nixedsims
nixedsims
Nixed Sims
1K posts
NixNivis | Swedish | she/her | 40+ | WCIF Friendly | Sims 2 only
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nixedsims · 22 days ago
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[ts2] 4t2 three tier table lamp ⭐️
This was the reason I wanted to learn how to convert lamps, It's just my vibe, 😃. It's the lamp that came with ts4 seasons. I used pretty pastel colors by treefish. There's 21 recolors in total. There are recolors with a white shade and then with colorful one's , so you can mix and match as there are two subsets :) As usual, enjoy❣️
4t2 three tier table lamp - 21 recolors (558 polys)
Credit: ea, treefish
💜DOWNLOAD💜 - sfs (1mb)
@sims4t2bb
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nixedsims · 22 days ago
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my fave writing reminder
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honestly, this phrase has been on my mind more times than i can count. i've kidnapped it, taken it as a hostage with no ransom money because i need it to live permanently in my head.
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nixedsims · 24 days ago
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@nixedsims Exercise Mat Repo'd to Jonesi's Blanket
I cloned the original and gave it new guids so it wont conflict. Preview uses some of my recolors. Sims can use the mat to gain body skill points
Download - Alternate
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nixedsims · 27 days ago
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WAVEFORM EYES V2
And here's part 2 of my default revamp. A redux of my old Waveform eyes with new textures and an updated sclera. I didn't do more colors this time as I don't really use a lot of eye colors except for a hazel and a darker brown.
Iris textures are from io (@serabiet) from her most recent edit of mouseyblue's leftover eyes, which I recolored to my preference.
Sclera is a blend of the original sclera texture in io's files, plus I believe Ephemera + the animation-friendly Pooklet sclera edit by @virtualpeople. I've added the texture file of the sclera itself in case you want to re-sclera your own textures.
As this is for my personal use, I recolored the 5 default swatches, the alien swatch, and the two additional colors from @moonfairesims's maxis but better eyes as I already had townies who use these eye colors.
Credits: As indicated in description.
DOWNLOAD
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nixedsims · 27 days ago
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my therapist suggested i imagine my intrusive thoughts in the voice of donald trump bc i do not possess an ounce of respect for him or trust in his competence. going thru it today so i made this. hope this helps
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nixedsims · 27 days ago
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Sound up
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nixedsims · 29 days ago
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Yet Another Package Editor
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Download the latest version here
YaPe is a modern package editor for DBPF (.package) files
Features:
Edit any package - FAST
List and edit resources in a package
Filter resources by type
Easy editors for several resource types
Supports opening ANY DBPF-coded .package, .dat, or .sc4 file
Easily reduce texture size, add/remove/recreate mipmaps, change texture format
Import textures by dragging, export DDS
Native on Windows and Linux
Why make yet another package editor?
Simply said, because SimPe can be kind of cumbersome especially on Linux, and package editors other than SimPe (s3pe, s4pe, iLive's Reader etc.) do not support Sims 2 resources.
To illustrate, I timed someone shrinking a texture (convert RawARGB32 -> DXT1, shrink 2x) in both SimPe and YaPe:
SimPe + GIMP: 1m 30s
YaPe: 10s
Originally this started as just a way to easily test if my DBPF library was doing the correct thing, but over time it has grown to become a half-decent editor suitable for more general use.
Tutorial / usage tips
Here I will explain how to shrink and convert textures in YaPe because that's what I imagine most people will use this program for right now, but of course you can use it for other things as well.
Let's get started by getting the program to look the way you want to: use the options in the top left to change the scale of the interface and switch between dark and light mode.
Now drag a package file into the program (don't worry about closing the sims except when you save the package), a list of resources in the package will be visible. You can find out what the abbreviations mean by hovering your mouse over them; in general I try to add tooltips like this to buttons or options that are unclear.
Don't be afraid to mess around and make changes! The changes you make are never saved unless you press the save button, so if you simply drag your package file into YaPe again without saving you will get your original package back (there is currently no undo function, but it is a planned feature).
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All these resources are great, but we're only interested in the textures for this tutorial so let's set a filter. Right click on a texture (TXTR) and select "Filter on type".
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Great! Now you can only see the textures we're interested in. You can disable this filter by unticking the "filter" option at the top.
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Now click on the "TXTR" to open the texture, it will open a new tab in the lower half of the window by default. If your window is not very big (like mine is for this tutorial) you might have trouble seeing the texture and all the options. You can drag the tab around and put it somewhere else in the program, I'm going to put it on the right and make it a little bigger so we can see what's going on.
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Okay, now we can see all the options, and well... there's a bunch of them. We'll go over some of the options that you'll likely want to use but feel free to experiment of course.
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First, let's have a look at the texture viewer at the bottom: you can zoom in on the texture by holding control and scrolling, and you can change which mipmap is displayed by clicking the radio buttons above the texture.
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But wait, this texture does not have enough mipmaps to show up in game! (post by @pforestsims) Let's fix that right this instant by clicking the "Add missing mipmaps" button in the middle.
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Okay, now the mipmaps will show up in game, which is good... except that this mipmap is really blurry. (post by me) Luckily we can fix this really easily, just click the "Recalculate all mipmaps" button.
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Much better!... except that we've created a new hidden problem: the leaves will disappear when zooming out in game (blog by lisyarus) but even this problem can be fixed. We can actually preview what the texture will look like when zoomed out by switching the format to DXT1 since DXT1 has binary transparency, just like alpha tested textures like leaves and grass.
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Right, so the leaves have a bunch of holes that don't look right when zooming out, let's change that. Above the "Add missing mipmaps" button there is the "Preserve transparency" slider: try changing it to something like 120-170 and click "Recalculate all mipmaps", you can see that the transparency changes, if it's still too thin/transparent set the value higher and recalculate again and so on.
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Have a look at all the mipmaps (zoom levels) and once you're satisfied with the transparency change the format back to DXT5.
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This texture will now look great in game! But it is also quite large, so we can reduce the size 2x smaller without sacrificing very much in terms of looks (sorry to all the cc authors who love their large textures). Click the "Remove largest texture" button, which will make it so that the first mipmap becomes the largest texture effectively reducing the size by 2x. Like mentioned it does use the first mipmap so make sure to fix any blurry mipmaps first.
You can repeat the same process for the other textures in the package, and then we're done. Save the package by clicking the save button in the top bar, and have a look in game at your beautiful textures.
Another option is to drag images/textures you've made somewhere else into the program (with special support for dds files), for a full lists of supported image formats you can look here. (image-rs documentation) The image/texture will currently go into the firsts open texture resource tab because of UI framework limitations.
Here's a look at some of the other editor currently implemented:
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Enjoy :)
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nixedsims · 29 days ago
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hot artists don't gatekeep
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
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nixedsims · 1 month ago
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Right, I think I need to scale this one down a bit... (The little red dot at the bottom is a full body mesh. 😅)
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nixedsims · 1 month ago
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nixedsims · 1 month ago
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Did I just bump map an accessory where the texture is 128x256 and you'll only be able to actually see that it's bump mapped if you zoom in ridiculously close (which nobody will do)?
Yes. Yes, I did.
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nixedsims · 1 month ago
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nixedsims · 1 month ago
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Masterpost: All the Lighting Mods for The Sims 2 ✨
I'm making this post both because I like to group things under one post and because I need it as a link to add to my tracker, but still I think it will be useful for many!
Look here for other masterposts!
Lighting Mods
# Gunmod's Radiance Light System 2.4 by dDefinder on ModTheSims - A realistic, extremely dramatic, sometimes very dark lighting mod that increases the intensity of colors, lights and shadows and adds sunrise and sunset to the game (they don't exist in the vanilla game)
#Gunmod's Radiance Light System 2.5 edited by @dreadpirate - An updated version of the aforementioned lighting, with much more compatibility with many shaders and less blue nights! Every Season it have they own lighting color: Summer is vibrant, autumn has warm colors, winter has cold colors, and spring has a little yellowish "filter".
#Maxis Match Lighting Mod by Dreadpirate - The environment is more saturated and bright, removes the dull gray tint that vanilla game has. Everything is smoother and more uniform. The shadows are calm, exactly like the ones in the vanilla game. Each season has its own lighting, the nights are black instead of blue and it has many compatibility with many shaders. This one also has sunrise and sunset.
#Cinema Secret by Dreadpirate (@veronavillequiltingbee) - A perfect mix between the Gunmod Radiance and the Maxis Match Lighting mod. It use elements of both, such as the shadows and calm colors of the MM Lighting Mods but the intensity of the lights of the Gunmod Radiance (especially noticeable when using neon lights). It has many compatibility with many shaders, the nights are black instead of blue, it has sunrise and sunset and every season has its own lighting.
#SpookyMuffin Lighting Mod - Recommended by a user in the comments! I don't know how to talk about this Lighting Mod because I've never used it, but the post on the site explains what it consists of!
#The Sims 2 Beta Lighting - By opening the link you will see a YouTube video by @boringbones that will explain how to have The Sims 2 Beta lighting! (The download can be accessed from his Discord link in the video description)
#5:55 Lighting by Bugjartimedecayoff - An edit of Radiance 2.4, with much brighter outdoor lighting at night (very similar to Maxis' default night lighting) and soft peach-tinted dusk & dawn lights.
#Rae-diance Lighting by Raemia - Another edit of Radiance 2.4, with the differences being brighter nighttime lighting & brighter unlit rooms, plus reduced room-saturation.
#Edited Maxis Match lighting mod by @kayleigh-83 ! (Dawn & Dusk edits)
#Original Vanilla Lighting Backup Here!
Lighting Mods for the Neighborhood
#Neighborhood Lighting Remedy by Criquette - This lighting mod is ONLY for the neighborhood and you can use it together with any of the three lighting mods mentioned above. Fixes the direction of the lights and shadows to be consistent with that of the lot imposters and makes it more consistent with lot mode.
#Accurate Neighborhood Terrain Lighting by @simnopke - This lightind mod is like the above one. It is only for the neighborhood and can be used in conjunction with a DP & dDefinder lighting mod but NOT in conjunction with Criquette's NH Lighting Remedy.
EDIT: simnopke said: "My Accurate Nhood Terrain Lighting mod does something different than Criquette's Nhood Lighting Remedy and can be used with it. Moreover, my mod has two versions intended for use with Criquette's mod."
Lighting Mods for the CAS (Create a Sim)
#Minimalistic CAS Lighting Mod Replacement with Custom Light by Dreadpirate - This lighting mod is CAS ONLY and can be used together with a dDefinder or DP lighting mod and a lightind mod for the neighborhood. Using similar lighting to the MM Lighting Mod, it makes the CAS more saturated and smooth. You have to change a value in a lights file within the game install path but it's worth it!
One small problem I've noticed is that when used with lighting mods other than the MM Lighting mod it often doesn't work well even if the value is correctly changed. For example, when I changed the lighting mod and switched from MM to Cinema Secret, it triggered the super lighted sims bug in CAS which I didn't have before. But then again, this could be just my problem. There is fix by Lazy Duchess for this bug but you need to be very careful. Sometimes it conflicts with some shaders (as in my case) and unleashes an absurd pink soup even in bodyshop even if bodyshop shouldn't have anything to do with it. But AS ALWAYS, maybe it's only a problem of mine because I'm very unlucky.
EXTRA SHADERS BUT NOT REQUIRED
#Better Nightlife by @criquette-was-here - Even if it does not change anything graphically with colors, lights and shadows like a lighting MOD it adds shaders that allow the deco hoods to light up during the night. So for example, by downloading hood decos compatible with this shader you can have street lamps that light up on the street (in the neighborhood), buildings lit up at night, lit bridges etch.
#Blue Snow No More by Dreadpirate - This shader removes the blue tint that snow creates even if you use lighting mods that make the night black instead of blue. Many DP lighting mods (Like MM Lighting Mod) have this shader already included, so you don't need to download it, this is an individual shader if you don't use their lighting mods. To be honest, neither the shader INSIDE the lighting mod nor the shader by itself has never worked for me, but I think there is a problem in my download folder at this point or I am very unlucky.
#Overly Bright CAS Fix by @lazyduchess - As I have already explained before, this mod fixes the bug of super enlightened sims in CAS. Sometimes it can conflict with something (which I don't quite understand with what) and trigger an absurd pink soup, so if you suddenly start to notice more pink soup than usual try to remove it and see how it goes.
Maybe it just conflicts with some lighting mod or some shader. In my case it could be the DP's lighting mod for the CAS.
#Moi Shader Roof by niol on ModThe Sims - This shader fixes the lighting of roofs which sometimes appear much darker than their texture. Many lighting mods from DP have this shader included OR are compatible with this shader. So check the descriptions under their lighting mods before downloading it.
#Brighter Roofs...But Not Too Bright! by Deastrumquodvicis on ModTheSims - Same as the previous shader, but makes the roofs less bright than they show with the aforementioned shader. This shader uses Moi's shader as a base, so you can NOT use both. Use only one. Many lighting mods from DP have this shader included OR are compatible with this shader. So check the descriptions under their lighting mods before downloading it.
#Moi's Neighbourhood Water Global Mod by niol on ModTheSims - This mod changes the water color of the neighborhood. Nothing more nothing less. Many DP mods are compatible with this shader.
#Pond & Sea Water Overhaul by Voeille on ModTheSims - This mod changes the water of the sea and ponds and makes it more realistic using The Sims 2 Castaway water shaders. Many DP mods are compatible with this shader but for some shaders like Better Nightlife it needs a little more attention. For example, if you use Better Nightlife you will need to use the version of these shaders provided by the Better Nightlife link to be compatible. So you have to delete these for use their shaders if you want both.
You can't use this together Moi's Water.
#A World Lit by Fire by hat_play_sims on dreamwidth - This mod itself doesn't change shaders dramatically, but it change the color of some lights and make them more sensate. I'll explain: many maxis lights that are powered by candles or should give off a warm light regardless, give off a cool, white light instead. Have you ever seen a candle emitting white light? No! This mod fixes all lights in the game and makes lights that need to be warm... warm. Perfect for history-themed saves or for the ones like me, completely obsessed with candlelight in this game. Many DP mods are compatible with this shader. It's immensely beautiful when used with the dramacity of the Radiance System but works quite well with other lighting mods as well.
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nixedsims · 1 month ago
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nixedsims · 1 month ago
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I literally heard myself wheeze at one point reading these. 😂
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nixedsims · 1 month ago
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The first page of The Hobbit in the style of a 16th century medieval illuminated manuscript.
This started as a comfort drawing while I rewatched all the Hobbit films and ended up being a full on artwork that took a long time...
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nixedsims · 1 month ago
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This top named SP64 CK006 Buttoned Blouse is so cute ❤️ I hope you like it too ❤️
🐞 for teens and adults
🐞 with all morphs
🐞 categorized as casual top
🐞 all original Maxis colors + normals
🐞 all files are compressed
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You can choose between standalone AF and TF version or TF Repod version for which you need AF packages 🙂.
Standalone AF version simfileshare/ mediafire
Standalone TF version simfileshare/ mediafire
Repod TF version simfileshare/ mediafire
Credits: EAxis
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