pupp3tstrings
pupp3tstrings
Roadblasters Crash Pad
118 posts
Damien | it/its/he/him | 20Multifandom!! MDNI !!
Don't wanna be here? Send us removal request.
pupp3tstrings · 2 months ago
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King Candy pony!!
King Candy pony!!
King Candy pony!!
A custom I got from rrat.pony on IG! He’s so cute I can’t ashkdkgskgskgsjg
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pupp3tstrings · 2 months ago
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The sillies!!
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pupp3tstrings · 2 months ago
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pupp3tstrings · 2 months ago
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I finished him! The scrunkly :)
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pupp3tstrings · 2 months ago
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my happy horses
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pupp3tstrings · 2 months ago
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Turbo-Tastic!
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pupp3tstrings · 2 months ago
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Finished the animation meme! I actually changed the ending for some more angst :3
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pupp3tstrings · 2 months ago
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Ahahaha I love being an artist 🌟
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The original screenshot
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pupp3tstrings · 2 months ago
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pupp3tstrings · 3 months ago
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Just remembered I have a Sigar Rush oc! They're name is Lester. In an au I made they're part of an update to Sugar Rush, made specifically for King Candy. (Although in that au, my s/o @pupp3tstrings has a jester-like character thst originally followed Turbo to Sugar Rush and they're lovers, so Lester is kind of without a purpose and kind of goes Turbo once King Candy dies.) If you want more to the story to the au feel free to ask :)
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pupp3tstrings · 3 months ago
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How most people see Turbo vs. How Turbo actually is
+ vibrant version!
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Struggling to draw him so have some work doodles
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pupp3tstrings · 3 months ago
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More respawn! Turbo! (feat. Vanellope!)
Also my first time drawing Vanellope
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pupp3tstrings · 3 months ago
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The thing about reclaiming slurs is that once you've been affectionally called 'faggot' by friends, loved ones, and amiable fellows on the internet for long enough, you almost forget that it means something else to people who hate you.
Honestly at this point if a stranger on the street yelled "hey faggot!" after me, I'd probably turn around like "what?" like they'd just casually called me by name, and they were only trying to get my attention because they wanted to tell me something, before processing that they're being hostile.
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pupp3tstrings · 3 months ago
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Was working on a Cybug King Candy piece. It came out surpringly good, lowkey proud of myself.
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pupp3tstrings · 3 months ago
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Some Turbo work sketches :)
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pupp3tstrings · 3 months ago
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Some of my King Candy/Cybug King Candy work sketches :)
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pupp3tstrings · 3 months ago
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something i just realized! (small analysis)
(PROLLY not the first one to figure this out, but here my thoughts goo!)
Soo, we all know about the Turbo flashback we were shown in the first movie. Growing envious and jealous of the spotlight being stolen by that new RoadBlasters rolling in, Turbo goes turbo with the mission to TAKE over the new game, yadda yadda, he fails and skids the HELL outta there. But my big brain noticed something.
1- In comparison to the scene where Ralph and the other villains from Bad-Anon rode the carts from Pac-Man to GCS, the speed Turbo seemingly travelled at is ridiculiously fast!
Considering we see him sitting in his red kart before, this can only mean one thing. Turbo RACED HIS WAY THERE, literally! Even the carts of respective games go faster than the speed he went at, and no normal character such as short stack can run that fast (no, not counting Sonic). Hot shot was desperate for attention that badly.
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2- It bugged me how there wasn't the notion of anybody trying to stop Speedy in his tracks. What about the Turbo Twins, didn't they get wind of Turbo's plans and attempt to hinder him? What about the Surge Protector, or ANYONE else in that manner?! Then, moment of clarity hit me.
It was opening hours when the RoadBlasters Incident had occured. This means that AT THE TIME, the Game Central Station was near to empty, spare the Surge Protector roaming around. Now keep in mind the "opening hours" thought, I'll get to that in a bit.
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Basically, when Turbo maneuvered his kart shooting out of TurboTime STRAIGHT into RoadBlasters, no one stood in his way and in this short span of time, the Surge Protector wouldn't have been able to block him.
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Poor man probably saw something red and white whoosh past his vision and not comprehend what was about to happen. Whoopsie to him I guess.
3- How Turbo escaped honestly had me on a chokehold here. Since the movie showed us the following three scenes after each other directly, I assumed it happened in the same moment RoadBlasters got busted.
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But wait, this was Felix explaining to Calhoun/the audience the important chunks of Turbo's story, which means he left out anything that wasn't necessary for us to know! And because two workers (who didn't seem to be employees of Litwak) were rolling out the two cabinets, some time had passed for them to get there, which further then implies that TurboTime and RoadBlasters had to be unplugged sometime later on the same DAY.
What we see in the real world VS. what we see in the game world of an arcade game varies drastically. Although the screen of RoadBlasters was displaying a glitchy killscreen, we don't see what happens to Turbo and the RB racer exactly. Seeing the chaos he had inflicted upon RoadBlasters and the main character of it, Turbo would've abandoned his vehicle behind and scrambled to the exit, realizing there were no means of fulfilling his plan anymore. All that mattered to him was getting to safety under the wire to seek shelter elsewhere. Staying in RoadBlasters would've resulted in him getting unplugged along with the game. Going BACK to TurboTime was a (death sentence) confrontation with the Turbo Twins, escaping to ANY other arcade game would've arisen suspicion both to players AND to game characters. Turbo didn't have that many options.
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What happened in the meantime on the outside, you may ask? Here's where we tread a bit into theory territory:
Remember that RoadBlasters was a FAIRLY new game that just came into the arcade. Litwak wouldn't have tossed it out as quickly as we'd seen it!
I believe he took the time to get the game's systems checked by a professional, see if it was just a minor memory problem or a tweak to be done on the system and then get it back working. However, due to the fact that Turbo jumbled up the game's code altogether when colliding with the RoadBlaster racer, repair seemed beyond reach after tinkering on RoadBlasters for so long. You can only do so much after hope dies for your new game.
As for TurboTime, I can imagine it this way. The kids who were playing RoadBlasters definitely told Litwak about the odd Turbo sprite dashing across the horizon before RoadBlasters crashed into oblivion. The second arcade cabinet was most likely inspected as well for any "issues" and truth be told, that cocky racer with that golden trophy was just not showing up no matter how many fixes you did.
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The Turbo Twins? Oh, they had to endure the consequences. Had to hear Litwak being reality-checked by the technician that for all the popularity TurboTime had garnered over the years, the game had to go into retirement. Merely forced to stand in the black background, well-aware of the fact that they'd go down with TurboTime, without seeing Turbo's face one last time ever AGAIN. Tragedy, I know.
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Now now, I DID say to keep in mind the opening hours aspect just earlier. Here it comes into fruition!!
4- Now, while we have gotten some explanation of how Turbo stayed in hiding for nearly ten years, it's not really clear how he managed to do that during all this time when video game characters were crowding GCS left and right after the incident.
As established in the movie/in this post, all characters of their respective games normally head to their game portals when the arcade is about to open. No bit was strolling to hit the rounds, you see. Everyone was occupied with their own game.
Though, the RoadBlasters incident was surely not a day anybody would forget anytime soon. Neighboring cabinets would've witnessed the horrors of RB unfolding between their eyes, the fleeting voice lines of "Turbo-tastic!" ringing in their ears a second too long. But even then, even WHEN everybody saw Turbo's deeds, how could somebody stop him? How could ANYONE in that matter step out and do the right thing? What if somebody had noticed a character missing from their title screen too? What if something went wrong?
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What (presumably at the time) was Turbo's DEATH was no demise any other character wanted to go through. So, they had to stick to their programming. Act as if they were blissfully unaware of the falls of two beloved games in the arcade. Keep up the facade that somehow, everything was fine.
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And so, with nobody knowing that hot shot was on the run, Turbo took the run for it. Dashing past the unaware Surge Protector, staggering left and right, he escaped into the bowels of GCS where nobody would find him. At least, until he came up with a new plan. A SOLID plan. One that would make up for the loss of a failure he took part in.
By the time the Surge Protector had partially pieced together the events at closing hours, it was far too late. The criminal was already gone, no trace left behind. Alas, the term "going Turbo" was coined, the act of game-hopping to a foreign game to your own in order to jeopardize and take control over it.
Once the new and flashy racing game Sugar Rush was plugged in, this gave the hiding ex-racer a chance for a comeback, albeit under a different name. With the arcade about to open, Turbo made his way to the new game portal, determined to get he what he had wanted back all this time..
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That is, BY A̸̤̥̓̿͌̾͋͐͠͝N̷̨̪͍̩̼͙̤͉̹͍̥͕̈́̅͛̅͊̂͋̆́̏̈́̊͜͜Y̵̮̘̠̯͍͒̇͒̔́̑̀̚͝ MEANS NECESSARY.
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