#Fandango Club Creators
Explore tagged Tumblr posts
pier-carlo-universe · 18 days ago
Text
Dal 16 al 19 ottobre al MIND di Milano va in scena APRESKI: un evento dedicato alla montagna tra sport, cultura, sostenibilità e Olimpiadi. Scopri di più su Alessandria today.
0 notes
esportschimpnews · 2 years ago
Text
Milan Games Week & Cartoomics: what's new for 2023
Milan Games Week & Cartoomics, in collaboration with Fiera Milano and Fandango Club Creators, prepares to collect the passions and stories of players, readers and pop culture lovers, giving life to a space that aims to be a universal breeding ground for to become a pop expression. In recent days, new international guests and national reference artists have been announced who will join the line-up…
View On WordPress
0 notes
momentonerd · 4 years ago
Photo
Tumblr media
GameStop Italia sarà partner retail di MGW & CMX e sponsor dell’area Gaming Zone. 🔥 Troverai tante offerte e pre-order a prezzi scontati durante i tre giorni della manifestazione. 💣 Vi aspettiamo al pad. 12 😎 Evento organizzato da Fiera Milano Spa in collaborazione con Fandango Club Creators - #mgw #mgw21 #cartoomics #cartoomics21 — view on Instagram https://ift.tt/3BPJngl
0 notes
thisisforthepixels · 8 years ago
Text
25 Monkey Island Facts...
1. Guybrush’s first name came about from the game’s artists, who was using a program called Deluxe Paint. This program saved files as “brush” files. When designing the main character, who was still unnamed, the file was saved as “guy.brush” and a hero was born. 2. Guybrush’s last name, Threepwood, came from a LucasArts company contest. The name Threepwood is derived from a series of short stories featuring a fictional Threepwood family by British author P.G. Wodehouse. 3. In Escape From Monkey Island, Guybrush discovers that Ozzie Mandrill has acquired and renamed the Scumm Bar on Melee Island to the Lua Bar. This is a reference to the change in the programming language used by the developers, from SCUMM to Lua. 4. Murray, the talking skull, was intended to only have a limited role in The Curse of Monkey Island (the first chapter only). But he proved so popular with test players that he was given a more significant, and recurring, place in Monkey Island lore. 5. The inspiration for Murray apparently came from a talking skull that designer Bill Tiller bought at Disney World while on vacation. 6. In The Curse of Monkey Island, if the player takes the time to examine the crumbling hole in the Goodsoup Family Crypt, Guybrush will squeeze through it and poke his head up into the Melee Island forest. 7. Largo LaGrande, from Monkey Island II: LeChuck’s Revenge, was named after the town that Ron Gilbert grew up in – La Grande, Oregon. 8. In Tales of Monkey Island, Club 41 was named after the 40MB file size limitation of the Wii. The developers initially wanted to include an additional puzzle in the game but couldn’t fit it in, making reference to the 41stmb that was unable to be included. 9. In The Secret of Monkey Island, if Guybrush stays underwater for more than 10 minutes he will drown; a reference to his claim that he can hold his breath for 10 whole minutes. 10. In The Curse of Monkey Island, if Guybrush “picks up” the seawater at Blood Island Beach 26 times, he will walk into the water and appear under the pier in The Secret of Monkey Island, where he will find his own drowned corpse. 11. The man in the troll suit that prevents Guybrush from crossing the bridge in The Secret of Monkey Island is revealed to be George Lucas. 12. In The Secret of Monkey Island, Guybrush can examine a stump in the forest. Upon doing so, the game prompts the player to insert a number of fictitious discs. The LucasArts help desk received so many calls regarding these “missing discs," that the joke was subsequently removed from future releases of the game. 13. Guybrush’s middle name is Ulysses. 14. The word Revenge in the title “Monkey Island 2: LeChuck’s Revenge” is likely a reference to an early name for Star Wars Episode VI, which was branded Revenge of The Jedi, rather than Return of the Jedi. 15. The insults for the sword fighting sequences in The Secret of Monkey Island were conceived by Orson Scott Card, author of the Ender’s Game series. He apparently received help from his kids in coming up with some of the more lame insults. 16. When Guybrush is stuck in the quicksand during The Curse of Monkey Island, there is a sign nearby with facts about a “Pappapishu Bush,” with pappapishu being a fictional native word meaning “ouch.” If the player read this sign, in all future instances where Guybrush is supposed to say ouch, he will instead say pappapishu. 17. If you type the word “skull” anytime during Escape From Monkey Island, Murray will appear on the screen laughing. 18. Ron Gilbert has said that he never intended for Guybrush and Elaine to end up together. 19. There is a secret code in The Secret of Monkey Island that allows the player to instantly win the game. If the player presses CTRL+SHIFT+W, they will be prompted with the message “Are you sure you want to win?” By selecting yes, the game will immediately end. You’re going to go and try that out now, aren’t you? 20. The Monkey Island games are crammed to the brim with pop culture references and LucasArts in-jokes. If you look closely enough, you’ll find references to franchises like The Terminator, Star Wars, Indiana Jones and Monty Python, in addition to references to other LucasArts games like The Dig, Loom and Grim Fandango (which just came out on iOS by the way). 21. The “secret” of Monkey Island, as revealed in Escape From Monkey Island, was originally dismissed by the development team but… 22. The “real” secret of Monkey Island has never been revealed. Series creator Ron Gilbert intended to reveal the secret at the end of the third instalment, but left the company after LeChuck’s Revenge. 23. Monkey Island 2 was the first game ever to be released under the LucasArts brand, with previous games coming under the Lucasfilm Games brand. 24. At the end of The Curse of Monkey Island, a song duet called “Plank of Love” between Guybrush and Elaine had been written to play over the credits. However, the production team ran out of time to record the song. 25. Series creator Ron Gilbert would love to make a third instalment called Monkey Island 3a, which would ignore all Monkey Island Games after LeChuck’s Revenge. However, Gilbert would only make the game if he could acquire the IP from Disney. 26. As a special bit of bonus trivia, Gilbert has stated that if he could make Monkey Island 3a, it would have the following features: - An enhanced low-res retro art style - Be a hardcore adventure with no tutorials, no hints and no “pansy-assed” puzzles - A full on inventory - Released in boxed physical form - Dialogue puzzles - Full voice acting - He would rebuild the SCUMM programming language just for the game - Be made by a team of less than 10 people - It would not be the Monkey Island 3 that Gilbert envisaged some two decades ago - The press won’t get advanced copies
13 notes · View notes
recentanimenews · 6 years ago
Text
REVIEW: The New Fruits Basket Anime Will Win Back Your Heart
The 2001 anime adaptation of Natsuki Takaya's manga Fruits Basket was a gateway anime for many fans. Its mix of shoujo romance, fight scenes, animal antics, and an underpinning of mythology hit the sweet spot for many people just discovering the medium. Sadly, as with many manga-to-anime adaptations, it outpaced its source material — meaning that anime-only fans never reached the end of the story. Fortunately, the new take on the 1998 manga is promising to cover the story from beginning to end for the first time, and fans have a chance to preview the first two episodes tonight in theaters!
  So how does the new take hold up in its premiere episodes? Extremely well... but that comes as no surprise.
      For those who are new to the story, a quick summary. Tohru Honda is a cheerful high schooler living on her own in a tent in the forest, attending school and working in the evenings to keep herself afloat while she waits for her grandfather's house to be renovated. She discovers that her classmate Yuki Soma and his cousin Shigure live in an old-fashioned house nearby. She's given a room in the house in exchange for housekeeping duties... and soon discovers that they, and their cousin Kyo, are all subject to a hereditary curse that turns them into animals from the Chinese Zodiac whenever they're embraced by a member of the opposite sex. Hijinks, as you would expect, ensue.
  The main thing that holds Fruits Basket up in any of its forms is the fact that the story is just that good. All the new adaptation really has to do to succeed is follow the story, and so far it's doing just that. The first two episodes take us up to the events of the middle of the first manga volume, equivalent to the middle of the 2001 anime adaptation's third episode. So far the pacing feels comfortable, introducing the characters and situation but also making no secret of the fact that we've got more to get through than last time.
    Despite this being a modern production, with the bright colors and clean lines to prove it, the new adaptation preserves its late-1990s shoujo sensibility. It's by no means a shot-for-shot remake, but it feels like coming home. This is especially evident in the school scenes, where the Prince Yuki Fan Club still act like they wish they were in Revolutionary Girl Utena and Tohru's friends (especially the perceptive Hanajima) are still scene-stealers.
  Fans of the first anime's dub will be glad to know that the voice actors for the four central characters have returned to their roles: Laura Bailey as Tohru, Eric Vale as Yuki, Jerry Jewell as Kyo, and John Burgmeier as Shigure. Much of the rest of the dub cast — and the entirety of the Japanese cast — is new. Some of these casting choices directly reflect things that were not known about the characters until much later chapters of the manga. Others are just reflective of who's working in the industry. Either way, the setup feels right, and everyone looks and sounds as fans remember.
  Most of all, this new iteration channels those same warm feelings as the original. Fruits Basket is not a calm show by any stretch of the imagination; the first episode features Kyo crashing angrily through Tohru's bedroom ceiling looking to scrap with Yuki, after all. But the mushy cuteness is out in full force, and elicits the same degree of "aww" as the manga and original anime did. There's no attempt made to buffer or push back on that: Fruits Basket isn't Fruits Basket unless it's weapons-grade adorable, and the new version absolutely is.
    All this said, it's really easy to look at this new adaptation as a solution to, remake of, or replacement for the 2001 anime. At a fair assessment, it's not that. The two shows are adapting two different things, after all: a manga-in-progress that had told a certain amount of story, and a completed manga where plot points and surprises planted early on now have context. By necessity, these will be two different shows, telling almost identical stories but somewhat different in trajectory.
  If you liked the manga or 2001 anime of Fruits Basket, you will almost certainly like this. If you haven't experienced either but enjoy high school romance and cute animals, you will almost certainly like this. Sitting down to it brings about the same warm, happy emotions as the original anime, and if it keeps this up for the entirety of its run, it's sure to be a winner.
  Fruits Basket premieres on April 6 — but if you don't want to wait to see it, you have one more chance at an early preview! The first two episodes are screening in select cities tonight through a partnership with Fandango and Funimation. Get your tickets now and be one of the first to see this long-awaited series!
  What are you most looking forward to seeing in the new Fruits Basket? Let's talk it out in the comments!
  Tickets and showtimes for Fruits Basket episodes 1 and 2
  -----
  Kara Dennison is a writer, editor, and interviewer with bylines at VRV, We Are Cult, Fanbyte, and many more. She is also the co-founder of Altrix Books and co-creator of the OEL light novel series Owl's Flower. Kara blogs at karadennison.com and tweets @RubyCosmos.
1 note · View note
videostreamingservices · 8 years ago
Text
VidCon Panel: Should Brands Make Videos?
This past week, the Unreel team was at Vidcon meeting with major creators, networks and brands, exploring how we can help them with OTT distribution.  During the event we attended several round-tables and keynotes, all focusing on a unique aspect of the rapidly expanding digital video industry.  One of these discussions stuck out as the most insightful and forward thinking.  Its title; Should Brands Make their Own Content?
  Obviously, that sort of question at Vidcon is rhetorical in nature. The panel featured the content executives for Fandango, Dollar Shave club, Portal A and Mattel, who all opened with an unequivocal yes; brands should make their own content.  Of course no one was in attendance for that anti-climactic conclusion.  The actual focus of the dialogue was to understand how brands should go about making and distributing videos. Videos that engage their target market, expand their brand, and even possibly break through as a new source of substantial revenue for their respective company.
  Deliberating the best means for brands to create content were Eileen Rivera of Fandango, Zack Bloom of Portal A, Josh Schoellmeyer of MEL, the content arm of Dollar Shave Club, and Isaac Quiroga of Mattel.  The group warned that for brands, taking on a legitimate content strategy was difficult, failed to present any kind of short term gain, offered unmeasurable and on occasion dubious long term returns, and is absolutely necessary to compete in today’s climate.  The challenge may be immense, but the payoff is unrivaled; a community of loyal for life fans.  To engage with your customers and nurture a relationship to that point results in an ROI marketers salivate over.  In order to accomplish creating that community requires two things; engaging content and appropriate distribution methods.
  The adage ‘Engaging content’ is carelessly thrown around at Vidcon, with most possessing little understanding of its actually meaning. Fortunately the panel was eager to share their refined definition of quality content for brands. Engagement for brands is a challenge to measure, because it goes beyond views, likes and even comments.  The engagement brands care about is winning hearts and minds, ultimately driving a sale. To reach that end goal, you have to do something that is a bit counterintuitive ­– produce content that serves your target market without selling them a thing.  Entertain them, inform them, design narratives and formats that serve your users, but never sells them.  Would the content be able to stand on its own if it was not produced by a brand? According to Josh Schoellmeyer of MEL, only after years of engaging your audience can you work in light marketing and sales information without spooking your fans away forever.  For MEL, the name of the game is volume, constantly experimenting on a daily basis with videos.  If you hit 60% of the time, you are doing an outstanding job.  
  The next component of the content equation for brands is distribution.  The group’s consensus was to focus on one platform that fit your brand well and would reach the greatest number of your target users.  Fitting the brand means a platform’s users match your target market, has limited restrictions, and posses a reputation aligned with your company’s goals and image.  When asked which brand is killing the content space, the first name to receive nomination from every speaker was Red Bull TV.  The reason?  Red Bull TV not only does a terrific job with creating content that serves its fan base, but they also have owned and operated OTT apps.  By owning the apps their content is distributed on, they need not worry about finding an external platform that is appropriate for their brand, they have created their own.  
  In creating their own platform, Red Bull TV has captured the Holy Grail for brand videos.  They have been full heartedly embarrassed by their target market as a lifestyle brand synonymous with extreme living.  They are reaching their fans on their own terms on their own apps, without a concern for the restrictions and reputation of other platforms.  Lastly, they are able to start monetizing, or promoting themselves within their platform however they would like, sans some outrageous rev share or restrictions.  Red Bull has created a community passionate about their brand for life.  A community that took years to nurture that will now be customers for decades.
  Click here to learn how Unreel is helping brands take control of their own distribution with OTT apps.
The post VidCon Panel: Should Brands Make Videos? appeared first on Unreel.me – Powering OTT for the Largest Networks in the World!.
https://www.unreel.me/2017/06/30/vidcon-panel-brands-make-videos/
from WordPress https://videostreamingservices.wordpress.com/2017/06/30/vidcon-panel-should-brands-make-videos/
0 notes
paupertoprincess-blog1 · 8 years ago
Text
Quit our 9 To 5 Review Is It really Worth?
This is one of the reasons why Discussing Books TV have created a residential area where members can obtain additional reviews called Amazon Author Review Neighborhood Club. Within this club, ask for testimonials on Amazon online and keep reviews regarding other golf club members at the same time.
Tumblr media
Have a track prepared to offer for the pirates to consider down links to your total album. Often , independent bands will see their albums protected on blogs, torrent view sites, plus music amazon reviews groups, and some of such sites may possibly put up a copy of your recording for free. Could possibly be just wanting to help, therefore it doesn't make sense to send these people a legal threat, especially if they already have given you an excellent review. Instead, have an additional track or maybe more, and make contact with the internet marketer. Offer to let him launch the extra track to take down the full edition of your recording, and clarify that you don't want to buy pirated. Many websites want to oblige. All in all I found this method easy to follow, nicely put together and also a massive change in online poker profits. Even though when I first saw the price I thought it was pricey, when I really got the product and executed the strategies I regarded it to get very cheap and also to be excellent value for money! Study Amazon reviewers. Whenever readers are usually disappointed in the amount of waffle in a publication, they'll tell you: "Reads such as an extended article. repeats substance. learned practically nothing new. disappointed" etc . Robert Duran, creator of The Reappearance; regrowth, have posed a great query: Are we all deceiving viewers when we do not specifically label that the book has a Christian worldview? get hard reviews fandango threw out every bad comment they might, ranging inside intensity coming from "I desire they'd label their stuff" to "Why read this trash about subservient women? inches The posts get extended and more bad. To view more thoughts coming from both sides in the spectrum go to Duran's Break down blog. I'm not just a dog owner, thus I'm not entirely positive what drives people to get their dogs to perform stretches. Yet hey -- there's a marketplace for it. Allows say I had formed to write about something I had developed no idea regarding - just like a book around the benefits of canine yoga. relaxed cashmere, outdoor tools reviews 2012, poker profits, amazon wish list
0 notes
momentonerd · 4 years ago
Photo
Tumblr media
Si vocifera che il Re del Terrore si stia aggirando per la Milan Games Week & Cartoomics. 🔪 Ma noi sappiamo per certo una cosa: domenica 14 novembre, dalle 16:30 alle 17:30 presso l’area THE SQUARE, ci sarà un incontro dedicato a #diabolikilfilm dei #manettibros. 🎬 Un panel con ospiti d’eccezione ci farà entrare nel mondo del ladro più temuto di tutti, con la release di un contenuto esclusivo in attesa dell’uscita del film al cinema il 16 dicembre 2021. 🎥 Guarda le stories per vedere il trailer! 😍 - Evento organizzato da Fiera Milano Spa in collaborazione con Fandango Club Creators - #mgw #mgw21 #cartoomics #cartoomics21 — view on Instagram https://ift.tt/3mtZgEY
0 notes
momentonerd · 4 years ago
Photo
Tumblr media
Anche quest’anno i nostri amici di Radio 105 ci faranno divertire durante i tre giorni di Milan Games Week & Cartoomics, animando il palco centrale dell’evento soltanto come loro sanno fare. 🤩 Show musicali, ospiti d’eccezione, interviste e momenti imperdibili. Quale artista vorresti vedere esibirsi quest’anno a MGW? 🎤 - Evento organizzato da Fiera Milano Spa in collaborazione con Fandango Club Creators - #mgw #mgw21 #cartoomics #cartoomics21 #mixandmatch #radio105 #game #gaming #gameplay #nerd #comics — view on Instagram https://ift.tt/3BFVld8
0 notes