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🔧 Final update (for now) is live for Raid the Abyss!
Following some great feedback from Ludum Dare 57, we’ve rolled out a last patch with:
⚖️ Balance adjustments
🐛 Bugfixes
⚙️ QoL settings
📱 Touchscreen support (mobile-friendly!)
We’re shifting gears back to prototype asset development on our main project—but Raid the Abyss has potential and an ambitious dev roadmap. Whether it stays a side project or becomes a higher priority depends on interest.
🎯 If the concept sparks your creativity and you’re interested in contributing, reach out. We’d love to hear from you.
Play the latest build (still free & open source): 👉 https://staticleapstudios.itch.io/raid-the-abyss
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We just wrapped up our Ludum Dare entry — Raid the Abyss — a top-down fantasy hack n’ slash built in about a week and a half for #LD57 (Extra format).
Knights vs. orcs, layered abyss, escalating bosses. Two modes: Endless and Score Attack. Built to prototype systems for our main project—melee, procedural maps, and a dynamic minimap.
You can try it in-browser (if it runs well for you), or grab the .exe for the full experience: https://staticleapstudios.itch.io/raid-the-abyss
Feedback welcome on the Ludum Dare page:
Game: Emery Smith (staticleapstudios.com)
Audio: Smthngclvr (YouTube)
There may be some easter eggs if you play around a bit.
#gamedev#indie games#video games#pc games#indiedev#solodev#indiegames#godot engine#programming#game jam#ludum dare
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🛡️ Party System Upgraded - In-game menu for party roster, chat, etc - Click-based invites & auto-fill requests - Auto-created chat channels for squads Ready? #Multiplayer #IndieGameDev #SquadUp #OnlineGaming #Networking
#gamedev#indie games#video games#pc games#multiplayer#programming#indiedev#godot engine#indiegames#solodev#networking
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🔊 SFX Framework Deployed
Volume settings integrated
Core sounds implemented
Spatial audio enabled
Stay sharp. Thank you smthngclvr https://youtube.com/@smthngclvr for audio assets! #GameAudio #GodotEngine #IndieDev
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VS Code Migration Complete**
- Enhanced script editing & debugging
- Remote pair programming enabled
- Full LSP support for smoother development
Better tools, better teamwork—**for now.**
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🔒 Secure Connection Established
Encrypted matchmaking
Tamper-proof authentication
Stable, interference-free battles
When the conflict gets messy—the network stays secure.
#gamedev#indie games#video games#pc games#multiplayer#godot engine#programming#indiedev#solodev#indiegames#retro gaming#retro#retro aesthetic#isometric#cybersecurity#ssl#sslcertificate
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🤝🔗 Matchmaking System Update
Smart match creation
Party leaders bring full teams
Dynamic match listing
Toggle option for joining in-progress battles Stick with the squad that gets you home. #GameDev #Multiplayer #indiegame #Network
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✨ Codesign Update v0.06c - Exe more legit with codesign and icon - Dynamic splash screen - Scrolling credits, release notes - Enhanced profile display Sanctioned operations have more rules, but more resources. #GameDev #IndieGame #Codesign
#gamedev#indie games#video games#pc games#programming#ui ux design#uidesign#ux#user interface#computers
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🌐 Online Profiles FOC! - Track your combat history - Persistent progress across sessions - Team stats and match tracking Join the fight. Leave your mark. #GameDev #OnlineGaming #IndieGame
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📊 Update: Local Save System Live!
Track your combat history
Secure JSON profile storage
Seamless profile selection A name on a list, a statistic in a file, a reminder that you were here. That you mattered.
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⌨️ UI Update: Streamlined Control - Intuitive menu positioning - Extended hotkey system - Enhanced communication tools This channel is secure. #GameDev #UX #IndieGame
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🌐 Major Network Update! - Enhanced multiplayer stability - New social features (Friends, Guilds, Chat) - Improved visual synchronization Unite against the void.
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Keybinds Menu: Customizing Your Controls

Technical Implementation
Added comprehensive settings menu for control customization with the following features: - Custom keybinding configuration interface - Control scheme persistence - Input validation and conflict detection - Default preset management
Interface Integration
The keybinds menu provides: - Visual feedback for key assignment - Conflict resolution system - Reset to defaults option - Control scheme profiles - Controller and touch screen support coming TBD
Lore Integration
In the war against cosmic horrors, every soldier fights differently. The defense platforms recognize this truth, allowing each warrior to configure their neural interfaces according to their combat style. What was once mere key mapping has become a deeply personal expression of how each soldier faces the void. This upgrade empowers players to customize their interface with the game world, ensuring each soldier can respond to threats with maximum efficiency. Read the full article
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📦 Prototype 0.06 Release Package - Standalone executable - No engine installation needed - Complete resource bundle Ready to join the fight? #GameDev #IndieGame #Prealpha
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Fields of Glory: Master the Napoleonic battlefield with mechanics that prioritize troop positioning and morale over brute force. Strategy at its finest.
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🎮 Update: Ammo Reset at Spawn
Fixed:
- Proper ammo reset on respawn
- Bullet collision detection
- Spawn point optimization
#GameDev #IndieGame #TwinStickShooter
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