quoththeowl31
quoththeowl31
Hannah K.C. Davis
2K posts
Doughnut shop employee part time. Artist the rest of the time.
Last active 60 minutes ago
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quoththeowl31 · 46 minutes ago
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You-Know-Who Au
Johnny gets to know Mrs. Darragh while he and his family live in a gilded cage set up by Lord Melborne.
Mrs. Darragh is like a warm grandmother who also helps Norton when he has a bad flare up. She does her best to prevent Vilhelm's influence from corrupting Johnny while Alice is gone and manages to work with both parents on plans of escape.
As the Archeologist, Johnny has fond memories of Grandma Darragh.
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quoththeowl31 · 2 hours ago
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With Melly's help, Norton takes up gardening as a hobby. He makes sure plenty of veggies are grown but especially loves growing sunflowers. Alice loves it and helps when she's not away investigating stories.
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quoththeowl31 · 1 day ago
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Oooh, I'mma inflict emotional damage real quick:
Alice being forced to go back to Villhelm Lamb under two conditions:
Treatment for Norton's Black Lung and the safety of their son, Johnny. Neither parent can disobey because if they do, Johnny will be the one to suffer consequences.
Vilhelm even insists on Johnny calling him Grandpa Vilhelm since Alice is technically his daughter much to Alice's disdain.
For the most part, Johnny is unaware of the nitty gritty details as You-Know-Who keeps him occupied with a wonderful education. Johnny hates not seeing his mom and dad and the people here are weird. He wants to go and see Auntie Mel again but they won't let him.
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quoththeowl31 · 2 days ago
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rotating them in my mind....
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quoththeowl31 · 2 days ago
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Oc posting for once :] Her ToyHouse profile is still a wip as I need to finish writing her backstory and editing Brandys who is connected to them.
Link to the base used
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quoththeowl31 · 2 days ago
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Look there's a good reason we wear seat-belts and helmets as well as get vaccines.
They may not prevent the accident but they certainly prevent something worse happening during the accident or illness.
Not getting a vaccine is like not wearing a helmet or seat-belt. Sure you trust your own skills but even then you can't prevent other outside factors from causing an accident. It's one negligible driver or not paying attention that ends up jettisoning you through the windshield or hitting your unprotected head on concrete.
That same rule applies to vaccines. Going unvaccinated can cause more problems than it solves both to you and the people around you.
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quoththeowl31 · 3 days ago
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Now we're getting to the pages I did save. My usual process is just drawing on a normal page and then copy/paste and arrange on the strips provided by CSP and their collab with Webtoons.
I can't stand drawing on the strips themselves honestly.
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quoththeowl31 · 3 days ago
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@secondlina
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quoththeowl31 · 3 days ago
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btw there's nothing wrong with intergenerational friendships and it is in fact super important for teens to have healthy, respectful relationships with the adults in their lives because it will help them more easily identify when an adult is being toxic, manipulative, or otherwise unsavory if they have healthy relationships to go off of.
"A grown ass adult shouldn't have anything in common with a teenager" okay so you're either operating off of an assumption that either teenagers don't have anything of worth to contribute to a conversation, or that adults aren't allowed to have fun hobbies.
I talked to my teenage cousin for like an hour the other day about character motivations and the core themes of one piece and had a blast talking to her! She had some real insightful things to say!
Teenagers are fully realized and complex human beings! You can talk to them about music, books, video games, hobbies, etc. Stop being weird about it
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quoththeowl31 · 3 days ago
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Many come to the jagged and strange mountain range known as Black Spine for one of two reasons; to hide away from something or to seek out something. Two women find themselves at one end of the spectrum; Lucille tries to find a way to break her fiance's binding contract while Emilia seeks refuge from an unjust world. The two women soon start to bond over their circumstances. Don't miss today's update of #Black Spine! #webcomic #WEBTOON
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quoththeowl31 · 4 days ago
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Little Boy's Wish: I wanna go visit the rocky mountains with Mama and Papa again and have a picnic like we did before.
The Archeologist's Wish: Can a cycle truly be broken? Or is it in vain?
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quoththeowl31 · 4 days ago
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@soul--weaver wrote an amazing analysis of Orpheus, Villain Charm, and Nightmare which I encourage you guys to read.
But it also brought up something I completely forgot and that is the fact that the games are still going. Orpheus a.k.a Detective finds a diary dated to a few days before his arrival.
And that means the "Final Game" isn't the final game at all. But it brings to question, why is Oletus in a dilapidated state even as the games continue to run?
(NOTE: Technically speaking, it was the final game run by Orpheus)
Speculatively speaking, I've mentioned this before but this is a period when Europe was a "powder keg." These drugs could potentially be used as chemical weapons or methods for interrogation or even espionage.
But that leaves the question on who is running the games.
Truth be told, my money is still on Sam Bourbon.
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quoththeowl31 · 5 days ago
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The Alice DeRoss Problem
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Recently, a couple of tweets have stumbled across my timeline making me aware of the fact that there seem to be a lot of IDV players who simply don’t like Alice as a protagonist. Here are the tweets in question (I only covered one of the names for privacy as the rest I believe are okay to see especially Chia’s because she is like THE NUMBER ONE Alice Fan):
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It was the first one that really inspired this post.
It’s a bit baffling to me as someone who from Day 1 of picking up the game came to like Alice first and foremost due to binging the main story. In addition, I picked up the game cause of the Ib collab and wanted Ib who coincidentally was given to Journalist as a skin so I was destined to be a Journalist main from the start it seems.
At first, I did think it was just because she was the protagonist of the main story and of course, they're going to write her as likeable. It helps that we see everything through Alice’s eyes but the more I learned about her outside of Ashes of Memory, the more I grew to love her as a character.
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Of course, the main story can’t be overlooked. I can’t take seriously the whole “damsel in distress” angle. A damsel in distress is a woman who needs to be saved (usually by a man or men) after falling into some peril or danger.
Yes, Alice is in a dangerous situation at the manor where many have been killed/died before her. Yes, she is surrounded by men (rather attractive men *ahem*). But who exactly is coming to her rescue?
“Orpheus" is the one who set up the whole little farce of the manor game she is participating in and has drugged her multiple times on top of virtually emotionally and mentally manipulating her.
Frederick doesn’t care for Alice either and most likely planned out what happened on the race course with “Orpheus” considering “Mary” or really Frederick goes after Alice who is successfully drugged into passing out.
When Norton arrives after Frederick’s disappearance, he also chases Alice into a position of being chloroformed…and then he drugs her himself in the basement lab (more than likely on “Orpheus” orders but he does it anyway...rather roughly I may add).
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1st image: Alice passed out on the racecourse, 2nd image: Alice chloroformed likely by "Orpheus," 3rd image: Norton drugging Alice.
Melly is the only one who shows any concern for Alice’s well-being in the affection system and her letters but it isn’t quite apparent yet in the main story. Yet, Melly also is suspicious herself as she clearly knows more than what she lets on but we have to see what the next part brings.
Regardless, it generally feels like Alice is truly on her own (truly feeling like a "Final Girl") and the girl only wants to find out the truth. Unfortunately, it's to the point that she willingly puts herself in danger. I would even say Alice’s pursuit of the truth makes her a bit fool-hardy and reckless. She is headstrong and brave but these traits of hers has already been shown to lead her into situations that comes at the cost of her well-being.
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Simple rule: No wandering at night. Easy...right?
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Messes around and finds out real quick why you shouldn't...
I think this self-confidence comes from the fact that Alice has had a load of experience from her career as a journalist. See, I feel as if people like the ones in the tweet above see Alice as this petite little thing who is reduced to being an object of “Orpheus” obsession and just serves as a MacGuffin of sorts to the general plot despite being the PROTAGONIST.
Yet, she is so much more. I have read a number of character birthday letters and while I have a LOT of catching up to do, practically every single character who has been around for at least a few years (typically 5) has an investigative letter written by Alice. This girl has been around. This little journalist has been to places close to home like around England and Scotland to as far as Haiti (when investigating Patricia). Possibly even America (St. Louis to be exact according to Cowboy's 2024 birthday letter or I'm misreading it and she just has connections there).
Speaking of investigations, reading Alice’s Investigation Notes on several characters, one can gleam more of a glimpse into her personality and I must say it’s admirable. Not only does she take the time to write concise and detailed notes on each individual, but she does so with care, attentiveness to the character and their background, and sympathy usually towards their plight, disappearance, or the ones that they left behind. While yes, Alice’s notes can be read as purely observational and objective, if you read a little deeper into it, she’s a very compassionate and intuitive individual.
Here are some examples that stood out to me from Enchantress' 2025 and Forward's 2025 birthday letter:
"Perhaps it was the vow I made that helped: I told them that, if I failed to keep my word, Papa Legba could take my soul. I'm someone who rarely breaks promises, and, truth be told, even without such a vow, I felt compelled to write about the suffering and resistance I had witnessed in this city." (Alice trying to earn the trust of Cap-Haitien citizens as a foreigner in their world.)
"There were tales of their father teaching them to dissect frogs, only for William to smear the walls with the foul innards; of being made to recite the Hippocratic Oath, only for the pages to be torn out and folded into paper airplanes… I could scarcely imagine the shadow such mischievous defiance cast upon young William's heart, and felt a pang of sympathy". (Alice upon hearing how William's father smothered him and his brother with confinement, discipline, and a push towards the medical field.)
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The amount of investigations this woman must have done before going to the manor is insane.
It’s a shame. Many, if not all of the characters in IDV whether they are Hunter or Survivor, have or will be investigated into by Alice. If it weren’t for her, we wouldn’t know more details or lore about any of these characters. To reduce her to nothing about a plot device for “Orpheus” or to label her as a “damsel” is not only degrading to her character but also an insult to the core of what makes up IDV’s lore. Simply because there are those who may overlook the little intricacies revealed about her and everyone else in her investigations and story. Most don't even bother to read the lore properly and parrot what they've been told by others especially if they have little regard for the character.
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Alice, far right, in "Faro Lady's" character background trailer. Coordinator is center in between the gates.
Besides that, people also easily forget Alice is possibly a “Faro Lady” trained in the arts of espionage such as lock-picking and disguise. Heck, she WAS supposed to go to the manor in disguise but decided not to after seeing her little Orphy doll (she’s too soft-hearted, I swear. But I also believe it’s another mark of her character being open and wanting to present her true self to her manor mates in the hope they reciprocate in kind).
Unfortunately, these skills came at the cost of an awful childhood and adolescence. Given she was both physically and mentally tortured at the White Sand Street Orphanage (turned Asylum) before being adopted out to some psycho medical researcher named Villhelm Lamb who took her to Australia to experiment on her. It is plausible that he also more than likely had her trained to be a “Faro Lady” like he did with Evelyn. Clearly, Alice’s life has far been rainbows and roses.
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Once called "the cursed child/girl" and blamed for her parents' deaths, Alice experienced both mental and physical abuse.
And through all that time, she had no one to rely on but herself. It is incredibly understated how amazing Alice is for even crawling through all that abuse, anxiety, depression, and other such torturous experiences to become who she is today. I mean, look at “Orpheus” who went through a similar experience and see the man who he’s become.
Alice’s character as a whole is so under appreciated by the larger community and it’s honestly saddening to me that she is ignored and treated with such apathy at worse and misunderstanding at best. Even NetEase don’t seem to care much for her outside the main story. Like she is starving for some TLC.
Anyways, this became longer than I thought it would be so I’ll end it here with this from the current Qixi Festival that is going on which shares the wishes of each character in the game:
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quoththeowl31 · 5 days ago
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i have echo commissions open !! do scroll through the my art tag for examples & dm me if interested or if you have any questions.
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quoththeowl31 · 5 days ago
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Hearing his genuine laugh for the first time ;w;
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quoththeowl31 · 5 days ago
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RWBY - Red Like Roses, Pt.2 [Cover] - Caleb Hyles (feat. Casey Lee Willi...
A cover that perfectly represents Johnny and Alice. Yeah? 
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quoththeowl31 · 5 days ago
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Trust Yourself: An Analysis/Theory of Orpheus, Nightmare, and Villain Charm
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It's been a bit since my last analysis post and this is a topic I don't know that I've seen anyone talk about! That I think about a normal amount! So today we're going to talk about Orpheus and his plurality, in the context of IDV's timeline - specifically focusing on the management of the manor games and the detective's return to the manor - in which I'd like to pose the questions:
- When did Nightmare/Villain Charm come into existence? Can they even be said to be the same?
- Who actually ran the manor games?
- What is Villain Charm's goal in the present day?
TO BE CLEAR: this is not an analysis on DID (mis)representation in IDV. This is specifically analysis and theorycrafting on what the narrative is trying to tell us - the canon of what is happening, not whether it's accurate to real life plurality. As such, I will be touching on some things that IDV does that aren't accurate, and this is not to agree with its portrayal of these things.
Now! Onto the analysis. Buckle up, detectives, it's gonna be a long one.
Let's start with clearing up our naming. For ease of understanding, throughout this analysis I'm going to be referring to Orpheus, Nightmare, and Villain Charm as separately defined characters (and I'll get into why I'm separating Nightmare and Villain Charm later, trust me it'll be less confusing this way even if there's overlap between all three). So, from here on out:
Orpheus will refer to the "main" identity, the system host, the guy we generally understand as the 1.0 protagonist and everything that entails - from kid to medical researcher to novelist to detective.
Nightmare will refer to the character we see throughout Time of Reunion - the hunter stalking Darkwoods, mixing the drugs in his trailer, etc. The guy with the bird mask.
Villain Charm will refer to the other side of the 10-years-later amnesiac detective. The alter that guides his path through the manor.
With that out of the way, let's get into what the prologue and Time of Reunion led us to assume about these three and how we've carried those assumptions into Ashes of Memory.
The Detective's Narrative
The beginning of the game introduces us to Orpheus the Detective, the man who lost his memories 10 years ago after a fire at Oletus Manor. He returns to the manor due to a commission letter penned by the mysterious James Reichenbach, asking him to locate the man's missing daughter who was last seen near the manor. During this time, we also meet Villain Charm - as Orpheus puts it, "another soul" that had "awakened" in his body.
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To spare you all a full summary of this part of the game, as I'm going to assume anyone reading this has played through or watched it, I'll skip ahead a bit and circle back to its details later. In short, the initial narrative Orpheus gives us for Villain Charm is that he's a separate person from himself - he even likens his existence to witchcraft - and one that isn't to be trusted, even if he accepts guidance from him sometimes.
Then there's Nightmare. After Orpheus consumes the drug Hydra to begin reassembling his lost memories, he constructs a....very elaborately incorrect narrative, which we'll dig partially into (though I won't do a full deep dive on it because that strays into other topics entirely and isn't what this analysis is for).
He concludes he was a repeat subject of the experiments who had his memories wiped between games with the rest. However, due to developing a collection of alters (including Villain Charm, shifting from his previous narrative) as a result of the repeated trauma, his alters were able to retain some memories and help him to fake his own death to escape the games. He then hid in the manor's hidden rooms to survive, until people he later determines were his wife and daughter arrived at the manor. Hoping to save them, he follows them to their game in Darkwoods. It's a bit unclear from here on exactly what he thinks happened to either his "wife" or his "daughter" (which I think is intentional but not too relevant here specifically), but he knows there is a hunter after the group - Nightmare. Nightmare ends up hunting him as well, until Orpheus opens a valve that unleashes the memory-wiping drug, Dionysus (formerly called Mnemosyne, the name changed for unknown reasons) into the air. He falls unconscious and loses his memories amidst fire taking over the forest.
So, to Orpheus, he is a victim of the games while Nightmare is the games' mastermind and therefore not himself. Villain Charm, meanwhile, is just one of the many alters who ostensibly came to be during his participation in the games and is the only one still around.
Pushed Assumptions
Now, all of that was just what the game tells us that Orpheus himself believes about who he is and what's going on. It isn't counting what we learn from the various videos and pieces of text we get outside of the prologue and ToR (and even details present in the game at that time) which tell a bit of a different story.
So, following the release of Time of Reunion and its associated material, what were we as players supposed to assume about the narrative?
Well, given that Nightmare's name in-game is "Orpheus", I think it's more than safe to say that the game tells us Orpheus and Nightmare are two sides of a coin, at minimum sharing a body. Given that we see both Villain Charm and Nightmare's handwriting are more or less the same, I'd say it's also pretty strongly pushed that Villain Charm IS Nightmare 10 years after the "final game" - that is, Orpheus's alter who was running the games and who has retained his memories of doing so where Orpheus hasn't.
That actually leads me to the next point - that we're told in a few ways that Nightmare was the game-runner. For one, his backstory trailer shows him making the drugs which serve as the games' main mechanism; his voiceover also points to him knowing the purpose of these experiments. This is all further supported by the ending of ToR, which shows the bird mask fall from Orpheus's hand as he falls unconscious from the drug.
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Then there's the live action video which showcases in no uncertain terms that Orpheus and Nightmare are of one body. It also introduces us to the idea that Orpheus has, through Nightmare, written himself a narrative in which he is both the hero and the villain.
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So, Orpheus was partially correct in his conclusions but also way off base. Yes, this "Nightmare" was running the games while he himself was an ignorant victim. Yes, the other soul sharing his body that we call Villain Charm is a sinister being we can't trust. But, he didn't escape the games by faking his own death because he remained a part of them the entire time, seeing as his body was in use by their ringleader - the same ringleader that still resides within him. That all makes sense, right? Time of Reunion wouldn't just lie to us repeatedly about basically everything, right? .......Right?
I mean, let's just take a look at Ashes of Memory.
Since 1.0 more or less told us that we have Nightmare and Villain Charm as the same being, running the games, we bring that assumption with us to 2.0. Thus, when we see Orpheus peacocking onto the scene of AoM, it becomes our assumption that it's Nightmare we're looking at. After all, this guy is clearly pushing everyone's buttons to get reactions out of them, and is repeatedly guiding the cast to where he wants them to be in the games. He very very evidently knows a lot about what's going on. Very clearly, this is the guy running the games, and we know from 1.0 that the guy running the games is Nightmare who is also Villain Charm. Case closed.
But....do we know that, for sure, 100%?
Villain Charm: What We Actually Know & Conflicting Theories
Let's start from the beginning, without the assumptions. And not, you know, looking at things we saw when Orpheus was drugged out of his mind. What confirmed pieces of information do we know about Villain Charm, without any doubt or inference on our parts?
We know he and Orpheus share a body. We know that there are times that Orpheus blacks out, and Villain Charm starts fronting. We know that when Orpheus comes to after this, he's covered in small injuries and his neighbors seem uncomfortable at the sight of him. We know that this hasn't been the case for all 10 years of his amnesia, as he mentioned that it started happening after he turned to alcohol and has increased in frequency even as Orpheus has sobered up. Despite all of this, we know that Orpheus asks Villain Charm for help multiple times in uncovering the manor's mysteries.
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And...that's....it. That's basically all the 100% confirmed information about this guy. The rest is inference, or comes to us after Orpheus has taken drugs that we know alters his mental state and makes his perspective more untrustworthy than it already is, or is just...pushed, in small and large ways, by things like Da Capo and the live action video and Villain Charm's skin description ("Rogues move like rogues do and they act like them also. It's time to get rid of the weak guy!")
With that in mind, how can we be sure he is what we think he is?
Let's interrogate Orpheus's own theory in the prologue (before ToR), that Villain Charm is "another soul." Not himself, but some supernatural being possessing him. Surprisingly, there's actually some evidence we have supporting this.
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For one, he doesn't behave exactly like a normal alter could be expected to - he specifically wakes up when Orpheus is unconscious, including through alcohol or drugs. Orpheus calls him to communicate by taking a small amount of the drug intended to induce a comatose state, and Villain Charm is able to awaken and be mobile enough to carve his response into Orpheus's skin. More strange than that is the ways that he manifests when Orpheus is initially testing the drugs in the basement. When Orpheus gets stuck in the loop of smelling Dionysus, forgetting that he did that, and then doing it again, Villain Charm snaps him out of it by leaving an ink message on his arm. We don't see him write it - we only see Orpheus's hand falter reaching for the bottle as if out of his control, and then he looks down to see writing on his skin: "if you forget this, you got it."
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Now, that being said, I don't personally subscribe to this possession theory, and I'll explain why in a bit. But, I think it's worth mentioning because there's not actually anything that directly and clearly refutes it. In this theory, Villain Charm is a supernatural entity - possibly connected to Yidhra, given her very strongly implied connections to the main plot - that is controlling Orpheus's body for...some reason. I'll be honest none of these theories are very good at explaining the "why" of what Orpheus/Nightmare/Villain Charm does but that's been true of any theory about why the games happened. There's just too much about that we don't know.
What evidence do we have against possession theory? Well, from a meta point, we don't have high hopes that IDV is....great when it comes to a realistic portrayal of DID. Given, you know, Jack the Ripper. So, if Villain Charm fronts when Orpheus becomes genuinely unconscious, then you know, I think I could believe that's just how the devs think DID works and so isn't a very strong point in favor of this theory. As for the more magical elements, they occur after Orpheus has, as mentioned previously, inhaled the fumes of mind-altering drugs.
We literally cannot trust anything that he sees or experiences from that point (possibly even from when he first enters the manor, if the drugs were in the air somehow). I mean, just look at the photo of "Reichenbach's daughter" - after he has experience with the drugs, he starts to see her as Little Girl.
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Maybe Villain Charm wrote on his skin with a pen while briefly fronting - or maybe he didn't write at all, and what we saw was just Orpheus's hallucination, possibly brought on by Villain Charm in some strange way. Not to get too into it because it's a separate deal, but there's also the slightly more out there Dreamlands theory or otherwise the-manor-is-magic-somehow theory - the idea, basically, that the space itself is supernatural in some way, or that by entering the manor, Orpheus has been transported to a version of the manor that exists somewhere like the Dreamlands - in which case, not only is what we see even less trustworthy but maybe Villain Charm now has capabilities he didn't before as just an alter, because the space operates under different rules.
Do I think any of that is exactly how it happened? Couldn't tell you! It's all just to say that there's multiple ways of explaining what we saw without Villain Charm being an expressly supernatural entity. I personally think it's more likely that Villain Charm is a genuine alter, given the "trust yourself" mantra repeated by the narrative and because Orpheus's heated denial that Villain Charm is "himself" just makes sense with how wrong he is about everything else and the fact that he currently has no actual clue who he is beyond the past 10 years. Then, well, there's a bit of admitted confirmation bias in the fact that this version of things supports my other main belief that inspired the making of this post: who, truly, was running the manor games during and before Ashes of Memory.
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Sifting through Ashes (& Birthday Letters) (& that Untranslated Set of Pages from an Offline Package) for the Answer to Everyone's Favorite Question, "Who's That Death Game Host?"
As I discussed in the previous sections, the dominant assumption I see when it comes to Ashes of Memory is that the "Orpheus" we see over the course of the story is in fact Nightmare, who is fronting in order to manipulate the game to go in his desired direction. But, what we're trying to do here is to look past our assumptions and put together what we know from facts - so what evidence do we have that would tell us Nightmare is running the games?
On a very basic level, there's the fact that Orpheus has a different personality than the guy we see throughout AoM. He's calculating, yes, but more serious and reserved. Melly's 2024 birthday letter touches on this - explaining that the "Orpheus" she knew years ago was near the opposite of the one she sees now, whose personality seems almost borrowed from one of the others she knew back then (I'm going to call him Sam Bourbon. I know it's not confirmed, but most of the evidence points toward that and if you disagree, then it doesn't have much bearing on this theory anyway, so just look past it I guess). Sam in this letter is described as "flamboyant" and of a "caustic wit", compared to the introverted Orpheus. And before anyone mentions it, yes I know she says the opposite thing in the Affection System dialogue - that Mr. Bourbon is the reserved and serious one of the contradictory pair. Given that both of these opposing tidbits are sourced from Melly, I'll just ask which one you think she was more likely to be lying in: her private diary, or a conversation with a near-stranger that we know for a fact she's keeping things from already.
So, "Orpheus" is using Sam's personality. Maybe whenever Nightmare came into being, he was modeled off Sam - a medical researcher capable of manipulation and casual cruelty to do what he believes needs to be done.
Personality aside, what else supports Nightmare being the game-runner? Well, there's everything we mentioned from ToR, for one. Nightmare's backstory trailer basically says it outright, and Da Capo strongly implies an inner conflict between Orpheus and Nightmare that would support the idea that Nightmare is acting against Orpheus's will. Then there's the Memory Pages.
The Memory Pages, a set of untranslated notes and diary entries contained in the Netherwalker's Offer offline package back in 2020 (for those unaware), are a bit of a controversial source given the, well, lack of an official translation. There's a fan translation on the id5 wiki, though, that's been pretty well accepted through the years to my knowledge.
They don't tell us much concretely about Nightmare - but I'd say they give points both to support and refute this viewing of things. I'll get into the contradictory pieces in a moment, but the main piece supporting Nightmare as the participant in AoM comes from the Memory Pages' inclusion of Alice's diaries during the game. She seems aware of the fact that "Orpheus" is her childhood friend, or at least strongly suspects it, and at one point says that he seems to have forgotten her.
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This is a large part of the prevailing narrative that Nightmare is behind the games. After all, if he doesn't remember Alice, then he would have no qualms using her like an experimental subject like everyone else - and it makes more sense for the alter made to run the games to have forgotten her than for the person who once would have done anything for her.
But are the Memory Pages canon and unretconned? Perhaps. The first letter included in them went on to be Orpheus's first birthday letter in 2023 with no notable alterations. However, it's worth nothing that the dates on Alice's diary entries are at odds with the game's timeline. The game tells us that the "final game" which Alice, Norton, Melly, and Orpheus participated in took place July 15th, yet Alice's diaries in the Memory Pages span from the 12th to the 16th - one day after the scheduled game. Now, we could assume that maybe the game lasted more than one day, and we already imagined Alice took her diary with her to the game given what we see in the 2.0 tutorial cutscenes. Except, the 16th entry doesn't really seems like it was written during or even after the game. Cryptic as her writing is here, she seems to still be actively investigating, stating, "No progress has been made, yet there are more and more things beginning to trouble me..."
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In short, I'd take evidence from the Memory Pages with a grain of salt. There's some things in them which are objectively canon, and other things that are either contradictory to canon or otherwise unclear. Still worth mentioning, but not worthy of being taken as hard fact.
Back to the theorizing, I'd like to look at one of our previous assumptions again. If we operate under the theory that Nightmare is running the games, would this also place Orpheus as an unaware and unwilling participant? Let's start with the matter of "Orpheus's" memory. Does the "Orpheus" we see throughout Ashes of Memory know who Alice is? Well, nothing can be said for certain, and there's evidence in both directions, but I'd personally say...yes, he does.
Looking at Ashes of Memory itself, there's a few things of note. We more or less know that during her time with the man who adopted her, Vilhelm Lamb/Lord Melbourne, she went by Eury Lamb - or Ollie Lamb, as she said in her application to the Spectrum newspaper in her 2025 birthday letter (I figure one of the two is just a translation error of the other). And the code letter given to her near the end of Ashes of Memory is "LAMB." So, at minimum, "Orpheus" knows Alice's alias.
From there, we can make a reasonable extrapolation that he knows she's Alice Deross too; Alice's 2025 birthday letter has an individual we can at least assume with some confidence is Orpheus interacting with her while she's with Lamb - including helping her escape from him. So, if Orpheus knows about Eury/Ollie Lamb, and cared enough to try to free her during that time, it would stand to reason that he at least knew back then that Eury/Ollie Lamb was Alice Deross. During the time of the game, as well, he had a breakfast set out for her that included things he would know that she liked, if he knew anything of her personally.
The Memory Pages offer a tidbit here as well. In a diary talking about the cultivation of the plant we now know to be Delphi, the writer mentions that "there isn't much time left. She's already suffered enough."
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Now, it's technically not clear that Orpheus wrote this. But I'd say context handily points toward it, considering it's talking about test subjects and Delphi and the fact that the rest of the Pages were basically entirely focused on Orpheus and Alice. The writer could be Nightmare, but then the specific mention of "she" in a caring manner would imply that Nightmare still has knowledge and affection for Alice, which would be at odds with the idea that Orpheus lost himself to Nightmare while running the games.
The most damning evidence that Orpheus is at least aware of, and likely even participating in, the running of the games is the Affection System dialogue. As he speaks to Alice, he lets go of the manipulative persona and is, dare I say, openly affectionate with her. Repeatedly. Near constantly, at the final affection level. I mean, just, look.
"Precious", "I admire the agility of your mind", basically imploring her to consider her own safety....
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Like???????
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He starts talking about wanting to spend time with her just talking about mundane things???? He'd be delighted to??????? He cares for her so much I want to cry.
And that's before even getting into his "story" he tells her, about the person seeking revenge for the attack on the manor when they were children. The early parts of the story all seem like his typical appropriation of her backstory - the child of the Derosses who survived the attack, and was then sent to a mental hospital that he later escaped from. He then leads into talking about what I assume is something like what he did between then and AoM, with taking back the manor and all that (assuming it isn't. all lies. because this is Orpheus we're talking about). The climax of the story, though, is where it gets really interesting, because the protagonist stops being him and starts being Alice.
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He mentions the protagonist's "close friend" who was indirectly the cause of the attack, allowing the bandits to gain possession of the piccolo that opened the gates. We know that close friend was Orpheus himself, and his parents the forest rangers that betrayed the Deross family. In this story, he's basically asking Alice whether she blames him for it all.
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Which, from the exchange that followed, it seems that Alice never even considered blaming him. And that fact stuns Orpheus into silence, until he comes to a thoughtful smile.
All of that to say that who we talk to in the Affection System is, in my mind at least, 100% Orpheus. Not Nightmare, not even Villain Charm - Orpheus. And given his other conversation topics, about the things he's researched for his stories and even just the fact that despite him clearly knowing who she is, he refuses to tell her his own identity, really makes me think he's aware of the games and what they're for. He even likens his current reality to that of the "noble thief" archetype in stories, the hero unable to remove his mask.
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So at minimum, if I'm at all correct, Orpheus knows about the games and helps to run them - it isn't all Nightmare. But then, if Orpheus knows, the justification for it being Nightmare at all becomes significantly weaker. He remembers Alice. He's a willing participant in the running of the games. The only thing that's really left is his differing personality, which can be just as easily explained by him acting - putting on Sam's persona to guide things where he wants them. He even mentions in his 2025 birthday letter that he was planning to revert to his "original identity" - implying he's put more than one mask on in all these endeavors.
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So, this is my thesis here: at the time of Ashes of Memory, and for all the games that happened before then, the person running the games was never Nightmare at all, but Orpheus alone.
Then What the Heck Is Up with Nightmare?
Now that we're moving away from analysis and into full-blown theory, I won't bury the lede: I don't think Nightmare exists. Hear me out on this.
While I acknowledge it is in no way confirmed, I'm going to be running with my theory that Orpheus ran the games, without Nightmare, because there's largely no reason for Nightmare to exist as an alter at the time if I've analyzed things correctly. Yes, Orpheus went through horrible trauma that could have easily caused him to develop DID - I'm not arguing that logic. Rather, I'm arguing that the current proposed narrative purpose for Nightmare is to bear the cruelty of running the games in order to protect Orpheus's mind, and since I've concluded that Orpheus is at minimum fully aware of the games, this purpose is moot.
So what's with the bird-masked hunter? We see him in ToR, associated out-of-game material, and in the 2.0 tutorial cutscenes. Or, to put it another way, we see him solely through the lens of people who have been drugged.
We know that Siren's Song is the drug that causes people to hallucinate the characters' hunter forms. We've had this proven by Margaretha seeing Smiley Face and Soul Weaver in Closing Night while under its influence. Alice also saw Bloody Queen in Kreiburg Racecourse and Fool's Gold in Darkwoods, though we don't know when she was drugged to cause that to happen - there were more than enough opportunities, to be honest. We can easily assume that every participant of the "final game" was drugged by Siren's Song, thus Alice seeing Orpheus as Nightmare would be entirely reasonable.
Then there's Time of Reunion, wherein every scene that has Nightmare in it is when Orpheus is - you guessed it - heavily drugged. The entire "final game" sequence was just the scrambled memory reconstruction of Orpheus taking Hydra. None of it is 1:1 for what really happened, and since Orpheus was in denial of his own role in the games, he created an image of the Hunter stalking him - the villain behind it all, separate from himself, trying to kill him. Just as he created the image of the Little Girl superimposed onto Alice, because he remembered feeling protective over her. And if the image of this Nightmare happened to be the same as Alice's hallucination in the tutorial, then that's just narrative consistency and not wanting to make another model, really. Not to mention the fact that the bird mask could very easily be a real thing he wore, likely to keep out the fumes of Siren's Song in the air - or something like that, anyway.
Narratively, I think Nightmare is a construction made of the hallucinations of those under the influence of Siren's Song and Orpheus's own rejection of the reality that he was the one running the games - NOT Orpheus's alter.
But then, going back to our assumptions from earlier, where does that leave Villain Charm?
Back to the Manor: The Origin & Purpose of Villain Charm
This is the last section I swear.
We're deep into theorizing now, so I'm once again going to be running with my conclusions from earlier: that Villain Charm is an alter and not a possessing entity, that Orpheus was the one running the games, and that Nightmare was never an alter of his.
So, Nightmare's not an alter, but Villain Charm is. Why?
10 years ago, Orpheus lost his memories at the end of the "final game" due to the drug Dionysus. An unspecified number of years later, he started having blackouts that he initially attributed to alcohol, but which persisted after he sobered up. He determined that another soul had awoken within him - Villain Charm. Villain Charm, who seems to know about Oletus Manor and the contents of Orpheus's missing memories.
While Orpheus's research during the games may have indicated that memories lost through Dionysus would never return (at least according to the Memory Pages), he had no data on the long-term effects of the drug to work from.
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It was 10 years without Dionysus. It wouldn't be much at all to say that his memories could have started returning to him, in bits and pieces. Only, it was too much - too much trauma, too much cruelty at his own hands - so his mind sought to protect itself from the memories. It's my belief that Villain Charm was born to carry these returning memories during the 10-year period before Orpheus returned to the manor.
Then what is Villain Charm trying to do now? He tells Orpheus to trust himself - meaning, trust in Villain Charm as an extension of himself. He guides him to uncover the manor's mysteries.
This is the point at which I have to admit I can only vaguely theorize. There just is genuinely not enough information about why the games happened in the first place to be able to solidly explain the motivations of an alter that remembers running them.
If Orpheus is right about not being able to trust Villain Charm, then he could want to start the games up again (maybe with more sinister intentions than Orpheus had the first time, if IDV is yet again going for the evil alter trope).
It's worth noting that when Orpheus finds a page from a participant's diary in the prologue, he finds an entry dated several days ago - implying that even though he hasn't been at Oletus, the games have continued.
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While, as mentioned, we can't take anything he sees as hard fact, this was still prior to him entering the basement and actively taking Siren's Song. It's certainly possible for it to be real. Meaning, something is still happening at Oletus Manor. Games are still being run, by a different ringleader.
Maybe Villain Charm wants to investigate this, find out who's taken over their game.
Or maybe, the alter that was made to carry Orpheus's memories of the past - his traumas and his joys - is trying to lead Orpheus home, to find what he's lost. To continue his mission from so long ago, to seek out and protect the one he cares about most. Maybe he's guiding Orpheus into the underworld to find his Eurydice once more.
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