#Sims4Studio
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sims4studioofficial · 5 months ago
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Studio (Star & Aurora) update
Hi All, both versions of Studio are updated with minor improvements, bug fixes (thank you to all who reported issues), & updated translations.
Both versions are also updated for the most recent five game kits. Please see each version's changelog (in the download threads) for the details.
If you identify any bugs or snarls with Star or Aurora, please report them so these two versions can be optimized.
Choose your version to download HERE.
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giuseppemezzo · 2 months ago
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Heeeeyyyy!!
Finally, here's a "liberated" version of the new clock which came with the latest SDX! Available in both Maxis swatches + 7 new styles:
Joker
cloudy white
black carbon
red red red
dark blue
watermelon
melon
DOWNLOAD | MediaFire
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simandy · 9 months ago
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Ok i made a thread in the sims4studio forums but..... idk maybe you would be able to answer me too :D so here's the text:
"So, i've been working with blender 2.78 for 7 years and I wanted to update it to 4.2, and I did. But sims4studio did not agree with the decision and now it simply wont export my .blend file. I don't know what I'm doing wrong, I followed the path to find my blender.exe, my s4s version is the most recent one (3.2.2.9 (Star)) and I even updated my .NET! I have no idea of what is left for me to do. Please help!"
Someone please help me :') i just want to work
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cowplantbebop · 11 months ago
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if you're using CC that goes transparent when you have MXAO turned on with reshade/gshade, it's missing a shadow LOD - it's very easy to fix this yourself using sims4studio and blender with only basic knowledge of both.
open the .package file of the CC that's going transparent in sims4studio > go to meshes tab > export LOD 0 mesh > it will save the mesh as a .blend file. open the exported mesh in blender. press A to select all parts of the mesh and then right click > join. it might look weird. that doesn't matter. next you want to go to the 'scene' tab and look for S4studio mesh tools and set the cut number to 0. save your blend file.
go back to your package file in S4S. under meshes, scroll to SHADOW LOD 0 and then import the blend file you just saved (do this for all shadow LODs from high to low). save package file. put the new version of the file back in your mods folder. TADA the CC will no longer go ghost mode on you.
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szanne7000 · 4 months ago
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Sims4Studio has another update
Versions
3.2.4.0 Star Open Beta for Windows
1.4.3.7 Aurora Open Beta for Mac
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raven-blends · 11 months ago
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RavenBlends Sugar Tattoo When I tell you it was a STRUGGLE to get this tattoo to work!!! Sims4Studio was acting up with me and I had to change the way I usually make my tattoo package file but it should be fine now Early Access until 23/08 | DL
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sexyirish7 · 1 month ago
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How to Add Wall Deco Slots to Signs Tutorial
For this tutorial, you will need Sims4Studio (S4S).
Unlike adding object deco slots to counters, you need to add the wall deco slots in two different locations in S4S in order for them to work. Step 1 details the first location to enter the deco slots. Step 2 details the second location to enter the deco slots as well as additional information that needs to be changed. Step 3 details how to check if your changes went through.
Step 1:
Create/Clone your sign object
In S4S, under the Studio Tab, go to the Rigs/Slots Tab on the right side.
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Hit the Add button.
Choose whether you want the deco slot to hold large wall deco or just small wall deco. Large wall deco slots will also hold small decor. Depending on the slot type, enter one of the following in the Name section.
     _ctnm_signDeco_1
      _ctnm_signDecoLarge_1
Enter your X, Y, and Z coordinates for the slot. A purple cone will appear on your mesh to indicate where your slot is.
Repeat for as many slots as you want to add.
Save your file.
Step 2:
Go to the Warehouse tab.
Click on the Slot field.
On the right side, click on the “Edit Items” button next to the ContainerSlots line item. A new window will open.
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Click the Add button on the bottom left side of the window
The following information will need to be changed:
BoneNameHash, LegacyHash, and NameHash
SlotDirectionLocked and UnknownFlag
SlotTypeSetName
Transform
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Leaving the window open, go back to the Warehouse tab and now click on the Rig field. On the right side, click on the text tab.
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You will copy and paste information from this section into specific fields in the “Editing ContainerSlots” window.
Find the appropriate slot you added in the text tab.
Copy the information from the NameHash line and paste it into the following fields in the Editing ContainerSlots window: BoneNameHash, LegacyHash, and NameHash
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Copy the coordinates from the Absolute Transform line and paste it into the Transform field in the Editing ContainerSlots window. By default, that field will have the term Identity in it. You want to replace that with the actual coordinates.
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In the Editing ContainerSlots window:
Change the following fields from a value of 0 to a value of 1
SlotDirectionLocked
UnknownFlag
In the SlotTypeSetName field, there is a drop-down box. Scroll down and select either SlotSet_signDeco or SlotSet_signDecoLarge
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Repeat for all of the deco slots you added. If you navigate to the Rigs/Slots tab, all of the new slots you added will still appear as purple cones. This is normal. You need to save and close the package file and then re-open it to see that the changes took place.
Step 3:
Save the package. Close the package and then re-open it. Now when you navigate to the Rigs/Slots tab, you should see blue cylinders instead of purple cones.
BEFORE closing the package:
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AFTER opening the package file again:
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catrosalinaa · 2 years ago
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Made these a long time ago. Figured i'd upload them here.
Ever liked the look of boots, but wished there was a more.... organic fashion choice? Well look no further!
DL : http://www.simfileshare.net/download/4015858/
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lantisims · 1 year ago
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I still have CC from 2016 in my game (updated as possible througout the years).
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coyotesim · 8 months ago
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off the shoulder tee recolor .ᐟ
omg i'm finally posting my first recolor!!! I originally made these for personal use (so a couple swatches might seem random), but i use this shirt 24/7, and I figured uploading it for download wouldn't hurt ..so
18 swatches — including fiona apple, björk, slowdive, the moldy peaches, fnaf, the sundays, and others!!!
requires this mesh made by @tauvesims <3
download
alt dl (sfs)
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moonlitfalls · 4 days ago
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szanne7000 · 2 years ago
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☀️💖☀️ Oh, yeah!!! ☀️💖☀️
Studio Star (Windows) & Aurora (Mac) update for Home Chef Hustle
Hi all, both versions of Studio are updated for the new stuff pack. Additionally, both versions now include:
stairs, railings, and ladders for new meshes and recolors
a batch fix for alien CAS custom content that broke in a recent patch
Trim meshes are still a work in progress.
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As always, if you notice an issue, please report it so the problem can be addressed.
The patch notes for Star and Aurora are in their respective download threads.
Choose your version to download HERE.
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lazysunjade · 1 year ago
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M A N O R |
I went digging through my old backups to find a house I'd built years ago for my sims 3 story family, the O'Donnaghailes. the house exterior was based off of Lallybroch (Midhope Castle). I've updated the outside a bit and started decorating the interior in the vein of a Scottish/Irish manor house to keep in line with the story vibes. sometimes I think about resurrecting that story, but I just don't think I could ever get along with sims 3 well enough to pull it off, and porting it to sims 4 would lose the heart and soul, which was Rinn Fada and Glen Donnach being the original inspiration. for those interested, the original story was posted here. does make me a bit nostalgic about when I used to do prose on simblr.
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nebravsky · 1 year ago
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can i interest you in some silly tango?
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cc list under the cut!
please let me know if i forgot to link something!
ears preset by ssspringroll
eyes by pralinesims
face overlay by mousysims
freckles by glutenfreesims
eyebrows by peachyfaerie
eyebags skin detail by ratboysims
face definition overlay by nesurii
hair by gerbithats
hair highlights by daylife sims (they're made for a completely different set and just happened to fit this hair btw)
eyeliner by cosimetic
lips overlay by remussirion
blush by vuluun
goggles by heathen thirteen
jumpsuit by ea (journey to batuu pack), recolor by me
tail by kiellessa
nails in gloves detail by nv.
cas posepacks 1 / 2 / 3 / 4
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mrsimqle · 1 year ago
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Yk yesterday I found out why some makeup cc and skin details don’t show up on alpha skins plus how to fix it and then I learned the fix for when some cc doesn’t have the color slider options available even if you have the color slider mod and it was really interesting going through the motions and getting frustrated but in the end learning something new and making cc that I’ve had for years to work like I needed it!
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syninplays · 11 months ago
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Friendly reminder to all ts4 players to please check the polycount of the extra realistic/alpha objects they download before they get it in game because some creators don't give a shit and even though ts4 can run higher poly items there's no reason to have a +30k poly lamp (:
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