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POISON Remastered - We put the "fun" back in "functional renal failure" - RPGBOT.Podcast S5E101
The RPGBOT.Podcast crew rolls a Constitution save against bad design decisions and fails—deliberately. In this delightfully dangerous deep dive, Tyler Kamstra, Randall James, and Ash Ely explore one of the most tragically underused tools in the Game Master’s arsenal: poison. Not the “ha ha, you take 1d4 damage and feel kind of bad” kind—no, we’re talking the really nasty stuff. The stuff that makes players sweat, forget what color their dice are, and suddenly develop a deep appreciation for the paladin’s aura of protection.
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COSMERE RPG REVIEW - Eat, Pray, Stormlight: Rolling Dice in the Sandersonverse - RPGBOT.Podcast S5E100
In this episode of the RPGBOT.Podcast, the hosts crack open the covers of Brotherwise Games’ Cosmere RPG, diving headfirst into the Stormlight Handbook and World Guide. From spren to highstorms, the episode is packed with crunchy mechanics, deep lore, and just enough existential dread to make Brandon Sanderson proud.
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CELESTIALS Remastered - Holy, Radiant, and Deeply Passive-Aggressive - RPGBOT.Podcast S5E98
The team cracks open the heavens and explores all things Celestial—those upper-planar beings with immaculate vibes and judgmental glowing eyes. From the serene beauty of devas to the bureaucratic nightmare of Inevitables, this episode dissects how Celestials work in your TTRPGs: their lore, how to use them as plot devices, and what happens when your party tries to seduce them (again).
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PF2e's BATTLECRY! - The Art of Yelling Tactically- RPGBOT.Podcast S5E97
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STARFINDER 2 PLAYER CORE - RPGBOT.Review - Space Clerics and Ratfolk? Sign me up. - RPGBOT.Podcast S5E96
In this cosmic critique, the RPGBOT crew beams aboard the Starfinder 2e Player Core, phasers set to “analysis.” Between Randall’s family hijinks and Ash’s surprise character death, we dive deep into the shiny new mechanics, ancestries, and classes of Paizo’s sci-fi sequel. We break down the gear, the grit, and the glorious Vesk while exploring how the Pathfinder-compatible system tries to balance heavy armor with heavier expectations.
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TOTAL PARTY KILL (Remastered): Live fast, die messy - in the name of fun and narrative tension! - RPGBOT.Podcast S5E95
In this hilariously grim episode, the RPGBOT.Podcast crew puts the "fun" back in "TPK." That's right—we’re talking about Total Party Kills: when the dice betray you, the GM stops pulling punches, and your entire party is wiped out like yesterday’s initiative order.
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New DnD Barbarian Roleplaying Guide
It's easy to pigeon-hole every Barbarian into the "big dumb brute" archetype, but Barbarians can be very diverse and interesting. RPGBOT Contributor Alex Gray explored roleplaying Barbarians in his latest roleplay guide.
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DRAGON DELVES RPGBOT.REVIEW - Plot twists, killer art, and just enough death to keep it interesting - RPGBOT.Podcast S5E94
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OPTIMIZING D&D 2024 WARLOCKS II - Blasting, Bards, and Bad Decisions with Gabe Greenspan
The RPGBOT crew welcomes back Gabe Greenspan for part 2 of the Warlock optimization series using the D&D 2024 ruleset. After a brief trip down memory lane to the pixelated glory of MySpace Top 8s and AIM away messages, the conversation dives headfirst into Warlock mechanics from level 10 all the way to 20.
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JUMPING REMASTERED - Like physics class, but with swords and poor impulse control - RPGBOT.Podcast S5E92
In this remastered episode of the RPGBOT.Podcast, the gang takes a long, hard leap into the mechanics of jumping in tabletop role-playing games. Whether you’re trying to cross a chasm, leap onto a moving cart, or just escape your problems with a dramatic rooftop exit, this episode breaks down how jumping actually works—and how it should work—across Dungeons & Dragons and Pathfinder systems.
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UNEARTHED ARCANA 2025 ARCANE SUBCLASSES 2 - Wizarding Responsibly, A Work in Progress - RPGBOT.Podcast S5E90
In this second arcane-infused episode of our Unearthed Arcana 2025 Arcane Subclass Review, the RPGBOT.Podcast crew digs into the grimy, glittery, and occasionally disappointing world of Wizard subclasses in Dungeons & Dragons. With a recent brush with TPK in Pathfinder fresh in their minds, the hosts pivot hard into analyzing how these newest subclass offerings stack up in the evolving landscape of tabletop RPG mechanics.
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KNOWLEDGE SKILLS Remastered - Know thy enemy - or at least what page it’s on in the Monster Manual - RPGBOT.Podcast S5E89
In this episode, the RPGBOT.Podcast crew breaks down the often-overlooked but mechanically vital Knowledge skills in tabletop RPGs like Dungeons & Dragons and Pathfinder. The gang explores how these skills function in the game, how they’ve changed over editions, and why your party’s lore nerd is secretly carrying your campaign.
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Guest Article: Treantmonk's PF1 Wizard Guide
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OPTIMIZING D&D 2024 WARLOCKS I - Making Deals with Devils... and also with Gabe Greenspan - RPGBOT.Podcast S5E88
In this episode, the RPGBOT crew puts on their wizard hats and dives face-first into the latest batch of Unearthed Arcana content from Wizards of the Coast. What’s on the menu? A buffet of subclasses that range from “pretty okay” to “who let this out of playtesting?”
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DAGGERHEART: HOW TO PLAY WRAP UP - Theater Kid with Swords: Feelings without Spreadsheets - RPGBOT.Podcast S5E87
In this final episode of the RPGBOT.Podcast’s How to Play Daggerheart series, the crew takes a heartfelt and hilarious look back at everything they’ve learned about Darrington Press’s narrative-forward RPG system. From character creation to combat chaos, hope and fear mechanics, and the quirky little swamp village where their adventure took root, the team unpacks what makes Daggerheart such a compelling system—especially for first-time players, roleplay enthusiasts, and GMs who love big feelings with their big swords.
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New Daggerheart Warrior Class Guide
Our first article covering Daggerheart, I took a good long look at the Warrior. It's Daggerhearts equivalent to DnD's Fighter, focusing on martial capability without even a splash of magic. It's accessible, it's playable, and it can do a crazy amount of damage.
Let me know what you think about the formatting of the article. Since this is our first class guide for the system, we want to fine-tune how we organize class guides to make them as useful as possible.
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