#Scrake
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kejokl3ls0ms · 1 year ago
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Scrakes are not living creatures, but their weapons and defenses are.
(Their real name is "kiai yuoi")
original name - <ki>aj <ü>oj
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scrake-art · 4 months ago
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1stprototype · 4 months ago
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I remember when KF1 was a staple of hanging with friends online. KF2 existed but never held us as hard as 1. 1 also had clearer enemy audio and I'll fight to the death on that point, you didn't need deafening sound cues to know a scrake or pound was coming.
I have such fond memories of Killing Floor 1. I still get an itch to go back and play it every now and then. I have never seen a developer fail to understand what made their game so great as hard as Tripwire has with KF1.
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thelanor-s-astame · 2 years ago
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Art0fW4r was killed by a Scrake
sun tzu once said "wwwwwwwwwwsswssswwwsssadasdsdasdsa" because he forgot he left the in-game chat box open and tried to move
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govindhtech · 1 year ago
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Exploring Killing Floor 3: A Completely Slaughtering Return
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killing floor 3 Release date
Tripwire Interactive’s gruesome cooperative shooter Killing Floor 3 will release in March 2025 after almost a decade of waiting. The news excited and horrified veteran Zed-slayers worldwide. Killing Floor 2, released in 2016, garnered a loyal following with its gore, waves of enemies, and harsh action. What terrible creatures and refined aspects await us in this long-awaited sequel?
A World that is Dimmer in Disarray
Killing Floor 3 picks up from the previous installment. The Horzine Corporation’s attempt to weaponize Zed failed, causing a global pandemic. Europe is in ruins, and the shards of civilization that are still standing are clinging to life with all their might. The players assume the character of seasoned mercenaries who are working as freelancers for the desperate Horzine Biotech or other factions that are giving a chance at survival (along with a substantial earnings package).
Tripwire promises a universe that is both more expansive and immersive, despite the fact that the primary idea retains its familiarity. The venues that were static in Killing Floor 2 have been removed. The maps in Killing Floor 3 are more expansive, connect to one another, and have dynamic objectives. The typical “hold the line” gameplay gains exploration and urgency. Imagine scouring a ruined city for supplies while fighting undead hordes.
Zeds that have evolved and aggressive new dangers
The Zeds, the hideous and mutated foes that are the series’ mainstay, have returned, and they are more terrifying than they have ever been. Some of the game‘s most recognisable enemies, such as Clots and Gorefasts, have been redesigned and have more lethal powers. The monstrous Cyst and the regenerative Scrake are two examples of new monstrosities that are sure to put even the most experienced players to the test.
Tripwire has placed an emphasis on the enhanced Zed  AI, which has given them the ability to be more strategic and organised in their attacks. The transition from mindless hordes to a more strategic enemy force is a something that veterans should be happy about because it should keep them on their toes.
A Refined Weaponry for the Purpose of Destruction
Your arsenal and resources are equally remarkable. The Killing Floor 3 weapon system has been modified, giving gamers more options. Fan favorites like the broomstick shotgun and Doomsayer grenade launcher are back, along with a powerful crossbow and a devastating railgun. Additionally, it appears that the customization of weapons is undergoing a transformation, which will enable players to fine-tune their firearms for particular objectives.
The developer Tripwire has dropped hints that the game would also include environmental hazards and melee takedowns in addition to the standard firearms. Imagine putting a Zed to death by impaling them on a broken pipe or by forcing them into a Horzine dispenser that isn’t working properly. This would be a deliciously terrible punishment.
There is a twist to the cooperative carnage
The cooperative gameplay within Killing Floor 2 was the game‘s primary selling point. Players would form groups consisting of four individuals and collaborate in order to eliminate waves of Zeds in a desperate attempt to survive. This fundamental component is still present in Killing Floor 3, although it has a few intriguing new elements.
Concerning a proposed “character class” system, which would be a break from the perk-based growth of prior games, there are numerous rumours circulating. The dynamic of the squad could be altered to include new capabilities and duties as a result of this, which could potentially offer a more strategic approach to the process of killing Zed. Tripwire, on the other hand, has not publicly disclosed any information regarding the particulars, allowing players to speculate.
The incorporation of a new “Zed Time” mechanic is one of the changes that has been confirmed. An update has been made to this well-known slow-motion mode, which now gives players the opportunity to execute a strong finishing move during the limited window of time. Imagine severing the head of a Clot that is charging through the air or decapitating a Gorefast that is raging with a single stroke that is perfectly timed.
Revenue Generation and Concerns for the Community
Concurrently with the lengthy production cycle of Killing Floor 3, there has been significant controversy around the game. There is a significant cause for concern on the possibility of turning the game into a hero shooter, similar to Over watch or Rainbow Six Siege. This monetization method, in which players earn distinct characters with skills, frequently comes into conflict with the established gameplay loop of Killing Floor.
Despite the fact that Tripwire has given fans the assurance that the fundamental gameplay would not change, the community is still concerned about the possibility of microtransactions and character imbalance.
An Exciting and Glorious Comeback to the Zed-Slaying Game
Although these issues have been raised, Killing Floor 3 is showing signs of being a suitable successor to the horrific legacy it has established. Fans have been excitedly anticipating the opportunity to return to the fray since they believe that the game will have a more larger universe, more lethal Zeds, and a more sophisticated arsenal.
The experience will be evaluated to determine whether the rumored character class structure and monetization intentions will contribute to or detract from the overall experience. When it finally makes its debut in March of 2025, Killing Floor 3 is going to be a game that is likely to deliver a powerful dose of cooperative carnage. This much is certain.
Read more on Govindhtech.com
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trailercheck · 1 year ago
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KILLING FLOOR III Official Scrake Reveal Trailer (2024) | HD
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zedslayers · 5 years ago
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Been learning how to do greenscreen stuff and decided to see if there were any KF2 models I could use in garrys mod so I could get a better view of em since up to now i’ve just used screenshots, official renders and official art to get references, and I ended up clowning around as usual. 
Here are the results.
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whiskeythecorrupted · 7 years ago
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Oh Me, Oh My
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kejokl3ls0ms · 2 years ago
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Here is another color option for Scrake.
Interesting information: this is his tail. The pattern on his tail is always changing. He calls these patterns "flares." His tail is like rubber. And his claws are very soft and not dangerous. It refers to a species of creature that does not fit the description of "living". They don't breathe, don't sleep, and don't eat. They may not live in material form, but they like to look like they are alive. The main ability is electricity.
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zzzitsover · 3 years ago
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thepearbootymaster · 7 years ago
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Back to doing some good old horror. I decided to do the Summer Sideshow version of the Scarke from Killing Floor 1. I honestly love his summer lines a little bit more then the regulars. Killing Floor 1 honestly holds a special kinda place in my heart, and I always had fun messing around on it during the summer events. (The Scrake will forever reignite my fear of chainsaws tbh) Hope you peeps enjoy!
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nazura · 8 years ago
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𝑻𝒉𝒆 𝑫𝒆𝒆𝒓 𝑺𝒄𝒓𝒂𝒌𝒆
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killingfloor-fans · 7 years ago
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Why, hello there!
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scrake-art · 3 years ago
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kejokl3ls0ms · 2 years ago
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I can't choose colors.
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Scrake😭
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ceriniguess · 3 years ago
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AHHHH THE CHARACTERS!!!! D&D makes me so happy and I love our little guys. My friends are literally the best and they make the best art of our little guys and it fills my heart. THEY are becoming friends and forming dynamics and they are going to love each other and they all have matching bows now. I love the characters and I love my friends and just AHHHHHHHHHHHHHHHH!!!!!!!!!!
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