spookyc00chie
spookyc00chie
spooky-coochie was taken and i'm mad about it
154 posts
it's jenn!!!! i was spooky_coochie on twitter but i hate it there so!!! i'm 28 and i'm here to movie post or something
Don't wanna be here? Send us removal request.
spookyc00chie · 4 months ago
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so i've remembered i have a tumblr....
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spookyc00chie · 8 months ago
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spookyc00chie · 8 months ago
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PARASITE EVE (BETA) SQU 🔺 RESOFT (1997) 
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spookyc00chie · 8 months ago
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A Reminder About the Moral Imperative of Pirating Games
Today -- or rather, two days from now in an extraordinary feat of time travel -- the United States Copyright Office ruled (among other things) to uphold the ban against the digital lending of antiquated and abandoned video games by digital library structures; e.g., archive.org or other sites in association with the Video Game History Foundation. This was, no surprise, at the urging of lobbyists from the ESA and other groups who are not in favor of the digital sharing of their works with anyone who has not paid appropriate purchase or licensing fees. The fact that the vast majority of video games ever produced are no longer available for initial purchase from an authorized publisher is not a mitigating consideration.
The sad reality is that regardless of what individual programmers, composers, graphic artists, voice actors or other contributors to a game may feel, most publishers of those games do not view the games as artistic achievements to be shared for posterity so much as competition against their latest offerings. Part of that perception might lie with gamers themselves, who depreciate games rapidly based upon their age, a devaluation that is greatly accelerated over other entertainment media such as movies, television, music and books. It often isn't economically feasible for publishers with the rights to games (for those games whose chain of custody can even be tracked anymore) to port the game to a modern system, as the target audience would be small and what those players will pay is a pittance. Despite its considerable technical achievements and overall coolness, personal favorite Scarabaeus simply isn't going to sell to enough persons to make up the cost of business efforts.
But the alternative shouldn't be to let unused properties rot, either. I have advocated emulation of older games before; indeed, I spent four and a half years doing exactly that to make about 1700 posts about classic arcade, computer and console video games. Generally, I advocate this because as gamers we deserve the breadth of experiences available to us and the only way to achieve that can be the legally dubious route. Now, however, it is clear that without the intervention of gamers as a population, the appreciation of old games will be lost -- as some publishers would like them to be, and that would be a shame.
Though I can't directly link to any site that provides ROMs or disk or tape images of older systems, such things can be very easy to find on Google. The difficulty of emulation varies with the system; many older cartridge-based consoles such as the Atari 2600, NES, SNES and Sega Genesis, are amazingly easy. MAME for arcade games may take a little adjustment for its interface depending on which version you go with. All of these are based on long-since obsolete chip-based ROM storage which was incredibly small. Games of the Fifth Generation of video game consoles (PS1, Sega Saturn, et al) have CDs or larger storage mediums which take a little longer to download and more storage space on your drive. The Commodore 64, Amiga, Apple II and other computer systems have tens of thousands of games -- some of astounding quality -- but most require you to operate the system within the emulator, so that may be a bridge too far. Whatever road you decide to take, good luck and enjoy.
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spookyc00chie · 8 months ago
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spookyc00chie · 8 months ago
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japanese magazine covers ☆
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spookyc00chie · 8 months ago
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spookyc00chie · 8 months ago
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PLEEEEEEEEEEEEEEASE GIRL
help i have the hikaru utada "oh what a day, young boy next door passed away / can you and i start mixing gene pools" stuck in my head
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spookyc00chie · 8 months ago
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help i have the hikaru utada "oh what a day, young boy next door passed away / can you and i start mixing gene pools" stuck in my head
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spookyc00chie · 8 months ago
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♱♱♱
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spookyc00chie · 8 months ago
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10% luck 20% skill 15% concentrated power of will 98% exhibitionist 90% brat 85% rope bunny
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spookyc00chie · 8 months ago
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I will probably disappoint you one day.
Here's my full piece for S1M* - produced by UFOSHOCK.
I knew I wanted to focus on digital identities, the internet, and disconnection. I went through a fair bit of back and forth and failed ideas, and almost pulled out of being involved with this project until late one night, at like 3am I scribbled a sketch in pencil hastily in my sketchbook in a last ditch attempt at conjuring up a composition I liked and when I woke up the next day I went "Holy shit, this is it."
I'm glad I pushed through. I want to make a short video talking about the creative process behind this piece, the challenges, and some of the inspiration. The quote in the dialog box comes from the vtuber Juniper Actias during a candid livestream. I'll go into this more in the video.
Overall I'm really proud of what I achieved with this piece. Think it marks a big step up in my illustration.
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spookyc00chie · 8 months ago
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spookyc00chie · 8 months ago
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spookyc00chie · 8 months ago
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spookyc00chie · 1 year ago
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spookyc00chie · 1 year ago
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