magic is one example.
As in, every time I start Roots Magic that error appears in system.log as an error in the Rootsmagic application. Here's one example:
Nov 25 19:07:52 NewiMac RootsMagic(3506): /BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.1.1/Common/ChunkCompression.cpp:50: Error: unsupported compressor 8
Rootsmagic 7 On High Sierra Classic
I have a very drastic workaround for this.
I uninstalled High Sierra, reformatted the disk as HFS+ and reinstalled High Sierra without upgrading the disk to the new filesystem.
Its not great, but it worked.
Peter
Roots Magic 7 On High Sierra Classic

Apple has been busy working on the next version of the desktop operating system, macOS 10.15, also known as “Catalina.” While there have been several delays, Apple has said they expect it to be released this month (October 2019). While there are several new features and changes, one change, in particular, affects RootsMagic users: Catalina requires all applications to be 64-bit applications.
RootsMagic 7
RootsMagic 7 runs on macOS, although it is not a “native” application. It runs using a “wrapper” that is provided by CodeWeavers, makers of the popular CrossOver software that allows Windows applications to run on a Mac. This wrapper made by CodeWeavers is a 32-bit application and does not run on Catalina. CodeWeavers has been working for quite some time updating their software to be a 64-bit application so that it can run on Catalina and future versions of macOS. While they’ve made great progress, some last-minute problems in Catalina itself have caused delays. Unfortunately, their wrapper will not likely be available in time for Catalina’s release. This means that RootsMagic 7 for Mac will not be able to run on macOS Catalina until CodeWeavers finishes their update to a 64-bit application.
RootsMagic 8
First, the good news- RootsMagic 8 is a fully-native, 64-bit macOS application and runs great on macOS Catalina. The bad news? It’s still in testing, and likely won’t be officially released before MacOS Catalina is released.
Other Applications

RootsMagic is not the only application that will stop running under Catalina. If you want to see what other apps you have that will be affected:
Click the Apple icon in the upper-left corner of the screen.
Click About this Mac.
Click System Report…
From the list on the left, select Software then Applications.
Click 64-Bit (Intel) on the right side of the list’s header. This sorts the applications by 32/64 bits.
Any applications that have “No” are 32-bit and will not run under Catalina.
Our Recommendation
As much as we hate to say this- we recommend that if you need to be able to run RootsMagic 7 on your Mac, do not update to macOS Catalina. Wait until CodeWeavers finishes their 64-bit wrapper for RootsMagic 7 or for the official release of RootsMagic 8. For most users, there is no urgent need to install Catalina as previous versions of the operating system will continue to work and be supported for quite some time.
Rootsmagic 7 On High Sierra Free
In the meantime, CodeWeavers is doing all that they can to update their wrapper as quickly as possible, while we continue to work night-and-day to finish RootsMagic 8 for you. Thank you for your patience and understanding.
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Magic Music Visuals Crack

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Magic Music Visuals is a program that addresses VJs and DJs who would like to customize or create graphic effects from scratch and that would accompany their mixes.
Allows you to create and customize numerous graphic effects
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The application is optimized for live performance
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Kabul Express Full Movie Download 400mb
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