#Getting over it with bennett foddy snake
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Getting over it with bennett foddy snake

QWOP 's title refers to the four keyboard keys used to move the muscles of the sprinter avatar Its positive press encouraged Foddy to continue the pursuit, but Foddy hid this hobby from his colleagues to avoid the philosophy field's stigma against philosophers who do not wholly dedicate themselves to their philosophy work. The game mainly relies on reflexes and a small set of buttons. In his first Flash game, Too Many Ninjas (2007), players defended their immobile ninja avatar against oncoming ninjas. He taught himself to program and design games in 2006 from online tutorials while working on his philosophy dissertation. Career įoddy has said that his best design work happened while he was procrastinating from other work. He also said that the touring life of waiting and partying did not fit his personality. Foddy enrolled in a doctoral degree in philosophy in late 2003 at the University of Melbourne with an interest in cognitive science and human addiction and left Cut Copy in 2004. When his duties to the band conflicted with his philosophy studies, he chose the latter. Foddy played bass, despite having little experience. Whitford was the sole writer for the first album but reached out to friends to expand the band. He studied philosophy in college and was working as a research assistant in the field when his childhood friend, Dan Whitford, started the Australian electronic group Cut Copy. When your hammer is on the right place, bubbles will come out from the spot and You are good to go.Bennett Foddy was raised in Australia. The trick is to slowly move your hammer, and find for spots which will allow you to grip. Tires your arm out if you stop, and if you stop, you’re losing a lot of progress. If you mess, up, back to the Devil’s Bucket. What ? I don’t live on the streets !! **Sobbing** I live in my House !! **More Sobbing**5. **A random person drops money into a can !! ” Thank You sir. Cause my father will kill just kick me out of the house if I break My 100$ Monitor. Stay calm and you will be able to pass through it, or you may end up breaking your computer and that may result you in Living on the streets. The Devil’s Bucket : This is the place where, if you make the slightest mistake, then you are going down to the beginning. If you mess up, you are back at the Carboard Boxes.4. If you take it slowly, you should be fine. Devil’s Orange: This one is a high-risk obstacle, but with some sweet rewards. If you mess up, “OH MY GOSH”, you will slide down to the slippery metal area, or if your day is going bad, I am sorry to say ! Start From the beginning.3. All in one motion, also fling yourself to the second one, and finally do one big push and hopefully land on top of the Chimney. Once you are close to the lantern, quickly move the hammer, and land it on the lantern. The trick is to mount the small rock, reach your hammer as high as you can on the left side, make sure it is in a safe location (preferably above the little stub) and slowly lift yourself. Of the many locations in this game, probably the 2nd hardest. Devil’s Chimney: This Is the first Place where the game starts to get onto your nerves. In the grand scheme of things, it’s not so bad however you must consider that this stage is where most players aren’t familiar with the controls. Most people spend an average of 20 minutes at this location. Devil’s Bottom: The first ‘real’ obstacle in the game. Some OF the hardest Challenges In this Game :-1. All you need to Get Over It is your mouse. And ‘blah…blah…blah’…and this happens and that happens and He gets stuck in a freaking pot !! How the hell is that even possible !! Anyways –> (Please can we skip this **Takes a long Yawn** - I am kinda bored)Your Goal–> Your goal is to reach the summit of this mountain.The controls are fairly easy to grasp. His manager, a surly man by the name of Louis Peeters, believed that Hans had somehow set him and derailed his entire career that he had worked so hard for. After working for there for 3 years, he decides to apply for the manager position after his manager was let go after having trouble with the law (what he had done was not specified). In the year 2001, he gets a job as a carpenter for the ENDECO Carpentry Company. He moved to Belgium after he had his second child with his wife Alma, for a change of scenery. And Roughly an hour to cbeat this game for the third time !YES, I HAVE COMPLETED THIS GAME THRICEFirst Let’s Complete With the Backstory ( I know it’s of no use, But still - For the sake of writing ! )–> You are playing as Hans Bohr, a 28-year old Danish carpenter. SO !You finally bought Getting Over it to show your friends that you can complete this GAME !! Holy Cow !” Actually, I also thought the same thing ! “” I got your back brother “It took me 3 hour to beat the game for the first Time !1.5 Hour to beat this game for the second time.

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Leap - Breakfast Recommendations #2
Leap – Breakfast Recommendations #2
For a genre invented almost forty years ago and is well past its heyday, the platformer is a surprisingly resilient beast. Under the simple definition (a game in which a substantial mode of traversal involves jumping between sections of ground separated by air, lava, water, and similarly impassable substances), platformers have been incorporated into games from Assassin’s Creed to Minecraft. And…
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#Blogging#Funny Platform Game Review#Game Recommendations#Gaming#getting over it with bennett foddy#Guacamelee review#Hollow Knight review#Inside Game Story#Little Nightmares Review#Platforming Games#Portal Game Review#Reviews#Snake Pass Review#Thomas Was Alone Review
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Christmas 2019 Game Giveaway!
Ho ho ho! The Christmas season is upon us, and my annual giveaway of Steam codes (from leftover Humble Bundle games) is set to begin!
Take a look, pick out ONE game you’d like, send me a private message, and I will send you the key. It’s my gift to you, but first come, first served. If you claim something, I ask that you use the code QUICKLY – I will be editing the post to eliminate claimed games, but if someone else asks for a specific game and the unclaimed key is still in my possession, you may lose out!
Happiness and health to you and yours, no matter what (or even if) you celebrate!
-Aesthete Claus
**THE LIST**
11-11 Memories Retold
Aaero
Aaero
Acceleration of SUGURI 2
Action!
Action Henk
The Adventure Pals
Almost There: The Platformer
Ame no Marginal -Rain Marginal
Ancient Planet
Anna’s Quest
Anno 2205 (uPlay)
ARMA Gold Edition
Ashes of the Singularity: Escalation
Auto Age: Standoff
Avernum 2: Crystal Souls
Avernum 3: Ruined World
Back to Bed
BalanCity
Bastion
Battle Riders
Beckett
Bezier
Bit Blaster XL
Black Mesa
Black the Fall
Blackwake
BlazBlue: Chronophantasma Extend
Bleed 2
Blockstorm
Bomb Defense
Borderlands 2 Ultimate Vault Hunter Upgrade Pack 2
Borderlands: The Pre-Sequel
Bounty Train
Call of Duty: Black Ops 4 Standard Edition
Call of Duty: Black Ops 4 Additional Content
Carcassonne - Inns & Cathedrals
Carcassonne - Tiles & Tactics
Chime Sharp
Chivalry: Medieval Warfare
Chronology
ClusterPuck99
Copoka
Cosmonautica
Crazy Machines 3
Crusader Kings 2: Dynasty Starter Pack
Cthulhu Realms
Cursed Castilla (Maldita Castilla EX)
Dead Island Definitive Edition
Dead Rising 2
Deep Dungeons of Doom
Defend Your Life: TD
Deponia Doomsday
Deponia Doomsday
Deponia: The Complete Journey
Dimension Jump
DiRT Rally
Distance
Distrust
DreadOut
Dreaming Sarah
Duskers
The Dwarves
Emily Is Away Too
Endless Legend - Classic Edition
The Escapists - Alcatraz
The Escapists - Duct Tapes are Forever
The Escapists - Escape Team
The Escapists - Fhurst Peak
Elder Scrolls Online content: Bristlegut Piglet + 15 days of ESO Plus
ETHEREAL
Evergarden
Everything
Everything
FaceRig
FaceRig Pro
The Fall
fault - milestone two side:above
fault milestone one
Fearless Fantasy
F.E.X. (Forced Evolution Experiment)
Fidel - Dungeon Rescue
Fight’N Rage
Figment
Filthy, Stinking, Orcs
Finding Paradise
Flat Heroes
Flinthook
Forged Battalion
Forts
Fortune-499
FreeCell Quest
Full Throttle Remastered
Galactic Civilizations III
Getting Over It with Bennett Foddy
Gloom: Digital Edition
God’s Trigger
GoNNER - Press Jump To Die Edition
Gremlins, Inc.
Grey Goo Definitive Edition
Guacamelee! 2
Guild of Dungeoneering
Guild Wars 2 Heroic Edition
Guns of Icarus Alliance
Gurgamoth
H1Z1
Hacknet
Hard Reset Redux
Headlander
Hearts of Iron III Collection
Her Story
Hexcells Complete Pack
Highway Blossoms
HIVESWAP: Act 1
Holy Potatoes! We’re in Space?!
HoPiKo
Hotline Miami 2: Wrong Number
How to Survive 2
Hurtworld
Husk
Idol Magical Girl Chiru Chiru Michiru Part 1
Idol Magical Girl Chiru Chiru Michiru Part 2
Immortal Redneck
The Incredible Adventures of Van Helsing
The Incredible Adventures of Van Helsing: Final Cut
Infested Planet
Invisible Inc.
The Journey Down: Chapter Three
Jump Stars
Keep Talking and Nobody Explodes
Kentucky Route Zero
Kentucky Route Zero
Kero Blaster
Kimmy
Kingdom: New Lands
Kona
Lakeview Cabin Collection
Lara Croft GO
Laser League
Last Day of June
Layers of Fear: Masterpiece Edition
The Legend of Heroes: Trails in the Sky
Lion Quest
Loot Rascals
Lost Castle
LostWinds
Love is Dead
Love Letter
Macdows 95
Machinarium Collector’s Edition
Magicka
Maize
Majesty 2 Collection
Marooners
Master Spy
Memoria
Memory’s Dogma CODE:01
Metrico+
Mimic Arena
Minecraft: Story Mode
Minion Masters
Mirage: Arcane Warfare
Monstercat Gold 1 Year
Moon Hunters
Moonlighter
MOTHERGUNSHIP
Mr. Shifty
Mysterium - Hidden Signs (expansion)
Mysterium - Secrets and Lies (expansion)
NAIRI: Tower of Shirin
Narcissu 10th Anniversary Anthology Project
NBA Playgrounds
NEKOPARA Vol. 1
Neon Chrome
Neon Drive
NeuroVoider
Nex Machina
No Time To Explain Remastered
Offensive Combat: Redux!
Okhlos
Old Man’s Journey
On Rusty Trails
Outlast 2
Override: Mech City brawl
Oxenfree
Painters Guild
Paradigm
Paratopic
The Park
Passpartout: The Starving Artist
Pirate Pop Plus
Plague Inc: Evolved
Planet Alpha
Pony Island
Pony Island
Pool Panic
Portal Knights
Primal Carnage: Extinction
Project CARS
Project CARS 2
Prototype 2
Purrfect Date - Visual Novel/Dating Simulator
Puss!
Q.U.B.E.: Director’s Cut
Q.U.B.E. 2
Rapture Rejects
Rapture Rejects
Red Orchestra 2: Heroes of Stalingrad
The Red Solstice
Refunct
Resident Evil 5 Gold Edition
Resident Evil Revelations
Restream 1 Year
ReThink
Rivals of Aether
RIVE: Wreck, Hack, Die, Retry
Road Redemption
Rock of Ages 2: Bigger & Boulder
Roombo: First Blood (Justice Sucks)
Running with Rifles
Rusty Lake Hotel
Samorost 3
Sanctum 2
Scanner Sombre
Scanner Sombre
Scrap Garden
Scythe: Digital Edition
Seasons After Fall
Serial Cleaner
SEUM: Speedrunners from Hell
Seven: The Days Long Gone
Shadow Tactics: Blades of the Shogun
Shadowrun: Hong Kong - Extended Edition
She Remembered Caterpillars
Shiness: The Lightning Kingdom
Silence
SimplePlanes
Sleeping Dogs: Definitive Edition
Slime-san
Slipstream
Snake Pass
Sniper Elite
Sniper Elite V2
Sonic Mania
Sorcerer King: Rivals
Soul Axiom
Space Run Galaxy
Spectrum
The Spiral Scouts
Splasher
Squad (early access)
The Stanley Parable
State of Mind
Staxel
Staxel
Steamworld Heist
Steamworld Heist
STRAFE: Millennium Edition
Stronghold Legends: Steam Edition
Styx: Shards of Darkness
Subterrain
Sudden Strike 4
Sundered
Sunrider: Liberation Day - Captain’s Edition
Super Daryl Deluxe
Super Rude Bear Resurrection
SuperLuminauts
The Surge
Swords and Soldiers 2 Shawarmageddon
SYNTHETIK: Legion Rising
Tales of Berseria
Team Racing League
Teslagrad
Thomas Was Alone
THOTH Ticket to Ride: First Journey
Tiltagon
Tiny Echo
TIS-100
Tom Clancy’s The Division + Survival (uPlay)
Tormentor X Punisher
Tower Unite
Toy Odyssey: The Lost and Found
Train Valley
Tricky Towers
Tricky Towers
TumbleSeed
Tumblestone
The Turing Test
Twilight Struggle
Uurnog Uurnlimited
Verdun
Victor Vran
Virginia
Wargame: Red Dragon
Warhammer 40,000: Mechanicus
Wasted Pizza
Wasteland
Wasteland 2: Director’s Cut - Standard Edition
We Were Here Too
Witch It
Wizard of Legend
WORLD END ECONOMiCA episode.01
WORLD END ECONOMiCA episode.02
WORLD END ECONOMiCA episode.03
World to the West
Wurm Unlimited
XSplit Premium 1 Year
XSplit VCAM
Yakuza Kiwami
Yoku’s Island Express
Yume Nikki
YUMENIKKI -DREAM DIARY-
Zero Reflex: Black Eye Edition
Ziggurat
Zombie Army Trilogy
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March 23, 2021
Beginner’s Guide to Getting Over It and Getting Good
I was thinking back to Bennett Foddy’s remarks about how taking the snake is the true ending of the game. And I realize how true and non-frustrating the answer is... Getting Over It really can work as an Sisyphusian game, where you climb up the mountain, ride the snake and then go back and climb up again.
There are many games which is there to be enjoyed, not really having an ending. The story these games tells is different, more impressionistic... the game becomes more like poetry, and Getting Over It is a very poetic game.
It reminds me of the stance of ‘git gud’ in regards to the struggles in hard video games like Dark Souls. It’s a very zen like answer, once you forget about the goal and enjoy the experience, then the goal will suddenly appear.
Mike Rugnetta talked about the close convergence of Zen philosophy and kind of the gamer / internet philosophy... and I wish I still had that paper with me, but I think there’s something freeing about this idea, and it makes me appreciate games more, and I think those who are zen really do enjoy games more...
Anyway, that’s what I thought about this evening.
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Getting Over It
“A game I made For a certain kind of person To hurt them.” There's no feeling more intense than starting over. If you've deleted your homework the day before it was due, as I have. Or if you left your wallet at home, and you have to go back after spending an hour in the commute. If you won some money at the casino and then put all your winnings on red and it came up black. If you got your best shirt dry cleaned before a wedding and then immediately dropped food on it. If you won an argument with a-friend and then later discovered taht they just returned to their original view. Starting over is harder than starting up. If you're not ready for that, like if you've already had a bad day, then what you're about to go through might be too much. Feel free to go away and come back. I'll be here. Alright, thanks for coming with me on this trip. I'll understand if you have to take a break at any point. Just find a safe place to stop and quit the game. Don't worry, I'll save your progress. Always. Even your mistakes. This game is a homage to a free game that came out in 2002 titled 'Sexy Hiking". The author of the game was Jazzuo, a mysterious Czech designer who was known at the time as the father of B-games. B-Games are rough assemblages of found objects. Designers slap them together very quickly and freely, and they're often too rough and unfriendly to gain much of a following. They're built more for the joy of building them than as polished products. In a certain way, Sexy Hiking is the perfect embodiment of a B-game. It's built almost entirely out of found and recycled parts, and it's one of the most unusual and unfriendly games of its time. In it, your task is simply to drag yourself up a mountain with a hammer. That act of climbing, in the digital world or in real life, has certain essential properties that give the game its flavor. No amount of forward progress is guaranteed. Some cliffs are too sheer or too slippery, and the player is constantly and unremittingly in danger of falling and losing everything. When you start Sexy Hiking, you're standing next to a tree which blocks the way to the entire rest of the game. It might take you an hour to get over that tree. A lot of people never got past it. You prod and poke at it, exploring the limits of your reach and strength, trying to find a way up. There's a sense of truth in that lack of compromise. Most obstacles in video games are fake. You can be completely confident in your ability to get through them, once you have the correct method, or the correct equipment, or just by spending enough time. In that sense, every pixelated obstacle in Sexy Hiking is real. The obstacles in Sexy Hiking are unyielding, and that makes the game uniquely frustrating. But I'm not sure Jazzuo intended to make a frustrating game. The frustration is just essential to the act of climbing and it's authentic to the process of building a game about climbing. A funny thing happened to me as I was building this mountain: I'd have an idea for an obstacle, and I'd build it, test it, and it would usually turn out to be unreasonably hard. But I couldn't bring myself to make it easier. It already felt like my inability to get past the new obstacle was my fault as a player rather than as the builder. Imaginary mountains build themselves from our efforts to climb them, and it's our repeated attempts to reach the summit that turns those mountains into something real. When you're building a video game world you're building with ideas, and that can be like working with quick-set cement. You mold your ideas into a certain shape that can be played with, and in the process of playing with them, they start to harden and set until they are immutable like rock. At that point you can't change the world - not without breaking it into pieces and starting fresh with new ideas. For years now, people have been predicting that games would soon be made of prefabricated objects, bought in a store and assembled into a world. And for the most part, that hasn't happened because the objects in the stores are trash. I don't mean they look bad or they're badly made, although a lot of them are. I mean they're trash in the way that food becomes trash as soon as you put it in the sink. Things are made to be consumed in a certain context and once the moment is gone they transform into garbage. In the context of technology, those moments pass by in seconds. Over time, we've poured more and more refuse into this vast digital landfill we call the internet. It now vastly outnumbers and outweighs the things that are fresh and untainted and unused. When everything around us is cultural trash, trash becomes the new medium, the lingua franca of the digital age. You can build culture out of trash, but only trash culture: B-games, B-movies, B-music, B-philosophy. Maybe this is what digital culture is: a monstrous mountain of trash, the ash-heap of creativity's fountain, a landfill with everything we ever thought of in it. Grand, infinite, and unsorted. There's 3d models of breakfast. Gen-xer's fan-fic novels. Scanned magazines. Green-screen Shia LaBeouf. Banned snuff scenes on LiveLeak. Facebook's got lifelike bots with unbranded adverts, and candid shots of Kanye and Taylor Swift mashups. Car crash epic fail gifs. Russian dash cam vids. Discussions of McRibs. Discarded. Forgotten. Unrecycled. Everything's fresh for about six seconds until some newer thing beckons and we hit refresh. There's years of persevering disappearing into the pile, out of style. In this context, it's tempting to make friendly content taht's gentle, that lets you churn through it but not earn it. Why make something demanding if it just gets piled up in the landfill, filled in with the bland things? When games were new, they wanted a lot from you. Daunting you, taunting you, resetting, and delaying you. Players played stoically. Now everyone's turned off by that. They want to burn through it quickly, a quick fix for the fickle. Some tricks for the clicks for the feckless. But that's not you. You're an acrobat. You could swallow a baseball bat. Now I know most likely you're watching this on Youtube or Twitch while some dude with 10 million views does it for you like a baby bird being fed chewed up food. That's culture too. But on the off-chance you're playing this, what i'm saying is: trash is disposable but maybe it doesn't have to be approachable. What's the feeling like? Are you stressed? I guess you don't hate it if you got this far. Feeling frustrated. It's under rated. An orange is a sweet juicy fruit locked inside a bitter peel. That's not how i feel about a challenge. I only want the bitterness. It's coffee. It's grapefruit. It's licorice. It feels like we're closer now: composer and climber. Designer and user. You could have refused but you didn't. There was something in you that was hidden that chose to continue. It means a lot to me that you've come this, endured this much. Every wise crack, every insensitivity, every setback you've forgiven me is a kingly gift you've given me. We have the same taste, you and I. It's not ambition. It's ambition's opposite. An obdurate mission to taste defeat. You'll feel bad if you win so I put this snake in for you. Have you thought about who you are in this. Are you the man in the pot, Diogenes? Are you his hand? Are the top of the hammer? I think not. Where your hand moves, the hammer may not follow, nor the man, nor the man's hand. In this you are his will. His intent. The embodied resolve in his uphill ascent. Now that you've conquered the ice cliff, the platforms, the church, the rectory, the living room, the factory, the playground, the construction site, the granite rocks, and the lakeside. You've learned to hike. There's no way left to go but up and in a moment I'll shut up, but let me say: I'm glad you came. I dedicate this game to you, the one who came this far. I give it to you with all my love. - Bennett Foddy
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Summer Games Done Quick 2018: Day 4 Schedule and Runs to Watch
Summer has begun and that means, once again, it's time for the folks at Games Done Quick to get together to raise money for charity. Summer Games Done Quick is an annual event, held in the early summer months, where the world's best speedrunners come together to blaze through games of the past and present as quickly as possible while raising money for charity in the process.
This year, Summer Games Done Quick has returned to Bloomington, MN. They will be raising money for Doctors Without Borders. The event is underway and has already raised over $500,000 in just three days. As the week goes on, Shacknews will continue to offer up noteworthy runs that should not be missed.
Before getting into the Day 4 schedule, let's look back at a Day 3 highlight.
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Here's the full schedule for Day 4, taken from the Games Done Quick website, along with a handful of runs worth checking out:
Time (All Times PT)GameRunRunner(s)Target Time 6:03 AM Splatterhouse 2 Any% - Genesis zallard1 20:00 6:33 AM Wiz 'n' Liz: The Frantic Wabbit Wescue Wizard - Genesis SilverDile 20:00 7:03 AM Sylvan Tale 100% - Game Gear Omnigamer 1:06:00 8:19 AM Super Monkey Ball 2 Story Mode All Levels - Wii Yutori 40:00 9:54 AM Spider-Man: Web of Fire Beat the Game - 32X PeteDorr 13:00 10:17 AM Spider-Man & Venom's Maximum Carnage Any% - SNES Ninjaofsorts 22:00 10:49 AM Batman Returns Mania - SNES LRock 26:00 11:30 AM Contra: Shattered Soldier Any% All Stages Race - PS2 Aquas, TheDrifter18, Crak Atak 35:00 12:15 PM High Hell Any% - PC SNeaky 25:00 12:50 PM Shadow Warrior Classic Redux Any% no ssl - PC Ignite 25:00 1:25 PM Sublevel Zero Redux Normal Any% - PC roncli 30:00 2:05 PM Thief: The Dark Project Any% Normal - PC Psych0sis 42:00 2:57 PM Metal Gear Solid: The Twin Snakes Extreme - GameCube plywood 1:12:00 4:19 PM The Legend of Zelda: Four Swords Adventures Any% - GameCube Zmaster91 2:17:00 6:46 PM Super Mario 3D Land Warpless - 3DS zeldacubed1 1:10:00 8:06 PM Cuphead 100% - PC TheMexicanRunner 55:00 9:16 PM A Hat in Time Any% Race - PC flarebear, ConnorAce 1:00:00 10:31 PM Celeste Any% Race - PC TGH, yoshipro 40:00 11:57 PM Getting Over It with Bennett Foddy Glitchless% - PC MONTYvsTHEWORLD 5:00 12:12 AM Miner Ultra Adventures Any% - PC Konasumi 15:00 12:37 AM Roundabout Esports Speedrun Mode - PC GNU Order 11:00 12:58 AM Live Beat the Game - PC LifeL1ke 11:00 1:19 AM Stilt Fella Any% - PC PHatHome666 20:00 1:49 AM Club Drive All Races (2 Laps) - Jaguar PeteDorr 13:00 2:12 AM Bio Miracle Bokutte Upa Normal Difficulty - Famicom EnchantressOfNumbers 30:00 2:53 AM Yo! Noid 2 Any% - PC AlucardX60 12:00 3:15 AM Jungle King Tar-chan: World Tour Rumble Any% - SNES Aweglib 30:00 3:55 AM Pac-Man 2: The New Adventures Any% - Genesis PARTY MAN X 30:00 4:35 AM Silver Grapple Any% Good Ending - PC Ivan 20:00 5:05 AM Gift Any% - PC SecksWrecks 10:00 5:25 AM El Viento Any% - Genesis belthegor 14:00 5:49 AM Xeodrifter Any% - PC JBuzzyBee 18:00
12:50 PM - Shadow Warrior Classic Redux
Before Flying Wild Hog came along and resurrected the license, Shadow Warrior was a bit of a cult classic. It wasn't as popular as Doom, it definitely didn't age as well as the classics like Quake, but it still had some positive aspects to it. With the new Shadow Warrior games offering some fresh perspective on the series, it's time to go back to the past and revisit the original. Get to know the original Wang, as Ignite runs through the old-school PC shooter in under a half-hour.
8:06 PM - Cuphead
Get your popcorn ready, because it's time for one of the true breakout hits of 2017 to make its Games Done Quick debut. Cuphead earned rave reviews for its Contra-style gameplay, creative bosses, and tough-as-nails difficulty, but TheMexicanRunner has certainly conquered it before. We even talked to him about it here at Shacknews. And with the $20,000 incentive having been met, he'll now attempt a 100% run in front of the masses in what promises to be one of the most entertaining runs of the week.
10:31 PM - Celeste
Speaking of breakout indie hits, here's 2018's darling Celeste. This game was practically begging for the speedrunning treatment, given the way the stages are designed and the multiple obstacles that constantly point to death. Two intrepid runners, TGH and yoshipro, will race to the top of the mountain and vie for GDQ supremacy to cap off a Wednesday full of speedrunning action.
Summer Games Done Quick 2018 continues from now through Saturday, June 30. For more, check out the Games Done Quick website and be sure to watch all of the action from Twitch.
Summer Games Done Quick 2018: Day 4 Schedule and Runs to Watch published first on https://superworldrom.tumblr.com/
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