#Da5
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He's not ready to go yet, he's still picking flowers.
#dragon age the veilguard#lucanis dellamorte#lucanis dragon age#amilia de riva#rook de riva#rookanis#lucanis dellemorte#dragon age lucanis#lucanis x rook#crow rook#my rook#da rook#dragon age rook#rook x lucanis#lucanis#dragon age scenery#beautiful game#the veilguard#da: the veilguard#da5#dragon age crows#antivan crows#dav#da the veilguard#da veilguard#dragon age veilguard#dragon age: the veilguard#veilguard#dragon age
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small taash!!!
#taash#taash the dragon hunter#dragon age the veilguard#datv#dragon age#da5#dragon age taash#taash dragon age
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Solas.
#dragon age the veilguard#dragon age#Solas#da solas#Dragon Age Solas#beautiful scenery#black and white#solas dragon age#the dread wolf#fen harel#da5#da veilguard#dailygaming#daily gaming#dragon age 5#dread wolf
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Time to make some morning chaos ❤️
Bonus points if you explain what would make the character snap/become the villain.
#datv#dragon age the veilguard#dragon age#veilguard#lucanis#neve#emmrich#emmrich volkarin#lucanis dellamorte#bellara lutare#bellara#harding#lace harding#davrin#taash#neve gallus#da5#dragon age polls
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Minrathous Monsters and Murders sounds like a great idea, I need Neve, Davrin and Assan to open up shop in DA5.
#neve gallus#davrin the warden#dragon age#datv#dragon age the veilguard#dav#dragon age 5#da5#Minrathous Monsters and Murders#minrathous#tevinter#tevinter imperium#thedas
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Xaos my Elvin Mourn Watch "Rook" 💀
#dragon age#DA5#rook#dragon age rook#dragon age the veilguard#dragonagetheveilguard#dragonageveilguard#dragon age veil guard#dragon age veilguard#dragon age oc#dragon age character#DA
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I miss my inquisitor call me selfish but I hope if we get a dragon age 5 the inquisitor is the mc
#I just love my inquisitor so much there by far my favorite mc#dragon age the veilguard#dragon age inquisition#dragon age 4#da5#dragon age inquisition inky#also STRONGLY believe the inquisitor should have been the mc
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Kinda of the opinion that the only way we are getting DA5 is if ME5 goes well.
#Which I do hope it does!#But I've always known that EA/Bioware have always favoured Mass Effect.#dragon age#mass effect#da5#me5
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DA5 and why I want it to be in Nevarra
(written by a casual who only played DA:O once fourteen years ago and DA:I once ten years ago, but cares somewhat about the story.)
If the choices from previous games become too much, they should consider to downscale the narrative.
DA:O took place in Ferelden. The choices there mostly amounted to what happened to the Circles in Ferelden, who is the monarch of Ferelden, how the Fifth Blight was stopped in Ferelden. Sure, there are lore and some choices regarding their relationship with other nations, Orzammar (which I think is underneath Ferelden?) and foreign companions whose life state can be significant, but otherwise it keeps to that one nation.
DA2 takes place in the city of Kirkwall, mostly. There are choices about what happens to the Circle there, the foreign relations between Qunari and them, or Ferelden and them, and there are big consequences of what happens at the end, of course, but the smaller choices are related to Kirkwall.
DA:I did something different by making the narrative multinational, dragging Ferelden's Hinterlands and Orlais into the picture both. The choices are big, because they involve the templars, mages, Grey Wardens, the Orlesian imperial family and relation with elves, connection with ancient elves and Tevinter, the next leader of the international big religion that many countries serve, and more.
Then DA:V goes even further, giving us one zone in Tevinter, Antiva, Nevarra, Rivain, and Anderfells each, and smaller, temporary zones elsewhere. If there were choices that would matter in the game, there would be so many areas that would be inflicted.
And now they have a secret ending that hints of an even more international conflict/storyline for DA5.
It makes me think that, if they were to make a new game, they really should just find one land or area and keep themselves there. Nevarra, for example. We know at least two important characters from there (Cassandra and Emmrich), the nobility there are complicated, the whole mess with the King being puppeteered by the royal necromancers for unknown reasons.
I can absolutely imagine a game that only takes place in Nevarra, where the goal is perhaps less to stop the world from being destroyed, but more about keeping the land safe.
Just the idea that, if the story of the undead king comes to light, how other nations might react. Others have commented that it could bring an Exalted March onto the kingdom, that would be unfortunate. We also know very little about their relationship with elves, dwarves and qunari. And if we truly want a "save the world" campaign, it could be a heretoforth unknown but extremely powerful demon/spirit, at the calibre of Elgar'nan, taking over the undead to do what the elven gods failed. Perhaps that will then bring up the topic of the Veil again, that this spirit had actually been benevolent but the creation of the Veil somehow corrupted it even worse than for other spirits.
This is also just headcanon, but I would really like to hear whether the Grand Necropolis is a Titan or not, as well. Moving on.
Because it all takes place in one land, there are many choices from previous games that simply do not matter in the grand scheme of things, but some still could. Likewise, choices that happen in Nevarra relates first and foremost to Nevarra, so future games might not need to consider them that much.
Furthermore, there need to be some changes that cannot be a choice. I have read people say that destroying the Veil should have been a choice in DA:V, but that will be such a giant change that it cannot be a choice, unless there are hardly any concequences for it (which would be disappointing). You cannot choose to let the monarchy fall in DA:O, or for the Blight to win. You CAN choose how the monarchy lives on, and how the Blight is stopped (or, who does it and if they survive). You cannot stop... a whole lot of stuff happening in DA2, but you can choose how you, your friends and Kirkwall react and move on from it.
The same should be with the Veil. If it can go down without destroying the world, it MUST happen, it cannot be a choice. What the game's choices regarding the Veil should then be, is how the PC, companions and people/government in the story prepares for it. Maybe the player plays a character who absolutely does not want the Veil to fall, and makes all the choices centered around trying (and failing) to keep it up rather than preparing for the changes, which can end disastrously. Maybe the PC accepts the fall of the Veil, but only helps prepare certain people for it. Perhaps they manage to create cooperation between humans and elves so that Nevarra is not thrown into conflict when the elves regain their ancient powers, or they 100% support the elves and influence what they will do once the Veil is down. (And, I'm theorizing that the Grand Necropolis is some form of Titan, so some dwarf lore and perhaps further answers as to what to do with the titans could be nice). That the king is undead cannot be a choice, but we can choose how it gets revealed (if at all, perhaps we support the necromancers), who gets the throne after, and whether we have to be spread thin due to an Exalted March or not.
And then, the next game is released and takes place some years after the previous one, in another country. We are presented how THAT country dealt with the fall of the Fade (and there can be many excuses as to how they were better prepared than Nevarra), and we are told how Nevarra is doing through codexes, returning characters and other mentions, in which they are influenced by those choices.
(I feel like DA2 and DA:I are the best examples of this happening: DA2's inescapable consequences continue at least somewhat in DA:I but is pushed aside by bigger problems, there are some cameos dependant on your choices, the cameos' dialogue change somewhat depending on what you chose in DA:O, and in DA:I the DA:O choice consequences are fewer compared to the DA2 choices, but still there. DA:I's choices, meanwhile, were so encompassing that they in the end decided to burn the south so that they do not have to care for them later on.)
Also, this is a personal note, but "smaller" or more local risks in the narrative makes it easier for me to digest when the companions, and the PC, are being funny or moronic. So many times I kept thinking in DA:V that I liked the companions and their relationships, but hardly anyone belonged to the story of stopping old elven gods from super-blighting the world. If the story had been more focused on a smaller issue that gets bigger after a while, then sure, or if they were just trying to stop the corruption of the royal necromancers or something, even better.
I don't know, I just keep thinking about it more and more.
#dragon age#one of multiple ways DA:I indirectly sabotaged the franchise#really I just want them to focus on one nation so that we can get really into that place#FFXIV did that thing for a while - where they just give one zone or dungeon to show an entire country - and it just feels empty.#or flat#DA:V critical#veilguard critical#da5#dragon age 5#nevarra
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Welp
R.I.P yall It’s been fun pals
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House Dellamorte.
#lucanis dragon age#lucanis dellemorte#lucanis dellamorte#dragon age lucanis#lucanis#dragon age the veilguard#da: the veilguard#da the veilguard#the veilguard#rookanis#rook x lucanis#dragon age crows#the crows#treviso#antivan crows#dailygaming#daily gaming#beautiful game#da5#dav lucanis#house dellamorte#villa dellamorte
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I'm so sad that we'll probably never see a DA5 (and if we do, it won't be the same without the people that made it the series that I love). I know Veilguard disappointed many people, even including myself in some matters (mostly related to decisions from previous games), but I'm very glad it was released at all, because thanks to it I now have a new favourite character, Emmrich, and only for that it was worth it; I also loved the Solavellan ending, even if I'm not a diehard shipper.
But I'm also sad because the whole Executors and Those Across the Sea would have been a great plot, if done right. It would have led to a more political, decision based, and more focused on persuation kinda game. Imagine a villain that has a plan already on the go for centuries, who is very cautious, who doesn't face anyone directly in a fight. On the contrary, their plan of attack would be to lead the important people to make earth shattering decisions, convince the people with armies to fight for them without them even knowing they are doing exactly that. And with Thedas in the state it is after Veilguard, it would be so easy for them to make these people do exactly what they want, taking advantage of their fear and insecurities. Imagine a protagonist (which I wished would be Rook again) that doesn't have to fight, but instead, convince the people, many of whom were their allies during the fight against the Gods, that such decision is stupid and dangerous. A protagonist who is from the North of Thedas, travelling to the South and seeing the destruction of the blight, and without any real idea of how politics work there, having to convince Orlesians, fereldans and marchers, that it's not wise to do what they are planning. New political leaders that have learn closely from them and their past choices, and will like them or not (about what we did with Solas, to the First Warden, if we saved Minrathous or Treviso, etc.). And finally, learning what the Devouring Storm is! Reuniting with the Veilguard, seeing the consequences of their personal quests decisions, now having to face the consequences. A romanced companion, ready to see where their relationship heads with these new events. I think Rook has many papers to be the first protagonist to be repeated, and I wouldn't be mad about it, I would welcome it, in fact!
It would have been such an incredible role-playing experience, one I would have loved to play. But this is just my opinion! Feel free to add with your desires of what would have been for a possible future of the franchise, even if, as me, have the most pessimistic hopes for it.
#dragon age#dragon age the veilguard#thoughts#the executors#those across the sea#Devouring Storm#I liked the secret ending#it was cool#imo#opinion post#da5#fuck ea#fuck bioware#rehire the talentous writers you laid off#they deserved better#way better#protagonist rook#again#i like them#their stupidity#their naivite#silly pose hero#I just want to see emmrich again#and manfred#my rook family
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Aralathan Forest.
#beautiful scenery#beautiful nature#davg#dragon age veilguard#gaming#arlathan forest#veilguard rook#dragon age the veilguard#the veilguard#dav#da5#dragon age
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DA5 BETTER LET ME SWIM YOU COWARDS!!! YOU LET ME HAVE NECK GILL SCARS FUCKING LET ME SWIIIIIIIIIM!!!!!!
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I got the ending and loved it. Because oh man there's been so many hints to them already. I also love the idea that there was a group that orchestrated events that put people into positions to make the choices they made. They didn't have to make those choices, and yet they did. I wonder what the end goal was. And now how many events in all past games beyond what they showed us could we assign to the executors. It's juice and also makes me think they're related to the qunari/kossith from before the first expedition. Which means we might get more qunari lore. I'm excited!
Just curious.
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Just keep on moving and wandering while wondering about the past.
📍 Bopiliao Historical Block (剝皮寮歷史街區)
1.02.2019 | 📸 @kristinemaeb
#2019#2019Jan#kristinemaebsnapshots#krizWanders#krizwandersintaiwan#travelgram#bopiliao#Whenintaiwan#oldstreet#wanderer#Da5#Instatravel#kristinemaebphotography#kristinemaeb#Historical#BopiliaoHistoricalBlock#剝皮寮歷史街區#MustVisit#Tourist
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