#Tecmo's Deception: Invitation to Darkness
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Game: Tecmo's Deception: Invitation to Darkness (PS1)
Another weird little game where you become the evil master of a dark castle and you set off traps to capture invaders, Night Trap-style. And you can become the devil, I guess!
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Oh this one is fun, we get to do a three for one, because they;re all sort of vaguely adjacent and super short lists
BASHAAR[バジャール] from the arabic bashaar[بَشَّار ] it seems like it has some nuanced uses in the quran and I don't have the context to make any kind of educated comment on that, so I just won't.



JAVA[ジャバ] or it might be meant to be JABBAR[جبار]? Once again I just don't know enough Arabic, least of all when filtered through the brain of a Japanese game dev from 25, years ago, to even speculate on how likely it is or isn't based on what it means or how it is or isn't used.
ULTRAAR[ウルトラール] based on Ultraman and mashed up with BASHAAR. This at least is straight forward and superficial enough that I can say with certainty. The Monster Rancher franchise actually references Ultraman quite a bit even before Ultra Kaiju Monster Rancher made the franchise crossover official.
JIMU-SHAAR[ジムジョール] from jimu[事務]: "office work"/"desk work"/"paperwork" and BASHAAR. She was repalced with the NA only Boxer Bajarl, which did not exist in the Japanese game.


And this loops us back to MR1 with the "Magic" breed
MAJIN BASHAAR[マジンバジャール]
MAJIN[マジン] as in either majin[魔人] lit."demon+person" as in a sorcerer or magician or majin[魔神] lit. "demon+god" as in an evil spirit or malevolent deity. I assume it's the former, but either sort of fits.





GADJUKA[ガデューカ] as in gadjúka[гадюка] the russian word for "Viper."
CHLOROMAN[クロロマン] Like Chlorophyll, like a plant.
SUEZO MANIA[スエゾーマニア] because of how Japanese used the loan word "mania" the way we'd use the word "maniac" it seems to imply this is a normal man in a suezo suit because he's just a huge fan of suezo...
GATLING BLOW[ガトリングブロー] the words are easy enough to parse, and obviously the gatling gun part makes sense, but I feel like "blow" has been used weirdly here... but I don't know that there's any other word it could've been.
LAST BANCHO[ラストバンチョー] bancho[番長] is a slang term referring to the leader of a middle or high school gang. It's a character type that kind of saw its peak in the 80s-90s, and has died off since.



ALDEBARAN[アルデバラン] mistakenly romanized as Ardebaren here and as Aderbaran in Deception: Invitation to Darkness, the Tecmo game it references. In both cases they're supposed to be referencing the brightest star in the constellation Taruus, Aldebaran/al Dabarān[الدبران]: "The Follower." The same game is also referenced in one of the Pixie/??? breeds.
ZOMBIE[ゾンビ] just what it looks like





And then just so long as we're here fiddling around with spirits and magicians and zombies and such...
GHOST[ゴースト] just what it looks like
CHEF[シェフ] again...
KOMI[コミ] but then this is clearly a recolor of Chef, and I'm not sure what bearing that has on what it's supposed to be in con junction with this name... KOMI like COMIC? KOMI like the handicap in the board game, Go?? But neither of those feel like they line up with the image or the adjacency to Chef. Is it some other thing I'm not seeing, or am I just overthinking it? anyway...
CHONMAGE[チョンマゲ] the chonmage[丁髷] was the specific style of topknot associated with samurai of the edo period.
There was also CHONMAGE(WHITE)[チョンマゲ(白)]

Oh wow, not only did they bring Ghost back but we got a never before used subtype from the LINE Monster Farm app's 2nd anniversary event! First one since the original games,
CHESHIRE[チシャ] from the Cheshire Cat in Alice in Wonderland
TRICK'N[トリックン] the root here is definitely the Japanization of TRICK[トリック] but I'm not sure how to interpret the N' syllable. TRICK'N? TRICKUN? TRICK-KUN?
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Tecmo's Deception: Invitation to Darkness
"This October Tecmo will offer you an Invitation to Darkness exclusively for the Sony PlayStation." (GamePro #87, Oct. 1996)
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Tecmo's Deception: Invitation to Darkness
#Tecmo's Deception; Invitation to Darkness#gaming#games#video games#memes#Tecmo#horror#retro gaming#retro games#retro
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Release: DemoDemo PlayStation Volume 19, 1996 June (PCPX-96032)
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We’re down to the last few DemoDemo discs I have on hand and this one’s kind of a doozy. While the playable demo offerings are solid for Western readers by way of Namco Museum Vol. 3, which lets you play Ms. Pac-Man, and Tecmo’s Deception, the real stars of the show are a pair of just weird, weird ads. One of them’s a probably racist(?) Wipeout ad and the other is just a transcendental one for Destruction Derby, both of which you can view by clicking on the links.
Anyway, what do you say we just get to the content listing so we can move on from this harrowing disc? Cool? Cool.
DemoDemo PlayStation Volume 19, 1996 June PCPX-96032
Demo PlayStation: Playable Demos (Silver disc icons, left to right, top to bottom): -Namco Museum Vol. 3 -Shin Fortune Quest: Shokutaku no Kishi-tachi -Mushi no Idokoro -Tsuukai! Slot Shooting -Andou Mitsuru Man Pro no Akuukan Sappou -Tecmo’s Deception: Invitation to Darkness -Lupupu Cube: Lup Salad -Race Drivin' a Go Go -ClockWerx
Movies (Green disc icons, left to right, top to bottom): -Velldeselba Senki -Studio P -King's Field III -Idol Janshi Suchie-Pai Special -Ugetsu Kitan -Sea Bass Fishing -Arc the Lad II -Crime Crackers 2 -PAL: Shinken Densetsu -Twilight Syndrome: Kyuumei-hen -Time Gale & Ninja Hayate -Slam 'n Jam '96 featuring Magic & Kareem -Turf Wind '96: Take Yukata Kyousouba Ikusei Game
Request PlayStation: -Commercials for PlayStation hardware, Wipeout, and Destruction Derby.
Sorry,
-Pepsi
#DemoDemo PlayStation#PlayStation 1 Demo#Namco Museum Vol. 3#Shin Fortune Quest: Shokutaku no Kishi-tachi#Mushi no Idokoro#Tsuukai! Slot Shooting#Andou Mitsuru Man Pro no Akuukan Sappou#Tecmo's Deception: Invitation to Darkness#Lupupu Cube: Lup Salad#Race Drivin' a Go Go#ClockWerx#Velldeselba Senki#Studio P#King's Field III#Idol Janshi Suchie-Pai Special#Ugetsu Kitan#Sea Bass Fishing#Arc the Lad II#Crime Crackers 2#PAL: Shinken Densetsu#Twilight Syndrome: Kyuumei-hen#Time Gale & Ninja Hayate#Slam 'n Jam '96 featuring Magic & Kareem#Turf Wind '96: Take Yukata Kyousouba Ikusei Game#Wipeout#Descruction Derby
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Tecmo’s Deception: Invitation to Darkness (PS1 1996, Tecmo)
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Video Games Might be a Little Satanic
Susan Brinkmann of Philadelphia’s The Bulletin would like you to know that video games are, more and more, skewing towards the satanic and are waging a war against God… or… something. According to Brinkmann, even the “hardcore” crowd is starting to become concerned by the increasing levels of anti-religious sentiment in modern video games.

Even the most hard-core gamers are sounding the alarm about the rise in the number of satanically-themed video games that target God and Christianity, invite players to make pacts with the devil, and elevate Satan to hero status.
“This has been going on for the last 10 years, but especially in the most recent games,” said Lance Christian, 32, of Alton, Illinois who has been an avid gamer for most of his life.
Basically Mr. Christian and, by extension, Mrs. Brinkmann are arguing that the video game industry has become increasingly friendly towards Mr. Beelz.
Brinkmann cites several games to support her argument (and provided by Mr. Christian), including Shin Megami Tensei III: Nocturne, Darksiders, Devil Summoner and Tecmo’s Deception: Invitation to Darkness. But the brunt of Brinkmann’s article is aimed squarely at EA’s Dante’s Inferno and it’s apparent outward showing of anti-religious sentiment. Sadly this argument falls apart when you actually look at the game and not just some questionable advertisements. Best Twitch streaming equipment.
Without getting into too much detail, Dante’s Inferno puts you in the shoes of Dante, a soldier from the Third Crusade who has embarked on a journey into the afterlife to rescue his wife from Lucifer before he can use her soul to break free from Hell and try to overthrow God and Heaven. In the process of doing this Dante must fight his way through demons of all shapes and sizes while using a big ass scythe… so in reality, it’s almost 100% faithful to the Divine Comedy if scribe Dante Alighieri had watched “What Dreams May Come”.
And dropped blotter acid.
Let’s look at Dante’s Inferno objectively for a moment. Yes, the game is very brutal and definitely deals heavily in the macabre. But once you look beyond what’s on the surface what you find is a rather righteous tale of redemption as this man travels to the furthest corners of hell in order to save the woman he loves from the devil himself and in the process protecting Heaven and possibly saving God’s ass. I don’t know about you guys, but that’s pretty damn angelic to me, regardless of the methods used.

Cultural Differences The fair majority of games listed in Brinkmann’s article are Japanese in origin. In Japan, religion is not a particularly taboo issue and many forms of Japanese media, from manga to films and games, include some form of religious or spiritual content that is used as a mechanism to further the plot. That’s it and, more often than not, that’s all. No condemnation. No outrage. Best gaming chair models for 2021.
This issue doesn’t spark until news of the ‘evil anti-Christian Satan sim’ reaches the American Bible Belt or, God forbid, the mainstream news.
You see, the United States has something of a hard on for Jesus and whenever something that dares to paint Christianity as anything but a bright white beacon of hope for all humanity, a small but loud sect of the American population cries foul. This is due in large part to two things: 1.) Ignorance of the culture the game was created in and for, and B.) Arrogance. Pure, simple arrogance. Specifically the arrogance that any mention of “God” automatically means that it’s referring to your god.
As a matter of fact, most video games are very careful to avoid mentioning any religions outright. Sometimes, as is the case with games like The Elder Scrolls IV: Oblivion, elements of existing religions are used to enhance the mythos. In Oblivion, the Knights of the Nine are strikingly similar to the Knights Templar. Anyone who takes the time to read the countless books in Oblivion will find many more nods to real-world religions and beliefs worked in.
Games like Oblivion, which feature religion outright, are a rare breed. The majority of games that use religious symbolism do so in a more subtle or restrained way. Bayonetta (one of the games listed by Mrs. Brinkmann), for instance, is basically about a witch who is out to kill angels. While this works to set the story up, it doesn’t actually come up very often as you play and when it does, it’s not pushed on you very strongly. Of course, Bayonetta isn’t exactly what you would consider a serious game – most gamers were quick to realize that Bayonetta is little more than breastakaboobical, chestakamammical, pendular globular fun. Unless you actively pay attention, you won’t even notice it’s there.
The Dragon Age Effect Dragon Age: Origins is a shining example of how religion and religious belief can be conveyed in games. For those of you who have yet to play it, Dragon Age: Origins includes an religious group known as the Chantry of Andraste, which is heavily based on Christianity. Unlike games like Oblivion, which treat spirituality and religious faith as absolute fact, Dragon Age: Origins keeps the entire discussion rather. At no point during the game are you led by the narrative to believe that the story of Andraste is either right or wrong. To further gray the area of religious belief, there are several points in the game you can overhear NPCs and members of your party debating the merits of religious belief and faith.
The true beauty of how religion is portrayed within Dragon Age: Origins is that at no point during the game are you given the answers. It treats religion as a characteristic of a larger world and the overall narrative is such that depending on how one looks at it one can decide whether they were taking part in a holy war or simply defending their homeland from an invading army. The Gamer Collective’s list of best corner gaming desks.
But of course, Blankmann and Mr. Christian (who provided the list) have taken Dragon Age: Origins and boiled it down to its most base elements — and somehow still managed to get those wrong:
Game revolves around the story of God going mad and cursing the world. A witch attacks believers and players can “have sex” with her in a pagan act called “blood magic” so she can “give birth to a god.” Another scenario allows player to have sex with a demon in exchange for a boy’s soul.
I have to admit that I’ve yet to finish Dragon Age: Origins so I turned to resident Dragon Age expert, friend of Binge Gamer and all around connoisseur of awesomesauce Raychul Moore to see just how accurate the above statement was.
Suffice to say, not very NOTE: SPOILERS AHEAD:
HA! That is all wrong. You have sex with a Mage so that the demon will not kill and take the soul of one of the Grey Wardens (they are the only ones that can kill the Archdemon). You never can have sex with someone to save a demon.
[Before that] a boy is possessed, but you can’t sleep with someone to save him, you have to decide whether to kill the boy or have someone go into the “Fade” to fight the demon and save the boy. “God going mad”? Yeah, they never played the game, obviously. There is no reference at all to such a thing.
…I have nothing to add, I simply wanted to clarify that Mrs. Brinkmann’s article was wrong.
The Other Extreme If games like Shin Megami Tensei III: Nocturne are the extreme of demonic imagery in games, the other extreme is best seen in Left Behind: Eternal Forces, a real-time strategy based on the series of books that have also spawned a series of movies starring Kirk Cameron as Himself*. The basic premise of Eternal Forces is that the world has ended and you’re on a mission to convert as many people to Christianity as possible.
And if they don’t convert, you kill them.
Apart from that Left Behind: Eternal Forces is the single most intentionally racist game I’ve ever played. Those fighting for the “Antichrist” have African and Arabic names whilst the majority of those fighting for the Lord are whiter than Ward Cleaver. Furthermore the game carries a 1950s-esque sense of gender role as many unit classes are “men only” while women must carry around arbitrary titles like “Medic Woman”.
For what its worth many Christian organizations decried the game as being the misogynistic, bigoted tripe that it was. What few of these groups realized was that the game itself also sucked, for which there is no forgiveness.
No More Backpedaling But you know what? For as much as I find Left Behind: Eternal Forces to be a vile disgrace on the video game industry, I would not call for it to be censored. I wouldn’t call for it to be pulled from store shelves, and in fact I would like to see Left Behind: Eternal Forces and other games like it sitting on store shelves right next to Devil May Cry and Shadow Hearts. As gaming grows, the industry needs more games to address these supposedly taboo topics. And when the blowback comes (and it will come), the gaming industry must stand its ground.
No more backpedaling.
Every time a group of people cry foul over the content of a particular title, the games industry goes absolutely insane. Developers and publishers have PR firms draft ultra-professional retorts to these wild-eyed complaints while game bloggers (schmucks like me) circle the wagon and say anything they can to try and discredit the source while rarely, if ever, addressing the core issue.
This needs to stop.
The video game industry, as a whole, needs to stand up and say two simple words:
So what? Until the gaming industry stops trying to apologize every time a title offends someone, that aura of “legitimacy” that so many gamers want in order for this medium to be taken seriously as an art form will continue to elude them. If you want this thirty year-old misconception that video games are strictly a children’s toy to finally be done away with, we’re going to have to own up to and defend all the content in these games instead of apologizing for it.
So as the title says: Yes, some games are satanic. Some games are sexist. Some games are racially or culturally insensitive, though rarely is it out of maliciousness. Some games have content that you or I will not agree with. But if gaming is to truly become accepted in the public consciousness as an art form and a true entertainment medium, people are simply going to have to accept that there is some content that they simply will not like. Just like they do with film and music and television.
Gaming is not just for children anymore, and to break that mindset you may have to drag a few people to that realization kicking and screaming. But before the gaming industry can do that, it has to stop being afraid of stepping on a few toes.
*Correction: Kirk Cameron’s character of Buck Williams may actually be slightly less insane than Kirk Cameron himself.
Oh, One More Thing…a lifelong gamer with intricate knowledge of several “anti-Christian,” “anti-religious” games who lives in Alton, Illinois (home to one of the oldest Catholic Churches in the United States) who just happens to be named “Lance Christian”? … something smells about that. I think Mrs. Brinkmann has been had.
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“PSX DATACENTER UPDATE 18-JANUARY-2020″
[PS1] [USA][PAL] [JAPAN] [2020]
18-January-2020
18-Enero-2020
I have added today the following game entries to the PSX Datacenter:
Añadidas las siguientes entradas a la PSX Datacenter:
PAL: SuperLite Gold Series - Minna no Shougi - Joukyuu Hen [SLPM-87010] (J)
UPDATES: Buggy [SLES-00174] (E)(F)(G)(I)(P)(S) Devil's Deception - Invitation to Darkness [SLES-00848] (E)(F)(G) Kokumeikan - Trap Simulation Game [SLPS-00249] (J) Kokumeikan - Trap Simulation Game [Playstation the Best] [SLPS-91033] (J) Kokumeikan - Trap Simulation Game [PSOne Books] [SLPS-91406] (J) Team Buddies [SLUS-00869] (E) Team Buddies [SCES-01923] (E)(F)(G) Team Buddies [SCES-02986] (E)(I)(S) Team Losi RC Racer [SLUS-00666] (E) Tearring Saga [SLPS-03177] (J) TechnoMage - Return of Eternity [SLES-03241] (E) TechnoMage - En Quete D'Eternite [SLES-03242] (F) TechnoMage - Ritorno all'eternità [SLES-03243] (I) TechnoMage - El Retorno de la Eternidad [SLES-03244] (S) TechnoMage - De Terugkeer Der Eeuwigheid [SLES-03245] (Du) Technomage - Die Rückkehr Der Ewigkeit [SLES-02831] (G) Tecmo's Deception - Invitation to Darkness [SLUS-00340] (E) Tecmo World Golf [SLUS-00299] (E) The Perfect Golf [SLPS-00087] (J) Tekken [SLUS-00006] (E) Tekken [SLPS-00040] (J) Tekken [Playstation the Best] [SLPS-91020] (J) Tekken [SCES-00005] (E) Tempest X3 [SLES-00316] (E) Added new descriptions, hires covers & screenshots.
MANUALS: Tales of Eternia (J) [SLPS-03050-2] Manual scans cleaned & compiled into cbr by gladiator.
Check them here: http://www.psxdatacenter.com/ or http://psxdatacenter.com/
Have fun and if you can help us with the missing information (covers, descriptions, cheats, etc.) please do it.
If you want to contribute to the site running costs (domain, server, updates, etc.) please consider becoming our patreon or making a donation on our ko-fi.
http://patreon.com/psxdatacenter
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#tekken#tempest x3#tearring saga#team buddies#team losi rc#technomage#epsxe#sony playstation#playstation#Ps1 Games#epsxe for android#tecmo deception#videogames#retrogames#tales of eternia
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Tecmo's Deception - Invitation to Darkness Review [PS1] (AboveUp) submitted by /u/thosefuckersourshit [link] [comments] http://bit.ly/2EuQiku
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Some games on sale this week for the North American PSN’s Golden Week sale(full list/prices):
Aegis of Earth(PS Vita)
Amnesia: Memories (PS Vita)
Aquapazza(PS3)
Arcana Heart 3(PS3/Vita)
Atelier Escha and Logy Plus (PS Vita)
Atelier Sophie (PS4/Vita)
BlazBlue: Central Fiction(PS4/PS3)
Blazing Souls Accelate(PSP)
Catherine (PS3)
Chronicles of Teddy (PS4)
Code: Realize (PS Vita)
Croixleur Sigma (PS4/Vita)
Deception IV: The Nightmare Princess (PS4/Vita)
Digimon Story: Cyber Sleuth(PS4)
Digimon World: Next Order(PS4)
Dragon Quest Builders (PS4/Vita)
Dragon Quest Heroes(PS4)
Dungeon Travelers 2 (PS Vita)
Exist Archive (PS4/Vita)
Fairy Fencer F: Advent Dark Force (PS4)
Fate/Extella (PS4/Vita)
Final Fantasy XV (PS4)
God Eater 2: Rage Burst(PS4)
Gravity Rush Remastered (PS4)
Gravity Rush 2 (PS4)
Hakuoki(PSP)
Hakuoki: Stories of the Shinsengumi(PS3)
Hakuoki: Warriors of the Shinsengumi (PS Vita)
I Am Setsuna(PS4)
Lost Dimension(PS3/Vita)
Megadimension Neptunia VII(PS4)
Mega Man 8(PS1 Classic)
Mega Man Legends (PS1 Classic)
MegaTagmension Blanc + Neptune VS Zombies (PS Vita)
MeiQ: Labyrinth of Death (PS Vita)
Mind Zero (PS Vita)
Nier: Automata(PS4)
Nights of Azure(PS4)
Norn9 (PS Vita)
Odin Sphere Leifthraiser(PS4/PS3/PS Vita)
Omega Quintet(PS4)
Oreshika: Tainted Bloodlines (PS Vita)
Persona 4 Golden (PS Vita)
Persona 4: Dancing All Night (PS Vita)
Power Stone Collection(PSP)
Record of Agarest War Series Bundle[also available seperately](PS3)
Root Letter (PS Vita)
Rune Factory: Tides of Destiny(PS3)
Saint Seiya: Soldiers’ Soul(PS4)
Shiren The Wanderer: The Tower of Fortune and the Dice of Fate (PS Vita)
Sorcery Saga: Curse of the Great Curry God (PS Vita)
Star Ocean: Integrity and Faithlessness(PS4)
Steins;Gate (PS3/Vita)
Steins;Gate Zero (PS4/Vita)
Suikoden II(PS1 Classic)
Suikoden III(PS2onPS4)
Superdimension Neptune VS Sega Hard Girls (PS Vita)
Tales of Berseria(PS4)
Tales of Zestiria(PS4)
Tecmo's Deception: Invitation to Darkness (PS1 Classic)
The Legend of Heroes: Trails of Cold Steel (PS3/Vita)
The Legend of Korra (PS3/PS4)
The Misadventures of Tron Bonne (PS1 Classic)
Tokyo Twilight Ghost Hunters Daybreak: Special Gigs (PS3)
Valkyria Chronicles Remastered(PS4)
XBlaze Code: Embryo (PS Vita)
XBlaze Code: Memories (PS Vita)
Ys: Memories of Celceta (PS Vita)
Zero Escape: Virtue's Last Reward (PS Vita)
Zero Escape: Zero Time Dilemma (PS Vita)
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#Deception#Tecmo's Deception#Invitation to Darkness#Deception Invitation to Darkness#games#gaming#ytfeed
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WaveBack Episode 46: Spooky Special III
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Kris and Matt assemble a new list of spooky songs for your Halloween listening enjoyment.
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Banjo Guy Ollie’s Castlevania - Walking on the Edge
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DOOM Soundtrack Rebuild
DOOM II: Hell on Earth
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Rhythm Heaven Fever
Tsunku
The House of the Dead 2
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T. Mikumo
Tecmo’s Deception: Invitation to Darkness
Takuya Hanaoka
Wonder Boy: The Dragon’s Trap
Michael Geyre
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Alright, here I go with another one of these posts where i just poke around the japanese names and see what lines up and what got lost in translation... This time it's the pixie line, because.
Warning this one's a lot longer than the first...
PIXY[ピクシー] is just pixie, nice and straight forward. actually go figure i found some obscure official art from the GBA games that actually seems to confirm the romanization as PIXY.
DIXY[ディクシー] is also just Dixie, or maybe Dixi?I don't know why it's named that... Just the D- from Dino and -ixie from Pixie? That feels too simple?
VENUS[ビーナス] is an interesting one... Maybe supposed to be the feminine aspect of Pixie and the earth element of Golem, even if one of those is "earth" in the sense of rocks, and the other in the sense of the planet. (I've seen it suggested it's a nod to Venus de Milo being a statue as a famous statue of a woman, but i don't know that fully buy that.) Anyhow, it got renamed "Vixen" for MR1 and "Granity" moving forward. (Kind of surprising that they never opted for a version that was just full stone texture, or even like a clean white marble.)
MINT[ミント] was in fact just called Mint. I'm not really sure why... I've seen it suggested it's a play on mint blue being an icy blue and general icy flavor of mint as an herb as a reflection of Tiger's ice element, but she's also just not mint blue?
But it's later changed to AELLO[アエロー] which got misromanized as "Aero" in English. Aello[Αελλω]: "Storm" is one of the four named harpies in Greek mythology, but also a name of one of the dogs of Actaeon.
NACHTFALTER[ナハトファルター] is the German word for "moth" lit. "Night+Flyer." IN MR1 it's localized as "Radar," but later renamed to "Nightflyer" as a bit of an overly literal translation of the real name.
SUEKO[スエコ] the Sue- is from Suezo and the -ko is the Japanese naming suffix -ko[子] that generally denotes girls' names, so her name is basically "Suezo-girl."
NAGISA[ナギサ] is from the Japanese word, and name, Nagisa[渚]: "Water's Edge," which also generally refers to, like, a beach or a shoreline. It was called "Nymph" in English at first, but MR2 they actually just used Nagisa.
SÉPIA-LIÈVRE[セピアリエーヴル] is a weirdly elaborate one. It's just French for "Brown Hare." In English they called her Mopsy , which is actually pretty cleverly borrowed from a character in Beatrix Potter's Peter Rabbit. She was renamed to Lepus which is just the genus of hares.
ANGEL[エンジェル] was just Angel.

PRISM-SHADOW[プリズムシャドウ] was shortened to "Prism" for the first game but past that point the English named it "Silhouette."
LAVENDER-KIR[ラベンダーキール] I've seen some people romanize that last bit as "Keele" but I think it's supposed to be "Kir" like the cocktail. In any event it got renamed to "Allure" in English.
LEAF[リーフ] in MR 1&2 but English called it "Serene" and "Serenity."
BUNNY[バニー] Is just Bunny.
PLATINA[プラチナ] platinum, like a platinum album, because she's a pop star.
EVE[イヴ] Obviously named after the biblical Eve, but she is a little demon woman. She seems to be kind of a blueprint for the eventual Pixie/Joker hybrid, Lilim. For some reason her monster book entry has Astarte, from another Tecmo game, Deception: Invitation to Darkness, in the background.
DYNA[ダイナ] as in Dynamite, as in fire and explosions. but in English they went with "Daina" like a girl's name.
UNICO[ユニコ] similar to the Sueko thing it's a name equitable to "unicorn-girl." It's also the name of the unicorn in Osamu Tezuka's classic manga, Unico.
JIL[ジル]called Jilt in English for some reason. I assume just the name "Jill." Given she's the Pixie/Chucky hybrid you'd think it'd be a name more directly referencing some other type of doll or haunted doll character. But I can't think of anything that fits the bill. Jack and Jill maybe, not a doll per say but keeping with the toys and kid's rhymes/play shtick? but then would the Japanese even be familiar enough with those nursery rhymes to make that kind of reference? (Notably it's not the same as the monster JIIL[ジール])
JEANNE[ジャンヌ] as in Jeanne d'Arc/Joan of Arc. English awkwardly localized it as "Janne."
FUR[ファー] really straight forward, if awkwardly Engrishy. Called "Kitten" in English.
JINNIYYA[ジーニヤー] romanized as "Jinnee" for english. I don't actually know what to make of this. [ジーニー] is how the Japanese would write "Genie," and that's clearly part of it, but the YAA(YER?)? Genier, as in "one-who-genies"? No clue... It was pointed out in the comments that it's definitely just the japanization of the Arabic, jinniyya[جِنِّيَّة] which is a feminine form of the root, jinn.
FUTURE[フューチャー] just what it says. Called "Futurity' in English.
YUKI[ユキ] literally yuki[雪]: "snow". Clearly a play on the Yuki-Onna, lit. "snow woman" a yokai that appears as a beautiful woman in snow storms to lure men to theirs deaths. "Snowy" in English.
LILIM[リリム] as in a category of demoness from which the apocryphal Lilith is derived. There's a long history of misused and appropriated lore tied up in that that I'm just not getting into here. Moving on...
FOREST[フォレスト] straight forward. Named "Dryad" in english for obvious reasons.
POISON[ポワゾン] is technically correctly written in the English games, but notably that's actually the French pronunciation the japanese is working off of, not the English.
KASUMI[カスミ] is just Kasumi and she's a reference to the main character of tecmo's fighting game series Dead or Alive
MIA[ミーア] appears to be an anagram of "ami," mononym performing name of Suzuki Ami, the singer and idol who worked on Monster Farm 2. Apparently she designed the outfit herself, but I don't know if it's something she ever wore in real life.
UNDINE[ウンデイーネ] obviously named after the prototypical water spirit of western alchemical lore. But also a clever revivial of the short lived Undine type monster from MR2.
MISCHIEF[ミスチフ] It's just "Mischeif."
OTOHIME[オトヒメ] from japanese mythology, princess of the undersea dragon palace.
FEREERIA[フェレーリア] I don't know what this is really meant to be. English called it "Faerilina" as kind of a spin of "Feral," "Fae" and a feminizing name suffix. But I think the original Japanese is supposed to be more of a play on FERRET[フェレット], but again I don't really know what to make of the rest of it.
MIKU[ミク] after Hinasaki Miku, protagonist of Fatal Frame, also by Tecmo.
COLOMBINA[コロンビナ] I think it's supposed to be named after the Comedia el Arte archetype? (aka "Columbine.") Likely chosen because she's the more obvious feminine role. Although, gender aside, you'd think with the obvious clown motif inherited from Piroro she should've been named Arlecchino/Harlequin.
KUNG-FU[カン・フー] huh... i thought for sure that one would've been some janky english localization thing, but no it's actually just "kung fu" It's wearing Bruce Lee's iconic yellow striped bodysuit from Game of Death.
I wasn't going to at first but I guess I'll tackle the MR3 pixies as well.. Enough though none of them are technically hybrids. First of all... Angel, "Windine" and Nightflyer are all just the same Angel, Undine, and Nachtfalter we've already seen. But beyond that,
NYMPH[ニンフ] is Nymph, but also pretty clearly a derivative of previous Pixie/Plant hybrids
FAND[ファーン] I think this one is supposed to be named after the FA-2(FAND II) "Fairy Fighter" fighter jet in the Yukikaze sci-fi franchise. Without that context though the English localization just called it "Farn."
BANSHEE[バンシー] just waht it says. it was mistakenly transliterated into "Pansy" in English.
FAN-CHU-KA[ファンチューカ] I don't know what to make of these phonetics. Clearly from the design it's meant to be Chinese, but I don't know enough to take a guess. English just went with the vague transliteration "Fantuger"
VALKYRIE[ヴァルキリー] straight forwardly named after the Norse mythological figures. This one actually reappears in MRA2 and for some reason is the basis of an entire secondary style of pixie, but we'll get to those in a sec...
(Oh and Fay actually was an English language original so there is no Japanese text to work from.)
And then weirdly there are a few random fusions exclusive to the GBA games that didn't actually use unique sprites, just recolors of a basic pixie model.
NYAN[ニャン] Pixie/Mew kinda funny that this wasn't a fusion in any of the actual main games, or ones with generally better graphics than the GBA games. The Mew breed is called Nyaa[ニャー] in Japanese as in your typical catgirl noise, kind of a funny play on how to 'feminize" the cat element.
LIP-PINK[リップピンク] pixie/mocchi. Obviously a play on Mocchi's big lips and pink color.
VIVIANE[ヴィヴィアン] Pixie/Arrowhead technically could've been any spelling of that same phonetic name, but I think the most common use of this katakana is specifically Vivienne Westwood. No idea why girl + crab = fashion though... Oh I've seen the interesting idea that it's supposed to be named after the Lady of the Lake in Arthurian lore, which doesn't really have a concrete spelling (and also just has other names that aren't vivian depending on the source), but could any of a number of alternatives including; Viviane, Vivienne, Vivian, and Vivien... I don't know that I see the direct link withthe crab, but I guess if you really want to stretch the claws = sharp = sword, and just the super broad water affiliation of crab and lake i can sort of see it justified?
XYLOPHONE[ザイロホーン] pixie/momo. Erroneously transliterated as "Xylohorn" in English.
RINKA[リンカ] pixie/suzurin. A play on suzurin's name being made up of suzu[鈴]: "bell" and rin[鈴]: "bell". Suzurin[鈴花]: "bell flower" is a girls name but could also be pronounced rinka[鈴花]. (Oddly this one gets reworked into a totally different main type later, as Zan/Suzurin.)
SUN-TURN[サンターン]Pixie/Octopee you would think it was supposed to be "Suntan" but that sustained TA~/TER/TUR[ター] sound is definitely not how the Japanese would approximate "tan"[タン]. But I think Suntan is a better name for an ocean/ beach themed pixie anyhow.
AMAZON[アマゾーン]Pixie/Mogi yeah, i dunno man... Mogi's whole thing is dreadlocks and DJing? Vague associations of black culture with amazons?? but the Amazon itself is in south america not africa, and the mythic amazons are greek, so like where's the connection really? I dunno... Considering it's got no art just like the others there's literally nothing else to go off of.
NILE-BLUE[ナイルブルー] Pixie/PsiRoller appropriately named after the exact shade of blue the PsiRoller is.
ARLAT[アルラト] Pixie/Antlan named after a kind of minor historical mongolian tribe??? No idea how that came from girl+ ants
TSUKUYOMI[ツクヨミ] Pixie/Zan, named after the Japanese Moon god, although oddly that god is male and the pixie line has otherwise stuck to pretty strictly female names and references.
ULTIMA[アルティマ] is a play on Ultraman, something the MR franchise actually does quite a few times over the years, even before the explicitly Ultraman crossover in Ultra Kaiju Monster Rancher
CARMILLA[カーミラ] after the vampire in the novel of the same name by Sheridan Le Fanu.
And then an array of miscellaneous pixie/???
BONDAGE[ボンデージ] renamed "Fetish" in English.
HELL[ヘル] just what it says. Same in English.
STREAM[ストリーム] yet another straightforward one...
THUNDER-WOMAN[サンダーウーマン] renamed "Truenos" in English. I don't know if this is supposed to be a reference or just a literal description
AYANE[アヤネ] is another Dead or Alive reference to go along side Kasumi.
SERAPHIM[セラフィム] is what it says on the tin. Seems a little redundant with Angel being a thing, and even available int he same game.
APSARAS[アプサラス] named after the hindu/buddhist celestial beings. (For some reason Japanese always pluralizes this name, even though the samslrot is just "Apsala.")
KALI[カーリー] is also hindu in origin, a powerful goddess of death and destruction.
goddamn that took way longer than i expected it to when i started...
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Release: DemoDemo PlayStation Volume 15, 1996 February (PCPX-96022)

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While still not necessarily an out and out winner per se, this DemoDemo disc at least has a handful of games you’re likely to have at least potentially heard of, with playable demos including such games as Motor Toon Grand Prix 2, Namco Museum Vol. 2 (although only Gaplus is playable), and Hyper Crazy Climber. There’s also brief trailer footage for Bonobono BonoBoard, a sugoroku game based on the Bonobono manga series that was apparently cancelled and is so unknown on the Internet that there’s all of like 100 hits for it when you Google it. My personal favorite thing on this disc might be the demo for Advanced Variable Geo, given its very bare bones, low-fi title screen that reminds me more than a little bit of the latter day bootleg period for Asuka 120%. I mean, just look at it; this is the first screen that greets you as soon as you boot into the demo!
Beautiful, beautiful stuff. Anyway, content listing time!
DemoDemo PlayStation Volume 15, 1996 February PCPX-96022
Demo PlayStation: Playable Demos (Silver disc icons, left to right, top to bottom): -Motor Toon Grand Prix 2 -Namco Museum Vol. 2 -Champion Wrestler Jikkyou Live -Logic Puzzle: Rainbow Town -Hyper Crazy Climber -Puppet Zoo Pilomy -Advanced Variable Geo -Double Dragon (Neo Geo fighting game port)
Movies (Green disc icons, left to right, top to bottom): -Bonobono (AKA: Bono Board, cancelled sugoroku board game?) -Twilight Syndrome: Tansaku-hen -Doraemon: Nobita to Fukkatsu no Hoshi -Tecmo's Deception: Invitation to Darkness -Ring of Sias -Ray Tracers -World Cup Golf: Hyatt Dorado Beach - PachiPachi Saga: CRFRPG -Criticom -Fire Pro Wrestling: Iron Slam '96 -Bust-A-Move Again/Puzzle Bobble 2 -Captain Tsubasa J -Angel Graffiti: Anata he no Profile -Sankyo Fever: Jikki Simulation -Uchuu Goushouden: Bakuretsu Shounin -Hyper Final Match Tennis -Slam Dragon -Blockids
Request PlayStation: -Jumping Flash 2 introductory video -PoPoLoCrois Monogatari trailer -Rurouni Kenshin: Meiji Kenkaku Romantan: Ishin Gekitouhen announcement video
-Pepsi
#DemoDemo PlayStation#PlayStation 1 Demo#Motor Toon Grand Prix 2#Namco Museum Vol. 2#Champion Wrestler Jikkyou Live#Logic Puzzle: Rainbow Town#Hyper Crazy Climber#Puppet Zoo Pilomy#Advanced Variable Geo#Double Dragon#Bonobono#Bonobono BonoBoard#Twilight Syndrome: Tansaku-hen#Doraemon: Nobita to Fukkatsu no Hoshi#Tecmo's Deception: Invitation to Darkness#Ring of Sias#Ray Tracers#World Cup Golf: Hyatt Dorado Beach#PachiPachi Saga#Criticom#Fire Pro Wrestling: Iron Slam '96#Bust-A-Move Again#Puzzle Bobble 2#Captain Tsubasa J#Angel Graffiti: Anata he no Profile#Sankyo Fever: Jikki Simulation#Hyper Final Match Tennis#Slam Dragon#Blockids#Jumping Flash 2
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Tecmo’s Deception: Invitation to Darkness (PS1 1996, Tecmo)
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Tecmo’s Deception: Invitation to Darkness (PS1 1996, Tecmo)
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