#Power Advantage Mod
Explore tagged Tumblr posts
Note
Question: What would shroobs consider the perfect weather

#partners in time#mario and luigi#mario and luigi partners in time#mario and luigi series#shroobs#mod art#nintendask#ask blog#shroob#they seem to handle the heat very well like some even swim in desert sands lol#and some even use fire power to their advantage
14 notes
·
View notes
Note
Would Rosemary be a one chuld kid or would she be abig sister in the future?
I think it really depends on the au because canonically Rogue isn't too jazzed about having kids like in the comics itself. I think baseline au Rogue is happy with just one kid and Gambit respects that but depending on the au that might change. For instance the turn of the century au you birth control doesn't exactly exist so it's more likely they have an accident baby and given how supportive Gambit is I feel like Rogue would be willing to keep a baby like that.
#Romy#fan kid#Rogue and Gambit#gambit x rogue#turn of the century au#I can definitely see them accidentally having a teen pregnancy in that case LOL#I can see them taking too much of an advantage of their powers being missing#in which case Little Rosie would actually be a younger sib#hello stranger#mod talks
10 notes
·
View notes
Text
So with the terrible Minecraft movie trailer dropping,
I've seen a lot of people bringing up better stories in the world of Minecraft, like Story Mode or the books or the SMPs, but may I add another option that would be a way better use of your time and money than the Minecraft movie (esp cuz its free)?
Animation Vs. Minecraft
(Note: contains out of context spoilers for this series to give you a sneak peek of what's waiting for you)
There's a good chance you've seen the first video, since it's one of the most watched minecraft videos on youtube, made by the same guy who did Animation vs Animator.
youtube
But did you know that the stick figures pick the game back up and continue the series?
There are now three completed seasons packed with fun episodic content that naturally blossoms into a larger, engrossing story that amounts to /several hours of animated content/. It's got fun characters, gorgeous fight scenes, and even musical numbers, all told with next to no dialogue!

The whole thing is a love letter to Minecraft, with way more passion and knowledge of the game than WBS.
New episodes would show off the latest updates, like when the main characters explored the ancient cities and lush caves before they were officially released.
There are even homages to the Minecraft animation community, such as the episode featuring Monster School (my favorite part of this is the way they purposefully imitate the old janky animation in Herobrine's movements)
Not a fan of piglins always being villains? While there's certainly some bad piglins in this series (though I'd argue they're under duress), the main cast also befriends some, include this adorable piglin child.

Still not over Reuben's death from MSM? Well they've also got a pig (named Reuben by the community), and it both doesn't die, and occasionally does some badassery himself!


Speaking of the action, this series doesn't just reference minecraft's world and creatures: it expands on the mechanics and worldbuilding, creating avenues for some truly incredible action that can only be achieved within minecraft. It takes full advantage of the medium and world.

My personal favorite example of this is the team's expansion on the Lucky Blocks mod, exploring the idea of a "randomizer" power to its fullest extent.

The action scenes are the kind where you have to watch them five times over because each character is doing something completely unique and fun.
Here is all the episodes of season 1 compiled in one video to get you started, though there are also playlists out there:
youtube
All in all, this series is funny, gripping, and adorable, and is worth your attention far better than some corporate schlock.

2K notes
·
View notes
Note
Hi! Would you mind giving me a quick rundown of who Aether is? I checked the tag you seem to be using for her posts (watcher: oc) but I use the app and it seems like there is this issue where if you post enough in a tag that it cuts off when scrolling through said tag on a blog and you can't see any more.
Can I get a quick character rundown of her? (I.E. relationship with other characters, backstory, role in the story, character traits, stuff like that.)
She seems to be an interesting character (and so do your other Watchers) and I'd like to know more about her!
ah yeah, theres a lot of posts on this blog, so you'd probably have to view desktop on mobile to get the pages.
For context, Aether comes from my Evo AU. Its abt Grian's life living with the Watchers and the effects its had on him.
Aether is one of the Watchers we see in Evo, tho i haven't based her on anything in particular. She essentially functions as Grian's guardian after he joins the Watchers, mirroring a motherly figure.
Aether's name comes from the "Aether" minecraft mod, likely this was her original home before she joined the Watchers too. Watchers, in my AU, mimic Catholics, they're a religion, so she was a nun prior to joining (and still is !)
She's a life game enthusiast, having won her own games before. She has a knife collection and is a pretty skilled warrior. But ! She doesn't really like telling Grian that !! See, he's a new Watcher, practically a child, and everything in her eyes is too dangerous for him !
Watchers, due to their age, knowledge, and power, tend to view Players as children, as helpless. Grian having grown up as an orphan, has a sort of longing for family, and the Watchers use this to their advantage to get him to join them.
Watchers also cannot have children, something to do with their magic or the void causing it, so they adopt Players as children, to keep the line of Watchers growing.
Despite Aether's skills, she can be a bit of an airhead sometimes, she talks a lot, she doesn't have a lot of confidence to stand up against other Watchers, she keeps herself--and Grian, in line. She absolutely babies Grian tho, she'll cut his fruit for him, she'll put her wing over him, she gets him new clothes and whatever he needs. Even tho Grian wanted a family, a mother, this isn't exactly what he wanted at the age of 25, so this does have a strain on their relationship, and his feelings towards Watchers in general.
I ... have yet to make an actual official design of her that im happy with yet : ( Watchers r so difficult.....
i think thats all my thoughts abt her............... she's also aroace
87 notes
·
View notes
Note
in a story I'm writing I have a character that uses a cane for instability and pain mostly in his legs. There is no specific diagnosis because it's magic based. But he is a superhero that gets his power from a separate magical force, and the part of the power is to enhance all physical ability strength, agility, ect. So would it a) be reasonable for him to no longer require a cane while in the super hero form and b) be officive or harmful in any way for him to no longer use a cane in those instances? I don't want to make it seem as though you can't be a hero or anything like with disabilities.
Thak you for you time and help!
Hello!
If the power is to enhance these attributes (strength, agility, etc.), then would it just be enhancing what's already there? If so, he'd probably still have these issues with his leg.
Personally, I really wish people would stop taking away their disabled character's disability when they're superheros. I've seen a lot of series do this (especially with magical girls-style heroes) and it's really quite unfortunate to see.
Why can't your character be a superhero with a mobility aid? Especially in this kind of situation, where his main problems are pain/instability -- which don't exactly stop him from being a superhero.
I also think that keeping his disability as a factor when he's a superhero opens the door for far more creativity and world building.
For one thing, you can consider how the world/city would react to having an obviously disabled superhero.
How does the media treat him? Do they tend to take a pitying or inspiration porn angle? Do they treat him like any other superhero? Does it change throughout the story? How does he respond to it?
How does the general population treat him? How about the disabled community in particular? I can't speak for everyone but I've always loved seeing disabled superheros. There's something about seeing somebody with your same problems being powerful that's really motivating/inspiring almost. I imagine that feeling would be increased if the superhero in question was real.
How do his teammates treat him (if he has them)? How do his villains treat him?
Keeping your character disabled when they're a superhero opens the door for all these different considerations, which can lead to some great character development/interactions.
Maybe your character's disabled fans put him on a bit of a pedestal and that's something he has to navigate. Maybe the media starts by talking about him in a pitying way or questioning his use/abilities and changes the tune after he wins a tough battle (though I think it'd be nice to have somebody acknowledge that treating him that way was kinda fucked up either eay). Maybe a villain doesn't want to fight him because he's disabled -- would your character take advantage of that in any way? How would they navigate the situation?
I'd really urge you to have him keep his disability/mobility aid as a superhero. It makes the story far more interesting to actually find ways to navigate the situation rather than take the easy way out AND it would be very refreshing to see a disabled superhero that isn't cured by their superpowers.
I'd suggest taking a look through some of our posts on #disability erasure and #disability negating superpowers as well as the helpful posts linked in our pinned post. There's some on disabled superheroes and navigating disability and superpowers that I think you'll find helpful.
Cheers,
~ Mod Icarus
58 notes
·
View notes
Text






ZOMBIE APOCALYPSE AUUUUU
with the bakusquaddddd ✨️
Been having zombies on the mind for a while now with the new Dying Light game coming out soon SOOOO 👀
I made fits for these guys in an apocalypse and made what kind of weapons they'd use 🤔
Bakugou- Reinforced gauntlet with catapult mods. Palm makes stronger blasts, the knuckles do more a scatter shoot that are less potent but can cover more ground.
Kaminari- Reinforced stun gauntlet (might change). Knuckles shoot out pointers that direct electrical output towards target(s).
Sero- bow & arrow with sharpshooter advantage. specializes in long-distance support and can also create ziplines.
Mina- Acid tank. For normal defense and attack she wields her poison-modded knife, but for more aggressive zombies and crowd control she has her acid tank and spray that she carries around on her back. The acid that's sprayed out through the pressurized nozzle deals massive damage and melts through hordes.
Kirishima- Reinforced steel pointed knuckles with knife (laced with Mina's poisons). He's also armored up more especially in the arms to account for his close combat weapon. Leg armor provides more power in knee strikes.
[Please do not repost on other sites, reblogs are 💖💖💖🫶]
#bnha#mha#boku no hero academia#my hero academia#bakugou katsuki#kaminari denki#kirishima eijirou#sero hanta#mina ashido#bakusquad#fanart#artists on tumblr#my art#zombie apocolypse au
37 notes
·
View notes
Text
🔮✨ HD Tarot Fest REVEALS ✨🔮
Creator reveals are here!
A quick note from the mod team:
Thank you for joining us for HD Tarot Fest's inaugural year! We're incredibly grateful to our amazing creators for their stunning submissions and to all the readers who've supported the fest with their kudos, comments, and enthusiasm. We're SO thrilled by the overwhelmingly positive response to this fest!
HD Tarot will be back next year. We may adjust the timeline slightly (expect prompt claims to open earlier), but posting will still take place in November.
Thank you again for making this fest such a success. Until we draw the cards again, may fate deal you only the best hands!
Without further ado, we're proud to unveil the full creator masterlist under the cut:
· ⋆˖⁺‧₊☽ Fic ☾₊‧⁺˖⋆ ·
🔮 Because This River Is Wild (T, 14k words) by @tripably 🃏 Six of Pentacles, upright: generosity, community, help, support, sharing, gratitude Six of Pentacles, reversed: inequality, taking advantage, strings attached, extortion, unfair power dynamics Consider this, though: how do you know you’re looking at the card the intended way? Or, Harry and Draco struggle with the explosive nature of passion without trust. Card(s): Six of Pentacles
🔮 Twilight Eternal (M, 23.9k words) by @hsvh-hp 🃏 Wherever Draco is, the sun sits eternally on the precipice of setting. His father feeds his peacocks on the manor grounds. Harry is the only one who can communicate with Draco. A malevolent force haunts the house, nipping at Draco’s heels. Draco intended for himself to come to this place. He only wishes he could remember why. Card(s): Five of Cups
🔮 all i need (G, 3.9k words) by enill 🃏 What would have happened if Draco Malfoy went down to the cellar again after Wormtail seemingly disappeared? Card(s): Six of Swords
🔮 I Watch Your Light (E, 9k words) by @maraudersaffair 🃏 Harry spends his nights out pretending that he isn't sitting across from Draco Malfoy. This is rather difficult to do since Malfoy won't stop staring at him. Why, oh why, did his boyfriend have to be friends with the blond wanker? Card(s): Six of Cups, King of Cups (reversed), Four of Cups (reversed)
🔮 Little Black Dress (E, 4.9k words) by @its-the-allure 🃏 Returning for a mandatory eighth year and secretly dating Harry Potter, Draco is a bit of a mess. Harry wants to go public with their relationship, but the last thing Draco needs is another reason for people to hate him. As they work on their Tarot assignment for Advanced Divination, could a change of heart be in the cards? Card(s): Eight of Pentacles, Queen of Wands, Queen of Cups (reversed)
🔮Abstract From a Moment (E, 19.1k words) by @heyjude19-writing 🃏 What Draco thinks will be a promotion in the Department of Mysteries turns out to be a strange, morbid assignment. He can handle the macabre task and the slightly frightening interactions with his odd superior, especially if it means career success. Trust Harry Potter to ruin everything. Card(s): Ten of Wands (reversed)
🔮 psychopomp (E, 15.3k words) by @hollyhawthorn 🃏 “Do you think I deserve to live?” The words spilt from his mouth, unbidden. Potter fixed him with a penetrating look. Draco recalled the expression he’d worn when he wrenched the wands from Draco’s grip at the Manor; thought this could be the same one. You can’t hide from me, it said. I know everything about you. “I think dying is the easy way out.” Card(s): The High Priestess
🔮 A wolf at the door (T, 13.5k words) by Nirey_Harkness 🃏 When Harry decided to do his internship with an international Auror, he was seeking an escape from many things. He certainly hadn’t anticipated ending up questioning his sexuality, magically trapped in a Spanish house with Draco Malfoy. Card(s): The World
🔮 hugged and tugged down through this tiger’s masque (M, 11k words) by @frank-lilac 🃏 A glimpse into a period of alteration, change, and transformation. Card(s): Death
🔮 Rusty Cage (E, 20.5k words) by @jelliewrites 🃏 Harry Potter is not okay. Someone else who’s not okay? Draco Malfoy, but he's doing time in Azkaban for his heinous crimes. But what if Draco isn't as guilty as he's been made out to be? Everyone knows that Harry is a sucker for righting injustice, including Hermione, who is more than prepared to meddle in order to help her best friend. Or, when Harry visits Draco in prison and things don't go quite as expected. Card(s): Eight of Swords
🔮 Towers of glory and the hands that felled them (G, 15.8k words) by @mourningliliesmorningglories 🃏 It’s been 10 years since the war and Draco Malfoy is yet to leave his tower. The Tower: a symbol for ambition that is constructed on faulty premises. The destruction of the tower must happen in order to clear out the old ways and welcome something new. Its revelations can come in a flash of truth or inspiration. Card(s): The Tower
🔮 Mirror, Me (E, 18.3k words) by @kamaela 🃏 Harry’s current predicament is, he can admit, rather dire. Being caught stalking aside, he thinks his nose might be broken. Humiliation licks up his rigid spine, but along with it is a prickle of ill-advised anticipation, a foolish thrill at what Malfoy might do. Harry is a little lost. His house is rejecting him and his friends and family are busy and moving on. To cope, he turns to what’s tried and true; following Draco Malfoy. The first time was an accident. Sort of. Card(s): Four of Wands
🔮 Beyond the Veil (M, 9.9k words) by crimsonightingale 🃏 Embracing his new role as the Master of Death, Harry finds harmony in the natural order of things, but can he find a balance with the new Master of Life, Draco Malfoy? Card(s): Temperance
🔮 Minor Fall, Major Lift (E, 10.9k words) by @tackytigerfic 🃏 Harry Potter is telling people’s fortunes in a tent in the Atrium at the Ministry Christmas party. Draco thinks Divination is a load of rubbish. But the cards never lie… Card(s): Ten of Pentacles (reversed), The Moon, Three of Cups
🔮 The Superfluous Man (E, 24.1k words) by peu_a_peu 🃏 A child for Harry Potter is a miracle of magic. And it's the second act of Draco Malfoy's sorry little life. Card(s): The Wheel of Fortune
🔮 Care for a Walk? (G, 2k words) by @speyriver 🃏 “Draco,” Harry beams confidently as the gates swing open, “Care for a walk?” Card(s): Six of Cups
🔮 Skipping Stones (M, 34.7k words) by @whimsibeee 🃏 Draco receives his very own prophecy. If Harry Potter could leave him alone, he might be able to figure out what it means. Card: Queen of Swords
· ⋆˖⁺‧₊☽ Art ☾₊‧⁺˖⋆ ·
🔮 Death (G) by @ree-dee-art 🃏 Card: Death
🔮 The Strength (G) by @pocketlessdruid 🃏 Card: Strength
🔮 A New Light. (G) by @littlewinnow 🃏 The choices that changed us. Card: The Tower
🔮 The Moon (G) by @ree-dee-art 🃏 Card: The Moon
🔮 Surrender (M) by @itsphantasmagoria 🃏 Draco repents. Card: The Hanged Man
🔮 nine of cups (G) by @frm9pm 🃏 Harry happy in the upright card position, Draco suffering in the reverse. Card: Nine of Cups
🔮 The Sun (G) by @phoenixortheflame 🃏 In the cosmos of his heart, Harry blooms not but for one sun. Card: The Sun
🔮 Crepusculum (G) by @raptorhonks 🃏 A guardian in his tower, whimsical and secretive. A corruptor in the marble manor, with mirrored flesh and soul. Two souls at the foot of a castle seeking the sky just out of reach. Held down by twisted word and lies. Card: The Emperor
🔮 Ace of Cups (G) by @phantomgrimalkin 🃏 Sipping from the same cup. Card: Ace of Cups
🔮 Ten of Cups (G) by @bahkeks 🃏 ten of cups joy, gratitude, unconditional love, belonging, emotional fulfillment Card: Ten of Cups
🔮 XXI. THE WORLD (G) by @faiell 🃏 XXI. The World, but make it drarry. Card: The World
#drarry#hd tarot fest#hp fests#drarry fest#harry x draco#hpdm#drarry fanfiction#drarry fests#entry: fic#entry: art#masterlist#reveals
97 notes
·
View notes
Note
hey guys!! do yous have fanfics about their first time where they’ve got no idea what they’re doing and it’s messy and funny and they’re laughing and it’s emotional at the same time?! thank you!! :))
We have #first time and #loss of virginity tags. Here are some with laughter during sex to add...
Orbiters by hibye (E)
"Fabulous. I'm not nervous." "I... I didn't ask. Now I think you're nervous." "I just told you I'm not."
Don't Let Me Sleep Alone by aelske (E)
This is a rewrite of the end of Church Scene (you know the one) with the bulk of this being an addition of its aftermath.
First Time by darkwarf (E)
He licks his lips unconsciously, missing how the demon’s hungry eyes follow his tongue. “It’s something I’m ready to do. Or…at least try.” Crowley’s whole body freezes up. He can imagine the demon’s wide eyes behind his sunglasses, especially when he practically squeaks, “With me?” Aziraphale can’t help smiling at that, taking a bold step forward and, even bolder, touching Crowley’s forearm. “Yes, my dear,” he says fondly, “with you. Only you.” That’s apparently what Crowley needed to hear. Because once those words leave Aziraphale’s lips, the demon surges forward and finds the nearest wall to press him up against.
When Dawn Came Stealing Up (All Gold and Blue) by Calliope Starling (E)
Aziraphale changes his mind while in the elevator and returns to an extremely hurt and angry Crowley. Angst, feels, and sex ensue. You know, typical fix-it stuff
In The New Beginning by EyesOnHisThighs (E)
Aziraphale and Crowley were free. No longer at the mercies of Heaven and Hell, they retained their ranks and their power, but could move how and when…and with whom they pleased. That meant they were free to be together and to openly love one another. After the second near-ending of the world and the threat it had posed to their relationship, Aziraphale and Crowley took advantage of their new found freedom. They learned that their millennia-long habit of hiding feelings had not served them well and they were committed to being more open and exploring this new aspect to their relationship. That they had loved each other deeply since the beginning was undeniable. They had never named it despite the millions of ways they had shown it. They now freely shared “I love you,” the first having been a moment that felt like it could fracture time and space. They were finally - finally! - comfortable in their expression. They were learning to be more comfortable in one another’s arms. Crowley’s desperate kiss was a bittersweet memory and a lesson on how they wanted to be with one another now that they were safe.
- Mod D
87 notes
·
View notes
Text
DRAGON CURSE MASTERPOST
When Dark Enchantress Cookie meddles with powers that are beyond her control, small gemstone artifacts become scattered across Earthbread, full of magical draconic energy that has the ability to curse any cookie that comes into contact with one. The curse is now commonly known as the Dragon Curse, giving those effected the power to turn into a dragon at will with some drawbacks. Now Dark Enchantress strives to attempt to regain control over the curse, drawing in the attention of the Beast cookies as well.
Updated as of 4/25/2025
RULES
Beast/Ancient Shippers DNI
I genuinely cannot stress this enough. If you ship it, get out. Take a minute and ask yourself why you're glorifying and romanticizing abusive relationships.
No Roleplay
This is not a roleplay blog. Anyone caught trying to start RP or is engaging in RP within our posts will be blocked.
No AI
This includes C.AI and adjacent apps/"tools". If you use any of our art, character interpretations, or OCs in AI or attempt to make fanart/fanfiction with AI you will be blocked.
No Reposting
Reposting any of our art on other platforms - credit or not - is strictly prohibited. That being said, if you find our art posted by anyone that isn't me (Canid) or Dragon please shoot us an ask and we'll deal with it accordingly.
Act Mature
While we won't restrict this blog to an older audience, please be aware that this AU will contain mature themes such as graphic violence, character death, slightly suggestive content, and overall bad times. If you can't handle that or are caught acting like a child (IE: demanding art, being unnecessarily rude, etc.) then you may take your leave.
Fanart/Fanfics
You are allowed to make fan creations! We always love it when people enjoy our work enough to be inspired. We only ask to keep it SFW and all. Please feel free to tag us if you do post anything related to this AU! We will reblog it so you can be featured here.
Asks
The askbox is always open if you have questions, comments, or suggestions. Just please be kind and civil! We love explaining things to people who may be a bit confused.
TAGS
Mod Canid / Mod Dragon : Posts made by their respective mods.
Canid's Art / Dragon's Art : Art drawn by their respective mods.
Dragon Curse AU : Main tag for the AU.
AU Lore Post : Posts made that are important to the lore.
Character Reference : References made for individual characters in the AU.
Asked and Answered : Answered asks.
Every character featured in posts will be tagged individually! If you're looking for someone in particular you can simply search them up within the blog.
IMPORTANT LINKS
GOOGLE DRIVE - Contains all relevant/updated art, the comic so far, and all guidebooks released to the public.
TRELLO - Shows all progress for character art; references, icons, renders, etc.
UNVALE - Publicly available information on various characters!
LIST OF SHIPS | LIST OF CURSED COOKIES | DEITIES OF EARTHBREAD
2025 Q3 ROADMAP
WRITTEN FIC
The Curse - 1
FAQ
What is Dragon Curse AU?
Dragon Curse is a Cookie Run: Kingdom AU that completely rewrites the canon timeline. It is mainly focused on several relationships between cookies, and of course, the main gimmick: the dragon curse.
What is the dragon curse? What does it do?
The dragon curse itself is a curse that can be inflicted upon cookie when they come into contact with artifacts magically charged with draconic energy. Becoming cursed allows the bearer to transform into a dragon (having both an anthro and full dragon form), which can either be done at will or brought out via strong emotions. While cursed cookies will never achieve the same power or grandeur as a true dragon, they can still experience a fraction of that immense power and use it to their advantage.
Will there be shipping?
The entire AU revolves around shipping. If you want specific ships, please see the link provided in the previous section of the masterpost.
When does the story take place?
Dragon Curse spans from the beginning of Earthbread to the very afterlives of the cookies that lived within it. Most of the story takes place during when the canon events would, though it is worth noting that nearly nothing from canon remains the same.
"X character doesn't act like this in canon/this never happened in canon!"
Read above. It's also worth noting that this AU was created prior to the Wind, Piercer of Darkness update and has been changed as we see fit with each update afterwards. None of the beast cookies will be anywhere near their canon counterparts. We can write them better anyways :)
Is there a comic or written fic?
The main fic is currently being written and the available parts are linked in the previous section! Minicomics will also be released alongside each monthly title update.
Can I suggest something for the AU?
We love hearing your thoughts! Feel free to send ideas our way in the inbox. There's no guarantee it'll be added, though.
EXTRA
Support mod Canid on Ko-Fi and Artistree! Commissions available!
62 notes
·
View notes
Note
Bumblebee having an electric ability without mods and he’s just never told his team because outliers weren’t always seen as good & so he never uses it publicly.
One day his stingers get yanked out and his team is hurt and so he HAS to use it.
He hasn’t used it in so long he forgot how powerful it could be and accidentally knocked out himself and the threat and his team because he lost control.
Blitzbee - he hints at it to Blitz because decepticons were more open about outliers & one day he shows blitz who helps him learn how to control it.
Prowlbee - Bee doesn’t give a single hint and prowl is so hurt bee didn’t feel he could trust him but he understands because he’s seen what outliers went through and Ratchet is so hurt because his grandson ( self declared ) didn’t slip him the outlier info off record while Optimus is such a mom and worrying for bee.
Bulkhead figured it out when he saw bee get electrocuted one day on Earth but didn’t even seem phased beyond surprised and just brushed it off.
Ok i kinda don't know what you're on about but i think i see it?
To simplify: Bee can manipulate electricity as a feat, just like Icy and Hotheat can control Ice/Fire respectively. And those that can do that are basically outcasted from society for being a threat/different.
Bee may have been forged defected but lemme tell ya, those wiring mishaps actually made him tougher to crack. The electricity just didn't flow right like with normal bots therefore he couldn't really take shock damage. He'd withstand high voltages with almost no harm.
Of course, being the street-raised bot he knew the risks of standing out so he tried his best to hide it. I think he might have accidentally electrocuted someone to death when he was a fresh runaway from the carequarters. He never knew they died, just that one moment someone was trying to hurt him and the next they were laying on the ground motionless and he ran as fast as he could.
He knew electricity could hurt so he tried his best to pretend being hurt whenever something zapped him. It was tough getting around trying not to zap anything but once he got the stingers from Ratchet the uncotrolled zapping was slightly more controlled as it had actual output designed to release electric charges.
Team Prime- Bee never told them about his little stunt ability, he thought they would look at him differently if he ever did.
One time some 'con ripped out his stingers and crushed them, Team Prime barely got to Bee to defend him. Ratchet had a lot of fixing to do so Bee was left defenceless for a while. One time when he and some other bot from the team were helping out some citizen, Constructicons wanted to have fun and came to wreck them. It was a close call and the rest of the team got there in time to fight... but something went wrong and the bad guys had advantage after advantage. At some point they were about to finish off Prowl when Bee came out of the forced hiding and latched onto the 'con before letting out the highest voltage electroshock he could muster. Of course it barely missed his teammates as chain reaction went off and knocked out half of the cons and damaged the rest. Somehow they managed to scramble and run away with the carcasses of their unconscious fellas, leaving Team Prime in quite literal shock of what happened.
Optimus was the first to be at Bee's side after noticing the scout laying motionless on the ground. He tried to reach and shake him awake but the moment his servo got close a leftover jolt of electricity zapped him hard, leaving a half-scorched mark.
Bee wakes up in medbay after few hours and is greeted by very worried Team. They ask him about what the heck happened back there and Bee avoids answering until Ratchet yells at him to tell them because it's important (and from that high voltage technically he should be dead lol).
Bee is visibly nervous but gives in and tells them. "So you know how Blitzwing can manipulate ice 'nd fire?"
"Yes- what does that have to do with this??"
"Well,... I can kinda do the same but- with electricity?"
And then he shows them a trick he learned to entertain himself- just making little electric sparks between his servos- when they ask to explain. Now onto reactions-
Optimus: He's still recovering from having his servo temporarily disabled by the leftover discharge, he's very much surprised and then concerned that Bee never told them- he worries about Bee's wellbeing as well as this being a possible threat for everyone if Bee doesn't get full control over it.
Ratchet: Honestly he shouldn't be surprised, the kid had so many electrocuting accidents that ended in no damages he should have connected the dots already. He just wishes the kid would have told him something about it to spare so many hours half-paranoid over how this mech still works after so many stunts that should have killed him.
Bulkhead: Bee told him about nearly everything except the super personal stuff like trauma. He's a little hurt for the lack of trust from his best friend but still finds it cool that Bee has such neat ability.
Sari: She is so heckin happy- Bee can do cool shit and make electronics do his bidding(kinda)! That's so cool! She does get a little spooked if she's too close to said electricity cuz she's been taught about the dangerous side of it.
Prowl: He's very much surprised cuz he didn't think someone else on the team possesed a unique ability like him (the whole hologram duplication and weird telekinesis thing, ex: turning stasis cuffs/electric locks off). He'll be glad to help Bee learn to control this ability. If ProwlBee: Prowl would still be surprised but he'd also be disappointed that Bee never told him when Prowl himself was pretty open about having his unique ability. He understands why Bee might have felt like he shouldn't say anything but he still feels that little bit of hurt inside.
If BlitzBee: Blitz learns about it before the event. Icy was showing him fun ways to play with ice and frost and Bee was so amazed by it he accidentally mentioned wishing he'd be able to do that with his element. Bee was shy about it when Blitzwing asked but he eventually showed him the little entertaining trick i mentioned earlier. It wasn't anything spectacular, he tried his best to keep it as low as possible to not get it out of control, but Blitz was still amazed and excited that his hummel could do something similar to his powers. Of course he teaches Bee how to manipulate element and they have some fun.
I think after the fact Bee can manipulate electricity is out in the open, Bee will definitelly pull some pranks on the others like messing with the lights or turning on/off some non-important machines to annoy them.
It would also make them aware of why the fuck Bee has so much energy all the time- the scout keeps his battery up by touching electronics, he unawarily charges himself via other stuff's batteries/outlet connections. (This explains why his switch/controller keeps dying so soon, huh.)
After being taught how to control his ability he defo drains certain stuff on purpose like, he'd drain stasis cuffs off their power and switch off the forcefield cell the 'cons put him in to hold hostage. Heck he might even drain them off energy if he sticks to them long enough and gets them passed out on the ground. It's also a good way to make someone go to berth when they can't recharge- drain them low enough to enforce the recharge protocol.
Ngl, that kinda sounds like energetic vampire but Bee's all for it. He likes the joke and keeps the play up quite well whenever someone mentions his ability.
#maccadam#tfa#ask box#tfa bumblebee#blitzbee#prowlbee#tfa optimus prime#tfa ratchet#tfa prowl#tfa sari#tfa bulkhead#electro bee au#tfa au
221 notes
·
View notes
Text

Ford 300
The Ford 300 engine, a straight-six powerhouse, is known for its durability and torque. However, the idea of combining it with LS heads and a blower is a fascinating twist on traditional performance mods.
Using LS heads on the 300 can significantly improve airflow and increase horsepower, taking advantage of modern engine technology. The blower adds even more power potential, allowing for impressive boost and torque figures. This combination can create a unique build that retains the rugged charm of the 300 while enhancing its performance to rival some V8 setups.
Such a project showcases the creativity and innovation of automotive enthusiasts who enjoy blending classic and modern engineering. Whether it’s for drag racing or just a fun street cruiser, a Ford 300 with LS heads and a blower would certainly turn heads and deliver thrilling performance!
109 notes
·
View notes
Text
Cass/Danny Weekend - Fun Fact! Day 8
It's the final day of fun facts. Prompt releases are just around the corner. So let's wrap these posts up with a final word on Danny.
So the thing about Danny is that arguably he is really smart? In the traditional sense too. We talked about his Junior Space Cadet certificate in a previous post, and while I doubt it's anything like a true astronaut program, it's still a testament to his determination and ambition if nothing else. Yet we know from "Teacher of the Year" that Danny is something of a black sheep in his family because of his supposed intelligence. While Fentons only get A's and the occasional B (in the case of Jack), Danny struggles to keep up with his family's expectations. He's described as a C- student for a reason.
So… Danny's not smart. Or at least, we're not meant to think of him that way. But he has something else that works in his favor: his quick wit. And no, I don't just mean his quips and comebacks (although those are plenty fun too), it also means his adaptability and cleverness. For most of the show, and especially the first season, Danny is an underdog. He doesn't know how to fight, much less how to use all his powers. And he learns new powers all the time.
How has he survived this long? Because he knows how to play to his advantage. Think about it: Danny defeats Freakshow in "Reality Trip", not because he's more powerful, not because he suddenly wrestled the Reality Gauntlet away from him. No, he won because he used Freakshow's only greed and envy against him, tricked him into turning himself into a ghost and then souping him away into the thermos. Look at "One of a Kind", Danny found a way to communicate with Samson to come to his aid.
I could give more examples. "Maternal Instincts", he found a way to use the Plasmius Maximus against Vlad. "Pirate Radio", he rallied his classmates, many of which bullied or ignored him, to rescue their parents. "Frightmare", he's the first to figure out and break out of Nocturn's illusions.
The fandom might like to joke about how he's dense, but he's more observant than we give him credit for sometimes. Just like how Cass is observant--okay I'm laying it on a bit thick, but I think you get the idea.
Once again, thank you so much for joining us with these fun facts! I hope you've learned something new about these characters. And that it had your mind churning with some ideas as we head into May. We'll see you around for Cass/Danny Weekend!
- Mod Halfa
31 notes
·
View notes
Note
I was just going to reply to my other ask, but my list is way too long so I couldn't. So I'm sending a separate ask with a list of things I like and dislike about the TTRPGs I'm familiar with. D&D 5e:
Things I like: -Character creation has both depth and breadth. It's easy to create characters that are very different even if they share multiple similarities. -While I can't say the classes are fully balanced, they do all have a place (some just have more places than others). Any type of character can be viable.
Things I don't like: -The power balance between PCs and NPCs makes absolutely no sense. It's clearly designed for combat balance (which also isn't perfect), but narratively it's utter nonsense. -Proficiency mechanic feels lackluster, though I think this is only because I've also played 3.5e.
D&D 3.5e: Things I like: -As with 5e, character creation has both depth and breadth. -I prefer the skill point distribution of 3.5e over proficiency in 5e.
Things I don't like: -Honestly everything else about D&D, besides the skill points, is better in 5e than 3.5e (or is the same).
Vampire: The Masquerade:
Things I like: -Character creation has both depth and breadth. -Dice pool system, combining both attributes and skills for a roll -Narrative balance makes sense. Being a vampire has both advantages and disadvantages. -Not specifically about VTM, but I think it's just strictly better than Werewolf: the Apocalypse. (Not gonna make a separate listing for it.)
Things I don't like: -I don't always want to play a vampire. That's not a fault of the game itself, but it's just something I'd easily get bored of if it were the only game I was playing.
Mage: The Ascension:
Things I like: -Character creation has a lot of depth and near infinite breadth. -Characters are simultaneously both regular people and not.
Things I don't like: -For being imagination-fuelled, the magic system is incredibly limiting. It might just be the way my brain works, but I have difficulty processing the power scale. It's literally easier to teleport to anywhere the fuck you want that is in your line of sight than it is to teleport directly to the position of a person in your line of sight, because now suddenly you're involving someone else and therefore need Life magic. Your fire magic only works by enchanting weapons? Ah well, that's not just Force+Prime magic but also Matter magic. Just cast Fireball; it's easier. It's just weird to me that the more limited use-case spell is often more difficult, because the nature of the limitation is often a different Sphere.
Call of Cthulhu:
Things I like: -Skill point distribution. -I kinda like the novelty of stat that you sometimes want to roll low and sometimes high (Sanity). But at the same time, I don't know that I'd like it if it were a commonplace thing.
Things I don't like: -Surrealism/weird horror. Nothing against the system; the genre is just not my thing. -Combat is kinda just not well explained. I realize this is because CoC is not a combat-focused system, but it's not devoid of combat. But it feels like it was just slapped in there because people aren't immortal and not because they actually expected anyone to use it.
GUMSHOE:
Things I like: -Skill point distribution.
Things I don't like: -I actually don't like the investigative/general split. I get why it's there, though. -It tries to be setting-agnostic, but it really isn't. Base GUMSHOE in a fantasy or sci-fi setting is incredibly difficult to pull off. Of course, people have modded it to work.
Metro: Otherscape:
I don't know that I can split this into things I like and dislike, because I have very mixed feelings about everything. I'm also not super familiar with the gameplay. I've read it, so I know the rules, but I don't have a feel for the general gameplay loop or narrative progression. I like that the theme+tag system allows for very unique characters, but I don't like that characters can be totally human or completely inhuman with absolutely zero mechanical difference unless it's represented by a tag. In general, tags and the narrative seem to be inextricably linked, yet the link is super tenuous and easy to break. Especially since multiple themes can be connected to each other narratively, but aren't at all connected mechanically. Depending how you built your character, if you lose a theme, it can be very difficult to narratively explain certain tags in other themes. It's also possible to lose tags that are just things that are narratively true and remain true even after you lose the tag -- or lose tags that represent things actually changing or being lost or broken, but these are mechanically indistinguishable. But maybe that just means the game requires a lot of forethought when designing your character. Might just be something you get used to as you play. Also, I'm aware there are other Sons of Oak games that use a similar but not identical system, but I'm not very familiar with them.
A couple other things I want to mention: -When I told someone I like crunchy, I was recommended the Warhammer system. Holy shit I did not realize anything could be that crunchy. Tooooo much crunch. Also pretty much zero breadth of choice, which is weird given how many rules there are. -I stopped reading Pathfinder when I saw that it uses an action point system with point costs for different actions.
I think you’d enjoy Lancer, the sort of lego building mecha character creation def would be your thing, as for more story based systems I think you’d like Son of Oak’s mist systems. also good lord if you think 5e character creation has depth wait til you check out like any other game lmao
23 notes
·
View notes
Text
Why is cPhilza angry at cGeorge? context
There's a lot of lore here and I actually wrote a whole essay. I hope this is a fairly detailed answer, but if you're interested in anything, I'd be happy to answer questions! :)
I'll break it down point by point:
Firstly. cPhilza is a product of the universe itself and is considered to be the first generation of administrators. He not only knows history, he witnessed it.
Gods are the first creation of the universe, they have the same mother as the administrators and surprisingly different upbringing and perception, although they share the gift of immortality.
Gods, those who created players in the likeness of Administrators, deciding to prove to the universe that they can create.
That's how players came to be.
Secondly. Players can become moderators, subject to all the conditions set and approved by the Council.
Thirdly. There are clans of moderators, so ancient that their very essence today lies in service and assistance. You can consider them cults of worship of the Administrators, but they honor the traditions of their ancestors and believe in the truth of the words of the Administrators. The Council personally approved their existence. So, GeorgeNotFound actually belongs to an ancient clan of moderators. Now he is denied access to moderation, like all the Forsaken. He is also from the main branch of the clan, which makes him a complete loser.
Fourthly. cGeorge is a close friend of cDream and the object of his sighs for many years. But moderators are servants and assistants, crossing the line means thinking about yourself higher than was ever allowed. Servants are not friends and not lovers, they are those who dedicate their lives to service for free and are ready to die for their Administrators. Is cGeorge ready?
Fifthly. cGeorge actively worked with the server code and helped cDream with various plugins and mods, they had fun programming together. cGeorge had access to the server code, which no moderator in his life received. He also calmly checked cDream's code, and some players on the server. And cPhilza wouldn't have known about it, but cDream was too curious asking about the code and so on, he also decided to inquire about how often to review the admins' code for errors.
cPhil was closer to murder than ever.
Sixthly. cGeorge abandoned cDream. In cPhilza's eyes, some Forsaken saw a young and very inexperienced admin who has no guardian anywhere nearby, and decided to take advantage of this. To feed his ego, he decided that making the boy fall in love with him, playing with his feelings, encroaching on the territory created by cDream, taking all the power and getting rid of cDream as an objectionable person would be a great solution. cPhilza is, to put it mildly, in righteous anger.
cGeorge violates the foundations of the universe in cPhilza's eyes. He is a lying little bastard who will do anything for power and his own fun.
But cPhilza also sees that cDream sincerely cares about these players, that he has a deep affection for them. Every word he says about his former friends is laced with bitterness or love, and sometimes both at once.
It makes him wonder how much cGeorge and cSapnap value him. But then he hears the gossip, dirty and dark, hears cDream's side of Lehmanburg's history, hears what haunts cDream in his nightmares, in dreams of the day he was abandoned, when one friend turned away and another turned enemy.
And cPhilza comes to a conclusion.
20 notes
·
View notes
Text
Pretty Guardians Legacy Challenge
A Sailor Moon inspired legacy challenge for the Sims 4
I have always enjoyed playing Legacy Challenges and wanted to one day attempt to make my own. While I am certain there are Sailor Moon Legacy challenges out there, I couldn't find one that suited my fancy, so I decided to create my own updated version. I'm also trying to utilize as many packs/gameplay that I don't usually use. So here goes.
~~This is currently in gen 1 of playtesting, so things might get changed or updated. If you have any feedback feel free to share as some changes may be in order. Also stay tuned for my documentation of the playtest.~~
Basic Rules:
Money cheats can be used, but I wouldn't recommend using it extensively since that's half the fun. But who am I to tell you how you like to play
Mods and CC are okay to use. Feel free to make the heirs look as similar or as different than their counterpart.
You may live wherever you please unless something is specified in the rules of a generation.
All heirs must have a human lifespan unless otherwise stated. Heirs can be either male or female. Just because you're a Pretty Guardian, doesn't mean you have to be a girl. c:
You may have as many children and you'd like unless otherwise stated. Marriage and Live-in Partners are optional, unless otherwise stated in the challenge.
Every generation is supposed to complete both the career and aspiration of the heir unless explicitly stated otherwise.
Would recommend keeping the lifespan on normal, but you may play on whatever lifespan or custom lifespan if you so desire.
Feel free to accept any additional self discoveries, just don't switch personalities unless otherwise stated.
Please take advantage of the Reward traits and potions to help you through each generation
Have fun. I personally like challenges, so I'm adding some additional requirements for each generation for a challenge mode. Feel free to adjust the rules to suit your own playstyle better and complete as much or as little of the generation as you please.
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 1: Pluto
Optional Colors: Black, Red, Maroon
You are the Keeper of Time and this legacy. The timeline has shifted, and the Moon Kingdom is in danger. You and your companion have been allowed to leave your post in order to correct it. This world is different that what you are familiar with. It isn't the Moon Kingdom, nor is it Tokyo. But you do learn there is a place that teaches you the things you need to know, and you find yourself enrolled in school. You must compile this knowledge to develop a new Door of Space and Time to guard for all of eternity from this new world. But not everything is doom and gloom. When you're not trying to fix the world, you find yourself relaxing by playing chess and making things to wear.
Optional: Start off or Become a Vampire, the goal is to eventually become immortal (You may also cheat this if you prefer to remain human) Optional: Have a feline companion who also gains immortality (with the power of many, many age down treats) and lives with each generation to provide them with the wisdom and knowledge. Traits: Gloomy, Genius, Vegetarian? Aspirations: Academic, (Optional) Good Vampire Career: Scientist Skills: Research & Debate, Knitting or Gemology, (Optional) Veterinarian
Complete Academic aspiration and get a degree in Physics
Max Scientist Career along with Research & Debate and either Gemology or Knitting Skills
Create and Upgrade the Door of Space and Time (aka the Wormhole Generator) and place on home lot.
Travel to the Moon Kingdom (Sixam) at least once.
Must adopt at least one child
Heir must be human or have human lifespan (can be adopted sim)
Challenge mode:
(Optional) In order to achieve immortality: Become a Vampire and complete the Good Vampire Aspiration
(Optional) Create all the serums in the scientist career
(Optional) In order to achieve immortality for your feline companion, master the Veterinarian skill and create the Age Down Treats. (Purchasing them is also okay, especially in later generations)
(Optional) Have a garden where you grow most of your food source and death flowers
(Optional) Gift at least 3 knitted items or jewelry to friends or family
(Optional) Complete both Knitting and Gemology skills
(Optional) Use the gemology skill to make you immortal
(Optional) Complete the crystal and geodes collection
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 2: Saturn
Optional Colors: Purple, Maroon, White
Your guardian was always locked up in a lab seeking answers to life's greatest questions. While they still loved and cared for you, their ultimate focus was on their own goals and mission, leaving you alone with your thoughts. The voices in your head make it hard to be alone, so you spend most of your time reading. When you finally meet someone new, you become close friends. But one day when you have a maniac episode where you completely black out, you ruin the only friendship you had. And to save your friend and anyone else from your unstable personality, you become a shut-in with just you and your books. You dream of traveling, but never trust yourself to leave. So you travel through books and fantasy, writing about the adventures you'll never take.
Traits: Erratic, Loner, Paranoid Aspiration: Best-Selling Author Career: Freelance Writer Skills: Writing, Selvadoran Culture, Vampire Lore, + 1 skill of your choice
Complete Best-Selling Author aspiration and write Book of Life for Gen one.
Max Writing, Selvadoran Culture (will likely need to attend classes to sit on to gain the initial skill), Vampire Lore, & 1 skill of your choosing (preferably one that you wouldn't ever use like herbalism, rock climbing, skiing, etc.) that you must master via skill book only.
Only make your money from Royalties and/or Freelance Work.
Make a BFF and and eventually loose your BFF status due to the decline of your friendship
Never leave your lot (unless for a rabbithole event or absolutely necessary)
Complete the Postcard collection.
Challenge Mode:
(Optional: As a child) Become best friends with the first child (or younger) sim that you meet. Can be a Non-blood related sibling, if you're having trouble.
(Optional Mod) Be homeschooled
(Optional: As a teen) Have a falling out with your friend that goes from BFF into the red.
(Optional: After falling out) Never leave your lot (unless for a rabbithole event or absolutely necessary)
(Optional: As a YA) If you decide to move out, you must stay in the same neighborhood as you grew up. Alternative: Stay in your family's home or Turn your family home into a residential rental and stay there.
(Optional: As an adult) You settle the voices in your head. Should you desire, you may replace the erratic trait with a trait of your choosing (as an adult) or via self-discovery prompt (at any point as a YA or older)
(Optional) After accepting your new self, rekindle your friendship with your former childhood BFF.
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 3: Uranus
Optional Colors: Navy & Yellow
Your guardian was a complete shut-in. Always talking about adventures, but refusing to leave home. You're tired of being surrounded by all these books about action and adventure, you want to live and experience it. You develop a need for speed. And since there's no cars in this world, you want learn how to ride. Your guardian begrudgingly allows you to have a horse, but only because they thought it was one of those "I wanna a pony" stages. Turns out, you're pretty decent of a rider, so much so that you can build a living off of it. As soon as you're old enough, you move out of your parent's home and set off on your own adventure. With your career, you have the flexibility to work when you want and travel the rest of the time. While you enjoy riding horses, you're not really about the farm/ranch life. You gain a little fame from work and your adventuring, so you find yourself having to disguise yourself when going out, but it doesn't slow your adventures in the slightest.
Traits: Adventurous, Active, Horse LoverAspiration: Championship Rider Career: None - Make your money competing in horse riding competitions (Alternatively, you can join the Athlete career) Skills: Fitness, Horse Riding, 1 Extreme sport skill (skiing, rock climbing, snowboarding)
Max out skills: Fitness, Horse Riding, 1 Extreme sport skill (skiing, rock climbing, snowboarding)
Finish the Championship Rider Aspiration.
Have at least 2-star fame
Travel more than you work. (ie. compete in competitions 3 days of the week and then vacation 4)
Meet your partner/spouse when traveling
Challenge Mode:
(Optional) Live in at least two additional worlds outside of the one you grew up in. Start in Chestnut Ridge and then move somewhere else.
(Optional) Reach 5-star celebrity and wear disguises when going out. (alternatively create an additional look in CAS for your disguise)
(Optional) Climb Mt. Komorebi
(Optional) Complete 2 of the following additional aspirations: Extreme Sports Enthusiast, Jungle Explorer, Body Builder
(Optional) Gain the Adrenaline Seeker and/or Frequent Traveler Lifestyle.
(Optional) Complete the Omniscan Treasures collection
(Optional) Vacation in Sulani at least once with your children.
(Optional) Marry someone of the same gender.
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 4: Neptune
Optional Colors: Sea green & Navy
You spent a lot of your childhood traveling. While it was enjoyable traveling the world, it was the beach that managed to capture your heart. You heard the ocean's call and you answered with your own. You develop a passion for music and the ocean that you move to Sulani live out your dream to become the siren of the sea.
Traits: Child of the Island, Music Lover, Perfectionist Career: Entertainer - Musician Aspiration: Musical Genius Skills: Violin, Singing, Painting
Master skills for Violin, Painting, & Singing
Max out the Musician Branch of the Entertainer Career.
Complete the Musical Genius Aspiration
Live in Sulani
Summon and Befriend an Island Elemental
Have your heir with another partner before meeting your spouse.
Become a mermaid
Challenge Mode:
(Optional) Become a mermaid after maxing the singing skill
(Optional) Complete the Beach Life Aspiration
(Optional) Have a child with an Island Elemental
(Optional) Befriend a mermaid
(Optional) Seduce a local and marry them after becoming a mermaid.
(Optional) Paint pictures of the Ocean and decorate your house with them.
(Optional) Heir should ideally be human, but if you want to keep playing with mermaids, feel free
(Optional) Complete the Buried Treasure and Seashell collection.
(Optional) Clean up the islands and see the turtle hatching at least once.
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 5: Mercury
Optional Colors: Blue & Light Blue
You grew up listening to your guardian's voice singing into the night. It made you wonder what all was out there. So you took to the books to study what you could. You were a nerd in all senses, with your nose always stuck in a book. You had an absentee parent, so it made you admire your guardian that much more being able to raise you solo and still dedicate so much to their career and passions. It motivated you enough that you wanted to become a doctor, but along the way in your studies you discovered your love of technology.
Traits: Bookworm, Ambitious, Generous Career: Doctor Aspiration: Nerd Brain Skills: Logic, Programming, Handiness
Max out the Doctor career
Get all A's in school
Complete the Nerd Brain Aspiration
Max Logic, Handiness, & Programming Skills
Challenge Mode
(Optional) Gain the Workaholic and Techie Lifestyle
(Optional) Complete Whiz Kid aspiration as a child.
(Optional) Graduate early if you can.
(Optional) Get a degree in Computer Science before joining the Doctor career at entry level.
(Optional) Join the Bot Savants in Uni.
(Optional) Max out either Rocket Science or Robotics Skill
(Optional) Build a rocket and give it all the upgrades/ Build a servo and all the bots.
(Optional) Complete the Space Prints, Aliens, & Space Rocks Collection
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 6: Venus
Optional Colors: Orange & Blue
You grew up surrounded by all the latest technology. But you could care less about the robots and rocket ships, your obsession came in the form of video games and computers. Though despite your knowledge on computers, you were too good for school. You usually would stay up too late at night gaming that you would get caught sleeping in school more than you did actually studying. While you present yourself as lazy in appearance and in nature, you still try to maintain your figure. Because when you aren't gaming, you're fawning over potential interests at the arcade or at school. You seem to cycle through relationships, never maintaining a solid relationship for long. Despite some accidental or unplanned pregnancies, you are determined to be provide a good life for your children, even if it takes a bit of discipline.
Traits: Geek, Romantic, Non-Committal Career: Video Game Streamer, Tech Guru Aspiration: Computer Whiz Skills: Fitness, Video Gaming, Parenting, (Optional) Romance
Must finish the Computer Whiz aspiration
You are a slacker in school so you never get over a C.
Get a part time job as a Video Game Streamer and maintain it at least until your first child is born.
Join the Tech Guru career after quitting the Streamer career. (You don't need to max this out)
Marry at least two different sims
Never have more than one pregnancy with the same partner.
Create a video game based off your alter ego.
Challenge Mode
(Optional) Drop out or get expelled from school. Get your GED before turning into an adult.
(Optional) Finish the Serial Romantic Aspiration
(Optional) Max the Romance Skill
(Optional) Maintain the Streamer Career until you've reached your adult birthday.
(Optional) Max out the Tech Guru Career (eSport Branch)
(Optional) Win the Ultimate Gaming Test and Hackathon at Geekcon at least once.
(Optional) Have a least 3 pregnancies.
(Optional) Always use the highest level of discipline with your children whenever they misbehave. But also encourage them whenever they do something good.
(Optional) Gain either the Supportive or Strict family dynamic with most of your children, but Strict Family dynamic with your heir.
(Optional) Finish the My Sims and Voidcritter Collections.
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 7: Mars
Optional Colors: Red & Purple
You grew up listening to the sounds of your guardian yelling at the tv late into the night as they worked to achieve the highest score. Not to mention the revolving door of men and women that would stay over, some of which stuck around long enough to label themselves as step-parent. Even though you still aimed to make your parents proud, you swore you'd never become them. A failed attempt to set you up with another politician to 'assist' your career was the final straw for you. You cut ties with your parents and seek to better yourself. On your path of self discovery, you learn that you are a vessel of power. You diverge from your current path to follow the unknown, learning more about yourself then you ever imagined discovering. You never wanted children, but somehow you ended up with one. You manage but not without a little help.
Traits: Hot-headed, Self-Assured, Proper (Hates Children) Career: Politician, Freelance - Paranormal Investigator Aspiration: Inner Peace, Spellcraft & Sorcery Skills: Charisma, Wellness, & Medium
Complete the Inner Peace Aspiration.
Master Charisma, Wellness & Medium Skills
Join the Politician Career and stick with it until you reach adulthood or both of your parents pass away.
Go on 2 dates with a co-worker, and realize that this wasn't how you wanted to get ahead.
Never marry.
Have only one child(/pregnancy)
'Discover' your inner power by becoming a spellcaster (may also be born as one, you just never use any powers until finishing the Inner Peace aspiration)
Summon Bonehilda and befriend her
Challenge Mode:
(Optional) Have a good relationship with your grandparent if your grandparents are still alive.
(Optional) Complete the Inner Peace Aspiration before leaving your politician career.
(Optional) Complete the Spellcraft & Sorcery Aspiration.
(Optional) Move into a haunted house after starting Paranormal Investigator.
(Optional) Live in a technology free home (no tvs, no computers, etc.)
(Optional) Complete at least one of each level gigs within the freelance career.
(Optional) Befriend Guidry.
(Optional) Collect a Sugar Skull from every lot that you encounter a tombstone on.
(Optional) Gain the Hates Children personality trait
(Optional) Purchase the Brave reward trait.
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 8: Jupiter
Optional Colors: Green & Pink
You had an odd childhood, growing up surround by spirits both good and evil. You spent more time in the care of a living skeleton than you did with your own guardian. Your other parent is no where to be seen. You learned to fend for yourself rather early on. You found comfort and enjoyment in cooking. Your perfect soulmate is someone who is kind and loyal and enjoys to eat your cooking. And after meeting that perfect mate, you are determined to give your children the best upbringing you could possibly give them.
Traits: Foodie, Loyal, Loves the Outdoors Career: Either Chef or Gardening (Floral arranging) careers, eventually own a retail shop Aspiration: Soulmate Skills: Baking, Gardening, & Floral Arranging
Complete the Soulmate Aspiration
Choose between either the Chef or Floral Designer Career
Master Baking, Cooking, Gardening, and Floral Arranging skills.
Buy and own a retail shop to sell your floral arrangements and cakes.
Marry someone with either the Loyal or Glutton traits
Have at least two children.
Challenge Mode:
(Optional) Complete the Appliance Wiz, Master Chef, and/or Freelance Botanist Aspiration.
(Optional) Live on a lot with Simple Living and you grow most of your food and flowers for your arrangements
(Optional) Complete the Gardening and Magic Bean Collections.
(Optional) Master the Gourmet Cooking Skill as well.
(Optional) Take family photos regularly and hang them all over the house.
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 9: Moon
Optional Colors: Blue & Red
You had the perfect upbringing. With parents who loved and cared for you. Even so, you're still a little scatterbrained and quite the klutz. You have a strong justice for your friends, and will stand up for them in any situation. Your grades suffered in school cause you were out late fighting the forces of evil. You secretly fight for justice, but your family is none the wiser and only thinks you're an innocent teacher.
Traits: Childish, Clumsy, Good Career: Secret Agent (Diamond Agent)/Detective or Education Aspiration: Friend of the World Skills: Research and Debate, Charisma, Cooking
Complete Friend of the World Aspiration.
Master either the Secret Agent (Diamond Agent Branch)/Detective or Education Career.
Have 4 Good friends/BFFs that you meet in high school.
Spend several evenings as a teen out on the town with your 4 close friends or partner.
Have two romantic interests, but one of them starts out with your friendship in the negative.
Befriend and eventually marry the romantic interest you disliked initially.
Challenge Mode:
(Optional) Achieve mediocre grades in school. Never do homework or study for exams.
(Optional) Confront anyone who is mean to you, your friends, or partner. Fighting is an option too
(Optional) You fight justice in secret, but everyone just thinks your a simple teacher. Master the Detective or Secret Agent (DA), then quit to join the Education career.
(Optional) Also master the Education career.
(Optional) Complete the Super Parent Aspiration
(Optional) Have your spouse maintain a better relationship with your heir then with you. (doesn't have to be much)
(Optional) Accept the Jealous personality trait if prompted.
(Optional) Make at least 3 enemies with sims who wrong your friends or family, but later mend your relationships with them.
(Optional) Complete the Holiday Cracker Plushie, Marbles, & Frog Collections
~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~*☆*★*☆*~~~~
Generation 10: Chibi Moon
Optional Colors: Pink & Red/Pink & Black
You loved and adored your parents growing up, especially one more so than the other. You were sweet and innocent for your favorite parent, and little mischievous with the other. But you still were on good terms with both parents. You enjoy drawing pictures as a child and gifting them to your parent. As a teen, you start to be jealous of the attention your guardian seeks from your other parent. You start to be a little rebellious. You become friends with an unlikely individual who sends you down a dark path as a young adult.
Traits: Self-absorbed, Evil, Goofball Career: Criminal Aspiration: Public Enemy, Werewolf Initiate Skills: Mischief, Painting
As a child complete the Artistic Prodigy aspiration
As a teen, meet and befriend a werewolf.
Follow a path of evil as a young adult and master the Criminal Career.
Complete the Public Enemy Aspiration.
Become a werewolf either towards the end of your teenhood or at the beginning of your YA-hood.
Complete the Werewolf Initiate Aspiration
After completing the above, feel free to accept any personality swaps away from your negative traits.
After completing the above, feel free to change Careers to a career of your choice.
After completing the above, change your aspiration to Strangerville Mystery.
Challenge Mode
(Optional) Befriend a rabbit in your youth.
(Optional) Join Drama Club as a Child/Teen
(Optional) Age up with positive character values.
(Optional) Complete one of the following additional werewolf aspirations: Lone Wolf, Wildfang Renegade, or Emissary of the Collective
(Optional) Complete the Cure Seeker Aspiration.
(Optional) Complete the Strangerville Mystery and repel the forces of evil.
(Bonus) Recruit Pluto in your battle against the Mother.
If you do plan to play this legacy, please share your adventures using #prettyguardianslegacy
#sims 4#sims 4 legacy challenge#sims 4 legacy#sailor moon#sailormoonlegacy#prettyguardianslegacy#ts4 legacy#the sims 4#ts4
135 notes
·
View notes
Text
I would like to speak up about the hermitcraft situation regarding Iskall.

If anything is wrong, please consult me via dms, I will have it fixed, thank you <3
My heart goes out to the victims of Iskalls manipulation and emotional abuse. I'm so sorry for what has happened to you. Reach out to the other victims or stay anonymous, it is completely your choice.
As to the hermitcraft fans, please do not force any of the hermits for information and do not go to the victims for proof or information. You are not owed it. They are just as stressed as we are. Do not stress them further.
We do not know the full story. Do not assume or speculate about what might've happened. Be grateful for the information we have been given, we are lucky to get this information.
Please do not assume anything about the other hermits in relation to this. Whether it's if they knew or if they have done something similar. This was from ONE HERMIT, ONE PERSON. That is all we know.
Do not make assumptions on why Stress left. We know there are no implications she is involved in the complaints and that False stated she left on her own accord

Hermitcraft is not ending, hermitcraft is not ruined and hermitcraft's community is not unsafe. This was ONE HERMIT, ONE PERSON. There is a difference between the whole server and one hermit.
Believe the victims. It may be hard for you, I can understand that. But with the overwhelming amount of evidence, you simply can not say he hasn't done something wrong. They have been put through a lot by him. It is hard to speak up about something like this, especially with Iskall and his superiority as a popular myct. Listen and hear their voices.
My thoughts and views:
Information and resources:
I feel disgusting and disappointed in Iskall's behaviour. He was trusted, he was loved and he was deemed as a wonderful youtuber. He took this power and his status to his advantage by emotionally abusing and manipulating fans and mods, people who looked up to him.
I also feel betrayed in a way. I never expected something like this to happen in the hermitcraft community but it did. It upsets me. All the people who were hurt had to stay quiet for so long in fear that they wouldn't be listened to. The hermits who are stressed out right now, deleting and removing Iskall from their accounts right now.
I feel terrible for those who were close to Iskall, online or offline. Having someone who you care about so much and seeing him as a close friend/family member and now figuring out what he's done must be hard for them.
I'm sorry for those who loved Iskall's content. I was drawn to him, too, but never got around to watching his videos.
I'm happy the hermits have handled this situation very professionally, allowing the victims to speak up on their own account and not saying much to keep their privacy.
Hermitcraft has become a massive part of my life in the past years. It hurts for me to see something like this. It goes to show that not everything you see online is real. People are different from how they act online.
Stay safe, thank you for reading <3
49 notes
·
View notes