Nothing beside remains. Round the decay. Of that colossal Wreck, boundless and bare. The lone and level sands stretch far away.
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Toward the end of his journey, he begins to figure out that there is something REALLY wrong with her. And his solution is; “I will take this badly malfunctioning robot home with me so I can continue to have sex with her.” Think about that. THINK ABOUT IT. This isn’t even what Dolores wants, and she says so. This is about William’s gratification. And for all his talk about how unfair it is for the hosts, the only host he ever sees as worthy of his help happens to be the same one he’s boned. He has no problem slaughtering legions of other hosts once he loses her, and then fucking over his only friend and future brother-in-law in a situation where he knows he won’t suffer any consequences for it. William was never a nice guy. William was only ever pretending to be a nice guy, because he didn’t want to face the consequences. As soon as Westworld gave him that other option, a world without consequences, he bought in HARD.
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….that moment Dolores scared the life out of Teddy…
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"This vast and impressive infrastructure [of Westworld] is designed to cater explicitly to the power fantasies of its visitors, whatever those may be. Today’s videogame industry has long promised an endless march of realism and immersion, and the experience suggested by the TV show imagines the plausible evolution of those values. The designers’ appetites and intentions — including the ethical ramifications of subjecting artificial intelligence to human appetites — are subsumed by the main goal, which is that the player must be able to achieve any of his desires. All of them. Even when it frustrates the designer’s craft or intention, letting the player tell his own story is thought to be the ultimate in experience design.
In a moment that reminds me of so many videogame presentations I’ve endured, the smarmy Head of Narrative in Westworld presents his newest storyline: an array of scantily clad, artificial women’s bodies and native warrior stereotypes, guaranteeing players more “visceral” experiences than ever before. His implicit promise: Even more sexism, even more racism, even more violence — that’s the way to give the people what they want!"
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Vanitas: “All that is human is smoke and shadows, vanity and the pictures on the stage” ~ by J. Falk…
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babe i don’t want to kinkshame but what the fuck #1
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babe i don’t want to kinkshame but what the fuck #2
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A lullaby too rough: I never saw The heavens so dim by day. A savage clamour! Well may I get aboard! This is the chase: I am gone for ever.
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TONIGHT'S EPISODE OF WESTWORLD THOUGH

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