#Module 1
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assignment1reg · 4 months ago
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1. Sample Description
For this assignment, I am working with the General Social Survey (GSS) dataset, a widely used sociological survey conducted by the National Opinion Research Center (NORC) at the University of Chicago. The GSS has been collecting data on American attitudes, behaviors, and demographics since 1972, making it a valuable resource for social science research.
The sample consists of nationally representative cross-sections of U.S. adults, selected through a stratified random sampling method to ensure diversity in age, gender, race, education, and geographic location. The survey typically includes around 1,500 to 3,000 respondents per wave, depending on the year.
2. Data Collection Procedure
The GSS primarily collects data through face-to-face interviews, though some recent waves have incorporated online surveys. Key aspects of the data collection process include:
Sampling Frame: Households are selected using a multi-stage probability sampling design to ensure representativeness.
Interview Method: Trained interviewers conduct in-person or virtual interviews, asking respondents about a wide range of topics, including politics, religion, work, and family life.
Periodicity: The survey was conducted annually from 1972 to 1994 (except 1979, 1981, and 1992) and biennially since 1994.
More details about the GSS methodology can be found on the official GSS website.
3. Measures and Data Management
Research Question:
"How does education level influence attitudes toward climate change among U.S. adults?"
Variables Used:
Dependent Variable:
Climate Change Concern (grnclimate): Measured on a Likert scale (1 = "Not at all concerned" to 5 = "Extremely concerned").
Independent Variable:
Education Level (degree): Categorized as:
Less than high school
High school graduate
Associate/Junior college
Bachelor’s degree
Graduate degree
Control Variables:
Age (age)
Political ideology (polviews)
Income (realinc, adjusted for inflation)
Data Management Steps:
Data Cleaning:
Removed missing values (NA) from key variables.
Recoded degree into a categorical variable for clearer interpretation.
Variable Transformation:
Standardized income (realinc) for better comparability.
Collapsed some response categories in polviews to simplify analysis.
Analytical Approach:
Conducted an ordinal logistic regression to assess the relationship between education and climate change concern, controlling for age, income, and political ideology.
Findings (Preliminary):
Higher education levels were associated with greater concern about climate change.
Political ideology was a stronger predictor than income or age.
This analysis helps illuminate how education shapes environmental attitudes, which could inform policy and advocacy strategies.
Would love to hear your thoughts—have you worked with the GSS before? What variables interest you the most?
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nocternalrandomness · 1 year ago
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Buzz Aldrin - July 20th, 1969
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lonestarflight · 5 months ago
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An excellent view of a Lunar Module (LM-1) ascent stage under construction at Grumman's Bethpage, Long Island facility.
Date: 1967(?)
Grumman Photo no. 802083
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sixeye-sketch · 4 days ago
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ok i release 19 tracks waoooooooo
mostly semi-psychedelic synth stuff with field recordings slathered on top. it has actually been finished for like four years but i was too shy to release it for some reason ✌️
there is bandcamp page if you want to take a look
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kaito-module-of-the-day · 2 years ago
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Today's KAITO module of the day is:
SNOW MIKU 2024 1-tuka ver. by 1-tuka!
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monstersqueen · 5 months ago
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I remember hearing "is5 is impossible without wisadel" when it first came out on CN - didn't last long though - and now that i've played is5 with and without wisadel, I can say : it's the same as the rest of the game. It's not impossible without wisadel it's just that wisadel makes it ridiculously easy
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miku-module-showdown · 20 days ago
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Rin-chan’s #1 Fan VS Butterfly
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thesassymarquess · 1 month ago
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Factorio’s Module Problem
I’ve been thinking about this for a while, and it’s been an issue that’s bugged me arguably from the day I started playing Factorio. It’s the Efficiency Module. Specifically Efficiency Modules 2 & 3.
I’ve been thinking about this in no small part due to the fact in my MP save, we decided that each planet should specialize in their respective modules, and as the Gleba player that means I’m in charge of 2 modules, Productivity on Nauvis & Efficiency on Gleba. I’ve got both set up churning out a decent number of them, and upcycling the lower quality ones, at least for Prod mods, I’m waiting on a shipment of quality modules to start it on Gleba.
Which brings me to my issue. I don’t really like efficiency modules, I never have, and as the player with the most experience, my group follows my lead in this kinda thing.
When I first started playing Factorio, I believe the modules had only just been added an update or two ago, and I didn’t frequently use them. I tried with all three, and ended up sticking to Prods & Efficiency modules at first. But then I realized I didn’t care about pollution, so efficiency modules were only good at saving power, and I could just scale that up and ignore the pollution still. This was before nuclear OR flamethrowers, so my defenses were entirely laser turrets and solar. I’d just expand my solar grid since I cleared a large space & scale up.
I took a much longer time to warm up to the speed module, having to do the math and learn that while it increases the power cost to run the machine, the time saved reduces the electricity cost per item… from that moment on I was a believer in the Prod/Speed combo, especially after I saw how compact a Prod 3/Speed 3 Furnace stack was.
This left me only ever making efficiency modules for power armor. I did recognize the pollution reducing benefits of the module, but once you unlock flamethrowers and set them up as defenses, I found pollution management to be irrelevant. Flamethrowers will take care of even behemoths decently enough without any space science research, and by the time they show up (I actually hadn’t seen a behemoth before playing Space Age, and I’ve beaten the game a few times) I’ve already established all the sciences available in the base game.
So ultimately I find their usage… lackluster. But it gets worse, because it’s not just their usage I have to consider that they’re competing for a module slot. And that’s against a Speed & a Prod mod and both are good. Let alone in the base game, I can make the competing modules for the same price, so I usually have to consider which to craft before I’m even at that point.
But I should amend that I think the Efficiency Module 1 is actually good. When it comes into the game it provides a decent power reduction, is fairly cheap, and most players don’t have bases ready to handle the downsides of the other 2 modules.
So now with that out of the way, I’ll mention how they fair in Space Age: Poorly. Ironically despite the fact that the T3 mods have different costs now and the T3 Efficiency mod is the cheapest now (taking 10 spoilage in addition to the standard 5 blue, 5 red, and 4 of the T2 module), it still doesn’t hold up well. Like the Speed/Prod combo is broken because now it’s more viable to look at either Quality only, Prod/Quality, or Speed/Quality, and I think this is awesome that it isn’t straightforward what modules to combine and how anymore, but… efficiency is rarely the answer now. It still shines in reducing pollution on Nauvis, has a new role in reducing nutrient consumption on Gleba, and the power reduction can still be useful in a few places, but… 4/5 planets have power production mostly unchained from their pollution mechanic (Gleba pollution comes from farming mostly, very little is needed to produce significant power) and the last place is Space, which is a great place for the t1 modules, but… T2 & T3 you’re likely to be looking at foundries if it’s going to Aquilo & you’ll need nuclear or better anyways at that point, so power is less an issue than making sure it’s fast enough for ammo production, which… puts another win to speed modules here, because they’re better for churning out more in a smaller area, which is what you want there. Yeah, you do want to reduce power usage, but if you’ve got a reactor you’ve got 5.8 MW of power per turbine to play with, and a minimum of 40MW of heat too. This gets worse if you use quality reactors OR Fusion reactors, as the power density increases a LOT. The smallest fusion reactor build puts out 50 MW of power.
So… the real reason for this post though, is this. I felt something was off in the scaling of the efficiency module, and I realized what it is. It scales differently from all the other modules, which (with one exception) scale all the same.
Prod mods go 4% to 6% to 10% (1, 1.5, 2.5)
Speed mods go 20% to 30% to 50% (1, 1.5, 2.5)
Quality mods go 1% to 2% to 2.5% (1, 2, 2.5)
So those three (with the exception of the Quality 2 mod) all scale the EXACT same for their upside.
Efficiency mods go 30% to 40% to 50% (1, 1.33, 1.66)
If they followed the same ratio, Efficiency mods would have either 30% -> 45% -> 75% or 30% -> 60% -> 75%. Which might be enough to justify making them. Even that though… I’m not sure if it’s enough, as they STILL have to compete against the other mods because there’s only so many slots, and power is one of the easier things to scale up, rather than mines or a build itself.
I just wish there was MORE of a reason to use the T2/T3 efficiency modules. They’re basically useless as far as I can tell since they’re weak and by the time you get them, they help with a downside that’s much easier to just deal with instead.
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dumping-ideas · 1 year ago
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I decided to go on a Hiatus because I want to step back from prsk fandom buat I need to say something about this take (warning for Ensekai leaks)
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Translation is fucking hard
What's impressive about this scene is Tsukasa specifically use BOKU (僕) and not his preferred pronoun ORE (オレ) to call himself
The emphasis is there so the JP readers could understand how impactful the fact that Tsukasa is not even using his preferred first pronoun because he's actually not being himself but being RIO EVEN IN HIS OWN HEAD
Tsukasa isn't being himself. On the contrary, he's completely, 100% become Rio at that moment
While English has a lot of third person pronouns, Japan has a lot of first person pronouns (compared to English measly "I"). Just like Western has their preferred pronouns, so does Japanese (of course their 1st person pronoun is interchangeable in the context of social interactions). Too bad that this nuance for Tsukasa's dialogue can't be replicated in English. I argue that putting emphasis on the "I" actually do Jack Shit because the emphasis is on the DIFFERENT PRONOUN IN JP. It's like when you hear someone calls a person as a "he" for a long time but then one person suddenly calls that person as "she" (I think, I know western are kinda sensitive on their pronouns but I can't really relate). Anyway it's THAT jarring
The second line is where the tl team kinda needs to wrack their brain, 届かない. No subject, no object. The scene before the sentence flashed back to Tsukasa crying after remembering how he felt how unreachable his own Phoenix is, and it's how he understands Rio's helplessness right at that moment. Using "it" actually makes the sentence sounds pretty vague. What does "it" refer to? "The level that he wants to reach?" It only applied to Tsukasa and not Rio. "The phoenix"? Kinda rude to call the phoenix as "it" though. Besides, using EN pronouns, Tsukasa's phoenix is a "he" while Rio's phoenix is a "she". That's why JP can have that sweet ambiguity while the EN translators need to think super hard about the implied object here.
There's two nuances happening here, and the Ensekai tl team decided to translate it by context of Tsukasa AS Rio: "I can't reach her". I'm guessing that they agreed that the flashback to that scene in chapter 7 means that Tsukasa at that moment completely understands Rio, HE'S RIO BECAUSE HE USES 僕, so they decided that it's Rio's thought and not Tsukasa even though the text box says Tsukasa and the JP implied that Rio and Tsukasa become one. I think the the EN line is okay, kinda missing some deep nuances but that's what translation is. You can't expect to be able to translate all those cultural nuances.
Maybe the alternatives might be "I can't reach my/the phoenix?" More straightforward but we can have a nice title drop lol
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lonestarflight · 10 months ago
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Rollout of Apollo 8 Saturn V (CSM-103/LTA-B/SA-503) on Mobile Launcher-1 to Pad 39A at the Kennedy Space Center, Florida.
Date: October 9, 1968
NASA ID: S68-49471
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lazy-toad · 5 months ago
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Grade so bad you consider dropping out
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iwakuraz · 11 months ago
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1/6 out of the gravity miku
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daughterofhecata · 6 months ago
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Ich liebe Uni. Wirklich. Ich liebe meine Dozierenden. Wirklich. Aber diese Woche ist mal wieder zum laut schreien. Ein Seminar fällt nächste Woche aus, also da kein Lesepensum, aber in der Vergangenheit war das gerne mal von einer Woche zu nächsten ein kompletter Roman. Seminar Nr. 2: 90 Seiten Essay. Seminar Nr. 3: ~40 Seiten eines Buchs aus dem 17. Jahrhundert (im Original, natürlich). Seminar Nr. 4: ~50 Seiten Sekundärliteratur UND vermutlich ungefähr genauso viel Primärliteratur aus dem 19. Jahrhundert.
Ich habe ungefähr dreieinhalb Tage freie Zeit diese Woche.
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kaito-module-of-the-day · 1 year ago
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Today's KAITO module of the day is:
Hatsune Miku x ROUND1 by arusechika!
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smallsafespace · 2 years ago
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Can I get a space and dog themed thing please?
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Here you go buddy :)
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zaphiyy207 · 2 years ago
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rkgk: Nothing to see here, just a definitely not injured Bandana Dee wearing definitely not torn Meta Knight cape
Currently working on a fanfic so here's just some sneak peak. Points if you recognize the butchered background I have to made up on the spot
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