#Love Development: The SKRUB Dating Sim
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The SKRUB Character Sheet Tutorial by Max B.
The following will be using a digital character sheet made by our very own Mod Strat, an explanation by the aforementioned Mod Max, and a post by I, Mod Bucket! So long as we’re namedropping our great people of the Dev Team, here’s a fun fact! Regardless of this being the Spooky Month, the Mods are actually all already cryptids. Mod SKRUBLORD is naturally some sort of God-Tiered individual, Mod Jerry is not of this dimension, Mod Strat is literally a living Excel spreadsheet, Mod Max is currently possesing a pair of headphones, Mod Skorx is some description of ghoul, I am a minor deity (guess of what), and Mod Beebz is the anime girl that lives with us and eventually romances one of us in the upcoming Unofficial SKRUB Dating Sim. And now: Tutorial. -Mod Bucket first off, open this https://docs.google.com/spreadsheets/d/1HEsYJcrAiFQuaWLCXqPBElzsBVSyeT2Gs_1z3HRLso4/edit?usp=sharing blank sheet template up and make a copy of it. There's a lot of stuff here, but a bunch of it is automatic, and I'll walk you through it step by step. start on the self sheet. 1. Basic info here's where you put your character name, chumhandle, arc number (if the GP wishes to have one), player name, and hex code. Server, Client, and Sprite get filled in during the game, so don't worry about it yet. The next box is for your land quest. Quests may be revealed to you by the GP before or during the game. If during, just put your title under "dwells the" and fill in the rest later. You can also put in your symbol if you have one.
2. Bio(graphy) most of this is straightforward, put down who lives in your house with you, where your house is, blood caste or social clique, and gender (not necessarily the same as sex). Interests can be whatever you want, but be sure to have at least 6 of them for a later step. In the space on the bottom you can put in a quote that sums up your character's personality.
3. Traits This is Skrub's equivalent to base stats. They describe not your physical skills, but your personality. Here's a rundown: PUL: charisma, coolness, attractiveness VIM: fighting spirit, aggression IMG: creativity, ability to think up new ideas ADR: mental quickness SAG: wisdom, attentiveness PLK: determination, ability to stay positive in the face of hardship The right column is where you put in the base numbers, the left column is the bonus (which is calculated automatically). Start by raising 5 different traits by 1. Then raise 4 by 1. Then 3, then 2, then 1. At the end of it, you should have a total of 15 points among them, with no traits higher than 5. Some potential distributions are 5/4/3/2/1/0, 4/4/2/2/1/1, 3/3/3/3/0, 4/3/3/3/2.
4. Talents these are the common skill checks you'll be making outside (and sometimes inside) of combat. I won't give a rundown for each, but treat it like a word game: if any definition of the word is viable for a situation, you can roll the talent for it. A good example is that roast is both used for cooking and making fun of people. Ignore the interests for now. Of the talents, raise 13 of them by a single point. Then raise another 4 by 1 (can be the same as first volley or different). You should have 17 points distributed across talents, which can be 17 with a value of 1; 7 with 1 and 4 with 2, or anywhere in between. Now, for interests. Each of them is associated with a trait. Take 6 of the interests you made earlier and assign them to their closest-related traits here. These are your custom skills that you can roll throughout the game.
5. Echeladder you can customize the names of each rung in accordance to your character beforehand, or wait to name them until the game so you can name them according to quest.
that's it for the self sheet for now! click the tab next to it to go to the body sheet. 6. Tendencies these are mostly used in-combat, but most of them have an out of combat use as well. They all start at 1, and then you choose another 6 to raise by another 1. You may have noticed that next to the traits table, there's tendencies listed in pairs that correspond to each trait. As traits increase throughout the game, their tendencies rise as well. When a trait reaches a bonus of 2 or higher, pick one of the two traits to raise as well (not applicable during creation as you can't exceed a bonus of 1)
7. Bio(logy) very straightforward, put your age, sex, species, and dreaming moon. sn# is only applicable to robots or other creatures that have serial numbers.
8. Form Schema upload a picture of your character! you can use sheet magic to post an image, or just paste in the URL in the bottom and let it take care of itself.
you'll notice other tables as well, but these are all updated throughout the game please turn to the tab "grist cache/invenstory" 9. Wishes and Triggers: these are things your character does or doesn't want to happen. The rules for how these work are explained in section 3 of the rulebook, but for now, just know you should include a handful of these for flavor. The magnitude of all your triggers must be equal to the magnitude for all your wishes or else the sheet will be mad at you.
and now for the most tedious part, please turn to tab "portfolio". 10. Techniques: the list of techniques is found in section 6 of the rulebook. All players start with three basic techniques (aggrieve, accede, abscond), and the others increase along with your tendencies (if you have a 2 in tempo, you know tier 1 and 2 tempotech). Copy/paste all valid techniques here so you don't have to refer back to the rulebook.
11. Strife Tab: almost all of this is all handled automatically. You'll notice there's a weapon card in the side; That’s in a different sheet. In the box labelled "sleeve", you can select from your list of techniques. Only techniques in your sleeve can be used during battle, and they can be traded out outside of combat. deep breath And that’s it! -Mod Max
#Homestuck#MSPA#MS Paint Adventures#SKRUB#TTRPG#Tabletop roleplaying games#SBURB#SBURB tutorial#Character sheet#SBURB character sheet#TW: SKRUBLORD mention#Mod Strat#Mod Max#Love Development: The SKRUB Dating Sim#Mod Bucket
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