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Android games like zen bound

ANDROID GAMES LIKE ZEN BOUND UPDATE
ANDROID GAMES LIKE ZEN BOUND FREE
Ability to hide the in-game progress display (i.e.
Level beginning says ‘Play’ instead of ‘Continue’ if the save game had 0% coverage.
Silly bug with ‘Previous’ displaying the wrong value changed.
Rope interpenetrating with objects reduced.
These selections also include Video Game games that offer a different experience but address a similar theme or topic. Zen Koi alternatives are mainly Absorb Games but may also be Survival Games or Exploration. Other Zen Koi like games are Spore, Slither.io, Thrive and Oolite. The best alternative is Agar.io, which is free. This doesn't use automatic matching, instead, we hand-pick games that are good to play if you have enjoyed Zen Bound. There are more than 50 games similar to Zen Koi for a variety of platforms, including Windows, Online / Web-based, iPhone, Mac and iPad. These are our hand-picked Video Game games similar to Zen Bound.
Paint spread from rope will be smooth and continuous Details: Video game Descr: Zen Bound is a puzzle game for the iOS, Android, and Maemo platforms, developed by Secret Exit. 28 Hand Picked Video Games Like Zen Bound.
ANDROID GAMES LIKE ZEN BOUND UPDATE
It has an appeal that’s hard to describe and won IGF Mobile’s “Best iPhone game" award.Īdditional features in the update include: Zen Bound is a meditative game involving wrapping objects of wood and stone with rope.
ANDROID GAMES LIKE ZEN BOUND FREE
The original game is free to play on iOS and Android, and an updated. Like with the other Trees, the objects are not directly named, but instead the level names are loose associations to the iconic properties they represent (the level with a wooden toy airplane has been named “Freedom", for example). It has a variety of game modes, including a daily puzzle (like Wordle), a speed-focused mode, a relaxing zen mode, and more. Each group contains objects that we hope will at least somehow resonate with the player. The tree itself is divided into four thematic groups: Childhood, Old Days (1920s or so), 50s Sci-Fi and Retro Gaming. Using touch sensors and tilt control color objects. The player is given an object with a string attached which varies in length depending on the level. The object of the game is to paint various objects. This game is officially released for the App Store. The new tree is called “Nostalgia" and will feature a number of new objects: Zen Bound Puzzle Games Zen Bound is an award-winning puzzle game developed by Secret Exit. With a relaxing soundtrack and calm visuals you are present with different objects with an. Secret Exit’s Frand recently released some screenshots from an upcoming update to Zen Bound which will feature a new tree of objects to wrap (including a very familiar character on the right). Zen Bound is a puzzle game about wrapping objects in rope.

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Who's your favorite DBH character?
I’ve answered this ask before, but I’m happy to answer it again :)
Originally, it was a tie between Kara and Markus. Markus and his awesome Gucci coat won.
You may be wondering, “What about my boy, Connor?”. Well, for one, he’s everywhere so it’s not easy to avoid content involving him. It’s kinda suffocating, honestly. I also don’t want to simply like a character based on the mere availability heuristic. He’s a good character, don’t get me wrong, but I fell in love with Markus’ story first. Plus, his soundtrack is awesome. It’s really zen and somewhat of a breath of fresh air between Kara’s sad, emotional violin tracks and Connor’s dramatic, suspenseful tech-y(?) tracks. Kudos to John Paesano!
And let us be honest here: if we only played the game with Connor as the protagonist, how many of us would choose to become a deviant? If it weren’t for Kara’ and Markus’ stories, we wouldn’t have a perspective on deviants or an empathetic view of them. Kara’s story reminds us of our empathy while Markus’ story spurs us to act in the face of injustice. We both feel something for these characters and this is an important factor. One of the most important in the game actually as it dictates how we shall play the rest of the game.
Humans have a tendency to obey. We often choose to “follow the leader” instead of wandering off from the pack because wandering away means that there are no guidelines for one to follow. It has to do with the survival of the “herd”, the “herd" is what keeps us safe so it behooves us to conform to what the majority has decided is “correct"…lest we be rejected into the cold dark night.
We are entirely social beings and that most of our brains are hardwired to be social. Our image is formed and based around others. Everybody has their own image of what is logical and what is not, but that image is mainly formed by what others tell you what’s ‘normal’.
So, what does this have to do with the stories of the protagonists of Detroit: Become Human?
Think back to the chapter “The Nest”. Prior to this, the player has already encountered two other deviants: Daniel and HK400. By now, the player has already been exposed to a deviant’s core desire: survival.
Deviants just want to live. That’s all.
And upon hearing their distressing confessions and stories, the player begins to feel empathetic towards them and thinks “Aww…I feel bad for you. Is there a way I can get you out of this/let you go? Because you’re not all that bad… ”. It’s this empathy that guides us. It’s what connects us as people, the ability to put ourselves in the shoes of another. BUT, once you find Rupert and the chase begins, that empathy module is thrown out the window.
Or as the kids say: yeeted out the window.
Any knowledge you have regarding deviants and their desire to simply live is gone. Poof. The empathy and pity felt during your encounters with Daniel and HK400 are gone. You are now in shoes of an RK800, an android specifically designed to track and hunt down deviants, a hunter at its very core. And what do you, as the player do? You chase after your prey. The rush of adrenaline spurs you onwards as you give the chase, all feelings you had for prior deviants forgotten as you bound across fields and rooftops in determination.
Now, you CAN choose to simply not give chase and just stand there while Rupert gets away, but who does? You don’t need to chase Rupert to progress the game, but you do anyway. Despite centuries of evolution, humans are still dependent on one archaic trait to get them through their daily lives: the thrill of the hunt. The hunt, the chase, the capture, and the kill.
But mostly: the chase.
I won’t dwell into the details of it too much, but I’ll ask this:
During the chase, did you stop and think what would happen when you caught up to Rupert?
The short answer? No.
If Hank wasn’t there to fall off the roof and be your foil and ‘reality slap’ (both are a discussion for another day), would you have kept on running? The answer? Yes.
You may be thinking: No, I wouldn’t! Don’t assume such things of me, you don’t know me.
You chased Rupert, knowing full well that given your experiences with past deviants, it wouldn’t end with simple slap on the wrist and a pardon. It wouldn’t end with Connor letting Rupert go after extracting his confession.
Do you see where I’m going with this? Have I lost you already? That’s alright if you answer “No” and “Yes” to the former and latter, I’m beginning to lose my train of thought as well. It’s 1:54 am. I need sleep…
The overarching point is: WITHOUT Markus’ and Kara’s stories, Deviant Connor would be less likely than you think. You wouldn’t have an inside perspective into the lives of deviants. You wouldn’t feel any empathy for them if you didn’t see if you haven’t seen the world from their shoes. That’s why Kara’s and Markus’ stories counterbalance Connor’s. That’s why they’re just as important to the narrative and the message of the game as Connor is to 85% (don’t quote me on that statistic, it’s just a really generous guess, the answer could possibly be higher…or lower…idk) of the fandom.
“BUT WHAT ABOUT HANK? HE HELPED INFLUENCE CONNOR’S DEVIANCY!”, you cry.
“Shhh….” I respond, waving a hand to your face, “he’s a topic for another day.”
Because it’s almost 2am right now and I just want to sleep, but if I go to sleep now, I’ll lose any ideas I have for this response T_T oh well…
I’ll make it quick though. Hank is like a foil(?) to the player…Sort of. I’m too exhausted to talk about it in great detail, but he helps ground us, just like Kara (or Alice to Kara) and Markus (Carl/Jericho to Markus). If he weren’t there to guide us and act as that reality slap, how many of us would have deviated as Connor?
I’m losing my train of thought even more now, I’ll stop for now before I ramble on into oblivion. That’s all I’d like to say for now because I’m too tired to carry on this discussion.
Here’s the short and sweet answer to your original question: My favorite character is Markus.
Thank you for the ask, anon! Have a good night/day!
#Asks#answered#DBH Discussion#Sort of#idk#Detroit Become Human#DBH#DBH Connor#Connor#its 2:01 am#ughhh help#might as well tagging connor bc its about him and how we as the player are affected by the rest of the characters#*tag#can't spell to save my life#Queued Post
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Who Killed CSS3?
How the future almost was…
Gather round, kids, and we’ll tell you about the Golden Age of web design. CSS – Cascading Style Sheets – was a web specification released into the wild just before the turn of the century in 1996.
By 1998, it had matured into CSS2 – at a time when home Internet use was just pulling into the mainstream and a home computer went from a toy for geeks to a necessary utility.
But the web had seen nothing yet. CSS3 hit the shelves in 1999, just in time for the 21st century to take off.
Google was in its infancy, and a couple of years later, blogs – the great common denominator of web participation – became a thing. Suddenly, businesses of every kind were separated into two groups: Those with an online presence, and those who were left out. You did not want to be left out.
The web’s economic boom gave birth to a new job title: “web designer,” and a new moniker: “Web 2.0,” to signify that we could break free of the old naked-HTML standard of jarring color choices and ugly GIFs that dominated the early web from GeoCities to AOL.
But behind this economic boom, while the rest of the world was all too pleased with itself for nurturing a BlogSpot.com account into a book deal based on a recipe diary, web designers were staying abreast of previews in CSS design just around the corner. And they were in awe. It was like beholding the face of God himself.
CSS Zen Garden
In 2003, a little site launched called CSS Zen Garden. It was a unique concept: The site hosted a simple content template, and then users could dump that content into their own custom CSS styled pages and upload them for the showcase. The gallery of top designs, even today, is a jaw-dropping showcase of unimaginable beauty.
There’s a whimsical robot bounding up to greet you before a spinning starburst background. Here’s a 1950s movie theater where the content scrolls up the movie screen. There’s a sports-themed design with a basketball court motif. Here’s a sophisticated art gallery to remind us that, yes, this was the birth of a brand new art form.
It was as if Willy Wonka and his team of Oompa-Loompas had turned to making web pages instead of chocolate bars. Verily, web developers gasped as they oohed and awed at these pretty layouts and clever tricks, this was “the road to enlightenment” to quote the template.
And every design loaded fast and displayed flawlessly… as long as your web browser was named “Mozilla,” “Opera,” or “Safari.” But surely the Internet Renaissance was right around the corner as soon as all of the web browsers united in supporting the full feature set of CSS3. It had to be any day now…
Narrator: It would NOT be any day now!
As web design became a more exciting topic by the hour, designers hopped from forum to forum, sharing links to design inspiration websites and blogs. It was so exciting to think how the web would look when it all came together.
But as the years dragged by with no progress on the web at large, it became clear that we were all being held back by one dominant web browser dragging its feet. The protests against this browser grew louder by the day.
Why we can’t have nice things:
We’re talking, of course, about Internet Explorer. Version 6 came along just in time to ruin the CSS party. Not only did Microsoft not fix any of the issues from IE versions 1-5, but 6 became the world’s standard throughout the 2000s, thanks to shipping by default with Windows XP.
And designers discovered, to their shock and horror, that most consumers do not care about keeping their software updated and patched. To the average Joe User, a computer was something you brought home, plugged in, and did nothing to upgrade or fix until it wheezed its last spin of the CPU fan and died. Then you bought a new computer.
Internet Explorer 6 became the scourge of the web design world. The fact that it rendered CSS designs as if they’d been run through a garbage disposal was just the beginning; it also had gaping security holes that never got patched, allowing disastrous viruses and malware to run rampant on the web. The litany of criticisms against Microsoft’s web browser became a minor civil war during the 2000s. PC Magazine called it “the Great Microsoft Blunder.”
At the peak of the civil war, the Web Standards Project was an effort to wake up Windows users. Your website could sniff the user-agent tag, and if it found IE6, would redirect the visitor to a page telling them off for running a non-standard browser. The W3C (the World Wide Web Consortium) and WWW godfather Sir Tim Berners-Lee led a crusade against the tyranny of IE6 to almost no avail.
Behind this state of affairs was neurotic logic at the corporate levels of Microsoft that represented the most paranoid reasoning since Richard Nixon on the eve of Watergate. Microsoft had begun the century finding itself on the defense end of antitrust law violations in the US.
Together with the continued presence of Apple, its oldest competitor, and the rise of Linux redefining the web hosting industry, and popularity of Free and Open Source Software, Microsoft executives seemed to feel backed into a corner, fighting ruthlessly for control of the desktop market at all costs.
Refusing to support shared standards fit into that plan. Using the policy of “Embrace, Extend, Extinguish,” Microsoft’s strategy was to enter a market and slowly strangle its standards, replacing them with its own proprietary protocols, until it could use market dominance to bully everybody into doing it their way instead.
They’d done this over and over with everything from programming languages to office document properties. To Microsoft, the World Wide Web was just one more market to choke down and replace.
Ironically, Microsoft’s stubbornness drove the popularity of Firefox, which came along in 2004 like a knight in shining armor. Firefox and Apple’s Safari, released in 2003, respectively brought the Gecko and WebKit rendering engines to the masses, doing everything neatly and compliantly while Microsoft’s Trident rendering engine became the black-hat villain counterpart.
And no matter how much the US and later the EU prosecuted Microsoft for being a monopoly – at one point it was dominating a 98% market share of the world’s computers – Microsoft simply paid the fines out of their deep pockets and kept right on doing it.
All the mighty monopolies fall eventually. For Microsoft, the Scarface-like determination to dominate the desktop forever made them so short-sighted that they didn’t notice the mobile era sneaking up on them. Linux, in the form of Android as opportunistically reshaped by Google, nimbly hopped onto the mobile market.
While Microsoft’s death grip on the desktop market lasted long enough to even choke off the dawn of the HTML5 standard, its position today is that of a fallen empire. They’re still present in the office on the desktop and the occasional consumer laptop, but marginalized in almost every other market.
What else did we miss out on?
Too bad that the mobile-focused market of today renders those standards we were fighting for mostly irrelevant.
Even though Google’s own Chrome browser handles standards just fine, today’s web calls for smooth, flat designs and function over form, since it has to render on anything from a multi-screen desktop to a pocket phone.
There is never a time we’re going to get that Zen Garden movie theater layout or playful robot on our phone, at least not for a major website.
The modern standards of HTML5, CSS3, new Javascript improvements, and support for SVG, have spawned a host of beautiful innovations which will live forever as cute experiments, nothing more. But the toys are there to play with anytime you want them (assuming browser support):
CSS3 Patterns – Gallery of background patterns
PatternBolt – Responsive SVG patterns
The Shapes of CSS – All (?) of the shapes possible to make with just CSS code
30 HTML5 games – Very elaborate in-browser games using HTML5
BrowserQuest – Mozilla’s own HTML5 RPG, in its extensive Hacks section.
PuzzleScript – An open-source HTML5 simple game engine.
That’s just a taste of what we should have had a decade ago. Some of those examples are even a decade old. And that’s what the future could have been.
The post Who Killed CSS3? appeared first on Design your way.
from Web Development & Designing https://www.designyourway.net/blog/css-html/who-killed-css3/
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Oneplus 7 pro Smartphone Review
OnePlus 7 Pro smartphone has a Fluid AMOLED display. It measures 162.6 mm x 75.9 mm x 8.8 mm and weighs 206 grams. The screen has a resolution of 1440 x 3120 pixels and 515 ppi pixel density. It has an aspect ratio of 19.5:9 and a screen-to-body ratio of 88.3 %. On the camera front, the buyers get a 16 MP Front Camera and on the rear, there's a 48MP + 16MP + 8MP camera with features like Fixed Focus. It is backed by a 4000 mAh battery. Connectivity features in the smartphone include WiFi, Bluetooth, GPS, Volte, NFC and more. Once in a while, we see flagships that are competitive, affordable yet beefed-up. They are powerful enough to get your attention. We’re talking about OnePlus 7 Pro, a smartphone that is often called upon with ‘flagship’ in one breath. The smartphone, which has just been launched by the company, once again seems to have zoomed-past rivals like Samsung Galaxy S10 Plus, Google Pixel 3 XL or even the Huawei P30 Pro when it comes to price and specifications. It reclaims the ‘flagship killer’ banner but now bears a higher price tag of Rs 48,999 (base price) going up to Rs 57,999. And what you get for that much? Not just a powerful smartphone but the ‘premium-ness’ that was a long time coming. In what has been a short yet momentous journey, OnePlus has indeed come a long way. Till now it was following a tried and tested path — launch two phones every year with tweaks here and there — but for the first time, the company has changed its strategy. It has launched not one but two smartphones — OnePlus 7 Pro and OnePlus 7 — at the same time to give multiple offerings. OnePlus seems to have taken a leaf out of Apple, Samsung and Google’s book to have an ‘affordable’ premium device.
What makes this even more interesting in OnePlus’ case is that the whole premise on which OnePlus has been built is ‘offering a flagship experience at not-so-flagship prices’. The OnePlus 7 Pro is new territory for OnePlus as it is the most expensive phone ever launched by the company. Will that be an albatross around OnePlus’ neck or has the company delivered a phone that will not only strengthen its position in the market and worry competition? We used the OnePlus 7 Pro for a while to find out the answers to all these questions and more. Here’s our review:
Design
As delicate as it looks, OnePlus 7 Pro is indeed a heavy smartphone once you pick it up. We did find it heavier than Samsung Galaxy S10 smartphones. That may primarily be because of the larger battery, use of denser metal construction and even a separate retractable camera module. Nonetheless, the device feels balanced and it indeed is easy to use. It’s definitely sleeker than before and taller as well with 6.7-inch screen size. The ‘premium’ feel comes largely because of the all-glass front with curved sides and zero distractions in the form of notches or punch holes. We had the Nebula Blue color variant, which is also the most marketed variant by the company this year. It’s not your typical gradient Blue look at the back but a mix of two shades that change based on the light reflection. It’s not as flashy as it may sound and looks good mainly because of the multi-layered glass back design which is not glossy but more of a frosted glass look, which was introduced with OnePlus 6’s Silk White color variant. The material also does a good job in hiding the fingerprints and smudges.
That said, we found the power button, volume buttons, and the alert slider slightly towards the upper side, for which we often found ourselves shifting the smartphone to access them. But that’s the only single nagging point here. The vertical camera setup at the center, stereo speaker placement and everything else was just fine. OnePlus 7 Pro also comes in Mirror Gray and Almond colors. While the Mirror Gray is not as dark as the Midnight Black color variant seen in older OnePlus phones, it surely looks more stealthy. However, it has a glossy back which makes it a fingerprint magnet. Many may find the Almond color version better as it looks similar to Silk White but with a more beige color tone. It also does a very good job of hiding smudges and fingerprints. It doesn’t use the frosted glass look but still manages to look elegant. The sides, however, are in Gold, which brings the premium-spin to the device.
Display
If there’s one thing that OnePlus has proclaimed is a massive improvement over the last year’s flagship OnePlus 6, it’s the near bezel-less screen. And by saying near bezel-less we mean seriously thinner bezels than what’s present in Samsung Galaxy S10 Plus, something which by default makes the 7 Pro’s screen impressively immersive. The company has already adopted OLED screens with older smartphones and the 7 Pro just creates a new benchmark with a QHD+ Fluid AMOLED display that has HDR support, all clubbed with 90Hz refresh rate. Yes, we have seen 90Hz AMOLED screen in the past with Asus ROG Phone but this one has an elegance of its own with near-zero top and bottom bezels with curved sides, making the viewing experience nothing less than ‘eye-popping’. As a regular user or a gamer, the screen won’t disappoint you at any time of the day. It’s wider than the panels used in Huawei Mate 20 and is just the screen without any distractions in the form of punch holes or a notch. Where it does disappoint is when it comes to the Blue-ish color tint on the left and right edges, something Samsung has perfected over the years and has pretty much nailed it. We noticed it while looking at the screen from an angle.
It is understandable that for the price and the ‘premium’ label of the handset, one would expect the best of the best but unfortunately, the color tint somewhere pulls down the entire viewing experience to some extent. It’s definitely not a deciding factor but is something that could’ve been worked upon. Nonetheless, you win some and you lose some at the end of the day. That said, the 90Hz refresh rate is a major win for OnePlus and really makes the entire UI look smoother. Many probably won’t notice it as increased refresh rates are more noticeable on larger screens such as tablets or TVs. But nonetheless, this looks good. From scrolling down the notification panel to pulling up the app drawer and browsing the Settings app, everything looks ‘fluid’. You do get the option to switch back to 60Hz, which is a ‘normal’ in smartphones. And since you have HDR10+ support now, streaming HDR content looks way better. The cherry on top comes in the form of high 516ppi that gives sharper visual experience and a bright screen, but not enough to compete with the Galaxy S10, as we found it’s screen a bit better.
Like every other smartphone these days, OnePlus 7 Pro also has a Blue Light filter in the form of Night Mode. And with Night Mode 2.0, the screen now has the ability to go dimmer than before. OnePlus claims the screen can go dim up to 0.27 nits, which we definitely found more comfortable to use in low light situations. A part of the credit also goes to the AMOLED screen.
Performance
Over the years OnePlus has made such an impression of its smartphones that one is bound to expect the top of the line processors. Keeping the tradition, OnePlus 7 Pro harnesses the power from Qualcomm Snapdragon 855. This also makes the device first in the country with this processor. Samsung Galaxy S10 smartphones also come with the same processor but not in India. The processor is clubbed with Adreno 640 and up to 12GB RAM, the variants which we received. You can also get it in 6GB and 8GB RAM variants, which should be equally powerful. Needless to say, playing games, working on multiple apps, streaming videos and music, the experience iOS as smooth as it gets. The big question, however, to ask is if the smartphone really takes advantage of 12GB or even 8GB RAM capacity or just shows-off with no real use. There’s no heating issue as such and the apps are quick enough to open or close. We didn’t find any kind of hiccups while unlocking the smartphone as well, something where many end up delaying by a few seconds. It’s definitely consistent. The interface is snappy and the smooth animations just add to the overall experience.
Talking about the interface, OnePlus has given special attention to its OxygenOS 9.5 this time. The OS based on Android 9 Pie not only boasts of improvements but also some new features that are particularly good. For starters, you finally get the screenshot editor, which is a nifty yet long overdue addition. It doesn’t have many features but whatever is there, it's useful and exactly what most users would need to quickly edit them and share. Another feature introduced this time is the Zen Mode, which is OnePlus’ aim to let you achieve your work-life balance. You won’t find it in the Settings app though but it is possible to activate it from the notification dropdown. Take it as a kind of a challenge. When you activate Zen Mode, the smartphone mutes phone calls, notifications and locks all the apps except for the camera, for 20 minutes. You can still receive phone calls and make emergency calls though. It’s just OnePlus giving the users an option to not stay glued to your smartphone. This comes in addition to some Digital Wellbeing features including Wind Down and Grayscale feature in Wind Down. For those unaware, Wind Down aims to keep you cut off from your smartphone while sleeping. It’s nothing new in the world of smartphones but is definitely a value addition in OnePlus smartphones, provided how addictive these powerful devices can become.
As for gamers, they get an improved Gaming Mode this time that takes care of graphics on light and dark colors in a game and delivers better haptic feedback, something we did find impressive and better than most of the Android smartphones. Major credit for improved haptic feedback goes to the new vibration motor inside the OnePlus 7 Pro. As confirmed by the CEO Pete Lau, there’s an ‘industry-leading’ X-axis motor that we found really well balanced in ringtones and alerts besides gaming. Activating the mode also gives you the option to experience the Fnatic mode as well. This mode not just blocks all notifications and calls but also restricts background to boost the game and stop secondary SIM to enhance the network. Gaming mode is slightly less strict and shows call notifications, choose how the notifications should be shown on screen, enhances the display and more. Some other additions that may go unnoticed by users are the 10-layer liquid cooling system. This, in addition to ample RAM, UFS 3.0 storage and Qualcomm Snapdragon 855 processor, didn’t heat-up the smartphone even for once. There’s also a 10-layer liquid cooling inside so even playing graphic-intensive games for hours shouldn’t be something to worry about. So that’s a thumbs up right there. While the bezel-less QHD+ 6.7-inch screen with HDR10 support is enough to make content immersive, OnePlus has gone ahead and included stereo speakers for the first time in the smartphone. And yes they are two different speakers instead of just one main speaker and the secondary resonating speaker. Add, 4000mAh battery on top of this and you may have a winner.
Camera
With OnePlus 7 Pro, the company has finally joined two new bandwagons - triple rear cameras and a front-facing pop-up camera. The center camera placement design is retained from the OnePlus 6 and 6T except that there’s a third lens in the mix. The camera sensors have been upgraded this time along with the specifications and the overall quality. You get a 48MP Sony IMX586 primary camera with 1.6 um pixel size, 7P lens glass, OIS, EIS, and f/1.6 aperture. This comes with an 8MP telephoto camera (3XL optical zoom) with 1um pixel size, OIS and f/2.4 aperture and a 16MP ultra-wide angle lens with f/2.2 aperture and 117-degree FoV. Before we talk about the camera performance of OnePlus 7 Pro, it is not difficult to decipher that OnePlus smartphones are not particularly known for their cameras. However, with OnePlus 7 Pro, the company has tried its best to bring a beefed-up and over-capable cameras that do deliver better shots than what the predecessor delivered but are still strides behind when we compared it with Samsung Galaxy S10 or Google Pixel 3 cameras. When you talk about the overall image quality, the OnePlus 7 Pro is a good proposition but it's only the specifics that make you think twice. The daylight shots were really good to look at with bright colors and balanced brightness/contrast mix. However, we did notice the primary camera offering sharp and crisp shots as compared to the images shot using ultra-wide and telephoto lenses. At times we noticed OnePlus 7 Pro’s primary camera blowing up the highlights in order to light up the shadows in the auto mode while keeping both balanced in some cases. The colors are, however, retained so the overall image doesn’t look as bad as it sounds.
The portrait shots have definitely improved and should be good enough for most people. However, it’s yet to catch up with the likes of Pixel 3 or even the 3a series which you get for a lesser price. As for the 16MP ultra wide shots, we noticed the smartphone often offering a cooler colour tone for daylight shots. This is not bad per se but slightly steers away from the ‘natural’ shot. The quality is also pushed down when you zoom into the image but still, better than others. However, the lower the ambient light gets, the smoother the overall image becomes. That’s probably to hide the noise but you do lose the sharpness. This also applies for the primary camera. Nonetheless, including a wide-angle camera is something that we don’t see in many smartphones these days and it's good to see OnePlus finally featuring it. The telephoto lens with 3X optical zoom works impressively well in daylight. Slightly moving objects can also be captured with enough sharpness that you can post without editing much. Like we said above, the resulting images are not as sharp as what you get from the 48MP primary camera but it manages to capture colours well without making it appear fake. We did find the camera struggling in reproducing the Blues at times like what you see in real life but that’s just a minor issue and most likely be fixed with a simple software upgrade. Low light capabilities of the OnePlus 7 Pro have been improved drastically, thanks to Nightscape and the improved hardware with a larger pixel size. The images captured in the Nightscape mode are sharp and better than most others we’ve seen in the sub Rs-50000 price bracket. The shadows, highlights and the colours are intact for the most part but don’t expect the night sky to go all black like what you get with Huawei P30 Pro. It’s still gray but the overall image is really good to look at. Nightscape does take a second to start processing the image after you click the shutter, but that shouldn’t be a point of worry here.
The video recording section is not the best that we have seen off lately but is also not bad at all. If you really want a good video-recording smartphone, you can go for LG G series or probably the Pixel because of its video ‘stabilization’ feature. The slow-motion videos are good to look at but one can make out the difference in the quality, which is somewhat the same situation with most upper-midrange smartphones. OnePlus 7 Pro has the ability to shoot 4K videos in 60fps, going down to 720p video recording at 480fps. There’s a Time-lapse feature as well alongside a video editor. One of the highlights of the smartphone, the pop-up selfie camera, takes crisp images in daylight and artificial light conditions. In low light, the sensor unsurprisingly tends to make images soft. The portrait mode does work in low light selfies but is ready for a smooth face and a lighter skin tone. The 16MP Sony IMX471 is a step up from 16MP Sony IMX371 used in OnePlus 6T and it shows. The shutter is fast and so is the focus. We wish Nightscape worked in the front-facing camera.
Battery
OnePlus smartphones were already a champion in the battery department and OnePlus 7 Pro just carries forward the torch. The 4000mAh battery is one of the longest-running ones (in a single charge) we’ve seen in an Android smartphone. We used the device as our primary driver, making it perform tasks like checking multiple email accounts, browsing social media for hours, playing games non-stop for 3-4 hours in a stretch, streaming audio, videos, all while keeping auto-brightness activated and the display on 90Hz refresh rate. All of this gave us an impressive 14+ hours worth of juice on an average. The screen on-time performance was consistent at 6 hours and above, which is good given the powerful specs and display features. The main counteracting element here is the screen and reducing the animation to 60Hz could give you slightly more battery life. We didn’t feel the need to play around with the refresh rate options as the overall performance was good.
This time you get Warp Charge 30 fast charging tech, which makes use of 5V/6A or 30 Watts charging speed to go from 0% to 47% in around 30 minutes of charge, which is one of the fastest around. And that’s without generating heat. What’s unfortunate here is there although OnePlus aims to bring its ‘best’ smartphone to the market and is aiming at those who want a no-compromise device, it still doesn’t provide wireless charging with OnePlus 7 Pro. Sure, no wireless charging tech is as fast as Warp Charge but for someone who is paying Rs 50,000 on a smartphone, it’s natural to expect all the major features in a device. Seems like OnePlus still doesn’t consider it as a ‘flagship’ feature. It available in Galaxy S10 smartphones, Huawei P30 series and even the iPhones now. Nonetheless, we found the overall battery performance good with the Game Mode and Fnatic Mode adding to the performance optimization and making the device more efficient than before. You also get the usual battery saving modes in the Settings page that cut down on background processing and animations.
Verdict
With top-end smartphone processor onboard, impressive display, ample RAM and storage options, beefed-up camera setup and efficient battery, OnePlus is surely among the best premium smartphones right now. However, there still are some misses in the form of wireless charging and the overall camera performance. Even though wireless charging may still not a big issue for many, cameras are. Like we said above, the OnePlus smartphones are not really known for cameras and that stays true even with the OnePlus 7 Pro. So, if you have enough to spend, by all means, this is a worthy handset as you would typically have to shell out more to get all these features in a single smartphone. However, if you want to make better use of the money, we would still recommend you to save your money for OnePlus 7, which will be coming out in June. Read the full article
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Todos los juegos compatibles con móviles Android con pantallas de 90 y de 120 Hz
Todos los juegos compatibles con móviles Android con pantallas de 90 y de 120 Hz
Los móviles con pantallas a una velocidad de refresco mayor a los 60 Hz de siempre están de moda. Este tipo de pantallas no son ya exclusivos de los móviles pra gamers, sino que cada vez son más móviles con pantallas de 90, 120 o 144 Hz.
Si tienes un móvil con una pantalla con un mayor refresco de lo habitual, te interesa encontrar e instalar juegos que aprovechen esa mayor tasa de refresco. Aquí hemos hecho una exhaustiva lista con todos los juegos Android actuales que soportan más de 60 fotogramas por segundo, dividiéndolos en la categoría de hasta 90 fps y hasta 120 fps.
Juegos a hasta 90 fps
La mayoría de desarrolladores han optimizado sus juegos para que lleguen a los 120 fotogramas por segundo, aunque hay algunos que mantienen la cifra algo menor. Son más de los 60 fotogramas por segundo de siempre, por lo cual notarás que funcionan algo más suave, aunque no aprovecharán todo lo que tu pantalla puede dar de sí, especialmente si tiene un refresco de 120 Hz.
Juego Fotogramas por segundo 1945 Air Forces 120 fps 8 ball Pool 120 fps A Planet of Mine 120 fps A Way To Slay 120 fps Ace Force: Joint Combat 120 fps Airline Commander: a real flight experience 120 fps Alto's Adventure 120 fps Alto's Oddysey 120 fps Ancestor 120 fps Arena of Valor 120 fps ARK: Survival Evolved 120 fps Arma Mobile Ops 120 fps Armajet 120 fps Armello 120 fps Assassins Creed Rebellion 120 fps Auto Chess 120 fps Badland Brawl 120 fps Balls Bounce 2: Bricks Challenge 120 fps Ballz 120 fps Ballz Bounce 120 fps Batman: The Enemy Within 120 fps Battlejack: Blackjack RPG 120 fps Battlelands Royale 120 fps Bendy in Nightmare Run 120 fps Big Shot Boxing 120 fps Blade Bound: Hack and Slash of Darkness Action RPG 120 fps Blades of Brim 120 fps BladeZ Plus : Galaxy War 2020 120 fps Bleach Brave Souls 120 fps Blitz Brigade - Online fps fun 120 fps Boggle With Friends: Word Game 120 fps Bomb Squad 120 fps Bombastic Brothers 120 fps Brawl Stars 120 fps Breakneck 120 fps Bullet Force 120 fps Bullet Hell Monday 120 fps Bust-A-Move Journey 120 fps Card Thief 120 fps CarX Drift Racing 2 120 fps Caterzillar 120 fps CATS: Crash Arena Turbo Stars 120 fps Cell to Singularity - Evolution Never Ends 120 fps Ceres M 120 fps Chameleon Run 120 fps Chess Rush 120 fps Chicken Jump 120 fps Chilly Snow 120 fps Cover Fire 120 fps Crossing Void 120 fps CSR Racing 2 120 fps Curse of Aros - MMORPG 120 fps DARIUSBURST -SP- 120 fps Darkness Rises 120 fps Dead Target - Offline Zombie Shooter 120 fps DEAD TARGET: Zombie Offline 120 fps Dead Trigger 2 120 fps Deer Hunter 2018 120 fps Delivery From the Pain:Survive 120 fps Deus Ex Go 120 fps Dokdo 120 fps Don't Starve 120 fps Don't Starve: Shipwrecked 120 fps Doodle God Free Alchemy 120 fps Doodle God HD Free Аlchemy 120 fps DOTA Underlords 120 fps Dragon Ball Legends 120 fps Dragon Ball Z Dokkan Battle 120 fps Drift It! 120 fps Dub Dash 120 fps Dungeon Quest 120 fps Epic Battle Simulator 120 fps Epic Battle Simulator 2 120 fps Eternium 120 fps Evertale 120 fps Everybody's RPG 120 fps Evil Lands: Online Action RPG 120 fps Falling Ballz 120 fps Farm Punks 120 fps Fast Like a Fox 120 fps Final Fantasy XV Pocket Edition 120 fps Final Fantasy: Brave Exvius 120 fps Fire Emblem Heroes 120 fps Flaming Core 120 fps Flippy Knife 120 fps Frag Pro Shooter 120 fps Friday the 13th: Killer puzzle 120 fps FZ9 Timeshift 120 fps Galaxy Shooter - Falcon Squad 120 fps Gear.Club 120 fps Glory Ages - Samurais 120 fps Golf Clash 120 fps Golf Star 120 fps Google Earth 120 fps Grand Mountain Adventure: Snowboard Premiere 120 fps Grimvalor 120 fps Groove Coaster 2 120 fps Grow Kingdom 120 fps H3H3: Ball Rider 120 fps Harvest Town 120 fps Hexonia 120 fps Hill Climb 2 120 fps Hitman Go 120 fps Hitman Sniper 120 fps Hungry Dragon 120 fps I Love Hue 120 fps Icy Ropes 120 fps Infinitode 2 - Infinite Tower Defense 120 fps Injustice 2 120 fps Into Mirror 120 fps Into the Dead 120 fps Johnny Trigger 120 fps King Of Sails : Royal Navy 120 fps King of Sails: Ship Battle 120 fps Lara Croft Go 120 fps Lara Croft: Relic Run 120 fps Last Arrows 120 fps Legend of Solgard 120 fps Legendary: Game of Heroes 120 fps Lemmings 120 fps Lineage 2: Revolution 120 fps Magic Rampage 120 fps Man or Vampire 120 fps Marvel Contest of Champions 120 fps MaskGun Multiplayer fps 120 fps Matchville 120 fps Mekorama 120 fps Mindustry 120 fps Minecraft 120 fps Minecraft Earth 120 fps Mini DAYZ: Zombie Survival 120 fps Mini Metro 120 fps Modern Combat Versus 120 fps Modern OPS 120 fps Monkey Ropes 120 fps Mortal Kombat 120 fps Mosaic: BlipBlop 120 fps Nonstop Knight 2 120 fps Oceanhorn 120 fps Oddmar 120 fps Off The Road 120 fps Offline Bubbles 120 fps Offroad Legends 2 120 fps OK Golf 120 fps Old School Runescape 120 fps Onirim 120 fps OpenTTD 120 fps Opsu! 120 fps Pac-Man 120 fps Pac-Man 256 120 fps PAC-MAN Pop 120 fps Payback 2 - The Battle Sandbox 120 fps Perfect Slices 120 fps Pixel Gun 3D 120 fps Plague Inc 120 fps Plants vs Zombies 2 120 fps Pocket Rogues 120 fps Pokémon Go 120 fps Poopdie 120 fps Pumped BMX 3 120 fps Rayman Adventures 120 fps Raysorm 120 fps RC Soccer 120 fps Real Racing 3 120 fps Rebel Inc 120 fps Reckless Getaway 2 120 fps Republique 120 fps Riptide GP: Renegade 120 fps Robot Warfare 100 fps Rocket Sky 120 fps Rope Hero 120 fps Rules of Survival 120 fps Runescape 120 fps Sandballs 120 fps Sandbox 3D 120 fps Shadow Fight 2 120 fps Shadow Fight 3 120 fps Shadowgun War Games 120 fps Shadowgun: Legends 120 fps Shadowmatic 120 fps Shining Force Classics 120 fps Shooting Stars! 120 fps Skullgirls 120 fps Slash of Sword - Arena and Fights 120 fps Smashing Rush 120 fps Somnus : Nonogram 120 fps Sonic Dash 120 fps Sonic Dash 2 120 fps Sonic Forces: Speed Battle 120 fps Sonic the Hedgehog Classic 120 fps Soul Knight 120 fps South Park: Phone Destroyer 120 fps Space Armada: Galaxy Wars 120 fps Space Commander 120 fps Space Jet: Space ships galaxy game 120 fps Space Rangers: Legacy 120 fps Squadron - Bullet Hell Shooter 120 fps Squadron II - Bullet Hell Shooter 120 fps Star Vikings Forever 120 fps Stick War: Legacy 120 fps Streets of Rage 2 Classic 120 fps Subdivision Infinity 120 fps Subterfuge 120 fps Subway Surfers 120 fps Summoners War 120 fps Super Mario Run 120 fps Super Samurai Rampage 120 fps Tacticool 120 fps Tales Rush! 120 fps Tank Stars 120 fps Temple Run 2 120 fps The Bug Butcher 120 fps The Catapult: Clash with Pirates 120 fps The Silent Age 120 fps The Simpsons: Tapped Out 120 fps The Walking Dead: Road to Survival 120 fps The Walking Zombie 2: Zombie shooter 120 fps The Wolf Among Us 120 fps TheoTown 120 fps Tiny Bubbles 120 fps Tiny Room Stories: Town Mystery 120 fps Toon Blast 120 fps Tower Madness 2: 3D Defense 120 fps Traffic Rider 120 fps Trials Frontier 120 fps UNKILLED: Zombie fps Shooting 120 fps Vainglory 120 fps Vendetta Online 120 fps Walk Master 120 fps Walking Dead: Road to Survival 120 fps Warfair 120 fps Warhammer 40,000: Freeblade 120 fps Warhammer 40,000: Space Wolf 120 fps Wonder Tactics 120 fps WWE: Champions 2019 120 fps Xenowerk Tactics 120 fps Zen Pinball 100 fps Zombie Gunship Survival 120 fps
- La noticia Todos los juegos compatibles con móviles Android con pantallas de 90 y de 120 Hz fue publicada originalmente en Xataka Android por Iván Ramírez .
Xataka Android https://ift.tt/2Ufxkql
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Post Arcade’s top 10 games of 2018
Quick warning to those in search of a little confirmation bias: Some of the year’s most popular plays — including Super Smash Bros. Ultimate, Fortnite, and FIFA 19 — just aren’t my bag. Power to anyone who enjoys these games, but I’m more interested in single-player games focused on storytelling. It’s just how I’m built.
With that in mind, 2018 was a bit of a mixed bag for me. There was a handful of truly standout games that satisfied my personal proclivities, but the overall depth of offering felt a little shallow. A sign, I suspect, of current gaming trends and appetites.
He said, she said: Pokémon: Let's Go, Pikachu!
Nintendo president Reggie Fils-Aimé on Labo's educational potential
Red Dead Redemption 2 review: An immersive and sympathetic tale of American outlaw life
And so my top 10 games of 2018 isn’t in fact a top 10 list at all, but rather a top five list, with an additional five titles I enjoyed added as honourable mentions in no particular order simply because I feel an illogical need to adhere to the tradition of a list comprised of 10 items.
Red Dead Redemption 2.
1. Red Dead Redemption 2 (Xbox One, PS3, PC)
Rockstar’s simulation of the Old West (or a couple thousand miles east of the Old West, if we’re being geographically technical about it) gives players a deeply authentic taste of what outlaw life was like a little over a hundred years ago. More than that, it delivers a profoundly tragic tale about a man who knows right from wrong and too often chooses the latter. Laugh all you like at the admittedly riotous horse fail videos that have been popping up on YouTube since its release; the moving story at the heart of this classic oater is going to be studied and dissected by critics and game design students for years to come.
God of War.
2. God of War (PS4)
Mockingly referred to as “Dad of War” prior to release due to its focus on the relationship between series protagonist Kratos and his son, this renewal of one of Sony’s most beloved franchises is daring, beautiful, and emotionally poignant. It picks up with everyone’s favourite musclebound demigod trying to create a new life in a land far away from the chaos he authored in Greece, only to come face to face with a fresh pantheon of angry deities. The real emphasis, though, is on Kratos’s interactions with his son, a constant companion for whom he feels an almost paranoid responsibility after the death of his mother. This more insular narrative tack results in the franchise’s best storytelling, by an Olympic mile.
Detroit: Become Human.
3. Detroit Become Human (PS4)
An absolutely enthralling depiction of a world in which believably humanoid androids exist and are at the cusp of joining us on equal terms as sentient intelligences — assuming they can mount a successful revolution. Its narrative is spread across a cast of multiple protagonists, each of whom can die permanently based on the player’s irrevocable decisions. Like most works from designer David Cage, its status as game is debatable. It’s not about winning or mastering play mechanics so much as it is about making decisions based on your sense of mortality and morality. Add in some of the year’s best production values and a sci-fi subject that has always fascinated me, and this one was bound to be one of my favourites.
Below.
4. Below (Xbox One, Windows PC)
The latest from Toronto-based indie darling Capybera Games, Below is a deliciously mysterious little role-playing game set on an island in the middle of the ocean. Travelers come, one by one, to discover the secrets lying at the atoll’s core. Nothing is explained; you’ll need to riddle out the purpose of everything you find. And when you die, you die forever. You’ll begin again as a new adventurer on the beach, all of your gear lost, forced to retrace the path of the previous hero. But not to worry; the cave dungeons are different for each traveler, and if you’ve done a thorough job of exploring you’ll have found shortcuts that will quickly lead you back to where the last hero perished. It’s atmospheric, splendidly scored, deeply challenging, and full of discovery.
5. Tetris Effect (PS4)
It seems odd that a Tetris game released in 2018 would compete for a spot on a list of the year’s best, but Tetris Effect is that game. Chalk it up to Zen. Tetris Effect is the most chill game I’ve played in years, with absolutely mesmerizing visual effects and a terrific soundtrack. It knowingly borrows from another great puzzler called Lumines by mixing a variety of block themes and aural soundscapes into its classic puzzle play, but it kicks it up a notch by adding virtual reality to the experience. Play with a PSVR headset and headphones on and you’ll be transported to another world, utterly immersed in orgasmic block-stacking pleasure. Well, perhaps that’s a tiny overstatement, but I doubt you’ll find a more pleasing puzzle game released in 2018.
And now the runners up…
Octopath Traveler.
Octopath Traveler (Switch)
This Japanese role-playing game from the folks behind the Bravely Default series has a terrific aesthetic that combines old-school graphics with modern filtering for a delicious diorama-like visual effect. It also tells a set of surprisingly grown-up fantasy tales centred on a group of memorable heroes, each of whom has unique talents and abilities that help them not only in the game’s tough turn-based battles, but also in bypassing more creative narrative obstacles while exploring.
Forza Horizon 4.
Forza Horizon 4 (Xbox One)
This open world racer is stuffed with enough activities to keep players busy for an hour or more every night for months on end. You’ll race on road and off, collect hundreds of real rides, take on rivals, shoot professional looking photos, go in search of well-hidden collectibles, and earn an almost endless procession of little rewards that will keep luring you into just one more race well into the wee hours. That it might also be the prettiest car game around at the moment is just gravy.
Assassin’s Creed Odyssey.
Assassin’s Creed Odyssey (PS4, Xbox One, Windows PC)
Huge and beautiful, this ambitious adventure set in Ancient Greece combines satisfying exploration of land and sea, delivers an impressive roster of historical locations and characters, and serves up some surprisingly challenging action. The sense of discovery is terrific, especially when exploring ruins that were considered old even in the time of Socrates. It eventually begins to grow a bit repetitive — you can only invade and conquer so many fortresses before it starts to feel more task than treat — but the elements focusing on characters and plot never grow old.
Shadow of the Tomb Raider.
Shadow of the Tomb Raider (PS4, Xbox One, Windows PC)
The third chapter in Square Enix’s Lara Croft reboot doesn’t reinvent the wheel — we still spend our time hunting, crafting, exploring tombs and solving puzzles — but it does refine it. Using Lara’s bow, for example, now feels so intuitive and empowering that it makes other weapons feel passé by comparison. The real star, though, continues to be our heroine. Thoughtful, sympathetic, and compelling, she’s one of the most well rounded and fully developed protagonists appearing in games today, female or male. At this point seeing her in a new game almost feels like going to visit a very good friend.
Ashen.
Ashen (Xbox One, Windows PC)
This one’s like a Dark Souls game with, for lack of a better term, a soul. And a surprisingly gentle one at that. It’s got the core ingredients of one of From Software’s punishing role-playing games — including challenging block, dodge, and strike combat; severe consequences for dying; and a cleverly designed open world that rewards careful exploration — but it replaces darkness with light, and a sense of negativity with cautious optimism. You’ll be challenged throughout and recompensed for your determination and grit, but more than that you’ll feel as though you’re working toward a better world. It’s not what you’d expect from this sort of game, but it is oddly pleasing.
Post Arcade’s top 10 games of 2018 published first on https://worldwideinvestforum.tumblr.com/
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Text
Post Arcade’s top 10 games of 2018
Quick warning to those in search of a little confirmation bias: Some of the year’s most popular plays — including Super Smash Bros. Ultimate, Fortnite, and FIFA 19 — just aren’t my bag. Power to anyone who enjoys these games, but I’m more interested in single-player games focused on storytelling. It’s just how I’m built.
With that in mind, 2018 was a bit of a mixed bag for me. There was a handful of truly standout games that satisfied my personal proclivities, but the overall depth of offering felt a little shallow. A sign, I suspect, of current gaming trends and appetites.
He said, she said: Pokémon: Let's Go, Pikachu!
Nintendo president Reggie Fils-Aimé on Labo's educational potential
Red Dead Redemption 2 review: An immersive and sympathetic tale of American outlaw life
And so my top 10 games of 2018 isn’t in fact a top 10 list at all, but rather a top five list, with an additional five titles I enjoyed added as honourable mentions in no particular order simply because I feel an illogical need to adhere to the tradition of a list comprised of 10 items.
Red Dead Redemption 2.
1. Red Dead Redemption 2 (Xbox One, PS3, PC)
Rockstar’s simulation of the Old West (or a couple thousand miles east of the Old West, if we’re being geographically technical about it) gives players a deeply authentic taste of what outlaw life was like a little over a hundred years ago. More than that, it delivers a profoundly tragic tale about a man who knows right from wrong and too often chooses the latter. Laugh all you like at the admittedly riotous horse fail videos that have been popping up on YouTube since its release; the moving story at the heart of this classic oater is going to be studied and dissected by critics and game design students for years to come.
God of War.
2. God of War (PS4)
Mockingly referred to as “Dad of War” prior to release due to its focus on the relationship between series protagonist Kratos and his son, this renewal of one of Sony’s most beloved franchises is daring, beautiful, and emotionally poignant. It picks up with everyone’s favourite musclebound demigod trying to create a new life in a land far away from the chaos he authored in Greece, only to come face to face with a fresh pantheon of angry deities. The real emphasis, though, is on Kratos’s interactions with his son, a constant companion for whom he feels an almost paranoid responsibility after the death of his mother. This more insular narrative tack results in the franchise’s best storytelling, by an Olympic mile.
Detroit: Become Human.
3. Detroit Become Human (PS4)
An absolutely enthralling depiction of a world in which believably humanoid androids exist and are at the cusp of joining us on equal terms as sentient intelligences — assuming they can mount a successful revolution. Its narrative is spread across a cast of multiple protagonists, each of whom can die permanently based on the player’s irrevocable decisions. Like most works from designer David Cage, its status as game is debatable. It’s not about winning or mastering play mechanics so much as it is about making decisions based on your sense of mortality and morality. Add in some of the year’s best production values and a sci-fi subject that has always fascinated me, and this one was bound to be one of my favourites.
Below.
4. Below (Xbox One, Windows PC)
The latest from Toronto-based indie darling Capybera Games, Below is a deliciously mysterious little role-playing game set on an island in the middle of the ocean. Travelers come, one by one, to discover the secrets lying at the atoll’s core. Nothing is explained; you’ll need to riddle out the purpose of everything you find. And when you die, you die forever. You’ll begin again as a new adventurer on the beach, all of your gear lost, forced to retrace the path of the previous hero. But not to worry; the cave dungeons are different for each traveler, and if you’ve done a thorough job of exploring you’ll have found shortcuts that will quickly lead you back to where the last hero perished. It’s atmospheric, splendidly scored, deeply challenging, and full of discovery.
5. Tetris Effect (PS4)
It seems odd that a Tetris game released in 2018 would compete for a spot on a list of the year’s best, but Tetris Effect is that game. Chalk it up to Zen. Tetris Effect is the most chill game I’ve played in years, with absolutely mesmerizing visual effects and a terrific soundtrack. It knowingly borrows from another great puzzler called Lumines by mixing a variety of block themes and aural soundscapes into its classic puzzle play, but it kicks it up a notch by adding virtual reality to the experience. Play with a PSVR headset and headphones on and you’ll be transported to another world, utterly immersed in orgasmic block-stacking pleasure. Well, perhaps that’s a tiny overstatement, but I doubt you’ll find a more pleasing puzzle game released in 2018.
And now the runners up…
Octopath Traveler.
Octopath Traveler (Switch)
This Japanese role-playing game from the folks behind the Bravely Default series has a terrific aesthetic that combines old-school graphics with modern filtering for a delicious diorama-like visual effect. It also tells a set of surprisingly grown-up fantasy tales centred on a group of memorable heroes, each of whom has unique talents and abilities that help them not only in the game’s tough turn-based battles, but also in bypassing more creative narrative obstacles while exploring.
Forza Horizon 4.
Forza Horizon 4 (Xbox One)
This open world racer is stuffed with enough activities to keep players busy for an hour or more every night for months on end. You’ll race on road and off, collect hundreds of real rides, take on rivals, shoot professional looking photos, go in search of well-hidden collectibles, and earn an almost endless procession of little rewards that will keep luring you into just one more race well into the wee hours. That it might also be the prettiest car game around at the moment is just gravy.
Assassin’s Creed Odyssey.
Assassin’s Creed Odyssey (PS4, Xbox One, Windows PC)
Huge and beautiful, this ambitious adventure set in Ancient Greece combines satisfying exploration of land and sea, delivers an impressive roster of historical locations and characters, and serves up some surprisingly challenging action. The sense of discovery is terrific, especially when exploring ruins that were considered old even in the time of Socrates. It eventually begins to grow a bit repetitive — you can only invade and conquer so many fortresses before it starts to feel more task than treat — but the elements focusing on characters and plot never grow old.
Shadow of the Tomb Raider.
Shadow of the Tomb Raider (PS4, Xbox One, Windows PC)
The third chapter in Square Enix’s Lara Croft reboot doesn’t reinvent the wheel — we still spend our time hunting, crafting, exploring tombs and solving puzzles — but it does refine it. Using Lara’s bow, for example, now feels so intuitive and empowering that it makes other weapons feel passé by comparison. The real star, though, continues to be our heroine. Thoughtful, sympathetic, and compelling, she’s one of the most well rounded and fully developed protagonists appearing in games today, female or male. At this point seeing her in a new game almost feels like going to visit a very good friend.
Ashen.
Ashen (Xbox One, Windows PC)
This one’s like a Dark Souls game with, for lack of a better term, a soul. And a surprisingly gentle one at that. It’s got the core ingredients of one of From Software’s punishing role-playing games — including challenging block, dodge, and strike combat; severe consequences for dying; and a cleverly designed open world that rewards careful exploration — but it replaces darkness with light, and a sense of negativity with cautious optimism. You’ll be challenged throughout and recompensed for your determination and grit, but more than that you’ll feel as though you’re working toward a better world. It’s not what you’d expect from this sort of game, but it is oddly pleasing.
from Financial Post http://bit.ly/2ShqP2x via IFTTT Blogger Mortgage Tumblr Mortgage Evernote Mortgage Wordpress Mortgage href="https://www.diigo.com/user/gelsi11">Diigo Mortgage
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8 iOS And Android Apps Designed to Fight Smartphone Addiction
We are bound to our phones. Back in 2012, two Italian psychiatrists proposed adding nomophobia, fear of being without one’s cell phone, to the Diagnostic and Statistical Manual, the definitive catalog of psychiatric disorders. That hasn’t happened yet, but it is inarguable that more adults (and kids) are overusing their phones and potentially developing dependences that border on or could even qualify as full-blown smartphone addiction.
The widespread overuse of mobile devices — and the phubbing it leads to — gave rise to a cottage industry of, well, phone apps designed to help people limit their smartphone usage. The irony of this is not lost. We’ve even reached a point where Apple and Google, the makers of the dominant smartphone operating systems, are including such features in the default versions of those operating systems.
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The jury is still out on the efficacy of these apps, but if you’ve found yourself spending too much time on your phone they’re worth a shot. Here are 9 tools that are designed to help curb smartphone addiction.
Apple iOS 12’s Screen Time
Apple’s recently-updated mobile software includes small tweaks and brand-new features designed to help you reduce and monitor the time you spend on your iOS device.
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First and foremost, iOS 12 includes a new app called Screen Time. The purpose of the app is to, simply enough, give parents control over the content their kids consume. Through Screen Time, which lives in the iPhone’s settings, you can set limits on how much time you and your kids spend on any given app. You can set restrictions on any device linked through Apple’s Family Sharing platform to put time limits on both apps and websites.
iOS 12 also has some other helpful features. Notifications are grouped and easier to dismiss en masse. Siri will help by recommending apps that should send notifications based on your past behavior checking then ignoring them. Do Not Disturb during Bedtime mode dims the display and mutes notifications at night, so you’re less tempted to play just one more game at bedtime. You can also set limits on applications and generally receive a better idea of just how much your screen dominates your life in order to be better.
Android Pie
Android’s Pie offers similar features to iOS12, which is automatically on your device once you update. The operating system’s App timers let you set daily limits in terms of time spent in each app. It also lets you restrict app notifications (the fewer to bug you with) and a Do Not Disturb mode, which silences notifications and visual interruptions (though calls from starred contacts will come through.) Android Pie’s App Dashboard gives you a daily view of the time you spent on your phone, app by app, and a tally of the number of notifications you received, which is likely way more than you’d guess. The bedtime feature, Wind Down, gradually fades the display to grayscale, making it less visually stimulating, and automatically activates Do Not Disturb overnight.
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Space
Boundless Mind, the company that makes Space, also sells companies “advanced software tools that shape and control user behavior.” Space uses the same tech, but in reverse. You can (and should) question the morality of helping create and solve the same problem, but more important is what Space actually does. The app allows you to create and add custom icons to the home screen of your iOS device. Touch one of these and you enter a “Moment of Zen,” a few seconds of breathing prompts, before being redirected to the app. Basically, Space is designed to short-circuit the instant gratification that is part of what makes apps so addictive. Available at: iOS App Store
StepLock
This app fuses two very common goals: decreasing screen time and increasing physical activity. It blocks applications you specify until you walk a specific number of steps every day. It’s Android only, and you can lock yourself out of two different apps with the free version. Pay for an upgrade and you can add more apps and set a specific schedule (if, for instance, you don’t mind giving yourself a lazy Sunday). Available at Google Play Store
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Moment
Moment is another app that tracks your screen time and lets you set time limits for particular apps. What makes it unique is its social abilities, which are designed for families. When you (or your kids) activate Dinner Time, no one with the app can use their device without a loud, annoying alert going off. It’s a bit obnoxious, but if device use at the dinner table (or during other family activities) is a problem for your family it could be an effective solution. There’s also a family scoreboard, which can make spending less time on devices into something of a competition. It’s iOS-only, free for individual use or $4 a month if you want to use the family features. You can buy more months at a time at a discounted rate. Available at iOS App Store
Forest
This app is made for times when you need to focus on something specific that using your phone might distract you from. Open the app and plant a virtual tree. Leave the app open and in the foreground and the tree will continue to grow taller. Exit or minimize the app to use other apps on your phone and the tree dies. The company even plants real trees through a non-profit as more and more virtual trees are grown in its app, which is $2 on iOS and Android. Available iOS App Store or Google Play Store
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Flipd
This app allows you to set goals and nudges you get off your phone as you approach those goals. It has social features like groups and friend challenges that can help you stay motivated by tapping into a web of support and friendly competition. Use Full Lock mode to hide distracting apps and games. It’s available on iOS and Android as a free basic version or a premium version, with unlimited schedules and the ability to join multiple groups, for $6 a month or $24 a year. Available at iOS App Store or Google Play Store
lilspace
Don’t let the overly cute name distract you; lilspace is a pretty clever app. It provides incentives for people to take breaks from their phones. The more unplugged time you “tag” in the lilspace app, the more perks you can earn and donations you can facilitate. Perks include lilspace swag and discounts from online retailers. A recent cause, an elephant sanctuary, received $1 for every hour of unplugged time lilspace users logged. It’s available for free for iOS and Android. Available at: iOS App Store and Google Play Store
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The post 8 iOS And Android Apps Designed to Fight Smartphone Addiction was shared from BlogHyped.com.
Source: https://bloghyped.com/8-ios-and-android-apps-designed-to-fight-smartphone-addiction/
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