solriis
solriis
eliksni hc stuff
11 posts
none of this stuff is canon! this blog is for @artificial-radiance to share some of vir headcanons regarding genetics and society for eliksni <3
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solriis · 18 hours ago
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riis eliksni probably didn’t need to wear shoes except for special purposes (most likely protection and maybe fashion in some cases), but if they did, i like to think they looked like these :o
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solriis · 20 hours ago
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I'm Selling House Salvation Stickers
(and also Decals)
Stickers are $3. Decals are $7. Shipping within America is $1, Worldwide is $3. If for some reason you or a pal deeply desires to stick your loyalty to Eramis on some wall or object, you can do that now.
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solriis · 11 days ago
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Chances are, Finnish is the key to deciphering the Eliksni language
So, in the first mission in the Edge of Fate DLC (Which is also conveniently enough the free hook mission) Lodi mentions that the Eliksni language structure is apparently somewhat similar to Finnish. This would meaning that the Eliksni language is agglutinative, meaning that it strings together large sequences of words to form a single long compound word. This would make sense, as in the lore tab 'Burden Part III' we get a captain yelling "vankemraptalirask" as well as "vamesaqeptosirulosk," which seem to both be an amalgamation of multiple words all mashed into one.
Additionally, depending on how similar we believe Eliksni and Finnish to be, there are a lot more language rules we could garner from this one short line of dialogue. And given the work the people like the Cryptarchy and Sarsion are doing, chances are, the entire Eliksni language could be at our fingertips if we learn how to break each compound word down into their individual key elements. From what I'm aware, the Cryptarchy has a method of decoding new words, so as long as we can obtain those words and their contexts, a full dictionary should be easy enough in due time.
But eh, at this point I'm just rambling. This probably isn't even half coherent.
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solriis · 11 days ago
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Eliksni Zine Interest Check
Velask! Over the past year or two, the Destiny fandom has seen a handful of zines centric on all of our alien friends - but nobody has pitched one for our favorite space crabs yet.
So a handful of us Eliksni lovers come to you to ask - do you want more Eliksni/Scorn content? Do you want to have fun contributing to a big group project that accepts artists of all skill levels? If this sounds up your alley, please fill out our interest check!
If you have additional questions, feel free to check our FAQ or send us an ask.
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solriis · 14 days ago
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Eliksni Zine Interest Check
Velask! Over the past year or two, the Destiny fandom has seen a handful of zines centric on all of our alien friends - but nobody has pitched one for our favorite space crabs yet.
So a handful of us Eliksni lovers come to you to ask - do you want more Eliksni/Scorn content? Do you want to have fun contributing to a big group project that accepts artists of all skill levels? If this sounds up your alley, please fill out our interest check!
If you have additional questions, feel free to check our FAQ or send us an ask.
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solriis · 1 month ago
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The International Space Station (ISS) crosses in front of the Sun’s roiling chromosphere, captured in extraordinary detail by photographer Andrew McCarthy. source
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solriis · 1 month ago
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Compilation of IX sounding horny (because Lodi)
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solriis · 2 months ago
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made a base so i could draw the colors/markings of my eliksni ocs for artfight -- you can download it off my shop for free (there's always the option to tip me <3 )
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solriis · 4 months ago
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Riis Seasons, Eliksni Molts, and Key Life Events.
I personally operate with 1 Riis year is ~11 Earth years, and a Riis day is 27 hours with a longer daylight period due to their 2 suns.
Seasons
(Some of these might not be "seasons" for us, but eliksni also have very huge trade cultures in my headcanons. Some of these names use parts of @abidethetempest's conlang, but others are my own "eliksni sounding" words)
Durrdra: Rough equivalent of winter -- incredibly cold in some places, with lots of water freezing over.
Urthrys: Period when Riis thaws out and one of the shortest seasons. Used as a period of preparation for hunts and harvests. Eliksni often (and instinctually) find life partners or have hatchlings during this time.
Chihrr: Bugs come out in droves during this season and are hunted and harvest for food, or caught and bred as pets.
Shiivath: The hottest season on Riis, an equivalent of summer. A lot of schooling happens around now within Houses.
Viideks: A (typically sudden) rainy and flood season that swamps much of the planet thanks to the prior heat waves.
Liismek: "Frog" breeding season and when tadpoles are gathered and harvested. Also when weaker crops are planted to avoid flood damage.
Kicheth: Similar to spring; usually a time when more mammal-adjacent creatures have their offspring, and is another instance of insect activity.
Taneth: very long farming-into-harvest season. A very busy time of the year for most houseless eliksni and lower class workers in Houses.
Voltesk: A shorter season usually marked with increased trade and travel.
Voldryst: A period where the cold starts to creep in and eliksni bulk up their resource stores, especially amongst the houseless and places with already cold climates.
Molts
Molts are treated as life stages, comparable to us using "child", "teenager", and "adult".
Egg Molt: Nymph stage, a newly born eliksni retains their egg molt for around 67 days. (~75 Earth days, or ~2½ Earth months)
First Molt: Child stage, from toddler-like state to something like a preteen. Molting after ~67 Riis days and lasting ~3 Riis years with shorter, less dramatic molts in that time.
Second Molt: Adolescent stage, encompassing preteen to pre-adult. The start of more dramatic changes, like setae growth, fuller mandibles, and harder chitin. The molt happens at ~3 Riis years, and they stay at this life stage with a few sparse molts every year until they're ~7 years old.
Third Molt: This molt marks biological maturity, not legal maturity (in most Houses). This molt happens when an eliksni is between 7 or 8 Riis years old, and at this point they are their natural adult size (though some may have a few smaller molts that add to their size).
Eliksni can have future dramatic molts due to ether intake or triggering certain hormones to cause a sex change (I subscribe to @ahamkara-apologist's headcanons regarding that), but it can become more difficult with age. Usually, an eliksni will stop future molts when they get past 120 Riis years in age.
Life Events
[I'm going to just share this as my bullet notes lay them out. Years in this section are only in relation to Riis]
0-2: baby. spending most of the time swaddled to parents.
2-3: learns to walk on two legs rather than crawling on sixes.
3-4: begins getting socialized with unrelated peers. family trade tutoring.
4-6: basic schooling or further tutoring.
6: finds a mentor and begins apprenticeship
7-8: possible early graduation or entering higher academic classes
9: biological maturity
10: socially/legally mature
11-12: latest point of graduation for certain trades
20-30: usually expected to have at least one life partner and/or hatchlings during this period.
~70: considered "old".
~130: typical retirement point.
~150-180: typical period for an eliksni to die of age or illness.
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solriis · 4 months ago
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Eliksni Culture: Runaways and Missing Persons
Just a little thing I was thinking about to explain how certain characters managed to vanish from the face of the planet for years despite being alive and well.
Riis was a larger planet compared to Earth, and the territories od Houses stretched past the home planet and onto moons and neighboring landmasses. With this came very robust communication networks, both in couriers and radio, and their technology is able to work over great stretches of space so long as they can angle their signals right.
So how do eliksni manage to disappear on Riis, especially children?
Riis, its satellites, and its neighboring planets, are all dangerous places for live for numerous reasons, be it local wildlife, invading species, exiled criminals, or the inhospitable corners on the system. As such, eliksni are more willing to believe someone that went missing got themselves killed -- their culture has much emphasis on family, some Houses more than others, and so tbe thought that a member of their family would flee because they were unhappy with them is always a secondary thought.
Some individuals that run away do die, though, and may or may not be found afterward. In the case of them living to enter another settlement or House, many often shed their identities and change their names (though some, like Taniks, keep their names). Runaways also often fall into seedier careers, like mercenary work, thieving, or street medicine.
Runaways will often flee to houseless villages outside their birthplace's reach, and may only ever return their homeland when they are older or more established elsewhere.
Nobles of any age looking to make themselves disappear will travel off planet to get the effect, and will usually fake their deaths if they're smart. Public figures will take to gorging on special diets and go through numerous molts to change their appearances in whatever way they can -- popular choices are copper rich or tropical diets, which cause bright blooms of color and can alter scents.
Nobles are some of the only individuals that get parties looking for them, who will rake through the territory, villages, and outposts they have control over, and send notices to their neighbors if they're particularly desperate.
It's not common outside of the High Noble Houses (Judgment, Kings, Stone) to take account of specific identification when eliksni enter or leave their cities and territory, so it's easy for an eliksni to slip away at night.
Rift of Light: Eliksni that have vanished/run away:
Taniks, as a second molt
Atraks, as a second molt (presumed dead)
Azomov/Vanrha (Misraaks), as an adult
Variks, during a coup (presumed dead)
Liithas (OC), during a coup (presumed dead)
Inaaks, during a coup
Rakis, as an adult
Siviks, as a lightbearer (presumed dead)
Taniks' mother (OC), ambiguous fate
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solriis · 5 months ago
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Worldbuilding: Salt Moon Work & Civilian Clothes [concepts]
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eliksni of the salt moons nitho and neyor have a different way of life from those living on their home planet riis. they are almost always equipped with respirators, and wear as much facial and throat protection as they can depending on the work they do.
they wear boots made from leather and metal, with leg covers made of an easy-to-clean fabric that need to be either imported or grown in their sparse greenhouses. many living and working on either of the moons choose to forgo typical loincloth or cape banners to signal their house, instead wearing arm bands or cuffs with their house colors.
-- canon timeline: many eliksni on nitho and neyor were abandoned when the whirlwind claimed their home. not many that lived on the salt moons still survive in sol, if any were brought along or rescued. with new riis being brought back by eramis, nitho and neyor may yet be populated again.
-- rift of light au: nitho and neyor are subject to attacks, like many of riis' other moons and neighboring planets. the people of these moons are stubborn though, and they have the help of light-gifted eliksni to keep them standing. when the noble houses pulled away from their moon-territories, a handful of settlements declared they were no longer of those houses, becoming their own houseless villages.
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