#DSK Supinfogame
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Week of the Dead
A mod made using Neverwinter Nights 2 engine in 10 days.
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Decision
An Interactive Movie (iDVD) project with a deadline of one week. Primarily worked as the cinematographer, it also involved usage of stop motion for a scene. Other tasks included DVD cover design also participated in brainstorming for the storyline. Team involved me, Siddarth Sareen, Francois Pancallo and Nikhil Taode. Art: Osokin
#ASGM Gaming Industry#Interactive Movie (iDVD)#DSK Supinfogame#Graphic Design#Development#game_development
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Cinderella
This project was a proof of concept for a "double intensive week" project of A1 and F1 at DSK Supinfogame. The constraints were use of the following words to be present in the game design: Ashes, Cinderella, Equinox, Monument, Chakra. My team consisted of 8 people who were mostly game designers.The Team Consisted of me, Huzaifa Arab, Pauline Alligier, Pierre Boulaton, Ayan Mipun, Mohit Madnani, Dhaval Rambhia, and Francois Pancallo
I primary work on the project was on Sound Design alongside Pierre. Other tasks included work on creation of graphic assets along with others including the cover design(not the art, that is by, MadmoiselleClau) and some level design elements.
#ASGM Gaming Industry#ASGM_Cinderella#Unity3D#DSK Supinfogame#Graphic Design#Development#game_development
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Breeze
Above teaser was an environment reference for game concept called "Breeze". A final year game concept presented by me and Florian Doutre amongst others for presentation at the final round of elimination at DSK Supinfogame, 2011. Educational Use Only
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Violence in Video Games
As part of out Game Design curriculum, at DSK SUPINFOGAME, India, we had to make a 10minute video report relating to our filed (video games). My team comprised of me(Aman Yajurvedi), Karl Lalonnier and Pranav Bachal and Rohanak Naidu.
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cover designs for game concept documents
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