okihedda
okihedda
seven intrests in a trenchcoat
72 posts
bad art maker | nine sols enjoyer | education failer | dungeoner and dragoner | battler of cats | she/her
Last active 3 hours ago
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okihedda · 3 months ago
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she appears!!!!!!! this better not be the last time i swear she needs to be in more episodes im begging!!!!!!
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super normal about this
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okihedda · 3 months ago
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new obsession: unnamed receptionist from fullmetal alchemist brotherhood
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definitely appears more times in this show
pleasepleasepleasepleaspleapdlepalplaespleaplespleaseple
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okihedda · 4 months ago
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im not haunted, im ghost sitting
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okihedda · 4 months ago
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sounds that i like
bells (any bells. small bells, jingle bells, church bells. all magnificent)
pigeons cooing (very soothing look it up and listen)
ballpoint pen writing in a thick notebook
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okihedda · 4 months ago
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is this anything
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okihedda · 5 months ago
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yay, i drew someone other than Yi
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okihedda · 6 months ago
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Yi and Ji :)
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okihedda · 6 months ago
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you cant even comprehend my final form (no headache)
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okihedda · 6 months ago
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Certified Yi moment.
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okihedda · 6 months ago
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webfiish
the bobber seeks vengemc
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okihedda · 6 months ago
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bunch of old, low effort ji doodles slop from the time i got infected with the cant stop drawing ji disease
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okihedda · 6 months ago
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My wish
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okihedda · 6 months ago
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there is no symbolism here, just a ji floating in the uh um the uhh
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okihedda · 6 months ago
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another ji in webfishing because i said so and i wanted to and
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okihedda · 7 months ago
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who normalised looking at people ?! i want them disintegrated immediately !!!!!!!!
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okihedda · 7 months ago
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this is just for me but i wanted to consider how the nine sols cast would be like in a fighting game because ive had the idea in my neuron chamber for a while now and need to put it into words so yea
first of all i think the cast would work best in a 2D anime fighter because:
-it fits the art style
-most have some unique abilities or fighting styles. for example yi’s qi blade and talismans and ji’s black holes
-multiple characters float or fly which you usually dont see in games like street fighter (ignore dhalsim he doesnt count for his one). the mechanic is way more common in anime fighters where characters usually have double jumps and an air dash (literally yi)
-i want it to be because i said so
-also the character designs fit way more in an anime fighter in my opinion
with that out of the way i have some ideas for the casts character archetypes and movesets so um strap in or something
Ji: ji is the one ive been thinking the most about (go figure) so i'm starting with them. i imagine him playing like a zoner/setplay character because of his daggers and the whole thing about changing attacks by parrying the spinny orbs. they should have a teleport and the ability to fly while throwing projectiles to embody the theme of calculating the enemy's every move and avoiding them. because of this he should obviously have a small health bar to compensate for the mobility and good keepaway tools. im thinking they can throw daggers at multiple angles with differing properties. maybe by pressing different buttons the daggers can come from the ground, rebound if they miss the opponent or let ji teleport the them and do an attack like they do in their boss fight. he could also have access to a stance that let them choose different attacks. maybe by inputting a move they get a choice between 3 options. for example:
-one could be his dagger state where they float into the air and start throwing out dagger like crazy. he could get to choose different directions for the daggers as he inputs the move to mix the opponent up by forcing them to block projectiles from all different angles
-one could be his black hole. maybe they place it at a spot which vacuums the enemy. either it drags them to the center instantly and gives ji an opportunity to mix them up or it drags them in for a while and lets ji throw daggers to apply pressure
-the pulsating gadget thingy that makes large red waves could be a destroyable interactable that launches waves that force the opponent to block or try to disarm it before they get cornered. since it's deployed and stays on the battlefield i think it wouldn't disappear if ji gets hit, so he could use it as a tool to get in on the opponent
-one could be the daggers which i imagine just buffs their damage or increases the amount that ji can have on screen at a time additionally they could start to apply guard crush
-the one where he throws a little container with health or azure sand might work as an item both players can pick up. either they restore health or meter depending on if it's green or blue
their normals would probably either be stubby or slow considering his only melee weapon is his big mace thing. maybe they have one or two good normals for zoning. for defence i think ji should have a parry because in my mind that just seems perfect for a diviner to have. predicting the opponent's every actions and when they finally land a hit on him, surprise !! ji vanishes and counters with an attack of their own. i had this idea for a parry where instead of just using the move and counterattacking if you get hit during it, you would first input the move which puts you in a state where you then input a prediction of what move the opponent will do and if you're correct, ji dodges the move and lets you punish it similar to anji's spin in guilty gear strive.
needless to say i would absolutely play this character i want it to be real i want it to be real i wa-
Goumang: another character i thought could be very unique and cool in a fighting game. to me it's obvious she would be a puppet character since she doesn't fight by herself (like she's a farmer give her a break) and instead fights with her jiangshi soldiers (who are named Shinue and Shiqui i just learned). she would be able to fly of course and claw at the opponent with good mobility and aerial buttons.
all her special moves would control shinue and shiqui and let them do their attacks in tandem. maybe their attacks would be bound to two buttons each. shinue could get the lighter kick and punch buttons while shiqui gets the buttons for heavier attacks so they could be inputted separately and lock the opponent down. this would probably be bound to a meter that goumang could recharge by ringing her bell. doing this would be unsafe and thus only really an option after getting a hard knockdown or when you're fullscreen from your opponent. it would be funny if she had a super where she gave her jiangshi soldiers bowls of rice to power them up and stop their meter (idk what to call it. the servant gauge or something maybe?) from depleting. i also imagine her having a command grab super where she grabs an airborne opponent, digs her claws into them and throws them to her soldiers to get beat up.
i'm pretty sure this would be oppressive as peck (get it?.. like heck but peck.. because she's a bird..) so in return for this incredible offense, she probably would lack any strong defensive options like an invincible reversal, but maybe her servants could rush to her aid whenever she is blocking or something. she would probably be quite bad on her own when her servants are knocked out which is pretty fitting since, again, she's not really a fighter
Shennong: i thought it would be funny if shennong was a fighter because we've obviously never seen him fight. (he did defend the apemen of peach blossom village that one time so clearly he can hold his own to a degree). he strikes me as a brawler type character who wants to get up close to his opponent and beat the snot out of them, but doesn't have good mobility or range. maybe he has a special move where he consumes a random poison that grants him buffs to different stats. who knows, perhaps eating a plantago frog increases your speed and jump height or maybe a dragon's whip hightens damage for a duration of time. it could work similarily to jamie's drink in street fighter 6 where the buff stays for the whole match and he slowly ramps up in power until he's an unstoppable beast. there could be a chance of eating a rare poison like the golden yinglong egg that give his attacks super armor or just buff all his stats at once.
it would also be funny if, whenever shennong is fighting, shuanshuan is following him around to cheer him on. i can imagine one of his victory animations is him acting bashful while shuanshuan is shouting compliments, being all impressed and whatnot.
anyway that was my fighting game hyperfixationfueled rant now go drink water and pet a dog, doesnt matter if its yours or not
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okihedda · 7 months ago
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nine sols has started invading my dreams i fear tianhou has gotten to me
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