#aero-n-dynamics
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how many threads are you using on the cmyk test print? i started it yesterday w/ 2threads on 14count aida & noticed your pic looks much fuller (i am intending to continue as-is and not undo everything but was curious regardless)
I also used two threads! I have noticed my designs tend to come out a little more filled in than the work of others, and I'm not really sure what part of my process to attribute that to 🤔 I do tend to stitch a bit loose, and sometimes I'll go back and sort of "smooth out" the top cross of a stitch in order to make it fill the space better. It's sort of a neurotic approach but it has the end result I want lmao
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down to their bones - j.l
pairing: jordan li x f!reader
wc: 875
warnings: none, a bit angsty, minor jealousy, lots of fluff
a/n: listened to your bones by clesea culter while writing this and kind of used it as an inspo - don't have to listen to it but you should for vibes especially near the end
hero ethics was once a class you were excited for but now that you were a month into the course, you realize it's not at all what you expected.
all you do is watch a shit ton of videos and theorize hypotheticals, there's nothing even remotely physical involved which is what you really wanted the most.
instead here you were with lia, your partner for an upcoming presentation that dean shetty insisted the class do after she took over for brink.
“you know i still can’t believe shetty wants us to speak for 20 full minutes on ‘aero dynamics of human flight’” you said looking at the late professor brink’s book before tossing it to the side. “i can’t even fly!”
“well, i can and it doesn’t take a rocket science to figure out how,” lia laughed. she was sprawled on your double bed that was littered with two copies of the book, laptops, pens and little stickies. “i’m a hands on learner, i need to be out there in the open skies.”
she fell back on your bed and in to a fake daydream.
“i think someone needs to get their head out of the clouds and help me with this presentation or else we’ll fail,” you leaned in playfully tapping her forehead with a highlighter. of course this is the exact most your significant other, jordan, walks in to your room.
“uuuh…hello?” jordan said. they walked in clearly having come back from the gym, in their baggy shorts, cropped blue sweater and their short bob in a ponytail.
they were expecting to find you on your own, wanting to spend the rest of the evening with you, not to find you on your bed with another girl.
“hi babe,” you raced to jordan and placed your hands on their shoulders as you kissed them. you knew something was off the second they didn’t kiss back and you were right because as you pulled back, their eyes were glued to your bed. where lia was.
“i’m sorry, and who are you?” jordan snapped. you were slightly taken aback because this was a side of jordan you haven't seen.
“jordan, that’s lia, my partner for hero ethics and lia this is jordan, my partner outside of hero ethics and everything else,” you smiled between the two people in your room.
“yeah, they are ranked number 5 in the whole school, y/n, i know who they are. i just didn’t know you were dating a star student,” lia said looking impressed.
“you didn’t know?” jordan parroted. “she didn’t know?”
“we got paired up like 4 hours ago on this project. it wasn’t exactly at the top of my list of things to speak to her about.” you whispered.
you turned to lia. “um, i’m just gonna talk to jordan outside for like 5 minutes, you can take a break if you want.”
lia gave two thumps up before pulling out her vphone.
you grabbed jordan by the wrist and dragged them out of your dorm and into the hall way. there were a couple students walking up and down the hall and some more in a corner chatting about the latest viral video from the Seven but overall it was empty enough to have this much needed conversation.
by the time you shut your door, jordan had shifted to their male form.
“what the hell is wrong you?” you asked poking their shoulder.
jordan clenched their jaw. “what are you talking about?”
“w-what am i talking about?” you asked back. “i’m talking about the fact that lia is lucky you don’t have laser eyes or she’d fucking toast. literally!”
“i walk into your room and you have another girl on your bed, y/n, how am i supposed to feel?”
the look on their face was suddenly transparent and it dawned on you.
“you’re jealous? over a classmate? is that it?” you asked, this time your voice carrying a softer tone.
jordan didn’t look too pleased with the fact that they let something so trivial get to them.
“j, use your words,”
“you guys just looked so close,” they said looking at you with their big brown eyes.
you sighed. “well, we’re not. but we do need to get along cause this project is worth 30% and you know your girl can’t and won’t fail,” you said which caused them to smile a bit.
“besides,” you continued pushing their back against the wall and wrapping your hands around their neck. “i’m sort of already in love with someone, like right down to their bones, and as long as they are in my life no one else stands a chance.”
jordan leaned their forehead against yours. “i’m sorry for how i reacted. it was shitty.”
“apology accepted,” you whispered. “now give me a kiss. a proper one this time,”
jordan brushed their lips against your before kissing the air out of you. it was getting a little too hot for two people standing in a hallway and you were never one for major pda so you pulled away smiling.
“okay now you're just being a distraction,” you grinned up at them.
“okay, fine i’ll go but just to make sure, it was me who you were talking about, right?”
you chuckled playfully shoving them down the hall. “yes, you big idiot. now go and come back in 2 hours when you can really make it up to me.”
jordan smirked. “i’ll be counting down the seconds."
if you want to request something, there's a link in my bio (the more detailed the better <3)
#gen v#jordan li#jordan li imagines#jordan li x reader#jordan li fluff#derek luh#london thor#gen v imagines#gen v prime#the boys#gen v fanfiction#gen v amazon
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NEW FEH DUO UNIT: DUKE AND DUCHESS OF THE BEACH
uuuh art for my boy @aero-n-dynamics cause he bought me eula in genshin lol. pls ask us about our duchess fraldarius oc we love her so much
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Coming From Road to Track: Must-Have Competing Parts for JDM Autos
Introduction
When it concerns the planet of Japanese Residential Market (JDM) cars, enthusiasts recognize that best jdm parts efficiency isn't pretty much speed; it concerns preciseness, handling, as well as the adventure of driving. If you're a honored manager of a Honda, Toyota, or maybe a Nissan GTR, you know the usefulness of having the right parts to transform your street flight in to a track-ready beast. This article is going to discover the necessary racing parts you need for your JDM car, making sure that you can use every ounce of performance that these equipments need to give. Distort up as our experts jdm car parts take you coming from street to track!
From Street to Keep track of: Must-Have Racing Components for JDM Vehicles
Transitioning your JDM car coming from road use to track efficiency requires more than only a few adjustments. It's vital to decide on parts that enhance both energy as well as dealing with while keeping integrity. In this particular segment, our experts'll delve into some must-have racing components that serve primarily to labels like Honda and also Toyota, focusing on aftermarket choices designed in Japan.
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Understanding Efficiency Parts
Before we dive deep in to specific components, it is actually crucial to comprehend what makes up efficiency upgrades. Performance parts are made primarily to enhance the productivity and also efficiency of your engine, revocation, as well as general auto dynamics. They may be sorted right into many places:
Engine Components Suspension Upgrades Braking Systems Wheels and also Tires Aero Kits
By upgrading these parts, you can considerably improve your lap times and overall driving experience.
Essential Motor Components for JDM Racing High-Performance Sky Filters
One of the easiest however very most successful upgrades you can easily create is switching out your inventory air filter for a high-performance possibility. A high-flow sky filter allows for far better air flow in to your engine, which can easily bring about boosted throttle feedback and also horse power gains.
Brands: K&N Filters as well as HKS Benefits: Boosted hp, far better gas efficiency ECU Tuning
Tuning your Motor Management System (ECU) is actually vital when upgrading other engine components. This procedure recalibrates your engine's settings for optimal functionality with brand-new parts.

Options: Flash receivers like Hondata or even EcuTek Benefits: Boosted electrical power outcome and responsiveness Aftermarket Exhaust Systems
Upgrading your exhaust body not merely improves noise yet also enhances exhaust circulation, permitting your engine to inhale easier.
Recommended Brands: Greddy and Apexi Benefits: Improved hp and also torque Turbocharger Kits
For those seeking huge energy boosts, installing a turbocharger set is a game-changer.
Popular Choices: Garrett Turbochargers Benefits: Significant i
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🚴♂️ Unleash Your Inner Road Warrior with Our Premier Road Bicycles! 🛤️
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aero-n-dynamics replied to your post: how do i look at my likes on mobile now they...
u can go to ur blog and hit “likes” btwn ���posts” and “following”
ik this is late but thank u so much
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@aero-n-dynamics @thebartolonomicron

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ahhhhh bun!!! congrats on 150 omg im so proud of u 🥺
im jay, heh :3
pronouns are she/they/he, ive got brown eyes black hair with a green underside , n’ im east asian :) my hair’s chin length but there’s two braids of it that go down my back (shoto likes to tug on them and scare me)
ahhhh im taking my absolute favourite bae shoto (todoroki!! the best one, at that)
the best way to sum up our relationship is..
impulsive, chaotically does-dumb-shit girlfriend and “im here to make sure they don’t die” boyfriend
i get him in his fair share of trouble though :)

we’d probably wear something like this :3
congrats again!!! thank u so much omg i love u

a/n: Hi Jay! I'm always glad to see you here hehe!!

↳˗ˏˋJAY AND S.TODOROKI + AERO AND TENYA IIDAˊˎ˗ ↴
->OUTFITS:
Me
Iida
->OVERVIEW: I feel as though we would conclude upon a night on the town living it up kinda vibe, hence dressing so cool and smexy. As for the dynamic here, I feel as though Shoto and Tenya keep in contact and hang out every once and a while but its not an every week kinda thing. I also feel this is the first official double date we've gone on together despite hang out as couples several occasions.
->THE DATE WILL CONSIST OF....: Making our way threw the city after sunset looking hot as fuck!! I feel like we'd start at the movies because the concert doesn't start for a while (we thought) but we ended up blowing off the concert after the movie and instead go window shopping then go to a super fancy restaurant that Shoto got us into with ease despite its 3 month wait list- afterwards I feel as though I drag us all to get ice cream at a small place which I frequent.

↳-PEER INTO THIS WINDOW TO SEE A MOMENT FROM THE DAY-༉‧₊˚✧
----wooooooooooosh---- (my pov)
Iida's timeliness was both a virtue and a curse, something I have always told him. This facet of his personality bled into tonight as he let his nerves get the best of him and literally forced every member of tonight's festivities to get ready 2 and half hours before the concert was starting according to the tickets that everyone had me read.
"We have enough time to kill, why don't we go see a movie at theater near the venue?" Jay had suggested after a moment of silence spent huddle together on the damp sidewalk.
"We might miss the concert-" Tenya dared to begin and protest, but I had already planned on saying something before he started speaking so naturally I didn't have time to stop my agreement with your suggestion.
"I think that's a good idea, it's cold out here- Sorry babe, couldn't stop the words there. heh." I looked down to the ground in innocent embarrassment, expecting to be chastised due to my partner's stressed mood but instead he pulled me close to warm me and began to lead the group towards the movie theater with an "alrighty then baby, we'll see a movie first."
,,,,,
"Soo,,, this is funny guys trust me." We were walking out of the theater after seeing Marry me, I had pulled out the tickets and examined the start time again when I had made the discovery I was about to disclose. "The concert started an hour ago..."
"But you said-" Todo interjected after slurping the rest of his slushy, his arm was wrapped around your shoulders.
"Yeah, I know- I must have seen the numbers wrong..." I murmured.
There was a moment of silence before we all started to chuckle, it was like the tension of this new experience was broken by the hilarity of my mistake- it was enough to make Iida start to laugh even. The rest of the night went similarly.
༉‧₊˚✧and the window fades to darkness

link to the event
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The evidence is also starting to build for this rise in narcissism beyond America and the west, in countries like China.
205) offers Colombian leather goods, costume jewelry and gift items, plus antique Puerto Rican santos (wooden carvings pertaining to saints) and zapatillas estilo valentino ceramics at fair but not cheap prices. Galeria Botello (No. 208), in the former home of artist Angel Botello, exhibits works by top Puerto Rican artists, plus antique santos.. The evidence is also starting to build for this rise in narcissism beyond America and the west, in countries like China. Professor Twenge points to a study of the fears of Finnish teens that compared the 1980s to now. It found the teenagers in the 1980s were much more concerned with global concerns, while teens today are much more likely to mention personal fears like loneliness or unemployment.. With the evidence of nike outlet com this last witness, the examinations at the private residence of Monsieur chanel makeup sale Duparc ended. Thus far, out of the seven persons, all related barbour riding jacket to each other, who had been called as witnesses, three (Monsieur gucci underwear Duparc himself, Madame Beauguillot, and her son) had not been in michael kors slim runway watch the house on the day when Monsieur De Beaulieu died. Of michael kors ballet flats the other four, who had been present (Madame De Beaulieu, Madame women gucci watches Duparc, her son and her daughter), not one deposed to a chanel careers single fact tending to fix on Marie any reasonable suspicion of latest chanel handbags having administered poison to Monsieur De Beaulieu.. These are pieces, large golden bracelets and all types of gems that I had in the stash. Out of all my rhymes, I always put a few aside until I had what I call my little jewelry box. It a lot of things people have never heard and I wanted to give for free as an appreciation to my fans.. Given the Juke is not very dynamic in nature, though, this is the one we'd pick.Although the 1.5 dCi is a little noisy, Nissan claims it returns combined fuel economy of 70.6mpg and CO2 emissions of 104g/km, which is why it's our pick of the range. The newer 1.2 litre petrol is more refined but can't match the efficiency levels of the diesel, with a claimed 49.6mpg and 128g/km. That means a realistic 40mpg should be achievable.Although there's no 'green' model in the Juke range as such, all manual models come with start stop to save fuel at traffic lights and junctions. NEW YORK Alexander Wang , New York Fashion Week's reigning rock star, showed his spring summer 2013 collection Saturday afternoon. And there was more than one unforgettable runway moment. The inspiration: Urban uniforms turned animalistic. Upon receipt of the requisite application which includes a letter of approval from Queen's, the recommendation of a research supervisor and the Department Head, such a student can be accepted by the SGS as a Visiting Research Student (VRS) at Queen's University for a period up to one year. These students may be assessed student activity fees but not tuition fees. They must be insured under the UHIP and cannot enroll in courses. Alicia Boone was last seen wearing blue jeans, a pink hoodie neve e sale amazon undershirt, and a black hoodie with "Aero written in white letters on the front. The hoodie was black on the outside and contained black/white stripes on the inside. She was approximately tall, and weighed approximately She had blonde hair and blue eyes.. As thrilled as I was to see her go, the show is a bit boring now that we can't hate watch Amanda. I'm also surprised that the Mary Kay drk gumicsizma sütétkék team continues to make the models look like midwestern prostitutes. Lifetime might as well hire a Wet 'N Wild salesperson or a county fair face paint artist provide cizme vara cu toc runway make up. "Two or three seasons ago the shoulders were really exaggerated. You knew it was padding," says Bashford, who is not sad to see that style go. "When a jacket is properly tailored, you can have less shoulder pad and it still looks like a man's shoulder. Driver Power: the best cars to ownThe other contenders on the list make for fascinating reading too, as the electric Tesla Model S jumped straight in at number 5 on the reliability chart. Bizarrely, the reliability score was one of the Tesla's weakest results, as the Model S soared to the top of the table in several of the other categories. The Subaru Forester, Honda Civic, and the Skoda Citigo rounded off the top ten.With reliability being such a vital quality for car buyers, it's no coincidence that the most reliable cars in the Driver Power survey are also among the most desirable new and used models on the market today.Scroll down for more information on the cars and how they ikea molnig csillár ranked.The current model has been in circulation since 2013, which is plenty long enough nike black tn 001 for it to have forged a reputation for excellence in this area. Ralph Lauren is currently one of the world most popular fashion designers as he has successfully interpreted the fashion needs and desires of different age groups and market segments, translating them into trendy and yet practical collections which anyone can easily wear on most occasions. The main strength of Ralph Lauren polo shirts, jeans, shirts, jackets and nike sb prod x many other items of clothing lies in their ability to make anyone look effortlessly chic by combining typically casual elements adidas goalkeeper jersey (such as collared shirts) with beautifully designed logos and decorations. Brand has become very popular thanks to the numerous celebrities and wealthy individuals who have been spotted wearing his world renowned polo shirts. Dinner? Maybe a piece of cod with steamed spinach and baby nike trainers broccoli and a protein shake. Nothing fancy. When I get the urge to snack, I'll grab a few soy chips or a piece of fruit.". Lucy undertook her BA in the History of Art at the University of York (2005 2008) and although she specialised in Victorian art, it was there that she was bdsm puma first introduced to Late Antique Christian art and architecture. Lucy then studied for her MA in the department of Art History and Visual Studies at the University of Manchester (2008 2009) and concentrated on the Byzantine churches within the ancient Nabataean city of Petra. It was during her MA that she discovered a small, wooden box that was filled with relics from the Holy Land and her interest in this artefact led to a PhD at the University of Manchester (2009 2012).
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🥤 🧡💞🌙🦋📷💎
🥤- what's your go to starbucks order?
nothing rn cause im boycotting djdbdidbdjf im also not rly a coffee person. the ham and cheese croissant is good tho.
🧡 - a color your can't stand
SKILL ISSUE i think all colors have their place.i guess like barfy, browny yellows would be my least favorite??
💞-tag your favorite blog
@aero-n-dynamics cause i know him irl and i think he's cool [we are ride or die]
🌙 - how long have you been on tumblr?
TOO LONG ten years at least. tho there was a good few years i wasn't rly active at all.
🦋- describe yourself in three words
📷 - what's set as your phone's lock screen
baby sephiroth. my home screen is also baby sephiroth.
💎 - what's your most prized possession?
either my ipad, my engagement ring, or my sephiroth play arts kai. or the noctis one.
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hiiiiii :3
i’m over 5'5 / i wear glasses or contacts / i have blonde hair / i often wear sweatshirts / i prefer loose clothing over tight clothes / i have one or two piercings / i have at least one tattoo / i have blue eyes / i have dyed or highlighted my hair / i have or have had braces / i have freckles / i paint my nails / i typically wear makeup / i don’t often smile / resting bitch face / i play sports / i play an instrument / i know more than one language / i can cook or bake / i like writing / i like to read / i can multitask / i’ve never dated anyone / i have a best friend i’ve known for over five years / i am an only child
tagging @aero-n-dynamics and @glennjaminlodbrok !
tag game 🤭
rules: color the sentence that's true about you
i’m over 5'5 / i wear glasses or contacts / i have blonde hair / i often wear sweatshirts / i prefer loose clothing over tight clothes / i have one or two piercings / i have at least one tattoo / i have blue eyes / i have dyed or highlighted my hair / i have or have had braces / i have freckles / i paint my nails / i typically wear makeup / i don’t often smile / resting bitch face / i play sports / i play an instrument / i know more than one language / i can cook or bake / i like writing / i like to read / i can multitask / i’ve never dated anyone / i have a best friend i’ve known for over five years / i am an only child
this is a whole lot of yellow lmfao
no pressure tags: @marthawrites @schniiipsel @aemonddtargaryen @aemondsbabe @adragonprinceswhore @arcielee @black-dread @lovelykhaleesiii @aemondsbabygirl @valeskafics @connorsui
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Kerbal Space Program 1.10: “Shared Horizons” is now available!
Hello everyone!
The European Space Agency (ESA) and Kerbal Space Program have come together to bring you brand new content, including the ESA space-suit texture, new parts and variants, and two of their most iconic and groundbreaking missions into the game. Gear up, fuel up and prepare to share horizons with ESA and KSP!
Kerbal Space Program 1.10: Shared Horizons is the game’s latest major update aimed to continue with our efforts to enrich the KSP experience. Build a kerbalized version of the renowned and powerful Ariane 5 heavy launch vehicle, visit comets and push the limits of space exploration with a host of new additions to the game that not only will give you more things to do, but also make the game look and perform better with a bunch of bug fixes and quality of life improvements.
Let’s go through some of the update’s highlights below:
ESA Missions
Thanks to our collaboration with ESA, put yourself to the test and carry out KSP versions of the historic BepiColombo and Rosetta missions! Drop a lander module on the surface of a comet and visit the innermost planet of the solar system to study its magnetosphere and surface characteristics, all in the name of science. Best of all, the Making History and Breaking Ground expansions are not required to play these missions!
Comets
In order to make the Rosetta mission possible, comets now roam the Kerbal Solar System. With beautiful tails and larger dimensions than regular asteroids, comets appear in all game modes and you can take on new career mode contracts to detect and visit them. Be vigilant, because you might even see one that is passing through from interstellar space!
New Parts and Variants
Kerbal Space Program 1.10: Shared Horizons includes several new parts and variants to match ESA’s style! Decorate your vehicles with a variety of flag parts that can be attached to your liking, take the brand new Magnetometer Boom along with the MTO and MPO to carry out scientific experiments on Moho or beyond, or capture asteroids and comets with the Advanced Grabbing Unit Jr., a smaller and versatile version of the “Klaw”. Additionally, there are also new variants of some tanks, SRBs, the “Poodle” Liquid Fuel Engine, and decouplers; plus, fairings have not only new variants, but some updated functionality as well.
Jool and Laythe Visual Improvements
The legendary green gas giant and it’s innermost satellite have new high-quality texture maps & graphic shaders, and now look sharper and more realistic than ever! Find a nice beach on Laythe and enjoy the view of Jool’s newly animated clouds. Beautiful!
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To learn more you can read the full Changelog here:
======================= v1.10===========================
1.10.0 Changelog - BaseGame ONLY (see below for Making History and Breaking Ground changelog)
+++ Improvements
* Added the ability to fine tune fairings or use the existing, snap mode. This behavior reacts to the editor's angle snap. * Added ESA missions tutorial. * Adjusted the Remove Row button in KAL to only delete the row when clicking on the red cross, not the whole segment. * Fuel cells can be set started in the VAB or SPH for launch. * Drag cube debug information now available in VAB/SPH when show aero data in PAW debug option is on. * Improve drag cube system to handle Part Variants and Shrouds on the same part. * Add additional drag cube information to Debug Aero info in PAWs. * Persist Aero GUI UI debug window setting and Debug Aero info in PAWs setting between game sessions. * Performance improvements for engine module. * Performance and memory improvements for launching a vessel from the space centre. * Performance and memory improvements for part action windows by caching them. * Performance and memory improvements for reading and writing config nodes, so better performance for loading and saving. * Performance and memory improvements for undo and redo in VAB/SPH by caching stage manager icons. * Intended duplicated group-actions have a marker to distinguish the part side. * Converter actions now indicate resource type to differentiate them. * Performance and memory improvements for loading vessels. * Preview and select suits for Kerbals via the suit selector icon (coat hanger). * Performance and Memory improvements for game, craft and mission load dialogues. * Performance and Memory improvements for vessel loading. * Performance and Memory improvements for ModuleJettison in VAB/SPH. * The KSC's grass now changes according to the currently set terrain shader quality. * Revamped Jool, giving it a new animated shader and high resolution textures. * Laythe planet textures revamp. Low, medium and high quality terrain shaders. * ESA Collaboration missions implemented for base game. * Added EVA button to the crew transfer dialog. Functions the same as the crew hatch dialog EVA button. * Added the ability to have open-ended/uncapped fairings. * Sliders now display units in the Part Action Window where appropriate. * Optimized fairing mesh construction and exploded view heuristic by caching mouse position. * Reduced GC and unnecessary calculations performed for variants on fairings. * Reduced number of meshes and colliders for fairings to improve draw calls and standarize at 24-32 sides. * Added Marquee scrolling to a few PAW items for when the text is super long. Text is ellipsis in this case and on mouse over will move left then right. * Performance improvements in flight mode by caching variables in ThermalIntegrationPass and PartBuoyancy. * Hide UI elements that aren't being used and avoid unnecessary updates in flight mode. * Performance and memory improvements for DeltaV simulations. * Speed up craft loading and use less memory in VAB/SPH. * The PAW starts towards the outside of the screen instead of over the center of the rocket/screen. * The camera will not position itself at an appropriate distance when switching vessels to prevent the camera starting inside vessels. * KSP now has Comets! * Added two new contracts for comets. * Added surface sample science experiment for comets. * Comets can explode into smaller fragments while entering a CB's atmosphere. * Fairings can now be set to not auto-expand in SPH/VAB via a new PAW option. * Improve performance of splash FX in water by using combination aof close splashes and limiting how many occur in close proximity * Adjusted the "dark" them color to be more visible in the variant selector.
+++ Localization
* Changed Japanese translation of "Polar Crater" based on community feedback. * Stock vessel name and description translations. * Fix science done at Dessert not showing localized name. * Fix Service Module parts displaying unlocalized text for Shroud. * Fix Command parts displaying unlocalized text for Cutaway. * Fixed a localization issue on the Strategies occurring on FR, IT and PT * Fix unlocalized label for facility level during missions. * Fix grammar issue in From the Moon tutorial. * Updated SC-9001 Science Jr. perform science button so it now matches the new part name. * Fixes translation error in FTE-1 part in Japanese. * Fix missing character in KSP Merchandise link in main menu in simplified Chinese. * Improved phrasing for landing label in Russian. * Fix localized string when debugging aero details. * Fix localization issues with tab headings in Tracking Station. * Fix KSPedia - Numbers on Resources/Conversion Management page alignment in Russian and Chinese. * Fix KSPedia 'app launcher' text box on the Manual/Flight Interface page alignment in Portuguese. * Fix KSPedia text on Rocketry/Basics/Centered page spacing in Japanese. * Fix KSPedia text on Manual/Management page spacing in Portuguese. * Fix KSPedia unlocalized text for measurements is displayed in the 'Effective Range Table'. * Fix KSPedia Japanese Incorrect break line in Control. * Fix numerous part description texts. * Fix a couple of messages in tutorials. * Fix action sets override explanation tooltip text. * Fix Localization of Vessel Naming Group and vessel name in PAWs. * Removed line breaks in the Orbit's Ejection field tooltip in English.
+++ Parts
* Add fuel line ESA variant. * Add Thoroughbred ESA variant. * Added Rockomax X200-32 ESA variant. * Revamped R-11 'Baguette' External Tank and added silver variant. * Revamped R-4 'Dumpling' External Tank and added silver variant. * Revamped R-12 'Doughnut' External Tank and added silver variant. * Added new variants to the fairings size 1, 2 and 3. Now we have them in white, black and white, orange, silver and gold. * Revamped Struts and added white variant. * New Moho Planetary Observer (MPO) Probe. * New Moho Transfer Module (MTM). * Fix Mainsail's Center Of Thrust. * Fix LV-N engine FX particle offset. * Added the ESA variant to the Rockomax X200-16 Fuel Tank. * New Flag parts, these new parts can be placed on fairings by holding the Mod key or by setting the Fairing Expansion = Off setting in the fairings PAW. * Parts with Flag Decals on them can now have their decal set to mirrored. * New Magnetometer Boom science experiment.* Advanced Grabbing Unit textures revamped and added a Dark variant. * New Advanced Grabbing Unit Jr. With 2 variants * Fix for LV-N engine not stacking correctly at the bottom. * Added a white and yellow variant to all TD decouplers and TS separators.
+++ Bugfixes
* Fix Action Groups app position. * Fix mesh scale on short compoundparts causing reentry FX issues. * Fixed Interstage fairings holding onto the payload in certain use cases. * Fix dV calcs for stages drawing resources across decouplers with crossfeed enabled. * Fix unable to timewarp after using Set Position and then Set Orbit cheat. * Fix autostrut being incorrectly reset on parts attached to dynamic nodes if the part is the parent. * Fix drag cubes on J-90 Goliath, 48-7S Spark, LV-909 Terrier, RE-M3 Mainsail, RE-L10 Poodle RE-I5 Skipper, and numerous other parts. * Fix craft browser selecting wrong tab when player switches between VAB/SPH. * Fix the highlight and navigation colors not being set on game start when the settings file did not exist. * Fixed a bug that stopped the player from progressing in the Basic Science Tutorial. * Fix Action Groups app header in flight. * Fix Lights toggle image not showing all rays properly in Altimiter UI. * Fix comm link not displaying correct strength when focusing on a relay satellite. * Fix node icons being rendered on top of other Flight scene UI elements. * Fix broken off solar panels, fairings and shroud parts left on the surface causing vessels to remain in landed state after they take off. * Fix Dont Show Again not working for Delete all Messages functionality. * Fix LV-T45 config by removing duplicate definition of testmodule. * Fixed veteran kerbals dissappearing when being dismissed. * Fix Navball render issue when Maneuver mode is enabled. * Fix resources not being displayed in tracking station in Prospecting Eeloo Scenario. * Fix asteroids having incorrect mass when docking. * Fix bug causing kerbals to not respawn in Space Center. * Fix bug causing difficulty settings to revert when reverting flight. * Fix maneuver node label not showing when switching selected node. * Fix an issue where Maneuver Mode's Maneuver Editor's Gizmos can enlarge or shrink when clicked extremely fast. * Fix 3.75m decoupler and separator drag cubes creating too much drag. * Fix issue where some vessels were not being reset to the terrain when loading them in a save game where the game terrain detail settings had been changed since it was last saved. * Fix a different tone of white in the white fairing variant. * Fix Launch platform selector getting stuck when opening dialogs while it is already open. * Fix Portrait Gallery when EVAing and all gallery pictures have been hidden. * Fix lighting on specular shaded part icons. * Fix 3D object masking in Editor and RnD scenes for Windows platform and openGL forced. * Pinned PAW stays open in the editor on click events and on part selection. * Add some clarity in the strategies that have no-duration (Bail-out and Sell-out) so players dont expect them to remain active over time. * Fix Z-100 battery light showing white in toolbar and tooltip icons sometimes. * Fix fuel overlay becoming offset when dragging the root part by hiding the overlay during that drag. * Remove Jettison event for Jettison parts that are fairings as they cannot be jettisoned manually. * Fix hitching in the main menu. * Fix visual artefacts of atmosphere planets in map view at high timewarp rates. * Interior lights of ship cockpits and passenger modules are linked to the toggle lights action group. * Fixed bug causing empty stages not to be deleted. * Fix label overlap that was happening in some languages. * Part Action Windows will always close when its part is destroyed. * Fixed bug where drain valve values were being defaulted to true. * Fixed bug which caused some building lights to remain on during the day. * Fix camera out of frustum error when reloading flight scene in some scenarios. * Fix inertial tensor errors when reloading flight scene in some scenarios. * Fix log messages when running missions with test experiment node and node is set to any experiment. * Maneuver mode UI negative handles don't flip functionality anymore after adjusting the tool sensitivity. * Docking Port Actions now fire docking ports on same vessel. * The technology path lines don't disappear anymore. * Fix tutorial 'orbit 101' getting stuck when trying to get to the inclination value of 10 degrees. * Correctly handle engines burning across stages for dV calcs. * Fix decoupler handling when no parts attached to decoupler for dV calcs. * Fix stage UI dV display fluctuating up and down whilst burning engines. * Fixed NRE when changing the variant of a surface-attached LV-1 'Ant'. * Fix not copying resource amounts when copying parts in VAB/SPH. * Fix contract part naming to use real part names and not 'research lab' or 'materials bay'. * Fix for some keybindings activating when typing in toolbox part search in VAB/SPH. * Fix camera shake issues in the SPH when using shift and hovering over UI elements. * Fixed disappearing mode toggle button in KerbNet dialog. * Fix for Shadow Projection Settings resetting. * Fix PAW group headers being cut off in some languages. * Fixed an issue where the UT field in Precision Maneuver Editor wasn't able to display Universal Time in the 'y * Fix 'Cannot deploy while stowed.' bug for service bays. * Fix manuever node handles changing value incorrectly when dragging 'anti' handles. * Fix randomization error in Sentinel causing short lifetimes of discovered asteroids. * Fix Exception storm when inflatable heat shield destroyed by overheat in some situations. * Fix incorrect Line Break - Tracking Station - The string 'Last seen * PAW title now matches the new name of an asteroid after being renamed. * Maneuver node no longer moves along the planned trajectory instead of the current one when moving it ahead in time using the Maneuver Mode UI input field. * Fix crew assignment being blocked after loading second ship. * Fix the vesselSituation on unloaded space objects being Flying instead of Orbiting. * Fix flickering Celestial body self-shadow issues with DX11 platform. * Fix icons in map view not rescaling properly when UI scale changes. * Fix the EVA 'Board' button prompt not disappearing when the target vessel is destroyed. * Fix unlocalized label for mk1-3 pod lights. * Fixed the Island runway textures. * Fix camera behavior when camera mode is activated multiple times in flight mode. * Fix loading of Modders KSPedia slides. * Fix beginner tutorials being locked out after pressing Save or Load game buttons. * Fix NRE flood when creating or selecting a maneuver node with the Maneuver Mode UI Intercept tab open. * Fix Set Orbit cheat to allow rendezvous with vessels in an escaping sphere of influence situation. * Fairing panels now display the proper texture you see in the editor instead of pure white. * Fix incorrect drag cube and class size on Asteroids after they have been grappled and subsequently ungrappled or reloaded via scene change or save game load.
+++ Mods
* Add IPartMassModifier to ModuleJettison. Allows mods to implement mass change on jettison. * Fix application of mass to resource ratios in ModuleResourceConverter recipes. * Renamed a duplicated shader "KSP/Particles/Alpha Blended" to now have one named that and another named "KSP/Particles/Alpha Blended Scenery".
===================== Making History 1.10.0====================
+++ Improvements
* Tracking of vessels now works for creator defined vessels that undock and get created during a mission from another vessel. Mission creators can now assign parts that have had vessel rename and priority set to test against in mission nodes. * Moved localization files to base game. * Add checkbox to FlyThrough Test Node to allow the map marker to be hidden * Added a new icon for Test Grapple node in Mission Builder. * Add setting (MISSION_NAVIGATION_GHOSTING) to show nav marker ghosting when the target is behind you. Defaulted to on for all mission games (including ESA). * Added a new Grapple test node to verify if a grabbing unit took hold of a space object. * Space Objects can now be selected in the Distance to node. * Test vessel velocity can now be compared relative to vessels, kerbals, and space objects instead of just the orbited CB. * Nodes in Making History support comets the same as asteroids.
+++ Localization
* Fixed wrong localization for asteroid nodes in mission builder. * Fix descriptions for Shrimp and SWM-94 parts.
+++ Parts
* Kickback booster revamp and ESA variant. * Added new variants to the fairings size 1.5 and 3. Now we have them in white, black and white, orange, silver and gold. * Added a white and yellow variant to the size 1.5 and size 4 TD decouplers and size 1.5 and size 4 TS separators.
+++ Bugfixes
* Fix scenario loading in Mission Builder scene causing Mission Issues. * Fix Vessel/Part tracking on Nodes for Dock/Undock/Decouple/Couple events during a mission. * Added Create Comet node to be used on the Mission Editor. Under the Spawnables section. * Fixed minor typo in Intermediate Tutorial for Missions * Fixed label size to better suit other languages in SpawnAsteroid, mission builder. * Fix label displaying incorrect experiment for collected science data when prompted to overwrite. * Fix incorrect orbit around The Sun for asteroids spawning in missions. * Fix lighting brightness on displayed Kerbals and Vessels in the GAP. * Fix bug that impeded time warping after finishing a mission. * Fix Dawn of Space Age mission failing inmediately after lift off in some cases. * Fix drag cubes for the 3.75m Structural Tubes. * Fixed mirror symmetry placement for structural panels. * Fix GAP vessel filter ribbon disappearing when selecting alternate vessel/part selector in the SAP. * Fix #autoLOC_8005448 showing in Mission builder test distance validation report. * Fix bug causing unlocked servos to be locked when launching * Fix missing line break in node description. * Fix log messages when running missions with test experiment node and node is set to any experiment. * Fix log messages about Gene Kerman's animations being legacy when using him in message nodes in a mission. * Fix misnamed FL-TX440 Tank variants so they are consistent. * Fix a number of typos in the 'Dawn of the Space Age' mission. * Fix wrong size category for FL-R5 RCS Fuel Tank and the Heat Shield (1.875m) parts. * Fix stutter and error in planet viewer transition. * Fix button text issues on Play mission dialog for non-English text.
+++ Bugfix
* Fixed erratic positioning of Dessert Airfield windmills.
==================== Breaking Ground 1.5.0=====================
+++ Improvements
* Solar Panel and RTG now displays the power units produced based on Experience trait settings in the Part extended tooltip. * Added action groups for the fan blades for toggling the Roll, Yaw and Pitch controls independently and also Turn them all ON or OFF.
+++ Localization
* Localized Blades Control Rotations.
+++ Parts
* Fan Shrouds now have a node stack on top.
+++ Bugfixes
* Fix an issue where the Track Editor would remain open after switching vessels. * Fix for localization overlapping bug for all languages in graphics settings. * Fix spelling errors in robot scanner arm parts. * Fix tooltip not appearing for max limit axis. * Fixed bug when a KAL controlling another KAL's parameters play position stopped. * Fix issue with motors engaging on launch when they have been set to disengaged in editor. * Fixed mirror symmetry placement for propellers, blades, alligator hinges and rotational servos. * Fix Autostrut on Robotic Parts being cancelled (set to off) in some use cases. * Fix Autostrut debug visualization on Robotic Parts when locked/unlocked. * Fix the FTE-1 Drain Valve releasing particles when switching between VAB and SPH. * Fix non-cargo parts being able to be stored in a cargo container. * Fix Hinges and Pistons sometimes returning to build angle when locked. *Fix lock/unlock of robotic parts not working when fired from an action group.
Kerbal Space Program 1.10: Shared Horizons is now available on Steam and will soon be available on GOG and other third-party resellers. You will also be able to download it from the KSP Store if you already own the game.
Happy Launchings!
#Kerbal Space Program#shared horizons#ESA#Update#annoucnement#Update 1.10#changelog#available now#comets
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Tbirds | AAAAA
I’m so anxious about this i can’t believe it
dONT FUCKING START WITH SUCH BEAUTIFUL MUSIC IM CRYING ALREADY THATS JUST UNFAIr kudos to the sound design guy tho this is lit
Aaaa Alan’s so smart i love him dlkfjsla Graduating highschool that’s my boyyyyy
AAAA GRANDMA that’s so precious im GONE
holy SHOOT the 0X looks cool
i don’t usually watch the preview bc spoilers but HOLY SHOOT AAAAAAAAAA WAS THAT IT FALLING APART
A FEW DAYS holy shoot this Tdrive is gonna be fast?!?!?!?!
Sa;dlfkgjfdlsa;dkfjdslfj KAYO DARLING BLESS YOU
“John we’ll see you in space” What the hell?? Well that explains why he wasn’t walking to it in the previews... kind of cool though
Am so glad they’re taking kayo tho
Oh boY it’s the ultimate getting ready sequence with them ALL... though Virgil... there’s no TB2 at the end of that chute...??? Are you just gonna get launched into thin air????????????
FUCK THAT SLOW MO OF THEM ALL WALKING I M G O N E
“Makes me feel like a real astronaut.” “Alan, you are a real astronaut.” DARLING BLESS YOU
OFC ALAN’S PILOTING, I’M SO DELIGHTED, Jeff’s sure gonna be surprised when his baby boy is there, all grown up, fLYING HIS ROCKET
EOS!!!!! THANKYOU!!!!!!!
Lkgjdfls;kfjho;jlgkbfdl Kayooooo whaaaaaaa awh man i wanted her to go, need that girl representation
“Yes MRs Tracy.” Grandma you are so PRECIOUS
“Brains we don’t have a second.” HOLY BAGELS
Am really glad Penny and Parker came to watch too. Ah glad they didn’t use Thunderbird Shadow for parts then. Brains’ lab is the most protected part of the island? Nice
PARKER GOING DOWN SCOTT’S LIFT OMG also good to know he has a spare suit
HOLY SHOOT IT’S TILTING
“If we don’t launch now we’re definitely going to end up a fireball.”
HELL YEH KAYO, TAKE EM DOWN
Probably fault hatch sensor ha, i’ve heard before (John Glenn, Friendship 7)
CHAOS CREW GOING SPLAT
Oh boy look at those rocket engines firing, hoo boy
“Good luck boys.” Bless you
Are they gonna go pick up Johnny, they better damn go pick up Johnny
ARE THEY GONNA GO TRY RESCUING HAVOC AND FUSE OMG
Ds;lfkgjfdkslfgjfdsk there it goes,
Sladkfgjwbhdioafsekrjthbgfviocdpsakdjf
They’re doing with Five and are gonna, what, take her with them???? AAAAAAAAAAAAAA Can I see all the bros in the gravity ring please
Wow that does NOT look aero dynamic.
“All Five thunderbirds are locked in” John floating in aaaaaa, there’s my lad
I’m so glad Brains is there with them, disappointed Kayo didn’t get to go through
“I have something to say before you go.” Grandma Tracy I’m going to cry, GRANDMA I’M CRYING GRANDMA I’M SOBBING STOP THIS
“I’m proud of you, we’re all proud of you. NOW GO BRING MY BOY HOME.”
I’m SO glad Alan’s piloting, I’m so proud of him????
FRICK THERE THEY GO, you’re on your own now boys
Sdkfbgdusjikoadfjjksla
HOLY SHIT THOSE G’S
AAAAAAAAAAAA
WHERE ARE THEY
John holding his head HELP
Relafkdsjgbflsa;dfjlka
JOHN’S GOT A SIGNAL HELP
The planetoid Jeff’s on is breaking apart?? How long Jeff been there, 8 years??? On a planetoid???? What???
PENNY I LOVE YOU BUT I HAVE NO TIME FOR YOUR SIDE PLOT AAAAA Fuze stopping her from blowing them up aaaaaaaa
OH SHIT OFC THE HOOD IS ON BOARD HOLY BAGELS HOW’D YOU EVEN GET THERE EGGMAN
It’s so nice that the big red ‘International Rescue’ of Thunderbird Five is right up front
ALAN IS SO TINY IN THAT SHOT
WHAT
THEY’rE GONNA TAKE THE TUHNDERIBRDS SEPERATELY, THATS SO COOL
AAAAA
John and Virgil together is a nice shot
OH SHOOT IS THE HOOD GONNA STOP THEM GETTING BACK ABOARD
ARE THEY ALL GONNA BE STRANDED IN SPACE
There they gooooo, lucky all the birds are space proofed...
My heart is literally beating so fast, i cannnnt
WHAT IS THUNDERBIRD FOUR GOING TO DO IN SPACE WHAT THE HELL !?!?!?!?!?!?!!?!?!?!!?! UM ????? they’re just dangling him on a cable that’s hilarious. Gordon at least put your helmet on though?
Lokdjfhbdfijaokdlfijhfd this is so tense
OH MAN THE RUSTY OLD 0X AAAAAAAAAAAA Them running up to the door, like, what are you gonna do, knock?????
Apparently, yes.
OH MY GOD
OH MY GOOOOOOD
THAT DRAWING OF THE ISLAND well that’s where Virgil gets his artistic talent #confirmed
Alan’s little ‘Dad?’
Scott reassuring Alan aaaa, Alan’s so short compared to him
Scott that’s a bad ideaaaaaaa
Scott you HAVE a jackpack
JEFF
OMG
JEFF
AAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaa
HOLY BAGELS
His nose is so big why is his nose so big, what’s this Parker vibe going on, I LIKE HIS STUBBLE THO, is that eight years of stubble pfft
AAAAAAAAAAAAAAAAAAAAAA
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I Don’t Care About Your World Or Your Plans Anymore; I’ll Tear You All To Hell
A dramatic Levi x Reader
MANGA SPOILERS DO NOT READ IF YOU ARE NOT UP TO CHAP. 117
Request a Levi piece and I will always oblige
This one is a little weird but just had the idea and had to write it out.
The forest of Giant-Ass trees. A popular dying destination since 845. F/N L/N let their eyes narrow as it marched itself into view. After escaping the capturing arms of the Jaegerists with fighting skills to match Levi Ackerman, following the captive Hanji Zoe to Zeke Jaeger was an unsettling task.
There’s no way I can get to Levi and warn him without being spotted. Wait.... the camp’s gone. That’s an exploded cart. What happened?! Where’s Levi.
F/N squinted harder from the saddle, spotting a steaming Titan on the other shore of the river. They whacked their 3DMG gear thoughtfully.
If I was better with this I wouldn’t need to hide. I could have rescued Hanji by now. Turning into a 20 metre walking roaring target isn’t an option either, not with that dumb smug ape around. He aims like a bitch; I’m better off small.
While matched in fighting terms, Levi was the master of the 3DMG while F/N had been blessed with a different gift. A very unique titan that passed from parent to eldest child at the unconditional age of 13. Sometimes it got a little complicated, but the power somehow always shifted itself to its rightful heir. Others died after 13 years of being a titan shifter. F/N would hold it until they became a parent or until they died. Of other causes. No one dared to mess with F/N L/N if they were wise. Zeke Jaeger just hadn’t seemed to learn the same lesson of Levi lately. Even F/N wouldn’t mess with Levi, especially not while in titan form. Levi had cut too many titans to shreds.
F/N watched Hanji hurry over to the bank of the river and squinted, urging the relaxed horse a little closer to the group. A titan steamed and hissed suddenly on the other bank when they all looked back Hanji had dove into the river. They kept squinting. Hanji had hurried over to something. There was a decision to be made, and quickly, as Zeke emerged uninjured from the steam. Try to take Zeke down here and now... or help Hanji. It was a simple choice, until movement far to the side, in the direction the current of the water flowed, caught their attention. Hanji was carefully and quietly dragging someone out of the water around a bend in the river. The person looked too familiar to ease F/N’s stomach.
Why does that look like Levi? You’re not telling me...
The horse galloped forward, skirting around Zeke and the Jaegerists. By the time F/N had crossed the river and found Hanji the group was long gone. But that didn’t matter now.
‘Hanji!’
The woman’s head whirled around. ‘F/N!’ She sounded relieved but there was a small anxiety in her voice at the identity of her new company.
F/N kept walking forward, neck cranking around to see who Hanji was tending to. Pitch black hair, short limbs and elegant hands.
No.
Hanji shuffled to the side to let F/N closer. Eyes filled with water, shock covered all features.
Hanji watched them with concern. Levi and F/N had the closest bond she’d ever seen on the earth. By fluke they’d joined the Corps at the same time. She could remember seeing F/N on the 3DMG for the first time and being amazed, then falling over in awe of Levi’s skills. On the ground they were evenly matched, in the air F/N was incredible, but Levi was in a league of his own. F/N was a better leader, a better strategist. F/N made Captain and within the hour insisted Levi be matched to her rank.
Then along came Eren and extended proximity to his titan form activated old memories of L/N ancestors. One minute F/N was racing to save Eren and Mikasa from the smiling titan, the next Eren had activated another power and they’d hit the ground flat, cutting open a leg in the process and suddenly a bright blue light ripped through the field as a forgotten titan appeared, spitting dirt from its mouth as Hanji, Erwin and Moblit stared up at it in shock. Levi had been merely amused at the news when they found him glaring at his injured leg a day later when returning to the walls.
The Bloodline Titan, as Hanji and Levi had called it, was unique. It was stronger, faster and more aero dynamic than the nine shifters from Ymir. But unlike they who could sit in the titan forever, there was a limit to the energy of the Bloodline Titan. It was unfortunate for general opponents, as F/N could deck them with all the time in the world to spare, whether in titans or not. F/N and Levi were the icons of the military, though none of that mattered now.
Levi....
‘What happened?’
‘I think Zeke blew him up after being captured. He’s in a strange state of unconsciousness. It seems he knows we’re here.’
Zeke...
‘Levi,’ F/N breathed and knelt beside the bleeding man, carefully pushing the blood away from his eyes then traced the curve of his cheekbones with her thumbs, fingertips dancing the sides of his face.
F/N looked down, and saw Levi’s other hand, blood dripping around his remaining fingers. Carefully she lifted it up. His hands were still beautiful. She rubbed a thumb over the back of his hand and held it gently, other hand still held to the side of his face.
‘Hey... don’t be worried about your looks,’ she said quietly, tracing the side of the cut on his face, ‘you’re gonna look awesome when that heals.’
Hanji waited for the moment to pass, then spoke. ‘F/N I have no idea what condition he is in.’
‘It’s impossible to tell,’ she agreed, ‘but it doesn’t look good.’
‘The invasion in Shinganshina has started and Zeke’s bound to be heading for Eren.’
I don’t give a fuck about that anymore. Paradis can die screaming for all I care.
‘Eren’s been loose for too long...-,’
Eren.
‘-... what will do if he finds Zeke.’
Zeke Jaeger. Jaeger. They did this.
‘If I can find a way to get him warm, we... hey!’
Levi had slumped completely, gone.
While F/N stared at him in shock, Hanji sighed, defeated and exhausted.
‘His Ackerman blood is probably prolonging this. What you said earlier about the clan... do you think the energy of a titan shifter could save him? But how do we get one?’
Hanji realised F/N wasn’t listening. She watched the shifter, who was staring at Levi, holding his hand. Her eyes. She wasn’t thinking, she wasn’t breathing. Hanji saw the moment F/N snapped. Her head turned, eyes blazing, wide and bloodshot in the direction of Shinganshina, burning with the fuel that was the bond.
Without a word she shoved a small box into Hanji’s hands, a titan serum, and stood up, looking taller and more terrifying than a titan. F/N L/N walked away from Hanji and Levi.
Zeke...
Eren, you brought this hellfire on us. I will tear your goals apart. I don’t care about your world anymore. I will kill you all.
She didn’t miss a stride and swept her nail tightly against her fingers, blood bursting forth. Blue lightning struck her and the Bloodline Titan stood in the sunlight.
Paradis, Marley... I’ll burn them all to the ground.
Hanji blinked in surprise at the sight. F/N picked her and Levi up carefully and turned around, eyes dead.
With a free hand F/N slid a fingernail over the nape of the Bloodline Titan’s neck. Hanji took the hint and took a blade from Levi’s gear, climbing up and cutting a line carefully.
Arms and legs still attached into the titan, F/N leant back, titan still walking.
‘When I hiss, turn Levi into a titan.’
Hanji, blinked her eyes wide, realising what F/N was planning and nodded. She stood back as the shifter disappeared into a steam as the skin of the titan reformed. Hanji clambered down next to Levi again to hold him steady as F/N sprinted for Wall Maria.
The battle was raging between the shifters and Zeke had just made his presence known when a scraping roar from the top of the wall above the inner gate made everything fall silent.
At the titan, Hanji took Levi to a safe distance before the Bloodline Titan leapt from the bricks to Shinganshina below. It stood taller than the houses; Eren and Reiner met its underarm.
The mounted gun from Marley fired first. As the cannonball raced toward the Bloodline Titan, its eyes moved to catch its approach. With a slight tilt of the head, the projectile missed.
In a blunt retaliation, the titan smashed a hand through a house as the titan walked past and caught a dozen beams from a roof. Without stopping, it swung its arm through the air and the beams moved like javelins through the air.
Atop the wall the Marley officers shrieked.
‘RUN!’
The beams hit their target.
The Bloodline Titan paved its way toward the Marley shifters. F/N reached Eren first.
Get in my way, I fucking dare you.
Eren read the expression that made him want to crouch and curl into a ball. He stood in a side street, eyeing the titan cautiously as it determined him to not be a threat and thundered past.
The dancing titan attacked first, Reiner watching in shock, trying to stop Galliard from attacking. He knew who held that titan.
It raced toward the newcomer, roaring and screeching.
Eren and Zeke watched from afar.
F/N calmly kicked out in a movement so fast no one could register it, shot a hand out, caught the dancing titan by its neck and brought another hand in to scrape the Bloodline Titan’s sharp nails through the skin, ripping the arm off and then tearing the titan in two.
It writhed and screamed, realising its mistake too late.
F/N plunged a hand through the nape, drawing out the shifter and crushed him.
Further down the same street, the admired titan made an involuntary noise in fright. The E/C eyes moved to watch him.
Nothing moved.
A second later F/N hissed and charged, sprinting for Reiner. He crouched and waited for the attack, knowing he couldn’t possibly win in a hand to hand match with F/N L/N. He had planned to dodge the first attack and use it to escape, but at the last second he remembered how Levi had caught him in the blink of an eye the last time he stood in Shinganshina. He didn’t know what happened. The titan was right there, then it rolled, he went blind and there was a howling pain in his leg, shoulder and back. Then he was cold, as he was ripped from the steaming hot titan, crushed in its other hand.
Over on the wall Hanji had injected Levi with the serum.
F/N was walking back, making the same exchange with Eren once more. Two blocks away from the wall, a roar, a lot less determined than usual, sounded from behind. The Bloodline Titan stopped, turned and blinked, unimpressed. Eren was standing in the street, challenging them.
Zeke landed between F/N and Levi, making the Bloodline Titan’s expression changed from deadpan and unimpressed to fury etched into every muscle, an expression that promised their demise that Eren and Zeke were sure they would never forget until the day they died.
They thought between them they would have a chance.
#levi ackerman#levi x reader#x reader#attack on titan spoilers#attack on titan manga#levi manga#levi ackerman x reader#levi ackerman imagine#eren#hanji#zeke#dancing titan#reiner#manga spoilers
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because three people have asked at this point lol: link one (at 24:40) and link two (at 24:25)
@aero-n-dynamics @untouchedsoap
someone pls remind me that watching videos of brennan make out with his improv team makes me lightheaded enough to pass out before i do it again
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wait the world building thing is still happen? can we see info on blackout?
we are doing both of the twins
blackout
B A S I C S
full name: many names but mostly used blackout
gender: male... for now
sexuality: not straight
pronouns: genderfluid pronouns
O T H E R S
family: brother vision
birthplace: deceased
job: anarchy
phobias: Enochlophobia
guilty pleasures: apparently Xanax. food
M O R A L S
morality alignment?: neutral good
sins - gluttony/sloth/wrath
virtues - charity/humility/kindness/patience/justice
T H I S - O R - T H A T
introvert/extrovert: introvert
organized/disorganized:organized
close-minded/open-minded: open-minded
calm/anxious: anxious
disagreeable/agreeable: disagreeable
cautious/reckless: cautious
patient/impatient: patient
outspoken/reserved: reserved
leader/follower: not a leader but I don't think he's a follower either
empathetic/unemphatic: he's trying
optimistic/pessimistic: pessimistic
traditional/modern: traditional
hard-working/lazy: he's trying and not in the way you think
R E L A T I O N S H I P S
otp: blackout/slash
brotp: blackout/vision
notp: blackout/vision
vision
B A S I C S
full name: all of the above
gender: male... for now
sexuality: we think he's pan
pronouns: doesn't care/any and all of them
O T H E R S
family: brother blackout
birthplace: deceased
job: agent of chaos in training
phobias: slightly claustrophobic, Philophobia
guilty pleasures: emotions
M O R A L S
morality alignment?: chaotic good
sins - envy
virtues - chastity/charity/humility/kindness/patience
T H I S - O R - T H A T
introvert/extrovert: introvert
organized/disorganized: in between
close-minded/open-minded: closed-minded
calm/anxious: anxious
disagreeable/agreeable: agreeable
cautious/reckless: cautious
patient/impatient: patient
outspoken/reserved: reserved
leader/follower: lone wolf
empathetic/unemphatic: empathetic
optimistic/pessimistic: pessimistic
traditional/modern: traditional
hard-working/lazy: hard-working
R E L A T I O N S H I P S
otp:vision/revoke
ot3: yeet
brotp: vision/betrayal
notp: vision/blackout
past lives for both of them
Skeleton form, male. Blackout dies. Nightmare and Dream
Kitsune form, female. Blackout dies. Hail and Frost
Parrot form, male. Blackout dies. Dynam and Aero
Tortise form, male. Blackout dies.
Serpent/giant viper form, male. Vision dies. Toxin and Delerium
Falcon form, female. Blackout dies. Fury and Flash
Fruit bat form, male. Blackout dies.
Dolphin form, female. Blackout dies.
Mantis form, female. Blackout dies.
Wildcat(anthill tiger?)form, male. Blackout dies.
Wildcat (jaguar) form, male. Blackout dies.
Beetle form??? Why??? male, Blackout dies.
Dire wolf form, female. Blackout dies. Luna and Star
Lemur form, female, Blackout dies.
Earthworm form. What the OOF. Blackout dies. Nameless.
Giant tortoise form, male. Blackout dies. Stoneheart and Titan
Octopus form, female. Blackout dies. Kracken and Seclusion
Pegasus form, female. Blackout dies. Dusk and Dawn
Komodo dragon form. Blackout dies. Scale and Sheild
Rat form, female. Post corruption- Blackout dies.
Dragon form, female. Eclipser and Solstice
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