#Flutter App Development in Virginia
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Top 10 Mobile App Development Companies in the USA & Canada (2025)
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As the digital economy surges ahead, mobile applications have evolved into indispensable tools for enhancing customer engagement and streamlining business operations. In the United States and Canada, where innovation and technology converge, numerous mobile app development companies are shaping the future of digital experiences. Selecting the right partner is key to transforming your concept into a seamless, user-friendly, and high-performing mobile application.
U.S. & Canadian Mobile App Development Market: Key Insights
The U.S. mobile app market is projected to exceed $234.4 billion by 2027.
Over 90% of Americans use smartphones—showing huge app adoption potential.
In 2024 alone, U.S. consumers downloaded approximately 13.4 billion apps.
The industry is growing at 12.2% CAGR, showing steady expansion.
U.S. app development costs range from $40K–$300K.
Criteria for Selecting a Top Mobile App Development Company
To ensure you partner with a firm that aligns with your project goals and vision, consider these essential selection criteria:
Experience & Expertise: Prioritize companies with a strong track record and domain-specific experience relevant to your app requirements.
Technology Stack: Choose firms that are proficient in modern tools and technologies such as Flutter, React Native, Swift, Kotlin, Node.js, and cloud platforms.
Client Reviews & Testimonials: Authentic feedback and high ratings on platforms like Clutch and GoodFirms can help gauge the company’s dependability and service quality.
Design & User Experience: A top-tier development partner should prioritize intuitive, user-centered design and seamless navigation.
Post-Launch Support: Reliable agencies offer long-term maintenance, updates, performance monitoring, and bug fixes to ensure your app thrives post-deployment.
1. Fueled
Location: New York, USA Years in Business: 10+ Core Expertise: Strategy-driven mobile development for both iOS and Android, with a design-first approach. Why It Ranks: Fueled is celebrated for its high-end UI/UX and sophisticated apps for clients like Verizon and MGM. Their agile product development teams emphasize business goals, not just code. Client Praise: Their portfolio includes sleek, award-winning apps, praised for innovation and polish. Fueled’s method of integrating product strategy, design, and development makes it a go-to for companies seeking scalable digital products.
2. Clearbridge Mobile
Location: Toronto, Canada Years in Business: 12+ Core Expertise: Enterprise-level mobile solutions and system integration. Why It Ranks: Trusted by clients like Tim Hortons and Bell, Clearbridge is known for its ability to handle complex systems and robust scalability. Experience Factor: Their extensive experience with backend integrations, coupled with Agile development, makes them a standout for enterprise mobility solutions in Canada and beyond.
3. WillowTree
Location: Virginia, USA Years in Business: 15+ Core Expertise: Mobile app and digital product development for healthcare, finance, and media. Why It Ranks: With a strong enterprise portfolio including HBO, National Geographic, and PepsiCo, WillowTree is a top-tier agency known for strategy-led development and impeccable UX. Trust Signal: Transparent collaboration and robust QA protocols make them a preferred choice for mission-critical apps.
4. CQLsys Technologies
Locations: Canada & India Years in Business: 12+ Core Expertise: Custom mobile app development with specialties in food delivery, taxi booking, healthcare, logistics, dating, and on-demand solutions. Why It Ranks: CQLsys combines cost-efficiency with innovation. With 4500+ projects completed, they are known for delivering high-performing apps tailored to user needs. What Sets Them Apart: CQLsys offers rapid development (7–15 days for MVPs), scalable architectures, and custom branding—all while maintaining strong data protection through NDA-backed contracts. Client Trust: Their strong presence in North America and transparent, agile processes make them a top contender for startups and enterprises looking for scalable digital solutions.
5. MindSea
Location: Halifax, Canada Years in Business: 10+ Core Expertise: Healthtech and EdTech mobile apps with a focus on user research and design. Why It Ranks: Their lean UX process and evidence-based approach ensure seamless, user-friendly applications. Clients appreciate their ability to transform complex ideas into simple, intuitive interfaces. Reliability: Their consistent project success in sensitive industries reflects their strength in compliance and UX excellence.
6. Intellectsoft Location: Palo Alto, USA Years in Business: 15+ Core Expertise: Enterprise-grade applications incorporating AI, blockchain, IoT, and cloud technologies. Why It Ranks: Their strategic partnerships with Jaguar, Nestlé, and the NHS highlight their capacity to handle global-scale digital transformation. Depth of Knowledge: Intellectsoft’s teams are agile-certified and ISO-compliant, ensuring technical precision and risk-free delivery.
7. Zazz Locations: Seattle, USA & Toronto, Canada Years in Business: 10+ Core Expertise: Flutter, React Native, and native iOS/Android development with robust backend support. Why It Ranks: Zazz emphasizes visual excellence and performance-driven builds, making them ideal for consumer-facing applications. Client Appeal: Their milestone-driven delivery model, real-time communication, and high design standards make them attractive to small and medium-sized businesses.
8. AppStudio Location: Toronto, Canada Years in Business: 12+ Core Expertise: Cross-platform development with AI, ML, and AR integrations. Why It Ranks: AppStudio’s focus on emerging technologies like AI-driven recommendation engines sets them apart. Trust Markers: NDA-backed processes, strong documentation, and an iterative design model make them a secure partner for IP-sensitive projects.
9. Dom & Tom Locations: New York & Chicago, USA Years in Business: 10+ Core Expertise: Digital product strategy, agile development, and cloud-native applications. Why It Ranks: Their work with Priceline and Tyson Foods showcases their ability to build robust, scalable platforms that evolve with business needs. Agility in Action: Their scrum-based methodology and human-centered design approach allow them to adapt quickly to changing business environments.
10. Sidebench Location: Los Angeles, USA Years in Business: 10+ Core Expertise: Mobile app development for healthcare, government, and education sectors. Why It Ranks: Sidebench is uniquely positioned as a strategy-first agency that blends creative UX with enterprise-level engineering. Credibility: Recognized for compliance-ready solutions, including HIPAA and GDPR, Sidebench is ideal for regulated industries.
Final Thoughts
When selecting a mobile app development partner in 2025, it’s essential to evaluate more than just coding ability. Consider their experience in your industry, agility, communication processes, legal transparency, and long-term support. Each of these top 10 companies brings a distinct blend of technical excellence, business understanding, and customer-first focus. Ready to turn your app vision into reality? 👉 Schedule a FREE consultation with CQLsys Technologies — the trusted mobile app development company with deep expertise in North America.
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fahrni · 1 year ago
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Saturday Morning Coffee
Good morning from Charlottesville, Virginia! ☕️
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Feeling under the weather today. I started getting sick in the middle of the week. I slept a lot yesterday and hope to have a quiet weekend.
I hope you enjoy the links.
Paul Lefebvre
Just a few days ago, BASIC turned 60! On May 1, 1964 BASIC was created by Dartmouth College professors John G. Kemeny and Thomas E. Kurtz.
I really love BASIC. It was the first programming language I learned and used professionally. It was all MS-DOS based at the time and the language had changed over time to include functions and custom data types. It was a really great language.
I owe my career to Microsoft BASIC Professional Development System. ❤️
Joseph Heck
Designing a Swift library with data-race safety
Swift concurrency changes are going to be a lot of fun and take some effort to restructure existing code to make use of it.
And by fun I mean a lot hair pulling, teeth gnashing and head banging on the desk.
Jeremy Mathai • /Film
Marvel couldn’t have made a better choice if it had the Time Stone itself. Back when a “Doctor Strange” movie was far from a guaranteed hit, Scott Derrickson and Kevin Feige knew they simply couldn’t afford to get the casting wrong.
Can you imagine anyone other than Benedict Cumberbatch playing Dr. Strange? I can’t.
And to think Joaquin Phoenix was on their radar sounds strange to me. To be clear Joaquin Phoenix is an amazing actor and can play anything but after seeing Benedict Cumberbatch playing him I can’t imagine anyone else doing it.
Anton Zaides
I always knew that distractions in the workplace are harmful, but only after reading Deep Work by Cal Newport, did I understand how severe the problem is!
This is why I prefer an office to open office spaces. I don’t know how anyone thrives in an open space. Add multiple meetings a day to the mix and you’re not getting much done.
Since the pandemic I’ve been working from home and it’s wonderful. I can control my entire workspace. 🖥️
K. Denise Rucker Krepp • CNN
In some military circles and among many who consider themselves aficionados of Confederate history. The Ruckers have a history of military service going back generations. They’ve also had deep roots in America’s shameful Confederate past. That includes my distant cousin, Col. Edmund Rucker.
It’s really nice to see the Confedercy being dismantled. Now, if we could get rid of the white supremacists and bigots that would be amazing. One step at a time, I suppose.
Collin Woodard • Jalopnik
Tesla laid off at least 10 percent of its workforce earlier this month, and in typical Tesla fashion, the Texas-based automaker made sure the layoffs were done in an organized fashion with plenty of communication and a clearly defined strategy. Just kidding. The layoffs were so poorly executed that security was forced to scan employees’ badges at the door to figure out who had been laid off. And, apparently, that included a guy who had taken to sleeping in his car and showering at the factory so he could work longer hours.
Musk is such a nice, standup, fella, isn’t he? 🤬
Nothing sticks to this guy. I guess that’s what happens when you’re a narcissistic sociopath.
Richard Speed • The Register
Google’s latest round of layoffs have hit engineers working on its Flutter and Python teams.
And… more layoffs. Tech has had a rough couple years.
Howard Oakley
In my quest to implement a full app written for SwiftUI on macOS, my next tasks concern the app’s Settings, how to set those as User Defaults, how to implement some of their more common controls, and how to customise the About window. In these, SwiftUI starts to come into its own, in comparison with AppKit, although it does have a couple of surprising shortcomings.
I love it when folks share their code and experience! I’m not brave enough to do that! Thanks for the code! 👨🏽‍💻
David Merritt Johns • The Atlantic
Back in 2018, a Harvard doctoral student named Andres Ardisson Korat was presenting his research on the relationship between dairy foods and chronic disease to his thesis committee. One of his studies had led him to an unusual conclusion: Among diabetics, eating half a cup of ice cream a day was associated with a lower risk of heart problems.
This is weird to read. Ice Cream for diabetics? I mean, anything for ice cream. Amirite? 🍦
Chance Miller, Ben Lovejoy, and Filipe Espósito • 9to5Mac
A little over a year ago, General Motors made what may well turn out to be one of its biggest gambles in many years: dropping support for CarPlay for all future EVs.
The author thinks this was a mistake. I don’t.
I’m hoping this will turn out well for GM. Just don’t serve up a bunch of ads for new features and other products.
Brian Ramian • Los Angeles Times
Opinion: I once lived in my car and can’t fathom criminalizing homelessness
When I worked at LEVEL Studios in 2010 I had trouble finding a place I could stay fairly cheaply after my sub-lease ran out. I lived in my car for a week. It wasn’t horrible, but its wasn’t ideal.
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kodytechnolab · 6 years ago
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xwebbuilderscom · 2 years ago
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Best Flutter App Development Company In Ashburn, VA | Xwebbuilders
Xwebbuilders is a top-tier business in Ashburn, Virginia, in the United States. It offers enhanced cost effectiveness and ease of implementation, making it a good choice for forward-thinking businesses. The framework is acclaimed for building feature-rich, high-quality applications for both Android and iOS platforms from a single code base. They help you create cross-platform apps that are functionally strong, aesthetically appealing, and market-leading as a top provider of Flutter app development services. They provide flutter app development services to create scalable and highly effective mobile applications.
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tearrypatel76 · 3 years ago
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Google has declared the release of Flutter’s latest version: 3.3.0, and app developers in Virginia are eager to learn about the great new capabilities that have been included this time.
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blueweave · 4 years ago
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U.S. eSports and Sports Betting Market growing at the CAGR of 27% during the forecast period (2021–2027)
A study recently conducted by the strategic consulting and market research firm BlueWave Consulting revealed that the U.S. eSports and Sports Betting market was worth USD 1,915.6 million in 2020 and is further projected to reach USD 17,715.0 million by 2027 at a CAGR of 27.0% during the forecast period (2021–2027). Several factors are driving the U.S. eSports and Sports Betting market, including the record viewership of sports amid the pandemic across the US, an increase in live streaming of games and eSports, temporary closure of casinos, and expanding interest in betting across the US. These factors are expected to drive the growth of the U.S. eSports and Sports Betting market during the forecast period.
Record Viewership of Sports amid the Pandemic across the U.S. favouring the Growth of U.S. eSports and Sports Betting Market
As a result of the coronavirus-induced pandemic, sports fans had difficulty watching their favourite events in the stadiums, which in turn affected the U.S. eSports and sports betting market in the United States. However, it has helped in the viewership of sports across the television and other online platforms which have even registered record levels of viewership. According to Athletic Panda Sports Editors Report, the NFL (National Football League) draft that took place in the year 2020 amid COVID-19 was viewed by a record 15.6 million people across various platforms.
When NASCAR became the first sport to reappear on TV after the lockdown in mid-May, 2020, the viewership increased by almost 38% compared to the last event and reached 6.32 million. A broadcast of the final day of the PGA Tour’s Charles Schwab Open in Texas towards the end of June 2020, garnered 3.091 million viewers, the tournament’s highest viewership in 16 years. The viewership was up more than 50% from the previous year. eSports also registered a viewership increase of almost 70% in the U.S. in 2020. A rise in viewership of eSports, along with the legalization of eSports and sports betting, has resulted in more customers joining the betting scene than ever before, causing the U.S. eSports and Sports betting market to flourish.
The Rising interest in betting across the U.S. is expected to propel the growth of the U.S. eSports and Sports Betting market
According to the American Gaming Association, in 2020, an estimated 33.1 million adults in the US, which amounts to approximately 10% of the population, had planned to place a bet on NFL games. Of these people, 34% were expected to make a bet over legal and illegal online platforms, an increase of 28% from 2019. Meanwhile, 20% of them stated they had wagered at legal sportsbooks, an 18% increase over 2019. Even though people have access to a much safer and regulated legal setup for sports betting, 18% of the bettors had planned to make bets with the help of a bookie, showcasing a jump of 12% from 2019. Statistics indicate a rising trend in the interest for betting across the U.S. Moreover, with the government easing regulations on sports and eSports betting platforms, the trend is set to attract even more customers, which will drive demand for eSports and sports betting during the forecast period.
Increasing Skepticism around Illegal Bookies may Hinder the Growth of the U.S. eSports and Sports Betting market
Until a few years ago, the U.S. eSports and Sports betting market was dominated by illegal betting. With the advent of the internet, illegal betting and bookies have taken advantage of lax or non-existent gambling laws in many countries like Costa Rica, Panama and Latvia, by setting up online sportsbooks for American customers. It’s illegal for sportsbooks to operate in the United States as they prey on unwary Americans despite claims of regulations and licensing in their home countries. Despite the Supreme Court’s decision to legalize sports betting in nearly half of US states, these operators are still operating and taking advantage of the unsuspecting public, which has been a bottleneck for the market. These factors are expected to impede the growth of the U.S. eSports and Sports betting market during the forecast period.
The sports betting segment accounted for the largest share in the U.S. eSports and Sports Betting market in 2020
The U.S. eSports and Sports betting market is segmented into Sports betting and eSports betting, with the sports betting segment holding the majority of the market share in 2020. A sports bet is a wager placed on the outcome of an event that takes place within a specific sport. Bettors place their bets on specific sports events via mobile apps or sportsbooks and attempt to predict the possibility that an event will take place. In 2016, Leicester City won the English Premier League in England with odds of 5,000 to 1. With such odds, a wager of USD 5 would have returned USD 25,000 to the winning bettor.
In the U.S., people prefer to bet on football, basketball, baseball, hockey, horse racing, tennis, soccer, and many other sports. Moreover, some states allow wagering on university sports, while others prohibit it. With Tokyo Olympics, Premier League 2021–2022, Champions League 2021–2022, t-20 cricket world cup 2021, Football World Cup 20222, and many other major sporting events approaching, the sports segment in U.S. eSports and Sports Betting market is expected to register significant growth in upcoming years
U.S. eSports and Sports Betting Market: Regional Insights
The U.S. eSports and Sports Betting market is grouped into the following states — New Jersey, Nevada, Colorado, Tennessee, West Virginia, Pennsylvania, Indiana, Illinois, Mississippi, Iowa, and others for sports betting. For eSports betting, the market is categorized into the following states — New Jersey, Nevada, Colorado, Tennessee, West Virginia, Arizona, Wyoming, and others. New Jersey dominated the U.S. eSports and Sports Betting market in 2020 and accounted for the largest market share. New Jersey sports betting alone exceeded USD 4.5 billion New Jersey is quickly moving to widely legalize eSports betting with Bill A637. This bill allows New Jersey sportsbooks to offer eSports wagering on most college and professional events and tournaments. Aside from that, the Division of Gaming Enforcement in the state of New Jersey has granted special permissions to operators of eSports in the state, such as iNASCAR during the 2020 COVID-19 Pandemic.
COVID-19 Impact on U.S. eSports and Sports Betting Market
The majority of the industries have been negatively impacted by COVID-19. While some have started to recover, others are still trying to figure a way out. COVID-19 wreaked havoc on the eSports and sports betting industries, with all sporting and eSporting events throughout the world being cancelled or halted. It started with the suspension of the soccer league (Seria A) in Italy, followed by the suspension of all major soccer leagues (Bundesliga in Germany, Ligue 1 in France, La Liga in Spain, English Premier League in England, and others) and other sports. This started a domino effect and consequently, other countries also ended up suspending all sporting activities to control the rampaging pandemic. The lockdown restrictions also resulted in the closure of casinos and other offline sports betting platforms.
However, as governments began to relax their lockdown restrictions and sports leagues were permitted to resume under stringent conditions, the number of viewers and bettors increased dramatically. To take advantage of the scenario, many states in the United States authorized online betting, resulting in some of the largest eSports and Sports betting revenues in history. As things return to normal slowly, the surge in the growth of the U.S. eSports and Sports betting market is expected to slow down a bit, however, it is still expected to maintain a high growth rate with several states looking to legalize eSports and Sports betting. This is expected to attract more sports betters and propel the growth of the U.S. eSports and Sports Betting market in upcoming years.
The Leading Players operating in the U.S. eSports and Sports Betting market are 888 Holdings, Entain PLC, William Hill, Kindred Group PLC, Draftkings Inc., Flutter Entertainment PLC, Fubotv Inc., Elys Game Technology Corp., Score Media Ventures Inc, Real Luck Group Ltd., and others. The key market players are entering into collaborations, partnerships and engaging in mergers & acquisitions to capture a more significant market share. Furthermore, the market participants are focused on improving their product quality to attain a competitive edge over other players.
Recent Developments
On March 22, 2021, BetMGM, a brand of Entain announced the launch of its BetMGM Poker in Michigan. Michigan would be the 2nd state in the U.S. to introduce BetMGM Poker, the company’s primary online poker offering powered by the partypoker US network.
On February 03, 2021, William Hill the US collaborated with Caesars Entertainment to launch its mobile and online sportsbook in Virginia. The app, which is based on William Hill’s proprietary platform, provides a wide range of markets and betting options, including live InPlay wagering. The app has a simple and secure registration process as well as a variety of deposit and withdrawal methods.
Don’t miss the business opportunity of the U.S. eSports and Sports Betting market. Consult our analysts to gain crucial insights and facilitate your business growth.
The in-depth analysis of the report provides information about growth potential, upcoming trends, and statistics of the U.S. eSports and Sports Betting market. It also highlights the factors driving forecasts of total market size. The report promises to provide recent technology trends, along with industry insights to help decision-makers make sound strategic decisions. Furthermore, the report also analyzes the growth drivers, challenges, and competitive dynamics of the market.
About Us
BlueWave Consulting provides all-inclusive Market Intelligence (MI) Solutions to businesses regarding various products and services online & offline. We offer comprehensive market research reports by analyzing both qualitative and quantitative data to boost up the performance of your business solution. BWC has built its reputation from the scratches by delivering quality inputs and nourishing long-lasting relationships with its clients. We are one of the promising digital MI solutions companies providing agile assistance to make your business endeavors successful.
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stocksnewsfeed · 6 years ago
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GAN Announces Profitable 2019 Half Year Financial Results Driven by 145% Net Revenue Growth
LONDON–(BUSINESS WIRE)–GAN plc (“GAN” or the “Group”), a leading B2B supplier of Internet gambling enterprise software-as-a-service solutions to the land-based casino industry, announces its operating and financial results for the six months ended 30 June 2019. The Company has also made an Investor Presentation with additional information on GAN’s outlook and strategic initiatives available on its website at www.GAN.com.
The full Chairman’s Report, Financial and Operational Review, and Statements are available on GAN’s website at www.GAN.com.
Financial Overview
Group Net Revenue of £11.3m (H1 2018: £4.6m), an increase of +145%
Clean EBITDA1 profit of £3.0m (H1 2018: clean EBITDA loss of £0.3m)
Profit after tax of £0.7m (H1 2018: loss after tax of £3.0m)
Basic earnings per share of £0.01 (H1 2018: loss per share £0.04)
Cash and cash equivalents at 30 June 2019 of £9.1m (£5.5m at 31 December 2018)
United States accounted for 78% of Net Revenue including £3m derived from patent licensing
Dermot Smurfit, CEO of GAN commented:
The first half of 2019 saw rapid growth in revenues driven by real money Internet gambling in the U.S. and the accelerating adoption of Internet sports betting by numerous states. We were pleased to deliver real money Internet gambling across four websites (and counterpart mobile apps), to end users in two U.S. States operated by three clients reliant on our technology Platform for powering their Internet gambling business activities.
We have also substantially improved GAN’s balance sheet as the Group transitioned to positive cashflow from ordinary activities with GBP 9.1M cash as on June 30 2019 and zero debt. The capital available on the balance sheet will be used to selectively grow development resources in Sofia, Bulgaria and Las Vegas, NV to capture substantial incremental revenue opportunities available from Internet gaming and sports betting in other U.S. States expected to regulate internet gambling in the near future.
We have an incredibly positive outlook for the remainder of 2019, as the recent launch of Internet sports betting and casino gaming in Pennsylvania, the Company’s current sales pipeline and existing contracted clients are projected to significantly enhance GAN’s revenue and EBITDA prospects.
Operational Overview and Current Developments
Successfully licensed GAN’s strategic U.S. patent (“Patent”) to a major U.S. Internet gambling operator and their affiliated land-based U.S. casino group, generating £3m in Net Revenue in the period. This patent governs the linkage of on-property reward cards to their counterpart Internet gambling accounts together with bilateral transmission of reward points between the Internet gambling technology system and the land-based casino management system present in all U.S. casino properties. The Patent was awarded to GAN in September 2014, successfully defended in H1 2017 and has now been licensed for substantial consideration setting a precedent for additional Patent licensing agreements
Operationally managed GAN’s technology Platform throughout New Jersey’s first legal online betting experience during the U.S. Super Bowl, with all-time record number of active real money Internet gamblers, who used GAN’s technology Platform to bet on both sports and casino gaming on February 4, 2019, following the May 2018 decision of the Supreme Court of the United States (“SCOTUS”) to overturn the previous Federal U.S. prohibition on sports betting enshrined with the Professional and Amateur Sports Protection Act 1992 (“PASPA”)
Welcomed the passage of enabling legislation for Internet gambling in six U.S. States during the course of the first six months of 2019 including Rhode Island, Montana, Indiana, Iowa, Tennessee and Illinois (together representing 9.6% of the U.S. population)
Entered into an extension of services for Flutter Entertainment plc (formerly PaddyPower Betfair Plc) for the provision of: (i) a multi-year patent license; and (ii) additional services in New Jersey, West Virginia and Pennsylvania together with an option over additional services in additional U.S. States;
Completed a significant expansion of engineering resources commenced in H2 2018, principally in Sofia, Bulgaria with secondary recruitment in Las Vegas, Nevada in order to meet high demand from existing clients for incremental real money Internet gambling services
Substantially increased marketing activities via ‘GAN Digital’, in Tel Aviv, Israel, an in-house marketing agency to provide digital user acquisition & retention services in support of the Overseas Internet Casino, WinStar.com
Won the prestigious ‘Best B2B Social Slot Company’ award at the Eilers & Krejcik Gaming LLC U.S. gaming Industry awards on February 28, 2019 in Las Vegas, Nevada
Entered into an extension of services for Parx Casino in Pennsylvania to launch an Internet gambling service in the neighbouring State of New Jersey
Cancellation of the Euronext Growth Dublin Ireland listing of GAN plc’s shares on June 19, 2019 in order to simplify the Company’s equity capital markets arrangements in advance of preparing for a U.S. listing on a suitable recognized investment exchange
Launched Internet gambling for our first Pennsylvanian client, Parx Casino, in the State of Pennsylvania (pop. 12.7M) increasing GAN’s addressable market for real money Internet gambling outside the State of New Jersey (pop. 9M)
Post-period end:
Launched Internet sports betting in Pennsylvania delivered for Flutter Entertainment plc’s FanDuel Group, GAN’s second U.S. client to operate Internet sports betting via the GAN Platform in Pennsylvania. The reported success of the Internet sports betting market in the first operational year (August 2018 to July 2019) may result in an increase in the speed of regulation of intra-State Internet gambling going forwards. It is believed that additional U.S. States are now considering the regulation of Internet gambling
Launched Internet casino gaming in Pennsylvania on July 15, 2019 for Pennsylvania’s largest land-based casino, Parx Casino, in addition to Internet sports betting which commenced in June 2019
Engaged in additional Patent licensing discussions with major U.S. land-based casino operators, following the successful licensure of the Patent in H1 2019
Notes
Clean EBITDA is a non GAAP company specific measure and excludes interest, tax, depreciation, amortisation, share based payment expenses, certain non-cash transactions and other items which the directors consider to be non-recurring and one time in nature. Where not explicitly mentioned, EBITDA refers to EBITDA from continuing operations.
Note regarding forward-looking statements
This announcement includes forward-looking statements, including statements concerning current expectations about future financial performance and economic and market conditions which GAN believes are reasonable. However, these statements are neither promises nor guarantees, but are subject to risks and uncertainties that could cause actual results to differ materially from those anticipated.
Half-Year Results | Conference Call Details The GAN management team will host a conference call for analysts & institutional investors at 4pm BST (11am EDT / 8am PDT).
Please use the following dial in numbers: UK Participants: +44 (0) 800 756 3429 US & Canada Participants: +1 877-407-8629 International Participants: +1 201-493-6715
The Half Year Results Press Release and Presentation is available to download from the website, www.GAN.com
Half-Year Results | Webcast The call will also be simultaneously webcast over the Internet via the following link: https://78449.themediaframe.com/dataconf/productusers/gan/mediaframe/32225/indexl.html
and such link will also be made available in the “Results and Presentations” section of GAN’s website www.GAN.com/investors/results-and-presentations
About GAN Plc GAN is a leading business-to-business (“B2B”) supplier of internet gambling software-as-a-service solutions (“SaaS”) to the US land-based casino industry. The Company has developed a proprietary internet gambling enterprise software system, GameSTACK™, which it licenses principally to land-based US casino operators as a turnkey technology solution for regulated real-money internet gambling, encompassing internet gaming, internet sports gaming and virtual Simulated Gaming. The Company has also launched digital user acquisition & retention marketing in support of the Internet Casino (https://casino.winstar.com) provided by GAN’s Digital Marketing Agency in Tel Aviv, Israel.
GAN is listed on the London Stock Exchange (LSE:GAN). For more information please visit www.GAN.com.
The post GAN Announces Profitable 2019 Half Year Financial Results Driven by 145% Net Revenue Growth appeared on Stocks News Feed.
source https://stocksnewsfeed.com/businesswire/gan-announces-profitable-2019-half-year-financial-results-driven-by-145-net-revenue-growth/
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fahrni · 2 years ago
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Saturday Morning Coffee
Good morning from Charlottesville, Virginia! ☕️
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What would we start off with this morning? The weather? Our power grid in the Charlottesville area? How about some links to articles I’ve collected through the week? Yes, let’s do that.
Ollie Williams • cabinradio.ca
A mercy flight taking Yellowknife hospital patients to safety was cancelled on Thursday, leaving nurses unsure how they’ll safely leave in the face of an oncoming wildfire.
Poor Canada. It’s been on fire for so, so, long. The human toll is so immense. 😔
Good thing Climate Change isn’t real. 🤬
Evan Selleck • AppleInsider
Apple TV+ has revealed the first details of “Monarch: Legacy of Monsters,” a forthcoming 10-part series starring Kurt Russell, and coming as part of Legendary Entertainment’s Monsterverse.
I’m down for this series! I love me some Kurt Russell! 🦖
David Ljunggren • Reuters
OTTAWA, Aug 18 (Reuters) - The Canadian government on Friday demanded that Meta (META.O) lift a “reckless” ban on domestic news from its platforms to allow people to share information about wildfires in the west of the country.
I’m not a fan of Facebook but I do understand why Facebook chose to disallow links to news in Canada. It was a business decision for them based on new Canadian law.
Hopefully they’ll turn linking back on so folks can communicate about these devastating fires. ❤️
Grace Ebert • thisiscolossal.com
Artist Duke Riley is attuned to this history and its modern-day implications. He gathers laundry detergent jugs, flip-flops, and bottles that once held household products once they wash up near beaches and carves incisive allegories and ornamentation into their surfaces. Painted in a warm, grainy beige, the scavenged waste mimics the whale bones traditional to scrimshaw while the artist’s signature wit emerges through the contemporary narratives of oil barons or marine creatures carrying human trash.
It’s amazing what this man can do with trash.
The Globe and Mail
Foreign Affairs Minister Mélanie Joly says Canada has been considering a “game plan” for how it would respond if the United States takes a far-right, authoritarian shift after next year’s presidential elections.
This is really sad when your neighbor and ally feel the need to prepare for the possibility the United States of America could become and totalitarian nation.
All I keep thinking of is Gilead from The Handmaid’s Tale.
Who knows, if the US goes full authoritarian/totalitarian Canada may become a refuge for Americans, just like it is in The Handmaid’s Tale.
Kevin Chisholm • Flutter Engineering Blog
Welcome back to our quarterly Flutter stable release, this time for Flutter 3.13! In just the three months since our last release, we have had 724 pull requests merged and 55 community members authoring their first commit to Flutter!
I’ve tossed around the idea of rewriting RxCalc in Flutter so I keep an eye on it. I find it interesting and I feel like it’s a better choice than React Native, but that’s just a feeling because I haven’t written code in either.
One thing I definitely dislike about it, they paint the UI themselves. They’re not using native controls. I understand the choice, but I don’t like it. I don’t think that would keep me from using it for an app like RxCalc since its UI is extremely simple and I’d most likely use its C++ Pharmacokinetics library.
Nick Gernert • WordPress VIP
Vox Media wanted its creative and development teams to focus on experiences instead of platforms, continuing to create industry-leading content for their audiences.
Big moves like this are always very interesting to me. Vox must need the best writing tools the industry can offer to put together stories and I wonder how they’re going to feel about the writing tools in WordPress. I’m personally not a fan of Gutenberg and wonder if writers will work in that editor or use something else for the writing part and someone else does the post? I’d love to know their workflow.
A little inside baseball. I handle putting together posts for the WillowTree Engineering Blog but the authors use Google Docs to write them.
Debopriyaa Dutta • /Film
In her Telegraph interview, Chalotra explained that she was not too well-versed with the source material (at least to the point that her co-star Henry Cavill was, who’s an ardent fan of the franchise) and the stress of showing up to such a big-budget production was stress-inducing for her. Chaltora talked about how she believed she “didn’t think [she] was going to get through the first day of filming
I love The Witcher and Chaltora’s Yennefer is one of the reasons why. Henry Cavill’s Geralt is also fantastic but the ongoing tension between the two adds another great element to the show.
Ash Furrow
I’m narrowing in on a few possibilities, and one of them will soon become my destination. This space is uncomfortable and I feel an urge to escape it. An urge to collapse the wave function of possible career moves into a definite next job. Any job. After a disquieting summer, I feel myself grasping for certainty.
I’ve watched on Mastodon as amazing developer after developer lose their jobs or are having a very difficult time finding one.
This scare me to death. I’m aging, tired, and my brain definitely doesn’t work as well as it once did — it’s not as fast as before. Sure, I can do the work, but could I get past an interview? That’s the biggest fear.
Starbucks Stories & News
He shares the story of Starbucks® Pumpkin Spice Latte – which has become the company’s most popular seasonal beverage of all time – was created 11 years ago.
This is an article I stumbled on from 2014. I thought I’d share it since Starbucks is about to unleash Pumpkin Spick Latte season on us. It’s not a goto drink for me but I’ve had a few. My wife and daughters love them. Heck, they love all things pumpkin spice. Me? I’m just into good pumpkin pie. 🥧
Grace Kay • Business Insider
During an earnings call on Tuesday, UPS CEO Carol Tomé said that by the end of its five-year contract with the Teamsters union, the average full-time UPS driver would make about $170,000 in annual pay and benefits, such as healthcare and pension benefits.
This article is about how tech workers don’t like the thought of UPS drivers making more than them. I say more power to ‘em!
I’ve often thought it would be amazing to work in a coffee shop. Of course I’d never expect to make that kind of money but I have a feeling I’d enjoy the change. At least for a little while. 😃
Scarheel • Atlas Obscura
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From 1810 to 1823, Jean Lafitte and his brother Pierre were among the most notorious and successful privateers in the Americas. Like many great pirates, Jean Lafitte’s exact origins are shrouded in mystery, but he is believed to be born either in France or one of its Caribbean colony Saint-Domingue (now called Haiti) and he had a spectacular reputation for drinking, womanizing, and debauchery.
Who doesn’t like a little pirate lore? I know in real life these folks were scoundrels but we’ve romanticized them and there’s something about that skull and cross bones I like.
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blueweave · 4 years ago
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United States eSports and Sports Betting Market size and Share is Projected to Reach USD 17,715.0 Million by 2027 | BlueWeave
A study recently conducted by the strategic consulting and market research firm BlueWeave Consulting revealed that the U.S. eSports and Sports Betting market was worth USD 1,915.6 million in 2020 and is further projected to reach USD 17,715.0 million by 2027 at a CAGR of 27.0% during the forecast period (2021-2027). Several factors are driving the U.S. eSports and Sports Betting market, including the record viewership of sports amid the pandemic across the US, an increase in live streaming of games and eSports, temporary closure of casinos, and expanding interest in betting across the US. These factors are expected to drive the growth of the U.S. eSports and Sports Betting market during the forecast period.
Record Viewership of Sports amid the Pandemic across the U.S. favoring the Growth of U.S. eSports and Sports Betting Market
As a result of the coronavirus-induced pandemic, sports fans had difficulty watching their favorite events in the stadiums, which in turn affected the U.S. eSports and sports betting market in the United States. However, it has helped in the viewership of sports across the television and other online platforms which have even registered record levels of viewership. According to Athletic Panda Sports Editors Report, the NFL (National Football League) draft that took place in the year 2020 amid COVID-19 was viewed by a record 15.6 million people across various platforms.
When NASCAR became the first sport to reappear on TV after the lockdown in mid-May, 2020, the viewership increased by almost 38% compared to the last event and reached 6.32 million. A broadcast of the final day of the PGA Tour’s Charles Schwab Open in Texas towards the end of June 2020, garnered 3.091 million viewers, the tournament's highest viewership in 16 years. The viewership was up more than 50% from the previous year. eSports also registered a viewership increase of almost 70% in the U.S. in 2020. A rise in viewership of eSports, along with the legalization of eSports and sports betting, has resulted in more customers joining the betting scene than ever before, causing the U.S. eSports and Sports betting market to flourish.
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The Rising interest in betting across the U.S. is expected to propel the growth of the U.S. eSports and Sports Betting market
According to the American Gaming Association, in 2020, an estimated 33.1 million adults in the US, which amounts to approximately 10% of the population, had planned to place a bet on NFL games. Of these people, 34% were expected to make a bet over legal and illegal online platforms, an increase of 28% from 2019. Meanwhile, 20% of them stated they had wagered at legal sportsbooks, an 18% increase over 2019. Even though people have access to a much safer and regulated legal setup for sports betting, 18% of the bettors had planned to make bets with the help of a bookie, showcasing a jump of 12% from 2019. Statistics indicate a rising trend in the interest for betting across the U.S. Moreover, with the government easing regulations on sports and eSports betting platforms, the trend is set to attract even more customers, which will drive demand for eSports and sports betting during the forecast period.
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Increasing Skepticism around Illegal Bookies may Hinder the Growth of the U.S. eSports and Sports Betting market
Until a few years ago, the U.S. eSports and Sports betting market was dominated by illegal betting. With the advent of the internet, illegal betting and bookies have taken advantage of lax or non-existent gambling laws in many countries like Costa Rica, Panama and Latvia, by setting up online sportsbooks for American customers. It's illegal for sportsbooks to operate in the United States as they prey on unwary Americans despite claims of regulations and licensing in their home countries. Despite the Supreme Court's decision to legalize sports betting in nearly half of US states, these operators are still operating and taking advantage of the unsuspecting public, which has been a bottleneck for the market. These factors are expected to impede the growth of the U.S. eSports and Sports betting market during the forecast period.
The sports betting segment accounted for the largest share in the U.S. eSports and Sports Betting market in 2020
The U.S. eSports and Sports betting market is segmented into Sports betting and eSports betting, with the sports betting segment holding the majority of the market share in 2020. A sports bet is a wager placed on the outcome of an event that takes place within a specific sport. Bettors place their bets on specific sports events via mobile apps or sportsbooks and attempt to predict the possibility that an event will take place. In 2016, Leicester City won the English Premier League in England with odds of 5,000 to 1. With such odds, a wager of USD 5 would have returned USD 25,000 to the winning bettor.
In the U.S., people prefer to bet on football, basketball, baseball, hockey, horse racing, tennis, soccer, and many other sports. Moreover, some states allow wagering on university sports, while others prohibit it. With Tokyo Olympics, Premier League 2021-2022, Champions League 2021-2022, t-20 cricket world cup 2021, Football World Cup 20222, and many other major sporting events approaching, the sports segment in U.S. eSports and Sports Betting market is expected to register significant growth in upcoming years.
U.S. eSports and Sports Betting Market: Regional Insights
The U.S. eSports and Sports Betting market is grouped into the following states—New Jersey, Nevada, Colorado, Tennessee, West Virginia, Pennsylvania, Indiana, Illinois, Mississippi, Iowa, and others for sports betting. For eSports betting, the market is categorized into the following states—New Jersey, Nevada, Colorado, Tennessee, West Virginia, Arizona, Wyoming, and others. New Jersey dominated the U.S. eSports and Sports Betting market in 2020 and accounted for the largest market share. New Jersey sports betting alone exceeded USD 4.5 billion New Jersey is quickly moving to widely legalize eSports betting with Bill A637. This bill allows New Jersey sportsbooks to offer eSports wagering on most college and professional events and tournaments. Aside from that, the Division of Gaming Enforcement in the state of New Jersey has granted special permissions to operators of eSports in the state, such as iNASCAR during the 2020 COVID-19 Pandemic.
COVID-19 Impact on U.S. eSports and Sports Betting Market
The majority of the industries have been negatively impacted by COVID-19. While some have started to recover, others are still trying to figure a way out. COVID-19 wreaked havoc on the eSports and sports betting industries, with all sporting and eSporting events throughout the world being canceled or halted. It started with the suspension of the soccer league (Seria A) in Italy, followed by the suspension of all major soccer leagues (Bundesliga in Germany, Ligue 1 in France, La Liga in Spain, English Premier League in England, and others) and other sports. This started a domino effect and consequently, other countries also ended up suspending all sporting activities to control the rampaging pandemic. The lockdown restrictions also resulted in the closure of casinos and other offline sports betting platforms.
However, as governments began to relax their lockdown restrictions and sports leagues were permitted to resume under stringent conditions, the number of viewers and bettors increased dramatically. To take advantage of the scenario, many states in the United States authorized online betting, resulting in some of the largest eSports and Sports betting revenues in history. As things return to normal slowly, the surge in the growth of the U.S. eSports and Sports betting market is expected to slow down a bit, however, it is still expected to maintain a high growth rate with several states looking to legalize eSports and Sports betting. This is expected to attract more sports betters and propel the growth of the U.S. eSports and Sports Betting market in upcoming years.
The Leading Players operating in the U.S. eSports and Sports Betting market are 888 Holdings, Entain PLC, William Hill, Kindred Group PLC, Draftkings Inc., Flutter Entertainment PLC, Fubotv Inc., Elys Game Technology Corp., Score Media Ventures Inc, Real Luck Group Ltd., and others.  The key market players are entering into collaborations, partnerships and engaging in mergers & acquisitions to capture a more significant market share. Furthermore, the market participants are focused on improving their product quality to attain a competitive edge over other players.
Recent Developments
On March 22, 2021, BetMGM, a brand of Entain announced the launch of its BetMGM Poker in Michigan. Michigan would be the 2nd state in the U.S. to introduce BetMGM Poker, the company’s primary online poker offering powered by the partypoker US network.
On February 03, 2021, William Hill US collaborated with Caesars Entertainment to launch its mobile and online sportsbook in Virginia. The app, which is based on William Hill's proprietary platform, provides a wide range of markets and betting options, including live InPlay wagering. The app has a simple and secure registration process as well as a variety of deposit and withdrawal methods.
Don’t miss the business opportunity of the U.S. eSports and Sports Betting market. Consult our analysts to gain crucial insights and facilitate your business growth.
The in-depth analysis of the report provides information about growth potential, upcoming trends, and statistics of the U.S. eSports and Sports Betting market. It also highlights the factors driving forecasts of total market size. The report promises to provide recent technology trends, along with industry insights to help decision-makers make sound strategic decisions. Furthermore, the report also analyzes the growth drivers, challenges, and competitive dynamics of the market.
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